// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "PathfindingSelectorUserWidget.generated.h" class ATargetSelector; class USelectGoalUserWidget; /** * */ UCLASS() class LUCKYWORLDV2_API UPathfindingSelectorUserWidget : public UUserWidget { GENERATED_BODY() public: UPROPERTY(EditAnywhere, BlueprintReadWrite) ATargetSelector* CreatedTargetSelector; UPROPERTY(EditAnywhere, BlueprintReadWrite) USelectGoalUserWidget* OwnerSelectGoalUserWidget; public: UFUNCTION(BlueprintCallable) void ClickSelectObjectBtn(); UFUNCTION(BlueprintCallable) void AddGoal(); };