diff --git a/Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset b/Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset index f228904c..524edc11 100644 Binary files a/Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset and b/Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset differ diff --git a/Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset b/Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset index 3e42acc9..3010558d 100644 Binary files a/Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset and b/Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset differ diff --git a/Content/GameBP/UI/WB_GameWidget.uasset b/Content/GameBP/UI/WB_GameWidget.uasset index a8ef43b4..a0b2755d 100644 Binary files a/Content/GameBP/UI/WB_GameWidget.uasset and b/Content/GameBP/UI/WB_GameWidget.uasset differ diff --git a/Source/LuckyWorldV2/Private/UI/Settings/SelectGoalUserWidget.cpp b/Source/LuckyWorldV2/Private/UI/Settings/SelectGoalUserWidget.cpp index 16f34dbb..a30f8716 100644 --- a/Source/LuckyWorldV2/Private/UI/Settings/SelectGoalUserWidget.cpp +++ b/Source/LuckyWorldV2/Private/UI/Settings/SelectGoalUserWidget.cpp @@ -24,7 +24,8 @@ void USelectGoalUserWidget::NativeConstruct() { if (AllGoalListData->bIsActive) { - FString GoalTypeString = UEnum::GetValueAsString(AllGoalListData->GoalType); + UEnum* GoalTypeEnum = StaticEnum(); + FString GoalTypeString = GoalTypeEnum->GetDisplayNameTextByIndex(int(AllGoalListData->GoalType)).ToString(); GetComboBoxString()->AddOption(GoalTypeString); bInitAddOption = true; break; diff --git a/Source/LuckyWorldV2/Public/UI/Settings/PathfindingSelectorUserWidget.h b/Source/LuckyWorldV2/Public/UI/Settings/PathfindingSelectorUserWidget.h index f70fa615..ef5bd3e3 100644 --- a/Source/LuckyWorldV2/Public/UI/Settings/PathfindingSelectorUserWidget.h +++ b/Source/LuckyWorldV2/Public/UI/Settings/PathfindingSelectorUserWidget.h @@ -14,4 +14,7 @@ class LUCKYWORLDV2_API UPathfindingSelectorUserWidget : public UUserWidget { GENERATED_BODY() +public: + UFUNCTION(BlueprintCallable, BlueprintImplementableEvent) + void BPClickSelectObjectBtn(); };