// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "SelectGoalUserWidget.generated.h" /** * */ UCLASS() class LUCKYWORLDV2_API USelectGoalUserWidget : public UUserWidget { GENERATED_BODY() public: UFUNCTION(BlueprintCallable, BlueprintImplementableEvent) void DoAutoConfirm(); };