// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "MenuTitleUserWidget.generated.h" DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnClickCloseButton); /** * */ UCLASS() class LUCKYWORLDV2_API UMenuTitleUserWidget : public UUserWidget { GENERATED_BODY() public: UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config") FString MenuTitle; public: UPROPERTY(BlueprintCallable, BlueprintAssignable) FOnClickCloseButton OnClickCloseButton; };