// This file is part of the FidelityFX Super Resolution 3.1 Unreal Engine Plugin. // // Copyright (c) 2023-2025 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "FFXRHIBackendModule.h" #include "FFXRHIBackend.h" #include "Interfaces/IPluginManager.h" #include "Misc/Paths.h" #include "ShaderCore.h" IMPLEMENT_MODULE(FFXRHIBackendModule, FFXRHIBackend) #define LOCTEXT_NAMESPACE "FFXRHIBackend" static FFXRHIBackend sRHIBackennd; void FFXRHIBackendModule::StartupModule() { FString PluginFSR3ShaderDir = FPaths::Combine(IPluginManager::Get().FindPlugin(TEXT("FSR3"))->GetBaseDir(), TEXT("Source/fidelityfx-hlsl")); AddShaderSourceDirectoryMapping(TEXT("/ThirdParty/FFX"), PluginFSR3ShaderDir); FString PluginShaderDir = FPaths::Combine(IPluginManager::Get().FindPlugin(TEXT("FSR3"))->GetBaseDir(), TEXT("Shaders")); AddShaderSourceDirectoryMapping(TEXT("/Plugin/FFX"), PluginShaderDir); } void FFXRHIBackendModule::ShutdownModule() { } IFFXSharedBackend* FFXRHIBackendModule::GetBackend() { return &sRHIBackennd; } #undef LOCTEXT_NAMESPACE