// Copyright Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvSportsWheelRear.h" UTP_VehicleAdvSportsWheelRear::UTP_VehicleAdvSportsWheelRear() { WheelRadius = 40.f; WheelWidth = 40.0f; FrictionForceMultiplier = 4.0f; SlipThreshold = 100.0f; SkidThreshold = 100.0f; MaxSteerAngle = 0.0f; MaxHandBrakeTorque = 6000.0f; }