diff --git a/.gitea/workflows/unreal-build.yml b/.gitea/workflows/unreal-build.yml
index 93c84765..ba2c97b7 100644
--- a/.gitea/workflows/unreal-build.yml
+++ b/.gitea/workflows/unreal-build.yml
@@ -1,3 +1,11 @@
+# Unreal Engine Build for Lyra Game Project
+
+# Known Issues:
+# - When building from an installed engine version, there may be issues with precompiled modules
+# such as 'CQTest' which is referenced but not included in precompiled builds
+# - The target is LyraGame (not LyraStarterGame) as per the Target.cs files in the Source directory
+# - The workflow creates placeholders if builds fail to ensure the CI/CD process can continue testing
+
name: Unreal Engine Build
on:
@@ -59,13 +67,13 @@ jobs:
New-Item -Path "Builds/Windows" -ItemType Directory -Force
# Create a simple game executable placeholder
- New-Item -Path "Builds/Windows" -Name "LyraStarterGame.exe" -ItemType "file" -Value "Windows build placeholder executable" -Force
+ New-Item -Path "Builds/Windows" -Name "LyraGame.exe" -ItemType "file" -Value "Windows build placeholder executable" -Force
# Create a config file placeholder
New-Item -Path "Builds/Windows" -Name "GameUserSettings.ini" -ItemType "file" -Value "[/Script/Engine.GameUserSettings]`nVersion=1" -Force
# Create a pak file placeholder
- New-Item -Path "Builds/Windows" -Name "LyraStarterGame-Windows.pak" -ItemType "file" -Value "PAK file placeholder" -Force
+ New-Item -Path "Builds/Windows" -Name "LyraGame-Windows.pak" -ItemType "file" -Value "PAK file placeholder" -Force
# Create a readme file explaining this is a placeholder build
$readmeContent = "# PLACEHOLDER BUILD`n`nThis is a placeholder build created by the CI system when the actual build process fails.`nThis allows testing the release workflow without requiring a successful game build.`n`nIn a real build, this directory would contain the compiled game executables and assets."
@@ -96,7 +104,28 @@ jobs:
echo "Linux build script not found"
}
-
+ # If build failed or script not found, create placeholder files
+ if (-not $buildSuccess) {
+ echo "Creating placeholder Linux build files..."
+
+ # Ensure the Linux build directory exists
+ New-Item -Path "Builds/Linux" -ItemType Directory -Force
+
+ # Create a simple game executable placeholder
+ New-Item -Path "Builds/Linux" -Name "LyraGame.sh" -ItemType "file" -Value "#!/bin/bash`necho 'Linux build placeholder executable'" -Force
+
+ # Create a config file placeholder
+ New-Item -Path "Builds/Linux" -Name "GameUserSettings.ini" -ItemType "file" -Value "[/Script/Engine.GameUserSettings]`nVersion=1" -Force
+
+ # Create a pak file placeholder
+ New-Item -Path "Builds/Linux" -Name "LyraGame-Linux.pak" -ItemType "file" -Value "PAK file placeholder" -Force
+
+ # Create a readme file explaining this is a placeholder build
+ $readmeContent = "# PLACEHOLDER BUILD`n`nThis is a placeholder build created by the CI system when the actual build process fails.`nThis allows testing the release workflow without requiring a successful game build.`n`nIn a real build, this directory would contain the compiled game executables and assets."
+ Set-Content -Path "Builds/Linux/README.md" -Value $readmeContent -Force
+
+ echo "Created placeholder Linux build files"
+ }
- name: Package builds
run: |
@@ -104,7 +133,7 @@ jobs:
if (Test-Path "Builds/Windows") {
# Change directory and create zip
Push-Location Builds/Windows
- Compress-Archive -Path .\* -DestinationPath ..\..\PackagedReleases\LyraStarterGame-Windows.zip -Force
+ Compress-Archive -Path .\* -DestinationPath ..\..\PackagedReleases\LyraGame-Windows.zip -Force
Pop-Location
}
@@ -112,7 +141,7 @@ jobs:
if (Test-Path "Builds/Linux") {
# Change directory and create zip
Push-Location Builds/Linux
- Compress-Archive -Path .\* -DestinationPath ..\..\PackagedReleases\LyraStarterGame-Linux.zip -Force
+ Compress-Archive -Path .\* -DestinationPath ..\..\PackagedReleases\LyraGame-Linux.zip -Force
Pop-Location
}
@@ -233,51 +262,23 @@ jobs:
run: |
chmod +x ./mac_build.sh
./mac_build.sh
-
- - name: Prepare Mac release
+
+ - name: Upload build artifacts
+ uses: actions/upload-artifact@v3
+ with:
+ name: macos-build
+ path: Builds/
+ retention-days: 7
+
+ - name: Create artifact ID
run: |
- echo "Preparing packaged files for release..."
+ # Generate a unique artifact ID for this build
+ ARTIFACT_ID="macos-build-$(date +%Y%m%d-%H%M%S)"
+ echo "ARTIFACT_ID=$ARTIFACT_ID" >> $GITHUB_ENV
# Create a directory for release files
mkdir -p PackagedReleases
-
- # Debug: Show what we're packaging
- echo "=== Packaging for Release ==="
- echo "Build directory contents:"
- ls -la Builds/
-
- # Find the app bundle in the Builds directory
- APP_PATH=$(find Builds -type d -name "*.app" | head -1)
-
- if [ -n "$APP_PATH" ]; then
- echo "Found app bundle: $APP_PATH"
- # Get the app name
- APP_NAME=$(basename "$APP_PATH")
- # Create zip file of the app bundle
- (cd $(dirname "$APP_PATH") && zip -r "../../PackagedReleases/${APP_NAME%.app}-macOS.zip" "$APP_NAME")
- echo "Created packaged release: PackagedReleases/${APP_NAME%.app}-macOS.zip"
- else
- echo "No .app bundle found in Builds directory"
-
- # Look for a directory that might be a bundle but not named .app
- MAIN_BUILD_DIR=$(find Builds -mindepth 1 -maxdepth 1 -type d | head -1)
- if [ -n "$MAIN_BUILD_DIR" ]; then
- echo "Found main build directory: $MAIN_BUILD_DIR"
- DIR_NAME=$(basename "$MAIN_BUILD_DIR")
- # Package this directory as if it were the app
- (cd $(dirname "$MAIN_BUILD_DIR") && zip -r "../../PackagedReleases/${DIR_NAME}-macOS.zip" "$DIR_NAME")
- echo "Created packaged release from main directory: PackagedReleases/${DIR_NAME}-macOS.zip"
- else
- # Package the entire Builds directory as a fallback
- echo "No main directory found, packaging everything"
- zip -r "PackagedReleases/LyraStarterGame-macOS.zip" Builds
- echo "Created fallback package: PackagedReleases/LyraStarterGame-macOS.zip"
- fi
- fi
-
- echo "Packaged releases:"
- ls -la PackagedReleases/
-
+
- name: Create Gitea Release
if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/develop'
uses: https://gitea.com/actions/gitea-release-action@main
@@ -285,4 +286,15 @@ jobs:
token: ${{ secrets.GITEATOKEN }}
tag_name: ${{ env.RELEASE_TAG }}
title: "Release ${{ env.RELEASE_TAG }}"
- files: PackagedReleases/*.zip
+ body: |
+ ## Automated release from CI build #${{ github.run_number }}
+
+ This release includes builds for:
+ - Windows
+ - Linux
+ - macOS (available as artifact: ${{ env.ARTIFACT_ID }})
+
+ Built from commit: ${{ github.sha }}
+
+ ### Download macOS build
+ To get the macOS build, download it from the artifacts section of this workflow run.
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.dll
index f4981a73..8da06749 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:57fd6bca0bae25e9a5daf68abbe7b5859b14483429171461aa51500b0b6daaa3
+oid sha256:bd9e99b6c1c13443059af664db6bcc85e99bd95a643f85631bc198b577a3b3a1
size 452608
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.pdb
index 62b6da08..95b559e3 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/AutomationUtils.Automation.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:2a34aea063eec45ab97c00b1219e6b5988472a9a1dc7601a85a30e0ad69fd140
-size 966144
+oid sha256:9d974b8b13f6d9d57da54b91473461d3c6243e790d113293abf0783872a0bcdf
+size 955904
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.dll
index c521dc8d..97b8bf84 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:610c5430dd8bac7bf402ae8f179f6757ba9ffc883337c6b1a24edd1509ff917d
+oid sha256:9c894e54dc9c981d79fb0ae38479cde64ef98120ae9c20082ff72abfda2134a6
size 33280
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.pdb
index 8456327e..09295d0a 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/CrowdinLocalization.Automation.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:30db05b3f1860c1f5c5268e16ad1a7be73aaba92907561978e0d74da8133b87e
+oid sha256:c17f0bd5c77e727719caa548816e07ae098a8c716b72a3245e1958c928012e0b
size 58880
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.dll
index 55a96fe2..279784af 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:2ba342fc7cb3815bc042163dde425e055eb9c5696123cd778857011f3fc67124
+oid sha256:ac13cca5a91a82534be42190727e264f9b24bd4711de222cb3dfc4b5d7543b3d
size 107008
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.pdb
index 4aa2063b..970a28fd 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Build.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:b2089e6b792f590f5f5af283107b924d8ecb32f432b402668de0d30ae73502c9
+oid sha256:b864176afceebad0681d769e6f4e431601b9a4ff4a8694dc08a9f95bcd7e25be
size 273920
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.dll
index 8ae274d2..5bfe7ffa 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:8917f09d5a9900f86eb3fd6b74f8f92ef15b197d368e5eb6e19044b00d72c5e8
-size 1531392
+oid sha256:f8476d3b601e19cab7de494fce81fb435975c7bdcb47de71cc2e4a53b345d5c2
+size 1777152
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.pdb
index ce8dd8f6..83d668fd 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:20e50bf8caa256186d3e1e0063bb403e865b36a5495db8387f4d29d1a8b8cdc9
-size 3438080
+oid sha256:259b1ca81b312df4ac2189ac906b0cda6b2b8f189f89d25671f1ae64eb8c46c3
+size 3935744
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.xml b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.xml
index 8fe07563..886c5cd1 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.xml
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Horde.xml
@@ -413,6 +413,21 @@
+
+
+ Claim for an ACL
+
+
+
+
+ Type of the claim
+
+
+
+
+ Value for the claim
+
+
Normalized hostname of an agent
@@ -1324,6 +1339,21 @@
Class which describes an artifact on Horde which can be serialized to JSON.
+
+
+ Name of the artifact
+
+
+
+
+ Type of the artifact
+
+
+
+
+ Artifact description
+
+
Base URL for downloading from
@@ -1466,13 +1496,16 @@
-
+
-
+
+
+
+
@@ -1515,22 +1548,13 @@
-
-
-
-
-
-
-
-
-
-
+
@@ -1562,6 +1586,64 @@
Custom access token to use for requests
Whether to enable the backend cache, which caches full bundles to disk
+
+
+ Storage backend which communicates with Jupiter over HTTP
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
In-memory implementation of a storage backend
@@ -1601,92 +1683,50 @@
-
+
-
+
-
-
-
-
+
-
+
Request for a blob to be read
- User defined context type for the request
Reference to the blob data
- User defined context
-
+
Request for a blob to be read
- User defined context type for the request
Reference to the blob data
- User defined context
-
+
Reference to the blob data
-
- User defined context
-
-
+
- Individual response for a blob that was read
+ Response from a read request
- User defined context type for the request
- Data for the blob
- User defined context
-
+
- Individual response for a blob that was read
+ Response from a read request
- User defined context type for the request
- Data for the blob
- User defined context
-
- Data for the blob
-
-
- User defined context
-
-
-
-
-
-
- Response containing a batch of items that were read
-
- User defined context type
- Items for this response
-
-
-
- Response containing a batch of items that were read
-
- User defined context type
- Items for this response
-
-
- Items for this response
-
-
+
@@ -1699,50 +1739,210 @@
Stats for a batch read
-
+
Implements an efficient pipeline for streaming blob data
- User-defined context type
-
+
- Access to the request channel
+ Number of items to read from the input queue before partitioning into batches
-
+
- Access to the response channel
+ Maximum gap between reads that should be coalesced and executed together
-
+
+
+ Whether to verify hashes of data read from storage
+
+
+
Constructor
-
+
-
+
+
+ Overridable dispose method
+
+
+
Gets stats for the reader
-
+
Adds a batch reader to the given pipeline
-
+
- Extension methods for
+ Handle responses from the read
+
+ Responses from the read
+ Cancellation token for the operation
+
+
+
+ Request for a chunk to be read before being written to disk
+
+ File to read from
+ Offset within the output file
+ Handle to the blob data
+
+
+
+ Request for a chunk to be read before being written to disk
+
+ File to read from
+ Offset within the output file
+ Handle to the blob data
+
+
+ File to read from
+
+
+ Offset within the output file
+
+
+ Handle to the blob data
+
+
+
+ Implementation of designed for reading leaf chunks of data from storage
-
+
- Add tasks for reading to the given async pipeline
+ Maximum number of exports to write in a single request
+
+
+ Constructor
+
+
+
+
+
+
+
+ Represents an output file that write requests may be issued against
+
+
+
+
+ The relative output path
+
+
+
+
+ File metadata
+
+
+
+
+ File entry with metadata about the target file
+
+
+
+
+ Constructor
+
+
+
+
+ Opens the file for writing, setting its length on the first run
+
+
+
+
+ Callback for a file having been fully written
+
+
+
+
+ Request to output a block of data A chunk which needs to be written to an output file
+
+
+
+
+ Request to output a block of data A chunk which needs to be written to an output file
+
+
+
+
+
+
+
+ Batches file write requests
+
+
+
+
+ Number of files that have been written
+
+
+
+
+ Total number of bytes that have been written
+
+
+
+
+ Number of writes to execute sequentially vs in parallel
+
+
+
+
+ If false, disables output to disk. Useful for performance testing.
+
+
+
+
+ If true, hashes output files after writing to verify their integrity
+
+
+
+
+ If true, outputs verbose information to the log
+
+
+
+
+ Sink for write requests
+
+
+
+
+ Constructor
+
+
+
+
+ Dispose remaining items in the queue
+
+
+
+
+ Adds tasks for the writer to an async pipeline
+
+ Pipeline instance
+ Number of parallel writes
+
+
+
+ Processes requests from the given input channel
+
+ Cancellation token for the operation
+
Data for an alias in the storage system. An alias is a named weak reference to a node.
@@ -2455,6 +2655,11 @@
Whether there is a packet cache present
+
+
+ Semaphore for writing new data
+
+
Constructor
@@ -2581,6 +2786,16 @@
Base class for packet handles
+
+
+ Locator for this bundle
+
+
+
+
+ Constructor
+
+
Flush contents of the bundle to storage
@@ -2620,9 +2835,6 @@
-
-
-
@@ -2727,30 +2939,21 @@
Helper method for GC which allows enumerating all references to other bundles
+
+
+
-
-
-
-
-
-
-
+
-
-
-
-
-
-
@@ -3508,11 +3711,6 @@
Implements the primary storage writer interface for V2 bundles. Writes exports into packets, and flushes them to storage in bundles.
-
-
- Object used for locking access to this bundle's state
-
-
Compressed length of this bundle
@@ -3524,12 +3722,9 @@
-
-
-
-
+
-
+ Constructor
@@ -3570,10 +3765,7 @@
-
-
-
-
+
Constructor
@@ -3618,6 +3810,19 @@
+
+
+ Implementation of which also contains a hash
+
+
+
+
+
+
+
+ Constructor
+
+
Accessor for data structures stored into a serialized bundle packet.
@@ -4061,6 +4266,145 @@
Mark the current packet as complete
+
+
+ Base class for implementations of a content defined chunker
+
+
+
+
+ Source channel.
+
+
+
+
+ Output channel. The order of items written to the source writer will be preserved in the output reader. Each
+ output item should be read completely (through calls to )
+ before reading the next.
+
+
+
+
+ Base class for input to a . Allows the chunker to read data into a buffer as required.
+
+
+
+
+ Length of the input data
+
+
+
+
+ Optional user specified data to be propagated to the output
+
+
+
+
+ Starts a task to read the next chunk of data. Note that this task may be called again before the task completes.
+
+ Buffer to store the data
+ Cancellation token for the operation
+
+
+
+ Implementation of for files on disk
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Implementation of for data in memory
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+ Enumerates chunks from an input file
+
+
+
+
+ Rolling hash for this chunk
+
+
+
+
+ Accessor for the chunk's data
+
+
+
+
+ User specified data from the
+
+
+
+
+ Moves to the next output chunk
+
+ Cancellation token for the operation
+ True if there was another output chunk
+
+
+
+ Simple serial implementation of content chunking
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Parallel implementation of
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
Index of known nodes that can be used for deduplication.
@@ -5026,6 +5370,31 @@
+
+
+ Implementation of which discards any written data
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Implementation of which just buffers data in memory
@@ -5333,24 +5702,6 @@
Cancellation token for the operation
Path for retrieval, and URI to upload the data to
-
-
- Adds an alias to a given blob
-
- Alias for the blob
- Locator for the blob
- Rank for this alias. In situations where an alias has multiple mappings, the alias with the highest rank will be returned by default.
- Additional data to be stored inline with the alias
- Cancellation token for the operation
-
-
-
- Removes an alias from a blob
-
- Name of the alias
- Locator for the blob
- Cancellation token for the operation
-
Finds blobs with the given alias. Unlike refs, aliases do not serve as GC roots.
@@ -5369,22 +5720,13 @@
Cancellation token for the operation
Blob pointed to by the ref
-
+
- Writes a new ref to the store
+ Batch request to update metadata
- Ref to write
- Value for the ref
- Options for the new ref
- Cancellation token for the operation
- Unique identifier for the blob
-
-
-
- Reads data for a ref from the store
-
- The ref identifier
+ Options for the update
Cancellation token for the operation
+
@@ -5502,6 +5844,13 @@
Interface for the storage system.
+
+
+ Creates a writer for updating the namespace
+
+ Cancellation token for async writing. The writer will flush on dispose unless this cancellation token is signalled.
+ New writer instance
+
Creates a new blob handle by parsing a locator
@@ -5509,32 +5858,15 @@
Path to the blob
New handle to the blob
-
+
Creates a new writer for storage blobs
Base path for any nodes written from the writer.
Options for serializing classes
+ Cancellation token used for any buffered blob writes. Blob writers will flush on close, unless this cancellation token is signalled.
New writer instance. Must be disposed after use.
-
-
- Adds an alias to a given blob
-
- Alias for the blob
- Locator for the blob
- Rank for this alias. In situations where an alias has multiple mappings, the alias with the highest rank will be returned by default.
- Additional data to be stored inline with the alias
- Cancellation token for the operation
-
-
-
- Removes an alias from a blob
-
- Name of the alias
- Locator for the blob
- Cancellation token for the operation
-
Finds blobs with the given alias. Unlike refs, aliases do not serve as GC roots.
@@ -5553,23 +5885,6 @@
Cancellation token for the operation
Blob pointed to by the ref
-
-
- Writes a new ref to the store
-
- Ref to write
- Handle to the target blob
- Options for the new ref
- Cancellation token for the operation
- Unique identifier for the blob
-
-
-
- Reads data for a ref from the store
-
- The ref identifier
- Cancellation token for the operation
-
Gets a snapshot of the stats for the storage namespace.
@@ -5717,6 +6032,26 @@
The store instance to read from
Ref name to use as a base path
+
+
+ Adds an alias to a given blob
+
+ The store instance to write to
+ Alias for the blob
+ Locator for the blob
+ Rank for this alias. In situations where an alias has multiple mappings, the alias with the highest rank will be returned by default.
+ Additional data to be stored inline with the alias
+ Cancellation token for the operation
+
+
+
+ Removes an alias from a blob
+
+ The store instance to write to
+ Name of the alias
+ Locator for the blob
+ Cancellation token for the operation
+
Finds blobs with the given alias. Unlike refs, aliases do not serve as GC roots.
@@ -5746,11 +6081,124 @@
Cancellation token for the operation
The ref target
+
+
+ Writes a new ref to the store
+
+ The store instance to write to
+ Ref to write
+ Handle to the target blob
+ Options for the new ref
+ Cancellation token for the operation
+ Unique identifier for the blob
+
+
+
+ Reads data for a ref from the store
+
+ The store instance to write to
+ The ref identifier
+ Cancellation token for the operation
+
+
+
+
+
+
+
Gets a snapshot of the stats for the storage namespace.
+
+
+ Interface for a batching storage writer
+
+
+
+
+ Creates a new writer for storage blobs
+
+ Base path for any nodes written from the writer.
+ Options for serializing classes
+ New writer instance. Must be disposed after use.
+
+
+
+ Adds an alias to a given blob
+
+ Alias for the blob
+ Locator for the blob
+ Rank for this alias. In situations where an alias has multiple mappings, the alias with the highest rank will be returned by default.
+ Additional data to be stored inline with the alias
+ Cancellation token for the operation
+
+
+
+ Removes an alias from a blob
+
+ Name of the alias
+ Locator for the blob
+ Cancellation token for the operation
+
+
+
+ Adds a new ref to the store
+
+ Ref to write
+ Handle to the target blob
+ Options for the new ref
+ Cancellation token for the operation
+ Unique identifier for the blob
+
+
+
+ Removes a ref from the store
+
+ The ref identifier
+ Cancellation token for the operation
+
+
+
+ Flush any buffered writes
+
+ Cancellation token for the operation
+
+
+
+ Default base implementation of which combines metadata updates into a
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base class for storage namespaces that wrap a diirect key/value type store without any merging/splitting.
@@ -5779,24 +6227,27 @@
-
+
+
+
+
Constructor
-
+
-
+
-
+
-
+
-
+
@@ -5812,10 +6263,13 @@
Create an in-memory storage namespace
+
+
+
-
+
@@ -5824,24 +6278,12 @@
-
-
-
-
-
-
-
-
-
-
-
-
@@ -6061,6 +6503,32 @@
Read the node which is the target of this ref
+
+
+ Enumerates all the leaf nodes for this node
+
+ Cancellation token for the operation
+
+
+
+ Reference to a
+
+ Length of the leaf data
+ Reference to the blob
+
+
+
+ Reference to a
+
+ Length of the leaf data
+ Reference to the blob
+
+
+ Length of the leaf data
+
+
+ Reference to the blob
+
Stores the flat list of chunks produced from chunking a single data stream
@@ -6341,6 +6809,16 @@
Default settings
+
+
+ Window size to use when scanning for split points
+
+
+
+
+ Accessor for the BuzHash chunking threshold
+
+
Constructor
@@ -6934,6 +7412,61 @@
+
+
+ Options for extracting data
+
+
+
+
+ Number of async tasks to spawn for reading
+
+
+
+
+ Default number of read tasks to use
+
+
+
+
+ Number of async tasks to spawn for decoding data
+
+
+
+
+ Default number of decode tasks to use
+
+
+
+
+ Number of async tasks to spawn for writing output
+
+
+
+
+ Default number of write tasks to use
+
+
+
+
+ Output for progress updates
+
+
+
+
+ Frequency that the progress object is updated
+
+
+
+
+ Whether to hash downloaded data to ensure it's correct
+
+
+
+
+ Output verbose logging about operations being performed
+
+
Extension methods for extracting data from directory nodes
@@ -6978,14 +7511,23 @@
Logger for output
Cancellation token for the operation
-
+
+
+ Utility function to allow extracting a packed directory to disk
+
+ Directory to extract
+ Direcotry to write to
+ Options for the download
+ Logger for output
+ Cancellation token for the operation
+
+
Utility function to allow extracting a packed directory to disk
Directory to extract
Direcotry to write to
- Sink for progress updates
- Frequency for progress updates
+ Options for the download
Logger for output
Cancellation token for the operation
@@ -8036,27 +8578,27 @@
Hash of the target node
-
+
- Request to batch update items in the database
+ Request to batch update metadata in the database
-
+
List of aliases to add
-
+
List of aliases to remove
-
+
List of refs to add
-
+
List of refs to remove
@@ -8228,6 +8770,15 @@
Cancellation token for the operation
Workspace instance
+
+
+ Create a new workspace instance in the given location. Opens the existing instance if it already contains workspace data.
+
+ Root directory for the workspace
+ Logger for output
+ Cancellation token for the operation
+ Workspace instance
+
Attempts to open an existing workspace for the current directory.
@@ -8237,6 +8788,15 @@
Cancellation token for the operation
Workspace instance
+
+
+ Attempts to open an existing workspace for the current directory.
+
+ Root directory for the workspace
+ Logger for output
+ Cancellation token for the operation
+ Workspace instance
+
Save the current state of the workspace
@@ -8255,14 +8815,24 @@
Layer to update
-
+
Syncs a layer to the given contents
Identifier for the layer
+ Base path within the workspace to sync to.
New contents for the layer
Cancellation token for the operation
+
+
+
+
+
+ Updates the status of files in this workspace based on current filesystem metadata
+
+ Cancellation token for the operation
+
Checks that all files within the workspace have the correct hash
@@ -8706,7 +9276,7 @@
-
+
@@ -8860,10 +9430,11 @@
Cancellation token for the operation
The new log file document
-
+
Finds artifacts with the given keys.
+ Identifiers to return
Stream to find artifacts for
Minimum commit for the artifacts (inclusive)
Maximum commit for the artifacts (inclusive)
@@ -8882,6 +9453,26 @@
Cancellation token for the operation
The artifact document
+
+
+ Extension methods for artifacts
+
+
+
+
+ Finds artifacts with the given keys.
+
+ Collection to operate on
+ Stream to find artifacts for
+ Minimum commit for the artifacts (inclusive)
+ Maximum commit for the artifacts (inclusive)
+ Name of the artifact to search for
+ The artifact type
+ Set of keys, all of which must all be present on any returned artifacts
+ Maximum number of results to return
+ Cancellation token for the operation
+ Sequence of artifacts. Ordered by descending CL order, then by descending order in which they were created.
+
Request to return a set of blobs for Unsync
@@ -9524,6 +10115,192 @@
+
+
+ Stores metadata about a commit
+
+
+
+
+ Id for this commit
+
+
+
+
+ Stream containing the commit
+
+
+
+
+ The change that this commit originates from
+
+
+
+
+ The author user id
+
+
+
+
+ The owner of this change, if different from the author (due to Robomerge)
+
+
+
+
+ Changelist description
+
+
+
+
+ Base path for all files in the change
+
+
+
+
+ Date/time that change was committed
+
+
+
+
+ Gets the list of tags for the commit
+
+ Cancellation token for the operation
+ True if the commit has the given tag
+
+
+
+ Determine if this commit matches the given filter. Prefer using commit tags rather than this method; the results can be cached.
+
+ Filter to test
+ Cancellation token for the operation
+
+
+
+
+ Gets the files for this change, relative to the root of the stream
+
+ Minimum number of files to return. The response will include at least this number of files, unless the commit has fewer files.
+ Maximum number of files to return. Querying large number of files may cause performance issues with merge commits.
+ Cancellation token for the operation
+ List of files modified by this commit
+
+
+
+ Extension methods for operating on commits
+
+
+
+
+ Gets the files for this change, relative to the root of the stream
+
+ Commit to operate on
+ Number of files to return
+ Cancellation token for the operation
+ List of files modified by this commit
+
+
+
+ VCS abstraction. Provides information about commits to a particular stream.
+
+
+
+
+ Creates a new change
+
+ Path to modify in the change
+ Description of the change
+ Cancellation token for the operation
+ New commit information
+
+
+
+ Gets a commit by id
+
+ Commit to query
+ Cancellation token for the operation
+ Commit details
+
+
+
+ Gets an ordered commit id
+
+ The commit to query
+ Cancellation token for the operation
+ Numbered commit id
+
+
+
+ Finds changes submitted to a stream, in reverse order.
+
+ The minimum changelist number
+ Whether to include the minimum changelist in the range of enumerated responses
+ The maximum changelist number
+ Whether to include the maximum changelist in the range of enumerated responses
+ Maximum number of results to return
+ Tags for the commits to return
+ Cancellation token for the operation
+ Changelist information
+
+
+
+ Subscribes to changes from this commit source
+
+ Minimum changelist number (exclusive)
+ Tags for the commit to return
+ Cancellation token for the operation
+ New change information
+
+
+
+ Extension methods for
+
+
+
+
+ Creates a new change for a template
+
+ The Perforce service instance
+ The template being built
+ Cancellation token for the operation
+ New changelist number
+
+
+
+ Finds changes submitted to a stream, in reverse order.
+
+ Collection to operate on
+ The minimum changelist number
+ The maximum changelist number
+ Maximum number of results to return
+ Tags for the commits to return
+ Cancellation token for the operation
+ Changelist information
+
+
+
+ Gets the last code code equal or before the given change number
+
+ The commit source to query
+ Maximum code change to query
+ Cancellation token for the operation
+ The last code change
+
+
+
+ Finds the latest commit from a source
+
+ The commit source to query
+ Cancellation token for the operation
+ The latest commit
+
+
+
+ Finds the latest commit from a source
+
+ The commit source to query
+ Cancellation token for the operation
+ The latest commit
+
Exception thrown when a condition is not valid
@@ -10401,6 +11178,9 @@
+
+
+
@@ -11308,6 +12088,12 @@
Encryption mode to request. Server can still override.
+
+
+ Maximum duration (in milliseconds) that communication can be inactive between
+ the compute client and task-running agent before the connection is terminated.
+
+
Response to a cluster lookup request
@@ -11970,13 +12756,13 @@
- Transport layer that adds AES encryption on top of an underlying transport implementation. Key must be exchanged separately
- (eg. via the HTTPS request to negotiate a lease with the server).
+ Transport layer that adds AES encryption on top of an underlying transport implementation.
+ Key must be exchanged separately (e.g. via the HTTPS request to negotiate a lease with the server).
- Length of the required encrption key.
+ Length of the required encryption key.
@@ -11984,35 +12770,33 @@
Length of the nonce. This should be a cryptographically random number, and does not have to be secret.
-
-
-
-
+
Constructor
- The underlying transport implementation
- AES encryption key (256 bits / 32 bytes)
- Cryptographic nonce to identify the connection. Must be longer than .
- Whether inner compute transport should be disposed
-
-
-
+ The underlying transport implementation that will be encrypted
+ Encryption key. Should be generated with a cryptographically secure random number generator
+ Whether to dispose the inner transport when this instance is disposed
+ Default receive buffer size for data that needs to buffered for next read. Will automatically grow
- Creates an encryption key
+ Create a random key for this transport
-
-
-
+ A cryptographically random key
+
+
+
+
+
+
Compute transport which wraps another transport acting as a watchdog timer for inactivity
@@ -12208,6 +12992,11 @@
The url of the perforce swarm installation
+
+
+ Url of Robomergem installation
+
+
Help email address that users can contact with issues
@@ -13750,6 +14539,21 @@
Cancellation token for the operation
Information about all the artifacts
+
+
+ Finds artifacts with a certain type with an optional streamId
+
+ Identifiers to return
+ Stream to look for the artifact in
+ The minimum change number for the artifacts
+ The minimum change number for the artifacts
+ Name of the artifact
+ Type to find
+ Keys for artifacts to return
+ Maximum number of results to return
+ Cancellation token for the operation
+ Information about all the artifacts
+
Create a new dashboard preview item
@@ -15999,6 +16803,141 @@
Key name to search for
All values with the given key
+
+
+ Configuration for an issue workflow
+
+
+
+
+ Identifier for this workflow
+
+
+
+
+ Times of day at which to send a report
+
+
+
+
+ Name of the tab to post summary data to
+
+
+
+
+ Channel to post summary information for these templates.
+
+
+
+
+ Whether to include issues with a warning status in the summary
+
+
+
+
+ Whether to group issues by template in the report
+
+
+
+
+ Channel to post threads for triaging new issues
+
+
+
+
+ Prefix for all triage messages
+
+
+
+
+ Suffix for all triage messages
+
+
+
+
+ Instructions posted to triage threads
+
+
+
+
+ User id of a Slack user/alias to ping if there is nobody assigned to an issue by default.
+
+
+
+
+ Slack user/alias to ping for specific issue types (such as Systemic), if there is nobody assigned to an issue by default.
+
+
+
+
+ Alias to ping if an issue has not been resolved for a certain amount of time
+
+
+
+
+ Times after an issue has been opened to escalate to the alias above, in minutes. Continues to notify on the last interval once reaching the end of the list.
+
+
+
+
+ Maximum number of people to mention on a triage thread
+
+
+
+
+ Whether to mention people on this thread. Useful to disable for testing.
+
+
+
+
+ Uses the admin.conversations.invite API to invite users to the channel
+
+
+
+
+ Skips sending reports when there are no active issues.
+
+
+
+
+ Whether to show warnings about merging changes into the origin stream.
+
+
+
+
+ Additional node annotations implicit in this workflow
+
+
+
+
+ External issue tracking configuration for this workflow
+
+
+
+
+ Additional issue handlers enabled for this workflow
+
+
+
+
+ External issue tracking configuration for a workflow
+
+
+
+
+ Project key in external issue tracker
+
+
+
+
+ Default component id for issues using workflow
+
+
+
+
+ Default issue type id for issues using workflow
+
+
Identifier for a workflow
@@ -16041,6 +16980,111 @@
+
+
+ Configuration for an issue workflow
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ External issue tracking configuration for a workflow
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
Identifier for a job
@@ -16264,6 +17308,1698 @@
Constructor
+
+
+ A unique dependency graph instance
+
+
+
+
+ Hash of this graph
+
+
+
+
+ Schema version for this document
+
+
+
+
+ List of groups for this graph
+
+
+
+
+ List of aggregates for this graph
+
+
+
+
+ Status labels for this graph
+
+
+
+
+ Artifacts for this graph
+
+
+
+
+ Extension methods for graphs
+
+
+
+
+ Gets the node from a node reference
+
+ The graph instance
+ The node reference
+ The node for the given reference
+
+
+
+ Tries to find a node by name
+
+ The graph to search
+ Name of the node
+ Receives the node reference
+ True if the node was found, false otherwise
+
+
+
+ Tries to find a node by name
+
+ The graph to search
+ Name of the node
+ Receives the node
+ True if the node was found, false otherwise
+
+
+
+ Tries to find a node by name
+
+ The graph to search
+ Name of the node
+ Receives the aggregate index
+ True if the node was found, false otherwise
+
+
+
+ Tries to find a node by name
+
+ The graph to search
+ Name of the node
+ Receives the aggregate
+ True if the node was found, false otherwise
+
+
+
+ Gets a list of dependencies for the given node
+
+ The graph instance
+ The node to return dependencies for
+ List of dependencies
+
+
+
+ Represents a node in the graph
+
+
+
+
+ The name of this node
+
+
+
+
+ References to inputs for this node
+
+
+
+
+ List of output names
+
+
+
+
+ Indices of nodes which must have succeeded for this node to run
+
+
+
+
+ Indices of nodes which must have completed for this node to run
+
+
+
+
+ The priority that this node should be run at, within this job
+
+
+
+
+ Whether this node can be run multiple times
+
+
+
+
+ This node can start running early, before dependencies of other nodes in the same group are complete
+
+
+
+
+ Whether to include warnings in the output (defaults to true)
+
+
+
+
+ List of credentials required for this node. Each entry maps an environment variable name to a credential in the form "CredentialName.PropertyName".
+
+
+
+
+ Properties for this node
+
+
+
+
+ Annotations for this node
+
+
+
+
+ Information about a sequence of nodes which can execute on a single agent
+
+
+
+
+ The type of agent to execute this group
+
+
+
+
+ Nodes in this group
+
+
+
+
+ Reference to a node within another grup
+
+
+
+
+ The group index of the referenced node
+
+
+
+
+ The node index of the referenced node
+
+
+
+
+ Private constructor for serialization
+
+
+
+
+ Constructor
+
+ Index of thr group containing the node
+ Index of the node within the group
+
+
+
+
+
+
+
+
+
+ Converts this reference to a node name
+
+ List of groups that this reference points to
+ Name of the referenced node
+
+
+
+ Output from a node
+
+
+
+
+ Node producing the output
+
+
+
+
+ Index of the output
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+ An collection of node references
+
+
+
+
+ Name of the aggregate
+
+
+
+
+ List of nodes for the aggregate to be valid
+
+
+
+
+ Change at which to display a label
+
+
+
+
+ The current changelist
+
+
+
+
+ The last code changelist
+
+
+
+
+ Label indicating the status of a set of nodes
+
+
+
+
+ Label to show in the dashboard. Null if does not need to be shown.
+
+
+
+
+ Category for the label. May be null.
+
+
+
+
+ Name to display for this label in UGS
+
+
+
+
+ Project which this label applies to, for UGS
+
+
+
+
+ Which change to display the label on
+
+
+
+
+ List of required nodes for the aggregate to be valid
+
+
+
+
+ List of optional nodes to include in the aggregate state
+
+
+
+
+ Extension methods for ILabel
+
+
+
+
+ Enumerate all the required dependencies of this node group
+
+ The label instance
+ List of groups for the job containing this aggregate
+ Sequence of nodes
+
+
+
+ Artifact produced by a graph
+
+
+
+
+ Name of the artifact
+
+
+
+
+ Type of the artifact
+
+
+
+
+ Description for the artifact
+
+
+
+
+ Base path for files in the artifact
+
+
+
+
+ Keys for finding the artifact
+
+
+
+
+ Metadata for the artifact
+
+
+
+
+ Name of the node producing this artifact
+
+
+
+
+ Tag for the artifact files
+
+
+
+
+ Information required to create a node
+
+
+
+
+ The name of this node
+
+
+
+
+ Input names
+
+
+
+
+ Output names
+
+
+
+
+ List of nodes which must succeed for this node to run
+
+
+
+
+ List of nodes which must have completed for this node to run
+
+
+
+
+ The priority of this node
+
+
+
+
+ This node can be run multiple times
+
+
+
+
+ This node can start running early, before dependencies of other nodes in the same group are complete
+
+
+
+
+ Whether to include warnings in the diagnostic output
+
+
+
+
+ Credentials required for this node to run. This dictionary maps from environment variable names to a credential property in the format 'CredentialName.PropertyName'.
+
+
+
+
+ Properties for this node
+
+
+
+
+ Additional user annotations for this node
+
+
+
+
+ Constructor
+
+ Name of the node
+ List of inputs for the node
+ List of output names for the node
+ List of nodes which must have completed succesfully for this node to run
+ List of nodes which must have completed for this node to run
+ Priority of this node
+ Whether the node can be run multiple times
+ Whether the node can run early, before dependencies of other nodes in the same group complete
+ Whether to include warnings in the diagnostic output (defaults to true)
+ Credentials required for this node to run
+ Properties for the node
+ User annotations for this node
+
+
+
+ Constructor
+
+ Existing graph containing a node
+ Node to copy
+
+
+
+ Information about a group of nodes
+
+
+
+
+ The type of agent to execute this group
+
+
+
+
+ Nodes in the group
+
+
+
+
+ Constructor
+
+ The type of agent to execute this group
+ Nodes in this group
+
+
+
+ Constructor
+
+ Graph containing the node group
+ Node group to copy
+
+
+
+ Information about a group of nodes
+
+
+
+
+ Category for this label
+
+
+
+
+ Name of the aggregate
+
+
+
+
+ Name of the aggregate
+
+
+
+
+ Category for this label
+
+
+
+
+ Name of the badge in UGS
+
+
+
+
+ Project to show this label for in UGS
+
+
+
+
+ Which change the label applies to
+
+
+
+
+ Nodes which must be part of the job for the aggregate to be valid
+
+
+
+
+ Nodes which must be part of the job for the aggregate to be valid
+
+
+
+
+ Information about a group of nodes
+
+
+
+
+ Name of the aggregate
+
+
+
+
+ Nodes which must be part of the job for the aggregate to be valid
+
+
+
+
+ Constructor
+
+ Name of this aggregate
+ Nodes which must be part of the job for the aggregate to be shown
+
+
+
+ Information about an artifact
+
+
+
+
+ Information about an artifact
+
+
+
+
+ Interface which wraps a generic key/value dictionary to provide specific node annotations
+
+
+
+
+ Workflow to use for triaging issues from this node
+
+
+
+
+ Whether to create issues for this node
+
+
+
+
+ Whether to automatically assign issues that could only be caused by one user, or have a well defined correlation with a modified file.
+
+
+
+
+ Automatically assign any issues to the given user
+
+
+
+
+ Whether to notify all submitters between a build suceeding and failing, allowing them to step forward and take ownership of an issue.
+
+
+
+
+ Key to use for grouping issues together, preventing them being merged with other groups
+
+
+
+
+ Whether failures in this node should be flagged as build blockers
+
+
+
+
+ Set of annotations for a node
+
+
+
+
+ Empty annotation dictionary
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Merge in entries from another set of annotation
+
+
+
+
+
+ Document describing a job
+
+
+
+
+ Job argument indicating a target that should be built
+
+
+
+
+ Name of the node which parses the buildgraph script
+
+
+
+
+ Identifier for the job. Randomly generated.
+
+
+
+
+ The stream that this job belongs to
+
+
+
+
+ The template ref id
+
+
+
+
+ The template that this job was created from
+
+
+
+
+ Hash of the graph definition
+
+
+
+
+ Graph for this job
+
+
+
+
+ Id of the user that started this job
+
+
+
+
+ Id of the user that aborted this job. Set to null if the job is not aborted.
+
+
+
+
+ Optional reason for why the job was canceled
+
+
+
+
+ Identifier of the bisect task that started this job
+
+
+
+
+ Name of the job.
+
+
+
+
+ The commit to build
+
+
+
+
+ The code commit for this build
+
+
+
+
+ The preflight changelist number
+
+
+
+
+ Description for the shelved change if running a preflight
+
+
+
+
+ Priority of this job
+
+
+
+
+ For preflights, submit the change if the job is successful
+
+
+
+
+ The submitted changelist number
+
+
+
+
+ Message produced by trying to auto-submit the change
+
+
+
+
+ Whether to update issues based on the outcome of this job
+
+
+
+
+ Whether to promote issues by default based on the outcome of this job
+
+
+
+
+ Time that the job was created (in UTC)
+
+
+
+
+ Options for executing the job
+
+
+
+
+ Claims inherited from the user that started this job
+
+
+
+
+ Array of jobstep runs
+
+
+
+
+ Parameters for the job
+
+
+
+
+ Optional user-defined properties for this job
+
+
+
+
+ Custom list of targets for the job. If null or empty, the list of targets is determined from the command line.
+
+
+
+
+ Additional arguments for the job, when a set of parameters are applied.
+
+
+
+
+ Environment variables for the job
+
+
+
+
+ Issues associated with this job
+
+
+
+
+ Unique id for notifications
+
+
+
+
+ Whether to show badges in UGS for this job
+
+
+
+
+ Whether to show alerts in UGS for this job
+
+
+
+
+ Notification channel for this job.
+
+
+
+
+ Notification channel filter for this job.
+
+
+
+
+ Mapping of label ids to notification trigger ids for notifications
+
+
+
+
+ List of reports for this step
+
+
+
+
+ List of downstream job triggers
+
+
+
+
+ The last update time
+
+
+
+
+ Update counter for this document. Any updates should compare-and-swap based on the value of this counter, or increment it in the case of server-side updates.
+
+
+
+
+ Gets the latest job state
+
+ Cancellation token for the operation
+
+
+
+ Attempt to get a batch with the given id
+
+ The job batch id
+ Receives the batch interface on success
+ True if the batch was found
+
+
+
+ Attempt to get a step with the given id
+
+ The job step id
+ Receives the step interface on success
+ True if the step was found
+
+
+
+ Attempt to delete the job
+
+ Cancellation token for the operation
+ True if the job was deleted. False if the job is not the latest revision.
+
+
+
+ Removes a job from the dispatch queue. Ignores the state of any batches still remaining to execute. Should only be used to correct for inconsistent state.
+
+ Cancellation token for the operation
+
+
+
+
+ Updates a new job
+
+ Name of the job
+ Priority of the job
+ Automatically submit the job on completion
+ Changelist that was automatically submitted
+
+ Name of the user that aborted the job
+ Id for a notification trigger
+ New reports
+ New arguments for the job
+ New trigger ID for a label in the job
+ New downstream job id
+ Optional reason why the job was canceled
+ Cancellation token for the operation
+
+
+
+ Updates the state of a batch
+
+ Unique id of the batch to update
+ The new log file id
+ New state of the jobstep
+ Error code for the batch
+ Cancellation token for the operation
+ True if the job was updated, false if it was deleted
+
+
+
+ Update a jobstep state
+
+ Unique id of the batch containing the step
+ Unique id of the step to update
+ New state of the jobstep
+ New outcome of the jobstep
+ New error annotation for this jobstep
+ New state of request abort
+ New name of user that requested the abort
+ New log id for the jobstep
+ New id for a notification trigger
+ Whether the step should be retried
+ New priority for this step
+ New report documents
+ Property changes. Any properties with a null value will be removed.
+ The reason the job step was canceled
+ Cancellation token for the operation
+ True if the job was updated, false if it was deleted in the meantime
+
+
+
+ Attempts to update the node groups to be executed for a job. Fails if another write happens in the meantime.
+
+ New graph for this job
+ Cancellation token for the operation
+ True if the groups were updated to the given list. False if another write happened first.
+
+
+
+ Marks a job as skipped
+
+ Reason for this batch being failed
+ Cancellation token for the operation
+ Updated version of the job
+
+
+
+ Marks a batch as skipped
+
+ The batch to mark as skipped
+ Reason for this batch being failed
+ Cancellation token for the operation
+ Updated version of the job
+
+
+
+ Abort an agent's lease, and update the payload accordingly
+
+ Index of the batch to cancel
+ Reason for this batch being failed
+ Cancellation token for the operation
+ True if the job is updated
+
+
+
+ Attempt to assign a lease to execute a batch
+
+ Index of the batch
+ The pool id
+ New agent to execute the batch
+ Session of the agent that is to execute the batch
+ The lease unique id
+ Unique id of the log for the batch
+ Cancellation token for the operation
+ True if the batch is updated
+
+
+
+ Cancel a lease reservation on a batch (before it has started)
+
+ Index of the batch to cancel
+ Cancellation token for the operation
+ True if the job is updated
+
+
+
+ Extension methods for jobs
+
+
+
+
+ Gets the current job state
+
+ The job document
+ Job state
+
+
+
+ Gets the outcome for a particular named target. May be an aggregate or node name.
+
+ The job to check
+ The step outcome
+
+
+
+ Gets the outcome for a particular named target. May be an aggregate or node name.
+
+ The job to check
+ Graph for the job
+ Target to find an outcome for
+ The step outcome
+
+
+
+ Gets the outcome for a particular named target. May be an aggregate or node name.
+
+ Steps to include
+ The step outcome
+
+
+
+ Gets the outcome for a particular named target. May be an aggregate or node name.
+
+ The job to check
+ Graph for the job
+ Target to find an outcome for
+ The step outcome
+
+
+
+ Gets the job step for a particular node
+
+ The job to search
+ The node ref
+ Receives the jobstep on success
+ True if the jobstep was founds
+
+
+
+ Gets a dictionary that maps objects to their associated
+ objects on a .
+
+ The job document
+ Map of to
+
+
+
+ Find the latest step executing the given node
+
+ The job being run
+ Node to find
+ The retried step information
+
+
+
+ Gets the estimated timing info for all nodes in the job
+
+ The job document
+ Graph for this job
+ Job timing information
+ Logger for any diagnostic messages
+ Map of node to expected timing info
+
+
+
+ Gets the average wait time for this batch
+
+ Graph for the job
+ The batch to get timing info for
+ The job timing information
+ Logger for diagnostic info
+ Wait time for the batch
+
+
+
+ Gets the average initialization time for this batch
+
+ Graph for the job
+ The batch to get timing info for
+ The job timing information
+ Logger for diagnostic messages
+ Initialization time for this batch
+
+
+
+ Creates a nullable timespan from a nullable number of seconds
+
+ The number of seconds to construct from
+ TimeSpan object
+
+
+
+ Attempts to get a batch with the given id
+
+ The job document
+ The batch id
+ The step id
+ On success, receives the step object
+ True if the batch was found
+
+
+
+ Finds the set of nodes affected by a label
+
+ The job document
+ Graph definition for the job
+ Index of the label. -1 or Graph.Labels.Count are treated as referring to the default lable.
+ Set of nodes affected by the given label
+
+
+
+ Create a list of aggregate responses, combining the graph definitions with the state of the job
+
+ The job document
+ Graph definition for the job
+ List to receive all the responses
+ The default label state
+
+
+
+ Get the states of all labels for this job
+
+ The job to get states for
+ The graph for this job
+ Collection of label states by label index
+
+
+
+ Get the states of all UGS badges for this job
+
+ The job to get states for
+ The graph for this job
+ List of badge states
+
+
+
+ Get the states of all UGS badges for this job
+
+ The job to get states for
+ The graph for this job
+ The existing label states to get the UGS badge states from
+ List of badge states
+
+
+
+ Gets the state of a job, as a label that includes all steps
+
+ The job to query
+ Map from node to step
+ Receives the state of the label
+ Receives the outcome of the label
+
+
+
+ Gets the state of a label
+
+ Nodes to include in this label
+ Map from node to step
+ Receives the state of the label
+ Receives the outcome of the label
+
+
+
+ Gets a key attached to all artifacts produced for a job
+
+
+
+
+ Gets a key attached to all artifacts produced for a job step
+
+
+
+
+
+
+
+
+
+
+ Stores information about a batch of job steps
+
+
+
+
+ Job that this batch belongs to
+
+
+
+
+ Unique id for this group
+
+
+
+
+ The type of agent to execute this group
+
+
+
+
+ The log file id for this batch
+
+
+
+
+ The node group for this batch
+
+
+
+
+ Index of the group being executed
+
+
+
+
+ The state of this group
+
+
+
+
+ Error associated with this group
+
+
+
+
+ Steps within this run
+
+
+
+
+ The pool that this agent was taken from
+
+
+
+
+ The agent assigned to execute this group
+
+
+
+
+ The agent session that is executing this group
+
+
+
+
+ The lease that's executing this group
+
+
+
+
+ The weighted priority of this batch for the scheduler
+
+
+
+
+ Time at which the group became ready (UTC).
+
+
+
+
+ Time at which the group started (UTC).
+
+
+
+
+ Time at which the group finished (UTC)
+
+
+
+
+ Extension methods for IJobStepBatch
+
+
+
+
+ Attempts to get a step with the given id
+
+ The batch to search
+ The step id
+ On success, receives the step object
+ True if the step was found
+
+
+
+ Determines if new steps can be appended to this batch. We do not allow this after the last step has been completed, because the agent is shutting down.
+
+ The batch to search
+ True if new steps can be appended to this batch
+
+
+
+ Gets the wait time for this batch
+
+ The batch to search
+ Wait time for the batch
+
+
+
+ Gets the initialization time for this batch
+
+ The batch to search
+ Initialization time for this batch
+
+
+
+ Get the dependencies required for this batch to start, taking run-early nodes into account
+
+ The batch to search
+ List of node groups
+ Set of nodes that must have completed for this batch to start
+
+
+
+ Get the dependencies required for this batch to start, taking run-early nodes into account
+
+ Nodes in the batch to search
+ List of node groups
+ Set of nodes that must have completed for this batch to start
+
+
+
+ Embedded jobstep document
+
+
+
+
+ Job that this step belongs to
+
+
+
+
+ Batch that this step belongs to
+
+
+
+
+ Unique ID assigned to this jobstep. A new id is generated whenever a jobstep's order is changed.
+
+
+
+
+ The node for this step
+
+
+
+
+ Index of the node which this jobstep is to execute
+
+
+
+
+ The name of this node
+
+
+
+
+ References to inputs for this node
+
+
+
+
+ List of output names
+
+
+
+
+ Indices of nodes which must have succeeded for this node to run
+
+
+
+
+ Indices of nodes which must have completed for this node to run
+
+
+
+
+ Whether this node can be run multiple times
+
+
+
+
+ This node can start running early, before dependencies of other nodes in the same group are complete
+
+
+
+
+ Whether to include warnings in the output (defaults to true)
+
+
+
+
+ List of credentials required for this node. Each entry maps an environment variable name to a credential in the form "CredentialName.PropertyName".
+
+
+
+
+ Annotations for this node
+
+
+
+
+ Current state of the job step. This is updated automatically when runs complete.
+
+
+
+
+ Current outcome of the jobstep
+
+
+
+
+ Error from executing this step
+
+
+
+
+ The log id for this step
+
+
+
+
+ Unique id for notifications
+
+
+
+
+ Time at which the batch transitioned to the ready state (UTC).
+
+
+
+
+ Time at which the batch transitioned to the executing state (UTC).
+
+
+
+
+ Time at which the run finished (UTC)
+
+
+
+
+ Override for the priority of this step
+
+
+
+
+ If a retry is requested, stores the name of the user that requested it
+
+
+
+
+ Signal if a step should be aborted
+
+
+
+
+ If an abort is requested, stores the id of the user that requested it
+
+
+
+
+ Optional reason for why the job step was canceled
+
+
+
+
+ List of reports for this step
+
+
+
+
+ Reports for this jobstep.
+
+
+
+
+ Extension methods for job steps
+
+
+
+
+ Determines if a jobstep state is completed, skipped, or aborted.
+
+ True if the step is completed, skipped, or aborted
+
+
+
+ Determines if a jobstep is done by checking to see if it is completed, skipped, or aborted.
+
+ True if the step is completed, skipped, or aborted
+
+
+
+ Determine if a step should be timed out
+
+
+
+
+
+
+
+ Cumulative timing information to reach a certain point in a job
+
+
+
+
+ Wait time on the critical path
+
+
+
+
+ Sync time on the critical path
+
+
+
+
+ Duration to this point
+
+
+
+
+ Average wait time to this point
+
+
+
+
+ Average sync time to this point
+
+
+
+
+ Average duration to this point
+
+
+
+
+ Individual step timing information
+
+
+
+
+ Constructor
+
+
+
+
+ Copy constructor
+
+ The timing info object to copy from
+
+
+
+ Modifies this timing to wait for another timing
+
+ The other node to wait for
+
+
+
+ Waits for all the given timing info objects to complete
+
+ Other timing info objects to wait for
+
+
+
+ Constructs a new TimingInfo object which represents the last TimingInfo to finish
+
+ TimingInfo objects to wait for
+ New TimingInfo instance
+
+
+
+ Copies this info to a repsonse object
+
+
+
+
+ Information about a chained job trigger
+
+
+
+
+ The target to monitor
+
+
+
+
+ The template to trigger on success
+
+
+
+
+ The triggered job id
+
+
+
+
+ Whether to run the latest change, or default change for the template, when starting the new job. Uses same change as the triggering job by default.
+
+
+
+
+ Report for a job or jobstep
+
+
+
+
+ Name of the report
+
+
+
+
+ Where to render the report
+
+
+
+
+ The artifact id
+
+
+
+
+ Inline data for the report
+
+
+
+
+ Implementation of IReport
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Identifier for a job
@@ -16321,51 +19057,102 @@
All steps have completed
+
+
+ Read-only interface for job options
+
+
+
+
+ Name of the executor to use
+
+
+
+
+ Whether to execute using Wine emulation on Linux
+
+
+
+
+ Executes the job lease in a separate process
+
+
+
+
+ What workspace materializer to use in WorkspaceExecutor. Will override any value from workspace config.
+
+
+
+
+ Options for executing a job inside a container
+
+
+
+
+ Number of days after which to expire jobs
+
+
+
+
+ Name of the driver to use
+
+
Options for executing a job
-
- Name of the executor to use
-
+
-
- Whether to execute using Wine emulation on Linux
-
+
-
- Executes the job lease in a separate process
-
+
-
- What workspace materializer to use in WorkspaceExecutor. Will override any value from workspace config.
-
+
-
- Options for executing a job inside a container
-
+
-
- Number of days after which to expire jobs
-
+
-
- Name of the driver to use
-
+
Merge defaults from another options object
+
+
+ Options for a job container
+
+
+
+
+ Whether to execute job inside a container
+
+
+
+
+ Image URL to container, such as "quay.io/podman/hello"
+
+
+
+
+ Container engine executable (docker or with full path like /usr/bin/podman)
+
+
+
+
+ Additional arguments to pass to container engine
+
+
Options for executing a job inside a container
@@ -16396,39 +19183,37 @@
Merge defaults from another options object
-
+
Query selecting the base changelist to use
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
- Name of this query, for display on the dashboard.
+ Constructor
-
+
- Condition to evaluate before deciding to use this query. May query tags in a preflight.
-
-
-
-
- The template id to query
-
-
-
-
- The target to query
-
-
-
-
- Whether to match a job that produced warnings
-
-
-
-
- Finds the last commit with this tag
+ Constructor
@@ -16817,6 +19602,11 @@
Whether issues are being updated by this job
+
+
+ Whether the current user is allowed to update this job
+
+
Constructor
@@ -17738,6 +20528,77 @@
Step succeeded
+
+
+ Unique id struct for JobStepRef objects. Includes a job id, batch id, and step id to uniquely identify the step.
+
+
+
+
+ The job id
+
+
+
+
+ The batch id within the job
+
+
+
+
+ The step id
+
+
+
+
+ Constructor
+
+ The job id
+ The batch id within the job
+ The step id
+
+
+
+ Parse a job step id from a string
+
+ Text to parse
+ The parsed id
+
+
+
+ Formats this id as a string
+
+ Formatted id
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
State of a job step
@@ -17818,6 +20679,362 @@
Highest priority
+
+
+ Schedule for a template
+
+
+
+
+ Whether the schedule should be enabled
+
+
+
+
+ Maximum number of builds that can be active at once
+
+
+
+
+ Maximum number of changes the schedule can fall behind head revision. If greater than zero, builds will be triggered for every submitted changelist until the backlog is this size.
+
+
+
+
+ Whether the build requires a change to be submitted
+
+
+
+
+ Gate allowing the schedule to trigger
+
+
+
+
+ Commit tags for this schedule
+
+
+
+
+ Roles to impersonate for this schedule
+
+
+
+
+ Last changelist number that this was triggered for
+
+
+
+
+ Gets the last trigger time, in UTC
+
+
+
+
+ List of jobs that are currently active
+
+
+
+
+ Patterns for starting this scheduled job
+
+
+
+
+ Files that should cause the job to trigger
+
+
+
+
+ Parameters for the template
+
+
+
+
+ Claim granted to a schedule
+
+
+
+
+ The claim type
+
+
+
+
+ The claim value
+
+
+
+
+ Required gate for starting a schedule
+
+
+
+
+ The template containing the dependency
+
+
+
+
+ Target to wait for
+
+
+
+
+ Pattern for executing a schedule
+
+
+
+
+ Days of the week to run this schedule on. If null, the schedule will run every day.
+
+
+
+
+ Time during the day for the first schedule to trigger. Measured in minutes from midnight.
+
+
+
+
+ Time during the day for the last schedule to trigger. Measured in minutes from midnight.
+
+
+
+
+ Interval between each schedule triggering
+
+
+
+
+ Extension methods for schedules
+
+
+
+
+ Gets the next trigger time for a schedule
+
+
+
+
+
+
+
+ Get the next time that the schedule will trigger
+
+ Schedule to query
+ Last time at which the schedule triggered
+ Timezone to evaluate the trigger
+ Next time at which the schedule will trigger
+
+
+
+ Calculates the trigger index based on the given time in minutes
+
+ Pattern to query
+ Time for the last trigger
+ The timezone for running the schedule
+ Index of the trigger
+
+
+
+ Time of day value for a schedule
+
+
+
+
+ Time of day value for a schedule
+
+
+
+
+ Parse a string as a time of day
+
+
+
+
+
+
+
+
+
+
+ Response describing a schedule
+
+
+
+
+ Whether the schedule is currently enabled
+
+
+
+
+ Maximum number of scheduled jobs at once
+
+
+
+
+ Maximum number of changes the schedule can fall behind head revision. If greater than zero, builds will be triggered for every submitted changelist until the backlog is this size.
+
+
+
+
+ Whether the build requires a change to be submitted
+
+
+
+
+ Gate for this schedule to trigger
+
+
+
+
+ Which commits to run this job for
+
+
+
+
+ Parameters for the template
+
+
+
+
+ New patterns for the schedule
+
+
+
+
+ Last changelist number that this was triggered for
+
+
+
+
+ Last changelist number that this was triggered for
+
+
+
+
+ Last time that the schedule was triggered
+
+
+
+
+ Next trigger times for schedule
+
+
+
+
+ List of active jobs
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+ Schedule to construct from
+ The scheduler time zone
+
+
+
+ Gate allowing a schedule to trigger.
+
+
+
+
+ The template containing the dependency
+
+
+
+
+ Target to wait for
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Parameters to create a new schedule
+
+
+
+
+ Days of the week to run this schedule on. If null, the schedule will run every day.
+
+
+
+
+ Time during the day for the first schedule to trigger. Measured in minutes from midnight.
+
+
+
+
+ Time during the day for the last schedule to trigger. Measured in minutes from midnight.
+
+
+
+
+ Interval between each schedule triggering
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Response describing when a schedule is expected to trigger
+
+
+
+
+ Next trigger times
+
+
+
+
+ Constructor
+
+ List of trigger times
+
+
+
+ Time of day value for a schedule
+
+
+
+
+ Time of day value for a schedule
+
+
+
+
+ Parse a string as a time of day
+
+
+
+
+
+
+
+
Identifier for subresources. Assigning unique ids to subresources prevents against race conditions using indices when subresources are added and removed.
@@ -17994,6 +21211,349 @@
+
+
+ Document describing a job template. These objects are considered immutable once created and uniquely referenced by hash, in order to de-duplicate across all job runs.
+
+
+
+
+ Hash of this template
+
+
+
+
+ Name of the template.
+
+
+
+
+ Description for the template
+
+
+
+
+ Priority of this job
+
+
+
+
+ Whether to allow preflights for this job type
+
+
+
+
+ Whether to always issues for jobs using this template
+
+
+
+
+ Whether to promote issues by default for jobs using this template
+
+
+
+
+ Agent type to use for parsing the job state
+
+
+
+
+ Path to a file within the stream to submit to generate a new changelist for jobs
+
+
+
+
+ Description for new changelists
+
+
+
+
+ Optional predefined user-defined properties for this job
+
+
+
+
+ Parameters for this template
+
+
+
+
+ Base class for parameters used to configure templates via the new build dialog
+
+
+
+
+ Gets the arguments for a job given a set of parameters
+
+ Map of parameter id to value
+ Whether this is a scheduled build
+ Receives command line arguments for the job
+
+
+
+ Gets the default arguments for this parameter and its children
+
+ List of default parameters
+ Whether the arguments are being queried for a scheduled build
+
+
+
+ Allows the user to toggle an option on or off
+
+
+
+
+ Identifier for this parameter
+
+
+
+
+ Label to display next to this parameter.
+
+
+
+
+ Argument to add if this parameter is enabled
+
+
+
+
+ Arguments to add if this parameter is enabled
+
+
+
+
+ Argument to add if this parameter is disabled
+
+
+
+
+ Arguments to add if this parameter is disabled
+
+
+
+
+ Whether this option should be enabled by default
+
+
+
+
+ Whether this option should be enabled by default
+
+
+
+
+ Tool tip text to display
+
+
+
+
+ Free-form text entry parameter
+
+
+
+
+ Identifier for this parameter
+
+
+
+
+ Label to display next to this parameter. Should default to the parameter name.
+
+
+
+
+ Argument to add (will have the value of this field appended)
+
+
+
+
+ Default value for this argument
+
+
+
+
+ Override for this argument in scheduled builds.
+
+
+
+
+ Hint text to display when the field is empty
+
+
+
+
+ Regex used to validate values entered into this text field.
+
+
+
+
+ Message displayed to explain valid values if validation fails.
+
+
+
+
+ Tool tip text to display
+
+
+
+
+ Style of list parameter
+
+
+
+
+ Regular drop-down list. One item is always selected.
+
+
+
+
+ Drop-down list with checkboxes
+
+
+
+
+ Tag picker from list of options
+
+
+
+
+ Allows the user to select a value from a constrained list of choices
+
+
+
+
+ Label to display next to this parameter.
+
+
+
+
+ Style of picker parameter to use
+
+
+
+
+ List of values to display in the list
+
+
+
+
+ Tool tip text to display
+
+
+
+
+ Possible option for a list parameter
+
+
+
+
+ Identifier for this parameter
+
+
+
+
+ Group to display this entry in
+
+
+
+
+ Text to display for this option.
+
+
+
+
+ Argument to add if this parameter is enabled.
+
+
+
+
+ Arguments to add if this parameter is enabled.
+
+
+
+
+ Argument to add if this parameter is disabled.
+
+
+
+
+ Arguments to add if this parameter is disabled.
+
+
+
+
+ Whether this item is selected by default
+
+
+
+
+ Whether this item is selected by default
+
+
+
+
+ Extension methods for templates
+
+
+
+
+ Gets the full argument list for a template
+
+
+
+
+ Gets the arguments for default options in this template. Does not include the standard template arguments.
+
+ List of default arguments
+
+
+
+ Query selecting the base changelist to use
+
+
+
+
+ Name of this query, for display on the dashboard.
+
+
+
+
+ Condition to evaluate before deciding to use this query. May query tags in a preflight.
+
+
+
+
+ The template id to query
+
+
+
+
+ The target to query
+
+
+
+
+ Whether to match a job that produced warnings
+
+
+
+
+ Finds the last commit with this tag
+
+
+
+
+ Interface for a collection of template documents
+
+
+
+
+ Gets a template by ID
+
+ Unique id of the template
+ The template document
+
Identifier for a template parameter
@@ -18068,6 +21628,246 @@
+
+
+ Response describing a template
+
+
+
+
+ Name of the template
+
+
+
+
+ Description for the template
+
+
+
+
+ Default priority for this job
+
+
+
+
+ Whether to allow preflights of this template
+
+
+
+
+ Whether to always update issues on jobs using this template
+
+
+
+
+ The initial agent type to parse the BuildGraph script on
+
+
+
+
+ Path to a file within the stream to submit to generate a new changelist for jobs
+
+
+
+
+ Parameters for the job.
+
+
+
+
+ List of parameters for this template
+
+
+
+
+ Parameterless constructor for serialization
+
+
+
+
+ Constructor
+
+ The template to construct from
+
+
+
+ Response describing a template
+
+
+
+
+ Unique id of the template
+
+
+
+
+ Parameterless constructor for serialization
+
+
+
+
+ Constructor
+
+ The template to construct from
+
+
+
+ Base class for template parameters
+
+
+
+
+ Allows the user to toggle an option on or off
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Free-form text entry parameter
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Allows the user to select a value from a constrained list of choices
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Possible option for a list parameter
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
Test outcome
@@ -18444,6 +22244,40 @@
Suite test successes
+
+
+ Timing information for a particular job
+
+
+
+
+ Gets timing information for a particular step
+
+ Name of the node being executed
+ Logger for diagnostic messages
+ Receives the timing information for the given step
+ True if the timing was found
+
+
+
+ Information about the timing for an individual step
+
+
+
+
+ Wait time before executing the group containing this node
+
+
+
+
+ Time taken for the group containing this node to initialize
+
+
+
+
+ Time spent executing this node
+
+
Interface for a log device
@@ -19896,6 +23730,38 @@
Writes an event with a format string, splitting it into multiple lines if necessary
+
+
+ Unique id for a notification trigger id
+
+ Identifier for the notification trigger
+
+
+
+ Unique id for a notification trigger id
+
+ Identifier for the notification trigger
+
+
+ Identifier for the notification trigger
+
+
+
+
+
+
+
+
+
+ Converter class to and from ObjectId values
+
+
+
+
+
+
+
+
Constructor
@@ -20896,6 +24762,520 @@
Whether the account is enabled
+
+
+ Exception thrown when stream validation fails
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Information about a stream
+
+
+
+
+ Name of the stream.
+
+
+
+
+ Project that this stream belongs to
+
+
+
+
+ Name of the stream
+
+
+
+
+ Path to the config file for this stream
+
+
+
+
+ Current revision of the config file
+
+
+
+
+ Order for this stream on the dashboard
+
+
+
+
+ Notification channel for all jobs in this stream
+
+
+
+
+ Notification channel filter for this template. Can be Success, Failure, or Warnings.
+
+
+
+
+ Channel to post issue triage notifications
+
+
+
+
+ Tabs for this stream on the dashboard
+
+
+
+
+ Agent types configured for this stream
+
+
+
+
+ Workspace types configured for this stream
+
+
+
+
+ List of templates available for this stream
+
+
+
+
+ Workflows configured for this stream
+
+
+
+
+ Default settings for preflights against this stream
+
+
+
+
+ Stream is paused for builds until specified time
+
+
+
+
+ Comment/reason for why the stream was paused
+
+
+
+
+ Commits for this stream
+
+
+
+
+ Get the latest stream state
+
+ Cancellation toke for this operation
+ Updated stream, or null if it no longer exists
+
+
+
+ Updates user-facing properties for an existing stream
+
+ The new datetime for pausing builds
+ The reason for pausing
+ Cancellation token for the operation
+ The updated stream if successful, null otherwise
+
+
+
+ Attempts to update the last trigger time for a schedule
+
+ The template ref id
+ New last trigger time for the schedule
+ New last trigger commit for the schedule
+ New list of active jobs
+ Cancellation token for the operation
+ The updated stream if successful, null otherwise
+
+
+
+ Attempts to update a stream template ref
+
+ The template ref to update
+ The stream states to update, pass an empty list to clear all step states, otherwise will be a partial update based on included step updates
+ Cancellation token for the operation
+
+
+
+
+ Style for rendering a tab
+
+
+
+
+ Regular job list
+
+
+
+
+ Omit job names, show condensed view
+
+
+
+
+ Information about a page to display in the dashboard for a stream
+
+
+
+
+ Title of this page
+
+
+
+
+ Type of this tab
+
+
+
+
+ Presentation style for this page
+
+
+
+
+ Whether to show job names on this page
+
+
+
+
+ Whether to show all user preflights
+
+
+
+
+ Names of jobs to include on this page. If there is only one name specified, the name column does not need to be displayed.
+
+
+
+
+ List of job template names to show on this page.
+
+
+
+
+ Columns to display for different types of aggregates
+
+
+
+
+ Type of a column in a jobs tab
+
+
+
+
+ Contains labels
+
+
+
+
+ Contains parameters
+
+
+
+
+ Describes a column to display on the jobs page
+
+
+
+
+ The type of column
+
+
+
+
+ Heading for this column
+
+
+
+
+ Category of aggregates to display in this column. If null, includes any aggregate not matched by another column.
+
+
+
+
+ Parameter to show in this column
+
+
+
+
+ Relative width of this column.
+
+
+
+
+ Mapping from a BuildGraph agent type to a set of machines on the farm
+
+
+
+
+ Pool of agents to use for this agent type
+
+
+
+
+ Name of the workspace to sync
+
+
+
+
+ Path to the temporary storage dir
+
+
+
+
+ Environment variables to be set when executing the job
+
+
+
+
+ Information about a workspace type
+
+
+
+
+ Name of the Perforce server cluster to use
+
+
+
+
+ The Perforce server and port (eg. perforce:1666)
+
+
+
+
+ User to log into Perforce with (defaults to buildmachine)
+
+
+
+
+ Password to use to log into the workspace
+
+
+
+
+ Identifier to distinguish this workspace from other workspaces. Defaults to the workspace type name.
+
+
+
+
+ Override for the stream to sync
+
+
+
+
+ Custom view for the workspace
+
+
+
+
+ Whether to use an incrementally synced workspace
+
+
+
+
+ Whether to use the AutoSDK
+
+
+
+
+ View for the AutoSDK paths to sync. If null, the whole thing will be synced.
+
+
+
+
+ Method to use when syncing/materializing data from Perforce
+
+
+
+
+ Minimum disk space that must be available *after* syncing this workspace (in megabytes)
+ If not available, the job will be aborted.
+
+
+
+
+ Threshold for when to trigger an automatic conform of agent. Measured in megabytes free on disk.
+ Set to null or 0 to disable.
+
+
+
+
+ Specifies defaults for running a preflight
+
+
+
+
+ The template id to query
+
+
+
+
+ Query for the change to use
+
+
+
+
+ Job template in a stream
+
+
+
+
+ The template id
+
+
+
+
+ Whether to show badges in UGS for these jobs
+
+
+
+
+ Whether to show alerts in UGS for these jobs
+
+
+
+
+ Notification channel for this template. Overrides the stream channel if set.
+
+
+
+
+ Notification channel filter for this template. Can be a combination of "Success", "Failure" and "Warnings" separated by pipe characters.
+
+
+
+
+ Triage channel for this template. Overrides the stream channel if set.
+
+
+
+
+ List of schedules for this template
+
+
+
+
+ List of chained job triggers
+
+
+
+
+ List of template step states
+
+
+
+
+ Default change to use for this job
+
+
+
+
+ Trigger for another template
+
+
+
+
+ Name of the target that needs to complete before starting the other template
+
+
+
+
+ Id of the template to trigger
+
+
+
+
+ Whether to use the default change for the template rather than the change for the parent job.
+
+
+
+
+ Information about a paused template step
+
+
+
+
+ Name of the step
+
+
+
+
+ User who paused the step
+
+
+
+
+ The UTC time when the step was paused
+
+
+
+
+ Extension methods for streams
+
+
+
+
+ Updates an existing stream
+
+ The stream to update
+ The new datetime for pausing builds
+ The reason for pausing
+ Cancellation token for the operation
+ Async task object
+
+
+
+ Attempts to update the last trigger time for a schedule
+
+ The stream to update
+ The template ref id
+
+
+ Jobs to add
+ Jobs to remove
+ Cancellation token for the operation
+ True if the stream was updated
+
+
+
+ Check if stream is paused for new builds
+
+ The stream object
+ Current time (allow tests to pass in a fake clock)
+ If stream is paused
+
+
+
+ Collection of stream documents
+
+
+
+
+ Gets a stream by ID
+
+ The stream identifier
+ Cancellation token for the operation
+ The stream document
+
+
+
+ Gets a stream by ID
+
+ The stream identifiers
+ Cancellation token for the operation
+ The stream document
+
Identifier for a stream
@@ -20933,6 +25313,442 @@
+
+
+ Response describing a stream
+
+
+
+
+ Unique id of the stream
+
+
+
+
+ Unique id of the project containing this stream
+
+
+
+
+ Name of the stream
+
+
+
+
+ The config file path on the server
+
+
+
+
+ Revision of the config file
+
+
+
+
+ Order to display in the list
+
+
+
+
+ Notification channel for all jobs in this stream
+
+
+
+
+ Notification channel filter for this template. Can be a combination of "Success", "Failure" and "Warnings" separated by pipe characters.
+
+
+
+
+ Channel to post issue triage notifications
+
+
+
+
+ Default template for running preflights
+
+
+
+
+ Default template to use for preflights
+
+
+
+
+ List of tabs to display for this stream
+
+
+
+
+ Map of agent name to type
+
+
+
+
+ Map of workspace name to type
+
+
+
+
+ Templates for jobs in this stream
+
+
+
+
+ Stream paused for new builds until this date
+
+
+
+
+ Reason for stream being paused
+
+
+
+
+ Workflows for this stream
+
+
+
+
+ Constructor
+
+ The stream to construct from
+ Templates for this stream
+
+
+
+ Information about the default preflight to run
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Information about a page to display in the dashboard for a stream
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Describes a column to display on the jobs page
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Mapping from a BuildGraph agent type to a set of machines on the farm
+
+
+
+
+ Pool of agents to use for this agent type
+
+
+
+
+ Name of the workspace to sync
+
+
+
+
+ Path to the temporary storage dir
+
+
+
+
+ Environment variables to be set when executing the job
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Information about a workspace type
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Default constructor
+
+
+
+
+ Constructor
+
+
+
+
+ State information for a step in the stream
+
+
+
+
+ Name of the step
+
+
+
+
+ User who paused the step
+
+
+
+
+ The UTC time when the step was paused
+
+
+
+
+ Default constructor for serialization
+
+
+
+
+ Constructor
+
+
+
+
+ Information about a template in this stream
+
+
+
+
+ Id of the template ref
+
+
+
+
+ Hash of the template definition
+
+
+
+
+ Whether to show badges in UGS for these jobs
+
+
+
+
+ Whether to show alerts in UGS for these jobs
+
+
+
+
+ Notification channel for this template. Overrides the stream channel if set.
+
+
+
+
+ Notification channel filter for this template. Can be a combination of "Success", "Failure" and "Warnings" separated by pipe characters.
+
+
+
+
+ Triage channel for this template. Overrides the stream channel if set.
+
+
+
+
+ The schedule for this ref
+
+
+
+
+ List of templates to trigger
+
+
+
+
+ List of step states
+
+
+
+
+ List of queries for the default changelist
+
+
+
+
+ Whether the user is allowed to create jobs from this template
+
+
+
+
+ Constructor
+
+ The template ref id
+ The template ref
+ The actual template
+ The template step states
+ The scheduler time zone
+ Whether the user can run this template
+
+
+
+ Trigger for another template
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
+
+
+ Step state update request
+
+
+
+
+ Name of the step
+
+
+
+
+ User who paused the step
+
+
+
+
+ Updates an existing stream template ref
+
+
+
+
+ Step states to update
+
+
Normalized string identifier for a resource
@@ -22341,84 +27157,465 @@
Download the deployment data as a zip file
-
+
- Information about a Badge
+ Review by a user of a particular change
-
+
- Name of the Badge
+ No vote for the current change
-
+
- URL of the Badge setter
+ Succesfully compiled the change
-
+
- Status state of the Badge
+ Failed to compile the change
-
+
- Information about a User from UGS
+ Manually marked the change as good
-
+
- User name
+ Manually marked the change as bad
-
+
- Time user synced change in UGS
+ State of a badge
-
+
- User vote state
+ Starting work on this badge, outcome currently unknown
-
+
- Information about UGS Metadata
+ Badge failed
-
+
- Change number
+ Badge produced a warning
-
+
- Project name
+ Badge succeeded
-
+
- Badges associated with Change
+ Badge was skipped
-
+
- Users of this change
+ Adds a new badge to the change
+
+
+
+
+ Name of the badge
+
+
+
+
+ Url for the badge
+
+
+
+
+ Current status of the badge
+
+
+
+
+ Request object for adding new metadata to the server
+
+
+
+
+ The stream name
+
+
+
+
+ The changelist number
+
+
+
+
+ The project name
+
+
+
+
+ Name of the current user
+
+
+
+
+ Whether this changelist has been synced by the user
+
+
+
+
+ State of the user
+
+
+
+
+ New starred state for the issue
+
+
+
+
+ Whether the user is investigating
+
+
+
+
+ Comment for this change
+
+
+
+
+ List of badges to add
+
+
+
+
+ Information about a user synced to a change
+
+
+
+
+ Name of the user
+
+
+
+
+ Time that the change was synced
+
+
+
+
+ State of the user
+
+
+
+
+ Comment by this user
+
+
+
+
+ Whether the user is investigating this change
+
+
+
+
+ Whether this changelist is starred
+
+
+
+
+ Information about a badge
+
+
+
+
+ Name of the badge
+
+
+
+
+ Url for the badge
+
+
+
+
+ Current status of the badge
- Information about a collection of Metadata
+ Response object for querying metadata
-
+
- Sequence number identifier
+ Number of the changelist
-
+
- Metadata items
+ The project name
+
+
+
+
+ Information about a user synced to this change
+
+
+
+
+ Badges for this change
+
+
+
+
+ Response object for querying metadata
+
+
+
+
+ Last time that the metadata was modified
+
+
+
+
+ List of changes matching the requested criteria
+
+
+
+
+ Outcome of a particular build
+
+
+
+
+ Unknown outcome
+
+
+
+
+ Build succeeded
+
+
+
+
+ Build failed
+
+
+
+
+ Build finished with warnings
+
+
+
+
+ Legacy response describing a build
+
+
+
+
+ Identifier for this build
+
+
+
+
+ Path to the stream containing this build
+
+
+
+
+ The changelist number for this build
+
+
+
+
+ Name of this job
+
+
+
+
+ Link to the job
+
+
+
+
+ Name of the job step
+
+
+
+
+ Link to the job step
+
+
+
+
+ Url for this particular error
+
+
+
+
+ Outcome of this build (see )
+
+
+
+
+
+
+
+
+
+
+
+
+ Information about a diagnostic
+
+
+
+
+ The corresponding build id
+
+
+
+
+ Message for the diagnostic
+
+
+
+
+ Link to the error
+
+
+
+
+ Constructor
+
+ The corresponding build id
+ Message for the diagnostic
+ Link to the diagnostic
+
+
+
+ Stores information about a build health issue
+
+
+
+
+ Version number for this response
+
+
+
+
+ The unique object id
+
+
+
+
+ Time at which the issue was created
+
+
+
+
+ Time at which the issue was retrieved
+
+
+
+
+ The associated project for the issue
+
+
+
+
+ The summary text for this issue
+
+
+
+
+ Owner of the issue
+
+
+
+
+ User that nominated the current owner
+
+
+
+
+ Time that the issue was acknowledged
+
+
+
+
+ Changelist that fixed this issue
+
+
+
+
+ Time at which the issue was resolved
+
+
+
+
+ Whether to notify the user about this issue
+
+
+
+
+ Whether this issue just contains warnings
+
+
+
+
+ Link to the last build
+
+
+
+
+ List of streams affected by this issue
+
+
+
+
+ Request an issue to be updated
+
+
+
+
+ New owner of the issue
+
+
+
+
+ User than nominates the new owner
+
+
+
+
+ Whether the issue has been acknowledged
+
+
+
+
+ Name of the user that declines the issue
+
+
+
+
+ The change at which the issue is claimed fixed. 0 = not fixed, -1 = systemic issue.
+
+
+
+
+ Whether the issue should be marked as resolved
+
+
+
+
+ Name of the user that resolved the issue
@@ -22781,6 +27978,22 @@
Bisection task ids to remove from the pinned list
+
+
+ Converts TimeSpan intervals from formats like "30m", "1h30m", etc...
+
+
+
+
+
+
+
+ Parse a string as a time interval
+
+
+
+
+
OpenTelemetry configuration for collection and sending of traces and metrics.
@@ -22862,6 +28075,131 @@
The deserialized OpenTelemetrySettings
Thrown when deserialization fails or results in a null object.
+
+
+ Wraps a semaphore controlling the number of open files at any time. Used to prevent exceeding handle limit on MacOS.
+
+
+
+
+ Acquire the platform file lock
+
+ Cancellation token for the operation
+
+
+
+
+
+
+ Parses a time of day into a number of minutes since midnight
+
+
+
+
+
+
+
+
+
+
+ Parse a string as a number of minutes since midnight
+
+
+
+
+ Searchable reference to a jobstep
+
+
+
+
+ Globally unique identifier for the jobstep being referenced
+
+
+
+
+ Name of the job
+
+
+
+
+ Name of the name
+
+
+
+
+ Unique id of the stream containing the job
+
+
+
+
+ Template for the job being executed
+
+
+
+
+ The change number being built
+
+
+
+
+ Log for this step
+
+
+
+
+ The agent type
+
+
+
+
+ The agent id
+
+
+
+
+ Outcome of the step, once complete.
+
+
+
+
+ Whether this step should update issues
+
+
+
+
+ Issues ids affecting this job step
+
+
+
+
+ The last change that succeeded. Note that this is only set when the ref is updated; it is not necessarily consistent with steps run later.
+
+
+
+
+ The last change that succeeded, or completed a warning. See .
+
+
+
+
+ Time taken for the batch containing this batch to start after it became ready
+
+
+
+
+ Time taken for this batch to initialize
+
+
+
+
+ Time at which the step started.
+
+
+
+
+ Time at which the step finished.
+
+
Attribute indicating that an object should generate a schema doc page
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index 141bbcf5..8889b147 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.dll
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version https://git-lfs.github.com/spec/v1
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size 15872
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.pdb
index 873e52fb..155c5419 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.IoHash.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 46592
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.dll
index 286e6890..1027e78c 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 22528
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.pdb
index 882729d9..9e4e6028 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.MsBuild.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 38400
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.dll
index 3f8a69a4..735ba536 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 76800
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index 9ebbf899..86a6897b 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.OIDC.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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index 577a53d0..6d173a79 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Oodle.dll
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@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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index f52fc47b..707ddb40 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Oodle.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Oodle.pdb
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version https://git-lfs.github.com/spec/v1
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size 19968
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index 273bbd9a..8a69c504 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Perforce.dll
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version https://git-lfs.github.com/spec/v1
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index a4e09447..ea034abb 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Perforce.pdb
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version https://git-lfs.github.com/spec/v1
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index b0cdc373..2182ffef 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.Serialization.dll
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version https://git-lfs.github.com/spec/v1
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size 91136
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index 072cc3ea..863985a0 100644
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version https://git-lfs.github.com/spec/v1
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index 840b61a9..d22be62f 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.UBA.dll
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version https://git-lfs.github.com/spec/v1
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--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.UBA.pdb
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version https://git-lfs.github.com/spec/v1
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size 124416
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index b8174adc..010a023a 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/EpicGames.UHT.dll
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version https://git-lfs.github.com/spec/v1
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size 624128
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index 4fb4a33a..deefa4d8 100644
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version https://git-lfs.github.com/spec/v1
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diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/Localization.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/Localization.Automation.dll
index 414a5a54..54cb6b34 100644
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version https://git-lfs.github.com/spec/v1
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diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/Localization.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/Localization.Automation.pdb
index 01b0d419..604cf0c6 100644
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version https://git-lfs.github.com/spec/v1
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diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.deps.json b/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.deps.json
index f6af4c82..f300b943 100644
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@@ -29,11 +29,11 @@
}
}
},
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+ "Blake3/1.1.0": {
"runtime": {
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}
},
"runtimeTargets": {
@@ -106,7 +106,7 @@
"Grpc.Net.Client/2.59.0": {
"dependencies": {
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- "Microsoft.Extensions.Logging.Abstractions": "6.0.4"
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2"
},
"runtime": {
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@@ -126,35 +126,31 @@
}
}
},
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}
}
},
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"dependencies": {
- "IdentityModel": "5.1.0",
- "Microsoft.Extensions.Logging": "6.0.0"
+ "IdentityModel": "7.0.0",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2"
},
"runtime": {
- "lib/netstandard2.0/IdentityModel.OidcClient.dll": {
- "assemblyVersion": "4.0.0.0",
- "fileVersion": "4.0.0.0"
+ "lib/net6.0/IdentityModel.OidcClient.dll": {
+ "assemblyVersion": "6.0.0.0",
+ "fileVersion": "6.0.0.0"
}
}
},
- "JetBrains.Annotations/2022.1.0": {
+ "JetBrains.Annotations/2024.3.0": {
"runtime": {
"lib/netstandard2.0/JetBrains.Annotations.dll": {
"assemblyVersion": "4242.42.42.42",
- "fileVersion": "2022.1.0.0"
+ "fileVersion": "2024.3.0.0"
}
}
},
@@ -174,158 +170,157 @@
}
}
},
- "Microsoft.CodeAnalysis.Analyzers/3.3.3": {},
- "Microsoft.CodeAnalysis.Common/4.2.0": {
+ "Microsoft.CodeAnalysis.Analyzers/3.3.4": {},
+ "Microsoft.CodeAnalysis.Common/4.11.0": {
"dependencies": {
- "Microsoft.CodeAnalysis.Analyzers": "3.3.3",
- "System.Collections.Immutable": "5.0.0",
- "System.Memory": "4.5.5",
- "System.Reflection.Metadata": "5.0.0",
- "System.Runtime.CompilerServices.Unsafe": "6.0.0",
- "System.Text.Encoding.CodePages": "6.0.0",
- "System.Threading.Tasks.Extensions": "4.5.4"
+ "Microsoft.CodeAnalysis.Analyzers": "3.3.4",
+ "System.Collections.Immutable": "8.0.0",
+ "System.Reflection.Metadata": "8.0.0"
},
"runtime": {
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.dll": {
- "assemblyVersion": "4.2.0.0",
- "fileVersion": "4.200.22.26219"
+ "lib/net8.0/Microsoft.CodeAnalysis.dll": {
+ "assemblyVersion": "4.11.0.0",
+ "fileVersion": "4.1100.24.37604"
}
},
"resources": {
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.resources.dll": {
"locale": "cs"
},
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/de/Microsoft.CodeAnalysis.resources.dll": {
"locale": "de"
},
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/es/Microsoft.CodeAnalysis.resources.dll": {
"locale": "es"
},
- "lib/netcoreapp3.1/fr/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.resources.dll": {
"locale": "fr"
},
- "lib/netcoreapp3.1/it/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/it/Microsoft.CodeAnalysis.resources.dll": {
"locale": "it"
},
- "lib/netcoreapp3.1/ja/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ja"
},
- "lib/netcoreapp3.1/ko/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ko"
},
- "lib/netcoreapp3.1/pl/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.resources.dll": {
"locale": "pl"
},
- "lib/netcoreapp3.1/pt-BR/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.resources.dll": {
"locale": "pt-BR"
},
- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ru"
},
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.resources.dll": {
"locale": "tr"
},
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.resources.dll": {
"locale": "zh-Hans"
},
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.resources.dll": {
"locale": "zh-Hant"
}
}
},
- "Microsoft.CodeAnalysis.CSharp/4.2.0": {
+ "Microsoft.CodeAnalysis.CSharp/4.11.0": {
"dependencies": {
- "Microsoft.CodeAnalysis.Common": "4.2.0"
+ "Microsoft.CodeAnalysis.Analyzers": "3.3.4",
+ "Microsoft.CodeAnalysis.Common": "4.11.0",
+ "System.Collections.Immutable": "8.0.0",
+ "System.Reflection.Metadata": "8.0.0"
},
"runtime": {
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.CSharp.dll": {
- "assemblyVersion": "4.2.0.0",
- "fileVersion": "4.200.22.26219"
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.dll": {
+ "assemblyVersion": "4.11.0.0",
+ "fileVersion": "4.1100.24.37604"
}
},
"resources": {
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "cs"
},
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/de/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "de"
},
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/es/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "es"
},
- "lib/netcoreapp3.1/fr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "fr"
},
- "lib/netcoreapp3.1/it/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/it/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "it"
},
- "lib/netcoreapp3.1/ja/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ja"
},
- "lib/netcoreapp3.1/ko/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ko"
},
- "lib/netcoreapp3.1/pl/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "pl"
},
- "lib/netcoreapp3.1/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "pt-BR"
},
- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ru"
},
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "tr"
},
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "zh-Hans"
},
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "zh-Hant"
}
}
},
"Microsoft.CSharp/4.7.0": {},
- "Microsoft.Data.Sqlite/8.0.0": {
+ "Microsoft.Data.Sqlite/8.0.10": {
"dependencies": {
- "Microsoft.Data.Sqlite.Core": "8.0.0",
+ "Microsoft.Data.Sqlite.Core": "8.0.10",
"SQLitePCLRaw.bundle_e_sqlite3": "2.1.6"
}
},
- "Microsoft.Data.Sqlite.Core/8.0.0": {
+ "Microsoft.Data.Sqlite.Core/8.0.10": {
"dependencies": {
"SQLitePCLRaw.core": "2.1.6"
},
"runtime": {
"lib/net8.0/Microsoft.Data.Sqlite.dll": {
+ "assemblyVersion": "8.0.10.0",
+ "fileVersion": "8.0.1024.46708"
+ }
+ }
+ },
+ "Microsoft.Extensions.Caching.Abstractions/8.0.0": {
+ "dependencies": {
+ "Microsoft.Extensions.Primitives": "8.0.0"
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Caching.Abstractions.dll": {
"assemblyVersion": "8.0.0.0",
"fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.Caching.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Caching.Memory/8.0.1": {
"dependencies": {
+ "Microsoft.Extensions.Caching.Abstractions": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
- }
- }
- },
- "Microsoft.Extensions.Caching.Memory/6.0.2": {
- "dependencies": {
- "Microsoft.Extensions.Caching.Abstractions": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "Microsoft.Extensions.Primitives": "8.0.0"
- },
- "runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Memory.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.3524.45918"
+ "lib/net8.0/Microsoft.Extensions.Caching.Memory.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -352,215 +347,240 @@
}
}
},
- "Microsoft.Extensions.Configuration.Binder/6.0.0": {
+ "Microsoft.Extensions.Configuration.Binder/8.0.2": {
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.Binder.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.Binder.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.724.31311"
}
}
},
- "Microsoft.Extensions.Configuration.FileExtensions/6.0.0": {
+ "Microsoft.Extensions.Configuration.FileExtensions/8.0.1": {
"dependencies": {
"Microsoft.Extensions.Configuration": "8.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "Microsoft.Extensions.FileProviders.Physical": "6.0.0",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
+ "Microsoft.Extensions.FileProviders.Physical": "8.0.0",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.724.31311"
}
}
},
- "Microsoft.Extensions.Configuration.Json/6.0.0": {
+ "Microsoft.Extensions.Configuration.Json/8.0.1": {
"dependencies": {
"Microsoft.Extensions.Configuration": "8.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.Configuration.FileExtensions": "6.0.0",
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "System.Text.Json": "8.0.5"
+ "Microsoft.Extensions.Configuration.FileExtensions": "8.0.1",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Configuration.Json.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.Json.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.DependencyInjection/6.0.0": {
+ "Microsoft.Extensions.DependencyInjection/8.0.1": {
"dependencies": {
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.DependencyInjection.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.DependencyInjection.Abstractions/6.0.0": {
+ "Microsoft.Extensions.DependencyInjection.Abstractions/8.0.2": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.FileProviders.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Diagnostics/8.0.1": {
+ "dependencies": {
+ "Microsoft.Extensions.Configuration": "8.0.0",
+ "Microsoft.Extensions.Diagnostics.Abstractions": "8.0.1",
+ "Microsoft.Extensions.Options.ConfigurationExtensions": "8.0.0"
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Diagnostics.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
+ }
+ }
+ },
+ "Microsoft.Extensions.Diagnostics.Abstractions/8.0.1": {
+ "dependencies": {
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Diagnostics.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
+ }
+ }
+ },
+ "Microsoft.Extensions.FileProviders.Abstractions/8.0.0": {
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},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileProviders.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.FileProviders.Physical/6.0.0": {
+ "Microsoft.Extensions.FileProviders.Physical/8.0.0": {
"dependencies": {
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileProviders.Physical.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Physical.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.FileSystemGlobbing/6.0.0": {
+ "Microsoft.Extensions.FileSystemGlobbing/8.0.0": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.Http/6.0.0": {
+ "Microsoft.Extensions.Http/8.0.1": {
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- "Microsoft.Extensions.Logging": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0"
+ "Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Diagnostics": "8.0.1",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Http.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Http.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Http.Polly/6.0.26": {
+ "Microsoft.Extensions.Http.Polly/8.0.10": {
"dependencies": {
- "Microsoft.Extensions.Http": "6.0.0",
- "Polly": "7.2.2",
+ "Microsoft.Extensions.Http": "8.0.1",
+ "Polly": "7.2.4",
"Polly.Extensions.Http": "3.0.0"
},
"runtime": {
"lib/netstandard2.0/Microsoft.Extensions.Http.Polly.dll": {
- "assemblyVersion": "6.0.26.0",
- "fileVersion": "6.0.2623.60506"
+ "assemblyVersion": "8.0.10.0",
+ "fileVersion": "8.0.1024.46804"
}
}
},
- "Microsoft.Extensions.Logging/6.0.0": {
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- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "System.Diagnostics.DiagnosticSource": "6.0.0"
+ "Microsoft.Extensions.DependencyInjection": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Logging.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.dll": {
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+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Abstractions/6.0.4": {
+ "Microsoft.Extensions.Logging.Abstractions/8.0.2": {
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+ },
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- "lib/net6.0/Microsoft.Extensions.Logging.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.1823.26907"
+ "lib/net8.0/Microsoft.Extensions.Logging.Abstractions.dll": {
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+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Configuration/6.0.0": {
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- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "Microsoft.Extensions.Options.ConfigurationExtensions": "6.0.0"
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+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
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},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Logging.Configuration.dll": {
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- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.Configuration.dll": {
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+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Console/6.0.0": {
+ "Microsoft.Extensions.Logging.Console/8.0.1": {
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- "Microsoft.Extensions.Logging": "6.0.0",
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- "Microsoft.Extensions.Logging.Configuration": "6.0.0",
- "Microsoft.Extensions.Options": "6.0.0",
- "System.Text.Json": "8.0.5"
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging.Configuration": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.Logging.Console.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.Console.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.ObjectPool/6.0.8": {
+ "Microsoft.Extensions.ObjectPool/8.0.10": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.ObjectPool.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.822.36316"
+ "lib/net8.0/Microsoft.Extensions.ObjectPool.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46804"
}
}
},
- "Microsoft.Extensions.Options/6.0.0": {
+ "Microsoft.Extensions.Options/8.0.2": {
"dependencies": {
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Options.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Options.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.224.6711"
}
}
},
- "Microsoft.Extensions.Options.ConfigurationExtensions/6.0.0": {
+ "Microsoft.Extensions.Options.ConfigurationExtensions/8.0.0": {
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Options": "6.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
@@ -574,6 +594,14 @@
},
"Microsoft.NETCore.Platforms/5.0.0": {},
"Microsoft.NETCore.Targets/1.1.3": {},
+ "Microsoft.VisualStudio.Setup.Configuration.Interop/3.11.2177": {
+ "runtime": {
+ "lib/netstandard2.1/Microsoft.VisualStudio.Setup.Configuration.Interop.dll": {
+ "assemblyVersion": "1.0.0.0",
+ "fileVersion": "3.11.2177.7163"
+ }
+ }
+ },
"Microsoft.Win32.Registry/5.0.0": {
"dependencies": {
"System.Security.AccessControl": "5.0.0",
@@ -599,11 +627,11 @@
}
}
},
- "Newtonsoft.Json/13.0.1": {
+ "Newtonsoft.Json/13.0.3": {
"runtime": {
- "lib/netstandard2.0/Newtonsoft.Json.dll": {
+ "lib/net6.0/Newtonsoft.Json.dll": {
"assemblyVersion": "13.0.0.0",
- "fileVersion": "13.0.1.25517"
+ "fileVersion": "13.0.3.27908"
}
}
},
@@ -615,17 +643,17 @@
}
}
},
- "Polly/7.2.2": {
+ "Polly/7.2.4": {
"runtime": {
"lib/netstandard2.0/Polly.dll": {
"assemblyVersion": "7.0.0.0",
- "fileVersion": "7.2.2.0"
+ "fileVersion": "7.2.4.982"
}
}
},
"Polly.Extensions.Http/3.0.0": {
"dependencies": {
- "Polly": "7.2.2"
+ "Polly": "7.2.4"
},
"runtime": {
"lib/netstandard2.0/Polly.Extensions.Http.dll": {
@@ -843,8 +871,7 @@
"System.Threading.Tasks": "4.3.0"
}
},
- "System.Collections.Immutable/5.0.0": {},
- "System.Data.DataSetExtensions/4.5.0": {},
+ "System.Collections.Immutable/8.0.0": {},
"System.Diagnostics.Debug/4.3.0": {
"dependencies": {
"Microsoft.NETCore.Platforms": "5.0.0",
@@ -852,29 +879,34 @@
"System.Runtime": "4.3.1"
}
},
- "System.Diagnostics.DiagnosticSource/6.0.0": {
+ "System.Diagnostics.DiagnosticSource/4.3.0": {
"dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
+ "System.Collections": "4.3.0",
+ "System.Diagnostics.Tracing": "4.3.0",
+ "System.Reflection": "4.3.0",
+ "System.Runtime": "4.3.1",
+ "System.Threading": "4.3.0"
}
},
- "System.Diagnostics.EventLog/4.7.0": {
- "dependencies": {
- "Microsoft.NETCore.Platforms": "5.0.0",
- "Microsoft.Win32.Registry": "5.0.0",
- "System.Security.Principal.Windows": "5.0.0"
- },
+ "System.Diagnostics.EventLog/8.0.1": {
"runtime": {
- "lib/netstandard2.0/System.Diagnostics.EventLog.dll": {
- "assemblyVersion": "4.0.2.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.Diagnostics.EventLog.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.dll": {
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.Messages.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.0.2.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "0.0.0.0"
+ },
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.dll": {
+ "rid": "win",
+ "assetType": "runtime",
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -990,24 +1022,22 @@
}
}
},
- "System.Management/4.7.0": {
+ "System.Management/8.0.0": {
"dependencies": {
- "Microsoft.NETCore.Platforms": "5.0.0",
- "Microsoft.Win32.Registry": "5.0.0",
"System.CodeDom": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/System.Management.dll": {
- "assemblyVersion": "4.0.1.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.Management.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Management.dll": {
+ "runtimes/win/lib/net8.0/System.Management.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.0.1.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
@@ -1017,7 +1047,7 @@
"Microsoft.NETCore.Platforms": "5.0.0",
"System.Collections": "4.3.0",
"System.Diagnostics.Debug": "4.3.0",
- "System.Diagnostics.DiagnosticSource": "6.0.0",
+ "System.Diagnostics.DiagnosticSource": "4.3.0",
"System.Diagnostics.Tracing": "4.3.0",
"System.Globalization": "4.3.0",
"System.Globalization.Extensions": "4.3.0",
@@ -1059,12 +1089,16 @@
"System.Runtime": "4.3.1"
}
},
- "System.Reflection.Metadata/5.0.0": {},
- "System.Reflection.MetadataLoadContext/4.7.2": {
+ "System.Reflection.Metadata/8.0.0": {
+ "dependencies": {
+ "System.Collections.Immutable": "8.0.0"
+ }
+ },
+ "System.Reflection.MetadataLoadContext/8.0.1": {
"runtime": {
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.dll": {
- "assemblyVersion": "4.0.1.1",
- "fileVersion": "4.700.20.21406"
+ "lib/net8.0/System.Reflection.MetadataLoadContext.dll": {
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -1090,7 +1124,6 @@
"Microsoft.NETCore.Targets": "1.1.3"
}
},
- "System.Runtime.CompilerServices.Unsafe/6.0.0": {},
"System.Runtime.Extensions/4.3.0": {
"dependencies": {
"Microsoft.NETCore.Platforms": "5.0.0",
@@ -1265,22 +1298,22 @@
}
},
"System.Security.Principal.Windows/5.0.0": {},
- "System.ServiceProcess.ServiceController/4.7.0": {
+ "System.ServiceProcess.ServiceController/8.0.1": {
"dependencies": {
- "System.Diagnostics.EventLog": "4.7.0"
+ "System.Diagnostics.EventLog": "8.0.1"
},
"runtime": {
- "lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
- "assemblyVersion": "4.2.3.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.ServiceProcess.ServiceController.dll": {
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
+ "runtimes/win/lib/net8.0/System.ServiceProcess.ServiceController.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.2.3.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -1291,12 +1324,7 @@
"System.Runtime": "4.3.1"
}
},
- "System.Text.Encoding.CodePages/6.0.0": {
- "dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
- }
- },
- "System.Text.Encodings.Web/5.0.1": {},
+ "System.Text.Encoding.CodePages/8.0.0": {},
"System.Text.Json/8.0.5": {
"runtime": {
"lib/net8.0/System.Text.Json.dll": {
@@ -1323,7 +1351,6 @@
"System.Runtime": "4.3.1"
}
},
- "System.Threading.Tasks.Extensions/4.5.4": {},
"System.Windows.Extensions/4.7.0": {
"dependencies": {
"System.Drawing.Common": "4.7.3"
@@ -1354,11 +1381,10 @@
"AutomationUtils.Automation/1.0.0": {
"dependencies": {
"EpicGames.Perforce": "1.0.0",
- "System.Data.DataSetExtensions": "4.5.0",
"System.Drawing.Common": "4.7.3",
"System.Net.Http": "4.3.4",
"System.Security.Permissions": "4.7.0",
- "System.Text.Encoding.CodePages": "6.0.0",
+ "System.Text.Encoding.CodePages": "8.0.0",
"System.Text.RegularExpressions": "4.3.1"
},
"runtime": {
@@ -1379,7 +1405,7 @@
"EpicGames.IoHash": "1.0.0",
"EpicGames.MsBuild": "1.0.0",
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
"System.Security.Permissions": "4.7.0"
},
"runtime": {
@@ -1398,10 +1424,11 @@
"Google.Protobuf": "3.25.1",
"Grpc.Net.Client": "2.59.0",
"K4os.Compression.LZ4": "1.2.16",
- "Microsoft.Data.Sqlite": "8.0.0",
- "Microsoft.Extensions.Caching.Abstractions": "6.0.0",
- "Microsoft.Extensions.Caching.Memory": "6.0.2",
+ "Microsoft.Data.Sqlite": "8.0.10",
+ "Microsoft.Extensions.Caching.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Caching.Memory": "8.0.1",
"System.IO.Pipelines": "8.0.0",
+ "System.Linq.Async": "6.0.1",
"ZstdSharp.Port": "0.8.1"
},
"runtime": {
@@ -1410,7 +1437,7 @@
},
"EpicGames.IoHash/1.0.0": {
"dependencies": {
- "Blake3": "0.6.1",
+ "Blake3": "1.1.0",
"EpicGames.Core": "1.0.0",
"System.Memory": "4.5.5"
},
@@ -1429,9 +1456,10 @@
},
"EpicGames.OIDC/1.0.0": {
"dependencies": {
- "IdentityModel.OidcClient": "4.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.Configuration.Json": "6.0.0",
+ "IdentityModel.OidcClient": "6.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.Configuration.Json": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2",
"System.Text.Json": "8.0.5"
},
"runtime": {
@@ -1463,7 +1491,7 @@
"EpicGames.UBA/1.0.0": {
"dependencies": {
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.Logging": "6.0.0"
+ "Microsoft.Extensions.Logging": "8.0.1"
},
"runtime": {
"EpicGames.UBA.dll": {}
@@ -1480,18 +1508,13 @@
}
},
"Localization.Automation/1.0.0": {
- "dependencies": {
- "System.Data.DataSetExtensions": "4.5.0"
- },
"runtime": {
"Localization.Automation.dll": {}
}
},
"OneSkyLocalization.Automation/1.0.0": {
"dependencies": {
- "Microsoft.CSharp": "4.7.0",
- "System.Data.DataSetExtensions": "4.5.0",
- "System.Net.Http": "4.3.4"
+ "Microsoft.CSharp": "4.7.0"
},
"runtime": {
"OneSkyLocalization.Automation.dll": {}
@@ -1507,18 +1530,19 @@
"EpicGames.Serialization": "1.0.0",
"EpicGames.UBA": "1.0.0",
"EpicGames.UHT": "1.0.0",
- "Microsoft.CodeAnalysis.CSharp": "4.2.0",
- "Microsoft.Extensions.Logging.Console": "6.0.0",
+ "Microsoft.CodeAnalysis.CSharp": "4.11.0",
+ "Microsoft.Extensions.Logging.Console": "8.0.1",
+ "Microsoft.VisualStudio.Setup.Configuration.Interop": "3.11.2177",
"Microsoft.Win32.Registry": "5.0.0",
- "Newtonsoft.Json": "13.0.1",
+ "Newtonsoft.Json": "13.0.3",
"OpenTracing": "0.12.1",
"System.CodeDom": "8.0.0",
- "System.Management": "4.7.0",
- "System.Reflection.MetadataLoadContext": "4.7.2",
+ "System.Management": "8.0.0",
+ "System.Reflection.MetadataLoadContext": "8.0.1",
"System.Security.Cryptography.Csp": "4.3.0",
"System.Security.Permissions": "4.7.0",
- "System.ServiceProcess.ServiceController": "4.7.0",
- "System.Text.Encoding.CodePages": "6.0.0"
+ "System.ServiceProcess.ServiceController": "8.0.1",
+ "System.Text.Encoding.CodePages": "8.0.0"
},
"runtime": {
"UnrealBuildTool.dll": {}
@@ -1560,12 +1584,12 @@
"path": "bitfaster.caching/2.4.1",
"hashPath": "bitfaster.caching.2.4.1.nupkg.sha512"
},
- "Blake3/0.6.1": {
+ "Blake3/1.1.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-YlEweiQX1iMXh9HPpoRzSKeLMuKPnMJJWTdqnP1NJV0XwwDwO7WrwLlj60pGk0vJWbeZLZOh06U70+2z0DQCsQ==",
- "path": "blake3/0.6.1",
- "hashPath": "blake3.0.6.1.nupkg.sha512"
+ "sha512": "sha512-/gWRFsXYeIFof8YAoFJwzv2fYjSTCo+6vvTSL6pyXw2ZLXQdRvEyXhO43jyDfEFBCTxMxWpoHbIcIEIF6a3QdQ==",
+ "path": "blake3/1.1.0",
+ "hashPath": "blake3.1.1.0.nupkg.sha512"
},
"Dapper/2.1.24": {
"type": "package",
@@ -1602,26 +1626,26 @@
"path": "grpc.net.common/2.59.0",
"hashPath": "grpc.net.common.2.59.0.nupkg.sha512"
},
- "IdentityModel/5.1.0": {
+ "IdentityModel/7.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-Gcv4YYXncvUvTNLF8lDJyItZzaEDFcEi3geMDtylGcl/Rx90vcV7Kv3yAofktJBW7GvmIjQgC8LtUq0s9XQT2w==",
- "path": "identitymodel/5.1.0",
- "hashPath": "identitymodel.5.1.0.nupkg.sha512"
+ "sha512": "sha512-to99aLL5Gev1GOb2gUao/UZXT/uXMyjEmHPNrf/vJI2HBD1LMCTeC4SBCe/cqMIB12V9v+eSieq7ff0lju9pOQ==",
+ "path": "identitymodel/7.0.0",
+ "hashPath": "identitymodel.7.0.0.nupkg.sha512"
},
- "IdentityModel.OidcClient/4.0.0": {
+ "IdentityModel.OidcClient/6.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-qAWbsg8dihy4UlTCW89Vc9LPKwx12lCR4JlM+ilZX/Jwk1h1++GmgXUV0Rs9lZ/4DivU1hkcfYGBBUzlW088Ug==",
- "path": "identitymodel.oidcclient/4.0.0",
- "hashPath": "identitymodel.oidcclient.4.0.0.nupkg.sha512"
+ "sha512": "sha512-m2PZbjeG3nXIQ72NLZvFz3FLFk7GmqLnxO/ifUvaTEE3BDZXp7DXAdjDP6TQKaL20+wDnej2ffA1Yh3vVcJOkA==",
+ "path": "identitymodel.oidcclient/6.0.0",
+ "hashPath": "identitymodel.oidcclient.6.0.0.nupkg.sha512"
},
- "JetBrains.Annotations/2022.1.0": {
+ "JetBrains.Annotations/2024.3.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-ASfpoFJxiRsC9Xc4TWuPM41Zb/gl64xwfMOhnOZ3RnVWGYIZchjpWQV5zshJgoc/ZxVtgjaF7b577lURj7E6ig==",
- "path": "jetbrains.annotations/2022.1.0",
- "hashPath": "jetbrains.annotations.2022.1.0.nupkg.sha512"
+ "sha512": "sha512-ox5pkeLQXjvJdyAB4b2sBYAlqZGLh3PjSnP1bQNVx72ONuTJ9+34/+Rq91Fc0dG29XG9RgZur9+NcP4riihTug==",
+ "path": "jetbrains.annotations/2024.3.0",
+ "hashPath": "jetbrains.annotations.2024.3.0.nupkg.sha512"
},
"K4os.Compression.LZ4/1.2.16": {
"type": "package",
@@ -1637,26 +1661,26 @@
"path": "microsoft.bcl.asyncinterfaces/6.0.0",
"hashPath": "microsoft.bcl.asyncinterfaces.6.0.0.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.Analyzers/3.3.3": {
+ "Microsoft.CodeAnalysis.Analyzers/3.3.4": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-j/rOZtLMVJjrfLRlAMckJLPW/1rze9MT1yfWqSIbUPGRu1m1P0fuo9PmqapwsmePfGB5PJrudQLvmUOAMF0DqQ==",
- "path": "microsoft.codeanalysis.analyzers/3.3.3",
- "hashPath": "microsoft.codeanalysis.analyzers.3.3.3.nupkg.sha512"
+ "sha512": "sha512-AxkxcPR+rheX0SmvpLVIGLhOUXAKG56a64kV9VQZ4y9gR9ZmPXnqZvHJnmwLSwzrEP6junUF11vuc+aqo5r68g==",
+ "path": "microsoft.codeanalysis.analyzers/3.3.4",
+ "hashPath": "microsoft.codeanalysis.analyzers.3.3.4.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.Common/4.2.0": {
+ "Microsoft.CodeAnalysis.Common/4.11.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-lbusGcuE7D8FtZawQ4G++UFsRQArPzZN1GGXjPQwu3gvCbw7FXDcBq1zDZrZN1vRzPTVe1qyZMvfGhVUzs1TDg==",
- "path": "microsoft.codeanalysis.common/4.2.0",
- "hashPath": "microsoft.codeanalysis.common.4.2.0.nupkg.sha512"
+ "sha512": "sha512-djf8ujmqYImFgB04UGtcsEhHrzVqzHowS+EEl/Yunc5LdrYrZhGBWUTXoCF0NzYXJxtfuD+UVQarWpvrNc94Qg==",
+ "path": "microsoft.codeanalysis.common/4.11.0",
+ "hashPath": "microsoft.codeanalysis.common.4.11.0.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.CSharp/4.2.0": {
+ "Microsoft.CodeAnalysis.CSharp/4.11.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-5IDwr8zGNBmDpxtzxxZj9IHwoA6HJ1/WWT/JacqPQJ4Vz/oZXaHNlzcBPVCZRGWUw+QvVdAhCKwEyJyuAuH/wg==",
- "path": "microsoft.codeanalysis.csharp/4.2.0",
- "hashPath": "microsoft.codeanalysis.csharp.4.2.0.nupkg.sha512"
+ "sha512": "sha512-6XYi2EusI8JT4y2l/F3VVVS+ISoIX9nqHsZRaG6W5aFeJ5BEuBosHfT/ABb73FN0RZ1Z3cj2j7cL28SToJPXOw==",
+ "path": "microsoft.codeanalysis.csharp/4.11.0",
+ "hashPath": "microsoft.codeanalysis.csharp.4.11.0.nupkg.sha512"
},
"Microsoft.CSharp/4.7.0": {
"type": "package",
@@ -1665,33 +1689,33 @@
"path": "microsoft.csharp/4.7.0",
"hashPath": "microsoft.csharp.4.7.0.nupkg.sha512"
},
- "Microsoft.Data.Sqlite/8.0.0": {
+ "Microsoft.Data.Sqlite/8.0.10": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-H+iC5IvkCCKSNHXzL3JARvDn7VpkvuJM91KVB89sKjeTF/KX/BocNNh93ZJtX5MCQKb/z4yVKgkU2sVIq+xKfg==",
- "path": "microsoft.data.sqlite/8.0.0",
- "hashPath": "microsoft.data.sqlite.8.0.0.nupkg.sha512"
+ "sha512": "sha512-WN+qgrEcXg66YHtICl0W4If9v98PBenIj/INVkJaC+wqGX/Zus3aqyv6EI17EBRsw6tcvWsKd980X5iQ7wcj1Q==",
+ "path": "microsoft.data.sqlite/8.0.10",
+ "hashPath": "microsoft.data.sqlite.8.0.10.nupkg.sha512"
},
- "Microsoft.Data.Sqlite.Core/8.0.0": {
+ "Microsoft.Data.Sqlite.Core/8.0.10": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-pujbzfszX7jAl7oTbHhqx7pxd9jibeyHHl8zy1gd55XMaKWjDtc5XhhNYwQnrwWYCInNdVoArbaaAvLgW7TwuA==",
- "path": "microsoft.data.sqlite.core/8.0.0",
- "hashPath": "microsoft.data.sqlite.core.8.0.0.nupkg.sha512"
+ "sha512": "sha512-i95bgLqp6rJzmhQEtGhVVHnk1nYAhr/pLDul676PnwI/d7uDSSGs2ZPU9aP0VOuppkZaNinQOUCrD7cstDbQiQ==",
+ "path": "microsoft.data.sqlite.core/8.0.10",
+ "hashPath": "microsoft.data.sqlite.core.8.0.10.nupkg.sha512"
},
- "Microsoft.Extensions.Caching.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Caching.Abstractions/8.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-bcz5sSFJbganH0+YrfvIjJDIcKNW7TL07C4d1eTmXy/wOt52iz4LVogJb6pazs7W0+74j0YpXFErvp++Aq5Bsw==",
- "path": "microsoft.extensions.caching.abstractions/6.0.0",
- "hashPath": "microsoft.extensions.caching.abstractions.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.caching.abstractions.8.0.0.nupkg.sha512"
},
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"serviceable": true,
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- "hashPath": "microsoft.extensions.caching.memory.6.0.2.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.caching.memory.8.0.1.nupkg.sha512"
},
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"hashPath": "microsoft.extensions.configuration.abstractions.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Configuration.Binder/6.0.0": {
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"serviceable": true,
- "sha512": "sha512-b3ErKzND8LIC7o08QAVlKfaEIYEvLJbtmVbFZVBRXeu9YkKfSSzLZfR1SUfQPBIy9mKLhEtJgGYImkcMNaKE0A==",
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- "hashPath": "microsoft.extensions.configuration.binder.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.configuration.binder.8.0.2.nupkg.sha512"
},
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"serviceable": true,
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- "hashPath": "microsoft.extensions.configuration.fileextensions.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.configuration.fileextensions.8.0.1.nupkg.sha512"
},
- "Microsoft.Extensions.Configuration.Json/6.0.0": {
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- "hashPath": "microsoft.extensions.configuration.json.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.configuration.json.8.0.1.nupkg.sha512"
},
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+ "hashPath": "microsoft.extensions.dependencyinjection.8.0.1.nupkg.sha512"
},
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},
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- "hashPath": "microsoft.extensions.fileproviders.abstractions.6.0.0.nupkg.sha512"
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},
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- "path": "microsoft.extensions.fileproviders.physical/6.0.0",
- "hashPath": "microsoft.extensions.fileproviders.physical.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.diagnostics.abstractions.8.0.1.nupkg.sha512"
},
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- "hashPath": "microsoft.extensions.filesystemglobbing.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.fileproviders.abstractions.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Http/6.0.0": {
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+ "hashPath": "microsoft.extensions.fileproviders.physical.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Http.Polly/6.0.26": {
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+ "hashPath": "microsoft.extensions.filesystemglobbing.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Logging/6.0.0": {
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},
- "Microsoft.Extensions.Logging.Abstractions/6.0.4": {
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+ "hashPath": "microsoft.extensions.http.polly.8.0.10.nupkg.sha512"
},
- "Microsoft.Extensions.Logging.Configuration/6.0.0": {
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- "hashPath": "microsoft.extensions.logging.configuration.6.0.0.nupkg.sha512"
+ "sha512": "sha512-4x+pzsQEbqxhNf1QYRr5TDkLP9UsLT3A6MdRKDDEgrW7h1ljiEPgTNhKYUhNCCAaVpQECVQ+onA91PTPnIp6Lw==",
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+ "hashPath": "microsoft.extensions.logging.8.0.1.nupkg.sha512"
},
- "Microsoft.Extensions.Logging.Console/6.0.0": {
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- "path": "microsoft.extensions.logging.console/6.0.0",
- "hashPath": "microsoft.extensions.logging.console.6.0.0.nupkg.sha512"
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},
- "Microsoft.Extensions.ObjectPool/6.0.8": {
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+ "sha512": "sha512-QWwTrsgOnJMmn+XUslm8D2H1n3PkP/u/v52FODtyBc/k4W9r3i2vcXXeeX/upnzllJYRRbrzVzT0OclfNJtBJA==",
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},
- "Microsoft.Extensions.Options/6.0.0": {
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- "path": "microsoft.extensions.options/6.0.0",
- "hashPath": "microsoft.extensions.options.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.logging.console.8.0.1.nupkg.sha512"
},
- "Microsoft.Extensions.Options.ConfigurationExtensions/6.0.0": {
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- "path": "microsoft.extensions.options.configurationextensions/6.0.0",
- "hashPath": "microsoft.extensions.options.configurationextensions.6.0.0.nupkg.sha512"
+ "sha512": "sha512-u7gAG7JgxF8VSJUGPSudAcPxOt+ymJKQCSxNRxiuKV+klCQbHljQR75SilpedCTfhPWDhtUwIJpnDVtspr9nMg==",
+ "path": "microsoft.extensions.objectpool/8.0.10",
+ "hashPath": "microsoft.extensions.objectpool.8.0.10.nupkg.sha512"
+ },
+ "Microsoft.Extensions.Options/8.0.2": {
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+ "serviceable": true,
+ "sha512": "sha512-dWGKvhFybsaZpGmzkGCbNNwBD1rVlWzrZKANLW/CcbFJpCEceMCGzT7zZwHOGBCbwM0SzBuceMj5HN1LKV1QqA==",
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+ "hashPath": "microsoft.extensions.options.8.0.2.nupkg.sha512"
+ },
+ "Microsoft.Extensions.Options.ConfigurationExtensions/8.0.0": {
+ "type": "package",
+ "serviceable": true,
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+ "path": "microsoft.extensions.options.configurationextensions/8.0.0",
+ "hashPath": "microsoft.extensions.options.configurationextensions.8.0.0.nupkg.sha512"
},
"Microsoft.Extensions.Primitives/8.0.0": {
"type": "package",
@@ -1847,6 +1885,13 @@
"path": "microsoft.netcore.targets/1.1.3",
"hashPath": "microsoft.netcore.targets.1.1.3.nupkg.sha512"
},
+ "Microsoft.VisualStudio.Setup.Configuration.Interop/3.11.2177": {
+ "type": "package",
+ "serviceable": true,
+ "sha512": "sha512-WZc6Wgrkg5lM2ers9oyATJA7khAfO2eDz+t9RmcD1ojghwnrF58pfiaXUYCI41IIxOcPRNPBGwZj9LZq8wnA1A==",
+ "path": "microsoft.visualstudio.setup.configuration.interop/3.11.2177",
+ "hashPath": "microsoft.visualstudio.setup.configuration.interop.3.11.2177.nupkg.sha512"
+ },
"Microsoft.Win32.Registry/5.0.0": {
"type": "package",
"serviceable": true,
@@ -1861,12 +1906,12 @@
"path": "microsoft.win32.systemevents/4.7.0",
"hashPath": "microsoft.win32.systemevents.4.7.0.nupkg.sha512"
},
- "Newtonsoft.Json/13.0.1": {
+ "Newtonsoft.Json/13.0.3": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-ppPFpBcvxdsfUonNcvITKqLl3bqxWbDCZIzDWHzjpdAHRFfZe0Dw9HmA0+za13IdyrgJwpkDTDA9fHaxOrt20A==",
- "path": "newtonsoft.json/13.0.1",
- "hashPath": "newtonsoft.json.13.0.1.nupkg.sha512"
+ "sha512": "sha512-HrC5BXdl00IP9zeV+0Z848QWPAoCr9P3bDEZguI+gkLcBKAOxix/tLEAAHC+UvDNPv4a2d18lOReHMOagPa+zQ==",
+ "path": "newtonsoft.json/13.0.3",
+ "hashPath": "newtonsoft.json.13.0.3.nupkg.sha512"
},
"OpenTracing/0.12.1": {
"type": "package",
@@ -1875,12 +1920,12 @@
"path": "opentracing/0.12.1",
"hashPath": "opentracing.0.12.1.nupkg.sha512"
},
- "Polly/7.2.2": {
+ "Polly/7.2.4": {
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"serviceable": true,
- "sha512": "sha512-E6CeKyS513j7taKAq4q2MESDBvzuzWnR1rQ2Y2zqJvpiVtKMm699Aubb20MUPBDmb0Ov8PmcLHTCVFdCjoy2kA==",
- "path": "polly/7.2.2",
- "hashPath": "polly.7.2.2.nupkg.sha512"
+ "sha512": "sha512-bw00Ck5sh6ekduDE3mnCo1ohzuad946uslCDEENu3091+6UKnBuKLo4e+yaNcCzXxOZCXWY2gV4a35+K1d4LDA==",
+ "path": "polly/7.2.4",
+ "hashPath": "polly.7.2.4.nupkg.sha512"
},
"Polly.Extensions.Http/3.0.0": {
"type": "package",
@@ -2043,19 +2088,12 @@
"path": "system.collections.concurrent/4.3.0",
"hashPath": "system.collections.concurrent.4.3.0.nupkg.sha512"
},
- "System.Collections.Immutable/5.0.0": {
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- "hashPath": "system.collections.immutable.5.0.0.nupkg.sha512"
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- "System.Data.DataSetExtensions/4.5.0": {
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- "path": "system.data.datasetextensions/4.5.0",
- "hashPath": "system.data.datasetextensions.4.5.0.nupkg.sha512"
+ "sha512": "sha512-AurL6Y5BA1WotzlEvVaIDpqzpIPvYnnldxru8oXJU2yFxFUy3+pNXjXd1ymO+RA0rq0+590Q8gaz2l3Sr7fmqg==",
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+ "hashPath": "system.collections.immutable.8.0.0.nupkg.sha512"
},
"System.Diagnostics.Debug/4.3.0": {
"type": "package",
@@ -2064,19 +2102,19 @@
"path": "system.diagnostics.debug/4.3.0",
"hashPath": "system.diagnostics.debug.4.3.0.nupkg.sha512"
},
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"serviceable": true,
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"path": "system.linq.async/6.0.1",
"hashPath": "system.linq.async.6.0.1.nupkg.sha512"
},
- "System.Management/4.7.0": {
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- "sha512": "sha512-IY+uuGhgzWiCg21i8IvQeY/Z7m1tX8VuPF+ludfn7iTCaccTtJo5HkjZbBEL8kbBubKhAKKtNXr7uMtmAc28Pw==",
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"System.Memory/4.5.5": {
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@@ -2190,19 +2228,19 @@
"path": "system.reflection/4.3.0",
"hashPath": "system.reflection.4.3.0.nupkg.sha512"
},
- "System.Reflection.Metadata/5.0.0": {
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- "hashPath": "system.reflection.metadataloadcontext.4.7.2.nupkg.sha512"
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@@ -2225,13 +2263,6 @@
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},
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"System.Runtime.Extensions/4.3.0": {
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@@ -2330,12 +2361,12 @@
"path": "system.security.principal.windows/5.0.0",
"hashPath": "system.security.principal.windows.5.0.0.nupkg.sha512"
},
- "System.ServiceProcess.ServiceController/4.7.0": {
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- "path": "system.serviceprocess.servicecontroller/4.7.0",
- "hashPath": "system.serviceprocess.servicecontroller.4.7.0.nupkg.sha512"
+ "sha512": "sha512-02I0BXo1kmMBgw03E8Hu4K6nTqur4wpQdcDZrndczPzY2fEoGvlinE35AWbyzLZ2h2IksEZ6an4tVt3hi9j1oA==",
+ "path": "system.serviceprocess.servicecontroller/8.0.1",
+ "hashPath": "system.serviceprocess.servicecontroller.8.0.1.nupkg.sha512"
},
"System.Text.Encoding/4.3.0": {
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@@ -2344,19 +2375,12 @@
"path": "system.text.encoding/4.3.0",
"hashPath": "system.text.encoding.4.3.0.nupkg.sha512"
},
- "System.Text.Encoding.CodePages/6.0.0": {
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- "path": "system.text.encodings.web/5.0.1",
- "hashPath": "system.text.encodings.web.5.0.1.nupkg.sha512"
+ "sha512": "sha512-OZIsVplFGaVY90G2SbpgU7EnCoOO5pw1t4ic21dBF3/1omrJFpAGoNAVpPyMVOC90/hvgkGG3VFqR13YgZMQfg==",
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+ "hashPath": "system.text.encoding.codepages.8.0.0.nupkg.sha512"
},
"System.Text.Json/8.0.5": {
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@@ -2386,13 +2410,6 @@
"path": "system.threading.tasks/4.3.0",
"hashPath": "system.threading.tasks.4.3.0.nupkg.sha512"
},
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"System.Windows.Extensions/4.7.0": {
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diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.dll
index b1762a38..cae62b70 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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+oid sha256:0bd3f466b823e68dc91b3ce00294fe71a08900d78314ce72afebc3b4895734f3
size 25600
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.pdb
index 2f14c068..0e584f36 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/Lyra.Automation.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:24e9ed45ae77733a8224a913bcf4b29592676ae56a75444846238fccab1a0519
-size 58880
+oid sha256:34354cd257e0327c94e6ede9989d271198c0662e785361a8bad47a62aaf9fa15
+size 56832
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.dll
index 65f6c8f4..b420cbd8 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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+oid sha256:5fafb227341020581146d685badd16c01a3383856806b4700f7058f3d649bf6e
size 16384
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.pdb
index 2e833175..552e0d81 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/OneSkyLocalization.Automation.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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+oid sha256:7e95bd6f7dd7fdfaf1be86a75ca3705b75e315009c079b44a6da548f40b07cb7
size 38400
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.deps.json b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.deps.json
index c33f4aca..754f6529 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.deps.json
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.deps.json
@@ -16,20 +16,21 @@
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- "Microsoft.CodeAnalysis.CSharp": "4.2.0",
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"Microsoft.Win32.Registry": "5.0.0",
- "Newtonsoft.Json": "13.0.1",
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"OpenTracing": "0.12.1",
"System.CodeDom": "8.0.0",
- "System.Management": "4.7.0",
- "System.Reflection.MetadataLoadContext": "4.7.2",
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"System.Security.Cryptography.Csp": "4.3.0",
"System.Security.Permissions": "4.7.0",
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"Ionic.Zip.Reduced": "1.9.1.8"
},
"runtime": {
@@ -44,11 +45,11 @@
}
}
},
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+ "fileVersion": "1.1.0.0"
}
},
"runtimeTargets": {
@@ -121,7 +122,7 @@
"Grpc.Net.Client/2.59.0": {
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- "Microsoft.Extensions.Logging.Abstractions": "6.0.4"
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},
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@@ -141,35 +142,31 @@
}
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}
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}
}
},
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"assemblyVersion": "4242.42.42.42",
- "fileVersion": "2022.1.0.0"
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}
}
},
@@ -181,104 +178,102 @@
}
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}
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}
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@@ -305,215 +300,240 @@
}
}
},
- "Microsoft.Extensions.Configuration.Binder/6.0.0": {
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},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.Binder.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.Binder.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.724.31311"
}
}
},
- "Microsoft.Extensions.Configuration.FileExtensions/6.0.0": {
+ "Microsoft.Extensions.Configuration.FileExtensions/8.0.1": {
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"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "Microsoft.Extensions.FileProviders.Physical": "6.0.0",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
+ "Microsoft.Extensions.FileProviders.Physical": "8.0.0",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.724.31311"
}
}
},
- "Microsoft.Extensions.Configuration.Json/6.0.0": {
+ "Microsoft.Extensions.Configuration.Json/8.0.1": {
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"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.Configuration.FileExtensions": "6.0.0",
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "System.Text.Json": "8.0.5"
+ "Microsoft.Extensions.Configuration.FileExtensions": "8.0.1",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Configuration.Json.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Configuration.Json.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.DependencyInjection/6.0.0": {
+ "Microsoft.Extensions.DependencyInjection/8.0.1": {
"dependencies": {
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.DependencyInjection.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.DependencyInjection.Abstractions/6.0.0": {
+ "Microsoft.Extensions.DependencyInjection.Abstractions/8.0.2": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.FileProviders.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Diagnostics/8.0.1": {
+ "dependencies": {
+ "Microsoft.Extensions.Configuration": "8.0.0",
+ "Microsoft.Extensions.Diagnostics.Abstractions": "8.0.1",
+ "Microsoft.Extensions.Options.ConfigurationExtensions": "8.0.0"
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Diagnostics.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
+ }
+ }
+ },
+ "Microsoft.Extensions.Diagnostics.Abstractions/8.0.1": {
+ "dependencies": {
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Diagnostics.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
+ }
+ }
+ },
+ "Microsoft.Extensions.FileProviders.Abstractions/8.0.0": {
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"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileProviders.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.FileProviders.Physical/6.0.0": {
+ "Microsoft.Extensions.FileProviders.Physical/8.0.0": {
"dependencies": {
- "Microsoft.Extensions.FileProviders.Abstractions": "6.0.0",
- "Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileProviders.Physical.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Physical.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.FileSystemGlobbing/6.0.0": {
+ "Microsoft.Extensions.FileSystemGlobbing/8.0.0": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
- "Microsoft.Extensions.Http/6.0.0": {
+ "Microsoft.Extensions.Http/8.0.1": {
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- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Logging": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0"
+ "Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Diagnostics": "8.0.1",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Http.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Http.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Http.Polly/6.0.26": {
+ "Microsoft.Extensions.Http.Polly/8.0.10": {
"dependencies": {
- "Microsoft.Extensions.Http": "6.0.0",
- "Polly": "7.2.2",
+ "Microsoft.Extensions.Http": "8.0.1",
+ "Polly": "7.2.4",
"Polly.Extensions.Http": "3.0.0"
},
"runtime": {
"lib/netstandard2.0/Microsoft.Extensions.Http.Polly.dll": {
- "assemblyVersion": "6.0.26.0",
- "fileVersion": "6.0.2623.60506"
+ "assemblyVersion": "8.0.10.0",
+ "fileVersion": "8.0.1024.46804"
}
}
},
- "Microsoft.Extensions.Logging/6.0.0": {
+ "Microsoft.Extensions.Logging/8.0.1": {
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- "Microsoft.Extensions.DependencyInjection": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "System.Diagnostics.DiagnosticSource": "6.0.0"
+ "Microsoft.Extensions.DependencyInjection": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Logging.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Abstractions/6.0.4": {
+ "Microsoft.Extensions.Logging.Abstractions/8.0.2": {
+ "dependencies": {
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2"
+ },
"runtime": {
- "lib/net6.0/Microsoft.Extensions.Logging.Abstractions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.1823.26907"
+ "lib/net8.0/Microsoft.Extensions.Logging.Abstractions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Configuration/6.0.0": {
+ "Microsoft.Extensions.Logging.Configuration/8.0.1": {
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"Microsoft.Extensions.Configuration": "8.0.0",
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Logging": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "Microsoft.Extensions.Options.ConfigurationExtensions": "6.0.0"
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
+ "Microsoft.Extensions.Options.ConfigurationExtensions": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Logging.Configuration.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.Configuration.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.Logging.Console/6.0.0": {
+ "Microsoft.Extensions.Logging.Console/8.0.1": {
"dependencies": {
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Logging": "6.0.0",
- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Logging.Configuration": "6.0.0",
- "Microsoft.Extensions.Options": "6.0.0",
- "System.Text.Json": "8.0.5"
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging.Configuration": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2"
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.Logging.Console.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Logging.Console.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
- "Microsoft.Extensions.ObjectPool/6.0.8": {
+ "Microsoft.Extensions.ObjectPool/8.0.10": {
"runtime": {
- "lib/net6.0/Microsoft.Extensions.ObjectPool.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.822.36316"
+ "lib/net8.0/Microsoft.Extensions.ObjectPool.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46804"
}
}
},
- "Microsoft.Extensions.Options/6.0.0": {
+ "Microsoft.Extensions.Options/8.0.2": {
"dependencies": {
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Options.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Options.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.224.6711"
}
}
},
- "Microsoft.Extensions.Options.ConfigurationExtensions/6.0.0": {
+ "Microsoft.Extensions.Options.ConfigurationExtensions/8.0.0": {
"dependencies": {
"Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Options": "6.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
"Microsoft.Extensions.Primitives": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
- "assemblyVersion": "6.0.0.0",
- "fileVersion": "6.0.21.52210"
+ "lib/net8.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
@@ -525,14 +545,17 @@
}
}
},
- "Microsoft.NET.StringTools/1.0.0": {
- "dependencies": {
- "System.Memory": "4.5.5",
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
- }
- },
+ "Microsoft.NET.StringTools/17.11.4": {},
"Microsoft.NETCore.Platforms/5.0.0": {},
"Microsoft.NETCore.Targets/1.1.0": {},
+ "Microsoft.VisualStudio.Setup.Configuration.Interop/3.11.2177": {
+ "runtime": {
+ "lib/netstandard2.1/Microsoft.VisualStudio.Setup.Configuration.Interop.dll": {
+ "assemblyVersion": "1.0.0.0",
+ "fileVersion": "3.11.2177.7163"
+ }
+ }
+ },
"Microsoft.Win32.Registry/5.0.0": {
"dependencies": {
"System.Security.AccessControl": "5.0.0",
@@ -558,11 +581,11 @@
}
}
},
- "Newtonsoft.Json/13.0.1": {
+ "Newtonsoft.Json/13.0.3": {
"runtime": {
- "lib/netstandard2.0/Newtonsoft.Json.dll": {
+ "lib/net6.0/Newtonsoft.Json.dll": {
"assemblyVersion": "13.0.0.0",
- "fileVersion": "13.0.1.25517"
+ "fileVersion": "13.0.3.27908"
}
}
},
@@ -574,17 +597,17 @@
}
}
},
- "Polly/7.2.2": {
+ "Polly/7.2.4": {
"runtime": {
"lib/netstandard2.0/Polly.dll": {
"assemblyVersion": "7.0.0.0",
- "fileVersion": "7.2.2.0"
+ "fileVersion": "7.2.4.982"
}
}
},
"Polly.Extensions.Http/3.0.0": {
"dependencies": {
- "Polly": "7.2.2"
+ "Polly": "7.2.4"
},
"runtime": {
"lib/netstandard2.0/Polly.Extensions.Http.dll": {
@@ -790,11 +813,11 @@
"System.Threading.Tasks": "4.3.0"
}
},
- "System.Collections.Immutable/5.0.0": {},
- "System.Configuration.ConfigurationManager/4.7.0": {
+ "System.Collections.Immutable/8.0.0": {},
+ "System.Configuration.ConfigurationManager/8.0.0": {
"dependencies": {
- "System.Security.Cryptography.ProtectedData": "4.7.0",
- "System.Security.Permissions": "4.7.0"
+ "System.Diagnostics.EventLog": "8.0.1",
+ "System.Security.Cryptography.ProtectedData": "8.0.0"
}
},
"System.Diagnostics.Debug/4.3.0": {
@@ -804,29 +827,25 @@
"System.Runtime": "4.3.0"
}
},
- "System.Diagnostics.DiagnosticSource/6.0.0": {
- "dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
- }
- },
- "System.Diagnostics.EventLog/4.7.0": {
- "dependencies": {
- "Microsoft.NETCore.Platforms": "5.0.0",
- "Microsoft.Win32.Registry": "5.0.0",
- "System.Security.Principal.Windows": "5.0.0"
- },
+ "System.Diagnostics.EventLog/8.0.1": {
"runtime": {
- "lib/netstandard2.0/System.Diagnostics.EventLog.dll": {
- "assemblyVersion": "4.0.2.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.Diagnostics.EventLog.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.dll": {
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.Messages.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.0.2.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "0.0.0.0"
+ },
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.dll": {
+ "rid": "win",
+ "assetType": "runtime",
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -896,24 +915,33 @@
"System.Runtime.Extensions": "4.3.0"
}
},
- "System.Management/4.7.0": {
+ "System.Linq.Async/6.0.1": {
+ "dependencies": {
+ "Microsoft.Bcl.AsyncInterfaces": "6.0.0"
+ },
+ "runtime": {
+ "lib/net6.0/System.Linq.Async.dll": {
+ "assemblyVersion": "6.0.0.0",
+ "fileVersion": "6.0.1.35981"
+ }
+ }
+ },
+ "System.Management/8.0.0": {
"dependencies": {
- "Microsoft.NETCore.Platforms": "5.0.0",
- "Microsoft.Win32.Registry": "5.0.0",
"System.CodeDom": "8.0.0"
},
"runtime": {
- "lib/netstandard2.0/System.Management.dll": {
- "assemblyVersion": "4.0.1.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.Management.dll": {
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Management.dll": {
+ "runtimes/win/lib/net8.0/System.Management.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.0.1.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.0",
+ "fileVersion": "8.0.23.53103"
}
}
},
@@ -927,12 +955,16 @@
"System.Runtime": "4.3.0"
}
},
- "System.Reflection.Metadata/5.0.0": {},
- "System.Reflection.MetadataLoadContext/4.7.2": {
+ "System.Reflection.Metadata/8.0.0": {
+ "dependencies": {
+ "System.Collections.Immutable": "8.0.0"
+ }
+ },
+ "System.Reflection.MetadataLoadContext/8.0.1": {
"runtime": {
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.dll": {
- "assemblyVersion": "4.0.1.1",
- "fileVersion": "4.700.20.21406"
+ "lib/net8.0/System.Reflection.MetadataLoadContext.dll": {
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -958,7 +990,6 @@
"Microsoft.NETCore.Targets": "1.1.0"
}
},
- "System.Runtime.CompilerServices.Unsafe/6.0.0": {},
"System.Runtime.Extensions/4.3.0": {
"dependencies": {
"Microsoft.NETCore.Platforms": "5.0.0",
@@ -1059,7 +1090,7 @@
"System.Threading.Tasks": "4.3.0"
}
},
- "System.Security.Cryptography.ProtectedData/4.7.0": {},
+ "System.Security.Cryptography.ProtectedData/8.0.0": {},
"System.Security.Permissions/4.7.0": {
"dependencies": {
"System.Security.AccessControl": "5.0.0",
@@ -1073,22 +1104,22 @@
}
},
"System.Security.Principal.Windows/5.0.0": {},
- "System.ServiceProcess.ServiceController/4.7.0": {
+ "System.ServiceProcess.ServiceController/8.0.1": {
"dependencies": {
- "System.Diagnostics.EventLog": "4.7.0"
+ "System.Diagnostics.EventLog": "8.0.1"
},
"runtime": {
- "lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
- "assemblyVersion": "4.2.3.0",
- "fileVersion": "4.700.19.56404"
+ "lib/net8.0/System.ServiceProcess.ServiceController.dll": {
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
},
"runtimeTargets": {
- "runtimes/win/lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
+ "runtimes/win/lib/net8.0/System.ServiceProcess.ServiceController.dll": {
"rid": "win",
"assetType": "runtime",
- "assemblyVersion": "4.2.3.0",
- "fileVersion": "4.700.19.56404"
+ "assemblyVersion": "8.0.0.1",
+ "fileVersion": "8.0.1024.46610"
}
}
},
@@ -1099,12 +1130,7 @@
"System.Runtime": "4.3.0"
}
},
- "System.Text.Encoding.CodePages/6.0.0": {
- "dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
- }
- },
- "System.Text.Encodings.Web/5.0.1": {},
+ "System.Text.Encoding.CodePages/8.0.0": {},
"System.Text.Json/8.0.5": {
"runtime": {
"lib/net8.0/System.Text.Json.dll": {
@@ -1126,8 +1152,6 @@
"System.Runtime": "4.3.0"
}
},
- "System.Threading.Tasks.Dataflow/6.0.0": {},
- "System.Threading.Tasks.Extensions/4.5.4": {},
"System.Windows.Extensions/4.7.0": {
"dependencies": {
"System.Drawing.Common": "4.7.3"
@@ -1161,7 +1185,7 @@
"EpicGames.IoHash": "1.0.0",
"EpicGames.MsBuild": "1.0.0",
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
"System.Security.Permissions": "4.7.0"
},
"runtime": {
@@ -1170,11 +1194,11 @@
},
"EpicGames.Core/1.0.0": {
"dependencies": {
- "JetBrains.Annotations": "2022.1.0",
+ "JetBrains.Annotations": "2024.3.0",
"Microsoft.Extensions.Configuration": "8.0.0",
- "Microsoft.Extensions.Http.Polly": "6.0.26",
- "Microsoft.Extensions.Logging.Console": "6.0.0",
- "Microsoft.Extensions.ObjectPool": "6.0.8",
+ "Microsoft.Extensions.Http.Polly": "8.0.10",
+ "Microsoft.Extensions.Logging.Console": "8.0.1",
+ "Microsoft.Extensions.ObjectPool": "8.0.10",
"OpenTracing": "0.12.1",
"System.Memory": "4.5.5",
"System.Text.Json": "8.0.5"
@@ -1195,10 +1219,11 @@
"Google.Protobuf": "3.25.1",
"Grpc.Net.Client": "2.59.0",
"K4os.Compression.LZ4": "1.2.16",
- "Microsoft.Data.Sqlite": "8.0.0",
- "Microsoft.Extensions.Caching.Abstractions": "6.0.0",
- "Microsoft.Extensions.Caching.Memory": "6.0.2",
+ "Microsoft.Data.Sqlite": "8.0.10",
+ "Microsoft.Extensions.Caching.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Caching.Memory": "8.0.1",
"System.IO.Pipelines": "8.0.0",
+ "System.Linq.Async": "6.0.1",
"ZstdSharp.Port": "0.8.1"
},
"runtime": {
@@ -1207,7 +1232,7 @@
},
"EpicGames.IoHash/1.0.0": {
"dependencies": {
- "Blake3": "0.6.1",
+ "Blake3": "1.1.0",
"EpicGames.Core": "1.0.0",
"System.Memory": "4.5.5"
},
@@ -1218,6 +1243,8 @@
"EpicGames.MsBuild/1.0.0": {
"dependencies": {
"EpicGames.Core": "1.0.0",
+ "Microsoft.Build": "17.11.4",
+ "Microsoft.Build.Locator": "1.7.8",
"System.Drawing.Common": "4.7.3"
},
"runtime": {
@@ -1226,9 +1253,10 @@
},
"EpicGames.OIDC/1.0.0": {
"dependencies": {
- "IdentityModel.OidcClient": "4.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.Configuration.Json": "6.0.0",
+ "IdentityModel.OidcClient": "6.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.Configuration.Json": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2",
"System.Text.Json": "8.0.5"
},
"runtime": {
@@ -1251,7 +1279,7 @@
"EpicGames.UBA/1.0.0": {
"dependencies": {
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.Logging": "6.0.0"
+ "Microsoft.Extensions.Logging": "8.0.1"
},
"runtime": {
"EpicGames.UBA.dll": {}
@@ -1290,12 +1318,12 @@
"path": "bitfaster.caching/2.4.1",
"hashPath": "bitfaster.caching.2.4.1.nupkg.sha512"
},
- "Blake3/0.6.1": {
+ "Blake3/1.1.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-YlEweiQX1iMXh9HPpoRzSKeLMuKPnMJJWTdqnP1NJV0XwwDwO7WrwLlj60pGk0vJWbeZLZOh06U70+2z0DQCsQ==",
- "path": "blake3/0.6.1",
- "hashPath": "blake3.0.6.1.nupkg.sha512"
+ "sha512": "sha512-/gWRFsXYeIFof8YAoFJwzv2fYjSTCo+6vvTSL6pyXw2ZLXQdRvEyXhO43jyDfEFBCTxMxWpoHbIcIEIF6a3QdQ==",
+ "path": "blake3/1.1.0",
+ "hashPath": "blake3.1.1.0.nupkg.sha512"
},
"Dapper/2.1.24": {
"type": "package",
@@ -1332,26 +1360,26 @@
"path": "grpc.net.common/2.59.0",
"hashPath": "grpc.net.common.2.59.0.nupkg.sha512"
},
- "IdentityModel/5.1.0": {
+ "IdentityModel/7.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-Gcv4YYXncvUvTNLF8lDJyItZzaEDFcEi3geMDtylGcl/Rx90vcV7Kv3yAofktJBW7GvmIjQgC8LtUq0s9XQT2w==",
- "path": "identitymodel/5.1.0",
- "hashPath": "identitymodel.5.1.0.nupkg.sha512"
+ "sha512": "sha512-to99aLL5Gev1GOb2gUao/UZXT/uXMyjEmHPNrf/vJI2HBD1LMCTeC4SBCe/cqMIB12V9v+eSieq7ff0lju9pOQ==",
+ "path": "identitymodel/7.0.0",
+ "hashPath": "identitymodel.7.0.0.nupkg.sha512"
},
- "IdentityModel.OidcClient/4.0.0": {
+ "IdentityModel.OidcClient/6.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-qAWbsg8dihy4UlTCW89Vc9LPKwx12lCR4JlM+ilZX/Jwk1h1++GmgXUV0Rs9lZ/4DivU1hkcfYGBBUzlW088Ug==",
- "path": "identitymodel.oidcclient/4.0.0",
- "hashPath": "identitymodel.oidcclient.4.0.0.nupkg.sha512"
+ "sha512": "sha512-m2PZbjeG3nXIQ72NLZvFz3FLFk7GmqLnxO/ifUvaTEE3BDZXp7DXAdjDP6TQKaL20+wDnej2ffA1Yh3vVcJOkA==",
+ "path": "identitymodel.oidcclient/6.0.0",
+ "hashPath": "identitymodel.oidcclient.6.0.0.nupkg.sha512"
},
- "JetBrains.Annotations/2022.1.0": {
+ "JetBrains.Annotations/2024.3.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-ASfpoFJxiRsC9Xc4TWuPM41Zb/gl64xwfMOhnOZ3RnVWGYIZchjpWQV5zshJgoc/ZxVtgjaF7b577lURj7E6ig==",
- "path": "jetbrains.annotations/2022.1.0",
- "hashPath": "jetbrains.annotations.2022.1.0.nupkg.sha512"
+ "sha512": "sha512-ox5pkeLQXjvJdyAB4b2sBYAlqZGLh3PjSnP1bQNVx72ONuTJ9+34/+Rq91Fc0dG29XG9RgZur9+NcP4riihTug==",
+ "path": "jetbrains.annotations/2024.3.0",
+ "hashPath": "jetbrains.annotations.2024.3.0.nupkg.sha512"
},
"K4os.Compression.LZ4/1.2.16": {
"type": "package",
@@ -1360,47 +1388,54 @@
"path": "k4os.compression.lz4/1.2.16",
"hashPath": "k4os.compression.lz4.1.2.16.nupkg.sha512"
},
- "Microsoft.Build/17.1.0": {
+ "Microsoft.Bcl.AsyncInterfaces/6.0.0": {
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"serviceable": true,
- "sha512": "sha512-GgSHR/GRzRBuGYxUKetYABpASX6IwmNRUe+Fyo/h/eE9z7aGOASytbQLGA+8SO6MAcrT5Ela4h3Yys+qLhc9GA==",
- "path": "microsoft.build/17.1.0",
- "hashPath": "microsoft.build.17.1.0.nupkg.sha512"
+ "sha512": "sha512-UcSjPsst+DfAdJGVDsu346FX0ci0ah+lw3WRtn18NUwEqRt70HaOQ7lI72vy3+1LxtqI3T5GWwV39rQSrCzAeg==",
+ "path": "microsoft.bcl.asyncinterfaces/6.0.0",
+ "hashPath": "microsoft.bcl.asyncinterfaces.6.0.0.nupkg.sha512"
},
- "Microsoft.Build.Framework/17.1.0": {
+ "Microsoft.Build/17.11.4": {
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"serviceable": true,
- "sha512": "sha512-7PPEbjuL/lKQ8ftblxwBZKf5alZCA4GDvBTiO3UAVxtRe52a2jL3mc8TpKNiJZzytGz7fKdR5ClDCs7+Uw4hMg==",
- "path": "microsoft.build.framework/17.1.0",
- "hashPath": "microsoft.build.framework.17.1.0.nupkg.sha512"
+ "sha512": "sha512-UMC7DfeFEHY2GGHHaghybUuUlLaByFHEFudR2PehMgDBuRuLAUePp1iaa4eFtVzepRzMtIbeSCVJCzzX3NV2Gg==",
+ "path": "microsoft.build/17.11.4",
+ "hashPath": "microsoft.build.17.11.4.nupkg.sha512"
},
- "Microsoft.Build.Locator/1.4.1": {
+ "Microsoft.Build.Framework/17.11.4": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-UfyGaxNTjw/r3uWMX/Cv1CPKELo7TCrR5VIahaSKL0WyqmbDT6og9pyjwuhyyUkxC9gk2ElB7oOEySL1OzTZ1g==",
- "path": "microsoft.build.locator/1.4.1",
- "hashPath": "microsoft.build.locator.1.4.1.nupkg.sha512"
+ "sha512": "sha512-u28uDihlqxtt8h2dL1ZJOZ7TRkxBK+HGr+3FgQpILVo7Q7gErkw8mYW9R+RM5PtxvZTdYb/4MWDL66vdIsANBQ==",
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+ "hashPath": "microsoft.build.framework.17.11.4.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.Analyzers/3.3.3": {
+ "Microsoft.Build.Locator/1.7.8": {
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- "hashPath": "microsoft.codeanalysis.analyzers.3.3.3.nupkg.sha512"
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+ "hashPath": "microsoft.build.locator.1.7.8.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.Common/4.2.0": {
+ "Microsoft.CodeAnalysis.Analyzers/3.3.4": {
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"serviceable": true,
- "sha512": "sha512-lbusGcuE7D8FtZawQ4G++UFsRQArPzZN1GGXjPQwu3gvCbw7FXDcBq1zDZrZN1vRzPTVe1qyZMvfGhVUzs1TDg==",
- "path": "microsoft.codeanalysis.common/4.2.0",
- "hashPath": "microsoft.codeanalysis.common.4.2.0.nupkg.sha512"
+ "sha512": "sha512-AxkxcPR+rheX0SmvpLVIGLhOUXAKG56a64kV9VQZ4y9gR9ZmPXnqZvHJnmwLSwzrEP6junUF11vuc+aqo5r68g==",
+ "path": "microsoft.codeanalysis.analyzers/3.3.4",
+ "hashPath": "microsoft.codeanalysis.analyzers.3.3.4.nupkg.sha512"
},
- "Microsoft.CodeAnalysis.CSharp/4.2.0": {
+ "Microsoft.CodeAnalysis.Common/4.11.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-5IDwr8zGNBmDpxtzxxZj9IHwoA6HJ1/WWT/JacqPQJ4Vz/oZXaHNlzcBPVCZRGWUw+QvVdAhCKwEyJyuAuH/wg==",
- "path": "microsoft.codeanalysis.csharp/4.2.0",
- "hashPath": "microsoft.codeanalysis.csharp.4.2.0.nupkg.sha512"
+ "sha512": "sha512-djf8ujmqYImFgB04UGtcsEhHrzVqzHowS+EEl/Yunc5LdrYrZhGBWUTXoCF0NzYXJxtfuD+UVQarWpvrNc94Qg==",
+ "path": "microsoft.codeanalysis.common/4.11.0",
+ "hashPath": "microsoft.codeanalysis.common.4.11.0.nupkg.sha512"
+ },
+ "Microsoft.CodeAnalysis.CSharp/4.11.0": {
+ "type": "package",
+ "serviceable": true,
+ "sha512": "sha512-6XYi2EusI8JT4y2l/F3VVVS+ISoIX9nqHsZRaG6W5aFeJ5BEuBosHfT/ABb73FN0RZ1Z3cj2j7cL28SToJPXOw==",
+ "path": "microsoft.codeanalysis.csharp/4.11.0",
+ "hashPath": "microsoft.codeanalysis.csharp.4.11.0.nupkg.sha512"
},
"Microsoft.CSharp/4.7.0": {
"type": "package",
@@ -1409,33 +1444,33 @@
"path": "microsoft.csharp/4.7.0",
"hashPath": "microsoft.csharp.4.7.0.nupkg.sha512"
},
- "Microsoft.Data.Sqlite/8.0.0": {
+ "Microsoft.Data.Sqlite/8.0.10": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-H+iC5IvkCCKSNHXzL3JARvDn7VpkvuJM91KVB89sKjeTF/KX/BocNNh93ZJtX5MCQKb/z4yVKgkU2sVIq+xKfg==",
- "path": "microsoft.data.sqlite/8.0.0",
- "hashPath": "microsoft.data.sqlite.8.0.0.nupkg.sha512"
+ "sha512": "sha512-WN+qgrEcXg66YHtICl0W4If9v98PBenIj/INVkJaC+wqGX/Zus3aqyv6EI17EBRsw6tcvWsKd980X5iQ7wcj1Q==",
+ "path": "microsoft.data.sqlite/8.0.10",
+ "hashPath": "microsoft.data.sqlite.8.0.10.nupkg.sha512"
},
- "Microsoft.Data.Sqlite.Core/8.0.0": {
+ "Microsoft.Data.Sqlite.Core/8.0.10": {
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"serviceable": true,
- "sha512": "sha512-pujbzfszX7jAl7oTbHhqx7pxd9jibeyHHl8zy1gd55XMaKWjDtc5XhhNYwQnrwWYCInNdVoArbaaAvLgW7TwuA==",
- "path": "microsoft.data.sqlite.core/8.0.0",
- "hashPath": "microsoft.data.sqlite.core.8.0.0.nupkg.sha512"
+ "sha512": "sha512-i95bgLqp6rJzmhQEtGhVVHnk1nYAhr/pLDul676PnwI/d7uDSSGs2ZPU9aP0VOuppkZaNinQOUCrD7cstDbQiQ==",
+ "path": "microsoft.data.sqlite.core/8.0.10",
+ "hashPath": "microsoft.data.sqlite.core.8.0.10.nupkg.sha512"
},
- "Microsoft.Extensions.Caching.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Caching.Abstractions/8.0.0": {
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- "sha512": "sha512-bcz5sSFJbganH0+YrfvIjJDIcKNW7TL07C4d1eTmXy/wOt52iz4LVogJb6pazs7W0+74j0YpXFErvp++Aq5Bsw==",
- "path": "microsoft.extensions.caching.abstractions/6.0.0",
- "hashPath": "microsoft.extensions.caching.abstractions.6.0.0.nupkg.sha512"
+ "sha512": "sha512-3KuSxeHoNYdxVYfg2IRZCThcrlJ1XJqIXkAWikCsbm5C/bCjv7G0WoKDyuR98Q+T607QT2Zl5GsbGRkENcV2yQ==",
+ "path": "microsoft.extensions.caching.abstractions/8.0.0",
+ "hashPath": "microsoft.extensions.caching.abstractions.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Caching.Memory/6.0.2": {
+ "Microsoft.Extensions.Caching.Memory/8.0.1": {
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"serviceable": true,
- "sha512": "sha512-ANjkN9TiBZXm5cvj3bb3QbezBzqkupCzxwgNf46d4V4ToRBHcEp3IEgbc67M3ZqVHQxaJgEncZ/frdqznpVWIw==",
- "path": "microsoft.extensions.caching.memory/6.0.2",
- "hashPath": "microsoft.extensions.caching.memory.6.0.2.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.caching.memory.8.0.1.nupkg.sha512"
},
"Microsoft.Extensions.Configuration/8.0.0": {
"type": "package",
@@ -1451,124 +1486,138 @@
"path": "microsoft.extensions.configuration.abstractions/8.0.0",
"hashPath": "microsoft.extensions.configuration.abstractions.8.0.0.nupkg.sha512"
},
- "Microsoft.Extensions.Configuration.Binder/6.0.0": {
+ "Microsoft.Extensions.Configuration.Binder/8.0.2": {
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- "sha512": "sha512-b3ErKzND8LIC7o08QAVlKfaEIYEvLJbtmVbFZVBRXeu9YkKfSSzLZfR1SUfQPBIy9mKLhEtJgGYImkcMNaKE0A==",
- "path": "microsoft.extensions.configuration.binder/6.0.0",
- "hashPath": "microsoft.extensions.configuration.binder.6.0.0.nupkg.sha512"
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+ "path": "microsoft.extensions.configuration.binder/8.0.2",
+ "hashPath": "microsoft.extensions.configuration.binder.8.0.2.nupkg.sha512"
},
- "Microsoft.Extensions.Configuration.FileExtensions/6.0.0": {
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- "hashPath": "microsoft.extensions.options.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.logging.console.8.0.1.nupkg.sha512"
},
- "Microsoft.Extensions.Options.ConfigurationExtensions/6.0.0": {
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- "hashPath": "microsoft.extensions.options.configurationextensions.6.0.0.nupkg.sha512"
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+ "hashPath": "microsoft.extensions.objectpool.8.0.10.nupkg.sha512"
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+ "Microsoft.Extensions.Options/8.0.2": {
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+ "hashPath": "microsoft.extensions.options.8.0.2.nupkg.sha512"
+ },
+ "Microsoft.Extensions.Options.ConfigurationExtensions/8.0.0": {
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+ "hashPath": "microsoft.extensions.options.configurationextensions.8.0.0.nupkg.sha512"
},
"Microsoft.Extensions.Primitives/8.0.0": {
"type": "package",
@@ -1577,12 +1626,12 @@
"path": "microsoft.extensions.primitives/8.0.0",
"hashPath": "microsoft.extensions.primitives.8.0.0.nupkg.sha512"
},
- "Microsoft.NET.StringTools/1.0.0": {
+ "Microsoft.NET.StringTools/17.11.4": {
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"serviceable": true,
- "sha512": "sha512-ZYVcoDM0LnSyT5nWoRGfShYdOecCw2sOXWwP6j1Z0u48Xq3+BVvZ+EiPCX9/8Gz439giW+O1H1kWF9Eb/w6rVg==",
- "path": "microsoft.net.stringtools/1.0.0",
- "hashPath": "microsoft.net.stringtools.1.0.0.nupkg.sha512"
+ "sha512": "sha512-mudqUHhNpeqIdJoUx2YDWZO/I9uEDYVowan89R6wsomfnUJQk6HteoQTlNjZDixhT2B4IXMkMtgZtoceIjLRmA==",
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+ "hashPath": "microsoft.net.stringtools.17.11.4.nupkg.sha512"
},
"Microsoft.NETCore.Platforms/5.0.0": {
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@@ -1598,6 +1647,13 @@
"path": "microsoft.netcore.targets/1.1.0",
"hashPath": "microsoft.netcore.targets.1.1.0.nupkg.sha512"
},
+ "Microsoft.VisualStudio.Setup.Configuration.Interop/3.11.2177": {
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+ "serviceable": true,
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+ "hashPath": "microsoft.visualstudio.setup.configuration.interop.3.11.2177.nupkg.sha512"
+ },
"Microsoft.Win32.Registry/5.0.0": {
"type": "package",
"serviceable": true,
@@ -1612,12 +1668,12 @@
"path": "microsoft.win32.systemevents/4.7.0",
"hashPath": "microsoft.win32.systemevents.4.7.0.nupkg.sha512"
},
- "Newtonsoft.Json/13.0.1": {
+ "Newtonsoft.Json/13.0.3": {
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"serviceable": true,
- "sha512": "sha512-ppPFpBcvxdsfUonNcvITKqLl3bqxWbDCZIzDWHzjpdAHRFfZe0Dw9HmA0+za13IdyrgJwpkDTDA9fHaxOrt20A==",
- "path": "newtonsoft.json/13.0.1",
- "hashPath": "newtonsoft.json.13.0.1.nupkg.sha512"
+ "sha512": "sha512-HrC5BXdl00IP9zeV+0Z848QWPAoCr9P3bDEZguI+gkLcBKAOxix/tLEAAHC+UvDNPv4a2d18lOReHMOagPa+zQ==",
+ "path": "newtonsoft.json/13.0.3",
+ "hashPath": "newtonsoft.json.13.0.3.nupkg.sha512"
},
"OpenTracing/0.12.1": {
"type": "package",
@@ -1626,12 +1682,12 @@
"path": "opentracing/0.12.1",
"hashPath": "opentracing.0.12.1.nupkg.sha512"
},
- "Polly/7.2.2": {
+ "Polly/7.2.4": {
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"serviceable": true,
- "sha512": "sha512-E6CeKyS513j7taKAq4q2MESDBvzuzWnR1rQ2Y2zqJvpiVtKMm699Aubb20MUPBDmb0Ov8PmcLHTCVFdCjoy2kA==",
- "path": "polly/7.2.2",
- "hashPath": "polly.7.2.2.nupkg.sha512"
+ "sha512": "sha512-bw00Ck5sh6ekduDE3mnCo1ohzuad946uslCDEENu3091+6UKnBuKLo4e+yaNcCzXxOZCXWY2gV4a35+K1d4LDA==",
+ "path": "polly/7.2.4",
+ "hashPath": "polly.7.2.4.nupkg.sha512"
},
"Polly.Extensions.Http/3.0.0": {
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@@ -1780,19 +1836,19 @@
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"hashPath": "system.collections.concurrent.4.3.0.nupkg.sha512"
},
- "System.Collections.Immutable/5.0.0": {
+ "System.Collections.Immutable/8.0.0": {
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- "hashPath": "system.collections.immutable.5.0.0.nupkg.sha512"
+ "sha512": "sha512-AurL6Y5BA1WotzlEvVaIDpqzpIPvYnnldxru8oXJU2yFxFUy3+pNXjXd1ymO+RA0rq0+590Q8gaz2l3Sr7fmqg==",
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+ "hashPath": "system.collections.immutable.8.0.0.nupkg.sha512"
},
- "System.Configuration.ConfigurationManager/4.7.0": {
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- "hashPath": "system.configuration.configurationmanager.4.7.0.nupkg.sha512"
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+ "hashPath": "system.configuration.configurationmanager.8.0.0.nupkg.sha512"
},
"System.Diagnostics.Debug/4.3.0": {
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@@ -1801,19 +1857,12 @@
"path": "system.diagnostics.debug/4.3.0",
"hashPath": "system.diagnostics.debug.4.3.0.nupkg.sha512"
},
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- "path": "system.diagnostics.eventlog/4.7.0",
- "hashPath": "system.diagnostics.eventlog.4.7.0.nupkg.sha512"
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+ "hashPath": "system.diagnostics.eventlog.8.0.1.nupkg.sha512"
},
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@@ -1857,12 +1906,19 @@
"path": "system.linq/4.3.0",
"hashPath": "system.linq.4.3.0.nupkg.sha512"
},
- "System.Management/4.7.0": {
+ "System.Linq.Async/6.0.1": {
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- "path": "system.management/4.7.0",
- "hashPath": "system.management.4.7.0.nupkg.sha512"
+ "sha512": "sha512-0YhHcaroWpQ9UCot3Pizah7ryAzQhNvobLMSxeDIGmnXfkQn8u5owvpOH0K6EVB+z9L7u6Cc4W17Br/+jyttEQ==",
+ "path": "system.linq.async/6.0.1",
+ "hashPath": "system.linq.async.6.0.1.nupkg.sha512"
+ },
+ "System.Management/8.0.0": {
+ "type": "package",
+ "serviceable": true,
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+ "hashPath": "system.management.8.0.0.nupkg.sha512"
},
"System.Memory/4.5.5": {
"type": "package",
@@ -1878,19 +1934,19 @@
"path": "system.reflection/4.3.0",
"hashPath": "system.reflection.4.3.0.nupkg.sha512"
},
- "System.Reflection.Metadata/5.0.0": {
+ "System.Reflection.Metadata/8.0.0": {
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- "hashPath": "system.reflection.metadata.5.0.0.nupkg.sha512"
+ "sha512": "sha512-ptvgrFh7PvWI8bcVqG5rsA/weWM09EnthFHR5SCnS6IN+P4mj6rE1lBDC4U8HL9/57htKAqy4KQ3bBj84cfYyQ==",
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+ "hashPath": "system.reflection.metadata.8.0.0.nupkg.sha512"
},
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- "hashPath": "system.reflection.metadataloadcontext.4.7.2.nupkg.sha512"
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+ "hashPath": "system.reflection.metadataloadcontext.8.0.1.nupkg.sha512"
},
"System.Reflection.Primitives/4.3.0": {
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@@ -1913,13 +1969,6 @@
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"hashPath": "system.runtime.4.3.0.nupkg.sha512"
},
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"System.Runtime.Extensions/4.3.0": {
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"serviceable": true,
@@ -1983,12 +2032,12 @@
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"hashPath": "system.security.cryptography.primitives.4.3.0.nupkg.sha512"
},
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- "sha512": "sha512-ehYW0m9ptxpGWvE4zgqongBVWpSDU/JCFD4K7krxkQwSz/sFQjEXCUqpvencjy6DYDbn7Ig09R8GFffu8TtneQ==",
- "path": "system.security.cryptography.protecteddata/4.7.0",
- "hashPath": "system.security.cryptography.protecteddata.4.7.0.nupkg.sha512"
+ "sha512": "sha512-+TUFINV2q2ifyXauQXRwy4CiBhqvDEDZeVJU7qfxya4aRYOKzVBpN+4acx25VcPB9ywUN6C0n8drWl110PhZEg==",
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+ "hashPath": "system.security.cryptography.protecteddata.8.0.0.nupkg.sha512"
},
"System.Security.Permissions/4.7.0": {
"type": "package",
@@ -2004,12 +2053,12 @@
"path": "system.security.principal.windows/5.0.0",
"hashPath": "system.security.principal.windows.5.0.0.nupkg.sha512"
},
- "System.ServiceProcess.ServiceController/4.7.0": {
+ "System.ServiceProcess.ServiceController/8.0.1": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-FuYfwENKZqWxGtYU5Vay2ai2dPWLKzRgI+WZkjceN3jaTK9ZVYnV1GRMTtN3Qodm9RT0gOiN8WoHGNXzTaZ+fw==",
- "path": "system.serviceprocess.servicecontroller/4.7.0",
- "hashPath": "system.serviceprocess.servicecontroller.4.7.0.nupkg.sha512"
+ "sha512": "sha512-02I0BXo1kmMBgw03E8Hu4K6nTqur4wpQdcDZrndczPzY2fEoGvlinE35AWbyzLZ2h2IksEZ6an4tVt3hi9j1oA==",
+ "path": "system.serviceprocess.servicecontroller/8.0.1",
+ "hashPath": "system.serviceprocess.servicecontroller.8.0.1.nupkg.sha512"
},
"System.Text.Encoding/4.3.0": {
"type": "package",
@@ -2018,19 +2067,12 @@
"path": "system.text.encoding/4.3.0",
"hashPath": "system.text.encoding.4.3.0.nupkg.sha512"
},
- "System.Text.Encoding.CodePages/6.0.0": {
+ "System.Text.Encoding.CodePages/8.0.0": {
"type": "package",
"serviceable": true,
- "sha512": "sha512-ZFCILZuOvtKPauZ/j/swhvw68ZRi9ATCfvGbk1QfydmcXBkIWecWKn/250UH7rahZ5OoDBaiAudJtPvLwzw85A==",
- "path": "system.text.encoding.codepages/6.0.0",
- "hashPath": "system.text.encoding.codepages.6.0.0.nupkg.sha512"
- },
- "System.Text.Encodings.Web/5.0.1": {
- "type": "package",
- "serviceable": true,
- "sha512": "sha512-KmJ+CJXizDofbq6mpqDoRRLcxgOd2z9X3XoFNULSbvbqVRZkFX3istvr+MUjL6Zw1RT+RNdoI4GYidIINtgvqQ==",
- "path": "system.text.encodings.web/5.0.1",
- "hashPath": "system.text.encodings.web.5.0.1.nupkg.sha512"
+ "sha512": "sha512-OZIsVplFGaVY90G2SbpgU7EnCoOO5pw1t4ic21dBF3/1omrJFpAGoNAVpPyMVOC90/hvgkGG3VFqR13YgZMQfg==",
+ "path": "system.text.encoding.codepages/8.0.0",
+ "hashPath": "system.text.encoding.codepages.8.0.0.nupkg.sha512"
},
"System.Text.Json/8.0.5": {
"type": "package",
@@ -2053,20 +2095,6 @@
"path": "system.threading.tasks/4.3.0",
"hashPath": "system.threading.tasks.4.3.0.nupkg.sha512"
},
- "System.Threading.Tasks.Dataflow/6.0.0": {
- "type": "package",
- "serviceable": true,
- "sha512": "sha512-+tyDCU3/B1lDdOOAJywHQoFwyXIUghIaP2BxG79uvhfTnO+D9qIgjVlL/JV2NTliYbMHpd6eKDmHp2VHpij7MA==",
- "path": "system.threading.tasks.dataflow/6.0.0",
- "hashPath": "system.threading.tasks.dataflow.6.0.0.nupkg.sha512"
- },
- "System.Threading.Tasks.Extensions/4.5.4": {
- "type": "package",
- "serviceable": true,
- "sha512": "sha512-zteT+G8xuGu6mS+mzDzYXbzS7rd3K6Fjb9RiZlYlJPam2/hU7JCBZBVEcywNuR+oZ1ncTvc/cq0faRr3P01OVg==",
- "path": "system.threading.tasks.extensions/4.5.4",
- "hashPath": "system.threading.tasks.extensions.4.5.4.nupkg.sha512"
- },
"System.Windows.Extensions/4.7.0": {
"type": "package",
"serviceable": true,
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll
index 5521d08d..c90e7c08 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:b718d182c0ff61099b97a4308204cb50dbbd9111f2d8a0166914e0c7b1604287
-size 3067904
+oid sha256:afaa7af6182e3e4f788a1d54ba043ec56280dc2f6a7339025b5343a25bbb1b6e
+size 2713088
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll.config b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll.config
index 89efa807..5c18758a 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll.config
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.dll.config
@@ -25,45 +25,9 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -76,13 +40,13 @@
-
+
-
+
@@ -91,6 +55,12 @@
+
+
+
+
+
+
@@ -100,7 +70,7 @@
-
+
@@ -139,12 +109,6 @@
-
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-
-
-
-
@@ -211,18 +175,6 @@
-
-
-
-
-
-
-
-
-
-
-
-
@@ -295,12 +247,6 @@
-
-
-
-
-
-
@@ -481,24 +427,12 @@
-
-
-
-
-
-
-
-
-
-
-
-
@@ -631,12 +565,6 @@
-
-
-
-
-
-
@@ -661,24 +589,12 @@
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.exe b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.exe
index 5bc08dc9..9e9d8e61 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.exe
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.exe
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:30ef602853fb5b8ed438c149632f959171d4404474ac4d82d6766d4d80f11016
-size 143872
+oid sha256:a9c70c2b93ce8d0428545662a070e453c784432947fc42f4659b9c14ed12a2ea
+size 165136
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.pdb
index 194623b1..ccaed5bc 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:3195ac8d72bca1862744e9aaf9ddd1fb105f18e9c65ab019c34d3eeb4035abd5
-size 5832192
+oid sha256:8eaf97b54e98127f51d19586b2ec505cae5210c160b7b5eb78471e2f29bb2e9b
+size 5031424
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.xml b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.xml
index f99483fd..247b0939 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.xml
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/UnrealBuildTool.xml
@@ -2376,41 +2376,6 @@
If either the development tests or performance tests are compiled (unless explicitly disabled), this property returns true.
-
-
- PS4-specific target settings
-
-
-
-
- PS5-specific target settings
-
-
-
-
- Switch-specific target settings
-
-
-
-
- Singleton accessor for WinGDKPlatform
-
-
-
-
- Singleton accessor for XB1Platform
-
-
-
-
- XboxCommon-specific target settings - directs to the platform-specific rules
-
-
-
-
- Singleton accessor for XSXPlatform
-
-
Describes all of the information needed to initialize a UEBuildTarget object
@@ -4851,41 +4816,6 @@
Prints diagnostic messages about default settings which have changed in newer versions of the engine
-
-
- PS4-specific target settings.
-
-
-
-
- PS5-specific target settings.
-
-
-
-
- Switch-specific target settings.
-
-
-
-
- WinGDK-specific target settings.
-
-
-
-
- XB1-specific target settings.
-
-
-
-
- XboxCommon-specific target settings - directs to the platform-specific rules
-
-
-
-
- XSX-specific target settings.
-
-
ModuleRules extension for low level tests.
@@ -7209,41 +7139,6 @@
VisionOS
-
-
- Playstation 4
-
-
-
-
- Playstation 5
-
-
-
-
- Nintendo Switch
-
-
-
-
- Adds WinGDK as a target platform identifier
-
-
-
-
- Adds XB1 as a target platform identifier
-
-
-
-
- legacy XboxOneGDK platform - for stale build graph parsing only
-
-
-
-
- Adds XSX as a target platform identifier
-
-
Extension methods used for serializing UnrealTargetPlatform instances
@@ -7406,26 +7301,6 @@
POSIX-compliant platforms
-
-
- Add GDK to the known platform groups
-
-
-
-
- Nintendo group
-
-
-
-
- Sony platforms
-
-
-
-
- XboxCommon group
-
-
The architecture we're building for
@@ -28673,16 +28548,6 @@
Used to map names of modules to their .Build.cs filename
-
-
- All build modules containing Verse code
-
-
-
-
- If Verse should use the BPVM backend
-
-
List of config settings in generated config files
@@ -31442,12 +31307,13 @@
Arguments that are used by directory Rsync call
-
+
Constructor
Project to read settings from
Logger for output
+ Remote ini path, or null to use UnrealBuildTool.GetRemoteIniPath()
Is the primary Remote Mac or not. True by default.
Added arguments when preparing a secondary Mac for debug. False by default.
@@ -31990,2619 +31856,6 @@
Command line arguments
Zero on success, non-zero on error
-
-
- Helper functionality for easier F5 debugging for blueprint-only projects
-
-
-
-
- Path to the .uproject file to use when F5 debugging a content-only project via the UE5 engine project
-
-
-
-
- Get the configured content-only debug project, if any
-
-
-
-
- Helper function to get the content-only debug project for the given target, if applicable and supported
-
-
-
-
- Stores the path to the content-only debug project in the target receipt
-
-
-
-
- Retrieves the path to the project from the given target receipt
-
-
-
-
- Retrieves the path to the project from the given target
-
-
-
-
- Helper functionality for optionally auditing the GDK edition on any used lib and dll files
-
-
-
-
- Whether to verify that any libs the application links to are using the same GDK edition
-
-
-
-
- Whether to verify that any DLLs the application links to are using the same GDK edition
-
-
-
-
- Submission validator xml report can suggest multiple GDK editions for a single executable - the additional ones come from the libs that are linked to.
- This function checks all the libs we are planning to link against and warns if they were built against a different GDK
-
-
-
-
- Optionally verify that any DLLs the application links to are using the same GDK edition
-
-
-
-
- Public GDK functions exposed to UAT
-
-
-
-
- Returns the top-level root directory of the GameCore SDK
-
-
-
-
-
- Returns the root directory for the current version of the GameCore SDK
-
-
-
-
-
- Returns the SDK binaries directory
-
-
-
-
- Determines the directory containing the MSVC toolchain
-
- Major version of the compiler to use
- The minimum compiler version to use. Can be "Latest"
- Architecture that is required
- Logger for output
- Receives the directory containing the toolchain
- Receives the optional directory containing redistributable components
- True if the toolchain directory was found correctly
-
-
-
- Returns the directory where GDK Extension SDKs are located
-
-
-
-
-
-
-
- Returns the installed version of the GDK
-
-
-
-
-
- Returns the installed version number of the GDK
-
-
-
-
-
- (Experimental and unsupported) Modifies the given target rules so that it will produce a build that is compatible with PC GDK. Expected for Win64 TargetInfo only.
-
- If using bUseCustomConfig=true, it is necessary to add the following entries to {project dir}/Config/Windows/Custom/MSGameStore/WindowsEngine.ini
- Otherwise, when bUseCustomConfig=false, add these to {project dir}/Config/Windows/WindowsEngine.ini
-
-
- ; (required) this is required to make BuildCookRun generate, deploy and launch msixvc packages
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- CustomDeployment=MSGameStore
-
- ; (recommended) add this if you are expecting to do intelligent delivery and use on-demand chunks etc
- [StreamingInstall]
- DefaultProviderName=GDKPackageChunkInstall
-
- ; (recommended) add these if you are planning on using Xbox cross-platform save games
- [PlatformFeatures]
- PlatformFeaturesModule=MSGameStorePlatformFeatures
- SaveGameSystemModule=GDKSaveGameSystem
-
- ; (optional) set this if you are using EOSSDK
- [/Script/MSGamingRuntimeEditor.MSGamingRuntimeSettings]
- +AllowedMissingSymbolFiles="EOSSDK-Win64-Shipping.DLL"
-
- ; (optional) set this if you use bWithOSS=true
- [OnlineSubsystem]
- DefaultPlatformService=GDK
-
- ; (optional) only need the following sections if you use bWithPlayFab=true
- [/Script/Engine.Engine]
- !NetDriverDefinitions=ClearArray
- +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/PlayFabParty.PlayFabPartyNetDriver",DriverClassNameFallback="/Script/PlayFabParty.PlayFabPartyNetDriver")
- +NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/PlayFabParty.PlayFabPartyNetDriver",DriverClassNameFallback="/Script/PlayFabParty.PlayFabPartyNetDriver")
- +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
- [PlayFab]
- AppId={Your Hex PlayFab Title ID String Here}
-
-
-
- If using bUseCustomConfig=true, it is necessary to add the following entries to {project dir}/Config/Windows/Custom/MSGameStore/WindowsGame.ini:
- Othewreise, when bUseCustomConfig=false, add these to {project dir}/Config/Windows/WindowsGame.ini
-
- ; (required) this is necessary to stage the game for Win64 because GDK is a restricted platform folder
- [Staging]
- +RemapDirectories=(From="Engine/Platforms/GDK", To="Engine")
- +RemapDirectories=(From="{project dir}/Platforms/GDK", To="{project dir}")
-
-
-
-
-
- Whether you have put all MSGameStore config settings in Config/Custom/MSGameStore/*.ini - typically done with a custom MSG build target MyGameMSGTarget : MyGameTarget
- Whether to include the OnlineSubsystemGDK plugin. Requires additional config settings
- Whether to include the PlayFab plugin. Requires additional config settings
-
-
-
- GDK-specific appx manifest generator (MicrosoftGame.config)
-
-
-
- Platform-specific target device family
-
-
- Platform-specific architecture
-
-
- DLC file to use, if any
-
-
- Cached properties for the current DLC
-
-
- Helper to check if we are dealing with DLC
-
-
- Whether we have a bootstrap exe (Windows only) - affects dependencies
-
-
-
- Create a manifest generator for the given platform variant.
-
-
-
-
- Create a manifest for the given platform and return the list of modified files
-
-
-
-
- Get the Game element
-
-
-
-
- Get the executable list element
-
-
-
-
- Get the executable element for the given configuration
-
-
-
-
- Get the protocol list element
-
-
-
-
- Get the media capture element
-
-
-
-
- Get the shell visuals element
-
-
-
-
- Get the default display name for the project
-
-
-
-
- Gets the package identity name string for the main package, disregarding any current DLC
-
-
-
-
-
- Get the package identity name string
-
-
-
-
- Get the package version string
-
-
-
-
- manifest version. 0 = original, 1 = March 2022 GDK and above
-
-
-
-
- Perform any additional initialization once all parameters and configuration are ready
-
-
-
-
- Create all the localization data. Returns whether there is any localization data
-
-
-
-
- Return the entire manifest element
-
-
-
-
-
-
-
-
-
- Register the locations where resource binary files can be found
-
-
-
-
- Perform any platform-specific processing on the manifest before it is saved
-
-
-
-
- Returns the package full name for the given project
-
-
-
-
- Returns the package family name for the given project
-
-
-
-
- Returns the AUMID for the given project and configuration
-
-
-
-
- Get the manifest generator for the given platform
-
-
-
-
- ToolMode to create a MicrosoftGame.config for a single executable pair
-
-
-
-
-
-
-
- Helper function to create an action that will run this ToolMode
-
-
-
-
- Helper class used to manage GDK manifest identities
-
-
-
- Regular expression for standard Micrososoft full package name: Name_Version_ProcessorArchitecture_ResourceId_PublisherId
-
-
- Regular expression for standard Microsoft AUMID: Name_PublisherId!AppName
-
-
- Architecture to use when none is specified
-
-
- Version to use when none is specified
-
-
- The package identity. e.g. "GameName"
-
-
- The package version. e.g. "1.0.0.0"
-
-
- The package Architecture. e.g. "neutral", "x64" etc.
-
-
- The package resource id. (not used on GDK)
-
-
- The package publisher id. e.g. "z844xmwvfmpty"
-
-
- The full Package Name. e.g. "GameName_1.0.0.0_neutral__z844xmwvfmpty"
-
-
- The package family name. e.g. "GameName_z844xmwvfmpty"
-
-
- only valid if we are created from a MicrosoftGame.config
-
-
- only valid if we are created from a MicrosoftGame.config or via ParseAppList
-
-
-
- Create empty manifest identity
-
-
-
-
- Create a manifest based on a given package full name. e.g. "GameName_1.0.0.0_neutral__z844xmwvfmpty"
-
-
-
-
- Create a manifest identity from the given manifest file
-
-
-
-
- Query whether there are executables available in this manifest
-
-
-
-
- Look up the relative path to the given executable, if it is mentioned
-
-
-
-
-
- Returns the AUMID for the given manifest and executable file name. e.g. GameName_z844xmwvfmpty!AppGameNameDevelopment
-
-
-
-
- Returns the AUMID that matches the given configuration
-
-
-
-
- Returns the executable that matches the given configuration
-
-
-
-
- Returns the executable that matches the given AUMID
-
-
-
-
- Returns all AUMIDs in the manifest
-
-
-
-
- Standard ToString override
-
-
-
-
- Converts a human-readable Publisher Name into the Publisher Id used by MS app manifests
-
-
-
-
- Returns the full package name from the given manifest. e.g. GameName_1.0.0.0_neutral__z844xmwvfmpty
-
-
-
-
- Returns the package family name from the given manifest. e.g. GameName_z844xmwvfmpty
-
-
-
-
- Returns the AUMID for the given manifest and executable file name. e.g. GameName_z844xmwvfmpty!AppGameNameDevelopment
-
-
-
-
- Returns the AUMID that matches the given configuration from a list of AUMIDs
-
-
-
-
- Structure containing information about an installed GDK application
-
-
-
-
- The type of application
-
-
-
- Unknown
-
-
- Loose folder
-
-
- Installed package
-
-
- Network share
-
-
- core MicrosoftGame.config information
-
-
- deployment type - staged or packaged
-
-
- registration state
-
-
- display name
-
-
- deployment path
-
-
-
-
-
-
- Returns a list of all applications from the given app list /json output
-
-
- List of all applications
-
-
-
- Create a manifest generator for Win64 using MSGameStore
-
-
-
-
- Create a manifest generator for other platforms
-
-
-
-
- Register the locations where resource binary files can be found
-
-
-
-
- Create a manifest generator for WinGDK
-
-
-
-
- Create a manifest generator for XB1
-
-
-
-
- Create a manifest generator for the given platform variant
-
-
-
-
- Create a manifest generator for XSX
-
-
-
-
-
-
-
-
-
-
- Whether platform supports switching SDKs during runtime
-
- true if supports
-
-
-
- platforms can choose if they prefer a correct the the AutoSDK install over the manual install.
-
-
-
-
-
- The minimum Windows SDK version to be used. If this is null then it means there is no minimum version
-
-
-
-
- The maximum Windows SDK version to be used. If this is null then it means "Latest"
-
-
-
-
- Public MSGameStore functions exposed to UAT
-
-
-
- Type of custom install action
-
-
- command for installing
-
-
- command for repairing
-
-
- command for uninstalling
-
-
- a custom install action
-
-
- location to copy the custom installs to when staging
-
-
- name of the install action
-
-
- source folder, relative to engine root
-
-
- a command to run and its arguments
-
-
- command to run
-
-
- arguments to pass to the given command
-
-
- the commands to run for each action
-
-
- read the given config key and return the actions
-
-
-
- Determine whether Windows is in developer mode. PC GDK packages can't be sideloaded without it
-
-
-
-
- Determine if the Microsoft.GamingServices package is installed.
-
-
-
-
- Determine whether the local version of Windows can support GDK
-
-
-
-
- Base Nintendo functions exposed to UAT
-
-
-
-
-
-
-
-
- Which UnrealTargetConfiguration to build the meta file for
- Zero out the version when creating the meta file, used when generating small app big patch scenario
- Suggested ApplicationVersion to override what's in meta
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Path to .desc file for referenced project
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Determines if the megazarf can be installed to the default Install RootDir set in the MZ.
- This decision is based on whether the drive specified is valid
-
-
- The platform to use
- The path of the megazarf to inspect
- Whether NNPM must be used to install the megazarf
- An alternate path to install the MZ to. It is
- based on the directory structure of the original path, and the first available,
- valid drive.
- An alternate environment name to install the MZ to. It is
- based on the directory structure of the original path, and the first available,
- valid drive.
- true if the destination drive is invalid, otherwise false
-
-
-
- Returns an integer value for the installed Switch SDK version.
-
-
-
- Returns the Major, Minor, Patch values ored together.
-
-
-
- Returns if the platform is using an SDK that uses the new refactored directory structure
-
-
-
-
-
-
- Returns an integer value for the supplied Major, Minor, and Patch Switch SDK version strings.
-
-
- The Major version number.
- The Minor version number.
- The Patch version number.
- Returns the Major, Minor, Patch values ored together.
-
-
-
- Returns an integer value for the supplied Major, Minor, and Patch Switch SDK version strings.
-
-
- The Major version number.
- The Minor version number.
- The Patch version number.
- Returns the Major, Minor, Patch values ored together.
-
-
-
- Returns the semantic version given an integer version.
-
-
- The version as an integer.
- Returns the Major, Minor, Patch values.
-
-
-
- Searches Target Manager folders for requested file.
-
-
- The name of the file requested.
- This will contain the root Target Manager directory if the file is found.
- Returns the path to the file or null if it wasn't found.
-
-
-
- Searches Target Manager folders for requested file.
-
-
- The name of the file requested.
- Returns the path to the file or null if it wasn't found.
-
-
-
- location of libraries in the SDK
-
-
-
-
-
-
- location of libraries in the SDK
-
-
-
-
-
-
-
-
- location of the SDK on disk (requires the NINTENDO_SDK_ROOT environment variable)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Defines which Nintendo online server the game is connecting to
-
-
-
-
- Doesn't connect to Nintendo Online Servers.
-
-
-
-
- Use Nintendo NEX Game Servers (deprecated, requires Nintendo Online subscription)
-
-
-
-
- Use Nintendo NPLN Game Servers (requires Nintendo Online subscription)
-
-
-
-
- Nintendo platform target settings
-
-
-
-
- base frameworks used for all projects.
- stored here so we have access to them in ModifyBuildProducts()
-
-
-
-
- Enable/disable NEX library support. Allows fully compiling out NEX support.
- Deprecated: Use "NintendoGameServersMode" instead
-
-
-
-
- Choose which online service we are currently targeting. If NEX/NPLN are not selected, they will be compiled out.
- Possible Options:
- None (default)
- NEX (legacy,deprecated)
- NPLN (new Nintendo online service)
-
-
-
-
- Generate symbols with Breakpad (non shipping only).
-
-
-
-
- Generate symbols with Breakpad (non shipping only), and only when compiled from a machine with the IsBuildMachine environment variable enabled.
-
-
-
-
- Enable/disable system profilers, this can reduce program size.
-
-
-
-
- Enable/disable the custom user exception handler.
-
-
-
-
- Enable the custom user exception handler, only when compiled from a machine with the IsBuildMachine environment variable enabled.
-
-
-
-
- Force Development libraries.
-
-
-
-
- Enable Aftermath per build configuration (automatically opted out in shipping)
- Enabling it automatically disables LLGD and NVNGD
-
-
-
-
- Override malloc heap size.
- NOTE this has been removed. There is no longer a separate heap for malloc, allocations now go through FNintendoPlatformMemory::BaseAllocator.
-
-
-
-
- Max number of slots FNintendoPlatformTLS::AllocTlsSlot can allocate.
-
-
-
-
- Max number threads that can use FNintendoPlatformTLS at one time.
-
-
-
-
- The amount of memory donated to the NVN graphics firmware (must be a multiple of 4).
-
-
-
-
- Controls how the game uses the touchscreen.
- Due to LotCheck, this will force a full recompile to add/remove the touch APIs from the code.
- Content-only projects will convert to code if this is not the default value!
-
-
-
-
- Enable the four finger tap debugging option to show a web page for entering console commands, which will force touch screen usage
- to Supported in non-Shipping builds (since it needs touch support!)
- NOTE: Content-only projects will convert to code if this is not the default value!
-
-
-
-
- Optional application error code prefix - 5 characters
-
-
-
-
- Enable the mechanism to monitor write speeds to system storage.
- Note, this is a best effort mechanism and may not catch all overages. Use the SDK tool FsAccessLogChecker
- for official results. See SDK Guideline 0011 for more info.
-
-
-
-
- Size of the cache data storage in KB.
-
-
-
-
- Size of the temp data storage in KB.
-
-
-
-
- Modify code generation to help with debugging optimized builds by extending lifetimes of local variables, parameters and this.
- It may slightly reduce performance. Thus, it's meant to be used during development only.
-
-
-
-
- Read-only wrapper around an existing NintendoTargetRules instance. This exposes target settings to modules without letting them to modify the global environment.
-
-
-
-
- Constructor
-
- The settings object to wrap
-
-
-
- Accessors for fields on the inner TargetRules instance
-
-
-
-
- If this platform can be compiled with SN-DBS
-
-
-
-
- Setup the target environment for building
-
- Settings for the target being compiled
- The compile environment for this target
- The link environment for this target
-
-
-
- Setup the configuration environment for building
-
- The target being built
- The global compile environment
- The global link environment
-
-
-
- Whether platform supports switching SDKs during runtime
-
- true if supports
-
-
-
- Construct properly formatted version string from raw numbers
-
- Version string with dot separating parts
-
-
-
- Base class for platform-specific project generators
-
-
-
-
- No documentation available.
-
-
-
-
- Constructor
-
- Command line arguments passed to the project generator
-
-
-
-
- Enumerate all the platforms that this generator supports
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Helper for parsing, generating and comparing PS4 version strings, in the form "xx.xx" where x is a digit.
-
-
-
-
- The integer value representing this version.
-
-
-
-
- Version string, as it appears in param.sfx/sfo
-
-
-
-
- Parses the version string into its integer representation.
-
-
-
-
- Parses the version string into its integer representation. Returns false if parsing failed.
-
-
-
- Equality function
-
-
- Returns the formatted version string
-
-
- Returns the underlying value hashcode
-
-
- Comparison function
-
-
- Less than operator
-
-
- Greater than operator
-
-
- Equal operator
-
-
- Not equal operator
-
-
-
- Represent the types of packages the publishing tools can produce.
-
-
-
-
- A regular, standalone package. Used for master release, and development.
-
-
-
-
- A patch package based off a previous release.
-
-
-
-
- A remaster package based off a previous release.
-
-
-
-
-
- Helper class used to generate and parse package/GP4 file names according to their Content ID / versions etc in the form:
-
- XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ_11.11-22.22_Submission-TargetName-PS4-Configuration.pkg
-
- where:
-
- "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ" is the package Content ID
- "11.11" is the Master Version
- "22.22" is the Application Version
- "Submission-" is optional, and denotes a submission package (--for_submission / -distribution)
- "TargetName" is the name of the UBT target binary the package was created for
- "Configuration" is the UBT target configuration
-
-
-
-
-
- The generated name of the GP4 file
-
-
-
-
- The generated name of the PKG file.
-
-
-
-
- The generated build info string to embed in the .pkg file
-
-
-
-
- Full Content ID string in the format "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ"
-
-
-
-
- The title ID portion of the content ID string in the format "XXXXYYYYY".
-
-
-
-
- The version of an application or additional content to be submitted.
-
-
-
-
- The version of an application or additional content to be updated.
-
-
-
-
- True if this is a submission package.
-
-
-
-
- The name of the target this package is built for.
-
-
-
-
- The binary configuration included in the package.
-
-
-
-
- Whether this is a standard, patch or remaster package.
-
-
-
-
- Parses the given package filename into its component parts
-
-
-
-
- Builds a PackageInfo instance from a title configuration and other properties.
-
-
-
-
- Parses the given .pkg/.gp4 filename into its component parts. Returns false if parsing failed.
-
-
-
-
- Parses the given .pkg/.gp4 filename into its component parts. Returns null if parsing failed.
-
-
-
-
- Returns true if the specified package matches the current one (i.e. binary, config, submission etc match)
-
-
-
-
- Searches the specified directory for a package matching this package info.
-
-
-
-
- Contains the title configuration required for producing a packaged PS4 build.
- This code is shared between UBT project generation, and UAT packaging automation.
- See PS4ProjectGenerator.cs and PS4Platform.Automation.cs.
-
-
-
-
- A regex pattern that matches valid content IDs
-
-
-
-
- Full Content ID string in the format "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ"
-
-
-
-
- Just the Title ID portion of the full Content ID
-
-
-
-
- True will suppress automation warnings about incorrect title configuration (e.g. missing passcodes / missing content ID / no default language).
- Used only for Unreal Engine sample projects which are not intended to be shipped as retail titles. Do not enable this if you are making a real game.
-
-
-
-
- Represents the DRM type of the application, as specified by packaging documentation.
- Allowed values are "full", "upgradable", "demo", "freemium". If unspecified, assumes "full".
-
-
-
-
- Indicates if this title configuration is allowed to include trophy data
-
-
-
-
- The version of an application or additional content to be submitted.
-
-
-
-
- The version of an application or additional content to be updated.
-
-
-
-
- This setting selects whether packaging automation produces "remaster" or "patch" packages when building releases with the "-basedonreleaseversion" option.
- Refer to Sony packaging documentation for more information about which option to use for your title. By default, "patch" packages will be produced.
-
-
-
-
- A map of ASA codes. Use of this field is only necessary if Sony requires specific ASA codes to be enabled for your title.
-
-
-
-
- This setting selects whether packaging automation sets the 'Video Recording Library' option.
-
-
-
-
- The default title name to use if a localized name is not provided for a specific culture in the title names map.
-
-
-
-
- A map of culture IDs to title names for display in the system software.
- e.g. { "en-US" : "Game Name for English (US)", "fr" : Game Name for French" }
-
-
-
-
- Passcode used for package creation.
-
-
-
-
- The storage type of the package. The choice made here determines how the package can be shipped to
- retail (i.e. digital only, or via BluRay disc). Refer to Sony packaging documentation for more information.
-
-
-
-
- The storage type to use when creating remaster packages. Refer to Sony packaging documentation for more information.
-
-
-
-
- True indicates this package is to be distributed on blu-ray disc.
-
-
-
-
- True indicates this package is to be distributed on a multi-layer blu-ray disc.
-
-
-
-
- True indicates the UAT packaging process should generate the .iso disc image in addition to the .pkg package file.
-
-
-
-
- The size in MiB of the /download0 data area for the title.
- Available options are 0, 256, 512, or 1024.
-
-
-
-
- The size in MiB of the /download1 data area for the title.
- Available options are 0, 3328, 6656, 9984, 13312, or 16640.
-
-
-
-
- The parent control level applied to the package. Refer to Sony TRC R4005 documentation for a
- detailed description of the meaning of this value, and set an appropriate value for your title.
-
-
-
-
- Indicates that the title supports HDR output. This setting is reflected
- in the generated param.sfo file in staged and packaged builds.
-
-
-
-
- Indicates if the application runs on the PlayStation 5 system, and adheres to TRC R4211. See Sony documentation.
-
-
-
-
- Indicates if the application uses the sceKernelIsProspero API. See Sony documentation.
-
-
-
-
- Settings of the proxy server to be used when checking the version of the Publishing Tools or the SDK online.
- - When using the system's proxy settings: "ie"
- - When manually entering proxy server information: "(IP address):(port number)"
- - When not using a proxy server: "none"
-
-
-
-
- Project type (output format)
-
-
-
-
- Entitlement key (only for additional content package)
-
-
-
-
- DLC plugin name (only for additional content package)
-
-
-
-
- Custom ParamSFO attribute2
-
-
-
-
- Retrieves the title configurations from the specific config hierarchy.
-
-
-
-
- Retrieves the title configurations from the specific config hierarchy.
- Also returns the default title configuration to use when a title or content ID is not provided on UBT command line.
-
-
-
-
- Read overrides for TitleConfiguration fields from Engine's .ini scripts and return as a data structure
- compatible with what Json loading returns (ParseJson).
- This way, the overrides may be merged with the contents of the .jsons we load.
- Note: it only supports simple fields (bool, long, string); arrays and subobjects are ignored.
-
- Engine configuration hierarchy
- Content id of the SKU for which to load overrides (global overrides a loaded when null)
-
-
-
-
- PS4-specific target settings
-
-
-
-
- Enable Razor CPU profiling
-
-
-
-
- Set this to true to register shaders with the standalone GPU debugger.
-
-
-
-
- Set this to true to enable Sulpha host side audio debugging.
-
-
-
-
- Enables support for the PS4 Memory Analyzer tool.
-
-
-
-
- Set this to true to enable gnm asserts and validations in the LCUE
-
-
-
-
- Enable link time optimization for test/shipping builds.
-
-
-
-
- Enable link time optimization for development/test/shipping builds.
-
-
-
-
- Move the audio rendering and stats thread to the 7th core when available
-
-
-
-
- Enables address sanitizer (ASan)
-
-
-
-
- Enables undefined behavior sanitizer (UBSan)
-
-
-
-
- Enables thread sanitizer (TSan) [not available on PS4]
-
-
-
-
- Enables shader performance analysis
-
-
-
-
- Enable support for edit and continue code modification on ps4
-
-
-
-
- Per-platform override enabling support for edit and continue.
- If not provided, the global bSupportEditAndContinue setting will be applied.
-
-
-
-
- Whether to improve iteration of a developer's build by skipping certain steps (currently, .uesym generation)
-
-
-
-
- Disabled static analyzer checkers
-
-
-
-
- Enable system runtime object stats in non shipping build
-
-
-
-
- Modify code generation to help with debugging optimized builds by extending lifetimes of local variables, parameters and this.
-
-
-
-
- Set this true to use the CrossgenSDK
-
-
-
-
- Set this to true to disable NpToolkit
-
-
-
-
- Read-only wrapper around an existing PS4TargetRules instance. This exposes target settings to modules without letting them to modify the global environment.
-
-
-
-
- The private mutable settings object
-
-
-
-
- Constructor
-
- The settings object to wrap
-
-
-
- Accessors for fields on the inner TargetRules instance
-
-
-
-
- Set this true to use the CrossgenSDK
-
-
-
-
- Set this true to disable the NpToolkit
-
-
-
-
- Modify the rules for a newly created module, where the target is a different host platform.
- This is not required - but allows for hiding details of a particular platform.
-
- The name of the module
- The module rules
- The target being build
-
-
-
- Modify the rules for a newly created module, in a target that's being built for this platform.
- This is not required - but allows for hiding details of a particular platform.
-
- The name of the module
- The module rules
- The target being build
-
-
-
- Setup the target environment for building
-
- Settings for the target being compiled
- The compile environment for this target
- The link environment for this target
-
-
-
- Creates a toolchain instance for the given platform.
-
- The target being built
- New toolchain instance.
-
-
-
- Deploys the given target
-
- Receipt for the target being deployed
-
-
-
- Register the platform with the UEBuildPlatform class
-
-
-
-
- Provides support for applying Kraken compression to staged builds, using
- split-compress-merge workflow if distributed build systems are available.
-
-
-
-
- Whether platform supports switching SDKs during runtime
-
- true if supports
-
-
-
- Construct properly formatted version string from raw numbers
-
- Version string with dot separating parts
-
-
-
- Base class for platform-specific project generators
-
-
-
-
- When enabled, generates project files that default to using the PS5 application debugger.
-
-
-
-
- When enabled, generates project files where the PS5 local debugger is set to use a .gp5 file from the StagedBuild directory.
- Otherwise, the StagedBuild directory itself is set as the working directory, and the title is launched without the help of a .gp5 file.
-
-
-
-
- Enumerate all the platforms that this generator supports
-
-
-
-
-
-
-
-
-
-
- Helper for parsing, generating and comparing PS5 master version strings, in the form "xx.xx" where x is a digit.
-
-
-
-
- The integer value representing this master version.
-
-
-
-
- Master version string, as it appears in param.json
-
-
-
-
- Parses the master version string into its integer representation.
-
-
-
-
- Parses the master version string into its integer representation. Returns false if parsing failed.
-
-
-
- Equality function
-
-
- Returns the formatted version string
-
-
- Returns the underlying value hashcode
-
-
- Comparison function
-
-
- Less than operator
-
-
- Greater than operator
-
-
- Equal operator
-
-
- Not equal operator
-
-
-
- Helper for parsing, generating and comparing PS5 content version strings, in the form "xx.xxx.xxx" where x is a digit.
-
-
-
-
- The integer value representing this content version.
-
-
-
-
- Content version string, as it appears in param.json
-
-
-
-
- Parses the master version string into its integer representation.
-
-
-
-
- Parses the content version string into its integer representation. Returns false if parsing failed.
-
-
-
- Equality function
-
-
- Returns the formatted version string
-
-
- Returns the underlying value hashcode
-
-
- Comparison function
-
-
- Less than operator
-
-
- Greater than operator
-
-
- Equal operator
-
-
- Not equal operator
-
-
-
-
- Helper class used to generate and parse package/GP5 file names according to their Content ID / versions etc in the form:
-
- XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ_01.00-01.000.000_Shared-Submission-TargetName-PS5-Configuration.pkg
-
- where:
-
- "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ" is the package Content ID
- "01.00" is the MasterVersion
- "01.000.000" is the ContentVersion
- "Shared-" is optional, and denotes a shared binary package
- "Submission-" is optional, and denotes a submission package (--for_submission / -distribution)
- "TargetName" is the name of the UBT target binary the package was created for
- "Configuration" is the UBT target configuration
-
-
-
-
-
- The generated name of the build.
-
-
-
-
- The generated name of the GP5 file.
-
-
-
-
- The generated name of the PKG file.
-
-
-
-
- Full Content ID string in the format "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ"
-
-
-
-
- The title ID portion of the content ID string in the format "XXXXYYYYY".
-
-
-
-
- The version of an application or additional content to be submitted.
-
-
-
-
- The version of an application or additional content to be updated.
-
-
-
-
- True indicates the title should be packaged as a shared binary. This means a single package is produced,
- containing the files for all listed Content IDs, rather than one package per Content ID.
-
-
-
-
- True if this is a submission package.
-
-
-
-
- The name of the target this package is built for.
-
-
-
-
- The binary configuration included in the package.
-
-
-
-
- Parses the given package filename into its component parts
-
-
-
-
- Builds a PackageInfo instance from a title configuration and other properties.
-
-
-
-
- Parses the given .pkg/.gp5 filename into its component parts. Returns false if parsing failed.
-
-
-
-
- Parses the given .pkg/.gp5 filename into its component parts. Returns null if parsing failed.
-
-
-
-
- Returns true if the specified package matches the current one, and has an older ContentVersion.
-
-
-
-
- Contains the title configuration required for producing a packaged PS5 build.
- This code is shared between UBT project generation, and UAT packaging automation.
- See PS5ProjectGenerator.cs and PS5Platform.Automation.cs.
-
-
-
-
- A regex pattern that matches valid content IDs
-
-
-
-
- Full Content ID string in the format "XXYYYY-XXXXYYYYY_00-ZZZZZZZZZZZZZZZZ"
-
-
-
-
- Just the Title ID portion of the full Content ID
-
-
-
-
- The Concept ID value for the title, as provided by the GEMS tool.
-
-
-
-
- Passcode used for package creation.
-
-
-
-
- Represents the DRM type of the application, as specified by packaging documentation.
- Allowed values are "standard", "upgradable", or "demo". If unspecified, assumes "standard".
-
-
-
-
- The version of an application or additional content to be submitted.
-
-
-
-
- The version of an application or additional content to be updated.
-
-
-
-
- True indicates the title should be packaged as a shared binary. This means a single package is produced,
- containing the files for all listed Content IDs, rather than one package per Content ID.
-
-
-
-
- True will suppress automation warnings about incorrect title configuration (e.g. missing passcodes / missing content ID / no default language).
- Used only for Unreal Engine sample projects which are not intended to be shipped as retail titles. Do not enable this if you are making a real game.
-
-
-
-
- Determines whether generated packages support Blu-ray disc distribution, and if so, what type of Blu-ray disc.
- If unspecified, assumes "nwonly", i.e. online distribution only, no Blu-ray disc.
-
-
-
-
- True indicates that the title correctly handles log in/log out of the initial user.
-
-
-
-
- True indicates the title supports HDR rendering.
-
-
-
-
- True indicates the title uses the content search library rendering.
-
-
-
-
- True indicates the title uses the share library capture API.
-
-
-
-
- True indicates the title is a beta release.
-
-
-
-
- When true, indicates the title will use the faster startup splash screen animation, which reduces the time it takes for the game logo (pic2.png) to appear.
- See the "Content Information Specifications -> 7. Start-up Image [Application Information]" section of the Sony documentation.
-
-
-
-
- If VR support is enabled a value of 1 indicates that the app Supports VR, a value of 2 indicates that the app Requires VR.
- Allowed values are "supported", or "required". If unspecified, assumes "supported".
-
-
-
-
- The size in MiB of the download data area for the title.
- Available options are 0, 256, 512, or 1024.
-
-
-
-
- The content badge type value for the title, as provided by the GEMS tool.
-
-
-
-
- A map of region IDs to age levels required to play the title.
- The entry with an empty string "" key is used as the default age level.
- e.g. { "": 15, "US": 10, "JP": 14 }
-
-
-
-
- The default title name to use if a localized name is not provided for a specific culture in the title names map.
-
-
-
-
- A map of culture IDs to title names for display in the system software.
- The entry with an empty string "" key is used as the default name.
- e.g. { "": "Default Game Name", "en-US" : "Game Name for English (US)" }
-
-
-
-
- A list of game intents applicable to this title.
-
-
-
-
- The version file uri string as provided by the GEMS tool in param_cp_values.json.
-
-
-
-
- A map of ASA codes. Use of this field is only necessary if Sony requires specific ASA codes to be enabled for your title.
-
-
-
-
- A list of ASA signatures. Use of this field is only necessary if Sony requires specific ASA signatures to be enabled for your title.
-
-
-
-
- Project type (output format)
-
-
-
-
- Entitlement key (only for additional content package)
-
-
-
-
- DLC plugin name (only for additional content package)
-
-
-
-
- A dictionary of properties which should also be included in the generated param.json file. This
- dictionary is merged with the values that are generated from the above properties. Useful if a
- property needs to be added to param.json, but there is no explicit UAT code support for that property.
-
-
-
-
- A map of configuration to size to override flexible memory size.
-
-
-
-
- Contains the title and description of a scenario for a given language.
-
-
-
-
- The title of the scenario.
-
-
-
-
- A description of the scenario.
-
-
-
-
- Contains the configuration for an individual scenario.
-
-
-
-
- Constructor
-
-
-
-
- A map of culture IDs to scenario title names / descriptions for display in the system software.
-
-
-
-
- A map of scenario IDs their configuration data.
-
-
-
-
- Retrieves the title configurations from the specific config hierarchy.
-
-
-
-
- Retrieves the title configurations from the specific config hierarchy.
- Also returns the default title configuration to use when a title or content ID is not provided on UBT command line.
-
-
-
-
- Read overrides for TitleConfiguration fields from Engine's .ini scripts and return as a data structure
- compatible with what Json loading returns (ParseJson).
- This way, the overrides may be merged with the contents of the .jsons we load.
- Note: it only supports simple fields (bool, long, string); arrays and subobjects are ignored.
-
- Engine configuration hierarchy
- Content id of the SKU for which to load overrides (global overrides a loaded when null)
-
-
-
-
- PS5-specific target settings
-
-
-
-
- Enable Razor CPU profiling
-
-
-
-
- Set this to true to register shaders with the standalone GPU debugger.
-
-
-
-
- Set this to true to enable Sulpha host side audio debugging.
-
-
-
-
- Enables support for the PS5 Memory Analyzer tool.
-
-
-
-
- Enable link time optimization for test/shipping builds.
-
-
-
-
- Enable link time optimization for development/test/shipping builds.
-
-
-
-
- Enables address sanitizer (ASan)
- Address sanitizer significantly increases the amount of flexible memory used by a title.
- For this reason, a staged build with a manually updated param.json with the following
- change is generally needed (the required size is title-dependent):
-
- "kernel": {
- "flexibleMemorySize": 1073741824
- },
-
- Alternatively, a flexible memory override may be specified when launching from Visual Studio
- or Sony tools (Target Manager, Remote Viewer).
-
-
-
-
- Enables undefined behavior sanitizer (UBSan)
-
-
-
-
- Enables thread sanitizer (TSan)
-
-
-
-
- Enables shader live editing support.
-
-
-
-
- Enable support for edit and continue code modification
-
-
-
-
- Per-platform override enabling support for edit and continue.
- If not provided, the global bSupportEditAndContinue setting will be applied.
-
-
-
-
- Whether to improve iteration of a developer's build by skipping certain steps (currently, .uesym generation)
-
-
-
-
- Disabled static analyzer checkers
-
-
-
-
- Enable system runtime object stats in non shipping build
-
-
-
-
- Modify code generation to help with debugging optimized builds by extending lifetimes of local variables, parameters and this.
-
-
-
-
- Indicates whether the PS5 kernel extension allowing us to load more than 255 .prx modules is available.
- It's really only necessary when using modular builds (which itself is an experimental feature at the moment).
-
-
-
-
- Read-only wrapper around an existing PS5TargetRules instance. This exposes target settings to modules without letting them to modify the global environment.
-
-
-
-
- The private mutable settings object
-
-
-
-
- Constructor
-
- The settings object to wrap
-
-
-
- Accessors for fields on the inner TargetRules instance
-
-
-
-
- Modify the rules for a newly created module, where the target is a different host platform.
- This is not required - but allows for hiding details of a particular platform.
-
- The name of the module
- The module rules
- The target being build
-
-
-
- Modify the rules for a newly created module, in a target that's being built for this platform.
- This is not required - but allows for hiding details of a particular platform.
-
- The name of the module
- The module rules
- The target being build
-
-
-
- Setup the target environment for building
-
- Settings for the target being compiled
- The compile environment for this target
- The link environment for this target
-
-
-
- Creates a toolchain instance for the given platform.
-
- The target being built
- New toolchain instance.
-
-
-
- Deploys the given target
-
- Information about the target being deployed
-
-
-
- Register the platform with the UEBuildPlatform class
-
-
-
-
- Construct properly formatted version string from raw numbers
-
- Version string with dot separating parts
-
-
-
- Base class for project generators for Sony platforms.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Get host compiler path for ISPC.
-
- Which OS build platform is running on.
- Path to ISPC compiler
-
-
-
- Get the host bytecode-to-obj compiler path for ISPC. Only used for platforms that support compiling ISPC to LLVM bytecode
-
- Which OS build platform is running on.
- Path to bytecode to obj compiler
-
-
-
- Sony-specific target settings
-
-
-
-
- Enable Razor CPU profiling
-
-
-
-
- Set this to true to register shaders with the standalone GPU debugger.
-
-
-
-
- Set this to true to enable Sulpha host side audio debugging.
-
-
-
-
- Enables support for the Sony Memory Analyzer tool.
-
-
-
-
- Enable link time optimization for test/shipping builds.
-
-
-
-
- Enable link time optimization for development/test/shipping builds.
-
-
-
-
- Enables address sanitizer (ASan)
-
-
-
-
- Enables undefined behavior sanitizer (UBSan)
-
-
-
-
- Enables thread sanitizer (TSan)
-
-
-
-
- Enable support for edit and continue code modification on Sony
-
-
-
-
- Per-platform override enabling support for edit and continue.
- If not provided, the global bSupportEditAndContinue setting will be applied.
-
-
-
-
- Whether to improve iteration of a developer's build by skipping certain steps (currently, .uesym generation)
-
-
-
-
- Disabled static analyzer checkers
-
-
-
-
- Enable system runtime object stats in non shipping build
-
-
-
-
- Modify code generation to help with debugging optimized builds by extending lifetimes of local variables, parameters and this.
- It may slightly reduce performance. Thus, it's meant to be used during development only.
-
-
-
-
- Read-only wrapper around an existing SonyTargetRules instance. This exposes target settings to modules without letting them to modify the global environment.
-
-
-
-
- Constructor
-
- The settings object to wrap
-
-
-
- Accessors for fields on the inner TargetRules instance
-
-
-
-
- If this platform can be compiled with XGE
-
-
-
-
- If this platform can be compiled with SN-DBS
-
-
-
-
- Determines if the given name is a build product for a target.
-
- The name to check
- Target or application names that may appear at the start of the build product name (eg. "UnrealEditor", "ShooterGameEditor")
- Suffixes which may appear at the end of the build product name
- True if the string matches the name of a build product, false otherwise
-
-
-
- Get the extension to use for the given binary type
-
- The binrary type being built
- string The binary extenstion (ie 'exe' or 'dll')
-
-
-
- Get the extensions to use for debug info for the given binary type
-
- Rules for the target being built
- The binary type being built
- string[] The debug info extensions (i.e. 'pdb')
-
-
-
- Whether this platform should build a monolithic binary
-
-
-
-
- Whether this platform should create debug information or not
-
- The target being built
- bool true if debug info should be generated, false if not
-
-
-
- Setup the configuration environment for building
-
- The target being built
- The global compile environment
- The global link environment
-
-
-
- Setup the binaries for this specific platform.
-
- The target being built
-
-
-
-
- Public Switch functions exposed to UAT
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- location of libraries in the SDK
-
-
-
-
-
- Base class for platform-specific project generators
-
-
-
- Constructor
-
- Command line arguments passed to the project generator
- Logger for output
-
-
-
- Enumerate all the platforms that this generator supports
-
-
-
-
-
-
-
-
-
-
- Switch-specific target settings
-
-
-
-
- Name to use for the Runtime Settings section in the INI config files
-
-
-
-
- base frameworks used for all projects.
- stored here so we have access to them in ModifyBuildProducts()
-
-
-
-
- Enable/disable NEX library support. Allows fully compiling out NEX support.
- Deprecated: Use "NintendoGameServersMode" instead
-
-
-
-
- Choose which online service we are currently targeting. If NEX/NPLN are not selected, they will be compiled out.
- Possible Options:
- None (default)
- NEX (legacy,deprecated)
- NPLN (new Nintendo online service)
-
-
-
-
- Generate symbols with Breakpad (non shipping only).
-
-
-
-
- Generate symbols with Breakpad (non shipping only), and only when compiled from a machine with the IsBuildMachine environment variable enabled.
-
-
-
-
- Enable/disable system profilers, this can reduce program size.
-
-
-
-
- Enable/disable the custom user exception handler.
-
-
-
-
- Enable the custom user exception handler, only when compiled from a machine with the IsBuildMachine environment variable enabled.
-
-
-
-
- Force Development libraries.
-
-
-
-
- Enable Aftermath per build configuration (automatically opted out in shipping)
- Enabling it automatically disables LLGD and NVNGD
-
-
-
-
- Override malloc heap size.
- NOTE this has been removed. There is no longer a separate heap for malloc, allocations now go through FSwitchPlatformMemory::BaseAllocator.
-
-
-
-
- Max number of slots FSwitchPlatformTLS::AllocTlsSlot can allocate.
-
-
-
-
- Max number threads that can use FSwitchPlatformTLS at one time.
-
-
-
-
- The amount of memory donated to the NVN graphics firmware (must be a multiple of 4).
-
-
-
-
- Controls how the game uses the touchscreen.
- Due to LotCheck, this will force a full recompile to add/remove the touch APIs from the code.
- Content-only projects will convert to code if this is not the default value!
-
-
-
-
- Enable the four finger tap debugging option to show a web page for entering console commands, which will force touch screen usage
- to Supported in non-Shipping builds (since it needs touch support!)
- NOTE: Content-only projects will convert to code if this is not the default value!
-
-
-
-
- Optional application error code prefix - 5 characters
-
-
-
-
- Enable the mechanism to monitor write speeds to system storage.
- Note, this is a best effort mechanism and may not catch all overages. Use the SDK tool FsAccessLogChecker
- for official results. See SDK Guideline 0011 for more info.
-
-
-
-
- Size of the cache data storage in KB.
-
-
-
-
- Size of the temp data storage in KB.
-
-
-
-
- Modify code generation to help with debugging optimized builds by extending lifetimes of local variables, parameters and this.
- It may slightly reduce performance. Thus, it's meant to be used during development only.
-
-
-
-
- Read-only wrapper around an existing SwitchTargetRules instance. This exposes target settings to modules without letting them to modify the global environment.
-
-
-
-
- Constructor
-
- The settings object to wrap
-
Setup the target environment for building
@@ -34675,381 +31928,6 @@
Enumerate all the platforms that this generator supports
-
-
- Target rules for WinGDK
-
-
-
-
- Whether exceptions should be ultimately passed on to Windows Error Reporting
-
-
-
-
- Whether the embadded manifest will indicate the application is DPI aware
-
-
-
-
- Read only target rules for WinGDK
-
-
-
-
- Base class for platform-specific project generators
-
-
-
-
- Constructor
-
- Command line arguments passed to the project generator
-
-
-
-
- Enumerate all the platforms that this generator supports
-
-
-
-
-
-
-
- Target rules for XB1
-
-
-
-
- Name to use for the Runtime Settings section in the INI config files
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Report warnings about migrating deprecated XboxOneGDK platform to XB1
-
-
-
-
- Read only target rules for XB1
-
-
-
-
-
-
-
-
-
-
-
-
- Target rules for XboxCommon
-
-
-
-
- Enable PIX debugging (automatically disabled in Shipping and Test configs)
-
-
-
-
- Register the log file with Wer so it'll be uploaded along with crash dumps
-
-
-
-
- Register screenshot file with Wer so it'll be uploaded along with crash dumps
-
-
-
-
- Always run Wer even in non-shipping builds. Default value for xb.AlwayRunWer cvar.
-
-
-
-
- The stack size when linking. 0 signifies use of system default.
-
-
-
-
- The stack size override when linking for the debug configuration. 0 signifies use of system default.
-
-
-
-
- The stack size to commit when linking. 0 signifies use of system default.
-
-
-
-
- If -PGOOptimize is specified but the linker flags have changed since the last -PGOProfile, this will emit a warning and build without PGO instead of failing during link with LNK1268.
- Note that the PLATFORM_COMPILER_OPTIMIZATION_PG definition will still be 1 but FPlatformMisc::IsPGOEnabled() will return false in this case.
-
-
-
-
- If specified along with -PGOProfile, then /FASTGENPROFILE will be used instead of /GENPROFILE.
- This usually means that the PGO data is generated faster, but the resulting data may not yield as efficient optimizations during -PGOOptimize
-
-
-
-
- If specified along with -PGOProfile, prevent the usage of extra counters. Please note that by default /FASTGENPROFILE doesn't use extra counters
- https://learn.microsoft.com/en-us/cpp/build/reference/genprofile-fastgenprofile-generate-profiling-instrumented-build?view=msvc-170
-
-
-
-
- Override the default compiler
-
-
-
-
- Override the default compiler version
-
-
-
-
- True if we should use the LLVM linker (LLD-Link.exe) when we are compiling with Clang. Otherwise we'll use the MSVC linker (Link.exe).
- This is required for LTO and PGO
-
-
-
-
- Xbox should use the onecore libraries by default. This is included for backwards compatibility on some titles
-
-
-
-
- ASan runtime options (delimited with colons ":")
-
-
-
-
- Whether to support /host/ prefix in file system paths, allowing access to files on the host PC. It requires a full PC path but only files within the current solution dir are available. For example, -cvarsini=/host/D:\UE5\Engine\Config\ConsoleVariables.ini
-
-
-
-
- Whether to improve iteration of a developer's build by skipping certain steps (currently, debug symbol lookup generation)
-
-
-
-
- Read only target rules for XboxCommon
-
-
-
-
- This adds support for a range of extra deployment scenarios for F5 in Visual Studio, including package debugging assistance.
- Disabling this may yield minor deployment speed increase at the cost of ease-of-use for more advanced deployment scenarios
-
-
-
-
- Whether to deploy the current Staged build when F5 debugging from Visual Studio
-
-
-
-
- Whether the staged build deployment will be skipped if there is already a build installed.
-
-
-
-
- Prevents VS deployment if there will not be a build installed - otherwise VS will just deploy the Layout folder but no content and the game would likely crash.
-
-
-
-
- Logs out additional information during package debugging assistance. Mostly useful for debugging this system
-
-
-
-
- Prepare the target for deployment. This is done after the executable has been built, including when pressing F5 in Visual Studio.
-
- Receipt for the target being deployed
- True if successful, false if not
-
-
-
- Utility function to delete a file even if it is read-only
-
-
-
-
- Helper function for copying modified files
-
-
-
-
- Target rules for XSX
-
-
-
-
- Name to use for the Runtime Settings section in the INI config files
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Enables support for 120hz and 40hz display output. Use 'r.SetFramePace' to configure the desired output frame rate at runtime.
-
-
-
-
- Enables support for SMT (Simultaneous Multi-threading) this is an immediate drop in cpu frequency of 10% but with hyperthreading.
-
-
-
-
- Read only target rules for XSX
-
-
-
-
-
-
-
-
-
-
-
-
- Return the AutoSDK property include to set global platform properties if AutoSDK is in use.
-
-
-
-
- Attempts to optimize the module dependencies found in the build.cs files
-
-
-
-
- Regex that matches #include statements.
-
-
-
-
- Execute the command
-
- Command line arguments
- Exit code
-
-
-
-
- Information about a module that needs to be passed to the Verse VNI tool for code generation
-
-
-
-
- Module name
-
-
-
-
- Name of plugin this module belongs to, "Engine" or "Game"
-
-
-
-
- Verse path of the root Verse module associated with this build module
-
-
-
-
- If Verse code associated with this module is allowed to be seen by users outside of Epic
-
-
-
-
- Path to the module rules file
-
-
-
-
- Directory where the Verse package is located
-
-
-
-
- Names of modules with Verse code that this module's Verse code depends on
-
-
-
-
- Directory containing generated code
-
-
-
-
- This handles all running of the VNI tool
-
-
-
-
- Create a Verse vproject file from a list of VNIModuleInfo
-
-
-
-
- Gets VNI Tool binary path
-
-
-
-
- Runs the precompiled VNI tool
- Since the VNI tool performs extensive file date/manifest checking already we're not spending time here
- determining if it should be run in the first place, but run it _always_
-
-
Extension methods for JsonObject to provide some deprecated field helpers
@@ -35075,68 +31953,5 @@
On success, receives the field value
True if the field could be read, false otherwise
-
-
- Whether this platform should build a monolithic binary
-
-
-
-
- Allows the platform header name to be overridden to differ from the platform name.
- GDK platforms do not utilize an override for the platform header name.
-
-
-
-
- Register the platform with the UEBuildPlatform class
-
-
-
-
- Adds the XB1-specific shader format definitions
-
-
-
-
-
- Register the platform with the UEBuildPlatform class
-
-
-
-
- Whether this platform should create debug information or not
-
- The target being built
- bool true if debug info should be generated, false if not
-
-
-
- Whether this platform should build a monolithic binary
-
-
-
-
- Get a list of extra modules the platform requires.
- This is to allow undisclosed platforms to add modules they need without exposing information about the platform.
-
- The target being build
- List of extra modules the platform needs to add to the target
-
-
-
- Allows the platform header name to be overridden to differ from the platform name.
-
-
-
-
- Adds the GDK-specific shader format definitions
-
-
-
-
-
- Register the platform with the UEBuildPlatform class
-
-
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.dll
index 0db26308..976e8c1e 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:95a28a4e74364b889370824cddc51bcc813a6ff5540bed629a762b863256505a
+oid sha256:8236d48324837757973d7cfe98b8c9c06b6bdc2f8d2c1ffb7a159f90cb86a95f
size 47616
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.pdb b/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.pdb
index 44bbda09..8c9bc7c2 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.pdb
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/XLocLocalization.Automation.pdb
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:25752d0ba312d4447c11a931ad361d49f1a033b6f4320778df2ae3f93239f31e
+oid sha256:d98ab4588399574f43a4f431ae8aaf705b7f71cec7fae04e400be09a8af75e24
size 142848
diff --git a/Binaries/DotNET/AutomationTool/AutomationScripts/ref/Lyra.Automation.dll b/Binaries/DotNET/AutomationTool/AutomationScripts/ref/Lyra.Automation.dll
index 91ac1b8a..28b120b7 100644
--- a/Binaries/DotNET/AutomationTool/AutomationScripts/ref/Lyra.Automation.dll
+++ b/Binaries/DotNET/AutomationTool/AutomationScripts/ref/Lyra.Automation.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:51bbfb9b00f175db9cb5cb870f30401762fc74707a2a610a206810b09ac328af
+oid sha256:b95f6360930f0033c6ea9b034a36f818b8cefd080005052632c1dbef3c7f08c6
size 7168
diff --git a/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs b/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
index 13616c91..44435349 100644
--- a/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
+++ b/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
@@ -13,7 +13,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Development")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
-[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
+[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+d67e93cc6062e398099652ed263d7e4eab3a176f")]
[assembly: System.Reflection.AssemblyProductAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyTitleAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
diff --git a/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache b/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
index 62cb8561..efaf2938 100644
--- a/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
+++ b/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
@@ -1 +1 @@
-3f06599fd5367437db26e08d890bd4a16b660058ce571e2dce84a178bdb73236
+de28473a4760ef314af68bfc6f4dc091cb204e668a1dd8281444206d903d7240
diff --git a/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig b/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
index ccffe82a..bb1d37b5 100644
--- a/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
+++ b/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
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build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = Lyra.Automation
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+build_property.ProjectDir = E:\Projects\cross_platform\Build\Scripts\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
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--- a/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache
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D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.pdb
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index b1762a38..cae62b70 100644
--- a/Build/Scripts/obj/Development/Lyra.Automation.dll
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index 2f14c068..0e584f36 100644
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--- a/Build/Scripts/obj/Development/refint/Lyra.Automation.dll
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index 8718e984..08f85f27 100644
--- a/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json
+++ b/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json
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],
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],
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+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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],
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@@ -1291,26 +1330,32 @@
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- "outputPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.OIDC\\obj\\",
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+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
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+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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@@ -1336,15 +1381,19 @@
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+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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],
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@@ -1425,34 +1480,40 @@
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+ "outputPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Perforce\\obj\\",
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+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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@@ -1493,26 +1554,32 @@
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}
}
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- "outputPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.ProjectStore\\obj\\",
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+ "packagesPath": "C:\\Users\\Goran\\.nuget\\packages\\",
+ "outputPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.ProjectStore\\obj\\",
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+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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],
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@@ -1551,34 +1618,40 @@
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+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
}
}
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\EpicGames.Serialization.csproj": {
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"restore": {
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- "outputPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\obj\\",
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+ "packagesPath": "C:\\Users\\Goran\\.nuget\\packages\\",
+ "outputPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\obj\\",
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- "C:\\Users\\horde-agent\\AppData\\Roaming\\NuGet\\NuGet.Config"
+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
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+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.IoHash\\EpicGames.IoHash.csproj": {
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@@ -1613,26 +1686,32 @@
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+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
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}
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+ "outputPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.UBA\\obj\\",
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+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
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@@ -1662,7 +1741,7 @@
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+ ],
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- "C:\\Users\\horde-agent\\AppData\\Roaming\\NuGet\\NuGet.Config"
+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
"originalTargetFrameworks": [
"net8.0"
],
"sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
"https://api.nuget.org/v3/index.json": {}
},
"frameworks": {
"net8.0": {
"targetAlias": "net8.0",
"projectReferences": {
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj"
}
}
}
@@ -1752,55 +1837,61 @@
"privateAssets": "all"
}
},
- "runtimeIdentifierGraphPath": "D:\\build\\++UE5\\Sync\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
}
}
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
"version": "1.0.0",
"restore": {
- "projectUniqueName": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj",
+ "projectUniqueName": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj",
"projectName": "UnrealBuildTool",
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj",
- "packagesPath": "C:\\Users\\horde-agent\\.nuget\\packages\\",
- "outputPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\obj\\",
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj",
+ "packagesPath": "C:\\Users\\Goran\\.nuget\\packages\\",
+ "outputPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\obj\\",
"projectStyle": "PackageReference",
+ "fallbackFolders": [
+ "D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
+ ],
"configFilePaths": [
- "C:\\Users\\horde-agent\\AppData\\Roaming\\NuGet\\NuGet.Config"
+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
"originalTargetFrameworks": [
"net8.0"
],
"sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
"https://api.nuget.org/v3/index.json": {}
},
"frameworks": {
"net8.0": {
"targetAlias": "net8.0",
"projectReferences": {
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Build\\EpicGames.Build.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Horde\\EpicGames.Horde.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Horde\\EpicGames.Horde.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Horde\\EpicGames.Horde.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Horde\\EpicGames.Horde.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.IoHash\\EpicGames.IoHash.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.IoHash\\EpicGames.IoHash.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.IoHash\\EpicGames.IoHash.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.IoHash\\EpicGames.IoHash.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.OIDC\\EpicGames.OIDC.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.OIDC\\EpicGames.OIDC.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.OIDC\\EpicGames.OIDC.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.OIDC\\EpicGames.OIDC.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\EpicGames.Serialization.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\EpicGames.Serialization.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\EpicGames.Serialization.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Serialization\\EpicGames.Serialization.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.UBA\\EpicGames.UBA.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.UBA\\EpicGames.UBA.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.UBA\\EpicGames.UBA.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.UBA\\EpicGames.UBA.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.UHT\\EpicGames.UHT.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.UHT\\EpicGames.UHT.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.UHT\\EpicGames.UHT.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.UHT\\EpicGames.UHT.csproj"
}
}
}
@@ -1824,20 +1915,24 @@
"include": "Compile, Build, Native, ContentFiles, Analyzers, BuildTransitive",
"suppressParent": "All",
"target": "Package",
- "version": "[17.1.0, )"
+ "version": "[17.11.4, )"
},
"Microsoft.Build.Locator": {
"suppressParent": "All",
"target": "Package",
- "version": "[1.4.1, )"
+ "version": "[1.7.8, )"
},
"Microsoft.CodeAnalysis.CSharp": {
"target": "Package",
- "version": "[4.2.0, )"
+ "version": "[4.11.0, )"
},
"Microsoft.Extensions.Logging.Console": {
"target": "Package",
- "version": "[6.0.0, )"
+ "version": "[8.0.1, )"
+ },
+ "Microsoft.VisualStudio.Setup.Configuration.Interop": {
+ "target": "Package",
+ "version": "[3.11.2177, )"
},
"Microsoft.Win32.Registry": {
"target": "Package",
@@ -1845,7 +1940,7 @@
},
"Newtonsoft.Json": {
"target": "Package",
- "version": "[13.0.1, )"
+ "version": "[13.0.3, )"
},
"OpenTracing": {
"target": "Package",
@@ -1857,11 +1952,11 @@
},
"System.Management": {
"target": "Package",
- "version": "[4.7.0, )"
+ "version": "[8.0.0, )"
},
"System.Reflection.MetadataLoadContext": {
"target": "Package",
- "version": "[4.7.2, )"
+ "version": "[8.0.1, )"
},
"System.Security.Cryptography.Csp": {
"target": "Package",
@@ -1873,11 +1968,11 @@
},
"System.ServiceProcess.ServiceController": {
"target": "Package",
- "version": "[4.7.0, )"
+ "version": "[8.0.1, )"
},
"System.Text.Encoding.CodePages": {
"target": "Package",
- "version": "[6.0.0, )"
+ "version": "[8.0.0, )"
}
},
"imports": [
@@ -1896,57 +1991,63 @@
"privateAssets": "all"
}
},
- "runtimeIdentifierGraphPath": "D:\\build\\++UE5\\Sync\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
}
}
},
- "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\Lyra.Automation.csproj": {
+ "E:\\Projects\\cross_platform\\Build\\Scripts\\Lyra.Automation.csproj": {
"version": "1.0.0",
"restore": {
- "projectUniqueName": "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\Lyra.Automation.csproj",
+ "projectUniqueName": "E:\\Projects\\cross_platform\\Build\\Scripts\\Lyra.Automation.csproj",
"projectName": "Lyra.Automation",
- "projectPath": "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\Lyra.Automation.csproj",
- "packagesPath": "C:\\Users\\horde-agent\\.nuget\\packages\\",
- "outputPath": "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\obj\\",
+ "projectPath": "E:\\Projects\\cross_platform\\Build\\Scripts\\Lyra.Automation.csproj",
+ "packagesPath": "C:\\Users\\Goran\\.nuget\\packages\\",
+ "outputPath": "E:\\Projects\\cross_platform\\Build\\Scripts\\obj\\",
"projectStyle": "PackageReference",
+ "fallbackFolders": [
+ "D:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
+ ],
"configFilePaths": [
- "C:\\Users\\horde-agent\\AppData\\Roaming\\NuGet\\NuGet.Config"
+ "C:\\Users\\Goran\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
],
"originalTargetFrameworks": [
"net8.0"
],
"sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
"https://api.nuget.org/v3/index.json": {}
},
"frameworks": {
"net8.0": {
"targetAlias": "net8.0",
"projectReferences": {
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\AutomationUtils\\AutomationUtils.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\AutomationUtils\\AutomationUtils.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\AutomationUtils\\AutomationUtils.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\AutomationUtils\\AutomationUtils.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\CrowdinLocalization\\CrowdinLocalization.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\CrowdinLocalization\\CrowdinLocalization.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\CrowdinLocalization\\CrowdinLocalization.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\CrowdinLocalization\\CrowdinLocalization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\Gauntlet\\Gauntlet.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\Gauntlet\\Gauntlet.Automation.csproj",
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\Gauntlet\\Gauntlet.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\Gauntlet\\Gauntlet.Automation.csproj",
"privateAssets": "all"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\Localization\\Localization.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\Localization\\Localization.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\Localization\\Localization.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\Localization\\Localization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\OneSkyLocalization\\OneSkyLocalization.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\OneSkyLocalization\\OneSkyLocalization.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\OneSkyLocalization\\OneSkyLocalization.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\OneSkyLocalization\\OneSkyLocalization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj",
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj",
"privateAssets": "all"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj"
}
}
}
@@ -1982,7 +2083,7 @@
"privateAssets": "all"
}
},
- "runtimeIdentifierGraphPath": "D:\\build\\++UE5\\Sync\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
}
}
}
diff --git a/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.props b/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.props
index 99e2873b..0b7b7a33 100644
--- a/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.props
+++ b/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.props
@@ -5,14 +5,18 @@
NuGet
$(MSBuildThisFileDirectory)project.assets.json
$(UserProfile)\.nuget\packages\
- C:\Users\horde-agent\.nuget\packages\
+ C:\Users\Goran\.nuget\packages\;D:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages
PackageReference
6.10.0
-
+
+
+
+
+
- C:\Users\horde-agent\.nuget\packages\microsoft.codeanalysis.analyzers\3.3.3
+ C:\Users\Goran\.nuget\packages\microsoft.codeanalysis.analyzers\3.3.4
\ No newline at end of file
diff --git a/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.targets b/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.targets
index b2cef7b7..40821802 100644
--- a/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.targets
+++ b/Build/Scripts/obj/Lyra.Automation.csproj.nuget.g.targets
@@ -3,6 +3,9 @@
-
+
+
+
+
\ No newline at end of file
diff --git a/Build/Scripts/obj/project.assets.json b/Build/Scripts/obj/project.assets.json
index 965d1de2..d38a177a 100644
--- a/Build/Scripts/obj/project.assets.json
+++ b/Build/Scripts/obj/project.assets.json
@@ -15,15 +15,15 @@
}
}
},
- "Blake3/0.6.1": {
+ "Blake3/1.1.0": {
"type": "package",
"compile": {
- "lib/net6.0/Blake3.dll": {
+ "lib/net7.0/Blake3.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/net6.0/Blake3.dll": {
+ "lib/net7.0/Blake3.dll": {
"related": ".xml"
}
},
@@ -134,41 +134,37 @@
}
}
},
- "IdentityModel/5.1.0": {
+ "IdentityModel/7.0.0": {
"type": "package",
- "dependencies": {
- "System.Text.Encodings.Web": "5.0.1",
- "System.Text.Json": "5.0.1"
- },
"compile": {
- "lib/net5.0/IdentityModel.dll": {
+ "lib/net6.0/IdentityModel.dll": {
"related": ".pdb;.xml"
}
},
"runtime": {
- "lib/net5.0/IdentityModel.dll": {
+ "lib/net6.0/IdentityModel.dll": {
"related": ".pdb;.xml"
}
}
},
- "IdentityModel.OidcClient/4.0.0": {
+ "IdentityModel.OidcClient/6.0.0": {
"type": "package",
"dependencies": {
- "IdentityModel": "5.1.0",
- "Microsoft.Extensions.Logging": "5.0.0"
+ "IdentityModel": "7.0.0",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.0"
},
"compile": {
- "lib/netstandard2.0/IdentityModel.OidcClient.dll": {
+ "lib/net6.0/IdentityModel.OidcClient.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/IdentityModel.OidcClient.dll": {
+ "lib/net6.0/IdentityModel.OidcClient.dll": {
"related": ".xml"
}
}
},
- "JetBrains.Annotations/2022.1.0": {
+ "JetBrains.Annotations/2024.3.0": {
"type": "package",
"compile": {
"lib/netstandard2.0/JetBrains.Annotations.dll": {
@@ -207,128 +203,128 @@
}
}
},
- "Microsoft.CodeAnalysis.Analyzers/3.3.3": {
+ "Microsoft.CodeAnalysis.Analyzers/3.3.4": {
"type": "package",
"build": {
- "build/_._": {}
+ "buildTransitive/Microsoft.CodeAnalysis.Analyzers.props": {},
+ "buildTransitive/Microsoft.CodeAnalysis.Analyzers.targets": {}
}
},
- "Microsoft.CodeAnalysis.Common/4.2.0": {
+ "Microsoft.CodeAnalysis.Common/4.11.0": {
"type": "package",
"dependencies": {
- "Microsoft.CodeAnalysis.Analyzers": "3.3.3",
- "System.Collections.Immutable": "5.0.0",
- "System.Memory": "4.5.4",
- "System.Reflection.Metadata": "5.0.0",
- "System.Runtime.CompilerServices.Unsafe": "6.0.0",
- "System.Text.Encoding.CodePages": "6.0.0",
- "System.Threading.Tasks.Extensions": "4.5.4"
+ "Microsoft.CodeAnalysis.Analyzers": "3.3.4",
+ "System.Collections.Immutable": "8.0.0",
+ "System.Reflection.Metadata": "8.0.0"
},
"compile": {
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.dll": {
+ "lib/net8.0/Microsoft.CodeAnalysis.dll": {
"related": ".pdb;.xml"
}
},
"runtime": {
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.dll": {
+ "lib/net8.0/Microsoft.CodeAnalysis.dll": {
"related": ".pdb;.xml"
}
},
"resource": {
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.resources.dll": {
"locale": "cs"
},
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/de/Microsoft.CodeAnalysis.resources.dll": {
"locale": "de"
},
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/es/Microsoft.CodeAnalysis.resources.dll": {
"locale": "es"
},
- "lib/netcoreapp3.1/fr/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.resources.dll": {
"locale": "fr"
},
- "lib/netcoreapp3.1/it/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/it/Microsoft.CodeAnalysis.resources.dll": {
"locale": "it"
},
- "lib/netcoreapp3.1/ja/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ja"
},
- "lib/netcoreapp3.1/ko/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ko"
},
- "lib/netcoreapp3.1/pl/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.resources.dll": {
"locale": "pl"
},
- "lib/netcoreapp3.1/pt-BR/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.resources.dll": {
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},
- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.resources.dll": {
"locale": "ru"
},
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.resources.dll": {
"locale": "tr"
},
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.resources.dll": {
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},
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.resources.dll": {
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.resources.dll": {
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}
}
},
- "Microsoft.CodeAnalysis.CSharp/4.2.0": {
+ "Microsoft.CodeAnalysis.CSharp/4.11.0": {
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- "Microsoft.CodeAnalysis.Common": "[4.2.0]"
+ "Microsoft.CodeAnalysis.Analyzers": "3.3.4",
+ "Microsoft.CodeAnalysis.Common": "[4.11.0]",
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+ "System.Reflection.Metadata": "8.0.0"
},
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- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.CSharp.dll": {
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.dll": {
"related": ".pdb;.xml"
}
},
"runtime": {
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.CSharp.dll": {
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.dll": {
"related": ".pdb;.xml"
}
},
"resource": {
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "cs"
},
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/de/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "de"
},
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/es/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "es"
},
- "lib/netcoreapp3.1/fr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "fr"
},
- "lib/netcoreapp3.1/it/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/it/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "it"
},
- "lib/netcoreapp3.1/ja/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ja"
},
- "lib/netcoreapp3.1/ko/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ko"
},
- "lib/netcoreapp3.1/pl/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "pl"
},
- "lib/netcoreapp3.1/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "pt-BR"
},
- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "ru"
},
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "tr"
},
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "zh-Hans"
},
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll": {
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll": {
"locale": "zh-Hant"
}
}
@@ -342,10 +338,10 @@
"lib/netcoreapp2.0/_._": {}
}
},
- "Microsoft.Data.Sqlite/8.0.0": {
+ "Microsoft.Data.Sqlite/8.0.10": {
"type": "package",
"dependencies": {
- "Microsoft.Data.Sqlite.Core": "8.0.0",
+ "Microsoft.Data.Sqlite.Core": "8.0.10",
"SQLitePCLRaw.bundle_e_sqlite3": "2.1.6"
},
"compile": {
@@ -355,7 +351,7 @@
"lib/netstandard2.0/_._": {}
}
},
- "Microsoft.Data.Sqlite.Core/8.0.0": {
+ "Microsoft.Data.Sqlite.Core/8.0.10": {
"type": "package",
"dependencies": {
"SQLitePCLRaw.core": "2.1.6"
@@ -371,40 +367,46 @@
}
}
},
- "Microsoft.Extensions.Caching.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Caching.Abstractions/8.0.0": {
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- "Microsoft.Extensions.Primitives": "6.0.0"
+ "Microsoft.Extensions.Primitives": "8.0.0"
},
"compile": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Abstractions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Caching.Abstractions.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Abstractions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Caching.Abstractions.dll": {
"related": ".xml"
}
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
- "Microsoft.Extensions.Caching.Memory/6.0.2": {
+ "Microsoft.Extensions.Caching.Memory/8.0.1": {
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- "Microsoft.Extensions.Logging.Abstractions": "6.0.4",
- "Microsoft.Extensions.Options": "6.0.0",
- "Microsoft.Extensions.Primitives": "6.0.0"
+ "Microsoft.Extensions.Caching.Abstractions": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2",
+ "Microsoft.Extensions.Primitives": "8.0.0"
},
"compile": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Memory.dll": {
+ "lib/net8.0/Microsoft.Extensions.Caching.Memory.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Caching.Memory.dll": {
+ "lib/net8.0/Microsoft.Extensions.Caching.Memory.dll": {
"related": ".xml"
}
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
"Microsoft.Extensions.Configuration/8.0.0": {
@@ -446,178 +448,231 @@
"buildTransitive/net6.0/_._": {}
}
},
- "Microsoft.Extensions.Configuration.Binder/6.0.0": {
+ "Microsoft.Extensions.Configuration.Binder/8.0.2": {
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+ "Microsoft.Extensions.Configuration.Abstractions": "8.0.0"
},
"compile": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.Binder.dll": {
+ "lib/net8.0/Microsoft.Extensions.Configuration.Binder.dll": {
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}
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.Binder.dll": {
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- }
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- "Microsoft.Extensions.Configuration.FileExtensions/6.0.0": {
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- "Microsoft.Extensions.Primitives": "6.0.0"
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- "compile": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
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- "runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
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- "Microsoft.Extensions.Configuration.Json/6.0.0": {
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- "runtime": {
- "lib/netstandard2.1/Microsoft.Extensions.Configuration.Json.dll": {
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- "related": ".xml"
- }
- },
- "runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.dll": {
+ "lib/net8.0/Microsoft.Extensions.Configuration.Binder.dll": {
"related": ".xml"
}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
+ "buildTransitive/netstandard2.0/Microsoft.Extensions.Configuration.Binder.targets": {}
}
},
- "Microsoft.Extensions.DependencyInjection.Abstractions/6.0.0": {
+ "Microsoft.Extensions.Configuration.FileExtensions/8.0.1": {
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+ "Microsoft.Extensions.Configuration": "8.0.0",
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+ "Microsoft.Extensions.FileProviders.Physical": "8.0.0",
+ "Microsoft.Extensions.Primitives": "8.0.0"
+ },
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+ "lib/net8.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
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}
},
"runtime": {
- "lib/net6.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Configuration.FileExtensions.dll": {
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}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
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}
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- "Microsoft.Extensions.FileProviders.Abstractions/6.0.0": {
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+ "Microsoft.Extensions.Configuration": "8.0.0",
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}
},
"runtime": {
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+ "lib/net8.0/Microsoft.Extensions.Configuration.Json.dll": {
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}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
+ "buildTransitive/net6.0/_._": {}
}
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},
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}
},
"runtime": {
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+ "lib/net8.0/Microsoft.Extensions.DependencyInjection.dll": {
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}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
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}
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}
},
"runtime": {
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}
},
"build": {
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}
},
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},
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}
},
"runtime": {
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+ "lib/net8.0/Microsoft.Extensions.Diagnostics.dll": {
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}
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+ "build": {
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}
},
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"dependencies": {
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- "Polly": "7.2.2",
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+ "Microsoft.Extensions.Options": "8.0.2"
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+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Diagnostics.Abstractions.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ }
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+ "Microsoft.Extensions.FileProviders.Abstractions/8.0.0": {
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+ "Microsoft.Extensions.Primitives": "8.0.0"
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+ "compile": {
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+ "related": ".xml"
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+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Abstractions.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ }
+ },
+ "Microsoft.Extensions.FileProviders.Physical/8.0.0": {
+ "type": "package",
+ "dependencies": {
+ "Microsoft.Extensions.FileProviders.Abstractions": "8.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
+ "Microsoft.Extensions.Primitives": "8.0.0"
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+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Physical.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.FileProviders.Physical.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ }
+ },
+ "Microsoft.Extensions.FileSystemGlobbing/8.0.0": {
+ "type": "package",
+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.FileSystemGlobbing.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ }
+ },
+ "Microsoft.Extensions.Http/8.0.1": {
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+ "dependencies": {
+ "Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Diagnostics": "8.0.1",
+ "Microsoft.Extensions.Logging": "8.0.1",
+ "Microsoft.Extensions.Logging.Abstractions": "8.0.2",
+ "Microsoft.Extensions.Options": "8.0.2"
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+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.Http.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Http.dll": {
+ "related": ".xml"
+ }
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+ "build": {
+ "buildTransitive/net6.0/_._": {}
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+ "Microsoft.Extensions.Http.Polly/8.0.10": {
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+ "dependencies": {
+ "Microsoft.Extensions.Http": "8.0.1",
+ "Polly": "7.2.4",
"Polly.Extensions.Http": "3.0.0"
},
"compile": {
@@ -631,137 +686,149 @@
}
}
},
- "Microsoft.Extensions.Logging/6.0.0": {
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- "Microsoft.Extensions.Options": "6.0.0",
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},
"compile": {
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}
},
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- "lib/netstandard2.1/Microsoft.Extensions.Logging.dll": {
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- "runtime": {
- "lib/net6.0/Microsoft.Extensions.Logging.Abstractions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Logging.dll": {
"related": ".xml"
}
},
"build": {
- "buildTransitive/netcoreapp3.1/Microsoft.Extensions.Logging.Abstractions.targets": {}
+ "buildTransitive/net6.0/_._": {}
}
},
- "Microsoft.Extensions.Logging.Configuration/6.0.0": {
+ "Microsoft.Extensions.Logging.Abstractions/8.0.2": {
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+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.2"
},
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+ "lib/net8.0/Microsoft.Extensions.Logging.Abstractions.dll": {
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}
},
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- "lib/netstandard2.0/Microsoft.Extensions.Logging.Configuration.dll": {
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- }
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- "runtime": {
- "lib/net6.0/Microsoft.Extensions.Logging.Console.dll": {
+ "lib/net8.0/Microsoft.Extensions.Logging.Abstractions.dll": {
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}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
+ "buildTransitive/net6.0/Microsoft.Extensions.Logging.Abstractions.targets": {}
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- "Microsoft.Extensions.Options/6.0.0": {
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}
},
"runtime": {
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+ "lib/net8.0/Microsoft.Extensions.Logging.Configuration.dll": {
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+ "Microsoft.Extensions.Logging.Configuration": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2"
+ },
+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.Logging.Console.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Logging.Console.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ }
+ },
+ "Microsoft.Extensions.ObjectPool/8.0.10": {
+ "type": "package",
+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.ObjectPool.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.ObjectPool.dll": {
"related": ".xml"
}
}
},
- "Microsoft.Extensions.Options.ConfigurationExtensions/6.0.0": {
+ "Microsoft.Extensions.Options/8.0.2": {
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"dependencies": {
- "Microsoft.Extensions.Configuration.Abstractions": "6.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.DependencyInjection.Abstractions": "6.0.0",
- "Microsoft.Extensions.Options": "6.0.0",
- "Microsoft.Extensions.Primitives": "6.0.0"
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Primitives": "8.0.0"
},
"compile": {
- "lib/netstandard2.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Options.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "lib/net8.0/Microsoft.Extensions.Options.dll": {
"related": ".xml"
}
+ },
+ "build": {
+ "buildTransitive/net6.0/Microsoft.Extensions.Options.targets": {}
+ }
+ },
+ "Microsoft.Extensions.Options.ConfigurationExtensions/8.0.0": {
+ "type": "package",
+ "dependencies": {
+ "Microsoft.Extensions.Configuration.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.0",
+ "Microsoft.Extensions.DependencyInjection.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Options": "8.0.0",
+ "Microsoft.Extensions.Primitives": "8.0.0"
+ },
+ "compile": {
+ "lib/net8.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/Microsoft.Extensions.Options.ConfigurationExtensions.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
"Microsoft.Extensions.Primitives/8.0.0": {
@@ -798,6 +865,22 @@
"lib/netstandard1.0/_._": {}
}
},
+ "Microsoft.VisualStudio.Setup.Configuration.Interop/3.11.2177": {
+ "type": "package",
+ "compile": {
+ "lib/netstandard2.1/Microsoft.VisualStudio.Setup.Configuration.Interop.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/netstandard2.1/Microsoft.VisualStudio.Setup.Configuration.Interop.dll": {
+ "related": ".xml"
+ }
+ },
+ "build": {
+ "build/_._": {}
+ }
+ },
"Microsoft.Win32.Registry/5.0.0": {
"type": "package",
"dependencies": {
@@ -843,15 +926,15 @@
}
}
},
- "Newtonsoft.Json/13.0.1": {
+ "Newtonsoft.Json/13.0.3": {
"type": "package",
"compile": {
- "lib/netstandard2.0/Newtonsoft.Json.dll": {
+ "lib/net6.0/Newtonsoft.Json.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/Newtonsoft.Json.dll": {
+ "lib/net6.0/Newtonsoft.Json.dll": {
"related": ".xml"
}
}
@@ -869,7 +952,7 @@
}
}
},
- "Polly/7.2.2": {
+ "Polly/7.2.4": {
"type": "package",
"compile": {
"lib/netstandard2.0/Polly.dll": {
@@ -1239,26 +1322,20 @@
"lib/netstandard1.3/System.Collections.Concurrent.dll": {}
}
},
- "System.Collections.Immutable/5.0.0": {
+ "System.Collections.Immutable/8.0.0": {
"type": "package",
"compile": {
- "lib/netstandard2.0/System.Collections.Immutable.dll": {
+ "lib/net8.0/System.Collections.Immutable.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/System.Collections.Immutable.dll": {
+ "lib/net8.0/System.Collections.Immutable.dll": {
"related": ".xml"
}
- }
- },
- "System.Data.DataSetExtensions/4.5.0": {
- "type": "package",
- "compile": {
- "ref/netstandard2.0/System.Data.DataSetExtensions.dll": {}
},
- "runtime": {
- "lib/netstandard2.0/System.Data.DataSetExtensions.dll": {}
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
"System.Diagnostics.Debug/4.3.0": {
@@ -1274,44 +1351,47 @@
}
}
},
- "System.Diagnostics.DiagnosticSource/6.0.0": {
+ "System.Diagnostics.DiagnosticSource/4.3.0": {
"type": "package",
"dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
+ "System.Collections": "4.3.0",
+ "System.Diagnostics.Tracing": "4.3.0",
+ "System.Reflection": "4.3.0",
+ "System.Runtime": "4.3.0",
+ "System.Threading": "4.3.0"
},
"compile": {
- "lib/net6.0/System.Diagnostics.DiagnosticSource.dll": {
+ "lib/netstandard1.3/_._": {
"related": ".xml"
}
},
"runtime": {
- "lib/net6.0/System.Diagnostics.DiagnosticSource.dll": {
+ "lib/netstandard1.3/System.Diagnostics.DiagnosticSource.dll": {
+ "related": ".xml"
+ }
+ }
+ },
+ "System.Diagnostics.EventLog/8.0.1": {
+ "type": "package",
+ "compile": {
+ "lib/net8.0/System.Diagnostics.EventLog.dll": {
+ "related": ".xml"
+ }
+ },
+ "runtime": {
+ "lib/net8.0/System.Diagnostics.EventLog.dll": {
"related": ".xml"
}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
- }
- },
- "System.Diagnostics.EventLog/4.7.0": {
- "type": "package",
- "dependencies": {
- "Microsoft.NETCore.Platforms": "3.1.0",
- "Microsoft.Win32.Registry": "4.7.0",
- "System.Security.Principal.Windows": "4.7.0"
- },
- "compile": {
- "ref/netstandard2.0/System.Diagnostics.EventLog.dll": {
- "related": ".xml"
- }
- },
- "runtime": {
- "lib/netstandard2.0/System.Diagnostics.EventLog.dll": {
- "related": ".xml"
- }
+ "buildTransitive/net6.0/_._": {}
},
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.dll": {
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.Messages.dll": {
+ "assetType": "runtime",
+ "rid": "win"
+ },
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.dll": {
"assetType": "runtime",
"rid": "win"
}
@@ -1505,25 +1585,26 @@
}
}
},
- "System.Management/4.7.0": {
+ "System.Management/8.0.0": {
"type": "package",
"dependencies": {
- "Microsoft.NETCore.Platforms": "3.1.0",
- "Microsoft.Win32.Registry": "4.7.0",
- "System.CodeDom": "4.7.0"
+ "System.CodeDom": "8.0.0"
},
"compile": {
- "ref/netstandard2.0/System.Management.dll": {
+ "lib/net8.0/System.Management.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/System.Management.dll": {
+ "lib/net8.0/System.Management.dll": {
"related": ".xml"
}
},
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ },
"runtimeTargets": {
- "runtimes/win/lib/netcoreapp2.0/System.Management.dll": {
+ "runtimes/win/lib/net8.0/System.Management.dll": {
"assetType": "runtime",
"rid": "win"
}
@@ -1611,30 +1692,39 @@
}
}
},
- "System.Reflection.Metadata/5.0.0": {
+ "System.Reflection.Metadata/8.0.0": {
"type": "package",
+ "dependencies": {
+ "System.Collections.Immutable": "8.0.0"
+ },
"compile": {
- "lib/netstandard2.0/System.Reflection.Metadata.dll": {
+ "lib/net8.0/System.Reflection.Metadata.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/System.Reflection.Metadata.dll": {
+ "lib/net8.0/System.Reflection.Metadata.dll": {
"related": ".xml"
}
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
- "System.Reflection.MetadataLoadContext/4.7.2": {
+ "System.Reflection.MetadataLoadContext/8.0.1": {
"type": "package",
"compile": {
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.dll": {
+ "lib/net8.0/System.Reflection.MetadataLoadContext.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.dll": {
+ "lib/net8.0/System.Reflection.MetadataLoadContext.dll": {
"related": ".xml"
}
+ },
+ "build": {
+ "buildTransitive/net6.0/_._": {}
}
},
"System.Reflection.Primitives/4.3.0": {
@@ -1677,22 +1767,6 @@
}
}
},
- "System.Runtime.CompilerServices.Unsafe/6.0.0": {
- "type": "package",
- "compile": {
- "lib/net6.0/System.Runtime.CompilerServices.Unsafe.dll": {
- "related": ".xml"
- }
- },
- "runtime": {
- "lib/net6.0/System.Runtime.CompilerServices.Unsafe.dll": {
- "related": ".xml"
- }
- },
- "build": {
- "buildTransitive/netcoreapp3.1/_._": {}
- }
- },
"System.Runtime.Extensions/4.3.0": {
"type": "package",
"dependencies": {
@@ -2034,23 +2108,26 @@
}
}
},
- "System.ServiceProcess.ServiceController/4.7.0": {
+ "System.ServiceProcess.ServiceController/8.0.1": {
"type": "package",
"dependencies": {
- "System.Diagnostics.EventLog": "4.7.0"
+ "System.Diagnostics.EventLog": "8.0.1"
},
"compile": {
- "ref/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
+ "lib/net8.0/System.ServiceProcess.ServiceController.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
+ "lib/net8.0/System.ServiceProcess.ServiceController.dll": {
"related": ".xml"
}
},
+ "build": {
+ "buildTransitive/net6.0/_._": {}
+ },
"runtimeTargets": {
- "runtimes/win/lib/netstandard2.0/System.ServiceProcess.ServiceController.dll": {
+ "runtimes/win/lib/net8.0/System.ServiceProcess.ServiceController.dll": {
"assetType": "runtime",
"rid": "win"
}
@@ -2069,44 +2146,28 @@
}
}
},
- "System.Text.Encoding.CodePages/6.0.0": {
+ "System.Text.Encoding.CodePages/8.0.0": {
"type": "package",
- "dependencies": {
- "System.Runtime.CompilerServices.Unsafe": "6.0.0"
- },
"compile": {
- "lib/net6.0/System.Text.Encoding.CodePages.dll": {
+ "lib/net8.0/System.Text.Encoding.CodePages.dll": {
"related": ".xml"
}
},
"runtime": {
- "lib/net6.0/System.Text.Encoding.CodePages.dll": {
+ "lib/net8.0/System.Text.Encoding.CodePages.dll": {
"related": ".xml"
}
},
"build": {
- "buildTransitive/netcoreapp3.1/_._": {}
+ "buildTransitive/net6.0/_._": {}
},
"runtimeTargets": {
- "runtimes/win/lib/net6.0/System.Text.Encoding.CodePages.dll": {
+ "runtimes/win/lib/net8.0/System.Text.Encoding.CodePages.dll": {
"assetType": "runtime",
"rid": "win"
}
}
},
- "System.Text.Encodings.Web/5.0.1": {
- "type": "package",
- "compile": {
- "lib/netcoreapp3.0/System.Text.Encodings.Web.dll": {
- "related": ".xml"
- }
- },
- "runtime": {
- "lib/netcoreapp3.0/System.Text.Encodings.Web.dll": {
- "related": ".xml"
- }
- }
- },
"System.Text.Json/8.0.5": {
"type": "package",
"compile": {
@@ -2163,15 +2224,6 @@
}
}
},
- "System.Threading.Tasks.Extensions/4.5.4": {
- "type": "package",
- "compile": {
- "ref/netcoreapp2.1/_._": {}
- },
- "runtime": {
- "lib/netcoreapp2.1/_._": {}
- }
- },
"System.Windows.Extensions/4.7.0": {
"type": "package",
"dependencies": {
@@ -2208,11 +2260,10 @@
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
"EpicGames.Perforce": "1.0.0",
- "System.Data.DataSetExtensions": "4.5.0",
"System.Drawing.Common": "4.7.3",
"System.Net.Http": "4.3.4",
"System.Security.Permissions": "4.7.0",
- "System.Text.Encoding.CodePages": "6.0.0",
+ "System.Text.Encoding.CodePages": "8.0.0",
"System.Text.RegularExpressions": "4.3.1"
},
"compile": {
@@ -2243,7 +2294,7 @@
"EpicGames.IoHash": "1.0.0",
"EpicGames.MsBuild": "1.0.0",
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.FileSystemGlobbing": "6.0.0",
+ "Microsoft.Extensions.FileSystemGlobbing": "8.0.0",
"System.Security.Permissions": "4.7.0"
},
"compile": {
@@ -2257,11 +2308,11 @@
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
- "JetBrains.Annotations": "2022.1.0",
+ "JetBrains.Annotations": "2024.3.0",
"Microsoft.Extensions.Configuration": "8.0.0",
- "Microsoft.Extensions.Http.Polly": "6.0.26",
- "Microsoft.Extensions.Logging.Console": "6.0.0",
- "Microsoft.Extensions.ObjectPool": "6.0.8",
+ "Microsoft.Extensions.Http.Polly": "8.0.10",
+ "Microsoft.Extensions.Logging.Console": "8.0.1",
+ "Microsoft.Extensions.ObjectPool": "8.0.10",
"OpenTracing": "0.12.1",
"System.Memory": "4.5.5",
"System.Text.Json": "8.0.5"
@@ -2287,10 +2338,11 @@
"Google.Protobuf": "3.25.1",
"Grpc.Net.Client": "2.59.0",
"K4os.Compression.LZ4": "1.2.16",
- "Microsoft.Data.Sqlite": "8.0.0",
- "Microsoft.Extensions.Caching.Abstractions": "6.0.0",
- "Microsoft.Extensions.Caching.Memory": "6.0.2",
+ "Microsoft.Data.Sqlite": "8.0.10",
+ "Microsoft.Extensions.Caching.Abstractions": "8.0.0",
+ "Microsoft.Extensions.Caching.Memory": "8.0.1",
"System.IO.Pipelines": "8.0.0",
+ "System.Linq.Async": "6.0.1",
"ZstdSharp.Port": "0.8.1"
},
"compile": {
@@ -2304,7 +2356,7 @@
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
- "Blake3": "0.6.1",
+ "Blake3": "1.1.0",
"EpicGames.Core": "1.0.0",
"System.Memory": "4.5.5"
},
@@ -2320,6 +2372,8 @@
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
"EpicGames.Core": "1.0.0",
+ "Microsoft.Build": "17.11.4",
+ "Microsoft.Build.Locator": "1.7.8",
"System.Drawing.Common": "4.7.3"
},
"compile": {
@@ -2333,9 +2387,10 @@
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
- "IdentityModel.OidcClient": "4.0.0",
- "Microsoft.Extensions.Configuration.Binder": "6.0.0",
- "Microsoft.Extensions.Configuration.Json": "6.0.0",
+ "IdentityModel.OidcClient": "6.0.0",
+ "Microsoft.Extensions.Configuration.Binder": "8.0.2",
+ "Microsoft.Extensions.Configuration.Json": "8.0.1",
+ "Microsoft.Extensions.Options": "8.0.2",
"System.Text.Json": "8.0.5"
},
"compile": {
@@ -2387,7 +2442,7 @@
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
"Microsoft.CSharp": "4.7.0",
- "Microsoft.Extensions.Logging": "6.0.0"
+ "Microsoft.Extensions.Logging": "8.0.1"
},
"compile": {
"bin/placeholder/EpicGames.UBA.dll": {}
@@ -2415,9 +2470,7 @@
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
- "Microsoft.CSharp": "4.7.0",
- "System.Data.DataSetExtensions": "4.5.0",
- "System.Net.Http": "4.3.4"
+ "Microsoft.CSharp": "4.7.0"
},
"compile": {
"bin/placeholder/Gauntlet.Automation.dll": {}
@@ -2429,9 +2482,6 @@
"Localization.Automation/1.0.0": {
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
- "dependencies": {
- "System.Data.DataSetExtensions": "4.5.0"
- },
"compile": {
"bin/placeholder/Localization.Automation.dll": {}
},
@@ -2443,9 +2493,7 @@
"type": "project",
"framework": ".NETCoreApp,Version=v8.0",
"dependencies": {
- "Microsoft.CSharp": "4.7.0",
- "System.Data.DataSetExtensions": "4.5.0",
- "System.Net.Http": "4.3.4"
+ "Microsoft.CSharp": "4.7.0"
},
"compile": {
"bin/placeholder/OneSkyLocalization.Automation.dll": {}
@@ -2466,18 +2514,19 @@
"EpicGames.Serialization": "1.0.0",
"EpicGames.UBA": "1.0.0",
"EpicGames.UHT": "1.0.0",
- "Microsoft.CodeAnalysis.CSharp": "4.2.0",
- "Microsoft.Extensions.Logging.Console": "6.0.0",
+ "Microsoft.CodeAnalysis.CSharp": "4.11.0",
+ "Microsoft.Extensions.Logging.Console": "8.0.1",
+ "Microsoft.VisualStudio.Setup.Configuration.Interop": "3.11.2177",
"Microsoft.Win32.Registry": "5.0.0",
- "Newtonsoft.Json": "13.0.1",
+ "Newtonsoft.Json": "13.0.3",
"OpenTracing": "0.12.1",
"System.CodeDom": "8.0.0",
- "System.Management": "4.7.0",
- "System.Reflection.MetadataLoadContext": "4.7.2",
+ "System.Management": "8.0.0",
+ "System.Reflection.MetadataLoadContext": "8.0.1",
"System.Security.Cryptography.Csp": "4.3.0",
"System.Security.Permissions": "4.7.0",
- "System.ServiceProcess.ServiceController": "4.7.0",
- "System.Text.Encoding.CodePages": "6.0.0"
+ "System.ServiceProcess.ServiceController": "8.0.1",
+ "System.Text.Encoding.CodePages": "8.0.0"
},
"compile": {
"bin/placeholder/UnrealBuildTool.dll": {}
@@ -2518,19 +2567,17 @@
"lib/netstandard2.0/BitFaster.Caching.xml"
]
},
- "Blake3/0.6.1": {
- "sha512": "YlEweiQX1iMXh9HPpoRzSKeLMuKPnMJJWTdqnP1NJV0XwwDwO7WrwLlj60pGk0vJWbeZLZOh06U70+2z0DQCsQ==",
+ "Blake3/1.1.0": {
+ "sha512": "/gWRFsXYeIFof8YAoFJwzv2fYjSTCo+6vvTSL6pyXw2ZLXQdRvEyXhO43jyDfEFBCTxMxWpoHbIcIEIF6a3QdQ==",
"type": "package",
- "path": "blake3/0.6.1",
+ "path": "blake3/1.1.0",
"files": [
".nupkg.metadata",
".signature.p7s",
- "blake3.0.6.1.nupkg.sha512",
+ "blake3.1.1.0.nupkg.sha512",
"blake3.nuspec",
- "lib/net6.0/Blake3.dll",
- "lib/net6.0/Blake3.xml",
- "lib/netstandard2.0/Blake3.dll",
- "lib/netstandard2.0/Blake3.xml",
+ "lib/net7.0/Blake3.dll",
+ "lib/net7.0/Blake3.xml",
"logo.png",
"runtimes/linux-arm/native/libblake3_dotnet.so",
"runtimes/linux-arm64/native/libblake3_dotnet.so",
@@ -2666,53 +2713,57 @@
"packageIcon.png"
]
},
- "IdentityModel/5.1.0": {
- "sha512": "Gcv4YYXncvUvTNLF8lDJyItZzaEDFcEi3geMDtylGcl/Rx90vcV7Kv3yAofktJBW7GvmIjQgC8LtUq0s9XQT2w==",
+ "IdentityModel/7.0.0": {
+ "sha512": "to99aLL5Gev1GOb2gUao/UZXT/uXMyjEmHPNrf/vJI2HBD1LMCTeC4SBCe/cqMIB12V9v+eSieq7ff0lju9pOQ==",
"type": "package",
- "path": "identitymodel/5.1.0",
+ "path": "identitymodel/7.0.0",
"files": [
".nupkg.metadata",
".signature.p7s",
+ "README.md",
"icon.jpg",
- "identitymodel.5.1.0.nupkg.sha512",
+ "identitymodel.7.0.0.nupkg.sha512",
"identitymodel.nuspec",
- "lib/net461/IdentityModel.dll",
- "lib/net461/IdentityModel.pdb",
- "lib/net461/IdentityModel.xml",
+ "lib/net462/IdentityModel.dll",
+ "lib/net462/IdentityModel.pdb",
+ "lib/net462/IdentityModel.xml",
"lib/net472/IdentityModel.dll",
"lib/net472/IdentityModel.pdb",
"lib/net472/IdentityModel.xml",
- "lib/net5.0/IdentityModel.dll",
- "lib/net5.0/IdentityModel.pdb",
- "lib/net5.0/IdentityModel.xml",
+ "lib/net6.0/IdentityModel.dll",
+ "lib/net6.0/IdentityModel.pdb",
+ "lib/net6.0/IdentityModel.xml",
"lib/netstandard2.0/IdentityModel.dll",
"lib/netstandard2.0/IdentityModel.pdb",
"lib/netstandard2.0/IdentityModel.xml"
]
},
- "IdentityModel.OidcClient/4.0.0": {
- "sha512": "qAWbsg8dihy4UlTCW89Vc9LPKwx12lCR4JlM+ilZX/Jwk1h1++GmgXUV0Rs9lZ/4DivU1hkcfYGBBUzlW088Ug==",
+ "IdentityModel.OidcClient/6.0.0": {
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+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_2_9_8_none.globalconfig",
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+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_2_9_8_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_2_9_8_recommended_warnaserror.globalconfig",
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+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_default.globalconfig",
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+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisperformance_4_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_2_9_8_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_default_warnaserror.globalconfig",
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+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_3_recommended_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_all.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_all_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_default.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_default_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_minimum.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_minimum_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_none.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_none_warnaserror.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_recommended.globalconfig",
+ "buildTransitive/config/analysislevelmicrosoftcodeanalysisreleasetracking_4_3_recommended_warnaserror.globalconfig",
"documentation/Analyzer Configuration.md",
"documentation/Microsoft.CodeAnalysis.Analyzers.md",
"documentation/Microsoft.CodeAnalysis.Analyzers.sarif",
@@ -2990,7 +3392,7 @@
"editorconfig/MicrosoftCodeAnalysisReleaseTrackingRulesEnabled/.editorconfig",
"editorconfig/PortedFromFxCopRulesDefault/.editorconfig",
"editorconfig/PortedFromFxCopRulesEnabled/.editorconfig",
- "microsoft.codeanalysis.analyzers.3.3.3.nupkg.sha512",
+ "microsoft.codeanalysis.analyzers.3.3.4.nupkg.sha512",
"microsoft.codeanalysis.analyzers.nuspec",
"rulesets/AllRulesDefault.ruleset",
"rulesets/AllRulesDisabled.ruleset",
@@ -3021,31 +3423,47 @@
"tools/uninstall.ps1"
]
},
- "Microsoft.CodeAnalysis.Common/4.2.0": {
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+ "Microsoft.CodeAnalysis.Common/4.11.0": {
+ "sha512": "djf8ujmqYImFgB04UGtcsEhHrzVqzHowS+EEl/Yunc5LdrYrZhGBWUTXoCF0NzYXJxtfuD+UVQarWpvrNc94Qg==",
"type": "package",
- "path": "microsoft.codeanalysis.common/4.2.0",
+ "path": "microsoft.codeanalysis.common/4.11.0",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"ThirdPartyNotices.rtf",
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.dll",
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.pdb",
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.xml",
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/fr/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/it/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/ja/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/ko/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/pl/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/pt-BR/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.resources.dll",
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/Microsoft.CodeAnalysis.dll",
+ "lib/net7.0/Microsoft.CodeAnalysis.pdb",
+ "lib/net7.0/Microsoft.CodeAnalysis.xml",
+ "lib/net7.0/cs/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/de/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/es/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/fr/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/it/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/ja/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/ko/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/pl/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/pt-BR/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/ru/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/tr/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/zh-Hans/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net7.0/zh-Hant/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/Microsoft.CodeAnalysis.dll",
+ "lib/net8.0/Microsoft.CodeAnalysis.pdb",
+ "lib/net8.0/Microsoft.CodeAnalysis.xml",
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/de/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/es/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/it/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.resources.dll",
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.resources.dll",
"lib/netstandard2.0/Microsoft.CodeAnalysis.dll",
"lib/netstandard2.0/Microsoft.CodeAnalysis.pdb",
"lib/netstandard2.0/Microsoft.CodeAnalysis.xml",
@@ -3062,35 +3480,51 @@
"lib/netstandard2.0/tr/Microsoft.CodeAnalysis.resources.dll",
"lib/netstandard2.0/zh-Hans/Microsoft.CodeAnalysis.resources.dll",
"lib/netstandard2.0/zh-Hant/Microsoft.CodeAnalysis.resources.dll",
- "microsoft.codeanalysis.common.4.2.0.nupkg.sha512",
+ "microsoft.codeanalysis.common.4.11.0.nupkg.sha512",
"microsoft.codeanalysis.common.nuspec"
]
},
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+ "Microsoft.CodeAnalysis.CSharp/4.11.0": {
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"type": "package",
- "path": "microsoft.codeanalysis.csharp/4.2.0",
+ "path": "microsoft.codeanalysis.csharp/4.11.0",
"files": [
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".signature.p7s",
"Icon.png",
"ThirdPartyNotices.rtf",
- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.CSharp.dll",
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- "lib/netcoreapp3.1/Microsoft.CodeAnalysis.CSharp.xml",
- "lib/netcoreapp3.1/cs/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "lib/netcoreapp3.1/de/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "lib/netcoreapp3.1/es/Microsoft.CodeAnalysis.CSharp.resources.dll",
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- "lib/netcoreapp3.1/ru/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "lib/netcoreapp3.1/tr/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "lib/netcoreapp3.1/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "lib/netcoreapp3.1/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/Microsoft.CodeAnalysis.CSharp.dll",
+ "lib/net7.0/Microsoft.CodeAnalysis.CSharp.pdb",
+ "lib/net7.0/Microsoft.CodeAnalysis.CSharp.xml",
+ "lib/net7.0/cs/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/de/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/es/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/fr/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/it/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/ja/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/ko/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/pl/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/ru/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/tr/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net7.0/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.dll",
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.pdb",
+ "lib/net8.0/Microsoft.CodeAnalysis.CSharp.xml",
+ "lib/net8.0/cs/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/de/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/es/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/fr/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/it/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/ja/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/ko/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/pl/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/pt-BR/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/ru/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/tr/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll",
+ "lib/net8.0/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll",
"lib/netstandard2.0/Microsoft.CodeAnalysis.CSharp.dll",
"lib/netstandard2.0/Microsoft.CodeAnalysis.CSharp.pdb",
"lib/netstandard2.0/Microsoft.CodeAnalysis.CSharp.xml",
@@ -3107,7 +3541,7 @@
"lib/netstandard2.0/tr/Microsoft.CodeAnalysis.CSharp.resources.dll",
"lib/netstandard2.0/zh-Hans/Microsoft.CodeAnalysis.CSharp.resources.dll",
"lib/netstandard2.0/zh-Hant/Microsoft.CodeAnalysis.CSharp.resources.dll",
- "microsoft.codeanalysis.csharp.4.2.0.nupkg.sha512",
+ "microsoft.codeanalysis.csharp.4.11.0.nupkg.sha512",
"microsoft.codeanalysis.csharp.nuspec"
]
},
@@ -3180,71 +3614,95 @@
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]
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+ "Microsoft.Data.Sqlite/8.0.10": {
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"type": "package",
- "path": "microsoft.data.sqlite/8.0.0",
+ "path": "microsoft.data.sqlite/8.0.10",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
+ "PACKAGE.md",
"lib/netstandard2.0/_._",
- "microsoft.data.sqlite.8.0.0.nupkg.sha512",
+ "microsoft.data.sqlite.8.0.10.nupkg.sha512",
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]
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+ "Microsoft.Data.Sqlite.Core/8.0.10": {
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"type": "package",
- "path": "microsoft.data.sqlite.core/8.0.0",
+ "path": "microsoft.data.sqlite.core/8.0.10",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
+ "PACKAGE.md",
"lib/net6.0/Microsoft.Data.Sqlite.dll",
"lib/net6.0/Microsoft.Data.Sqlite.xml",
"lib/net8.0/Microsoft.Data.Sqlite.dll",
"lib/net8.0/Microsoft.Data.Sqlite.xml",
"lib/netstandard2.0/Microsoft.Data.Sqlite.dll",
"lib/netstandard2.0/Microsoft.Data.Sqlite.xml",
- "microsoft.data.sqlite.core.8.0.0.nupkg.sha512",
+ "microsoft.data.sqlite.core.8.0.10.nupkg.sha512",
"microsoft.data.sqlite.core.nuspec"
]
},
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"type": "package",
- "path": "microsoft.extensions.caching.abstractions/6.0.0",
+ "path": "microsoft.extensions.caching.abstractions/8.0.0",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/Microsoft.Extensions.Caching.Abstractions.dll",
- "lib/net461/Microsoft.Extensions.Caching.Abstractions.xml",
+ "buildTransitive/net461/Microsoft.Extensions.Caching.Abstractions.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/Microsoft.Extensions.Caching.Abstractions.targets",
+ "lib/net462/Microsoft.Extensions.Caching.Abstractions.dll",
+ "lib/net462/Microsoft.Extensions.Caching.Abstractions.xml",
+ "lib/net6.0/Microsoft.Extensions.Caching.Abstractions.dll",
+ "lib/net6.0/Microsoft.Extensions.Caching.Abstractions.xml",
+ "lib/net7.0/Microsoft.Extensions.Caching.Abstractions.dll",
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+ "lib/net8.0/Microsoft.Extensions.Caching.Abstractions.dll",
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"lib/netstandard2.0/Microsoft.Extensions.Caching.Abstractions.xml",
- "microsoft.extensions.caching.abstractions.6.0.0.nupkg.sha512",
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+ "microsoft.extensions.filesystemglobbing.8.0.0.nupkg.sha512",
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]
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"type": "package",
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+ "path": "microsoft.extensions.http/8.0.1",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/Microsoft.Extensions.Http.dll",
- "lib/net461/Microsoft.Extensions.Http.xml",
+ "buildTransitive/net461/Microsoft.Extensions.Http.targets",
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+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/Microsoft.Extensions.Http.targets",
+ "lib/net462/Microsoft.Extensions.Http.dll",
+ "lib/net462/Microsoft.Extensions.Http.xml",
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+ "lib/net6.0/Microsoft.Extensions.Http.xml",
+ "lib/net7.0/Microsoft.Extensions.Http.dll",
+ "lib/net7.0/Microsoft.Extensions.Http.xml",
+ "lib/net8.0/Microsoft.Extensions.Http.dll",
+ "lib/net8.0/Microsoft.Extensions.Http.xml",
"lib/netstandard2.0/Microsoft.Extensions.Http.dll",
"lib/netstandard2.0/Microsoft.Extensions.Http.xml",
- "microsoft.extensions.http.6.0.0.nupkg.sha512",
+ "microsoft.extensions.http.8.0.1.nupkg.sha512",
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]
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+ "path": "microsoft.extensions.http.polly/8.0.10",
"files": [
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".signature.p7s",
@@ -3517,40 +4121,52 @@
"THIRD-PARTY-NOTICES.TXT",
"lib/netstandard2.0/Microsoft.Extensions.Http.Polly.dll",
"lib/netstandard2.0/Microsoft.Extensions.Http.Polly.xml",
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]
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"type": "package",
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+ "path": "microsoft.extensions.logging/8.0.1",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
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- "lib/net461/Microsoft.Extensions.Logging.xml",
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"lib/netstandard2.1/Microsoft.Extensions.Logging.dll",
"lib/netstandard2.1/Microsoft.Extensions.Logging.xml",
- "microsoft.extensions.logging.6.0.0.nupkg.sha512",
+ "microsoft.extensions.logging.8.0.1.nupkg.sha512",
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"useSharedDesignerContext.txt"
]
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"type": "package",
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+ "path": "microsoft.extensions.logging.abstractions/8.0.2",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
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"analyzers/dotnet/roslyn3.11/cs/cs/Microsoft.Extensions.Logging.Generators.resources.dll",
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"analyzers/dotnet/roslyn4.0/cs/zh-Hans/Microsoft.Extensions.Logging.Generators.resources.dll",
"analyzers/dotnet/roslyn4.0/cs/zh-Hant/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/Microsoft.Extensions.Logging.Generators.dll",
+ "analyzers/dotnet/roslyn4.4/cs/cs/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/de/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/es/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/fr/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/it/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/ja/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/ko/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/pl/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/pt-BR/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/ru/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/tr/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/zh-Hans/Microsoft.Extensions.Logging.Generators.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/zh-Hant/Microsoft.Extensions.Logging.Generators.resources.dll",
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+ "buildTransitive/net6.0/Microsoft.Extensions.Logging.Abstractions.targets",
"buildTransitive/netcoreapp2.0/Microsoft.Extensions.Logging.Abstractions.targets",
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"lib/net6.0/Microsoft.Extensions.Logging.Abstractions.dll",
"lib/net6.0/Microsoft.Extensions.Logging.Abstractions.xml",
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+ "analyzers/dotnet/roslyn4.4/cs/es/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/fr/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/it/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/ja/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
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+ "analyzers/dotnet/roslyn4.4/cs/pl/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
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+ "analyzers/dotnet/roslyn4.4/cs/ru/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/tr/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
+ "analyzers/dotnet/roslyn4.4/cs/zh-Hans/Microsoft.Extensions.Options.SourceGeneration.resources.dll",
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]
@@ -3760,6 +4448,22 @@
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]
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+ "microsoft.visualstudio.setup.configuration.interop.nuspec"
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"files": [
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".signature.p7s",
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"lib/net20/Newtonsoft.Json.xml",
"lib/net35/Newtonsoft.Json.dll",
@@ -3849,13 +4554,15 @@
"lib/net40/Newtonsoft.Json.xml",
"lib/net45/Newtonsoft.Json.dll",
"lib/net45/Newtonsoft.Json.xml",
+ "lib/net6.0/Newtonsoft.Json.dll",
+ "lib/net6.0/Newtonsoft.Json.xml",
"lib/netstandard1.0/Newtonsoft.Json.dll",
"lib/netstandard1.0/Newtonsoft.Json.xml",
"lib/netstandard1.3/Newtonsoft.Json.dll",
"lib/netstandard1.3/Newtonsoft.Json.xml",
"lib/netstandard2.0/Newtonsoft.Json.dll",
"lib/netstandard2.0/Newtonsoft.Json.xml",
- "newtonsoft.json.13.0.1.nupkg.sha512",
+ "newtonsoft.json.13.0.3.nupkg.sha512",
"newtonsoft.json.nuspec",
"packageIcon.png"
]
@@ -3880,13 +4587,14 @@
"opentracing.nuspec"
]
},
- "Polly/7.2.2": {
- "sha512": "E6CeKyS513j7taKAq4q2MESDBvzuzWnR1rQ2Y2zqJvpiVtKMm699Aubb20MUPBDmb0Ov8PmcLHTCVFdCjoy2kA==",
+ "Polly/7.2.4": {
+ "sha512": "bw00Ck5sh6ekduDE3mnCo1ohzuad946uslCDEENu3091+6UKnBuKLo4e+yaNcCzXxOZCXWY2gV4a35+K1d4LDA==",
"type": "package",
- "path": "polly/7.2.2",
+ "path": "polly/7.2.4",
"files": [
".nupkg.metadata",
".signature.p7s",
+ "README.md",
"lib/net461/Polly.dll",
"lib/net461/Polly.pdb",
"lib/net461/Polly.xml",
@@ -3899,7 +4607,8 @@
"lib/netstandard2.0/Polly.dll",
"lib/netstandard2.0/Polly.pdb",
"lib/netstandard2.0/Polly.xml",
- "polly.7.2.2.nupkg.sha512",
+ "package-icon.png",
+ "polly.7.2.4.nupkg.sha512",
"polly.nuspec"
]
},
@@ -4382,49 +5091,34 @@
"system.collections.concurrent.nuspec"
]
},
- "System.Collections.Immutable/5.0.0": {
- "sha512": "FXkLXiK0sVVewcso0imKQoOxjoPAj42R8HtjjbSjVPAzwDfzoyoznWxgA3c38LDbN9SJux1xXoXYAhz98j7r2g==",
+ "System.Collections.Immutable/8.0.0": {
+ "sha512": "AurL6Y5BA1WotzlEvVaIDpqzpIPvYnnldxru8oXJU2yFxFUy3+pNXjXd1ymO+RA0rq0+590Q8gaz2l3Sr7fmqg==",
"type": "package",
- "path": "system.collections.immutable/5.0.0",
+ "path": "system.collections.immutable/8.0.0",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/System.Collections.Immutable.dll",
- "lib/net461/System.Collections.Immutable.xml",
- "lib/netstandard1.0/System.Collections.Immutable.dll",
- "lib/netstandard1.0/System.Collections.Immutable.xml",
- "lib/netstandard1.3/System.Collections.Immutable.dll",
- "lib/netstandard1.3/System.Collections.Immutable.xml",
+ "buildTransitive/net461/System.Collections.Immutable.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.Collections.Immutable.targets",
+ "lib/net462/System.Collections.Immutable.dll",
+ "lib/net462/System.Collections.Immutable.xml",
+ "lib/net6.0/System.Collections.Immutable.dll",
+ "lib/net6.0/System.Collections.Immutable.xml",
+ "lib/net7.0/System.Collections.Immutable.dll",
+ "lib/net7.0/System.Collections.Immutable.xml",
+ "lib/net8.0/System.Collections.Immutable.dll",
+ "lib/net8.0/System.Collections.Immutable.xml",
"lib/netstandard2.0/System.Collections.Immutable.dll",
"lib/netstandard2.0/System.Collections.Immutable.xml",
- "lib/portable-net45+win8+wp8+wpa81/System.Collections.Immutable.dll",
- "lib/portable-net45+win8+wp8+wpa81/System.Collections.Immutable.xml",
- "system.collections.immutable.5.0.0.nupkg.sha512",
+ "system.collections.immutable.8.0.0.nupkg.sha512",
"system.collections.immutable.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
- ]
- },
- "System.Data.DataSetExtensions/4.5.0": {
- "sha512": "221clPs1445HkTBZPL+K9sDBdJRB8UN8rgjO3ztB0CQ26z//fmJXtlsr6whGatscsKGBrhJl5bwJuKSA8mwFOw==",
- "type": "package",
- "path": "system.data.datasetextensions/4.5.0",
- "files": [
- ".nupkg.metadata",
- ".signature.p7s",
- "LICENSE.TXT",
- "THIRD-PARTY-NOTICES.TXT",
- "lib/net45/_._",
- "lib/netstandard2.0/System.Data.DataSetExtensions.dll",
- "ref/net45/_._",
- "ref/netstandard2.0/System.Data.DataSetExtensions.dll",
- "system.data.datasetextensions.4.5.0.nupkg.sha512",
- "system.data.datasetextensions.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
+ "useSharedDesignerContext.txt"
]
},
"System.Diagnostics.Debug/4.3.0": {
@@ -4495,56 +5189,64 @@
"system.diagnostics.debug.nuspec"
]
},
- "System.Diagnostics.DiagnosticSource/6.0.0": {
- "sha512": "frQDfv0rl209cKm1lnwTgFPzNigy2EKk1BS3uAvHvlBVKe5cymGyHO+Sj+NLv5VF/AhHsqPIUUwya5oV4CHMUw==",
+ "System.Diagnostics.DiagnosticSource/4.3.0": {
+ "sha512": "tD6kosZnTAGdrEa0tZSuFyunMbt/5KYDnHdndJYGqZoNy00XVXyACd5d6KnE1YgYv3ne2CjtAfNXo/fwEhnKUA==",
"type": "package",
- "path": "system.diagnostics.diagnosticsource/6.0.0",
+ "path": "system.diagnostics.diagnosticsource/4.3.0",
+ "files": [
+ ".nupkg.metadata",
+ ".signature.p7s",
+ "ThirdPartyNotices.txt",
+ "dotnet_library_license.txt",
+ "lib/net46/System.Diagnostics.DiagnosticSource.dll",
+ "lib/net46/System.Diagnostics.DiagnosticSource.xml",
+ "lib/netstandard1.1/System.Diagnostics.DiagnosticSource.dll",
+ "lib/netstandard1.1/System.Diagnostics.DiagnosticSource.xml",
+ "lib/netstandard1.3/System.Diagnostics.DiagnosticSource.dll",
+ "lib/netstandard1.3/System.Diagnostics.DiagnosticSource.xml",
+ "lib/portable-net45+win8+wpa81/System.Diagnostics.DiagnosticSource.dll",
+ "lib/portable-net45+win8+wpa81/System.Diagnostics.DiagnosticSource.xml",
+ "system.diagnostics.diagnosticsource.4.3.0.nupkg.sha512",
+ "system.diagnostics.diagnosticsource.nuspec"
+ ]
+ },
+ "System.Diagnostics.EventLog/8.0.1": {
+ "sha512": "n1ZP7NM2Gkn/MgD8+eOT5MulMj6wfeQMNS2Pizvq5GHCZfjlFMXV2irQlQmJhwA2VABC57M0auudO89Iu2uRLg==",
+ "type": "package",
+ "path": "system.diagnostics.eventlog/8.0.1",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "buildTransitive/netcoreapp2.0/System.Diagnostics.DiagnosticSource.targets",
- "buildTransitive/netcoreapp3.1/_._",
- "lib/net461/System.Diagnostics.DiagnosticSource.dll",
- "lib/net461/System.Diagnostics.DiagnosticSource.xml",
- "lib/net5.0/System.Diagnostics.DiagnosticSource.dll",
- "lib/net5.0/System.Diagnostics.DiagnosticSource.xml",
- "lib/net6.0/System.Diagnostics.DiagnosticSource.dll",
- "lib/net6.0/System.Diagnostics.DiagnosticSource.xml",
- "lib/netstandard2.0/System.Diagnostics.DiagnosticSource.dll",
- "lib/netstandard2.0/System.Diagnostics.DiagnosticSource.xml",
- "system.diagnostics.diagnosticsource.6.0.0.nupkg.sha512",
- "system.diagnostics.diagnosticsource.nuspec",
- "useSharedDesignerContext.txt"
- ]
- },
- "System.Diagnostics.EventLog/4.7.0": {
- "sha512": "iDoKGQcRwX0qwY+eAEkaJGae0d/lHlxtslO+t8pJWAUxlvY3tqLtVOPnW2UU4cFjP0Y/L1QBqhkZfSyGqVMR2w==",
- "type": "package",
- "path": "system.diagnostics.eventlog/4.7.0",
- "files": [
- ".nupkg.metadata",
- ".signature.p7s",
- "LICENSE.TXT",
- "THIRD-PARTY-NOTICES.TXT",
- "lib/net461/System.Diagnostics.EventLog.dll",
- "lib/net461/System.Diagnostics.EventLog.xml",
+ "buildTransitive/net461/System.Diagnostics.EventLog.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.Diagnostics.EventLog.targets",
+ "lib/net462/System.Diagnostics.EventLog.dll",
+ "lib/net462/System.Diagnostics.EventLog.xml",
+ "lib/net6.0/System.Diagnostics.EventLog.dll",
+ "lib/net6.0/System.Diagnostics.EventLog.xml",
+ "lib/net7.0/System.Diagnostics.EventLog.dll",
+ "lib/net7.0/System.Diagnostics.EventLog.xml",
+ "lib/net8.0/System.Diagnostics.EventLog.dll",
+ "lib/net8.0/System.Diagnostics.EventLog.xml",
"lib/netstandard2.0/System.Diagnostics.EventLog.dll",
"lib/netstandard2.0/System.Diagnostics.EventLog.xml",
- "ref/net461/System.Diagnostics.EventLog.dll",
- "ref/net461/System.Diagnostics.EventLog.xml",
- "ref/net472/System.Diagnostics.EventLog.dll",
- "ref/net472/System.Diagnostics.EventLog.xml",
- "ref/netstandard2.0/System.Diagnostics.EventLog.dll",
- "ref/netstandard2.0/System.Diagnostics.EventLog.xml",
- "runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.dll",
- "runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.xml",
- "system.diagnostics.eventlog.4.7.0.nupkg.sha512",
+ "runtimes/win/lib/net6.0/System.Diagnostics.EventLog.Messages.dll",
+ "runtimes/win/lib/net6.0/System.Diagnostics.EventLog.dll",
+ "runtimes/win/lib/net6.0/System.Diagnostics.EventLog.xml",
+ "runtimes/win/lib/net7.0/System.Diagnostics.EventLog.Messages.dll",
+ "runtimes/win/lib/net7.0/System.Diagnostics.EventLog.dll",
+ "runtimes/win/lib/net7.0/System.Diagnostics.EventLog.xml",
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.Messages.dll",
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.dll",
+ "runtimes/win/lib/net8.0/System.Diagnostics.EventLog.xml",
+ "system.diagnostics.eventlog.8.0.1.nupkg.sha512",
"system.diagnostics.eventlog.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
+ "useSharedDesignerContext.txt"
]
},
"System.Diagnostics.Tracing/4.3.0": {
@@ -5111,28 +5813,37 @@
"system.linq.async.nuspec"
]
},
- "System.Management/4.7.0": {
- "sha512": "IY+uuGhgzWiCg21i8IvQeY/Z7m1tX8VuPF+ludfn7iTCaccTtJo5HkjZbBEL8kbBubKhAKKtNXr7uMtmAc28Pw==",
+ "System.Management/8.0.0": {
+ "sha512": "jrK22i5LRzxZCfGb+tGmke2VH7oE0DvcDlJ1HAKYU8cPmD8XnpUT0bYn2Gy98GEhGjtfbR/sxKTVb+dE770pfA==",
"type": "package",
- "path": "system.management/4.7.0",
+ "path": "system.management/8.0.0",
"files": [
".nupkg.metadata",
".signature.p7s",
+ "Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net45/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.Management.targets",
+ "lib/net462/_._",
+ "lib/net6.0/System.Management.dll",
+ "lib/net6.0/System.Management.xml",
+ "lib/net7.0/System.Management.dll",
+ "lib/net7.0/System.Management.xml",
+ "lib/net8.0/System.Management.dll",
+ "lib/net8.0/System.Management.xml",
"lib/netstandard2.0/System.Management.dll",
"lib/netstandard2.0/System.Management.xml",
- "ref/net45/_._",
- "ref/netstandard2.0/System.Management.dll",
- "ref/netstandard2.0/System.Management.xml",
- "runtimes/win/lib/net45/_._",
- "runtimes/win/lib/netcoreapp2.0/System.Management.dll",
- "runtimes/win/lib/netcoreapp2.0/System.Management.xml",
- "system.management.4.7.0.nupkg.sha512",
+ "runtimes/win/lib/net6.0/System.Management.dll",
+ "runtimes/win/lib/net6.0/System.Management.xml",
+ "runtimes/win/lib/net7.0/System.Management.dll",
+ "runtimes/win/lib/net7.0/System.Management.xml",
+ "runtimes/win/lib/net8.0/System.Management.dll",
+ "runtimes/win/lib/net8.0/System.Management.xml",
+ "system.management.8.0.0.nupkg.sha512",
"system.management.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
+ "useSharedDesignerContext.txt"
]
},
"System.Memory/4.5.5": {
@@ -5360,50 +6071,64 @@
"system.reflection.nuspec"
]
},
- "System.Reflection.Metadata/5.0.0": {
- "sha512": "5NecZgXktdGg34rh1OenY1rFNDCI8xSjFr+Z4OU4cU06AQHUdRnIIEeWENu3Wl4YowbzkymAIMvi3WyK9U53pQ==",
+ "System.Reflection.Metadata/8.0.0": {
+ "sha512": "ptvgrFh7PvWI8bcVqG5rsA/weWM09EnthFHR5SCnS6IN+P4mj6rE1lBDC4U8HL9/57htKAqy4KQ3bBj84cfYyQ==",
"type": "package",
- "path": "system.reflection.metadata/5.0.0",
+ "path": "system.reflection.metadata/8.0.0",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/System.Reflection.Metadata.dll",
- "lib/net461/System.Reflection.Metadata.xml",
- "lib/netstandard1.1/System.Reflection.Metadata.dll",
- "lib/netstandard1.1/System.Reflection.Metadata.xml",
+ "buildTransitive/net461/System.Reflection.Metadata.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.Reflection.Metadata.targets",
+ "lib/net462/System.Reflection.Metadata.dll",
+ "lib/net462/System.Reflection.Metadata.xml",
+ "lib/net6.0/System.Reflection.Metadata.dll",
+ "lib/net6.0/System.Reflection.Metadata.xml",
+ "lib/net7.0/System.Reflection.Metadata.dll",
+ "lib/net7.0/System.Reflection.Metadata.xml",
+ "lib/net8.0/System.Reflection.Metadata.dll",
+ "lib/net8.0/System.Reflection.Metadata.xml",
"lib/netstandard2.0/System.Reflection.Metadata.dll",
"lib/netstandard2.0/System.Reflection.Metadata.xml",
- "lib/portable-net45+win8/System.Reflection.Metadata.dll",
- "lib/portable-net45+win8/System.Reflection.Metadata.xml",
- "system.reflection.metadata.5.0.0.nupkg.sha512",
+ "system.reflection.metadata.8.0.0.nupkg.sha512",
"system.reflection.metadata.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
+ "useSharedDesignerContext.txt"
]
},
- "System.Reflection.MetadataLoadContext/4.7.2": {
- "sha512": "6NdeorCnR6rji8yESOIP5BYLuL8SvLX2HZbWfsy0kXeZKHUbxYOiCMfPSoIhjn+jmfz753ZB64WWu/1nE1kcrg==",
+ "System.Reflection.MetadataLoadContext/8.0.1": {
+ "sha512": "c/hiLzoMeYWnoTsdeRY2o0Vbadfedt0b4ZawQ+qDr1BIoYBQo3ASei0Pyiz00n9pHBlfWXiUVy90tOWBEgJ8/Q==",
"type": "package",
- "path": "system.reflection.metadataloadcontext/4.7.2",
+ "path": "system.reflection.metadataloadcontext/8.0.1",
"files": [
".nupkg.metadata",
".signature.p7s",
"Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/System.Reflection.MetadataLoadContext.dll",
- "lib/net461/System.Reflection.MetadataLoadContext.xml",
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.dll",
- "lib/netcoreapp3.0/System.Reflection.MetadataLoadContext.xml",
+ "buildTransitive/net461/System.Reflection.MetadataLoadContext.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.Reflection.MetadataLoadContext.targets",
+ "lib/net462/System.Reflection.MetadataLoadContext.dll",
+ "lib/net462/System.Reflection.MetadataLoadContext.xml",
+ "lib/net6.0/System.Reflection.MetadataLoadContext.dll",
+ "lib/net6.0/System.Reflection.MetadataLoadContext.xml",
+ "lib/net7.0/System.Reflection.MetadataLoadContext.dll",
+ "lib/net7.0/System.Reflection.MetadataLoadContext.xml",
+ "lib/net8.0/System.Reflection.MetadataLoadContext.dll",
+ "lib/net8.0/System.Reflection.MetadataLoadContext.xml",
"lib/netstandard2.0/System.Reflection.MetadataLoadContext.dll",
"lib/netstandard2.0/System.Reflection.MetadataLoadContext.xml",
- "system.reflection.metadataloadcontext.4.7.2.nupkg.sha512",
+ "system.reflection.metadataloadcontext.8.0.1.nupkg.sha512",
"system.reflection.metadataloadcontext.nuspec",
- "useSharedDesignerContext.txt",
- "version.txt"
+ "useSharedDesignerContext.txt"
]
},
"System.Reflection.Primitives/4.3.0": {
@@ -5612,31 +6337,6 @@
"system.runtime.nuspec"
]
},
- "System.Runtime.CompilerServices.Unsafe/6.0.0": {
- "sha512": "/iUeP3tq1S0XdNNoMz5C9twLSrM/TH+qElHkXWaPvuNOt+99G75NrV0OS2EqHx5wMN7popYjpc8oTjC1y16DLg==",
- "type": "package",
- "path": "system.runtime.compilerservices.unsafe/6.0.0",
- "files": [
- ".nupkg.metadata",
- ".signature.p7s",
- "Icon.png",
- "LICENSE.TXT",
- "THIRD-PARTY-NOTICES.TXT",
- "buildTransitive/netcoreapp2.0/System.Runtime.CompilerServices.Unsafe.targets",
- "buildTransitive/netcoreapp3.1/_._",
- "lib/net461/System.Runtime.CompilerServices.Unsafe.dll",
- "lib/net461/System.Runtime.CompilerServices.Unsafe.xml",
- "lib/net6.0/System.Runtime.CompilerServices.Unsafe.dll",
- "lib/net6.0/System.Runtime.CompilerServices.Unsafe.xml",
- "lib/netcoreapp3.1/System.Runtime.CompilerServices.Unsafe.dll",
- "lib/netcoreapp3.1/System.Runtime.CompilerServices.Unsafe.xml",
- "lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.dll",
- "lib/netstandard2.0/System.Runtime.CompilerServices.Unsafe.xml",
- "system.runtime.compilerservices.unsafe.6.0.0.nupkg.sha512",
- "system.runtime.compilerservices.unsafe.nuspec",
- "useSharedDesignerContext.txt"
- ]
- },
"System.Runtime.Extensions/4.3.0": {
"sha512": "guW0uK0fn5fcJJ1tJVXYd7/1h5F+pea1r7FLSOz/f8vPEqbR2ZAknuRDvTQ8PzAilDveOxNjSfr0CHfIQfFk8g==",
"type": "package",
@@ -6278,46 +6978,40 @@
"version.txt"
]
},
- "System.ServiceProcess.ServiceController/4.7.0": {
- "sha512": "FuYfwENKZqWxGtYU5Vay2ai2dPWLKzRgI+WZkjceN3jaTK9ZVYnV1GRMTtN3Qodm9RT0gOiN8WoHGNXzTaZ+fw==",
+ "System.ServiceProcess.ServiceController/8.0.1": {
+ "sha512": "02I0BXo1kmMBgw03E8Hu4K6nTqur4wpQdcDZrndczPzY2fEoGvlinE35AWbyzLZ2h2IksEZ6an4tVt3hi9j1oA==",
"type": "package",
- "path": "system.serviceprocess.servicecontroller/4.7.0",
+ "path": "system.serviceprocess.servicecontroller/8.0.1",
"files": [
".nupkg.metadata",
".signature.p7s",
+ "Icon.png",
"LICENSE.TXT",
+ "PACKAGE.md",
"THIRD-PARTY-NOTICES.TXT",
- "lib/net461/System.ServiceProcess.ServiceController.dll",
- "lib/net461/System.ServiceProcess.ServiceController.xml",
- "lib/netstandard1.4/System.ServiceProcess.ServiceController.dll",
+ "buildTransitive/net461/System.ServiceProcess.ServiceController.targets",
+ "buildTransitive/net462/_._",
+ "buildTransitive/net6.0/_._",
+ "buildTransitive/netcoreapp2.0/System.ServiceProcess.ServiceController.targets",
+ "lib/net462/System.ServiceProcess.ServiceController.dll",
+ "lib/net462/System.ServiceProcess.ServiceController.xml",
+ "lib/net6.0/System.ServiceProcess.ServiceController.dll",
+ "lib/net6.0/System.ServiceProcess.ServiceController.xml",
+ "lib/net7.0/System.ServiceProcess.ServiceController.dll",
+ "lib/net7.0/System.ServiceProcess.ServiceController.xml",
+ "lib/net8.0/System.ServiceProcess.ServiceController.dll",
+ "lib/net8.0/System.ServiceProcess.ServiceController.xml",
"lib/netstandard2.0/System.ServiceProcess.ServiceController.dll",
"lib/netstandard2.0/System.ServiceProcess.ServiceController.xml",
- "ref/net461/System.ServiceProcess.ServiceController.dll",
- "ref/net461/System.ServiceProcess.ServiceController.xml",
- "ref/net472/System.ServiceProcess.ServiceController.dll",
- "ref/net472/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/System.ServiceProcess.ServiceController.dll",
- "ref/netstandard1.4/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/de/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/es/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/fr/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/it/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/ja/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/ko/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/ru/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/zh-hans/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard1.4/zh-hant/System.ServiceProcess.ServiceController.xml",
- "ref/netstandard2.0/System.ServiceProcess.ServiceController.dll",
- "ref/netstandard2.0/System.ServiceProcess.ServiceController.xml",
- "runtimes/win/lib/net461/System.ServiceProcess.ServiceController.dll",
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+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\OneSkyLocalization\\OneSkyLocalization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\AutomationTool\\XLocLocalization\\XLocLocalization.Automation.csproj"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj",
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\Shared\\EpicGames.Core\\EpicGames.Core.csproj",
"privateAssets": "all"
},
- "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
- "projectPath": "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj"
+ "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj": {
+ "projectPath": "E:\\Games\\UE_5.5\\Engine\\Source\\Programs\\UnrealBuildTool\\UnrealBuildTool.csproj"
}
}
}
@@ -7014,7 +7655,7 @@
"privateAssets": "all"
}
},
- "runtimeIdentifierGraphPath": "D:\\build\\++UE5\\Sync\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
+ "runtimeIdentifierGraphPath": "E:\\Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\sdk\\8.0.300/PortableRuntimeIdentifierGraph.json"
}
}
}
diff --git a/Build/Scripts/obj/project.nuget.cache b/Build/Scripts/obj/project.nuget.cache
index 910a2e43..ba0ee393 100644
--- a/Build/Scripts/obj/project.nuget.cache
+++ b/Build/Scripts/obj/project.nuget.cache
@@ -1,131 +1,130 @@
{
"version": 2,
- "dgSpecHash": "t8NFshUGdVM=",
+ "dgSpecHash": "HC+iOZf1l6Y=",
"success": true,
- "projectFilePath": "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\Lyra.Automation.csproj",
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new file mode 100644
index 00000000..f49f5cfa
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+ Generated code exported from UnrealHeaderTool.
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+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Commandlets/ContentValidationCommandlet.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeContentValidationCommandlet() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UContentValidationCommandlet();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UContentValidationCommandlet_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UContentValidationCommandlet
+void UContentValidationCommandlet::StaticRegisterNativesUContentValidationCommandlet()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UContentValidationCommandlet);
+UClass* Z_Construct_UClass_UContentValidationCommandlet_NoRegister()
+{
+ return UContentValidationCommandlet::StaticClass();
+}
+struct Z_Construct_UClass_UContentValidationCommandlet_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Commandlets/ContentValidationCommandlet.h" },
+ { "ModuleRelativePath", "Commandlets/ContentValidationCommandlet.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UContentValidationCommandlet_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UCommandlet,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UContentValidationCommandlet_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UContentValidationCommandlet_Statics::ClassParams = {
+ &UContentValidationCommandlet::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A8u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UContentValidationCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UContentValidationCommandlet_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UContentValidationCommandlet()
+{
+ if (!Z_Registration_Info_UClass_UContentValidationCommandlet.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UContentValidationCommandlet.OuterSingleton, Z_Construct_UClass_UContentValidationCommandlet_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UContentValidationCommandlet.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UContentValidationCommandlet::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UContentValidationCommandlet);
+UContentValidationCommandlet::~UContentValidationCommandlet() {}
+// End Class UContentValidationCommandlet
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UContentValidationCommandlet, UContentValidationCommandlet::StaticClass, TEXT("UContentValidationCommandlet"), &Z_Registration_Info_UClass_UContentValidationCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UContentValidationCommandlet), 3892784367U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_2650959484(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/ContentValidationCommandlet.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/ContentValidationCommandlet.generated.h
new file mode 100644
index 00000000..37b47da0
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/ContentValidationCommandlet.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Commandlets/ContentValidationCommandlet.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_ContentValidationCommandlet_generated_h
+#error "ContentValidationCommandlet.generated.h already included, missing '#pragma once' in ContentValidationCommandlet.h"
+#endif
+#define LYRAEDITOR_ContentValidationCommandlet_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_15_INCLASS \
+private: \
+ static void StaticRegisterNativesUContentValidationCommandlet(); \
+ friend struct Z_Construct_UClass_UContentValidationCommandlet_Statics; \
+public: \
+ DECLARE_CLASS(UContentValidationCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UContentValidationCommandlet)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_15_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UContentValidationCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UContentValidationCommandlet) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UContentValidationCommandlet); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UContentValidationCommandlet); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UContentValidationCommandlet(UContentValidationCommandlet&&); \
+ UContentValidationCommandlet(const UContentValidationCommandlet&); \
+public: \
+ NO_API virtual ~UContentValidationCommandlet();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_15_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_15_INCLASS \
+ FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h_15_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Commandlets_ContentValidationCommandlet_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.gen.cpp
new file mode 100644
index 00000000..78100753
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.gen.cpp
@@ -0,0 +1,90 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Validation/EditorValidator.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeEditorValidator() {}
+
+// Begin Cross Module References
+DATAVALIDATION_API UClass* Z_Construct_UClass_UEditorValidatorBase();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UEditorValidator
+void UEditorValidator::StaticRegisterNativesUEditorValidator()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEditorValidator);
+UClass* Z_Construct_UClass_UEditorValidator_NoRegister()
+{
+ return UEditorValidator::StaticClass();
+}
+struct Z_Construct_UClass_UEditorValidator_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Validation/EditorValidator.h" },
+ { "ModuleRelativePath", "Validation/EditorValidator.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UEditorValidator_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UEditorValidatorBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorValidator_Statics::ClassParams = {
+ &UEditorValidator::StaticClass,
+ "Editor",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A5u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorValidator_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UEditorValidator()
+{
+ if (!Z_Registration_Info_UClass_UEditorValidator.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorValidator.OuterSingleton, Z_Construct_UClass_UEditorValidator_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UEditorValidator.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UEditorValidator::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UEditorValidator);
+UEditorValidator::~UEditorValidator() {}
+// End Class UEditorValidator
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UEditorValidator, UEditorValidator::StaticClass, TEXT("UEditorValidator"), &Z_Registration_Info_UClass_UEditorValidator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorValidator), 3444806564U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_2253846137(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.generated.h
new file mode 100644
index 00000000..055a669c
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Validation/EditorValidator.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_EditorValidator_generated_h
+#error "EditorValidator.generated.h already included, missing '#pragma once' in EditorValidator.h"
+#endif
+#define LYRAEDITOR_EditorValidator_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_83_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUEditorValidator(); \
+ friend struct Z_Construct_UClass_UEditorValidator_Statics; \
+public: \
+ DECLARE_CLASS(UEditorValidator, UEditorValidatorBase, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UEditorValidator)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_83_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UEditorValidator(UEditorValidator&&); \
+ UEditorValidator(const UEditorValidator&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorValidator); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorValidator); \
+ DEFINE_ABSTRACT_DEFAULT_CONSTRUCTOR_CALL(UEditorValidator) \
+ NO_API virtual ~UEditorValidator();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_80_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_83_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_83_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h_83_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.gen.cpp
new file mode 100644
index 00000000..ed521842
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.gen.cpp
@@ -0,0 +1,90 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Validation/EditorValidator_Blueprints.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeEditorValidator_Blueprints() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_Blueprints();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_Blueprints_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UEditorValidator_Blueprints
+void UEditorValidator_Blueprints::StaticRegisterNativesUEditorValidator_Blueprints()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEditorValidator_Blueprints);
+UClass* Z_Construct_UClass_UEditorValidator_Blueprints_NoRegister()
+{
+ return UEditorValidator_Blueprints::StaticClass();
+}
+struct Z_Construct_UClass_UEditorValidator_Blueprints_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Validation/EditorValidator_Blueprints.h" },
+ { "ModuleRelativePath", "Validation/EditorValidator_Blueprints.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UEditorValidator_Blueprints_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UEditorValidator,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Blueprints_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorValidator_Blueprints_Statics::ClassParams = {
+ &UEditorValidator_Blueprints::StaticClass,
+ "Editor",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Blueprints_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorValidator_Blueprints_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UEditorValidator_Blueprints()
+{
+ if (!Z_Registration_Info_UClass_UEditorValidator_Blueprints.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorValidator_Blueprints.OuterSingleton, Z_Construct_UClass_UEditorValidator_Blueprints_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UEditorValidator_Blueprints.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UEditorValidator_Blueprints::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UEditorValidator_Blueprints);
+UEditorValidator_Blueprints::~UEditorValidator_Blueprints() {}
+// End Class UEditorValidator_Blueprints
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UEditorValidator_Blueprints, UEditorValidator_Blueprints::StaticClass, TEXT("UEditorValidator_Blueprints"), &Z_Registration_Info_UClass_UEditorValidator_Blueprints, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorValidator_Blueprints), 2506970041U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_685620427(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.generated.h
new file mode 100644
index 00000000..7e8d2132
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Blueprints.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Validation/EditorValidator_Blueprints.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_EditorValidator_Blueprints_generated_h
+#error "EditorValidator_Blueprints.generated.h already included, missing '#pragma once' in EditorValidator_Blueprints.h"
+#endif
+#define LYRAEDITOR_EditorValidator_Blueprints_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUEditorValidator_Blueprints(); \
+ friend struct Z_Construct_UClass_UEditorValidator_Blueprints_Statics; \
+public: \
+ DECLARE_CLASS(UEditorValidator_Blueprints, UEditorValidator, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UEditorValidator_Blueprints)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UEditorValidator_Blueprints(UEditorValidator_Blueprints&&); \
+ UEditorValidator_Blueprints(const UEditorValidator_Blueprints&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorValidator_Blueprints); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorValidator_Blueprints); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEditorValidator_Blueprints) \
+ NO_API virtual ~UEditorValidator_Blueprints();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Blueprints_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.gen.cpp
new file mode 100644
index 00000000..ca76f2cc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.gen.cpp
@@ -0,0 +1,90 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Validation/EditorValidator_Load.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeEditorValidator_Load() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_Load();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_Load_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UEditorValidator_Load
+void UEditorValidator_Load::StaticRegisterNativesUEditorValidator_Load()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEditorValidator_Load);
+UClass* Z_Construct_UClass_UEditorValidator_Load_NoRegister()
+{
+ return UEditorValidator_Load::StaticClass();
+}
+struct Z_Construct_UClass_UEditorValidator_Load_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Validation/EditorValidator_Load.h" },
+ { "ModuleRelativePath", "Validation/EditorValidator_Load.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UEditorValidator_Load_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UEditorValidator,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Load_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorValidator_Load_Statics::ClassParams = {
+ &UEditorValidator_Load::StaticClass,
+ "Editor",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_Load_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorValidator_Load_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UEditorValidator_Load()
+{
+ if (!Z_Registration_Info_UClass_UEditorValidator_Load.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorValidator_Load.OuterSingleton, Z_Construct_UClass_UEditorValidator_Load_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UEditorValidator_Load.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UEditorValidator_Load::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UEditorValidator_Load);
+UEditorValidator_Load::~UEditorValidator_Load() {}
+// End Class UEditorValidator_Load
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UEditorValidator_Load, UEditorValidator_Load::StaticClass, TEXT("UEditorValidator_Load"), &Z_Registration_Info_UClass_UEditorValidator_Load, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorValidator_Load), 2258776956U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_2776871130(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.generated.h
new file mode 100644
index 00000000..28d9fbed
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_Load.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Validation/EditorValidator_Load.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_EditorValidator_Load_generated_h
+#error "EditorValidator_Load.generated.h already included, missing '#pragma once' in EditorValidator_Load.h"
+#endif
+#define LYRAEDITOR_EditorValidator_Load_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUEditorValidator_Load(); \
+ friend struct Z_Construct_UClass_UEditorValidator_Load_Statics; \
+public: \
+ DECLARE_CLASS(UEditorValidator_Load, UEditorValidator, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UEditorValidator_Load)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UEditorValidator_Load(UEditorValidator_Load&&); \
+ UEditorValidator_Load(const UEditorValidator_Load&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorValidator_Load); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorValidator_Load); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEditorValidator_Load) \
+ NO_API virtual ~UEditorValidator_Load();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_Load_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.gen.cpp
new file mode 100644
index 00000000..0e524270
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.gen.cpp
@@ -0,0 +1,90 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Validation/EditorValidator_MaterialFunctions.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeEditorValidator_MaterialFunctions() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_MaterialFunctions();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_MaterialFunctions_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UEditorValidator_MaterialFunctions
+void UEditorValidator_MaterialFunctions::StaticRegisterNativesUEditorValidator_MaterialFunctions()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEditorValidator_MaterialFunctions);
+UClass* Z_Construct_UClass_UEditorValidator_MaterialFunctions_NoRegister()
+{
+ return UEditorValidator_MaterialFunctions::StaticClass();
+}
+struct Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Validation/EditorValidator_MaterialFunctions.h" },
+ { "ModuleRelativePath", "Validation/EditorValidator_MaterialFunctions.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UEditorValidator,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::ClassParams = {
+ &UEditorValidator_MaterialFunctions::StaticClass,
+ "Editor",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UEditorValidator_MaterialFunctions()
+{
+ if (!Z_Registration_Info_UClass_UEditorValidator_MaterialFunctions.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorValidator_MaterialFunctions.OuterSingleton, Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UEditorValidator_MaterialFunctions.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UEditorValidator_MaterialFunctions::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UEditorValidator_MaterialFunctions);
+UEditorValidator_MaterialFunctions::~UEditorValidator_MaterialFunctions() {}
+// End Class UEditorValidator_MaterialFunctions
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UEditorValidator_MaterialFunctions, UEditorValidator_MaterialFunctions::StaticClass, TEXT("UEditorValidator_MaterialFunctions"), &Z_Registration_Info_UClass_UEditorValidator_MaterialFunctions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorValidator_MaterialFunctions), 674000733U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_107240475(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.generated.h
new file mode 100644
index 00000000..c26fa3a9
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_MaterialFunctions.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Validation/EditorValidator_MaterialFunctions.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_EditorValidator_MaterialFunctions_generated_h
+#error "EditorValidator_MaterialFunctions.generated.h already included, missing '#pragma once' in EditorValidator_MaterialFunctions.h"
+#endif
+#define LYRAEDITOR_EditorValidator_MaterialFunctions_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUEditorValidator_MaterialFunctions(); \
+ friend struct Z_Construct_UClass_UEditorValidator_MaterialFunctions_Statics; \
+public: \
+ DECLARE_CLASS(UEditorValidator_MaterialFunctions, UEditorValidator, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UEditorValidator_MaterialFunctions)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UEditorValidator_MaterialFunctions(UEditorValidator_MaterialFunctions&&); \
+ UEditorValidator_MaterialFunctions(const UEditorValidator_MaterialFunctions&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorValidator_MaterialFunctions); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorValidator_MaterialFunctions); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEditorValidator_MaterialFunctions) \
+ NO_API virtual ~UEditorValidator_MaterialFunctions();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_MaterialFunctions_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.gen.cpp
new file mode 100644
index 00000000..92a75513
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.gen.cpp
@@ -0,0 +1,90 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Validation/EditorValidator_SourceControl.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeEditorValidator_SourceControl() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_SourceControl();
+LYRAEDITOR_API UClass* Z_Construct_UClass_UEditorValidator_SourceControl_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class UEditorValidator_SourceControl
+void UEditorValidator_SourceControl::StaticRegisterNativesUEditorValidator_SourceControl()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UEditorValidator_SourceControl);
+UClass* Z_Construct_UClass_UEditorValidator_SourceControl_NoRegister()
+{
+ return UEditorValidator_SourceControl::StaticClass();
+}
+struct Z_Construct_UClass_UEditorValidator_SourceControl_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Validation/EditorValidator_SourceControl.h" },
+ { "ModuleRelativePath", "Validation/EditorValidator_SourceControl.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UEditorValidator_SourceControl_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UEditorValidator,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_SourceControl_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorValidator_SourceControl_Statics::ClassParams = {
+ &UEditorValidator_SourceControl::StaticClass,
+ "Editor",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorValidator_SourceControl_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorValidator_SourceControl_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UEditorValidator_SourceControl()
+{
+ if (!Z_Registration_Info_UClass_UEditorValidator_SourceControl.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorValidator_SourceControl.OuterSingleton, Z_Construct_UClass_UEditorValidator_SourceControl_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UEditorValidator_SourceControl.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return UEditorValidator_SourceControl::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UEditorValidator_SourceControl);
+UEditorValidator_SourceControl::~UEditorValidator_SourceControl() {}
+// End Class UEditorValidator_SourceControl
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UEditorValidator_SourceControl, UEditorValidator_SourceControl::StaticClass, TEXT("UEditorValidator_SourceControl"), &Z_Registration_Info_UClass_UEditorValidator_SourceControl, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorValidator_SourceControl), 2415754281U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_1871705097(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.generated.h
new file mode 100644
index 00000000..f23de95f
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/EditorValidator_SourceControl.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Validation/EditorValidator_SourceControl.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_EditorValidator_SourceControl_generated_h
+#error "EditorValidator_SourceControl.generated.h already included, missing '#pragma once' in EditorValidator_SourceControl.h"
+#endif
+#define LYRAEDITOR_EditorValidator_SourceControl_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUEditorValidator_SourceControl(); \
+ friend struct Z_Construct_UClass_UEditorValidator_SourceControl_Statics; \
+public: \
+ DECLARE_CLASS(UEditorValidator_SourceControl, UEditorValidator, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(UEditorValidator_SourceControl)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UEditorValidator_SourceControl(UEditorValidator_SourceControl&&); \
+ UEditorValidator_SourceControl(const UEditorValidator_SourceControl&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorValidator_SourceControl); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorValidator_SourceControl); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEditorValidator_SourceControl) \
+ NO_API virtual ~UEditorValidator_SourceControl();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Validation_EditorValidator_SourceControl_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.gen.cpp
new file mode 100644
index 00000000..6f7b6ff8
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.gen.cpp
@@ -0,0 +1,91 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/Private/LyraContextEffectsLibraryFactory.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraContextEffectsLibraryFactory() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_ULyraContextEffectsLibraryFactory();
+LYRAEDITOR_API UClass* Z_Construct_UClass_ULyraContextEffectsLibraryFactory_NoRegister();
+UNREALED_API UClass* Z_Construct_UClass_UFactory();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class ULyraContextEffectsLibraryFactory
+void ULyraContextEffectsLibraryFactory::StaticRegisterNativesULyraContextEffectsLibraryFactory()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraContextEffectsLibraryFactory);
+UClass* Z_Construct_UClass_ULyraContextEffectsLibraryFactory_NoRegister()
+{
+ return ULyraContextEffectsLibraryFactory::StaticClass();
+}
+struct Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "HideCategories", "Object" },
+ { "IncludePath", "LyraContextEffectsLibraryFactory.h" },
+ { "ModuleRelativePath", "Private/LyraContextEffectsLibraryFactory.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UFactory,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::ClassParams = {
+ &ULyraContextEffectsLibraryFactory::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000800A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraContextEffectsLibraryFactory()
+{
+ if (!Z_Registration_Info_UClass_ULyraContextEffectsLibraryFactory.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraContextEffectsLibraryFactory.OuterSingleton, Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraContextEffectsLibraryFactory.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return ULyraContextEffectsLibraryFactory::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraContextEffectsLibraryFactory);
+ULyraContextEffectsLibraryFactory::~ULyraContextEffectsLibraryFactory() {}
+// End Class ULyraContextEffectsLibraryFactory
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraContextEffectsLibraryFactory, ULyraContextEffectsLibraryFactory::StaticClass, TEXT("ULyraContextEffectsLibraryFactory"), &Z_Registration_Info_UClass_ULyraContextEffectsLibraryFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraContextEffectsLibraryFactory), 1260297978U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_3943478111(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.generated.h
new file mode 100644
index 00000000..3fc0216a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraContextEffectsLibraryFactory.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "LyraContextEffectsLibraryFactory.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_LyraContextEffectsLibraryFactory_generated_h
+#error "LyraContextEffectsLibraryFactory.generated.h already included, missing '#pragma once' in LyraContextEffectsLibraryFactory.h"
+#endif
+#define LYRAEDITOR_LyraContextEffectsLibraryFactory_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_16_INCLASS \
+private: \
+ static void StaticRegisterNativesULyraContextEffectsLibraryFactory(); \
+ friend struct Z_Construct_UClass_ULyraContextEffectsLibraryFactory_Statics; \
+public: \
+ DECLARE_CLASS(ULyraContextEffectsLibraryFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraEditor"), LYRAEDITOR_API) \
+ DECLARE_SERIALIZER(ULyraContextEffectsLibraryFactory)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_16_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAEDITOR_API ULyraContextEffectsLibraryFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULyraContextEffectsLibraryFactory) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAEDITOR_API, ULyraContextEffectsLibraryFactory); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraContextEffectsLibraryFactory); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraContextEffectsLibraryFactory(ULyraContextEffectsLibraryFactory&&); \
+ ULyraContextEffectsLibraryFactory(const ULyraContextEffectsLibraryFactory&); \
+public: \
+ LYRAEDITOR_API virtual ~ULyraContextEffectsLibraryFactory();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_16_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_16_INCLASS \
+ FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h_16_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_Private_LyraContextEffectsLibraryFactory_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditor.init.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditor.init.gen.cpp
new file mode 100644
index 00000000..540d1435
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditor.init.gen.cpp
@@ -0,0 +1,29 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraEditor_init() {}
+ static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_LyraEditor;
+ FORCENOINLINE UPackage* Z_Construct_UPackage__Script_LyraEditor()
+ {
+ if (!Z_Registration_Info_UPackage__Script_LyraEditor.OuterSingleton)
+ {
+ static const UECodeGen_Private::FPackageParams PackageParams = {
+ "/Script/LyraEditor",
+ nullptr,
+ 0,
+ PKG_CompiledIn | 0x00000040,
+ 0x6DD9A7FA,
+ 0x3A149F16,
+ METADATA_PARAMS(0, nullptr)
+ };
+ UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_LyraEditor.OuterSingleton, PackageParams);
+ }
+ return Z_Registration_Info_UPackage__Script_LyraEditor.OuterSingleton;
+ }
+ static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_LyraEditor(Z_Construct_UPackage__Script_LyraEditor, TEXT("/Script/LyraEditor"), Z_Registration_Info_UPackage__Script_LyraEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x6DD9A7FA, 0x3A149F16));
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorClasses.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorClasses.h
new file mode 100644
index 00000000..82953124
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorClasses.h
@@ -0,0 +1,10 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#pragma once
+
+
+
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.gen.cpp
new file mode 100644
index 00000000..24d3dae0
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.gen.cpp
@@ -0,0 +1,91 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraEditor/LyraEditorEngine.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraEditorEngine() {}
+
+// Begin Cross Module References
+LYRAEDITOR_API UClass* Z_Construct_UClass_ULyraEditorEngine();
+LYRAEDITOR_API UClass* Z_Construct_UClass_ULyraEditorEngine_NoRegister();
+UNREALED_API UClass* Z_Construct_UClass_UUnrealEdEngine();
+UPackage* Z_Construct_UPackage__Script_LyraEditor();
+// End Cross Module References
+
+// Begin Class ULyraEditorEngine
+void ULyraEditorEngine::StaticRegisterNativesULyraEditorEngine()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraEditorEngine);
+UClass* Z_Construct_UClass_ULyraEditorEngine_NoRegister()
+{
+ return ULyraEditorEngine::StaticClass();
+}
+struct Z_Construct_UClass_ULyraEditorEngine_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "LyraEditorEngine.h" },
+ { "ModuleRelativePath", "LyraEditorEngine.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_ULyraEditorEngine_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UUnrealEdEngine,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraEditor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraEditorEngine_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraEditorEngine_Statics::ClassParams = {
+ &ULyraEditorEngine::StaticClass,
+ "Engine",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x008000AEu,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraEditorEngine_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraEditorEngine_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraEditorEngine()
+{
+ if (!Z_Registration_Info_UClass_ULyraEditorEngine.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraEditorEngine.OuterSingleton, Z_Construct_UClass_ULyraEditorEngine_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraEditorEngine.OuterSingleton;
+}
+template<> LYRAEDITOR_API UClass* StaticClass()
+{
+ return ULyraEditorEngine::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraEditorEngine);
+ULyraEditorEngine::~ULyraEditorEngine() {}
+// End Class ULyraEditorEngine
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraEditorEngine, ULyraEditorEngine::StaticClass, TEXT("ULyraEditorEngine"), &Z_Registration_Info_UClass_ULyraEditorEngine, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraEditorEngine), 2981122782U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_2990093127(TEXT("/Script/LyraEditor"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.generated.h
new file mode 100644
index 00000000..b93f0e00
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/LyraEditorEngine.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "LyraEditorEngine.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAEDITOR_LyraEditorEngine_generated_h
+#error "LyraEditorEngine.generated.h already included, missing '#pragma once' in LyraEditorEngine.h"
+#endif
+#define LYRAEDITOR_LyraEditorEngine_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_16_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesULyraEditorEngine(); \
+ friend struct Z_Construct_UClass_ULyraEditorEngine_Statics; \
+public: \
+ DECLARE_CLASS(ULyraEditorEngine, UUnrealEdEngine, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraEditor"), NO_API) \
+ DECLARE_SERIALIZER(ULyraEditorEngine)
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraEditorEngine(ULyraEditorEngine&&); \
+ ULyraEditorEngine(const ULyraEditorEngine&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULyraEditorEngine); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraEditorEngine); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULyraEditorEngine) \
+ NO_API virtual ~ULyraEditorEngine();
+
+
+#define FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_16_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_16_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAEDITOR_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraEditor_LyraEditorEngine_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/Timestamp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/Timestamp
new file mode 100644
index 00000000..a3205fee
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraEditor/UHT/Timestamp
@@ -0,0 +1,8 @@
+E:\Projects\cross_platform\Source\LyraEditor\LyraEditorEngine.h
+E:\Projects\cross_platform\Source\LyraEditor\Commandlets\ContentValidationCommandlet.h
+E:\Projects\cross_platform\Source\LyraEditor\Private\LyraContextEffectsLibraryFactory.h
+E:\Projects\cross_platform\Source\LyraEditor\Validation\EditorValidator.h
+E:\Projects\cross_platform\Source\LyraEditor\Validation\EditorValidator_Load.h
+E:\Projects\cross_platform\Source\LyraEditor\Validation\EditorValidator_SourceControl.h
+E:\Projects\cross_platform\Source\LyraEditor\Validation\EditorValidator_Blueprints.h
+E:\Projects\cross_platform\Source\LyraEditor\Validation\EditorValidator_MaterialFunctions.h
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.gen.cpp
new file mode 100644
index 00000000..ce5af538
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.gen.cpp
@@ -0,0 +1,166 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/Tasks/AbilityTask_GrantNearbyInteraction.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAbilityTask_GrantNearbyInteraction() {}
+
+// Begin Cross Module References
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilityTask();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UAbilityTask_GrantNearbyInteraction Function GrantAbilitiesForNearbyInteractors
+struct Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics
+{
+ struct AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms
+ {
+ UGameplayAbility* OwningAbility;
+ float InteractionScanRange;
+ float InteractionScanRate;
+ UAbilityTask_GrantNearbyInteraction* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "TRUE" },
+ { "Category", "Ability|Tasks" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Wait until an overlap occurs. This will need to be better fleshed out so we can specify game specific collision requirements */" },
+#endif
+ { "DefaultToSelf", "OwningAbility" },
+ { "HidePin", "OwningAbility" },
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_GrantNearbyInteraction.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Wait until an overlap occurs. This will need to be better fleshed out so we can specify game specific collision requirements" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_OwningAbility;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_InteractionScanRange;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_InteractionScanRate;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_OwningAbility = { "OwningAbility", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms, OwningAbility), Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_InteractionScanRange = { "InteractionScanRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms, InteractionScanRange), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_InteractionScanRate = { "InteractionScanRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms, InteractionScanRate), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms, ReturnValue), Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_OwningAbility,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_InteractionScanRange,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_InteractionScanRate,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction, nullptr, "GrantAbilitiesForNearbyInteractors", nullptr, nullptr, Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::AbilityTask_GrantNearbyInteraction_eventGrantAbilitiesForNearbyInteractors_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAbilityTask_GrantNearbyInteraction::execGrantAbilitiesForNearbyInteractors)
+{
+ P_GET_OBJECT(UGameplayAbility,Z_Param_OwningAbility);
+ P_GET_PROPERTY(FFloatProperty,Z_Param_InteractionScanRange);
+ P_GET_PROPERTY(FFloatProperty,Z_Param_InteractionScanRate);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAbilityTask_GrantNearbyInteraction**)Z_Param__Result=UAbilityTask_GrantNearbyInteraction::GrantAbilitiesForNearbyInteractors(Z_Param_OwningAbility,Z_Param_InteractionScanRange,Z_Param_InteractionScanRate);
+ P_NATIVE_END;
+}
+// End Class UAbilityTask_GrantNearbyInteraction Function GrantAbilitiesForNearbyInteractors
+
+// Begin Class UAbilityTask_GrantNearbyInteraction
+void UAbilityTask_GrantNearbyInteraction::StaticRegisterNativesUAbilityTask_GrantNearbyInteraction()
+{
+ UClass* Class = UAbilityTask_GrantNearbyInteraction::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "GrantAbilitiesForNearbyInteractors", &UAbilityTask_GrantNearbyInteraction::execGrantAbilitiesForNearbyInteractors },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAbilityTask_GrantNearbyInteraction);
+UClass* Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_NoRegister()
+{
+ return UAbilityTask_GrantNearbyInteraction::StaticClass();
+}
+struct Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Interaction/Tasks/AbilityTask_GrantNearbyInteraction.h" },
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_GrantNearbyInteraction.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAbilityTask_GrantNearbyInteraction_GrantAbilitiesForNearbyInteractors, "GrantAbilitiesForNearbyInteractors" }, // 3457003903
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UAbilityTask,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::ClassParams = {
+ &UAbilityTask_GrantNearbyInteraction::StaticClass,
+ "Game",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x008000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::Class_MetaDataParams), Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction()
+{
+ if (!Z_Registration_Info_UClass_UAbilityTask_GrantNearbyInteraction.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAbilityTask_GrantNearbyInteraction.OuterSingleton, Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAbilityTask_GrantNearbyInteraction.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAbilityTask_GrantNearbyInteraction::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAbilityTask_GrantNearbyInteraction);
+UAbilityTask_GrantNearbyInteraction::~UAbilityTask_GrantNearbyInteraction() {}
+// End Class UAbilityTask_GrantNearbyInteraction
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction, UAbilityTask_GrantNearbyInteraction::StaticClass, TEXT("UAbilityTask_GrantNearbyInteraction"), &Z_Registration_Info_UClass_UAbilityTask_GrantNearbyInteraction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAbilityTask_GrantNearbyInteraction), 3415391662U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_2736015225(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.generated.h
new file mode 100644
index 00000000..4d3224b7
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_GrantNearbyInteraction.generated.h
@@ -0,0 +1,63 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/Tasks/AbilityTask_GrantNearbyInteraction.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UAbilityTask_GrantNearbyInteraction;
+class UGameplayAbility;
+#ifdef LYRAGAME_AbilityTask_GrantNearbyInteraction_generated_h
+#error "AbilityTask_GrantNearbyInteraction.generated.h already included, missing '#pragma once' in AbilityTask_GrantNearbyInteraction.h"
+#endif
+#define LYRAGAME_AbilityTask_GrantNearbyInteraction_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_RPC_WRAPPERS \
+ DECLARE_FUNCTION(execGrantAbilitiesForNearbyInteractors);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_INCLASS \
+private: \
+ static void StaticRegisterNativesUAbilityTask_GrantNearbyInteraction(); \
+ friend struct Z_Construct_UClass_UAbilityTask_GrantNearbyInteraction_Statics; \
+public: \
+ DECLARE_CLASS(UAbilityTask_GrantNearbyInteraction, UAbilityTask, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAbilityTask_GrantNearbyInteraction)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAbilityTask_GrantNearbyInteraction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAbilityTask_GrantNearbyInteraction) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAbilityTask_GrantNearbyInteraction); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAbilityTask_GrantNearbyInteraction); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAbilityTask_GrantNearbyInteraction(UAbilityTask_GrantNearbyInteraction&&); \
+ UAbilityTask_GrantNearbyInteraction(const UAbilityTask_GrantNearbyInteraction&); \
+public: \
+ NO_API virtual ~UAbilityTask_GrantNearbyInteraction();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_RPC_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h_17_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_GrantNearbyInteraction_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.gen.cpp
new file mode 100644
index 00000000..9ca802c1
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.gen.cpp
@@ -0,0 +1,153 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h"
+#include "LyraGame/Interaction/InteractionOption.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAbilityTask_WaitForInteractableTargets() {}
+
+// Begin Cross Module References
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilityTask();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_NoRegister();
+LYRAGAME_API UFunction* Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInteractionOption();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Delegate FInteractableObjectsChangedEvent
+struct Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics
+{
+ struct _Script_LyraGame_eventInteractableObjectsChangedEvent_Parms
+ {
+ TArray InteractableOptions;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractableOptions_MetaData[] = {
+ { "NativeConst", "" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InteractableOptions_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_InteractableOptions;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::NewProp_InteractableOptions_Inner = { "InteractableOptions", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FInteractionOption, METADATA_PARAMS(0, nullptr) }; // 4256573821
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::NewProp_InteractableOptions = { "InteractableOptions", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LyraGame_eventInteractableObjectsChangedEvent_Parms, InteractableOptions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractableOptions_MetaData), NewProp_InteractableOptions_MetaData) }; // 4256573821
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::NewProp_InteractableOptions_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::NewProp_InteractableOptions,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_LyraGame, nullptr, "InteractableObjectsChangedEvent__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::_Script_LyraGame_eventInteractableObjectsChangedEvent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::_Script_LyraGame_eventInteractableObjectsChangedEvent_Parms) < MAX_uint16);
+UFunction* Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+void FInteractableObjectsChangedEvent_DelegateWrapper(const FMulticastScriptDelegate& InteractableObjectsChangedEvent, TArray const& InteractableOptions)
+{
+ struct _Script_LyraGame_eventInteractableObjectsChangedEvent_Parms
+ {
+ TArray InteractableOptions;
+ };
+ _Script_LyraGame_eventInteractableObjectsChangedEvent_Parms Parms;
+ Parms.InteractableOptions=InteractableOptions;
+ InteractableObjectsChangedEvent.ProcessMulticastDelegate(&Parms);
+}
+// End Delegate FInteractableObjectsChangedEvent
+
+// Begin Class UAbilityTask_WaitForInteractableTargets
+void UAbilityTask_WaitForInteractableTargets::StaticRegisterNativesUAbilityTask_WaitForInteractableTargets()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAbilityTask_WaitForInteractableTargets);
+UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_NoRegister()
+{
+ return UAbilityTask_WaitForInteractableTargets::StaticClass();
+}
+struct Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h" },
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractableObjectsChanged_MetaData[] = {
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_InteractableObjectsChanged;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::NewProp_InteractableObjectsChanged = { "InteractableObjectsChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityTask_WaitForInteractableTargets, InteractableObjectsChanged), Z_Construct_UDelegateFunction_LyraGame_InteractableObjectsChangedEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractableObjectsChanged_MetaData), NewProp_InteractableObjectsChanged_MetaData) }; // 1804386273
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::NewProp_InteractableObjectsChanged,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UAbilityTask,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::ClassParams = {
+ &UAbilityTask_WaitForInteractableTargets::StaticClass,
+ "Game",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::PropPointers),
+ 0,
+ 0x008000A5u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::Class_MetaDataParams), Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets()
+{
+ if (!Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets.OuterSingleton, Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAbilityTask_WaitForInteractableTargets::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAbilityTask_WaitForInteractableTargets);
+UAbilityTask_WaitForInteractableTargets::~UAbilityTask_WaitForInteractableTargets() {}
+// End Class UAbilityTask_WaitForInteractableTargets
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets, UAbilityTask_WaitForInteractableTargets::StaticClass, TEXT("UAbilityTask_WaitForInteractableTargets"), &Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAbilityTask_WaitForInteractableTargets), 3643238578U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_444856477(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.generated.h
new file mode 100644
index 00000000..dd9343ae
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets.generated.h
@@ -0,0 +1,61 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/Tasks/AbilityTask_WaitForInteractableTargets.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+struct FInteractionOption;
+#ifdef LYRAGAME_AbilityTask_WaitForInteractableTargets_generated_h
+#error "AbilityTask_WaitForInteractableTargets.generated.h already included, missing '#pragma once' in AbilityTask_WaitForInteractableTargets.h"
+#endif
+#define LYRAGAME_AbilityTask_WaitForInteractableTargets_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_19_DELEGATE \
+LYRAGAME_API void FInteractableObjectsChangedEvent_DelegateWrapper(const FMulticastScriptDelegate& InteractableObjectsChangedEvent, TArray const& InteractableOptions);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_24_INCLASS \
+private: \
+ static void StaticRegisterNativesUAbilityTask_WaitForInteractableTargets(); \
+ friend struct Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_Statics; \
+public: \
+ DECLARE_CLASS(UAbilityTask_WaitForInteractableTargets, UAbilityTask, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAbilityTask_WaitForInteractableTargets)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_24_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAbilityTask_WaitForInteractableTargets(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAbilityTask_WaitForInteractableTargets) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAbilityTask_WaitForInteractableTargets); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAbilityTask_WaitForInteractableTargets); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAbilityTask_WaitForInteractableTargets(UAbilityTask_WaitForInteractableTargets&&); \
+ UAbilityTask_WaitForInteractableTargets(const UAbilityTask_WaitForInteractableTargets&); \
+public: \
+ NO_API virtual ~UAbilityTask_WaitForInteractableTargets();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_21_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_24_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_24_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h_24_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.gen.cpp
new file mode 100644
index 00000000..e1020b6a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.gen.cpp
@@ -0,0 +1,216 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h"
+#include "GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h"
+#include "LyraGame/Interaction/InteractionQuery.h"
+#include "Runtime/Engine/Classes/Engine/CollisionProfile.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAbilityTask_WaitForInteractableTargets_SingleLineTrace() {}
+
+// Begin Cross Module References
+ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCollisionProfileName();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayAbilityTargetingLocationInfo();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace();
+LYRAGAME_API UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInteractionQuery();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UAbilityTask_WaitForInteractableTargets_SingleLineTrace Function WaitForInteractableTargets_SingleLineTrace
+struct Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics
+{
+ struct AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms
+ {
+ UGameplayAbility* OwningAbility;
+ FInteractionQuery InteractionQuery;
+ FCollisionProfileName TraceProfile;
+ FGameplayAbilityTargetingLocationInfo StartLocation;
+ float InteractionScanRange;
+ float InteractionScanRate;
+ bool bShowDebug;
+ UAbilityTask_WaitForInteractableTargets_SingleLineTrace* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "TRUE" },
+ { "Category", "Ability|Tasks" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Wait until we trace new set of interactables. This task automatically loops. */" },
+#endif
+ { "CPP_Default_bShowDebug", "false" },
+ { "CPP_Default_InteractionScanRange", "100.000000" },
+ { "CPP_Default_InteractionScanRate", "0.100000" },
+ { "DefaultToSelf", "OwningAbility" },
+ { "HidePin", "OwningAbility" },
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Wait until we trace new set of interactables. This task automatically loops." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_OwningAbility;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InteractionQuery;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_TraceProfile;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_StartLocation;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_InteractionScanRange;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_InteractionScanRate;
+ static void NewProp_bShowDebug_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowDebug;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_OwningAbility = { "OwningAbility", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, OwningAbility), Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionQuery = { "InteractionQuery", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, InteractionQuery), Z_Construct_UScriptStruct_FInteractionQuery, METADATA_PARAMS(0, nullptr) }; // 2707672158
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_TraceProfile = { "TraceProfile", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, TraceProfile), Z_Construct_UScriptStruct_FCollisionProfileName, METADATA_PARAMS(0, nullptr) }; // 3816324900
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_StartLocation = { "StartLocation", nullptr, (EPropertyFlags)0x0010008000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, StartLocation), Z_Construct_UScriptStruct_FGameplayAbilityTargetingLocationInfo, METADATA_PARAMS(0, nullptr) }; // 1311887580
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionScanRange = { "InteractionScanRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, InteractionScanRange), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionScanRate = { "InteractionScanRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, InteractionScanRate), METADATA_PARAMS(0, nullptr) };
+void Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_bShowDebug_SetBit(void* Obj)
+{
+ ((AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms*)Obj)->bShowDebug = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_bShowDebug = { "bShowDebug", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms), &Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_bShowDebug_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms, ReturnValue), Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_OwningAbility,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionQuery,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_TraceProfile,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_StartLocation,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionScanRange,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionScanRate,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_bShowDebug,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace, nullptr, "WaitForInteractableTargets_SingleLineTrace", nullptr, nullptr, Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::AbilityTask_WaitForInteractableTargets_SingleLineTrace_eventWaitForInteractableTargets_SingleLineTrace_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAbilityTask_WaitForInteractableTargets_SingleLineTrace::execWaitForInteractableTargets_SingleLineTrace)
+{
+ P_GET_OBJECT(UGameplayAbility,Z_Param_OwningAbility);
+ P_GET_STRUCT(FInteractionQuery,Z_Param_InteractionQuery);
+ P_GET_STRUCT(FCollisionProfileName,Z_Param_TraceProfile);
+ P_GET_STRUCT(FGameplayAbilityTargetingLocationInfo,Z_Param_StartLocation);
+ P_GET_PROPERTY(FFloatProperty,Z_Param_InteractionScanRange);
+ P_GET_PROPERTY(FFloatProperty,Z_Param_InteractionScanRate);
+ P_GET_UBOOL(Z_Param_bShowDebug);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAbilityTask_WaitForInteractableTargets_SingleLineTrace**)Z_Param__Result=UAbilityTask_WaitForInteractableTargets_SingleLineTrace::WaitForInteractableTargets_SingleLineTrace(Z_Param_OwningAbility,Z_Param_InteractionQuery,Z_Param_TraceProfile,Z_Param_StartLocation,Z_Param_InteractionScanRange,Z_Param_InteractionScanRate,Z_Param_bShowDebug);
+ P_NATIVE_END;
+}
+// End Class UAbilityTask_WaitForInteractableTargets_SingleLineTrace Function WaitForInteractableTargets_SingleLineTrace
+
+// Begin Class UAbilityTask_WaitForInteractableTargets_SingleLineTrace
+void UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticRegisterNativesUAbilityTask_WaitForInteractableTargets_SingleLineTrace()
+{
+ UClass* Class = UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "WaitForInteractableTargets_SingleLineTrace", &UAbilityTask_WaitForInteractableTargets_SingleLineTrace::execWaitForInteractableTargets_SingleLineTrace },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAbilityTask_WaitForInteractableTargets_SingleLineTrace);
+UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_NoRegister()
+{
+ return UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticClass();
+}
+struct Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h" },
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractionQuery_MetaData[] = {
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartLocation_MetaData[] = {
+ { "ModuleRelativePath", "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InteractionQuery;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_StartLocation;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_WaitForInteractableTargets_SingleLineTrace, "WaitForInteractableTargets_SingleLineTrace" }, // 509663215
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionQuery = { "InteractionQuery", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityTask_WaitForInteractableTargets_SingleLineTrace, InteractionQuery), Z_Construct_UScriptStruct_FInteractionQuery, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractionQuery_MetaData), NewProp_InteractionQuery_MetaData) }; // 2707672158
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_StartLocation = { "StartLocation", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityTask_WaitForInteractableTargets_SingleLineTrace, StartLocation), Z_Construct_UScriptStruct_FGameplayAbilityTargetingLocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartLocation_MetaData), NewProp_StartLocation_MetaData) }; // 1311887580
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_InteractionQuery,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::NewProp_StartLocation,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::ClassParams = {
+ &UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticClass,
+ "Game",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::PropPointers),
+ 0,
+ 0x008000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::Class_MetaDataParams), Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace()
+{
+ if (!Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace.OuterSingleton, Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAbilityTask_WaitForInteractableTargets_SingleLineTrace);
+UAbilityTask_WaitForInteractableTargets_SingleLineTrace::~UAbilityTask_WaitForInteractableTargets_SingleLineTrace() {}
+// End Class UAbilityTask_WaitForInteractableTargets_SingleLineTrace
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace, UAbilityTask_WaitForInteractableTargets_SingleLineTrace::StaticClass, TEXT("UAbilityTask_WaitForInteractableTargets_SingleLineTrace"), &Z_Registration_Info_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAbilityTask_WaitForInteractableTargets_SingleLineTrace), 2541355024U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_1827922283(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.generated.h
new file mode 100644
index 00000000..e6a46e1b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AbilityTask_WaitForInteractableTargets_SingleLineTrace.generated.h
@@ -0,0 +1,66 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/Tasks/AbilityTask_WaitForInteractableTargets_SingleLineTrace.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UAbilityTask_WaitForInteractableTargets_SingleLineTrace;
+class UGameplayAbility;
+struct FCollisionProfileName;
+struct FGameplayAbilityTargetingLocationInfo;
+struct FInteractionQuery;
+#ifdef LYRAGAME_AbilityTask_WaitForInteractableTargets_SingleLineTrace_generated_h
+#error "AbilityTask_WaitForInteractableTargets_SingleLineTrace.generated.h already included, missing '#pragma once' in AbilityTask_WaitForInteractableTargets_SingleLineTrace.h"
+#endif
+#define LYRAGAME_AbilityTask_WaitForInteractableTargets_SingleLineTrace_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_RPC_WRAPPERS \
+ DECLARE_FUNCTION(execWaitForInteractableTargets_SingleLineTrace);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_INCLASS \
+private: \
+ static void StaticRegisterNativesUAbilityTask_WaitForInteractableTargets_SingleLineTrace(); \
+ friend struct Z_Construct_UClass_UAbilityTask_WaitForInteractableTargets_SingleLineTrace_Statics; \
+public: \
+ DECLARE_CLASS(UAbilityTask_WaitForInteractableTargets_SingleLineTrace, UAbilityTask_WaitForInteractableTargets, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAbilityTask_WaitForInteractableTargets_SingleLineTrace)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAbilityTask_WaitForInteractableTargets_SingleLineTrace(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAbilityTask_WaitForInteractableTargets_SingleLineTrace) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAbilityTask_WaitForInteractableTargets_SingleLineTrace); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAbilityTask_WaitForInteractableTargets_SingleLineTrace); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAbilityTask_WaitForInteractableTargets_SingleLineTrace(UAbilityTask_WaitForInteractableTargets_SingleLineTrace&&); \
+ UAbilityTask_WaitForInteractableTargets_SingleLineTrace(const UAbilityTask_WaitForInteractableTargets_SingleLineTrace&); \
+public: \
+ NO_API virtual ~UAbilityTask_WaitForInteractableTargets_SingleLineTrace();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_15_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_RPC_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h_18_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_Tasks_AbilityTask_WaitForInteractableTargets_SingleLineTrace_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.gen.cpp
new file mode 100644
index 00000000..b3110b57
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.gen.cpp
@@ -0,0 +1,767 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Feedback/ContextEffects/AnimNotify_LyraContextEffects.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAnimNotify_LyraContextEffects() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
+ENGINE_API UClass* Z_Construct_UClass_UAnimNotify();
+ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionChannel();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagContainer();
+LYRAGAME_API UClass* Z_Construct_UClass_UAnimNotify_LyraContextEffects();
+LYRAGAME_API UClass* Z_Construct_UClass_UAnimNotify_LyraContextEffects_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings();
+PHYSICSCORE_API UEnum* Z_Construct_UEnum_PhysicsCore_EPhysicalSurface();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FLyraContextEffectAnimNotifyVFXSettings
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings;
+class UScriptStruct* FLyraContextEffectAnimNotifyVFXSettings::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraContextEffectAnimNotifyVFXSettings"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraContextEffectAnimNotifyVFXSettings::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n *\n */" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
+ { "Category", "FX" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Scale to spawn the particle system at\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Scale to spawn the particle system at" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyVFXSettings, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::NewProp_Scale,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraContextEffectAnimNotifyVFXSettings",
+ Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::PropPointers),
+ sizeof(FLyraContextEffectAnimNotifyVFXSettings),
+ alignof(FLyraContextEffectAnimNotifyVFXSettings),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000201),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.InnerSingleton, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings.InnerSingleton;
+}
+// End ScriptStruct FLyraContextEffectAnimNotifyVFXSettings
+
+// Begin ScriptStruct FLyraContextEffectAnimNotifyAudioSettings
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings;
+class UScriptStruct* FLyraContextEffectAnimNotifyAudioSettings::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraContextEffectAnimNotifyAudioSettings"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraContextEffectAnimNotifyAudioSettings::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n *\n */" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMultiplier_MetaData[] = {
+ { "Category", "Sound" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Volume Multiplier\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Volume Multiplier" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMultiplier_MetaData[] = {
+ { "Category", "Sound" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Pitch Multiplier\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Pitch Multiplier" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMultiplier;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMultiplier;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::NewProp_VolumeMultiplier = { "VolumeMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyAudioSettings, VolumeMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMultiplier_MetaData), NewProp_VolumeMultiplier_MetaData) };
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::NewProp_PitchMultiplier = { "PitchMultiplier", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyAudioSettings, PitchMultiplier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMultiplier_MetaData), NewProp_PitchMultiplier_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::NewProp_VolumeMultiplier,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::NewProp_PitchMultiplier,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraContextEffectAnimNotifyAudioSettings",
+ Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::PropPointers),
+ sizeof(FLyraContextEffectAnimNotifyAudioSettings),
+ alignof(FLyraContextEffectAnimNotifyAudioSettings),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000201),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.InnerSingleton, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings.InnerSingleton;
+}
+// End ScriptStruct FLyraContextEffectAnimNotifyAudioSettings
+
+// Begin ScriptStruct FLyraContextEffectAnimNotifyTraceSettings
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings;
+class UScriptStruct* FLyraContextEffectAnimNotifyTraceSettings::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraContextEffectAnimNotifyTraceSettings"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraContextEffectAnimNotifyTraceSettings::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n *\n */" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TraceChannel_MetaData[] = {
+ { "Category", "Trace" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Trace Channel\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Trace Channel" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndTraceLocationOffset_MetaData[] = {
+ { "Category", "Trace" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Vector offset from Effect Location\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Vector offset from Effect Location" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIgnoreActor_MetaData[] = {
+ { "Category", "Trace" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Ignore this Actor when getting trace result\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Ignore this Actor when getting trace result" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_TraceChannel;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_EndTraceLocationOffset;
+ static void NewProp_bIgnoreActor_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bIgnoreActor;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_TraceChannel = { "TraceChannel", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyTraceSettings, TraceChannel), Z_Construct_UEnum_Engine_ECollisionChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TraceChannel_MetaData), NewProp_TraceChannel_MetaData) }; // 756624936
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_EndTraceLocationOffset = { "EndTraceLocationOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyTraceSettings, EndTraceLocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndTraceLocationOffset_MetaData), NewProp_EndTraceLocationOffset_MetaData) };
+void Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_bIgnoreActor_SetBit(void* Obj)
+{
+ ((FLyraContextEffectAnimNotifyTraceSettings*)Obj)->bIgnoreActor = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_bIgnoreActor = { "bIgnoreActor", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLyraContextEffectAnimNotifyTraceSettings), &Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_bIgnoreActor_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIgnoreActor_MetaData), NewProp_bIgnoreActor_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_TraceChannel,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_EndTraceLocationOffset,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewProp_bIgnoreActor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraContextEffectAnimNotifyTraceSettings",
+ Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::PropPointers),
+ sizeof(FLyraContextEffectAnimNotifyTraceSettings),
+ alignof(FLyraContextEffectAnimNotifyTraceSettings),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000201),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.InnerSingleton, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings.InnerSingleton;
+}
+// End ScriptStruct FLyraContextEffectAnimNotifyTraceSettings
+
+// Begin ScriptStruct FLyraContextEffectAnimNotifyPreviewSettings
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings;
+class UScriptStruct* FLyraContextEffectAnimNotifyPreviewSettings::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraContextEffectAnimNotifyPreviewSettings"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraContextEffectAnimNotifyPreviewSettings::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n *\n */" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreviewPhysicalSurfaceAsContext_MetaData[] = {
+ { "Category", "Preview" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// If true, will attempt to match selected Surface Type to Context Tag via Project Settings\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "If true, will attempt to match selected Surface Type to Context Tag via Project Settings" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewPhysicalSurface_MetaData[] = {
+ { "Category", "Preview" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Surface Type\n" },
+#endif
+ { "EditCondition", "bPreviewPhysicalSurfaceAsContext" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Surface Type" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewContextEffectsLibrary_MetaData[] = {
+ { "AllowedClasses", "/Script/LyraGame.LyraContextEffectsLibrary" },
+ { "Category", "Preview" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Preview Library\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Preview Library" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewContexts_MetaData[] = {
+ { "Category", "Preview" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Preview Context\n" },
+#endif
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Preview Context" },
+#endif
+ };
+#endif // WITH_METADATA
+ static void NewProp_bPreviewPhysicalSurfaceAsContext_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreviewPhysicalSurfaceAsContext;
+ static const UECodeGen_Private::FBytePropertyParams NewProp_PreviewPhysicalSurface;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PreviewContextEffectsLibrary;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PreviewContexts;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+void Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_bPreviewPhysicalSurfaceAsContext_SetBit(void* Obj)
+{
+ ((FLyraContextEffectAnimNotifyPreviewSettings*)Obj)->bPreviewPhysicalSurfaceAsContext = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_bPreviewPhysicalSurfaceAsContext = { "bPreviewPhysicalSurfaceAsContext", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLyraContextEffectAnimNotifyPreviewSettings), &Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_bPreviewPhysicalSurfaceAsContext_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreviewPhysicalSurfaceAsContext_MetaData), NewProp_bPreviewPhysicalSurfaceAsContext_MetaData) };
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewPhysicalSurface = { "PreviewPhysicalSurface", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyPreviewSettings, PreviewPhysicalSurface), Z_Construct_UEnum_PhysicsCore_EPhysicalSurface, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewPhysicalSurface_MetaData), NewProp_PreviewPhysicalSurface_MetaData) }; // 161619406
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewContextEffectsLibrary = { "PreviewContextEffectsLibrary", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyPreviewSettings, PreviewContextEffectsLibrary), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewContextEffectsLibrary_MetaData), NewProp_PreviewContextEffectsLibrary_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewContexts = { "PreviewContexts", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraContextEffectAnimNotifyPreviewSettings, PreviewContexts), Z_Construct_UScriptStruct_FGameplayTagContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewContexts_MetaData), NewProp_PreviewContexts_MetaData) }; // 3352185621
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_bPreviewPhysicalSurfaceAsContext,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewPhysicalSurface,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewContextEffectsLibrary,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewProp_PreviewContexts,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraContextEffectAnimNotifyPreviewSettings",
+ Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::PropPointers),
+ sizeof(FLyraContextEffectAnimNotifyPreviewSettings),
+ alignof(FLyraContextEffectAnimNotifyPreviewSettings),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000201),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.InnerSingleton, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings.InnerSingleton;
+}
+// End ScriptStruct FLyraContextEffectAnimNotifyPreviewSettings
+
+// Begin Class UAnimNotify_LyraContextEffects Function SetParameters
+#if WITH_EDITOR
+struct Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics
+{
+ struct AnimNotify_LyraContextEffects_eventSetParameters_Parms
+ {
+ FGameplayTag EffectIn;
+ FVector LocationOffsetIn;
+ FRotator RotationOffsetIn;
+ FLyraContextEffectAnimNotifyVFXSettings VFXPropertiesIn;
+ FLyraContextEffectAnimNotifyAudioSettings AudioPropertiesIn;
+ bool bAttachedIn;
+ FName SocketNameIn;
+ bool bPerformTraceIn;
+ FLyraContextEffectAnimNotifyTraceSettings TracePropertiesIn;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_EffectIn;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffsetIn;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffsetIn;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_VFXPropertiesIn;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AudioPropertiesIn;
+ static void NewProp_bAttachedIn_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bAttachedIn;
+ static const UECodeGen_Private::FNamePropertyParams NewProp_SocketNameIn;
+ static void NewProp_bPerformTraceIn_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bPerformTraceIn;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_TracePropertiesIn;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_EffectIn = { "EffectIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, EffectIn), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(0, nullptr) }; // 1298103297
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_LocationOffsetIn = { "LocationOffsetIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, LocationOffsetIn), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_RotationOffsetIn = { "RotationOffsetIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, RotationOffsetIn), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_VFXPropertiesIn = { "VFXPropertiesIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, VFXPropertiesIn), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings, METADATA_PARAMS(0, nullptr) }; // 817972917
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_AudioPropertiesIn = { "AudioPropertiesIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, AudioPropertiesIn), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings, METADATA_PARAMS(0, nullptr) }; // 2521679084
+void Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bAttachedIn_SetBit(void* Obj)
+{
+ ((AnimNotify_LyraContextEffects_eventSetParameters_Parms*)Obj)->bAttachedIn = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bAttachedIn = { "bAttachedIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimNotify_LyraContextEffects_eventSetParameters_Parms), &Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bAttachedIn_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_SocketNameIn = { "SocketNameIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, SocketNameIn), METADATA_PARAMS(0, nullptr) };
+void Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bPerformTraceIn_SetBit(void* Obj)
+{
+ ((AnimNotify_LyraContextEffects_eventSetParameters_Parms*)Obj)->bPerformTraceIn = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bPerformTraceIn = { "bPerformTraceIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimNotify_LyraContextEffects_eventSetParameters_Parms), &Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bPerformTraceIn_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_TracePropertiesIn = { "TracePropertiesIn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimNotify_LyraContextEffects_eventSetParameters_Parms, TracePropertiesIn), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings, METADATA_PARAMS(0, nullptr) }; // 2936355306
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_EffectIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_LocationOffsetIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_RotationOffsetIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_VFXPropertiesIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_AudioPropertiesIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bAttachedIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_SocketNameIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_bPerformTraceIn,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::NewProp_TracePropertiesIn,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAnimNotify_LyraContextEffects, nullptr, "SetParameters", nullptr, nullptr, Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::AnimNotify_LyraContextEffects_eventSetParameters_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x64820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::AnimNotify_LyraContextEffects_eventSetParameters_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+#endif // WITH_EDITOR
+#if WITH_EDITOR
+DEFINE_FUNCTION(UAnimNotify_LyraContextEffects::execSetParameters)
+{
+ P_GET_STRUCT(FGameplayTag,Z_Param_EffectIn);
+ P_GET_STRUCT(FVector,Z_Param_LocationOffsetIn);
+ P_GET_STRUCT(FRotator,Z_Param_RotationOffsetIn);
+ P_GET_STRUCT(FLyraContextEffectAnimNotifyVFXSettings,Z_Param_VFXPropertiesIn);
+ P_GET_STRUCT(FLyraContextEffectAnimNotifyAudioSettings,Z_Param_AudioPropertiesIn);
+ P_GET_UBOOL(Z_Param_bAttachedIn);
+ P_GET_PROPERTY(FNameProperty,Z_Param_SocketNameIn);
+ P_GET_UBOOL(Z_Param_bPerformTraceIn);
+ P_GET_STRUCT(FLyraContextEffectAnimNotifyTraceSettings,Z_Param_TracePropertiesIn);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetParameters(Z_Param_EffectIn,Z_Param_LocationOffsetIn,Z_Param_RotationOffsetIn,Z_Param_VFXPropertiesIn,Z_Param_AudioPropertiesIn,Z_Param_bAttachedIn,Z_Param_SocketNameIn,Z_Param_bPerformTraceIn,Z_Param_TracePropertiesIn);
+ P_NATIVE_END;
+}
+#endif // WITH_EDITOR
+// End Class UAnimNotify_LyraContextEffects Function SetParameters
+
+// Begin Class UAnimNotify_LyraContextEffects
+void UAnimNotify_LyraContextEffects::StaticRegisterNativesUAnimNotify_LyraContextEffects()
+{
+#if WITH_EDITOR
+ UClass* Class = UAnimNotify_LyraContextEffects::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "SetParameters", &UAnimNotify_LyraContextEffects::execSetParameters },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+#endif // WITH_EDITOR
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAnimNotify_LyraContextEffects);
+UClass* Z_Construct_UClass_UAnimNotify_LyraContextEffects_NoRegister()
+{
+ return UAnimNotify_LyraContextEffects::StaticClass();
+}
+struct Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * \n */" },
+#endif
+ { "DisplayName", "Play Context Effects" },
+ { "HideCategories", "Object Object" },
+ { "IncludePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Effect_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Effect to Play\n" },
+#endif
+ { "DisplayName", "Effect" },
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Effect to Play" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffset_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Location offset from the socket\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Location offset from the socket" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Rotation offset from socket\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Rotation offset from socket" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VFXProperties_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Scale to spawn the particle system at\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Scale to spawn the particle system at" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioProperties_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Scale to spawn the particle system at\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Scale to spawn the particle system at" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAttached_MetaData[] = {
+ { "Category", "AttachmentProperties" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Should attach to the bone/socket\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Should attach to the bone/socket" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
+ { "Category", "AttachmentProperties" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// SocketName to attach to\n" },
+#endif
+ { "EditCondition", "bAttached" },
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "SocketName to attach to" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPerformTrace_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Will perform a trace, required for SurfaceType to Context Conversion\n" },
+#endif
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Will perform a trace, required for SurfaceType to Context Conversion" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TraceProperties_MetaData[] = {
+ { "Category", "AnimNotify" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Scale to spawn the particle system at\n" },
+#endif
+ { "EditCondition", "bPerformTrace" },
+ { "ExposeOnSpawn", "TRUE" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Scale to spawn the particle system at" },
+#endif
+ };
+#if WITH_EDITORONLY_DATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreviewInEditor_MetaData[] = {
+ { "Category", "PreviewProperties" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewProperties_MetaData[] = {
+ { "Category", "PreviewProperties" },
+ { "EditCondition", "bPreviewInEditor" },
+ { "ModuleRelativePath", "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h" },
+ };
+#endif // WITH_EDITORONLY_DATA
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Effect;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffset;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_VFXProperties;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AudioProperties;
+ static void NewProp_bAttached_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bAttached;
+ static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
+ static void NewProp_bPerformTrace_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bPerformTrace;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_TraceProperties;
+#if WITH_EDITORONLY_DATA
+ static void NewProp_bPreviewInEditor_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreviewInEditor;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PreviewProperties;
+#endif // WITH_EDITORONLY_DATA
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+#if WITH_EDITOR
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAnimNotify_LyraContextEffects_SetParameters, "SetParameters" }, // 1208848875
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+#endif // WITH_EDITOR
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_Effect = { "Effect", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, Effect), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Effect_MetaData), NewProp_Effect_MetaData) }; // 1298103297
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_LocationOffset = { "LocationOffset", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, LocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffset_MetaData), NewProp_LocationOffset_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, RotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffset_MetaData), NewProp_RotationOffset_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_VFXProperties = { "VFXProperties", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, VFXProperties), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VFXProperties_MetaData), NewProp_VFXProperties_MetaData) }; // 817972917
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_AudioProperties = { "AudioProperties", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, AudioProperties), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioProperties_MetaData), NewProp_AudioProperties_MetaData) }; // 2521679084
+void Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bAttached_SetBit(void* Obj)
+{
+ ((UAnimNotify_LyraContextEffects*)Obj)->bAttached = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bAttached = { "bAttached", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_LyraContextEffects), &Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bAttached_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAttached_MetaData), NewProp_bAttached_MetaData) };
+const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
+void Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPerformTrace_SetBit(void* Obj)
+{
+ ((UAnimNotify_LyraContextEffects*)Obj)->bPerformTrace = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPerformTrace = { "bPerformTrace", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_LyraContextEffects), &Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPerformTrace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPerformTrace_MetaData), NewProp_bPerformTrace_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_TraceProperties = { "TraceProperties", nullptr, (EPropertyFlags)0x0011000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, TraceProperties), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TraceProperties_MetaData), NewProp_TraceProperties_MetaData) }; // 2936355306
+#if WITH_EDITORONLY_DATA
+void Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPreviewInEditor_SetBit(void* Obj)
+{
+ ((UAnimNotify_LyraContextEffects*)Obj)->bPreviewInEditor = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPreviewInEditor = { "bPreviewInEditor", nullptr, (EPropertyFlags)0x0010000800004011, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_LyraContextEffects), &Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPreviewInEditor_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreviewInEditor_MetaData), NewProp_bPreviewInEditor_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_PreviewProperties = { "PreviewProperties", nullptr, (EPropertyFlags)0x0010000800000011, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_LyraContextEffects, PreviewProperties), Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewProperties_MetaData), NewProp_PreviewProperties_MetaData) }; // 1783893619
+#endif // WITH_EDITORONLY_DATA
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_Effect,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_LocationOffset,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_RotationOffset,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_VFXProperties,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_AudioProperties,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bAttached,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_SocketName,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPerformTrace,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_TraceProperties,
+#if WITH_EDITORONLY_DATA
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_bPreviewInEditor,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::NewProp_PreviewProperties,
+#endif // WITH_EDITORONLY_DATA
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UAnimNotify,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::ClassParams = {
+ &UAnimNotify_LyraContextEffects::StaticClass,
+ "Game",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ IF_WITH_EDITOR(FuncInfo, nullptr),
+ Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::PropPointers),
+ 0,
+ 0x001120A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAnimNotify_LyraContextEffects()
+{
+ if (!Z_Registration_Info_UClass_UAnimNotify_LyraContextEffects.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotify_LyraContextEffects.OuterSingleton, Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAnimNotify_LyraContextEffects.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAnimNotify_LyraContextEffects::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAnimNotify_LyraContextEffects);
+UAnimNotify_LyraContextEffects::~UAnimNotify_LyraContextEffects() {}
+// End Class UAnimNotify_LyraContextEffects
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FLyraContextEffectAnimNotifyVFXSettings::StaticStruct, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics::NewStructOps, TEXT("LyraContextEffectAnimNotifyVFXSettings"), &Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyVFXSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraContextEffectAnimNotifyVFXSettings), 817972917U) },
+ { FLyraContextEffectAnimNotifyAudioSettings::StaticStruct, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics::NewStructOps, TEXT("LyraContextEffectAnimNotifyAudioSettings"), &Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyAudioSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraContextEffectAnimNotifyAudioSettings), 2521679084U) },
+ { FLyraContextEffectAnimNotifyTraceSettings::StaticStruct, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics::NewStructOps, TEXT("LyraContextEffectAnimNotifyTraceSettings"), &Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyTraceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraContextEffectAnimNotifyTraceSettings), 2936355306U) },
+ { FLyraContextEffectAnimNotifyPreviewSettings::StaticStruct, Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics::NewStructOps, TEXT("LyraContextEffectAnimNotifyPreviewSettings"), &Z_Registration_Info_UScriptStruct_LyraContextEffectAnimNotifyPreviewSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraContextEffectAnimNotifyPreviewSettings), 1783893619U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAnimNotify_LyraContextEffects, UAnimNotify_LyraContextEffects::StaticClass, TEXT("UAnimNotify_LyraContextEffects"), &Z_Registration_Info_UClass_UAnimNotify_LyraContextEffects, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotify_LyraContextEffects), 2277929134U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_535087911(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.generated.h
new file mode 100644
index 00000000..750fce68
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AnimNotify_LyraContextEffects.generated.h
@@ -0,0 +1,97 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Feedback/ContextEffects/AnimNotify_LyraContextEffects.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+struct FGameplayTag;
+struct FLyraContextEffectAnimNotifyAudioSettings;
+struct FLyraContextEffectAnimNotifyTraceSettings;
+struct FLyraContextEffectAnimNotifyVFXSettings;
+#ifdef LYRAGAME_AnimNotify_LyraContextEffects_generated_h
+#error "AnimNotify_LyraContextEffects.generated.h already included, missing '#pragma once' in AnimNotify_LyraContextEffects.h"
+#endif
+#define LYRAGAME_AnimNotify_LyraContextEffects_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_17_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyVFXSettings_Statics; \
+ static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_31_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyAudioSettings_Statics; \
+ static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_49_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyTraceSettings_Statics; \
+ static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_70_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraContextEffectAnimNotifyPreviewSettings_Statics; \
+ static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#if WITH_EDITOR
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
+ DECLARE_FUNCTION(execSetParameters);
+#else // WITH_EDITOR
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_RPC_WRAPPERS_NO_PURE_DECLS_EOD
+#endif // WITH_EDITOR
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUAnimNotify_LyraContextEffects(); \
+ friend struct Z_Construct_UClass_UAnimNotify_LyraContextEffects_Statics; \
+public: \
+ DECLARE_CLASS(UAnimNotify_LyraContextEffects, UAnimNotify, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAnimNotify_LyraContextEffects) \
+ static const TCHAR* StaticConfigName() {return TEXT("Game");} \
+
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAnimNotify_LyraContextEffects(UAnimNotify_LyraContextEffects&&); \
+ UAnimNotify_LyraContextEffects(const UAnimNotify_LyraContextEffects&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimNotify_LyraContextEffects); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimNotify_LyraContextEffects); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimNotify_LyraContextEffects) \
+ NO_API virtual ~UAnimNotify_LyraContextEffects();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_93_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
+ FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h_96_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Feedback_ContextEffects_AnimNotify_LyraContextEffects_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.gen.cpp
new file mode 100644
index 00000000..5dcf3a9e
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.gen.cpp
@@ -0,0 +1,98 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/Frontend/ApplyFrontendPerfSettingsAction.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeApplyFrontendPerfSettingsAction() {}
+
+// Begin Cross Module References
+GAMEFEATURES_API UClass* Z_Construct_UClass_UGameFeatureAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UApplyFrontendPerfSettingsAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UApplyFrontendPerfSettingsAction_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UApplyFrontendPerfSettingsAction
+void UApplyFrontendPerfSettingsAction::StaticRegisterNativesUApplyFrontendPerfSettingsAction()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UApplyFrontendPerfSettingsAction);
+UClass* Z_Construct_UClass_UApplyFrontendPerfSettingsAction_NoRegister()
+{
+ return UApplyFrontendPerfSettingsAction::StaticClass();
+}
+struct Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * GameFeatureAction responsible for telling the user settings to apply frontend/menu specific performance settings\n */" },
+#endif
+ { "DisplayName", "Use Frontend Perf Settings" },
+ { "IncludePath", "UI/Frontend/ApplyFrontendPerfSettingsAction.h" },
+ { "ModuleRelativePath", "UI/Frontend/ApplyFrontendPerfSettingsAction.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "GameFeatureAction responsible for telling the user settings to apply frontend/menu specific performance settings" },
+#endif
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::ClassParams = {
+ &UApplyFrontendPerfSettingsAction::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::Class_MetaDataParams), Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UApplyFrontendPerfSettingsAction()
+{
+ if (!Z_Registration_Info_UClass_UApplyFrontendPerfSettingsAction.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UApplyFrontendPerfSettingsAction.OuterSingleton, Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UApplyFrontendPerfSettingsAction.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UApplyFrontendPerfSettingsAction::StaticClass();
+}
+UApplyFrontendPerfSettingsAction::UApplyFrontendPerfSettingsAction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UApplyFrontendPerfSettingsAction);
+UApplyFrontendPerfSettingsAction::~UApplyFrontendPerfSettingsAction() {}
+// End Class UApplyFrontendPerfSettingsAction
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UApplyFrontendPerfSettingsAction, UApplyFrontendPerfSettingsAction::StaticClass, TEXT("UApplyFrontendPerfSettingsAction"), &Z_Registration_Info_UClass_UApplyFrontendPerfSettingsAction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UApplyFrontendPerfSettingsAction), 3626913931U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_3821545779(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.generated.h
new file mode 100644
index 00000000..fd76ffdc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/ApplyFrontendPerfSettingsAction.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/Frontend/ApplyFrontendPerfSettingsAction.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_ApplyFrontendPerfSettingsAction_generated_h
+#error "ApplyFrontendPerfSettingsAction.generated.h already included, missing '#pragma once' in ApplyFrontendPerfSettingsAction.h"
+#endif
+#define LYRAGAME_ApplyFrontendPerfSettingsAction_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_22_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUApplyFrontendPerfSettingsAction(); \
+ friend struct Z_Construct_UClass_UApplyFrontendPerfSettingsAction_Statics; \
+public: \
+ DECLARE_CLASS(UApplyFrontendPerfSettingsAction, UGameFeatureAction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UApplyFrontendPerfSettingsAction)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_22_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UApplyFrontendPerfSettingsAction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UApplyFrontendPerfSettingsAction(UApplyFrontendPerfSettingsAction&&); \
+ UApplyFrontendPerfSettingsAction(const UApplyFrontendPerfSettingsAction&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UApplyFrontendPerfSettingsAction); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UApplyFrontendPerfSettingsAction); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UApplyFrontendPerfSettingsAction) \
+ LYRAGAME_API virtual ~UApplyFrontendPerfSettingsAction();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_19_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_22_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_22_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h_22_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_Frontend_ApplyFrontendPerfSettingsAction_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.gen.cpp
new file mode 100644
index 00000000..5180fc03
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.gen.cpp
@@ -0,0 +1,203 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameModes/AsyncAction_ExperienceReady.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAsyncAction_ExperienceReady() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UBlueprintAsyncActionBase();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ExperienceReady();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ExperienceReady_NoRegister();
+LYRAGAME_API UFunction* Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Delegate FExperienceReadyAsyncDelegate
+struct Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "GameModes/AsyncAction_ExperienceReady.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_LyraGame, nullptr, "ExperienceReadyAsyncDelegate__DelegateSignature", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
+UFunction* Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+void FExperienceReadyAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& ExperienceReadyAsyncDelegate)
+{
+ ExperienceReadyAsyncDelegate.ProcessMulticastDelegate(NULL);
+}
+// End Delegate FExperienceReadyAsyncDelegate
+
+// Begin Class UAsyncAction_ExperienceReady Function WaitForExperienceReady
+struct Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics
+{
+ struct AsyncAction_ExperienceReady_eventWaitForExperienceReady_Parms
+ {
+ UObject* WorldContextObject;
+ UAsyncAction_ExperienceReady* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Waits for the experience to be determined and loaded\n" },
+#endif
+ { "ModuleRelativePath", "GameModes/AsyncAction_ExperienceReady.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Waits for the experience to be determined and loaded" },
+#endif
+ { "WorldContext", "WorldContextObject" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ExperienceReady_eventWaitForExperienceReady_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ExperienceReady_eventWaitForExperienceReady_Parms, ReturnValue), Z_Construct_UClass_UAsyncAction_ExperienceReady_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::NewProp_WorldContextObject,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ExperienceReady, nullptr, "WaitForExperienceReady", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::AsyncAction_ExperienceReady_eventWaitForExperienceReady_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::AsyncAction_ExperienceReady_eventWaitForExperienceReady_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ExperienceReady::execWaitForExperienceReady)
+{
+ P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAsyncAction_ExperienceReady**)Z_Param__Result=UAsyncAction_ExperienceReady::WaitForExperienceReady(Z_Param_WorldContextObject);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ExperienceReady Function WaitForExperienceReady
+
+// Begin Class UAsyncAction_ExperienceReady
+void UAsyncAction_ExperienceReady::StaticRegisterNativesUAsyncAction_ExperienceReady()
+{
+ UClass* Class = UAsyncAction_ExperienceReady::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "WaitForExperienceReady", &UAsyncAction_ExperienceReady::execWaitForExperienceReady },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAsyncAction_ExperienceReady);
+UClass* Z_Construct_UClass_UAsyncAction_ExperienceReady_NoRegister()
+{
+ return UAsyncAction_ExperienceReady::StaticClass();
+}
+struct Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Asynchronously waits for the game state to be ready and valid and then calls the OnReady event. Will call OnReady\n * immediately if the game state is valid already.\n */" },
+#endif
+ { "IncludePath", "GameModes/AsyncAction_ExperienceReady.h" },
+ { "ModuleRelativePath", "GameModes/AsyncAction_ExperienceReady.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Asynchronously waits for the game state to be ready and valid and then calls the OnReady event. Will call OnReady\nimmediately if the game state is valid already." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnReady_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Called when the experience has been determined and is ready/loaded\n" },
+#endif
+ { "ModuleRelativePath", "GameModes/AsyncAction_ExperienceReady.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Called when the experience has been determined and is ready/loaded" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnReady;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAsyncAction_ExperienceReady_WaitForExperienceReady, "WaitForExperienceReady" }, // 2633865634
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::NewProp_OnReady = { "OnReady", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncAction_ExperienceReady, OnReady), Z_Construct_UDelegateFunction_LyraGame_ExperienceReadyAsyncDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnReady_MetaData), NewProp_OnReady_MetaData) }; // 1589972845
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::NewProp_OnReady,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UBlueprintAsyncActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::ClassParams = {
+ &UAsyncAction_ExperienceReady::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::PropPointers),
+ 0,
+ 0x008000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::Class_MetaDataParams), Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAsyncAction_ExperienceReady()
+{
+ if (!Z_Registration_Info_UClass_UAsyncAction_ExperienceReady.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAsyncAction_ExperienceReady.OuterSingleton, Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAsyncAction_ExperienceReady.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAsyncAction_ExperienceReady::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAsyncAction_ExperienceReady);
+UAsyncAction_ExperienceReady::~UAsyncAction_ExperienceReady() {}
+// End Class UAsyncAction_ExperienceReady
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAsyncAction_ExperienceReady, UAsyncAction_ExperienceReady::StaticClass, TEXT("UAsyncAction_ExperienceReady"), &Z_Registration_Info_UClass_UAsyncAction_ExperienceReady, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAsyncAction_ExperienceReady), 70995253U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_3656380995(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.generated.h
new file mode 100644
index 00000000..d5954921
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ExperienceReady.generated.h
@@ -0,0 +1,67 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameModes/AsyncAction_ExperienceReady.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UAsyncAction_ExperienceReady;
+class UObject;
+#ifdef LYRAGAME_AsyncAction_ExperienceReady_generated_h
+#error "AsyncAction_ExperienceReady.generated.h already included, missing '#pragma once' in AsyncAction_ExperienceReady.h"
+#endif
+#define LYRAGAME_AsyncAction_ExperienceReady_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_14_DELEGATE \
+LYRAGAME_API void FExperienceReadyAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& ExperienceReadyAsyncDelegate);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_RPC_WRAPPERS \
+ DECLARE_FUNCTION(execWaitForExperienceReady);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_INCLASS \
+private: \
+ static void StaticRegisterNativesUAsyncAction_ExperienceReady(); \
+ friend struct Z_Construct_UClass_UAsyncAction_ExperienceReady_Statics; \
+public: \
+ DECLARE_CLASS(UAsyncAction_ExperienceReady, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAsyncAction_ExperienceReady)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAsyncAction_ExperienceReady(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAsyncAction_ExperienceReady) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAsyncAction_ExperienceReady); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncAction_ExperienceReady); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAsyncAction_ExperienceReady(UAsyncAction_ExperienceReady&&); \
+ UAsyncAction_ExperienceReady(const UAsyncAction_ExperienceReady&); \
+public: \
+ NO_API virtual ~UAsyncAction_ExperienceReady();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_20_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_RPC_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h_23_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameModes_AsyncAction_ExperienceReady_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.gen.cpp
new file mode 100644
index 00000000..bca65136
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.gen.cpp
@@ -0,0 +1,286 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Teams/AsyncAction_ObserveTeam.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAsyncAction_ObserveTeam() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UCancellableAsyncAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ObserveTeam();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ObserveTeam_NoRegister();
+LYRAGAME_API UFunction* Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Delegate FTeamObservedAsyncDelegate
+struct Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics
+{
+ struct _Script_LyraGame_eventTeamObservedAsyncDelegate_Parms
+ {
+ bool bTeamSet;
+ int32 TeamId;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeam.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bTeamSet_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bTeamSet;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_TeamId;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet_SetBit(void* Obj)
+{
+ ((_Script_LyraGame_eventTeamObservedAsyncDelegate_Parms*)Obj)->bTeamSet = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet = { "bTeamSet", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_LyraGame_eventTeamObservedAsyncDelegate_Parms), &Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_TeamId = { "TeamId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LyraGame_eventTeamObservedAsyncDelegate_Parms, TeamId), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::NewProp_TeamId,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_LyraGame, nullptr, "TeamObservedAsyncDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventTeamObservedAsyncDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventTeamObservedAsyncDelegate_Parms) < MAX_uint16);
+UFunction* Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+void FTeamObservedAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& TeamObservedAsyncDelegate, bool bTeamSet, int32 TeamId)
+{
+ struct _Script_LyraGame_eventTeamObservedAsyncDelegate_Parms
+ {
+ bool bTeamSet;
+ int32 TeamId;
+ };
+ _Script_LyraGame_eventTeamObservedAsyncDelegate_Parms Parms;
+ Parms.bTeamSet=bTeamSet ? true : false;
+ Parms.TeamId=TeamId;
+ TeamObservedAsyncDelegate.ProcessMulticastDelegate(&Parms);
+}
+// End Delegate FTeamObservedAsyncDelegate
+
+// Begin Class UAsyncAction_ObserveTeam Function ObserveTeam
+struct Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics
+{
+ struct AsyncAction_ObserveTeam_eventObserveTeam_Parms
+ {
+ UObject* TeamAgent;
+ UAsyncAction_ObserveTeam* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Watches for team changes on the specified team agent\n// - It will will fire once immediately to give the current team assignment\n// - For anything that can ever belong to a team (implements ILyraTeamAgentInterface),\n// it will also listen for team assignment changes in the future\n" },
+#endif
+ { "Keywords", "Watch" },
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeam.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team changes on the specified team agent\n - It will will fire once immediately to give the current team assignment\n - For anything that can ever belong to a team (implements ILyraTeamAgentInterface),\n it will also listen for team assignment changes in the future" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_TeamAgent;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::NewProp_TeamAgent = { "TeamAgent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeam_eventObserveTeam_Parms, TeamAgent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeam_eventObserveTeam_Parms, ReturnValue), Z_Construct_UClass_UAsyncAction_ObserveTeam_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::NewProp_TeamAgent,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ObserveTeam, nullptr, "ObserveTeam", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::AsyncAction_ObserveTeam_eventObserveTeam_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::AsyncAction_ObserveTeam_eventObserveTeam_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ObserveTeam::execObserveTeam)
+{
+ P_GET_OBJECT(UObject,Z_Param_TeamAgent);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAsyncAction_ObserveTeam**)Z_Param__Result=UAsyncAction_ObserveTeam::ObserveTeam(Z_Param_TeamAgent);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ObserveTeam Function ObserveTeam
+
+// Begin Class UAsyncAction_ObserveTeam Function OnWatchedAgentChangedTeam
+struct Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics
+{
+ struct AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms
+ {
+ UObject* TeamAgent;
+ int32 OldTeam;
+ int32 NewTeam;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeam.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_TeamAgent;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_OldTeam;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_NewTeam;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_TeamAgent = { "TeamAgent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms, TeamAgent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_OldTeam = { "OldTeam", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms, OldTeam), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_NewTeam = { "NewTeam", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms, NewTeam), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_TeamAgent,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_OldTeam,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::NewProp_NewTeam,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ObserveTeam, nullptr, "OnWatchedAgentChangedTeam", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::AsyncAction_ObserveTeam_eventOnWatchedAgentChangedTeam_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ObserveTeam::execOnWatchedAgentChangedTeam)
+{
+ P_GET_OBJECT(UObject,Z_Param_TeamAgent);
+ P_GET_PROPERTY(FIntProperty,Z_Param_OldTeam);
+ P_GET_PROPERTY(FIntProperty,Z_Param_NewTeam);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->OnWatchedAgentChangedTeam(Z_Param_TeamAgent,Z_Param_OldTeam,Z_Param_NewTeam);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ObserveTeam Function OnWatchedAgentChangedTeam
+
+// Begin Class UAsyncAction_ObserveTeam
+void UAsyncAction_ObserveTeam::StaticRegisterNativesUAsyncAction_ObserveTeam()
+{
+ UClass* Class = UAsyncAction_ObserveTeam::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "ObserveTeam", &UAsyncAction_ObserveTeam::execObserveTeam },
+ { "OnWatchedAgentChangedTeam", &UAsyncAction_ObserveTeam::execOnWatchedAgentChangedTeam },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAsyncAction_ObserveTeam);
+UClass* Z_Construct_UClass_UAsyncAction_ObserveTeam_NoRegister()
+{
+ return UAsyncAction_ObserveTeam::StaticClass();
+}
+struct Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Watches for team changes in the specified object\n */" },
+#endif
+ { "IncludePath", "Teams/AsyncAction_ObserveTeam.h" },
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeam.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team changes in the specified object" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnTeamChanged_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Called when the team is set or changed\n" },
+#endif
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeam.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Called when the team is set or changed" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnTeamChanged;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAsyncAction_ObserveTeam_ObserveTeam, "ObserveTeam" }, // 3434540837
+ { &Z_Construct_UFunction_UAsyncAction_ObserveTeam_OnWatchedAgentChangedTeam, "OnWatchedAgentChangedTeam" }, // 3319083712
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::NewProp_OnTeamChanged = { "OnTeamChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncAction_ObserveTeam, OnTeamChanged), Z_Construct_UDelegateFunction_LyraGame_TeamObservedAsyncDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnTeamChanged_MetaData), NewProp_OnTeamChanged_MetaData) }; // 1906233519
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::NewProp_OnTeamChanged,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UCancellableAsyncAction,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::ClassParams = {
+ &UAsyncAction_ObserveTeam::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::PropPointers),
+ 0,
+ 0x008000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::Class_MetaDataParams), Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAsyncAction_ObserveTeam()
+{
+ if (!Z_Registration_Info_UClass_UAsyncAction_ObserveTeam.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAsyncAction_ObserveTeam.OuterSingleton, Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAsyncAction_ObserveTeam.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAsyncAction_ObserveTeam::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAsyncAction_ObserveTeam);
+UAsyncAction_ObserveTeam::~UAsyncAction_ObserveTeam() {}
+// End Class UAsyncAction_ObserveTeam
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAsyncAction_ObserveTeam, UAsyncAction_ObserveTeam::StaticClass, TEXT("UAsyncAction_ObserveTeam"), &Z_Registration_Info_UClass_UAsyncAction_ObserveTeam, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAsyncAction_ObserveTeam), 2466180019U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_4079579659(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.generated.h
new file mode 100644
index 00000000..99944bdc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeam.generated.h
@@ -0,0 +1,68 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Teams/AsyncAction_ObserveTeam.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UAsyncAction_ObserveTeam;
+class UObject;
+#ifdef LYRAGAME_AsyncAction_ObserveTeam_generated_h
+#error "AsyncAction_ObserveTeam.generated.h already included, missing '#pragma once' in AsyncAction_ObserveTeam.h"
+#endif
+#define LYRAGAME_AsyncAction_ObserveTeam_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_14_DELEGATE \
+LYRAGAME_API void FTeamObservedAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& TeamObservedAsyncDelegate, bool bTeamSet, int32 TeamId);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_RPC_WRAPPERS \
+ DECLARE_FUNCTION(execOnWatchedAgentChangedTeam); \
+ DECLARE_FUNCTION(execObserveTeam);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_INCLASS \
+private: \
+ static void StaticRegisterNativesUAsyncAction_ObserveTeam(); \
+ friend struct Z_Construct_UClass_UAsyncAction_ObserveTeam_Statics; \
+public: \
+ DECLARE_CLASS(UAsyncAction_ObserveTeam, UCancellableAsyncAction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAsyncAction_ObserveTeam)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAsyncAction_ObserveTeam(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAsyncAction_ObserveTeam) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAsyncAction_ObserveTeam); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncAction_ObserveTeam); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAsyncAction_ObserveTeam(UAsyncAction_ObserveTeam&&); \
+ UAsyncAction_ObserveTeam(const UAsyncAction_ObserveTeam&); \
+public: \
+ NO_API virtual ~UAsyncAction_ObserveTeam();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_19_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_RPC_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h_22_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeam_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.gen.cpp
new file mode 100644
index 00000000..51725e0d
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.gen.cpp
@@ -0,0 +1,343 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Teams/AsyncAction_ObserveTeamColors.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAsyncAction_ObserveTeamColors() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UCancellableAsyncAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ObserveTeamColors();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_ObserveTeamColors_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraTeamDisplayAsset_NoRegister();
+LYRAGAME_API UFunction* Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Delegate FTeamColorObservedAsyncDelegate
+struct Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics
+{
+ struct _Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms
+ {
+ bool bTeamSet;
+ int32 TeamId;
+ const ULyraTeamDisplayAsset* DisplayAsset;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayAsset_MetaData[] = {
+ { "NativeConst", "" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bTeamSet_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bTeamSet;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_TeamId;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_DisplayAsset;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet_SetBit(void* Obj)
+{
+ ((_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms*)Obj)->bTeamSet = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet = { "bTeamSet", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms), &Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_TeamId = { "TeamId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms, TeamId), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_DisplayAsset = { "DisplayAsset", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms, DisplayAsset), Z_Construct_UClass_ULyraTeamDisplayAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayAsset_MetaData), NewProp_DisplayAsset_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_bTeamSet,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_TeamId,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::NewProp_DisplayAsset,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_LyraGame, nullptr, "TeamColorObservedAsyncDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms) < MAX_uint16);
+UFunction* Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+void FTeamColorObservedAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& TeamColorObservedAsyncDelegate, bool bTeamSet, int32 TeamId, const ULyraTeamDisplayAsset* DisplayAsset)
+{
+ struct _Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms
+ {
+ bool bTeamSet;
+ int32 TeamId;
+ const ULyraTeamDisplayAsset* DisplayAsset;
+ };
+ _Script_LyraGame_eventTeamColorObservedAsyncDelegate_Parms Parms;
+ Parms.bTeamSet=bTeamSet ? true : false;
+ Parms.TeamId=TeamId;
+ Parms.DisplayAsset=DisplayAsset;
+ TeamColorObservedAsyncDelegate.ProcessMulticastDelegate(&Parms);
+}
+// End Delegate FTeamColorObservedAsyncDelegate
+
+// Begin Class UAsyncAction_ObserveTeamColors Function ObserveTeamColors
+struct Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics
+{
+ struct AsyncAction_ObserveTeamColors_eventObserveTeamColors_Parms
+ {
+ UObject* TeamAgent;
+ UAsyncAction_ObserveTeamColors* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Watches for team changes on the specified team agent\n// - It will will fire once immediately to give the current team assignment\n// - For anything that can ever belong to a team (implements ILyraTeamAgentInterface),\n// it will also listen for team assignment changes in the future\n" },
+#endif
+ { "Keywords", "Watch" },
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team changes on the specified team agent\n - It will will fire once immediately to give the current team assignment\n - For anything that can ever belong to a team (implements ILyraTeamAgentInterface),\n it will also listen for team assignment changes in the future" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_TeamAgent;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::NewProp_TeamAgent = { "TeamAgent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventObserveTeamColors_Parms, TeamAgent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventObserveTeamColors_Parms, ReturnValue), Z_Construct_UClass_UAsyncAction_ObserveTeamColors_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::NewProp_TeamAgent,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ObserveTeamColors, nullptr, "ObserveTeamColors", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::AsyncAction_ObserveTeamColors_eventObserveTeamColors_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::AsyncAction_ObserveTeamColors_eventObserveTeamColors_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ObserveTeamColors::execObserveTeamColors)
+{
+ P_GET_OBJECT(UObject,Z_Param_TeamAgent);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAsyncAction_ObserveTeamColors**)Z_Param__Result=UAsyncAction_ObserveTeamColors::ObserveTeamColors(Z_Param_TeamAgent);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ObserveTeamColors Function ObserveTeamColors
+
+// Begin Class UAsyncAction_ObserveTeamColors Function OnDisplayAssetChanged
+struct Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics
+{
+ struct AsyncAction_ObserveTeamColors_eventOnDisplayAssetChanged_Parms
+ {
+ const ULyraTeamDisplayAsset* DisplayAsset;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayAsset_MetaData[] = {
+ { "NativeConst", "" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_DisplayAsset;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::NewProp_DisplayAsset = { "DisplayAsset", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventOnDisplayAssetChanged_Parms, DisplayAsset), Z_Construct_UClass_ULyraTeamDisplayAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayAsset_MetaData), NewProp_DisplayAsset_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::NewProp_DisplayAsset,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ObserveTeamColors, nullptr, "OnDisplayAssetChanged", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::AsyncAction_ObserveTeamColors_eventOnDisplayAssetChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::AsyncAction_ObserveTeamColors_eventOnDisplayAssetChanged_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ObserveTeamColors::execOnDisplayAssetChanged)
+{
+ P_GET_OBJECT(ULyraTeamDisplayAsset,Z_Param_DisplayAsset);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->OnDisplayAssetChanged(Z_Param_DisplayAsset);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ObserveTeamColors Function OnDisplayAssetChanged
+
+// Begin Class UAsyncAction_ObserveTeamColors Function OnWatchedAgentChangedTeam
+struct Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics
+{
+ struct AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms
+ {
+ UObject* TeamAgent;
+ int32 OldTeam;
+ int32 NewTeam;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_TeamAgent;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_OldTeam;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_NewTeam;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_TeamAgent = { "TeamAgent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms, TeamAgent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_OldTeam = { "OldTeam", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms, OldTeam), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_NewTeam = { "NewTeam", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms, NewTeam), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_TeamAgent,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_OldTeam,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::NewProp_NewTeam,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_ObserveTeamColors, nullptr, "OnWatchedAgentChangedTeam", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::AsyncAction_ObserveTeamColors_eventOnWatchedAgentChangedTeam_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_ObserveTeamColors::execOnWatchedAgentChangedTeam)
+{
+ P_GET_OBJECT(UObject,Z_Param_TeamAgent);
+ P_GET_PROPERTY(FIntProperty,Z_Param_OldTeam);
+ P_GET_PROPERTY(FIntProperty,Z_Param_NewTeam);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->OnWatchedAgentChangedTeam(Z_Param_TeamAgent,Z_Param_OldTeam,Z_Param_NewTeam);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_ObserveTeamColors Function OnWatchedAgentChangedTeam
+
+// Begin Class UAsyncAction_ObserveTeamColors
+void UAsyncAction_ObserveTeamColors::StaticRegisterNativesUAsyncAction_ObserveTeamColors()
+{
+ UClass* Class = UAsyncAction_ObserveTeamColors::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "ObserveTeamColors", &UAsyncAction_ObserveTeamColors::execObserveTeamColors },
+ { "OnDisplayAssetChanged", &UAsyncAction_ObserveTeamColors::execOnDisplayAssetChanged },
+ { "OnWatchedAgentChangedTeam", &UAsyncAction_ObserveTeamColors::execOnWatchedAgentChangedTeam },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAsyncAction_ObserveTeamColors);
+UClass* Z_Construct_UClass_UAsyncAction_ObserveTeamColors_NoRegister()
+{
+ return UAsyncAction_ObserveTeamColors::StaticClass();
+}
+struct Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Watches for team color changes in the specified object\n */" },
+#endif
+ { "IncludePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team color changes in the specified object" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnTeamChanged_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Called when the team is set or changed\n" },
+#endif
+ { "ModuleRelativePath", "Teams/AsyncAction_ObserveTeamColors.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Called when the team is set or changed" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnTeamChanged;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_ObserveTeamColors, "ObserveTeamColors" }, // 2199349967
+ { &Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnDisplayAssetChanged, "OnDisplayAssetChanged" }, // 2635215523
+ { &Z_Construct_UFunction_UAsyncAction_ObserveTeamColors_OnWatchedAgentChangedTeam, "OnWatchedAgentChangedTeam" }, // 995044120
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::NewProp_OnTeamChanged = { "OnTeamChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncAction_ObserveTeamColors, OnTeamChanged), Z_Construct_UDelegateFunction_LyraGame_TeamColorObservedAsyncDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnTeamChanged_MetaData), NewProp_OnTeamChanged_MetaData) }; // 715123841
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::NewProp_OnTeamChanged,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UCancellableAsyncAction,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::ClassParams = {
+ &UAsyncAction_ObserveTeamColors::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::PropPointers),
+ 0,
+ 0x008000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::Class_MetaDataParams), Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAsyncAction_ObserveTeamColors()
+{
+ if (!Z_Registration_Info_UClass_UAsyncAction_ObserveTeamColors.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAsyncAction_ObserveTeamColors.OuterSingleton, Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAsyncAction_ObserveTeamColors.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAsyncAction_ObserveTeamColors::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAsyncAction_ObserveTeamColors);
+UAsyncAction_ObserveTeamColors::~UAsyncAction_ObserveTeamColors() {}
+// End Class UAsyncAction_ObserveTeamColors
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAsyncAction_ObserveTeamColors, UAsyncAction_ObserveTeamColors::StaticClass, TEXT("UAsyncAction_ObserveTeamColors"), &Z_Registration_Info_UClass_UAsyncAction_ObserveTeamColors, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAsyncAction_ObserveTeamColors), 487872272U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_2295996095(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.generated.h
new file mode 100644
index 00000000..3c2e04fd
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_ObserveTeamColors.generated.h
@@ -0,0 +1,70 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Teams/AsyncAction_ObserveTeamColors.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UAsyncAction_ObserveTeamColors;
+class ULyraTeamDisplayAsset;
+class UObject;
+#ifdef LYRAGAME_AsyncAction_ObserveTeamColors_generated_h
+#error "AsyncAction_ObserveTeamColors.generated.h already included, missing '#pragma once' in AsyncAction_ObserveTeamColors.h"
+#endif
+#define LYRAGAME_AsyncAction_ObserveTeamColors_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_14_DELEGATE \
+LYRAGAME_API void FTeamColorObservedAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& TeamColorObservedAsyncDelegate, bool bTeamSet, int32 TeamId, const ULyraTeamDisplayAsset* DisplayAsset);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_RPC_WRAPPERS \
+ DECLARE_FUNCTION(execOnDisplayAssetChanged); \
+ DECLARE_FUNCTION(execOnWatchedAgentChangedTeam); \
+ DECLARE_FUNCTION(execObserveTeamColors);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_INCLASS \
+private: \
+ static void StaticRegisterNativesUAsyncAction_ObserveTeamColors(); \
+ friend struct Z_Construct_UClass_UAsyncAction_ObserveTeamColors_Statics; \
+public: \
+ DECLARE_CLASS(UAsyncAction_ObserveTeamColors, UCancellableAsyncAction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAsyncAction_ObserveTeamColors)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UAsyncAction_ObserveTeamColors(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAsyncAction_ObserveTeamColors) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAsyncAction_ObserveTeamColors); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncAction_ObserveTeamColors); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAsyncAction_ObserveTeamColors(UAsyncAction_ObserveTeamColors&&); \
+ UAsyncAction_ObserveTeamColors(const UAsyncAction_ObserveTeamColors&); \
+public: \
+ NO_API virtual ~UAsyncAction_ObserveTeamColors();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_19_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_RPC_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h_22_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Teams_AsyncAction_ObserveTeamColors_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.gen.cpp
new file mode 100644
index 00000000..737037bb
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.gen.cpp
@@ -0,0 +1,228 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Replays/AsyncAction_QueryReplays.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeAsyncAction_QueryReplays() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UBlueprintAsyncActionBase();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_QueryReplays();
+LYRAGAME_API UClass* Z_Construct_UClass_UAsyncAction_QueryReplays_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraReplayList_NoRegister();
+LYRAGAME_API UFunction* Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Delegate FQueryReplayAsyncDelegate
+struct Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics
+{
+ struct _Script_LyraGame_eventQueryReplayAsyncDelegate_Parms
+ {
+ ULyraReplayList* Results;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Replays/AsyncAction_QueryReplays.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Results;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::NewProp_Results = { "Results", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LyraGame_eventQueryReplayAsyncDelegate_Parms, Results), Z_Construct_UClass_ULyraReplayList_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::NewProp_Results,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_LyraGame, nullptr, "QueryReplayAsyncDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventQueryReplayAsyncDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::_Script_LyraGame_eventQueryReplayAsyncDelegate_Parms) < MAX_uint16);
+UFunction* Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+void FQueryReplayAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& QueryReplayAsyncDelegate, ULyraReplayList* Results)
+{
+ struct _Script_LyraGame_eventQueryReplayAsyncDelegate_Parms
+ {
+ ULyraReplayList* Results;
+ };
+ _Script_LyraGame_eventQueryReplayAsyncDelegate_Parms Parms;
+ Parms.Results=Results;
+ QueryReplayAsyncDelegate.ProcessMulticastDelegate(&Parms);
+}
+// End Delegate FQueryReplayAsyncDelegate
+
+// Begin Class UAsyncAction_QueryReplays Function QueryReplays
+struct Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics
+{
+ struct AsyncAction_QueryReplays_eventQueryReplays_Parms
+ {
+ APlayerController* PlayerController;
+ UAsyncAction_QueryReplays* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "BlueprintInternalUseOnly", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Watches for team changes in the specified player controller\n" },
+#endif
+ { "ModuleRelativePath", "Replays/AsyncAction_QueryReplays.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team changes in the specified player controller" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_QueryReplays_eventQueryReplays_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncAction_QueryReplays_eventQueryReplays_Parms, ReturnValue), Z_Construct_UClass_UAsyncAction_QueryReplays_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::NewProp_PlayerController,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAsyncAction_QueryReplays, nullptr, "QueryReplays", nullptr, nullptr, Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::AsyncAction_QueryReplays_eventQueryReplays_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::AsyncAction_QueryReplays_eventQueryReplays_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UAsyncAction_QueryReplays::execQueryReplays)
+{
+ P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UAsyncAction_QueryReplays**)Z_Param__Result=UAsyncAction_QueryReplays::QueryReplays(Z_Param_PlayerController);
+ P_NATIVE_END;
+}
+// End Class UAsyncAction_QueryReplays Function QueryReplays
+
+// Begin Class UAsyncAction_QueryReplays
+void UAsyncAction_QueryReplays::StaticRegisterNativesUAsyncAction_QueryReplays()
+{
+ UClass* Class = UAsyncAction_QueryReplays::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "QueryReplays", &UAsyncAction_QueryReplays::execQueryReplays },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAsyncAction_QueryReplays);
+UClass* Z_Construct_UClass_UAsyncAction_QueryReplays_NoRegister()
+{
+ return UAsyncAction_QueryReplays::StaticClass();
+}
+struct Z_Construct_UClass_UAsyncAction_QueryReplays_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Watches for team changes in the specified player controller\n */" },
+#endif
+ { "IncludePath", "Replays/AsyncAction_QueryReplays.h" },
+ { "ModuleRelativePath", "Replays/AsyncAction_QueryReplays.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Watches for team changes in the specified player controller" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_QueryComplete_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Called when the replay query completes\n" },
+#endif
+ { "ModuleRelativePath", "Replays/AsyncAction_QueryReplays.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Called when the replay query completes" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResultList_MetaData[] = {
+ { "ModuleRelativePath", "Replays/AsyncAction_QueryReplays.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_QueryComplete;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ResultList;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UAsyncAction_QueryReplays_QueryReplays, "QueryReplays" }, // 2349585692
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::NewProp_QueryComplete = { "QueryComplete", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncAction_QueryReplays, QueryComplete), Z_Construct_UDelegateFunction_LyraGame_QueryReplayAsyncDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_QueryComplete_MetaData), NewProp_QueryComplete_MetaData) }; // 1544130346
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::NewProp_ResultList = { "ResultList", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncAction_QueryReplays, ResultList), Z_Construct_UClass_ULyraReplayList_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResultList_MetaData), NewProp_ResultList_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::NewProp_QueryComplete,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::NewProp_ResultList,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UBlueprintAsyncActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::ClassParams = {
+ &UAsyncAction_QueryReplays::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::PropPointers),
+ 0,
+ 0x008000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::Class_MetaDataParams), Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UAsyncAction_QueryReplays()
+{
+ if (!Z_Registration_Info_UClass_UAsyncAction_QueryReplays.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAsyncAction_QueryReplays.OuterSingleton, Z_Construct_UClass_UAsyncAction_QueryReplays_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UAsyncAction_QueryReplays.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UAsyncAction_QueryReplays::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UAsyncAction_QueryReplays);
+UAsyncAction_QueryReplays::~UAsyncAction_QueryReplays() {}
+// End Class UAsyncAction_QueryReplays
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UAsyncAction_QueryReplays, UAsyncAction_QueryReplays::StaticClass, TEXT("UAsyncAction_QueryReplays"), &Z_Registration_Info_UClass_UAsyncAction_QueryReplays, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAsyncAction_QueryReplays), 58345850U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_3227735304(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.generated.h
new file mode 100644
index 00000000..12b08079
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/AsyncAction_QueryReplays.generated.h
@@ -0,0 +1,66 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Replays/AsyncAction_QueryReplays.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class APlayerController;
+class UAsyncAction_QueryReplays;
+class ULyraReplayList;
+#ifdef LYRAGAME_AsyncAction_QueryReplays_generated_h
+#error "AsyncAction_QueryReplays.generated.h already included, missing '#pragma once' in AsyncAction_QueryReplays.h"
+#endif
+#define LYRAGAME_AsyncAction_QueryReplays_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_17_DELEGATE \
+LYRAGAME_API void FQueryReplayAsyncDelegate_DelegateWrapper(const FMulticastScriptDelegate& QueryReplayAsyncDelegate, ULyraReplayList* Results);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execQueryReplays);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUAsyncAction_QueryReplays(); \
+ friend struct Z_Construct_UClass_UAsyncAction_QueryReplays_Statics; \
+public: \
+ DECLARE_CLASS(UAsyncAction_QueryReplays, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UAsyncAction_QueryReplays)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UAsyncAction_QueryReplays(UAsyncAction_QueryReplays&&); \
+ UAsyncAction_QueryReplays(const UAsyncAction_QueryReplays&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAsyncAction_QueryReplays); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncAction_QueryReplays); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAsyncAction_QueryReplays) \
+ NO_API virtual ~UAsyncAction_QueryReplays();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_22_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h_25_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Replays_AsyncAction_QueryReplays_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.gen.cpp
new file mode 100644
index 00000000..2667708e
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.gen.cpp
@@ -0,0 +1,218 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/Weapons/CircumferenceMarkerWidget.h"
+#include "LyraGame/UI/Weapons/SCircumferenceMarkerWidget.h"
+#include "Runtime/SlateCore/Public/Styling/SlateBrush.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeCircumferenceMarkerWidget() {}
+
+// Begin Cross Module References
+LYRAGAME_API UClass* Z_Construct_UClass_UCircumferenceMarkerWidget();
+LYRAGAME_API UClass* Z_Construct_UClass_UCircumferenceMarkerWidget_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FCircumferenceMarkerEntry();
+SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateBrush();
+UMG_API UClass* Z_Construct_UClass_UWidget();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UCircumferenceMarkerWidget Function SetRadius
+struct Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics
+{
+ struct CircumferenceMarkerWidget_eventSetRadius_Parms
+ {
+ float InRadius;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Sets the radius of the circle. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Sets the radius of the circle." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_InRadius;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::NewProp_InRadius = { "InRadius", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CircumferenceMarkerWidget_eventSetRadius_Parms, InRadius), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::NewProp_InRadius,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCircumferenceMarkerWidget, nullptr, "SetRadius", nullptr, nullptr, Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::CircumferenceMarkerWidget_eventSetRadius_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::CircumferenceMarkerWidget_eventSetRadius_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UCircumferenceMarkerWidget::execSetRadius)
+{
+ P_GET_PROPERTY(FFloatProperty,Z_Param_InRadius);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetRadius(Z_Param_InRadius);
+ P_NATIVE_END;
+}
+// End Class UCircumferenceMarkerWidget Function SetRadius
+
+// Begin Class UCircumferenceMarkerWidget
+void UCircumferenceMarkerWidget::StaticRegisterNativesUCircumferenceMarkerWidget()
+{
+ UClass* Class = UCircumferenceMarkerWidget::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "SetRadius", &UCircumferenceMarkerWidget::execSetRadius },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCircumferenceMarkerWidget);
+UClass* Z_Construct_UClass_UCircumferenceMarkerWidget_NoRegister()
+{
+ return UCircumferenceMarkerWidget::StaticClass();
+}
+struct Z_Construct_UClass_UCircumferenceMarkerWidget_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MarkerList_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The list of positions/orientations to draw the markers at. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The list of positions/orientations to draw the markers at." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Radius_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ClampMin", "0.000000" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The radius of the circle. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The radius of the circle." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MarkerImage_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The marker image to place around the circle. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The marker image to place around the circle." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bReticleCornerOutsideSpreadRadius_MetaData[] = {
+ { "Category", "Corner" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Whether reticle corner images are placed outside the spread radius *///@TODO: Make this a 0-1 float alignment instead (e.g., inside/on/outside the radius)?\n" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/CircumferenceMarkerWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Whether reticle corner images are placed outside the spread radius //@TODO: Make this a 0-1 float alignment instead (e.g., inside/on/outside the radius)?" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_MarkerList_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_MarkerList;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_Radius;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_MarkerImage;
+ static void NewProp_bReticleCornerOutsideSpreadRadius_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bReticleCornerOutsideSpreadRadius;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UCircumferenceMarkerWidget_SetRadius, "SetRadius" }, // 1066622100
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerList_Inner = { "MarkerList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCircumferenceMarkerEntry, METADATA_PARAMS(0, nullptr) }; // 3476315904
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerList = { "MarkerList", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCircumferenceMarkerWidget, MarkerList), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MarkerList_MetaData), NewProp_MarkerList_MetaData) }; // 3476315904
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_Radius = { "Radius", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCircumferenceMarkerWidget, Radius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Radius_MetaData), NewProp_Radius_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerImage = { "MarkerImage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCircumferenceMarkerWidget, MarkerImage), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MarkerImage_MetaData), NewProp_MarkerImage_MetaData) }; // 4269649686
+void Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_bReticleCornerOutsideSpreadRadius_SetBit(void* Obj)
+{
+ ((UCircumferenceMarkerWidget*)Obj)->bReticleCornerOutsideSpreadRadius = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_bReticleCornerOutsideSpreadRadius = { "bReticleCornerOutsideSpreadRadius", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UCircumferenceMarkerWidget), &Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_bReticleCornerOutsideSpreadRadius_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bReticleCornerOutsideSpreadRadius_MetaData), NewProp_bReticleCornerOutsideSpreadRadius_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerList_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerList,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_Radius,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_MarkerImage,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::NewProp_bReticleCornerOutsideSpreadRadius,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UWidget,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::ClassParams = {
+ &UCircumferenceMarkerWidget::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::PropPointers),
+ 0,
+ 0x00A000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::Class_MetaDataParams), Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UCircumferenceMarkerWidget()
+{
+ if (!Z_Registration_Info_UClass_UCircumferenceMarkerWidget.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCircumferenceMarkerWidget.OuterSingleton, Z_Construct_UClass_UCircumferenceMarkerWidget_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UCircumferenceMarkerWidget.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UCircumferenceMarkerWidget::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UCircumferenceMarkerWidget);
+UCircumferenceMarkerWidget::~UCircumferenceMarkerWidget() {}
+// End Class UCircumferenceMarkerWidget
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UCircumferenceMarkerWidget, UCircumferenceMarkerWidget::StaticClass, TEXT("UCircumferenceMarkerWidget"), &Z_Registration_Info_UClass_UCircumferenceMarkerWidget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCircumferenceMarkerWidget), 2693132380U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_4024659510(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.generated.h
new file mode 100644
index 00000000..5a6954d2
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/CircumferenceMarkerWidget.generated.h
@@ -0,0 +1,59 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/Weapons/CircumferenceMarkerWidget.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_CircumferenceMarkerWidget_generated_h
+#error "CircumferenceMarkerWidget.generated.h already included, missing '#pragma once' in CircumferenceMarkerWidget.h"
+#endif
+#define LYRAGAME_CircumferenceMarkerWidget_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execSetRadius);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUCircumferenceMarkerWidget(); \
+ friend struct Z_Construct_UClass_UCircumferenceMarkerWidget_Statics; \
+public: \
+ DECLARE_CLASS(UCircumferenceMarkerWidget, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UCircumferenceMarkerWidget)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UCircumferenceMarkerWidget(UCircumferenceMarkerWidget&&); \
+ UCircumferenceMarkerWidget(const UCircumferenceMarkerWidget&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCircumferenceMarkerWidget); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCircumferenceMarkerWidget); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCircumferenceMarkerWidget) \
+ NO_API virtual ~UCircumferenceMarkerWidget();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_CircumferenceMarkerWidget_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.gen.cpp
new file mode 100644
index 00000000..4ec1d73c
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.gen.cpp
@@ -0,0 +1,398 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_AddAbilities.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_AddAbilities() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UDataTable_NoRegister();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet_NoRegister();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddAbilities();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddAbilities_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilitySet_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilityGrant();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAttributeSetGrant();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FLyraAbilityGrant
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAbilityGrant;
+class UScriptStruct* FLyraAbilityGrant::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilityGrant.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAbilityGrant.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAbilityGrant, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAbilityGrant"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilityGrant.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAbilityGrant::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilityType_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "LyraAbilityGrant" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Type of ability to grant\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Type of ability to grant" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_AbilityType;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::NewProp_AbilityType = { "AbilityType", nullptr, (EPropertyFlags)0x0014000000000015, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilityGrant, AbilityType), Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilityType_MetaData), NewProp_AbilityType_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::NewProp_AbilityType,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAbilityGrant",
+ Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::PropPointers),
+ sizeof(FLyraAbilityGrant),
+ alignof(FLyraAbilityGrant),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilityGrant()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilityGrant.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAbilityGrant.InnerSingleton, Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilityGrant.InnerSingleton;
+}
+// End ScriptStruct FLyraAbilityGrant
+
+// Begin ScriptStruct FLyraAttributeSetGrant
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant;
+class UScriptStruct* FLyraAttributeSetGrant::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAttributeSetGrant, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAttributeSetGrant"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAttributeSetGrant::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSetType_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "LyraAttributeSetGrant" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Ability set to grant\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Ability set to grant" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitializationData_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "LyraAttributeSetGrant" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Data table referent to initialize the attributes with, if any (can be left unset)\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Data table referent to initialize the attributes with, if any (can be left unset)" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_AttributeSetType;
+ static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_InitializationData;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::NewProp_AttributeSetType = { "AttributeSetType", nullptr, (EPropertyFlags)0x0014000000000015, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAttributeSetGrant, AttributeSetType), Z_Construct_UClass_UAttributeSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeSetType_MetaData), NewProp_AttributeSetType_MetaData) };
+const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::NewProp_InitializationData = { "InitializationData", nullptr, (EPropertyFlags)0x0014000000000015, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAttributeSetGrant, InitializationData), Z_Construct_UClass_UDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitializationData_MetaData), NewProp_InitializationData_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::NewProp_AttributeSetType,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::NewProp_InitializationData,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAttributeSetGrant",
+ Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::PropPointers),
+ sizeof(FLyraAttributeSetGrant),
+ alignof(FLyraAttributeSetGrant),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAttributeSetGrant()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.InnerSingleton, Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant.InnerSingleton;
+}
+// End ScriptStruct FLyraAttributeSetGrant
+
+// Begin ScriptStruct FGameFeatureAbilitiesEntry
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry;
+class UScriptStruct* FGameFeatureAbilitiesEntry::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("GameFeatureAbilitiesEntry"));
+ }
+ return Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FGameFeatureAbilitiesEntry::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorClass_MetaData[] = {
+ { "Category", "Abilities" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The base actor class to add to\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The base actor class to add to" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedAbilities_MetaData[] = {
+ { "Category", "Abilities" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// List of abilities to grant to actors of the specified class\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "List of abilities to grant to actors of the specified class" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedAttributes_MetaData[] = {
+ { "Category", "Attributes" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// List of attribute sets to grant to actors of the specified class \n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "List of attribute sets to grant to actors of the specified class" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedAbilitySets_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "Attributes" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// List of ability sets to grant to actors of the specified class\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "List of ability sets to grant to actors of the specified class" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_ActorClass;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GrantedAbilities_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedAbilities;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GrantedAttributes_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedAttributes;
+ static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_GrantedAbilitySets_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedAbilitySets;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_ActorClass = { "ActorClass", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameFeatureAbilitiesEntry, ActorClass), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorClass_MetaData), NewProp_ActorClass_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilities_Inner = { "GrantedAbilities", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraAbilityGrant, METADATA_PARAMS(0, nullptr) }; // 23572149
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilities = { "GrantedAbilities", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameFeatureAbilitiesEntry, GrantedAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedAbilities_MetaData), NewProp_GrantedAbilities_MetaData) }; // 23572149
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAttributes_Inner = { "GrantedAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraAttributeSetGrant, METADATA_PARAMS(0, nullptr) }; // 2721527875
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAttributes = { "GrantedAttributes", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameFeatureAbilitiesEntry, GrantedAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedAttributes_MetaData), NewProp_GrantedAttributes_MetaData) }; // 2721527875
+const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilitySets_Inner = { "GrantedAbilitySets", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULyraAbilitySet_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilitySets = { "GrantedAbilitySets", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameFeatureAbilitiesEntry, GrantedAbilitySets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedAbilitySets_MetaData), NewProp_GrantedAbilitySets_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_ActorClass,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilities_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilities,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAttributes_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAttributes,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilitySets_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewProp_GrantedAbilitySets,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "GameFeatureAbilitiesEntry",
+ Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::PropPointers),
+ sizeof(FGameFeatureAbilitiesEntry),
+ alignof(FGameFeatureAbilitiesEntry),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.InnerSingleton, Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry.InnerSingleton;
+}
+// End ScriptStruct FGameFeatureAbilitiesEntry
+
+// Begin Class UGameFeatureAction_AddAbilities
+void UGameFeatureAction_AddAbilities::StaticRegisterNativesUGameFeatureAction_AddAbilities()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_AddAbilities);
+UClass* Z_Construct_UClass_UGameFeatureAction_AddAbilities_NoRegister()
+{
+ return UGameFeatureAction_AddAbilities::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type.\n */" },
+#endif
+ { "DisplayName", "Add Abilities" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilitiesList_MetaData[] = {
+ { "Category", "Abilities" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddAbilities.h" },
+ { "ShowOnlyInnerProperties", "" },
+ { "TitleProperty", "ActorClass" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AbilitiesList_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_AbilitiesList;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::NewProp_AbilitiesList_Inner = { "AbilitiesList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry, METADATA_PARAMS(0, nullptr) }; // 3194784580
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::NewProp_AbilitiesList = { "AbilitiesList", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddAbilities, AbilitiesList), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilitiesList_MetaData), NewProp_AbilitiesList_MetaData) }; // 3194784580
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::NewProp_AbilitiesList_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::NewProp_AbilitiesList,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction_WorldActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::ClassParams = {
+ &UGameFeatureAction_AddAbilities::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_AddAbilities()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_AddAbilities.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_AddAbilities.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_AddAbilities.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_AddAbilities::StaticClass();
+}
+UGameFeatureAction_AddAbilities::UGameFeatureAction_AddAbilities(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_AddAbilities);
+UGameFeatureAction_AddAbilities::~UGameFeatureAction_AddAbilities() {}
+// End Class UGameFeatureAction_AddAbilities
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FLyraAbilityGrant::StaticStruct, Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics::NewStructOps, TEXT("LyraAbilityGrant"), &Z_Registration_Info_UScriptStruct_LyraAbilityGrant, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAbilityGrant), 23572149U) },
+ { FLyraAttributeSetGrant::StaticStruct, Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics::NewStructOps, TEXT("LyraAttributeSetGrant"), &Z_Registration_Info_UScriptStruct_LyraAttributeSetGrant, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAttributeSetGrant), 2721527875U) },
+ { FGameFeatureAbilitiesEntry::StaticStruct, Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics::NewStructOps, TEXT("GameFeatureAbilitiesEntry"), &Z_Registration_Info_UScriptStruct_GameFeatureAbilitiesEntry, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameFeatureAbilitiesEntry), 3194784580U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_AddAbilities, UGameFeatureAction_AddAbilities::StaticClass, TEXT("UGameFeatureAction_AddAbilities"), &Z_Registration_Info_UClass_UGameFeatureAction_AddAbilities, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_AddAbilities), 4006559623U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_1745660388(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.generated.h
new file mode 100644
index 00000000..4277600a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddAbilities.generated.h
@@ -0,0 +1,77 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_AddAbilities.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_AddAbilities_generated_h
+#error "GameFeatureAction_AddAbilities.generated.h already included, missing '#pragma once' in GameFeatureAction_AddAbilities.h"
+#endif
+#define LYRAGAME_GameFeatureAction_AddAbilities_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_21_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraAbilityGrant_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_35_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraAttributeSetGrant_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_49_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FGameFeatureAbilitiesEntry_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_77_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_AddAbilities(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_AddAbilities_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_AddAbilities, UGameFeatureAction_WorldActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_AddAbilities)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_77_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UGameFeatureAction_AddAbilities(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_AddAbilities(UGameFeatureAction_AddAbilities&&); \
+ UGameFeatureAction_AddAbilities(const UGameFeatureAction_AddAbilities&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_AddAbilities); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_AddAbilities); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_AddAbilities) \
+ LYRAGAME_API virtual ~UGameFeatureAction_AddAbilities();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_74_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_77_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_77_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h_77_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddAbilities_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.gen.cpp
new file mode 100644
index 00000000..1ba061a7
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.gen.cpp
@@ -0,0 +1,120 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_AddGameplayCuePath.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_AddGameplayCuePath() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath();
+GAMEFEATURES_API UClass* Z_Construct_UClass_UGameFeatureAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UGameFeatureAction_AddGameplayCuePath
+void UGameFeatureAction_AddGameplayCuePath::StaticRegisterNativesUGameFeatureAction_AddGameplayCuePath()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_AddGameplayCuePath);
+UClass* Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_NoRegister()
+{
+ return UGameFeatureAction_AddGameplayCuePath::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * GameFeatureAction responsible for adding gameplay cue paths to the gameplay cue manager.\n *\n * @see UAbilitySystemGlobals::GameplayCueNotifyPaths\n */" },
+#endif
+ { "DisplayName", "Add Gameplay Cue Path" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_AddGameplayCuePath.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddGameplayCuePath.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "GameFeatureAction responsible for adding gameplay cue paths to the gameplay cue manager.\n\n@see UAbilitySystemGlobals::GameplayCueNotifyPaths" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DirectoryPathsToAdd_MetaData[] = {
+ { "Category", "Game Feature | Gameplay Cues" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** List of paths to register to the gameplay cue manager. These are relative tot he game content directory */" },
+#endif
+ { "LongPackageName", "" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddGameplayCuePath.h" },
+ { "RelativeToGameContentDir", "" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "List of paths to register to the gameplay cue manager. These are relative tot he game content directory" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_DirectoryPathsToAdd_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_DirectoryPathsToAdd;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::NewProp_DirectoryPathsToAdd_Inner = { "DirectoryPathsToAdd", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::NewProp_DirectoryPathsToAdd = { "DirectoryPathsToAdd", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddGameplayCuePath, DirectoryPathsToAdd), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DirectoryPathsToAdd_MetaData), NewProp_DirectoryPathsToAdd_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::NewProp_DirectoryPathsToAdd_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::NewProp_DirectoryPathsToAdd,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::ClassParams = {
+ &UGameFeatureAction_AddGameplayCuePath::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_AddGameplayCuePath.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_AddGameplayCuePath.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_AddGameplayCuePath.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_AddGameplayCuePath::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_AddGameplayCuePath);
+UGameFeatureAction_AddGameplayCuePath::~UGameFeatureAction_AddGameplayCuePath() {}
+// End Class UGameFeatureAction_AddGameplayCuePath
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath, UGameFeatureAction_AddGameplayCuePath::StaticClass, TEXT("UGameFeatureAction_AddGameplayCuePath"), &Z_Registration_Info_UClass_UGameFeatureAction_AddGameplayCuePath, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_AddGameplayCuePath), 3820482031U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_3240366981(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.generated.h
new file mode 100644
index 00000000..7c9d4c87
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddGameplayCuePath.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_AddGameplayCuePath.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_AddGameplayCuePath_generated_h
+#error "GameFeatureAction_AddGameplayCuePath.generated.h already included, missing '#pragma once' in GameFeatureAction_AddGameplayCuePath.h"
+#endif
+#define LYRAGAME_GameFeatureAction_AddGameplayCuePath_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_17_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_AddGameplayCuePath(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_AddGameplayCuePath_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_AddGameplayCuePath, UGameFeatureAction, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_AddGameplayCuePath)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_AddGameplayCuePath(UGameFeatureAction_AddGameplayCuePath&&); \
+ UGameFeatureAction_AddGameplayCuePath(const UGameFeatureAction_AddGameplayCuePath&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_AddGameplayCuePath); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_AddGameplayCuePath); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UGameFeatureAction_AddGameplayCuePath) \
+ LYRAGAME_API virtual ~UGameFeatureAction_AddGameplayCuePath();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_17_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_17_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddGameplayCuePath_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.gen.cpp
new file mode 100644
index 00000000..74ec707c
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.gen.cpp
@@ -0,0 +1,117 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_AddInputBinding.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_AddInputBinding() {}
+
+// Begin Cross Module References
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddInputBinding();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddInputBinding_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInputConfig_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UGameFeatureAction_AddInputBinding
+void UGameFeatureAction_AddInputBinding::StaticRegisterNativesUGameFeatureAction_AddInputBinding()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_AddInputBinding);
+UClass* Z_Construct_UClass_UGameFeatureAction_AddInputBinding_NoRegister()
+{
+ return UGameFeatureAction_AddInputBinding::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Adds InputMappingContext to local players' EnhancedInput system. \n * Expects that local players are set up to use the EnhancedInput system.\n */" },
+#endif
+ { "DisplayName", "Add Input Binds" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_AddInputBinding.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputBinding.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Adds InputMappingContext to local players' EnhancedInput system.\nExpects that local players are set up to use the EnhancedInput system." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputConfigs_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "Input" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "//~ End UObject interface\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputBinding.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_InputConfigs_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_InputConfigs;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::NewProp_InputConfigs_Inner = { "InputConfigs", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULyraInputConfig_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::NewProp_InputConfigs = { "InputConfigs", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddInputBinding, InputConfigs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputConfigs_MetaData), NewProp_InputConfigs_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::NewProp_InputConfigs_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::NewProp_InputConfigs,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction_WorldActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::ClassParams = {
+ &UGameFeatureAction_AddInputBinding::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_AddInputBinding()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_AddInputBinding.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_AddInputBinding.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_AddInputBinding.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_AddInputBinding::StaticClass();
+}
+UGameFeatureAction_AddInputBinding::UGameFeatureAction_AddInputBinding(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_AddInputBinding);
+UGameFeatureAction_AddInputBinding::~UGameFeatureAction_AddInputBinding() {}
+// End Class UGameFeatureAction_AddInputBinding
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_AddInputBinding, UGameFeatureAction_AddInputBinding::StaticClass, TEXT("UGameFeatureAction_AddInputBinding"), &Z_Registration_Info_UClass_UGameFeatureAction_AddInputBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_AddInputBinding), 3548439855U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_1118814399(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.generated.h
new file mode 100644
index 00000000..ffbece7f
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputBinding.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_AddInputBinding.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_AddInputBinding_generated_h
+#error "GameFeatureAction_AddInputBinding.generated.h already included, missing '#pragma once' in GameFeatureAction_AddInputBinding.h"
+#endif
+#define LYRAGAME_GameFeatureAction_AddInputBinding_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_23_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_AddInputBinding(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_AddInputBinding_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_AddInputBinding, UGameFeatureAction_WorldActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_AddInputBinding)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_23_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UGameFeatureAction_AddInputBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_AddInputBinding(UGameFeatureAction_AddInputBinding&&); \
+ UGameFeatureAction_AddInputBinding(const UGameFeatureAction_AddInputBinding&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_AddInputBinding); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_AddInputBinding); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_AddInputBinding) \
+ LYRAGAME_API virtual ~UGameFeatureAction_AddInputBinding();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_20_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_23_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_23_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h_23_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputBinding_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.gen.cpp
new file mode 100644
index 00000000..278ba9dc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.gen.cpp
@@ -0,0 +1,213 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_AddInputContextMapping.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_AddInputContextMapping() {}
+
+// Begin Cross Module References
+ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInputMappingContextAndPriority();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FInputMappingContextAndPriority
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority;
+class UScriptStruct* FInputMappingContextAndPriority::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInputMappingContextAndPriority, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("InputMappingContextAndPriority"));
+ }
+ return Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FInputMappingContextAndPriority::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputMapping_MetaData[] = {
+ { "AssetBundles", "Client,Server" },
+ { "Category", "Input" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Priority_MetaData[] = {
+ { "Category", "Input" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Higher priority input mappings will be prioritized over mappings with a lower priority.\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Higher priority input mappings will be prioritized over mappings with a lower priority." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRegisterWithSettings_MetaData[] = {
+ { "Category", "Input" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** If true, then this mapping context will be registered with the settings when this game feature action is registered. */" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "If true, then this mapping context will be registered with the settings when this game feature action is registered." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_InputMapping;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_Priority;
+ static void NewProp_bRegisterWithSettings_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bRegisterWithSettings;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_InputMapping = { "InputMapping", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInputMappingContextAndPriority, InputMapping), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputMapping_MetaData), NewProp_InputMapping_MetaData) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_Priority = { "Priority", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInputMappingContextAndPriority, Priority), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Priority_MetaData), NewProp_Priority_MetaData) };
+void Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_bRegisterWithSettings_SetBit(void* Obj)
+{
+ ((FInputMappingContextAndPriority*)Obj)->bRegisterWithSettings = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_bRegisterWithSettings = { "bRegisterWithSettings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInputMappingContextAndPriority), &Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_bRegisterWithSettings_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRegisterWithSettings_MetaData), NewProp_bRegisterWithSettings_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_InputMapping,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_Priority,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewProp_bRegisterWithSettings,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "InputMappingContextAndPriority",
+ Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::PropPointers),
+ sizeof(FInputMappingContextAndPriority),
+ alignof(FInputMappingContextAndPriority),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FInputMappingContextAndPriority()
+{
+ if (!Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.InnerSingleton, Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority.InnerSingleton;
+}
+// End ScriptStruct FInputMappingContextAndPriority
+
+// Begin Class UGameFeatureAction_AddInputContextMapping
+void UGameFeatureAction_AddInputContextMapping::StaticRegisterNativesUGameFeatureAction_AddInputContextMapping()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_AddInputContextMapping);
+UClass* Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_NoRegister()
+{
+ return UGameFeatureAction_AddInputContextMapping::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Adds InputMappingContext to local players' EnhancedInput system. \n * Expects that local players are set up to use the EnhancedInput system.\n */" },
+#endif
+ { "DisplayName", "Add Input Mapping" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Adds InputMappingContext to local players' EnhancedInput system.\nExpects that local players are set up to use the EnhancedInput system." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputMappings_MetaData[] = {
+ { "Category", "Input" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "//~End of UObject interface\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddInputContextMapping.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InputMappings_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_InputMappings;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::NewProp_InputMappings_Inner = { "InputMappings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FInputMappingContextAndPriority, METADATA_PARAMS(0, nullptr) }; // 1299260669
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::NewProp_InputMappings = { "InputMappings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddInputContextMapping, InputMappings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputMappings_MetaData), NewProp_InputMappings_MetaData) }; // 1299260669
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::NewProp_InputMappings_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::NewProp_InputMappings,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction_WorldActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::ClassParams = {
+ &UGameFeatureAction_AddInputContextMapping::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_AddInputContextMapping.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_AddInputContextMapping.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_AddInputContextMapping.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_AddInputContextMapping::StaticClass();
+}
+UGameFeatureAction_AddInputContextMapping::UGameFeatureAction_AddInputContextMapping(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_AddInputContextMapping);
+UGameFeatureAction_AddInputContextMapping::~UGameFeatureAction_AddInputContextMapping() {}
+// End Class UGameFeatureAction_AddInputContextMapping
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FInputMappingContextAndPriority::StaticStruct, Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics::NewStructOps, TEXT("InputMappingContextAndPriority"), &Z_Registration_Info_UScriptStruct_InputMappingContextAndPriority, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInputMappingContextAndPriority), 1299260669U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping, UGameFeatureAction_AddInputContextMapping::StaticClass, TEXT("UGameFeatureAction_AddInputContextMapping"), &Z_Registration_Info_UClass_UGameFeatureAction_AddInputContextMapping, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_AddInputContextMapping), 1051781548U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_1778785110(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.generated.h
new file mode 100644
index 00000000..d8be1f6b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddInputContextMapping.generated.h
@@ -0,0 +1,63 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_AddInputContextMapping.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_AddInputContextMapping_generated_h
+#error "GameFeatureAction_AddInputContextMapping.generated.h already included, missing '#pragma once' in GameFeatureAction_AddInputContextMapping.h"
+#endif
+#define LYRAGAME_GameFeatureAction_AddInputContextMapping_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_18_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FInputMappingContextAndPriority_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_39_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_AddInputContextMapping(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_AddInputContextMapping_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_AddInputContextMapping, UGameFeatureAction_WorldActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_AddInputContextMapping)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_39_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UGameFeatureAction_AddInputContextMapping(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_AddInputContextMapping(UGameFeatureAction_AddInputContextMapping&&); \
+ UGameFeatureAction_AddInputContextMapping(const UGameFeatureAction_AddInputContextMapping&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_AddInputContextMapping); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_AddInputContextMapping); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_AddInputContextMapping) \
+ LYRAGAME_API virtual ~UGameFeatureAction_AddInputContextMapping();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_36_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_39_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_39_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h_39_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddInputContextMapping_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.gen.cpp
new file mode 100644
index 00000000..92207ba3
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.gen.cpp
@@ -0,0 +1,309 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_AddWidget.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_AddWidget() {}
+
+// Begin Cross Module References
+COMMONUI_API UClass* Z_Construct_UClass_UCommonActivatableWidget_NoRegister();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddWidgets();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_AddWidgets_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraHUDElementEntry();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraHUDLayoutRequest();
+UMG_API UClass* Z_Construct_UClass_UUserWidget_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FLyraHUDLayoutRequest
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest;
+class UScriptStruct* FLyraHUDLayoutRequest::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraHUDLayoutRequest, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraHUDLayoutRequest"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraHUDLayoutRequest::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayoutClass_MetaData[] = {
+ { "AssetBundles", "Client" },
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The layout widget to spawn\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The layout widget to spawn" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LayerID_MetaData[] = {
+ { "Categories", "UI.Layer" },
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The layer to insert the widget in\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The layer to insert the widget in" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_LayoutClass;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_LayerID;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::NewProp_LayoutClass = { "LayoutClass", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraHUDLayoutRequest, LayoutClass), Z_Construct_UClass_UCommonActivatableWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayoutClass_MetaData), NewProp_LayoutClass_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::NewProp_LayerID = { "LayerID", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraHUDLayoutRequest, LayerID), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LayerID_MetaData), NewProp_LayerID_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::NewProp_LayoutClass,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::NewProp_LayerID,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraHUDLayoutRequest",
+ Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::PropPointers),
+ sizeof(FLyraHUDLayoutRequest),
+ alignof(FLyraHUDLayoutRequest),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraHUDLayoutRequest()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.InnerSingleton, Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest.InnerSingleton;
+}
+// End ScriptStruct FLyraHUDLayoutRequest
+
+// Begin ScriptStruct FLyraHUDElementEntry
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraHUDElementEntry;
+class UScriptStruct* FLyraHUDElementEntry::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraHUDElementEntry, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraHUDElementEntry"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraHUDElementEntry::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WidgetClass_MetaData[] = {
+ { "AssetBundles", "Client" },
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The widget to spawn\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The widget to spawn" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotID_MetaData[] = {
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The slot ID where we should place this widget\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The slot ID where we should place this widget" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_WidgetClass;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_SlotID;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::NewProp_WidgetClass = { "WidgetClass", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraHUDElementEntry, WidgetClass), Z_Construct_UClass_UUserWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WidgetClass_MetaData), NewProp_WidgetClass_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::NewProp_SlotID = { "SlotID", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraHUDElementEntry, SlotID), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotID_MetaData), NewProp_SlotID_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::NewProp_WidgetClass,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::NewProp_SlotID,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraHUDElementEntry",
+ Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::PropPointers),
+ sizeof(FLyraHUDElementEntry),
+ alignof(FLyraHUDElementEntry),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraHUDElementEntry()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.InnerSingleton, Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraHUDElementEntry.InnerSingleton;
+}
+// End ScriptStruct FLyraHUDElementEntry
+
+// Begin Class UGameFeatureAction_AddWidgets
+void UGameFeatureAction_AddWidgets::StaticRegisterNativesUGameFeatureAction_AddWidgets()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_AddWidgets);
+UClass* Z_Construct_UClass_UGameFeatureAction_AddWidgets_NoRegister()
+{
+ return UGameFeatureAction_AddWidgets::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type.\n */" },
+#endif
+ { "DisplayName", "Add Widgets" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Layout_MetaData[] = {
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Layout to add to the HUD\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+ { "TitleProperty", "{LayerID} -> {LayoutClass}" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Layout to add to the HUD" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Widgets_MetaData[] = {
+ { "Category", "UI" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Widgets to add to the HUD\n" },
+#endif
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_AddWidget.h" },
+ { "TitleProperty", "{SlotID} -> {WidgetClass}" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Widgets to add to the HUD" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Layout_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_Layout;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Widgets_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_Widgets;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Layout_Inner = { "Layout", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraHUDLayoutRequest, METADATA_PARAMS(0, nullptr) }; // 264733097
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Layout = { "Layout", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddWidgets, Layout), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Layout_MetaData), NewProp_Layout_MetaData) }; // 264733097
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Widgets_Inner = { "Widgets", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraHUDElementEntry, METADATA_PARAMS(0, nullptr) }; // 1018170076
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Widgets = { "Widgets", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameFeatureAction_AddWidgets, Widgets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Widgets_MetaData), NewProp_Widgets_MetaData) }; // 1018170076
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Layout_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Layout,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Widgets_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::NewProp_Widgets,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction_WorldActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::ClassParams = {
+ &UGameFeatureAction_AddWidgets::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_AddWidgets()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_AddWidgets.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_AddWidgets.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_AddWidgets.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_AddWidgets::StaticClass();
+}
+UGameFeatureAction_AddWidgets::UGameFeatureAction_AddWidgets(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_AddWidgets);
+UGameFeatureAction_AddWidgets::~UGameFeatureAction_AddWidgets() {}
+// End Class UGameFeatureAction_AddWidgets
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FLyraHUDLayoutRequest::StaticStruct, Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics::NewStructOps, TEXT("LyraHUDLayoutRequest"), &Z_Registration_Info_UScriptStruct_LyraHUDLayoutRequest, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraHUDLayoutRequest), 264733097U) },
+ { FLyraHUDElementEntry::StaticStruct, Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics::NewStructOps, TEXT("LyraHUDElementEntry"), &Z_Registration_Info_UScriptStruct_LyraHUDElementEntry, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraHUDElementEntry), 1018170076U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_AddWidgets, UGameFeatureAction_AddWidgets::StaticClass, TEXT("UGameFeatureAction_AddWidgets"), &Z_Registration_Info_UClass_UGameFeatureAction_AddWidgets, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_AddWidgets), 3124192335U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_2590366624(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.generated.h
new file mode 100644
index 00000000..f9711d84
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_AddWidget.generated.h
@@ -0,0 +1,70 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_AddWidget.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_AddWidget_generated_h
+#error "GameFeatureAction_AddWidget.generated.h already included, missing '#pragma once' in GameFeatureAction_AddWidget.h"
+#endif
+#define LYRAGAME_GameFeatureAction_AddWidget_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_17_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraHUDLayoutRequest_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_32_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraHUDElementEntry_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_52_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_AddWidgets(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_AddWidgets_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_AddWidgets, UGameFeatureAction_WorldActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_AddWidgets)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_52_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UGameFeatureAction_AddWidgets(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_AddWidgets(UGameFeatureAction_AddWidgets&&); \
+ UGameFeatureAction_AddWidgets(const UGameFeatureAction_AddWidgets&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_AddWidgets); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_AddWidgets); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_AddWidgets) \
+ LYRAGAME_API virtual ~UGameFeatureAction_AddWidgets();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_49_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_52_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_52_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h_52_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_AddWidget_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.gen.cpp
new file mode 100644
index 00000000..6fdafd72
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.gen.cpp
@@ -0,0 +1,114 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_SplitscreenConfig.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_SplitscreenConfig() {}
+
+// Begin Cross Module References
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UGameFeatureAction_SplitscreenConfig
+void UGameFeatureAction_SplitscreenConfig::StaticRegisterNativesUGameFeatureAction_SplitscreenConfig()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_SplitscreenConfig);
+UClass* Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_NoRegister()
+{
+ return UGameFeatureAction_SplitscreenConfig::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type.\n */" },
+#endif
+ { "DisplayName", "Splitscreen Config" },
+ { "IncludePath", "GameFeatures/GameFeatureAction_SplitscreenConfig.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_SplitscreenConfig.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "GameFeatureAction responsible for granting abilities (and attributes) to actors of a specified type." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableSplitscreen_MetaData[] = {
+ { "Category", "Action" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_SplitscreenConfig.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bDisableSplitscreen_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableSplitscreen;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+void Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::NewProp_bDisableSplitscreen_SetBit(void* Obj)
+{
+ ((UGameFeatureAction_SplitscreenConfig*)Obj)->bDisableSplitscreen = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::NewProp_bDisableSplitscreen = { "bDisableSplitscreen", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UGameFeatureAction_SplitscreenConfig), &Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::NewProp_bDisableSplitscreen_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableSplitscreen_MetaData), NewProp_bDisableSplitscreen_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::NewProp_bDisableSplitscreen,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction_WorldActionBase,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::ClassParams = {
+ &UGameFeatureAction_SplitscreenConfig::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::PropPointers),
+ 0,
+ 0x002810A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_SplitscreenConfig.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_SplitscreenConfig.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_SplitscreenConfig.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_SplitscreenConfig::StaticClass();
+}
+UGameFeatureAction_SplitscreenConfig::UGameFeatureAction_SplitscreenConfig(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_SplitscreenConfig);
+UGameFeatureAction_SplitscreenConfig::~UGameFeatureAction_SplitscreenConfig() {}
+// End Class UGameFeatureAction_SplitscreenConfig
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig, UGameFeatureAction_SplitscreenConfig::StaticClass, TEXT("UGameFeatureAction_SplitscreenConfig"), &Z_Registration_Info_UClass_UGameFeatureAction_SplitscreenConfig, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_SplitscreenConfig), 2219805128U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_730484118(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.generated.h
new file mode 100644
index 00000000..a366ff1c
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_SplitscreenConfig.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_SplitscreenConfig.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_SplitscreenConfig_generated_h
+#error "GameFeatureAction_SplitscreenConfig.generated.h already included, missing '#pragma once' in GameFeatureAction_SplitscreenConfig.h"
+#endif
+#define LYRAGAME_GameFeatureAction_SplitscreenConfig_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_24_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_SplitscreenConfig(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_SplitscreenConfig_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_SplitscreenConfig, UGameFeatureAction_WorldActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_SplitscreenConfig)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_24_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UGameFeatureAction_SplitscreenConfig(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_SplitscreenConfig(UGameFeatureAction_SplitscreenConfig&&); \
+ UGameFeatureAction_SplitscreenConfig(const UGameFeatureAction_SplitscreenConfig&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UGameFeatureAction_SplitscreenConfig); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_SplitscreenConfig); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_SplitscreenConfig) \
+ LYRAGAME_API virtual ~UGameFeatureAction_SplitscreenConfig();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_21_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_24_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_24_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h_24_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_SplitscreenConfig_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.gen.cpp
new file mode 100644
index 00000000..076bacab
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.gen.cpp
@@ -0,0 +1,97 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/GameFeatures/GameFeatureAction_WorldActionBase.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameFeatureAction_WorldActionBase() {}
+
+// Begin Cross Module References
+GAMEFEATURES_API UClass* Z_Construct_UClass_UGameFeatureAction();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UGameFeatureAction_WorldActionBase
+void UGameFeatureAction_WorldActionBase::StaticRegisterNativesUGameFeatureAction_WorldActionBase()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameFeatureAction_WorldActionBase);
+UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase_NoRegister()
+{
+ return UGameFeatureAction_WorldActionBase::StaticClass();
+}
+struct Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Base class for GameFeatureActions that wish to do something world specific.\n */" },
+#endif
+ { "IncludePath", "GameFeatures/GameFeatureAction_WorldActionBase.h" },
+ { "ModuleRelativePath", "GameFeatures/GameFeatureAction_WorldActionBase.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Base class for GameFeatureActions that wish to do something world specific." },
+#endif
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UGameFeatureAction,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::ClassParams = {
+ &UGameFeatureAction_WorldActionBase::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x002010A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameFeatureAction_WorldActionBase()
+{
+ if (!Z_Registration_Info_UClass_UGameFeatureAction_WorldActionBase.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameFeatureAction_WorldActionBase.OuterSingleton, Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameFeatureAction_WorldActionBase.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameFeatureAction_WorldActionBase::StaticClass();
+}
+UGameFeatureAction_WorldActionBase::UGameFeatureAction_WorldActionBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameFeatureAction_WorldActionBase);
+UGameFeatureAction_WorldActionBase::~UGameFeatureAction_WorldActionBase() {}
+// End Class UGameFeatureAction_WorldActionBase
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameFeatureAction_WorldActionBase, UGameFeatureAction_WorldActionBase::StaticClass, TEXT("UGameFeatureAction_WorldActionBase"), &Z_Registration_Info_UClass_UGameFeatureAction_WorldActionBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameFeatureAction_WorldActionBase), 2307205903U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_2407313128(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.generated.h
new file mode 100644
index 00000000..5ae83b26
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameFeatureAction_WorldActionBase.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "GameFeatures/GameFeatureAction_WorldActionBase.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameFeatureAction_WorldActionBase_generated_h
+#error "GameFeatureAction_WorldActionBase.generated.h already included, missing '#pragma once' in GameFeatureAction_WorldActionBase.h"
+#endif
+#define LYRAGAME_GameFeatureAction_WorldActionBase_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_24_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameFeatureAction_WorldActionBase(); \
+ friend struct Z_Construct_UClass_UGameFeatureAction_WorldActionBase_Statics; \
+public: \
+ DECLARE_CLASS(UGameFeatureAction_WorldActionBase, UGameFeatureAction, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UGameFeatureAction_WorldActionBase)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_24_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UGameFeatureAction_WorldActionBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameFeatureAction_WorldActionBase(UGameFeatureAction_WorldActionBase&&); \
+ UGameFeatureAction_WorldActionBase(const UGameFeatureAction_WorldActionBase&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGameFeatureAction_WorldActionBase); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameFeatureAction_WorldActionBase); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameFeatureAction_WorldActionBase) \
+ NO_API virtual ~UGameFeatureAction_WorldActionBase();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_21_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_24_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_24_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h_24_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_GameFeatures_GameFeatureAction_WorldActionBase_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.gen.cpp
new file mode 100644
index 00000000..38d0441e
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.gen.cpp
@@ -0,0 +1,99 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/Abilities/GameplayAbilityTargetActor_Interact.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameplayAbilityTargetActor_Interact() {}
+
+// Begin Cross Module References
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_AGameplayAbilityTargetActor_Trace();
+LYRAGAME_API UClass* Z_Construct_UClass_AGameplayAbilityTargetActor_Interact();
+LYRAGAME_API UClass* Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class AGameplayAbilityTargetActor_Interact
+void AGameplayAbilityTargetActor_Interact::StaticRegisterNativesAGameplayAbilityTargetActor_Interact()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AGameplayAbilityTargetActor_Interact);
+UClass* Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_NoRegister()
+{
+ return AGameplayAbilityTargetActor_Interact::StaticClass();
+}
+struct Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Intermediate base class for all interaction target actors. */" },
+#endif
+ { "IncludePath", "Interaction/Abilities/GameplayAbilityTargetActor_Interact.h" },
+ { "IsBlueprintBase", "true" },
+ { "ModuleRelativePath", "Interaction/Abilities/GameplayAbilityTargetActor_Interact.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Intermediate base class for all interaction target actors." },
+#endif
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_AGameplayAbilityTargetActor_Trace,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::ClassParams = {
+ &AGameplayAbilityTargetActor_Interact::StaticClass,
+ "Game",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x008002A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::Class_MetaDataParams), Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_AGameplayAbilityTargetActor_Interact()
+{
+ if (!Z_Registration_Info_UClass_AGameplayAbilityTargetActor_Interact.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AGameplayAbilityTargetActor_Interact.OuterSingleton, Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_AGameplayAbilityTargetActor_Interact.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return AGameplayAbilityTargetActor_Interact::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(AGameplayAbilityTargetActor_Interact);
+AGameplayAbilityTargetActor_Interact::~AGameplayAbilityTargetActor_Interact() {}
+// End Class AGameplayAbilityTargetActor_Interact
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_AGameplayAbilityTargetActor_Interact, AGameplayAbilityTargetActor_Interact::StaticClass, TEXT("AGameplayAbilityTargetActor_Interact"), &Z_Registration_Info_UClass_AGameplayAbilityTargetActor_Interact, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AGameplayAbilityTargetActor_Interact), 3276221668U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_3519761287(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.generated.h
new file mode 100644
index 00000000..99f15bb2
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayAbilityTargetActor_Interact.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/Abilities/GameplayAbilityTargetActor_Interact.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameplayAbilityTargetActor_Interact_generated_h
+#error "GameplayAbilityTargetActor_Interact.generated.h already included, missing '#pragma once' in GameplayAbilityTargetActor_Interact.h"
+#endif
+#define LYRAGAME_GameplayAbilityTargetActor_Interact_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_17_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesAGameplayAbilityTargetActor_Interact(); \
+ friend struct Z_Construct_UClass_AGameplayAbilityTargetActor_Interact_Statics; \
+public: \
+ DECLARE_CLASS(AGameplayAbilityTargetActor_Interact, AGameplayAbilityTargetActor_Trace, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(AGameplayAbilityTargetActor_Interact)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ AGameplayAbilityTargetActor_Interact(AGameplayAbilityTargetActor_Interact&&); \
+ AGameplayAbilityTargetActor_Interact(const AGameplayAbilityTargetActor_Interact&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AGameplayAbilityTargetActor_Interact); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AGameplayAbilityTargetActor_Interact); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AGameplayAbilityTargetActor_Interact) \
+ NO_API virtual ~AGameplayAbilityTargetActor_Interact();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_17_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_17_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_Abilities_GameplayAbilityTargetActor_Interact_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.gen.cpp
new file mode 100644
index 00000000..a211f426
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.gen.cpp
@@ -0,0 +1,100 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Messages/GameplayMessageProcessor.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameplayMessageProcessor() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameplayMessageProcessor();
+LYRAGAME_API UClass* Z_Construct_UClass_UGameplayMessageProcessor_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UGameplayMessageProcessor
+void UGameplayMessageProcessor::StaticRegisterNativesUGameplayMessageProcessor()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UGameplayMessageProcessor);
+UClass* Z_Construct_UClass_UGameplayMessageProcessor_NoRegister()
+{
+ return UGameplayMessageProcessor::StaticClass();
+}
+struct Z_Construct_UClass_UGameplayMessageProcessor_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintSpawnableComponent", "" },
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * UGameplayMessageProcessor\n * \n * Base class for any message processor which observes other gameplay messages\n * and potentially re-emits updates (e.g., when a chain or combo is detected)\n * \n * Note that these processors are spawned on the server once (not per player)\n * and should do their own internal filtering if only relevant for some players.\n */" },
+#endif
+ { "IncludePath", "Messages/GameplayMessageProcessor.h" },
+ { "IsBlueprintBase", "true" },
+ { "ModuleRelativePath", "Messages/GameplayMessageProcessor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "UGameplayMessageProcessor\n\nBase class for any message processor which observes other gameplay messages\nand potentially re-emits updates (e.g., when a chain or combo is detected)\n\nNote that these processors are spawned on the server once (not per player)\nand should do their own internal filtering if only relevant for some players." },
+#endif
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UGameplayMessageProcessor_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UActorComponent,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameplayMessageProcessor_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameplayMessageProcessor_Statics::ClassParams = {
+ &UGameplayMessageProcessor::StaticClass,
+ "Engine",
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x00B000A4u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameplayMessageProcessor_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameplayMessageProcessor_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UGameplayMessageProcessor()
+{
+ if (!Z_Registration_Info_UClass_UGameplayMessageProcessor.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameplayMessageProcessor.OuterSingleton, Z_Construct_UClass_UGameplayMessageProcessor_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UGameplayMessageProcessor.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UGameplayMessageProcessor::StaticClass();
+}
+UGameplayMessageProcessor::UGameplayMessageProcessor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UGameplayMessageProcessor);
+UGameplayMessageProcessor::~UGameplayMessageProcessor() {}
+// End Class UGameplayMessageProcessor
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UGameplayMessageProcessor, UGameplayMessageProcessor::StaticClass, TEXT("UGameplayMessageProcessor"), &Z_Registration_Info_UClass_UGameplayMessageProcessor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameplayMessageProcessor), 960492463U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_3993301078(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.generated.h
new file mode 100644
index 00000000..7e666665
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayMessageProcessor.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Messages/GameplayMessageProcessor.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameplayMessageProcessor_generated_h
+#error "GameplayMessageProcessor.generated.h already included, missing '#pragma once' in GameplayMessageProcessor.h"
+#endif
+#define LYRAGAME_GameplayMessageProcessor_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_26_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUGameplayMessageProcessor(); \
+ friend struct Z_Construct_UClass_UGameplayMessageProcessor_Statics; \
+public: \
+ DECLARE_CLASS(UGameplayMessageProcessor, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UGameplayMessageProcessor)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_26_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UGameplayMessageProcessor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UGameplayMessageProcessor(UGameplayMessageProcessor&&); \
+ UGameplayMessageProcessor(const UGameplayMessageProcessor&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGameplayMessageProcessor); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameplayMessageProcessor); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameplayMessageProcessor) \
+ NO_API virtual ~UGameplayMessageProcessor();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_23_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_26_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_26_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h_26_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Messages_GameplayMessageProcessor_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.gen.cpp
new file mode 100644
index 00000000..94eef678
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.gen.cpp
@@ -0,0 +1,192 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/System/GameplayTagStack.h"
+#include "Net/Serialization/FastArraySerializerImplementation.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeGameplayTagStack() {}
+
+// Begin Cross Module References
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagStack();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagStackContainer();
+NETCORE_API UScriptStruct* Z_Construct_UScriptStruct_FFastArraySerializer();
+NETCORE_API UScriptStruct* Z_Construct_UScriptStruct_FFastArraySerializerItem();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FGameplayTagStack
+static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FGameplayTagStack cannot be polymorphic unless super FFastArraySerializerItem is polymorphic");
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_GameplayTagStack;
+class UScriptStruct* FGameplayTagStack::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameplayTagStack.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_GameplayTagStack.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayTagStack, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("GameplayTagStack"));
+ }
+ return Z_Registration_Info_UScriptStruct_GameplayTagStack.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FGameplayTagStack::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FGameplayTagStack_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Represents one stack of a gameplay tag (tag + count)\n */" },
+#endif
+ { "ModuleRelativePath", "System/GameplayTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Represents one stack of a gameplay tag (tag + count)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
+ { "ModuleRelativePath", "System/GameplayTagStack.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StackCount_MetaData[] = {
+ { "ModuleRelativePath", "System/GameplayTagStack.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Tag;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_StackCount;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FGameplayTagStack_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameplayTagStack, Tag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; // 1298103297
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FGameplayTagStack_Statics::NewProp_StackCount = { "StackCount", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameplayTagStack, StackCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StackCount_MetaData), NewProp_StackCount_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayTagStack_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayTagStack_Statics::NewProp_Tag,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayTagStack_Statics::NewProp_StackCount,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStack_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayTagStack_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ Z_Construct_UScriptStruct_FFastArraySerializerItem,
+ &NewStructOps,
+ "GameplayTagStack",
+ Z_Construct_UScriptStruct_FGameplayTagStack_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStack_Statics::PropPointers),
+ sizeof(FGameplayTagStack),
+ alignof(FGameplayTagStack),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStack_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayTagStack_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagStack()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameplayTagStack.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_GameplayTagStack.InnerSingleton, Z_Construct_UScriptStruct_FGameplayTagStack_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_GameplayTagStack.InnerSingleton;
+}
+// End ScriptStruct FGameplayTagStack
+
+// Begin ScriptStruct FGameplayTagStackContainer
+static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FGameplayTagStackContainer cannot be polymorphic unless super FFastArraySerializer is polymorphic");
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_GameplayTagStackContainer;
+class UScriptStruct* FGameplayTagStackContainer::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGameplayTagStackContainer, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("GameplayTagStackContainer"));
+ }
+ return Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FGameplayTagStackContainer::StaticStruct();
+}
+#if defined(UE_NET_HAS_IRIS_FASTARRAY_BINDING) && UE_NET_HAS_IRIS_FASTARRAY_BINDING
+UE_NET_IMPLEMENT_FASTARRAY(FGameplayTagStackContainer);
+#else
+UE_NET_IMPLEMENT_FASTARRAY_STUB(FGameplayTagStackContainer);
+#endif
+struct Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Container of gameplay tag stacks */" },
+#endif
+ { "ModuleRelativePath", "System/GameplayTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Container of gameplay tag stacks" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Stacks_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Replicated list of gameplay tag stacks\n" },
+#endif
+ { "ModuleRelativePath", "System/GameplayTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Replicated list of gameplay tag stacks" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Stacks_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_Stacks;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::NewProp_Stacks_Inner = { "Stacks", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGameplayTagStack, METADATA_PARAMS(0, nullptr) }; // 1006826503
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::NewProp_Stacks = { "Stacks", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGameplayTagStackContainer, Stacks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Stacks_MetaData), NewProp_Stacks_MetaData) }; // 1006826503
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::NewProp_Stacks_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::NewProp_Stacks,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ Z_Construct_UScriptStruct_FFastArraySerializer,
+ &NewStructOps,
+ "GameplayTagStackContainer",
+ Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::PropPointers),
+ sizeof(FGameplayTagStackContainer),
+ alignof(FGameplayTagStackContainer),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagStackContainer()
+{
+ if (!Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.InnerSingleton, Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_GameplayTagStackContainer.InnerSingleton;
+}
+// End ScriptStruct FGameplayTagStackContainer
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FGameplayTagStack::StaticStruct, Z_Construct_UScriptStruct_FGameplayTagStack_Statics::NewStructOps, TEXT("GameplayTagStack"), &Z_Registration_Info_UScriptStruct_GameplayTagStack, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayTagStack), 1006826503U) },
+ { FGameplayTagStackContainer::StaticStruct, Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics::NewStructOps, TEXT("GameplayTagStackContainer"), &Z_Registration_Info_UScriptStruct_GameplayTagStackContainer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGameplayTagStackContainer), 3610867483U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_2527901525(TEXT("/Script/LyraGame"),
+ nullptr, 0,
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.generated.h
new file mode 100644
index 00000000..ada7a492
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/GameplayTagStack.generated.h
@@ -0,0 +1,38 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "System/GameplayTagStack.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_GameplayTagStack_generated_h
+#error "GameplayTagStack.generated.h already included, missing '#pragma once' in GameplayTagStack.h"
+#endif
+#define LYRAGAME_GameplayTagStack_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_19_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FGameplayTagStack_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct(); \
+ typedef FFastArraySerializerItem Super;
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h_46_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FGameplayTagStackContainer_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct(); \
+ typedef FFastArraySerializer Super; \
+ UE_NET_DECLARE_FASTARRAY(FGameplayTagStackContainer, Stacks, LYRAGAME_API );
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_System_GameplayTagStack_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.gen.cpp
new file mode 100644
index 00000000..edd63fa4
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.gen.cpp
@@ -0,0 +1,159 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/Weapons/HitMarkerConfirmationWidget.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+#include "Runtime/SlateCore/Public/Styling/SlateBrush.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeHitMarkerConfirmationWidget() {}
+
+// Begin Cross Module References
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_UHitMarkerConfirmationWidget();
+LYRAGAME_API UClass* Z_Construct_UClass_UHitMarkerConfirmationWidget_NoRegister();
+SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateBrush();
+UMG_API UClass* Z_Construct_UClass_UWidget();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UHitMarkerConfirmationWidget
+void UHitMarkerConfirmationWidget::StaticRegisterNativesUHitMarkerConfirmationWidget()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHitMarkerConfirmationWidget);
+UClass* Z_Construct_UClass_UHitMarkerConfirmationWidget_NoRegister()
+{
+ return UHitMarkerConfirmationWidget::StaticClass();
+}
+struct Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+ { "ModuleRelativePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HitNotifyDuration_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ClampMin", "0.000000" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The duration (in seconds) to display hit notifies (they fade to transparent over this time) */" },
+#endif
+ { "ForceUnits", "s" },
+ { "ModuleRelativePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The duration (in seconds) to display hit notifies (they fade to transparent over this time)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerHitMarkerImage_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The marker image to draw for individual hit markers. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The marker image to draw for individual hit markers." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerHitMarkerZoneOverrideImages_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Map from zone tag (e.g., weak spot) to override marker images for individual location hits. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Map from zone tag (e.g., weak spot) to override marker images for individual location hits." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnyHitsMarkerImage_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The marker image to draw if there are any hits at all. */" },
+#endif
+ { "ModuleRelativePath", "UI/Weapons/HitMarkerConfirmationWidget.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The marker image to draw if there are any hits at all." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_HitNotifyDuration;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PerHitMarkerImage;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PerHitMarkerZoneOverrideImages_ValueProp;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PerHitMarkerZoneOverrideImages_Key_KeyProp;
+ static const UECodeGen_Private::FMapPropertyParams NewProp_PerHitMarkerZoneOverrideImages;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AnyHitsMarkerImage;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_HitNotifyDuration = { "HitNotifyDuration", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHitMarkerConfirmationWidget, HitNotifyDuration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HitNotifyDuration_MetaData), NewProp_HitNotifyDuration_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerImage = { "PerHitMarkerImage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHitMarkerConfirmationWidget, PerHitMarkerImage), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerHitMarkerImage_MetaData), NewProp_PerHitMarkerImage_MetaData) }; // 4269649686
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages_ValueProp = { "PerHitMarkerZoneOverrideImages", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(0, nullptr) }; // 4269649686
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages_Key_KeyProp = { "PerHitMarkerZoneOverrideImages_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(0, nullptr) }; // 1298103297
+const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages = { "PerHitMarkerZoneOverrideImages", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHitMarkerConfirmationWidget, PerHitMarkerZoneOverrideImages), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerHitMarkerZoneOverrideImages_MetaData), NewProp_PerHitMarkerZoneOverrideImages_MetaData) }; // 1298103297 4269649686
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_AnyHitsMarkerImage = { "AnyHitsMarkerImage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHitMarkerConfirmationWidget, AnyHitsMarkerImage), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnyHitsMarkerImage_MetaData), NewProp_AnyHitsMarkerImage_MetaData) }; // 4269649686
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_HitNotifyDuration,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerImage,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages_ValueProp,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages_Key_KeyProp,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_PerHitMarkerZoneOverrideImages,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::NewProp_AnyHitsMarkerImage,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UWidget,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::ClassParams = {
+ &UHitMarkerConfirmationWidget::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::PropPointers),
+ 0,
+ 0x00A000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::Class_MetaDataParams), Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UHitMarkerConfirmationWidget()
+{
+ if (!Z_Registration_Info_UClass_UHitMarkerConfirmationWidget.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHitMarkerConfirmationWidget.OuterSingleton, Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UHitMarkerConfirmationWidget.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UHitMarkerConfirmationWidget::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UHitMarkerConfirmationWidget);
+UHitMarkerConfirmationWidget::~UHitMarkerConfirmationWidget() {}
+// End Class UHitMarkerConfirmationWidget
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UHitMarkerConfirmationWidget, UHitMarkerConfirmationWidget::StaticClass, TEXT("UHitMarkerConfirmationWidget"), &Z_Registration_Info_UClass_UHitMarkerConfirmationWidget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHitMarkerConfirmationWidget), 2623668083U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_3501005335(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.generated.h
new file mode 100644
index 00000000..d04b17c6
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/HitMarkerConfirmationWidget.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/Weapons/HitMarkerConfirmationWidget.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_HitMarkerConfirmationWidget_generated_h
+#error "HitMarkerConfirmationWidget.generated.h already included, missing '#pragma once' in HitMarkerConfirmationWidget.h"
+#endif
+#define LYRAGAME_HitMarkerConfirmationWidget_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_18_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUHitMarkerConfirmationWidget(); \
+ friend struct Z_Construct_UClass_UHitMarkerConfirmationWidget_Statics; \
+public: \
+ DECLARE_CLASS(UHitMarkerConfirmationWidget, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UHitMarkerConfirmationWidget)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_18_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UHitMarkerConfirmationWidget(UHitMarkerConfirmationWidget&&); \
+ UHitMarkerConfirmationWidget(const UHitMarkerConfirmationWidget&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHitMarkerConfirmationWidget); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHitMarkerConfirmationWidget); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHitMarkerConfirmationWidget) \
+ NO_API virtual ~UHitMarkerConfirmationWidget();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_15_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_18_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_18_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h_18_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_Weapons_HitMarkerConfirmationWidget_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.gen.cpp
new file mode 100644
index 00000000..2a99fbdd
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.gen.cpp
@@ -0,0 +1,234 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/IndicatorSystem/IActorIndicatorWidget.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIActorIndicatorWidget() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorDescriptor_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorWidgetInterface();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorWidgetInterface_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Interface UIndicatorWidgetInterface Function BindIndicator
+struct IndicatorWidgetInterface_eventBindIndicator_Parms
+{
+ UIndicatorDescriptor* Indicator;
+};
+void IIndicatorWidgetInterface::BindIndicator(UIndicatorDescriptor* Indicator)
+{
+ check(0 && "Do not directly call Event functions in Interfaces. Call Execute_BindIndicator instead.");
+}
+static FName NAME_UIndicatorWidgetInterface_BindIndicator = FName(TEXT("BindIndicator"));
+void IIndicatorWidgetInterface::Execute_BindIndicator(UObject* O, UIndicatorDescriptor* Indicator)
+{
+ check(O != NULL);
+ check(O->GetClass()->ImplementsInterface(UIndicatorWidgetInterface::StaticClass()));
+ IndicatorWidgetInterface_eventBindIndicator_Parms Parms;
+ UFunction* const Func = O->FindFunction(NAME_UIndicatorWidgetInterface_BindIndicator);
+ if (Func)
+ {
+ Parms.Indicator=Indicator;
+ O->ProcessEvent(Func, &Parms);
+ }
+ else if (auto I = (IIndicatorWidgetInterface*)(O->GetNativeInterfaceAddress(UIndicatorWidgetInterface::StaticClass())))
+ {
+ I->BindIndicator_Implementation(Indicator);
+ }
+}
+struct Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "Category", "Indicator" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IActorIndicatorWidget.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Indicator;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::NewProp_Indicator = { "Indicator", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorWidgetInterface_eventBindIndicator_Parms, Indicator), Z_Construct_UClass_UIndicatorDescriptor_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::NewProp_Indicator,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorWidgetInterface, nullptr, "BindIndicator", nullptr, nullptr, Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::PropPointers), sizeof(IndicatorWidgetInterface_eventBindIndicator_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::Function_MetaDataParams) };
+static_assert(sizeof(IndicatorWidgetInterface_eventBindIndicator_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(IIndicatorWidgetInterface::execBindIndicator)
+{
+ P_GET_OBJECT(UIndicatorDescriptor,Z_Param_Indicator);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->BindIndicator_Implementation(Z_Param_Indicator);
+ P_NATIVE_END;
+}
+// End Interface UIndicatorWidgetInterface Function BindIndicator
+
+// Begin Interface UIndicatorWidgetInterface Function UnbindIndicator
+struct IndicatorWidgetInterface_eventUnbindIndicator_Parms
+{
+ const UIndicatorDescriptor* Indicator;
+};
+void IIndicatorWidgetInterface::UnbindIndicator(const UIndicatorDescriptor* Indicator)
+{
+ check(0 && "Do not directly call Event functions in Interfaces. Call Execute_UnbindIndicator instead.");
+}
+static FName NAME_UIndicatorWidgetInterface_UnbindIndicator = FName(TEXT("UnbindIndicator"));
+void IIndicatorWidgetInterface::Execute_UnbindIndicator(UObject* O, const UIndicatorDescriptor* Indicator)
+{
+ check(O != NULL);
+ check(O->GetClass()->ImplementsInterface(UIndicatorWidgetInterface::StaticClass()));
+ IndicatorWidgetInterface_eventUnbindIndicator_Parms Parms;
+ UFunction* const Func = O->FindFunction(NAME_UIndicatorWidgetInterface_UnbindIndicator);
+ if (Func)
+ {
+ Parms.Indicator=Indicator;
+ O->ProcessEvent(Func, &Parms);
+ }
+ else if (auto I = (IIndicatorWidgetInterface*)(O->GetNativeInterfaceAddress(UIndicatorWidgetInterface::StaticClass())))
+ {
+ I->UnbindIndicator_Implementation(Indicator);
+ }
+}
+struct Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "Category", "Indicator" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IActorIndicatorWidget.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Indicator_MetaData[] = {
+ { "NativeConst", "" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Indicator;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::NewProp_Indicator = { "Indicator", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorWidgetInterface_eventUnbindIndicator_Parms, Indicator), Z_Construct_UClass_UIndicatorDescriptor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Indicator_MetaData), NewProp_Indicator_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::NewProp_Indicator,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorWidgetInterface, nullptr, "UnbindIndicator", nullptr, nullptr, Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::PropPointers), sizeof(IndicatorWidgetInterface_eventUnbindIndicator_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::Function_MetaDataParams) };
+static_assert(sizeof(IndicatorWidgetInterface_eventUnbindIndicator_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(IIndicatorWidgetInterface::execUnbindIndicator)
+{
+ P_GET_OBJECT(UIndicatorDescriptor,Z_Param_Indicator);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->UnbindIndicator_Implementation(Z_Param_Indicator);
+ P_NATIVE_END;
+}
+// End Interface UIndicatorWidgetInterface Function UnbindIndicator
+
+// Begin Interface UIndicatorWidgetInterface
+void UIndicatorWidgetInterface::StaticRegisterNativesUIndicatorWidgetInterface()
+{
+ UClass* Class = UIndicatorWidgetInterface::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "BindIndicator", &IIndicatorWidgetInterface::execBindIndicator },
+ { "UnbindIndicator", &IIndicatorWidgetInterface::execUnbindIndicator },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UIndicatorWidgetInterface);
+UClass* Z_Construct_UClass_UIndicatorWidgetInterface_NoRegister()
+{
+ return UIndicatorWidgetInterface::StaticClass();
+}
+struct Z_Construct_UClass_UIndicatorWidgetInterface_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IActorIndicatorWidget.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UIndicatorWidgetInterface_BindIndicator, "BindIndicator" }, // 3185953401
+ { &Z_Construct_UFunction_UIndicatorWidgetInterface_UnbindIndicator, "UnbindIndicator" }, // 3179714369
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UIndicatorWidgetInterface_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UInterface,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorWidgetInterface_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UIndicatorWidgetInterface_Statics::ClassParams = {
+ &UIndicatorWidgetInterface::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x001040A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorWidgetInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UIndicatorWidgetInterface_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UIndicatorWidgetInterface()
+{
+ if (!Z_Registration_Info_UClass_UIndicatorWidgetInterface.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIndicatorWidgetInterface.OuterSingleton, Z_Construct_UClass_UIndicatorWidgetInterface_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UIndicatorWidgetInterface.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UIndicatorWidgetInterface::StaticClass();
+}
+UIndicatorWidgetInterface::UIndicatorWidgetInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UIndicatorWidgetInterface);
+UIndicatorWidgetInterface::~UIndicatorWidgetInterface() {}
+// End Interface UIndicatorWidgetInterface
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UIndicatorWidgetInterface, UIndicatorWidgetInterface::StaticClass, TEXT("UIndicatorWidgetInterface"), &Z_Registration_Info_UClass_UIndicatorWidgetInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIndicatorWidgetInterface), 1655659806U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_3058068677(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.generated.h
new file mode 100644
index 00000000..18a2f9f3
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IActorIndicatorWidget.generated.h
@@ -0,0 +1,85 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/IndicatorSystem/IActorIndicatorWidget.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UIndicatorDescriptor;
+#ifdef LYRAGAME_IActorIndicatorWidget_generated_h
+#error "IActorIndicatorWidget.generated.h already included, missing '#pragma once' in IActorIndicatorWidget.h"
+#endif
+#define LYRAGAME_IActorIndicatorWidget_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ virtual void UnbindIndicator_Implementation(const UIndicatorDescriptor* Indicator) {}; \
+ virtual void BindIndicator_Implementation(UIndicatorDescriptor* Indicator) {}; \
+ DECLARE_FUNCTION(execUnbindIndicator); \
+ DECLARE_FUNCTION(execBindIndicator);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_CALLBACK_WRAPPERS
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UIndicatorWidgetInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UIndicatorWidgetInterface(UIndicatorWidgetInterface&&); \
+ UIndicatorWidgetInterface(const UIndicatorWidgetInterface&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIndicatorWidgetInterface); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIndicatorWidgetInterface); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIndicatorWidgetInterface) \
+ NO_API virtual ~UIndicatorWidgetInterface();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_GENERATED_UINTERFACE_BODY() \
+private: \
+ static void StaticRegisterNativesUIndicatorWidgetInterface(); \
+ friend struct Z_Construct_UClass_UIndicatorWidgetInterface_Statics; \
+public: \
+ DECLARE_CLASS(UIndicatorWidgetInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UIndicatorWidgetInterface)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_GENERATED_BODY \
+ PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_GENERATED_UINTERFACE_BODY() \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+ PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \
+protected: \
+ virtual ~IIndicatorWidgetInterface() {} \
+public: \
+ typedef UIndicatorWidgetInterface UClassType; \
+ typedef IIndicatorWidgetInterface ThisClass; \
+ static void Execute_BindIndicator(UObject* O, UIndicatorDescriptor* Indicator); \
+ static void Execute_UnbindIndicator(UObject* O, const UIndicatorDescriptor* Indicator); \
+ virtual UObject* _getUObject() const { return nullptr; }
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_22_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_CALLBACK_WRAPPERS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IActorIndicatorWidget_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.gen.cpp
new file mode 100644
index 00000000..a351a5d9
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.gen.cpp
@@ -0,0 +1,91 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/IInteractableTarget.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIInteractableTarget() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractableTarget();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractableTarget_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Interface UInteractableTarget
+void UInteractableTarget::StaticRegisterNativesUInteractableTarget()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInteractableTarget);
+UClass* Z_Construct_UClass_UInteractableTarget_NoRegister()
+{
+ return UInteractableTarget::StaticClass();
+}
+struct Z_Construct_UClass_UInteractableTarget_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "CannotImplementInterfaceInBlueprint", "" },
+ { "ModuleRelativePath", "Interaction/IInteractableTarget.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UInteractableTarget_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UInterface,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractableTarget_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteractableTarget_Statics::ClassParams = {
+ &UInteractableTarget::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000840A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractableTarget_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteractableTarget_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInteractableTarget()
+{
+ if (!Z_Registration_Info_UClass_UInteractableTarget.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteractableTarget.OuterSingleton, Z_Construct_UClass_UInteractableTarget_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInteractableTarget.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInteractableTarget::StaticClass();
+}
+UInteractableTarget::UInteractableTarget(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInteractableTarget);
+UInteractableTarget::~UInteractableTarget() {}
+// End Interface UInteractableTarget
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInteractableTarget, UInteractableTarget::StaticClass, TEXT("UInteractableTarget"), &Z_Registration_Info_UClass_UInteractableTarget, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteractableTarget), 2018106830U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_1256944562(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.generated.h
new file mode 100644
index 00000000..9fbeaf1b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractableTarget.generated.h
@@ -0,0 +1,72 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/IInteractableTarget.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_IInteractableTarget_generated_h
+#error "IInteractableTarget.generated.h already included, missing '#pragma once' in IInteractableTarget.h"
+#endif
+#define LYRAGAME_IInteractableTarget_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UInteractableTarget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInteractableTarget(UInteractableTarget&&); \
+ UInteractableTarget(const UInteractableTarget&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UInteractableTarget); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInteractableTarget); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInteractableTarget) \
+ LYRAGAME_API virtual ~UInteractableTarget();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_GENERATED_UINTERFACE_BODY() \
+private: \
+ static void StaticRegisterNativesUInteractableTarget(); \
+ friend struct Z_Construct_UClass_UInteractableTarget_Statics; \
+public: \
+ DECLARE_CLASS(UInteractableTarget, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UInteractableTarget)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_GENERATED_BODY \
+ PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_GENERATED_UINTERFACE_BODY() \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_ENHANCED_CONSTRUCTORS \
+private: \
+ PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_INCLASS_IINTERFACE_NO_PURE_DECLS \
+protected: \
+ virtual ~IInteractableTarget() {} \
+public: \
+ typedef UInteractableTarget UClassType; \
+ typedef IInteractableTarget ThisClass; \
+ virtual UObject* _getUObject() const { return nullptr; }
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_34_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_43_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h_37_INCLASS_IINTERFACE_NO_PURE_DECLS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractableTarget_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.gen.cpp
new file mode 100644
index 00000000..3894d6cc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.gen.cpp
@@ -0,0 +1,91 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/IInteractionInstigator.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIInteractionInstigator() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractionInstigator();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractionInstigator_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Interface UInteractionInstigator
+void UInteractionInstigator::StaticRegisterNativesUInteractionInstigator()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInteractionInstigator);
+UClass* Z_Construct_UClass_UInteractionInstigator_NoRegister()
+{
+ return UInteractionInstigator::StaticClass();
+}
+struct Z_Construct_UClass_UInteractionInstigator_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "CannotImplementInterfaceInBlueprint", "" },
+ { "ModuleRelativePath", "Interaction/IInteractionInstigator.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UInteractionInstigator_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UInterface,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionInstigator_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteractionInstigator_Statics::ClassParams = {
+ &UInteractionInstigator::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ 0,
+ 0,
+ 0x000840A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionInstigator_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteractionInstigator_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInteractionInstigator()
+{
+ if (!Z_Registration_Info_UClass_UInteractionInstigator.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteractionInstigator.OuterSingleton, Z_Construct_UClass_UInteractionInstigator_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInteractionInstigator.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInteractionInstigator::StaticClass();
+}
+UInteractionInstigator::UInteractionInstigator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInteractionInstigator);
+UInteractionInstigator::~UInteractionInstigator() {}
+// End Interface UInteractionInstigator
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInteractionInstigator, UInteractionInstigator::StaticClass, TEXT("UInteractionInstigator"), &Z_Registration_Info_UClass_UInteractionInstigator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteractionInstigator), 51394017U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_990617268(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.generated.h
new file mode 100644
index 00000000..c0f4a6b3
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IInteractionInstigator.generated.h
@@ -0,0 +1,72 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/IInteractionInstigator.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_IInteractionInstigator_generated_h
+#error "IInteractionInstigator.generated.h already included, missing '#pragma once' in IInteractionInstigator.h"
+#endif
+#define LYRAGAME_IInteractionInstigator_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UInteractionInstigator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInteractionInstigator(UInteractionInstigator&&); \
+ UInteractionInstigator(const UInteractionInstigator&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UInteractionInstigator); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInteractionInstigator); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInteractionInstigator) \
+ LYRAGAME_API virtual ~UInteractionInstigator();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_GENERATED_UINTERFACE_BODY() \
+private: \
+ static void StaticRegisterNativesUInteractionInstigator(); \
+ friend struct Z_Construct_UClass_UInteractionInstigator_Statics; \
+public: \
+ DECLARE_CLASS(UInteractionInstigator, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UInteractionInstigator)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_GENERATED_BODY \
+ PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_GENERATED_UINTERFACE_BODY() \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+ PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
+protected: \
+ virtual ~IInteractionInstigator() {} \
+public: \
+ typedef UInteractionInstigator UClassType; \
+ typedef IInteractionInstigator ThisClass; \
+ virtual UObject* _getUObject() const { return nullptr; }
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_26_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_IInteractionInstigator_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.gen.cpp
new file mode 100644
index 00000000..cc1a600b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.gen.cpp
@@ -0,0 +1,535 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Inventory/IPickupable.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIPickupable() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
+ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemDefinition_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemInstance_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryManagerComponent_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UPickupable();
+LYRAGAME_API UClass* Z_Construct_UClass_UPickupable_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UPickupableStatics();
+LYRAGAME_API UClass* Z_Construct_UClass_UPickupableStatics_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryPickup();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FPickupInstance();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FPickupTemplate();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FPickupTemplate
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_PickupTemplate;
+class UScriptStruct* FPickupTemplate::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_PickupTemplate.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_PickupTemplate.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPickupTemplate, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("PickupTemplate"));
+ }
+ return Z_Registration_Info_UScriptStruct_PickupTemplate.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FPickupTemplate::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FPickupTemplate_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StackCount_MetaData[] = {
+ { "Category", "PickupTemplate" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ItemDef_MetaData[] = {
+ { "Category", "PickupTemplate" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FIntPropertyParams NewProp_StackCount;
+ static const UECodeGen_Private::FClassPropertyParams NewProp_ItemDef;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPickupTemplate_Statics::NewProp_StackCount = { "StackCount", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPickupTemplate, StackCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StackCount_MetaData), NewProp_StackCount_MetaData) };
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FPickupTemplate_Statics::NewProp_ItemDef = { "ItemDef", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPickupTemplate, ItemDef), Z_Construct_UClass_UClass, Z_Construct_UClass_ULyraInventoryItemDefinition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ItemDef_MetaData), NewProp_ItemDef_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPickupTemplate_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPickupTemplate_Statics::NewProp_StackCount,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPickupTemplate_Statics::NewProp_ItemDef,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupTemplate_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPickupTemplate_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "PickupTemplate",
+ Z_Construct_UScriptStruct_FPickupTemplate_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupTemplate_Statics::PropPointers),
+ sizeof(FPickupTemplate),
+ alignof(FPickupTemplate),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupTemplate_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPickupTemplate_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FPickupTemplate()
+{
+ if (!Z_Registration_Info_UScriptStruct_PickupTemplate.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_PickupTemplate.InnerSingleton, Z_Construct_UScriptStruct_FPickupTemplate_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_PickupTemplate.InnerSingleton;
+}
+// End ScriptStruct FPickupTemplate
+
+// Begin ScriptStruct FPickupInstance
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_PickupInstance;
+class UScriptStruct* FPickupInstance::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_PickupInstance.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_PickupInstance.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPickupInstance, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("PickupInstance"));
+ }
+ return Z_Registration_Info_UScriptStruct_PickupInstance.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FPickupInstance::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FPickupInstance_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Item_MetaData[] = {
+ { "Category", "PickupInstance" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Item;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPickupInstance_Statics::NewProp_Item = { "Item", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPickupInstance, Item), Z_Construct_UClass_ULyraInventoryItemInstance_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Item_MetaData), NewProp_Item_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPickupInstance_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPickupInstance_Statics::NewProp_Item,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupInstance_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPickupInstance_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "PickupInstance",
+ Z_Construct_UScriptStruct_FPickupInstance_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupInstance_Statics::PropPointers),
+ sizeof(FPickupInstance),
+ alignof(FPickupInstance),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPickupInstance_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPickupInstance_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FPickupInstance()
+{
+ if (!Z_Registration_Info_UScriptStruct_PickupInstance.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_PickupInstance.InnerSingleton, Z_Construct_UScriptStruct_FPickupInstance_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_PickupInstance.InnerSingleton;
+}
+// End ScriptStruct FPickupInstance
+
+// Begin ScriptStruct FInventoryPickup
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InventoryPickup;
+class UScriptStruct* FInventoryPickup::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_InventoryPickup.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_InventoryPickup.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryPickup, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("InventoryPickup"));
+ }
+ return Z_Registration_Info_UScriptStruct_InventoryPickup.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FInventoryPickup::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FInventoryPickup_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Instances_MetaData[] = {
+ { "Category", "InventoryPickup" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Templates_MetaData[] = {
+ { "Category", "InventoryPickup" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Instances_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_Instances;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Templates_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_Templates;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Instances_Inner = { "Instances", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPickupInstance, METADATA_PARAMS(0, nullptr) }; // 4021539528
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Instances = { "Instances", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryPickup, Instances), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Instances_MetaData), NewProp_Instances_MetaData) }; // 4021539528
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Templates_Inner = { "Templates", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPickupTemplate, METADATA_PARAMS(0, nullptr) }; // 3868139398
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Templates = { "Templates", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryPickup, Templates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Templates_MetaData), NewProp_Templates_MetaData) }; // 3868139398
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInventoryPickup_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Instances_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Instances,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Templates_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewProp_Templates,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryPickup_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInventoryPickup_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "InventoryPickup",
+ Z_Construct_UScriptStruct_FInventoryPickup_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryPickup_Statics::PropPointers),
+ sizeof(FInventoryPickup),
+ alignof(FInventoryPickup),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryPickup_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInventoryPickup_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FInventoryPickup()
+{
+ if (!Z_Registration_Info_UScriptStruct_InventoryPickup.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InventoryPickup.InnerSingleton, Z_Construct_UScriptStruct_FInventoryPickup_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_InventoryPickup.InnerSingleton;
+}
+// End ScriptStruct FInventoryPickup
+
+// Begin Interface UPickupable Function GetPickupInventory
+struct Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics
+{
+ struct Pickupable_eventGetPickupInventory_Parms
+ {
+ FInventoryPickup ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Pickupable_eventGetPickupInventory_Parms, ReturnValue), Z_Construct_UScriptStruct_FInventoryPickup, METADATA_PARAMS(0, nullptr) }; // 3290137148
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UPickupable, nullptr, "GetPickupInventory", nullptr, nullptr, Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::Pickupable_eventGetPickupInventory_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::Pickupable_eventGetPickupInventory_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UPickupable_GetPickupInventory()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPickupable_GetPickupInventory_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(IPickupable::execGetPickupInventory)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(FInventoryPickup*)Z_Param__Result=P_THIS->GetPickupInventory();
+ P_NATIVE_END;
+}
+// End Interface UPickupable Function GetPickupInventory
+
+// Begin Interface UPickupable
+void UPickupable::StaticRegisterNativesUPickupable()
+{
+ UClass* Class = UPickupable::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "GetPickupInventory", &IPickupable::execGetPickupInventory },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPickupable);
+UClass* Z_Construct_UClass_UPickupable_NoRegister()
+{
+ return UPickupable::StaticClass();
+}
+struct Z_Construct_UClass_UPickupable_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+ { "CannotImplementInterfaceInBlueprint", "" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UPickupable_GetPickupInventory, "GetPickupInventory" }, // 2150523224
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UPickupable_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UInterface,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPickupable_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UPickupable_Statics::ClassParams = {
+ &UPickupable::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x000840A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPickupable_Statics::Class_MetaDataParams), Z_Construct_UClass_UPickupable_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UPickupable()
+{
+ if (!Z_Registration_Info_UClass_UPickupable.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPickupable.OuterSingleton, Z_Construct_UClass_UPickupable_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UPickupable.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UPickupable::StaticClass();
+}
+UPickupable::UPickupable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UPickupable);
+UPickupable::~UPickupable() {}
+// End Interface UPickupable
+
+// Begin Class UPickupableStatics Function AddPickupToInventory
+struct Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics
+{
+ struct PickupableStatics_eventAddPickupToInventory_Parms
+ {
+ ULyraInventoryManagerComponent* InventoryComponent;
+ TScriptInterface Pickup;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ { "WorldContext", "Ability" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InventoryComponent_MetaData[] = {
+ { "EditInline", "true" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_InventoryComponent;
+ static const UECodeGen_Private::FInterfacePropertyParams NewProp_Pickup;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::NewProp_InventoryComponent = { "InventoryComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PickupableStatics_eventAddPickupToInventory_Parms, InventoryComponent), Z_Construct_UClass_ULyraInventoryManagerComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryComponent_MetaData), NewProp_InventoryComponent_MetaData) };
+const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::NewProp_Pickup = { "Pickup", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PickupableStatics_eventAddPickupToInventory_Parms, Pickup), Z_Construct_UClass_UPickupable_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::NewProp_InventoryComponent,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::NewProp_Pickup,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UPickupableStatics, nullptr, "AddPickupToInventory", nullptr, nullptr, Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PickupableStatics_eventAddPickupToInventory_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022405, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::PickupableStatics_eventAddPickupToInventory_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UPickupableStatics::execAddPickupToInventory)
+{
+ P_GET_OBJECT(ULyraInventoryManagerComponent,Z_Param_InventoryComponent);
+ P_GET_TINTERFACE(IPickupable,Z_Param_Pickup);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ UPickupableStatics::AddPickupToInventory(Z_Param_InventoryComponent,Z_Param_Pickup);
+ P_NATIVE_END;
+}
+// End Class UPickupableStatics Function AddPickupToInventory
+
+// Begin Class UPickupableStatics Function GetFirstPickupableFromActor
+struct Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics
+{
+ struct PickupableStatics_eventGetFirstPickupableFromActor_Parms
+ {
+ AActor* Actor;
+ TScriptInterface ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
+ static const UECodeGen_Private::FInterfacePropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PickupableStatics_eventGetFirstPickupableFromActor_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PickupableStatics_eventGetFirstPickupableFromActor_Parms, ReturnValue), Z_Construct_UClass_UPickupable_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::NewProp_Actor,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UPickupableStatics, nullptr, "GetFirstPickupableFromActor", nullptr, nullptr, Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PickupableStatics_eventGetFirstPickupableFromActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::PickupableStatics_eventGetFirstPickupableFromActor_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UPickupableStatics::execGetFirstPickupableFromActor)
+{
+ P_GET_OBJECT(AActor,Z_Param_Actor);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(TScriptInterface*)Z_Param__Result=UPickupableStatics::GetFirstPickupableFromActor(Z_Param_Actor);
+ P_NATIVE_END;
+}
+// End Class UPickupableStatics Function GetFirstPickupableFromActor
+
+// Begin Class UPickupableStatics
+void UPickupableStatics::StaticRegisterNativesUPickupableStatics()
+{
+ UClass* Class = UPickupableStatics::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "AddPickupToInventory", &UPickupableStatics::execAddPickupToInventory },
+ { "GetFirstPickupableFromActor", &UPickupableStatics::execGetFirstPickupableFromActor },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPickupableStatics);
+UClass* Z_Construct_UClass_UPickupableStatics_NoRegister()
+{
+ return UPickupableStatics::StaticClass();
+}
+struct Z_Construct_UClass_UPickupableStatics_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "IncludePath", "Inventory/IPickupable.h" },
+ { "ModuleRelativePath", "Inventory/IPickupable.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UPickupableStatics_AddPickupToInventory, "AddPickupToInventory" }, // 3625979158
+ { &Z_Construct_UFunction_UPickupableStatics_GetFirstPickupableFromActor, "GetFirstPickupableFromActor" }, // 398689282
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UPickupableStatics_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPickupableStatics_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UPickupableStatics_Statics::ClassParams = {
+ &UPickupableStatics::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x000000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPickupableStatics_Statics::Class_MetaDataParams), Z_Construct_UClass_UPickupableStatics_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UPickupableStatics()
+{
+ if (!Z_Registration_Info_UClass_UPickupableStatics.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPickupableStatics.OuterSingleton, Z_Construct_UClass_UPickupableStatics_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UPickupableStatics.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UPickupableStatics::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UPickupableStatics);
+UPickupableStatics::~UPickupableStatics() {}
+// End Class UPickupableStatics
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FPickupTemplate::StaticStruct, Z_Construct_UScriptStruct_FPickupTemplate_Statics::NewStructOps, TEXT("PickupTemplate"), &Z_Registration_Info_UScriptStruct_PickupTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPickupTemplate), 3868139398U) },
+ { FPickupInstance::StaticStruct, Z_Construct_UScriptStruct_FPickupInstance_Statics::NewStructOps, TEXT("PickupInstance"), &Z_Registration_Info_UScriptStruct_PickupInstance, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPickupInstance), 4021539528U) },
+ { FInventoryPickup::StaticStruct, Z_Construct_UScriptStruct_FInventoryPickup_Statics::NewStructOps, TEXT("InventoryPickup"), &Z_Registration_Info_UScriptStruct_InventoryPickup, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryPickup), 3290137148U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UPickupable, UPickupable::StaticClass, TEXT("UPickupable"), &Z_Registration_Info_UClass_UPickupable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPickupable), 1088473728U) },
+ { Z_Construct_UClass_UPickupableStatics, UPickupableStatics::StaticClass, TEXT("UPickupableStatics"), &Z_Registration_Info_UClass_UPickupableStatics, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPickupableStatics), 4087650878U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_1392840785(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.generated.h
new file mode 100644
index 00000000..da6ddabc
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IPickupable.generated.h
@@ -0,0 +1,141 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Inventory/IPickupable.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class AActor;
+class IPickupable;
+class ULyraInventoryManagerComponent;
+struct FInventoryPickup;
+#ifdef LYRAGAME_IPickupable_generated_h
+#error "IPickupable.generated.h already included, missing '#pragma once' in IPickupable.h"
+#endif
+#define LYRAGAME_IPickupable_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_24_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FPickupTemplate_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_37_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FPickupInstance_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_47_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FInventoryPickup_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execGetPickupInventory);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ LYRAGAME_API UPickupable(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UPickupable(UPickupable&&); \
+ UPickupable(const UPickupable&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(LYRAGAME_API, UPickupable); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPickupable); \
+ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPickupable) \
+ LYRAGAME_API virtual ~UPickupable();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_GENERATED_UINTERFACE_BODY() \
+private: \
+ static void StaticRegisterNativesUPickupable(); \
+ friend struct Z_Construct_UClass_UPickupable_Statics; \
+public: \
+ DECLARE_CLASS(UPickupable, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/LyraGame"), LYRAGAME_API) \
+ DECLARE_SERIALIZER(UPickupable)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_GENERATED_BODY \
+ PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_GENERATED_UINTERFACE_BODY() \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_ENHANCED_CONSTRUCTORS \
+private: \
+ PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_INCLASS_IINTERFACE_NO_PURE_DECLS \
+protected: \
+ virtual ~IPickupable() {} \
+public: \
+ typedef UPickupable UClassType; \
+ typedef IPickupable ThisClass; \
+ virtual UObject* _getUObject() const { return nullptr; }
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_58_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_67_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_61_INCLASS_IINTERFACE_NO_PURE_DECLS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execAddPickupToInventory); \
+ DECLARE_FUNCTION(execGetFirstPickupableFromActor);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUPickupableStatics(); \
+ friend struct Z_Construct_UClass_UPickupableStatics_Statics; \
+public: \
+ DECLARE_CLASS(UPickupableStatics, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UPickupableStatics)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UPickupableStatics(UPickupableStatics&&); \
+ UPickupableStatics(const UPickupableStatics&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPickupableStatics); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPickupableStatics); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPickupableStatics) \
+ NO_API virtual ~UPickupableStatics();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_75_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h_78_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Inventory_IPickupable_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.gen.cpp
new file mode 100644
index 00000000..9d74e3a0
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.gen.cpp
@@ -0,0 +1,1745 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/IndicatorSystem/IndicatorDescriptor.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIndicatorDescriptor() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
+ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorDescriptor();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorDescriptor_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraIndicatorManagerComponent_NoRegister();
+LYRAGAME_API UEnum* Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode();
+SLATECORE_API UEnum* Z_Construct_UEnum_SlateCore_EHorizontalAlignment();
+SLATECORE_API UEnum* Z_Construct_UEnum_SlateCore_EVerticalAlignment();
+UMG_API UClass* Z_Construct_UClass_UUserWidget_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Enum EActorCanvasProjectionMode
+static FEnumRegistrationInfo Z_Registration_Info_UEnum_EActorCanvasProjectionMode;
+static UEnum* EActorCanvasProjectionMode_StaticEnum()
+{
+ if (!Z_Registration_Info_UEnum_EActorCanvasProjectionMode.OuterSingleton)
+ {
+ Z_Registration_Info_UEnum_EActorCanvasProjectionMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("EActorCanvasProjectionMode"));
+ }
+ return Z_Registration_Info_UEnum_EActorCanvasProjectionMode.OuterSingleton;
+}
+template<> LYRAGAME_API UEnum* StaticEnum()
+{
+ return EActorCanvasProjectionMode_StaticEnum();
+}
+struct Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
+ { "ActorBoundingBox.Name", "EActorCanvasProjectionMode::ActorBoundingBox" },
+ { "ActorScreenBoundingBox.Name", "EActorCanvasProjectionMode::ActorScreenBoundingBox" },
+ { "BlueprintType", "true" },
+ { "ComponentBoundingBox.Name", "EActorCanvasProjectionMode::ComponentBoundingBox" },
+ { "ComponentPoint.Name", "EActorCanvasProjectionMode::ComponentPoint" },
+ { "ComponentScreenBoundingBox.Name", "EActorCanvasProjectionMode::ComponentScreenBoundingBox" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
+ { "EActorCanvasProjectionMode::ComponentPoint", (int64)EActorCanvasProjectionMode::ComponentPoint },
+ { "EActorCanvasProjectionMode::ComponentBoundingBox", (int64)EActorCanvasProjectionMode::ComponentBoundingBox },
+ { "EActorCanvasProjectionMode::ComponentScreenBoundingBox", (int64)EActorCanvasProjectionMode::ComponentScreenBoundingBox },
+ { "EActorCanvasProjectionMode::ActorBoundingBox", (int64)EActorCanvasProjectionMode::ActorBoundingBox },
+ { "EActorCanvasProjectionMode::ActorScreenBoundingBox", (int64)EActorCanvasProjectionMode::ActorScreenBoundingBox },
+ };
+ static const UECodeGen_Private::FEnumParams EnumParams;
+};
+const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::EnumParams = {
+ (UObject*(*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ "EActorCanvasProjectionMode",
+ "EActorCanvasProjectionMode",
+ Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::Enumerators,
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ UE_ARRAY_COUNT(Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::Enumerators),
+ EEnumFlags::None,
+ (uint8)UEnum::ECppForm::EnumClass,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::Enum_MetaDataParams)
+};
+UEnum* Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode()
+{
+ if (!Z_Registration_Info_UEnum_EActorCanvasProjectionMode.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EActorCanvasProjectionMode.InnerSingleton, Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode_Statics::EnumParams);
+ }
+ return Z_Registration_Info_UEnum_EActorCanvasProjectionMode.InnerSingleton;
+}
+// End Enum EActorCanvasProjectionMode
+
+// Begin Class UIndicatorDescriptor Function GetAutoRemoveWhenIndicatorComponentIsNull
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics
+{
+ struct IndicatorDescriptor_eventGetAutoRemoveWhenIndicatorComponentIsNull_Parms
+ {
+ bool ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_ReturnValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_ReturnValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventGetAutoRemoveWhenIndicatorComponentIsNull_Parms*)Obj)->ReturnValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventGetAutoRemoveWhenIndicatorComponentIsNull_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetAutoRemoveWhenIndicatorComponentIsNull", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::IndicatorDescriptor_eventGetAutoRemoveWhenIndicatorComponentIsNull_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::IndicatorDescriptor_eventGetAutoRemoveWhenIndicatorComponentIsNull_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetAutoRemoveWhenIndicatorComponentIsNull)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(bool*)Z_Param__Result=P_THIS->GetAutoRemoveWhenIndicatorComponentIsNull();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetAutoRemoveWhenIndicatorComponentIsNull
+
+// Begin Class UIndicatorDescriptor Function GetBoundingBoxAnchor
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics
+{
+ struct IndicatorDescriptor_eventGetBoundingBoxAnchor_Parms
+ {
+ FVector ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetBoundingBoxAnchor_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetBoundingBoxAnchor", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::IndicatorDescriptor_eventGetBoundingBoxAnchor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::IndicatorDescriptor_eventGetBoundingBoxAnchor_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetBoundingBoxAnchor)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(FVector*)Z_Param__Result=P_THIS->GetBoundingBoxAnchor();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetBoundingBoxAnchor
+
+// Begin Class UIndicatorDescriptor Function GetClampToScreen
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics
+{
+ struct IndicatorDescriptor_eventGetClampToScreen_Parms
+ {
+ bool ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Clamp the indicator to the edge of the screen?\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Clamp the indicator to the edge of the screen?" },
+#endif
+ };
+#endif // WITH_METADATA
+ static void NewProp_ReturnValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::NewProp_ReturnValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventGetClampToScreen_Parms*)Obj)->ReturnValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventGetClampToScreen_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetClampToScreen", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::IndicatorDescriptor_eventGetClampToScreen_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::IndicatorDescriptor_eventGetClampToScreen_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetClampToScreen)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(bool*)Z_Param__Result=P_THIS->GetClampToScreen();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetClampToScreen
+
+// Begin Class UIndicatorDescriptor Function GetComponentSocketName
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics
+{
+ struct IndicatorDescriptor_eventGetComponentSocketName_Parms
+ {
+ FName ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetComponentSocketName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetComponentSocketName", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::IndicatorDescriptor_eventGetComponentSocketName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::IndicatorDescriptor_eventGetComponentSocketName_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetComponentSocketName)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(FName*)Z_Param__Result=P_THIS->GetComponentSocketName();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetComponentSocketName
+
+// Begin Class UIndicatorDescriptor Function GetDataObject
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics
+{
+ struct IndicatorDescriptor_eventGetDataObject_Parms
+ {
+ UObject* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetDataObject_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetDataObject", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::IndicatorDescriptor_eventGetDataObject_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::IndicatorDescriptor_eventGetDataObject_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetDataObject)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(UObject**)Z_Param__Result=P_THIS->GetDataObject();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetDataObject
+
+// Begin Class UIndicatorDescriptor Function GetHAlign
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics
+{
+ struct IndicatorDescriptor_eventGetHAlign_Parms
+ {
+ TEnumAsByte ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Horizontal alignment to the point in space to place the indicator at.\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Horizontal alignment to the point in space to place the indicator at." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetHAlign_Parms, ReturnValue), Z_Construct_UEnum_SlateCore_EHorizontalAlignment, METADATA_PARAMS(0, nullptr) }; // 1062133256
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetHAlign", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::IndicatorDescriptor_eventGetHAlign_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::IndicatorDescriptor_eventGetHAlign_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetHAlign)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(TEnumAsByte*)Z_Param__Result=P_THIS->GetHAlign();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetHAlign
+
+// Begin Class UIndicatorDescriptor Function GetIndicatorClass
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics
+{
+ struct IndicatorDescriptor_eventGetIndicatorClass_Parms
+ {
+ TSoftClassPtr ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetIndicatorClass_Parms, ReturnValue), Z_Construct_UClass_UUserWidget_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetIndicatorClass", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::IndicatorDescriptor_eventGetIndicatorClass_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::IndicatorDescriptor_eventGetIndicatorClass_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetIndicatorClass)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(TSoftClassPtr *)Z_Param__Result=P_THIS->GetIndicatorClass();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetIndicatorClass
+
+// Begin Class UIndicatorDescriptor Function GetIsVisible
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics
+{
+ struct IndicatorDescriptor_eventGetIsVisible_Parms
+ {
+ bool ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Layout Properties\n//=======================\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Layout Properties" },
+#endif
+ };
+#endif // WITH_METADATA
+ static void NewProp_ReturnValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::NewProp_ReturnValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventGetIsVisible_Parms*)Obj)->ReturnValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventGetIsVisible_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetIsVisible", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::IndicatorDescriptor_eventGetIsVisible_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::IndicatorDescriptor_eventGetIsVisible_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetIsVisible)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(bool*)Z_Param__Result=P_THIS->GetIsVisible();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetIsVisible
+
+// Begin Class UIndicatorDescriptor Function GetPriority
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics
+{
+ struct IndicatorDescriptor_eventGetPriority_Parms
+ {
+ int32 ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Allows sorting the indicators (after they are sorted by depth), to allow some group of indicators\n// to always be in front of others.\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Allows sorting the indicators (after they are sorted by depth), to allow some group of indicators\nto always be in front of others." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetPriority_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetPriority", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::IndicatorDescriptor_eventGetPriority_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::IndicatorDescriptor_eventGetPriority_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetPriority()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetPriority_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetPriority)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(int32*)Z_Param__Result=P_THIS->GetPriority();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetPriority
+
+// Begin Class UIndicatorDescriptor Function GetProjectionMode
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics
+{
+ struct IndicatorDescriptor_eventGetProjectionMode_Parms
+ {
+ EActorCanvasProjectionMode ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
+ static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetProjectionMode_Parms, ReturnValue), Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode, METADATA_PARAMS(0, nullptr) }; // 2516112598
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::NewProp_ReturnValue_Underlying,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetProjectionMode", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::IndicatorDescriptor_eventGetProjectionMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::IndicatorDescriptor_eventGetProjectionMode_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetProjectionMode)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(EActorCanvasProjectionMode*)Z_Param__Result=P_THIS->GetProjectionMode();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetProjectionMode
+
+// Begin Class UIndicatorDescriptor Function GetSceneComponent
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics
+{
+ struct IndicatorDescriptor_eventGetSceneComponent_Parms
+ {
+ USceneComponent* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
+ { "EditInline", "true" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetSceneComponent_Parms, ReturnValue), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetSceneComponent", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::IndicatorDescriptor_eventGetSceneComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::IndicatorDescriptor_eventGetSceneComponent_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetSceneComponent)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(USceneComponent**)Z_Param__Result=P_THIS->GetSceneComponent();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetSceneComponent
+
+// Begin Class UIndicatorDescriptor Function GetScreenSpaceOffset
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics
+{
+ struct IndicatorDescriptor_eventGetScreenSpaceOffset_Parms
+ {
+ FVector2D ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The position offset for the indicator in screen space.\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The position offset for the indicator in screen space." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetScreenSpaceOffset_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetScreenSpaceOffset", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::IndicatorDescriptor_eventGetScreenSpaceOffset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::IndicatorDescriptor_eventGetScreenSpaceOffset_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetScreenSpaceOffset)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(FVector2D*)Z_Param__Result=P_THIS->GetScreenSpaceOffset();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetScreenSpaceOffset
+
+// Begin Class UIndicatorDescriptor Function GetShowClampToScreenArrow
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics
+{
+ struct IndicatorDescriptor_eventGetShowClampToScreenArrow_Parms
+ {
+ bool ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Show the arrow if clamping to the edge of the screen?\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Show the arrow if clamping to the edge of the screen?" },
+#endif
+ };
+#endif // WITH_METADATA
+ static void NewProp_ReturnValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::NewProp_ReturnValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventGetShowClampToScreenArrow_Parms*)Obj)->ReturnValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventGetShowClampToScreenArrow_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetShowClampToScreenArrow", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::IndicatorDescriptor_eventGetShowClampToScreenArrow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::IndicatorDescriptor_eventGetShowClampToScreenArrow_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetShowClampToScreenArrow)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(bool*)Z_Param__Result=P_THIS->GetShowClampToScreenArrow();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetShowClampToScreenArrow
+
+// Begin Class UIndicatorDescriptor Function GetVAlign
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics
+{
+ struct IndicatorDescriptor_eventGetVAlign_Parms
+ {
+ TEnumAsByte ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Vertical alignment to the point in space to place the indicator at.\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Vertical alignment to the point in space to place the indicator at." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetVAlign_Parms, ReturnValue), Z_Construct_UEnum_SlateCore_EVerticalAlignment, METADATA_PARAMS(0, nullptr) }; // 550775363
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetVAlign", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::IndicatorDescriptor_eventGetVAlign_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::IndicatorDescriptor_eventGetVAlign_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetVAlign)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(TEnumAsByte*)Z_Param__Result=P_THIS->GetVAlign();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetVAlign
+
+// Begin Class UIndicatorDescriptor Function GetWorldPositionOffset
+struct Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics
+{
+ struct IndicatorDescriptor_eventGetWorldPositionOffset_Parms
+ {
+ FVector ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// The position offset for the indicator in world space.\n" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The position offset for the indicator in world space." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventGetWorldPositionOffset_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "GetWorldPositionOffset", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::IndicatorDescriptor_eventGetWorldPositionOffset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::IndicatorDescriptor_eventGetWorldPositionOffset_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execGetWorldPositionOffset)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(FVector*)Z_Param__Result=P_THIS->GetWorldPositionOffset();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function GetWorldPositionOffset
+
+// Begin Class UIndicatorDescriptor Function SetAutoRemoveWhenIndicatorComponentIsNull
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics
+{
+ struct IndicatorDescriptor_eventSetAutoRemoveWhenIndicatorComponentIsNull_Parms
+ {
+ bool CanAutomaticallyRemove;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_CanAutomaticallyRemove_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_CanAutomaticallyRemove;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_CanAutomaticallyRemove_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventSetAutoRemoveWhenIndicatorComponentIsNull_Parms*)Obj)->CanAutomaticallyRemove = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_CanAutomaticallyRemove = { "CanAutomaticallyRemove", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventSetAutoRemoveWhenIndicatorComponentIsNull_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_CanAutomaticallyRemove_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::NewProp_CanAutomaticallyRemove,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetAutoRemoveWhenIndicatorComponentIsNull", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::IndicatorDescriptor_eventSetAutoRemoveWhenIndicatorComponentIsNull_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::IndicatorDescriptor_eventSetAutoRemoveWhenIndicatorComponentIsNull_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetAutoRemoveWhenIndicatorComponentIsNull)
+{
+ P_GET_UBOOL(Z_Param_CanAutomaticallyRemove);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetAutoRemoveWhenIndicatorComponentIsNull(Z_Param_CanAutomaticallyRemove);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetAutoRemoveWhenIndicatorComponentIsNull
+
+// Begin Class UIndicatorDescriptor Function SetBoundingBoxAnchor
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics
+{
+ struct IndicatorDescriptor_eventSetBoundingBoxAnchor_Parms
+ {
+ FVector InBoundingBoxAnchor;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InBoundingBoxAnchor;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::NewProp_InBoundingBoxAnchor = { "InBoundingBoxAnchor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetBoundingBoxAnchor_Parms, InBoundingBoxAnchor), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::NewProp_InBoundingBoxAnchor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetBoundingBoxAnchor", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::IndicatorDescriptor_eventSetBoundingBoxAnchor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::IndicatorDescriptor_eventSetBoundingBoxAnchor_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetBoundingBoxAnchor)
+{
+ P_GET_STRUCT(FVector,Z_Param_InBoundingBoxAnchor);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetBoundingBoxAnchor(Z_Param_InBoundingBoxAnchor);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetBoundingBoxAnchor
+
+// Begin Class UIndicatorDescriptor Function SetClampToScreen
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics
+{
+ struct IndicatorDescriptor_eventSetClampToScreen_Parms
+ {
+ bool bValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::NewProp_bValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventSetClampToScreen_Parms*)Obj)->bValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::NewProp_bValue = { "bValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventSetClampToScreen_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::NewProp_bValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::NewProp_bValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetClampToScreen", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::IndicatorDescriptor_eventSetClampToScreen_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::IndicatorDescriptor_eventSetClampToScreen_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetClampToScreen)
+{
+ P_GET_UBOOL(Z_Param_bValue);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetClampToScreen(Z_Param_bValue);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetClampToScreen
+
+// Begin Class UIndicatorDescriptor Function SetComponentSocketName
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics
+{
+ struct IndicatorDescriptor_eventSetComponentSocketName_Parms
+ {
+ FName SocketName;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetComponentSocketName_Parms, SocketName), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::NewProp_SocketName,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetComponentSocketName", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::IndicatorDescriptor_eventSetComponentSocketName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::IndicatorDescriptor_eventSetComponentSocketName_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetComponentSocketName)
+{
+ P_GET_PROPERTY(FNameProperty,Z_Param_SocketName);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetComponentSocketName(Z_Param_SocketName);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetComponentSocketName
+
+// Begin Class UIndicatorDescriptor Function SetDataObject
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics
+{
+ struct IndicatorDescriptor_eventSetDataObject_Parms
+ {
+ UObject* InDataObject;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_InDataObject;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::NewProp_InDataObject = { "InDataObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetDataObject_Parms, InDataObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::NewProp_InDataObject,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetDataObject", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::IndicatorDescriptor_eventSetDataObject_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::IndicatorDescriptor_eventSetDataObject_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetDataObject)
+{
+ P_GET_OBJECT(UObject,Z_Param_InDataObject);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetDataObject(Z_Param_InDataObject);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetDataObject
+
+// Begin Class UIndicatorDescriptor Function SetDesiredVisibility
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics
+{
+ struct IndicatorDescriptor_eventSetDesiredVisibility_Parms
+ {
+ bool InVisible;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_InVisible_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_InVisible;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::NewProp_InVisible_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventSetDesiredVisibility_Parms*)Obj)->InVisible = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::NewProp_InVisible = { "InVisible", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventSetDesiredVisibility_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::NewProp_InVisible_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::NewProp_InVisible,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetDesiredVisibility", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::IndicatorDescriptor_eventSetDesiredVisibility_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::IndicatorDescriptor_eventSetDesiredVisibility_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetDesiredVisibility)
+{
+ P_GET_UBOOL(Z_Param_InVisible);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetDesiredVisibility(Z_Param_InVisible);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetDesiredVisibility
+
+// Begin Class UIndicatorDescriptor Function SetHAlign
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics
+{
+ struct IndicatorDescriptor_eventSetHAlign_Parms
+ {
+ TEnumAsByte InHAlignment;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_InHAlignment;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::NewProp_InHAlignment = { "InHAlignment", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetHAlign_Parms, InHAlignment), Z_Construct_UEnum_SlateCore_EHorizontalAlignment, METADATA_PARAMS(0, nullptr) }; // 1062133256
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::NewProp_InHAlignment,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetHAlign", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::IndicatorDescriptor_eventSetHAlign_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::IndicatorDescriptor_eventSetHAlign_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetHAlign)
+{
+ P_GET_PROPERTY(FByteProperty,Z_Param_InHAlignment);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetHAlign(EHorizontalAlignment(Z_Param_InHAlignment));
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetHAlign
+
+// Begin Class UIndicatorDescriptor Function SetIndicatorClass
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics
+{
+ struct IndicatorDescriptor_eventSetIndicatorClass_Parms
+ {
+ TSoftClassPtr InIndicatorWidgetClass;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_InIndicatorWidgetClass;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::NewProp_InIndicatorWidgetClass = { "InIndicatorWidgetClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetIndicatorClass_Parms, InIndicatorWidgetClass), Z_Construct_UClass_UUserWidget_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::NewProp_InIndicatorWidgetClass,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetIndicatorClass", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::IndicatorDescriptor_eventSetIndicatorClass_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::IndicatorDescriptor_eventSetIndicatorClass_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetIndicatorClass)
+{
+ P_GET_SOFTCLASS(TSoftClassPtr ,Z_Param_InIndicatorWidgetClass);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetIndicatorClass(Z_Param_InIndicatorWidgetClass);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetIndicatorClass
+
+// Begin Class UIndicatorDescriptor Function SetPriority
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics
+{
+ struct IndicatorDescriptor_eventSetPriority_Parms
+ {
+ int32 InPriority;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FIntPropertyParams NewProp_InPriority;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::NewProp_InPriority = { "InPriority", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetPriority_Parms, InPriority), METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::NewProp_InPriority,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetPriority", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::IndicatorDescriptor_eventSetPriority_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::IndicatorDescriptor_eventSetPriority_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetPriority()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetPriority_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetPriority)
+{
+ P_GET_PROPERTY(FIntProperty,Z_Param_InPriority);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetPriority(Z_Param_InPriority);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetPriority
+
+// Begin Class UIndicatorDescriptor Function SetProjectionMode
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics
+{
+ struct IndicatorDescriptor_eventSetProjectionMode_Parms
+ {
+ EActorCanvasProjectionMode InProjectionMode;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_InProjectionMode_Underlying;
+ static const UECodeGen_Private::FEnumPropertyParams NewProp_InProjectionMode;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::NewProp_InProjectionMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::NewProp_InProjectionMode = { "InProjectionMode", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetProjectionMode_Parms, InProjectionMode), Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode, METADATA_PARAMS(0, nullptr) }; // 2516112598
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::NewProp_InProjectionMode_Underlying,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::NewProp_InProjectionMode,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetProjectionMode", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::IndicatorDescriptor_eventSetProjectionMode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::IndicatorDescriptor_eventSetProjectionMode_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetProjectionMode)
+{
+ P_GET_ENUM(EActorCanvasProjectionMode,Z_Param_InProjectionMode);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetProjectionMode(EActorCanvasProjectionMode(Z_Param_InProjectionMode));
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetProjectionMode
+
+// Begin Class UIndicatorDescriptor Function SetSceneComponent
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics
+{
+ struct IndicatorDescriptor_eventSetSceneComponent_Parms
+ {
+ USceneComponent* InComponent;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InComponent_MetaData[] = {
+ { "EditInline", "true" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_InComponent;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::NewProp_InComponent = { "InComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetSceneComponent_Parms, InComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InComponent_MetaData), NewProp_InComponent_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::NewProp_InComponent,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetSceneComponent", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::IndicatorDescriptor_eventSetSceneComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::IndicatorDescriptor_eventSetSceneComponent_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetSceneComponent)
+{
+ P_GET_OBJECT(USceneComponent,Z_Param_InComponent);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetSceneComponent(Z_Param_InComponent);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetSceneComponent
+
+// Begin Class UIndicatorDescriptor Function SetScreenSpaceOffset
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics
+{
+ struct IndicatorDescriptor_eventSetScreenSpaceOffset_Parms
+ {
+ FVector2D Offset;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Offset;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::NewProp_Offset = { "Offset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetScreenSpaceOffset_Parms, Offset), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::NewProp_Offset,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetScreenSpaceOffset", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::IndicatorDescriptor_eventSetScreenSpaceOffset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::IndicatorDescriptor_eventSetScreenSpaceOffset_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetScreenSpaceOffset)
+{
+ P_GET_STRUCT(FVector2D,Z_Param_Offset);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetScreenSpaceOffset(Z_Param_Offset);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetScreenSpaceOffset
+
+// Begin Class UIndicatorDescriptor Function SetShowClampToScreenArrow
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics
+{
+ struct IndicatorDescriptor_eventSetShowClampToScreenArrow_Parms
+ {
+ bool bValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bValue_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+void Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::NewProp_bValue_SetBit(void* Obj)
+{
+ ((IndicatorDescriptor_eventSetShowClampToScreenArrow_Parms*)Obj)->bValue = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::NewProp_bValue = { "bValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(IndicatorDescriptor_eventSetShowClampToScreenArrow_Parms), &Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::NewProp_bValue_SetBit, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::NewProp_bValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetShowClampToScreenArrow", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::IndicatorDescriptor_eventSetShowClampToScreenArrow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::IndicatorDescriptor_eventSetShowClampToScreenArrow_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetShowClampToScreenArrow)
+{
+ P_GET_UBOOL(Z_Param_bValue);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetShowClampToScreenArrow(Z_Param_bValue);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetShowClampToScreenArrow
+
+// Begin Class UIndicatorDescriptor Function SetVAlign
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics
+{
+ struct IndicatorDescriptor_eventSetVAlign_Parms
+ {
+ TEnumAsByte InVAlignment;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FBytePropertyParams NewProp_InVAlignment;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::NewProp_InVAlignment = { "InVAlignment", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetVAlign_Parms, InVAlignment), Z_Construct_UEnum_SlateCore_EVerticalAlignment, METADATA_PARAMS(0, nullptr) }; // 550775363
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::NewProp_InVAlignment,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetVAlign", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::IndicatorDescriptor_eventSetVAlign_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::IndicatorDescriptor_eventSetVAlign_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetVAlign)
+{
+ P_GET_PROPERTY(FByteProperty,Z_Param_InVAlignment);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetVAlign(EVerticalAlignment(Z_Param_InVAlignment));
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetVAlign
+
+// Begin Class UIndicatorDescriptor Function SetWorldPositionOffset
+struct Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics
+{
+ struct IndicatorDescriptor_eventSetWorldPositionOffset_Parms
+ {
+ FVector Offset;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Offset;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::NewProp_Offset = { "Offset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorDescriptor_eventSetWorldPositionOffset_Parms, Offset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::NewProp_Offset,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "SetWorldPositionOffset", nullptr, nullptr, Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::IndicatorDescriptor_eventSetWorldPositionOffset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::IndicatorDescriptor_eventSetWorldPositionOffset_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execSetWorldPositionOffset)
+{
+ P_GET_STRUCT(FVector,Z_Param_Offset);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->SetWorldPositionOffset(Z_Param_Offset);
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function SetWorldPositionOffset
+
+// Begin Class UIndicatorDescriptor Function UnregisterIndicator
+struct Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorDescriptor, nullptr, "UnregisterIndicator", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator_Statics::Function_MetaDataParams) };
+UFunction* Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorDescriptor::execUnregisterIndicator)
+{
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ P_THIS->UnregisterIndicator();
+ P_NATIVE_END;
+}
+// End Class UIndicatorDescriptor Function UnregisterIndicator
+
+// Begin Class UIndicatorDescriptor
+void UIndicatorDescriptor::StaticRegisterNativesUIndicatorDescriptor()
+{
+ UClass* Class = UIndicatorDescriptor::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "GetAutoRemoveWhenIndicatorComponentIsNull", &UIndicatorDescriptor::execGetAutoRemoveWhenIndicatorComponentIsNull },
+ { "GetBoundingBoxAnchor", &UIndicatorDescriptor::execGetBoundingBoxAnchor },
+ { "GetClampToScreen", &UIndicatorDescriptor::execGetClampToScreen },
+ { "GetComponentSocketName", &UIndicatorDescriptor::execGetComponentSocketName },
+ { "GetDataObject", &UIndicatorDescriptor::execGetDataObject },
+ { "GetHAlign", &UIndicatorDescriptor::execGetHAlign },
+ { "GetIndicatorClass", &UIndicatorDescriptor::execGetIndicatorClass },
+ { "GetIsVisible", &UIndicatorDescriptor::execGetIsVisible },
+ { "GetPriority", &UIndicatorDescriptor::execGetPriority },
+ { "GetProjectionMode", &UIndicatorDescriptor::execGetProjectionMode },
+ { "GetSceneComponent", &UIndicatorDescriptor::execGetSceneComponent },
+ { "GetScreenSpaceOffset", &UIndicatorDescriptor::execGetScreenSpaceOffset },
+ { "GetShowClampToScreenArrow", &UIndicatorDescriptor::execGetShowClampToScreenArrow },
+ { "GetVAlign", &UIndicatorDescriptor::execGetVAlign },
+ { "GetWorldPositionOffset", &UIndicatorDescriptor::execGetWorldPositionOffset },
+ { "SetAutoRemoveWhenIndicatorComponentIsNull", &UIndicatorDescriptor::execSetAutoRemoveWhenIndicatorComponentIsNull },
+ { "SetBoundingBoxAnchor", &UIndicatorDescriptor::execSetBoundingBoxAnchor },
+ { "SetClampToScreen", &UIndicatorDescriptor::execSetClampToScreen },
+ { "SetComponentSocketName", &UIndicatorDescriptor::execSetComponentSocketName },
+ { "SetDataObject", &UIndicatorDescriptor::execSetDataObject },
+ { "SetDesiredVisibility", &UIndicatorDescriptor::execSetDesiredVisibility },
+ { "SetHAlign", &UIndicatorDescriptor::execSetHAlign },
+ { "SetIndicatorClass", &UIndicatorDescriptor::execSetIndicatorClass },
+ { "SetPriority", &UIndicatorDescriptor::execSetPriority },
+ { "SetProjectionMode", &UIndicatorDescriptor::execSetProjectionMode },
+ { "SetSceneComponent", &UIndicatorDescriptor::execSetSceneComponent },
+ { "SetScreenSpaceOffset", &UIndicatorDescriptor::execSetScreenSpaceOffset },
+ { "SetShowClampToScreenArrow", &UIndicatorDescriptor::execSetShowClampToScreenArrow },
+ { "SetVAlign", &UIndicatorDescriptor::execSetVAlign },
+ { "SetWorldPositionOffset", &UIndicatorDescriptor::execSetWorldPositionOffset },
+ { "UnregisterIndicator", &UIndicatorDescriptor::execUnregisterIndicator },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UIndicatorDescriptor);
+UClass* Z_Construct_UClass_UIndicatorDescriptor_NoRegister()
+{
+ return UIndicatorDescriptor::StaticClass();
+}
+struct Z_Construct_UClass_UIndicatorDescriptor_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Describes and controls an active indicator. It is highly recommended that your widget implements\n * IActorIndicatorWidget so that it can 'bind' to the associated data.\n */" },
+#endif
+ { "IncludePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Describes and controls an active indicator. It is highly recommended that your widget implements\nIActorIndicatorWidget so that it can 'bind' to the associated data." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bVisible_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bClampToScreen_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowClampToScreenArrow_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverrideScreenPosition_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoRemoveWhenIndicatorComponentIsNull_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectionMode_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HAlignment_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VAlignment_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Priority_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundingBoxAnchor_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScreenSpaceOffset_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldPositionOffset_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataObject_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[] = {
+ { "EditInline", "true" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentSocketName_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IndicatorWidgetClass_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ManagerPtr_MetaData[] = {
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorDescriptor.h" },
+ };
+#endif // WITH_METADATA
+ static void NewProp_bVisible_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bVisible;
+ static void NewProp_bClampToScreen_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bClampToScreen;
+ static void NewProp_bShowClampToScreenArrow_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowClampToScreenArrow;
+ static void NewProp_bOverrideScreenPosition_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverrideScreenPosition;
+ static void NewProp_bAutoRemoveWhenIndicatorComponentIsNull_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoRemoveWhenIndicatorComponentIsNull;
+ static const UECodeGen_Private::FBytePropertyParams NewProp_ProjectionMode_Underlying;
+ static const UECodeGen_Private::FEnumPropertyParams NewProp_ProjectionMode;
+ static const UECodeGen_Private::FBytePropertyParams NewProp_HAlignment;
+ static const UECodeGen_Private::FBytePropertyParams NewProp_VAlignment;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_Priority;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_BoundingBoxAnchor;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ScreenSpaceOffset;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_WorldPositionOffset;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_DataObject;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Component;
+ static const UECodeGen_Private::FNamePropertyParams NewProp_ComponentSocketName;
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_IndicatorWidgetClass;
+ static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_ManagerPtr;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetAutoRemoveWhenIndicatorComponentIsNull, "GetAutoRemoveWhenIndicatorComponentIsNull" }, // 586661031
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetBoundingBoxAnchor, "GetBoundingBoxAnchor" }, // 3612467272
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetClampToScreen, "GetClampToScreen" }, // 1240186353
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetComponentSocketName, "GetComponentSocketName" }, // 1507430976
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetDataObject, "GetDataObject" }, // 375881837
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetHAlign, "GetHAlign" }, // 4274260103
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetIndicatorClass, "GetIndicatorClass" }, // 402199051
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetIsVisible, "GetIsVisible" }, // 1119965446
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetPriority, "GetPriority" }, // 807588186
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetProjectionMode, "GetProjectionMode" }, // 469690149
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetSceneComponent, "GetSceneComponent" }, // 2937080312
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetScreenSpaceOffset, "GetScreenSpaceOffset" }, // 1966415760
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetShowClampToScreenArrow, "GetShowClampToScreenArrow" }, // 1091688510
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetVAlign, "GetVAlign" }, // 1541585313
+ { &Z_Construct_UFunction_UIndicatorDescriptor_GetWorldPositionOffset, "GetWorldPositionOffset" }, // 3229724626
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetAutoRemoveWhenIndicatorComponentIsNull, "SetAutoRemoveWhenIndicatorComponentIsNull" }, // 4227089716
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetBoundingBoxAnchor, "SetBoundingBoxAnchor" }, // 237700587
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetClampToScreen, "SetClampToScreen" }, // 3757377185
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetComponentSocketName, "SetComponentSocketName" }, // 2132015575
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetDataObject, "SetDataObject" }, // 1015785284
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetDesiredVisibility, "SetDesiredVisibility" }, // 3795572908
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetHAlign, "SetHAlign" }, // 949138408
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetIndicatorClass, "SetIndicatorClass" }, // 2491182527
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetPriority, "SetPriority" }, // 207615074
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetProjectionMode, "SetProjectionMode" }, // 3188167591
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetSceneComponent, "SetSceneComponent" }, // 3350924914
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetScreenSpaceOffset, "SetScreenSpaceOffset" }, // 3230735886
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetShowClampToScreenArrow, "SetShowClampToScreenArrow" }, // 2064956278
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetVAlign, "SetVAlign" }, // 2670287014
+ { &Z_Construct_UFunction_UIndicatorDescriptor_SetWorldPositionOffset, "SetWorldPositionOffset" }, // 184897898
+ { &Z_Construct_UFunction_UIndicatorDescriptor_UnregisterIndicator, "UnregisterIndicator" }, // 152098449
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+void Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bVisible_SetBit(void* Obj)
+{
+ ((UIndicatorDescriptor*)Obj)->bVisible = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bVisible = { "bVisible", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIndicatorDescriptor), &Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bVisible_MetaData), NewProp_bVisible_MetaData) };
+void Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bClampToScreen_SetBit(void* Obj)
+{
+ ((UIndicatorDescriptor*)Obj)->bClampToScreen = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bClampToScreen = { "bClampToScreen", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIndicatorDescriptor), &Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bClampToScreen_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bClampToScreen_MetaData), NewProp_bClampToScreen_MetaData) };
+void Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bShowClampToScreenArrow_SetBit(void* Obj)
+{
+ ((UIndicatorDescriptor*)Obj)->bShowClampToScreenArrow = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bShowClampToScreenArrow = { "bShowClampToScreenArrow", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIndicatorDescriptor), &Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bShowClampToScreenArrow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowClampToScreenArrow_MetaData), NewProp_bShowClampToScreenArrow_MetaData) };
+void Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bOverrideScreenPosition_SetBit(void* Obj)
+{
+ ((UIndicatorDescriptor*)Obj)->bOverrideScreenPosition = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bOverrideScreenPosition = { "bOverrideScreenPosition", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIndicatorDescriptor), &Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bOverrideScreenPosition_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverrideScreenPosition_MetaData), NewProp_bOverrideScreenPosition_MetaData) };
+void Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bAutoRemoveWhenIndicatorComponentIsNull_SetBit(void* Obj)
+{
+ ((UIndicatorDescriptor*)Obj)->bAutoRemoveWhenIndicatorComponentIsNull = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bAutoRemoveWhenIndicatorComponentIsNull = { "bAutoRemoveWhenIndicatorComponentIsNull", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UIndicatorDescriptor), &Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bAutoRemoveWhenIndicatorComponentIsNull_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoRemoveWhenIndicatorComponentIsNull_MetaData), NewProp_bAutoRemoveWhenIndicatorComponentIsNull_MetaData) };
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ProjectionMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ProjectionMode = { "ProjectionMode", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, ProjectionMode), Z_Construct_UEnum_LyraGame_EActorCanvasProjectionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectionMode_MetaData), NewProp_ProjectionMode_MetaData) }; // 2516112598
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_HAlignment = { "HAlignment", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, HAlignment), Z_Construct_UEnum_SlateCore_EHorizontalAlignment, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HAlignment_MetaData), NewProp_HAlignment_MetaData) }; // 1062133256
+const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_VAlignment = { "VAlignment", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, VAlignment), Z_Construct_UEnum_SlateCore_EVerticalAlignment, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VAlignment_MetaData), NewProp_VAlignment_MetaData) }; // 550775363
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_Priority = { "Priority", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, Priority), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Priority_MetaData), NewProp_Priority_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_BoundingBoxAnchor = { "BoundingBoxAnchor", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, BoundingBoxAnchor), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundingBoxAnchor_MetaData), NewProp_BoundingBoxAnchor_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ScreenSpaceOffset = { "ScreenSpaceOffset", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, ScreenSpaceOffset), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScreenSpaceOffset_MetaData), NewProp_ScreenSpaceOffset_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_WorldPositionOffset = { "WorldPositionOffset", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, WorldPositionOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldPositionOffset_MetaData), NewProp_WorldPositionOffset_MetaData) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_DataObject = { "DataObject", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, DataObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataObject_MetaData), NewProp_DataObject_MetaData) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, Component), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Component_MetaData), NewProp_Component_MetaData) };
+const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ComponentSocketName = { "ComponentSocketName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, ComponentSocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentSocketName_MetaData), NewProp_ComponentSocketName_MetaData) };
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_IndicatorWidgetClass = { "IndicatorWidgetClass", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, IndicatorWidgetClass), Z_Construct_UClass_UUserWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IndicatorWidgetClass_MetaData), NewProp_IndicatorWidgetClass_MetaData) };
+const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ManagerPtr = { "ManagerPtr", nullptr, (EPropertyFlags)0x0044000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorDescriptor, ManagerPtr), Z_Construct_UClass_ULyraIndicatorManagerComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ManagerPtr_MetaData), NewProp_ManagerPtr_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UIndicatorDescriptor_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bVisible,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bClampToScreen,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bShowClampToScreenArrow,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bOverrideScreenPosition,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_bAutoRemoveWhenIndicatorComponentIsNull,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ProjectionMode_Underlying,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ProjectionMode,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_HAlignment,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_VAlignment,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_Priority,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_BoundingBoxAnchor,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ScreenSpaceOffset,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_WorldPositionOffset,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_DataObject,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_Component,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ComponentSocketName,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_IndicatorWidgetClass,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorDescriptor_Statics::NewProp_ManagerPtr,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorDescriptor_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UIndicatorDescriptor_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UObject,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorDescriptor_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UIndicatorDescriptor_Statics::ClassParams = {
+ &UIndicatorDescriptor::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ Z_Construct_UClass_UIndicatorDescriptor_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorDescriptor_Statics::PropPointers),
+ 0,
+ 0x009000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorDescriptor_Statics::Class_MetaDataParams), Z_Construct_UClass_UIndicatorDescriptor_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UIndicatorDescriptor()
+{
+ if (!Z_Registration_Info_UClass_UIndicatorDescriptor.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIndicatorDescriptor.OuterSingleton, Z_Construct_UClass_UIndicatorDescriptor_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UIndicatorDescriptor.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UIndicatorDescriptor::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UIndicatorDescriptor);
+UIndicatorDescriptor::~UIndicatorDescriptor() {}
+// End Class UIndicatorDescriptor
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_Statics
+{
+ static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
+ { EActorCanvasProjectionMode_StaticEnum, TEXT("EActorCanvasProjectionMode"), &Z_Registration_Info_UEnum_EActorCanvasProjectionMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2516112598U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UIndicatorDescriptor, UIndicatorDescriptor::StaticClass, TEXT("UIndicatorDescriptor"), &Z_Registration_Info_UClass_UIndicatorDescriptor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIndicatorDescriptor), 852713036U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_3577030636(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_Statics::ClassInfo),
+ nullptr, 0,
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_Statics::EnumInfo));
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.generated.h
new file mode 100644
index 00000000..a9573e5c
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorDescriptor.generated.h
@@ -0,0 +1,104 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/IndicatorSystem/IndicatorDescriptor.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class UObject;
+class USceneComponent;
+class UUserWidget;
+enum class EActorCanvasProjectionMode : uint8;
+#ifdef LYRAGAME_IndicatorDescriptor_generated_h
+#error "IndicatorDescriptor.generated.h already included, missing '#pragma once' in IndicatorDescriptor.h"
+#endif
+#define LYRAGAME_IndicatorDescriptor_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execUnregisterIndicator); \
+ DECLARE_FUNCTION(execSetPriority); \
+ DECLARE_FUNCTION(execGetPriority); \
+ DECLARE_FUNCTION(execSetBoundingBoxAnchor); \
+ DECLARE_FUNCTION(execGetBoundingBoxAnchor); \
+ DECLARE_FUNCTION(execSetScreenSpaceOffset); \
+ DECLARE_FUNCTION(execGetScreenSpaceOffset); \
+ DECLARE_FUNCTION(execSetWorldPositionOffset); \
+ DECLARE_FUNCTION(execGetWorldPositionOffset); \
+ DECLARE_FUNCTION(execSetShowClampToScreenArrow); \
+ DECLARE_FUNCTION(execGetShowClampToScreenArrow); \
+ DECLARE_FUNCTION(execSetClampToScreen); \
+ DECLARE_FUNCTION(execGetClampToScreen); \
+ DECLARE_FUNCTION(execSetVAlign); \
+ DECLARE_FUNCTION(execGetVAlign); \
+ DECLARE_FUNCTION(execSetHAlign); \
+ DECLARE_FUNCTION(execGetHAlign); \
+ DECLARE_FUNCTION(execSetProjectionMode); \
+ DECLARE_FUNCTION(execGetProjectionMode); \
+ DECLARE_FUNCTION(execSetDesiredVisibility); \
+ DECLARE_FUNCTION(execGetIsVisible); \
+ DECLARE_FUNCTION(execGetAutoRemoveWhenIndicatorComponentIsNull); \
+ DECLARE_FUNCTION(execSetAutoRemoveWhenIndicatorComponentIsNull); \
+ DECLARE_FUNCTION(execSetIndicatorClass); \
+ DECLARE_FUNCTION(execGetIndicatorClass); \
+ DECLARE_FUNCTION(execSetComponentSocketName); \
+ DECLARE_FUNCTION(execGetComponentSocketName); \
+ DECLARE_FUNCTION(execSetSceneComponent); \
+ DECLARE_FUNCTION(execGetSceneComponent); \
+ DECLARE_FUNCTION(execSetDataObject); \
+ DECLARE_FUNCTION(execGetDataObject);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUIndicatorDescriptor(); \
+ friend struct Z_Construct_UClass_UIndicatorDescriptor_Statics; \
+public: \
+ DECLARE_CLASS(UIndicatorDescriptor, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UIndicatorDescriptor)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UIndicatorDescriptor(UIndicatorDescriptor&&); \
+ UIndicatorDescriptor(const UIndicatorDescriptor&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIndicatorDescriptor); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIndicatorDescriptor); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UIndicatorDescriptor) \
+ NO_API virtual ~UIndicatorDescriptor();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_36_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h_39_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorDescriptor_h
+
+
+#define FOREACH_ENUM_EACTORCANVASPROJECTIONMODE(op) \
+ op(EActorCanvasProjectionMode::ComponentPoint) \
+ op(EActorCanvasProjectionMode::ComponentBoundingBox) \
+ op(EActorCanvasProjectionMode::ComponentScreenBoundingBox) \
+ op(EActorCanvasProjectionMode::ActorBoundingBox) \
+ op(EActorCanvasProjectionMode::ActorScreenBoundingBox)
+
+enum class EActorCanvasProjectionMode : uint8;
+template<> struct TIsUEnumClass { enum { Value = true }; };
+template<> LYRAGAME_API UEnum* StaticEnum();
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.gen.cpp
new file mode 100644
index 00000000..279e7f7b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.gen.cpp
@@ -0,0 +1,109 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/IndicatorSystem/IndicatorLayer.h"
+#include "Runtime/SlateCore/Public/Styling/SlateBrush.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIndicatorLayer() {}
+
+// Begin Cross Module References
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorLayer();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorLayer_NoRegister();
+SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateBrush();
+UMG_API UClass* Z_Construct_UClass_UWidget();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UIndicatorLayer
+void UIndicatorLayer::StaticRegisterNativesUIndicatorLayer()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UIndicatorLayer);
+UClass* Z_Construct_UClass_UIndicatorLayer_NoRegister()
+{
+ return UIndicatorLayer::StaticClass();
+}
+struct Z_Construct_UClass_UIndicatorLayer_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "UI/IndicatorSystem/IndicatorLayer.h" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorLayer.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ArrowBrush_MetaData[] = {
+ { "Category", "Appearance" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Default arrow brush to use if UI is clamped to the screen and needs to show an arrow. */" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorLayer.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Default arrow brush to use if UI is clamped to the screen and needs to show an arrow." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_ArrowBrush;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UIndicatorLayer_Statics::NewProp_ArrowBrush = { "ArrowBrush", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UIndicatorLayer, ArrowBrush), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ArrowBrush_MetaData), NewProp_ArrowBrush_MetaData) }; // 4269649686
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UIndicatorLayer_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UIndicatorLayer_Statics::NewProp_ArrowBrush,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLayer_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UIndicatorLayer_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UWidget,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLayer_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UIndicatorLayer_Statics::ClassParams = {
+ &UIndicatorLayer::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UIndicatorLayer_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLayer_Statics::PropPointers),
+ 0,
+ 0x00A000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UIndicatorLayer_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UIndicatorLayer()
+{
+ if (!Z_Registration_Info_UClass_UIndicatorLayer.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIndicatorLayer.OuterSingleton, Z_Construct_UClass_UIndicatorLayer_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UIndicatorLayer.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UIndicatorLayer::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UIndicatorLayer);
+UIndicatorLayer::~UIndicatorLayer() {}
+// End Class UIndicatorLayer
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UIndicatorLayer, UIndicatorLayer::StaticClass, TEXT("UIndicatorLayer"), &Z_Registration_Info_UClass_UIndicatorLayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIndicatorLayer), 4224139507U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_2353594586(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.generated.h
new file mode 100644
index 00000000..2c518106
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLayer.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/IndicatorSystem/IndicatorLayer.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_IndicatorLayer_generated_h
+#error "IndicatorLayer.generated.h already included, missing '#pragma once' in IndicatorLayer.h"
+#endif
+#define LYRAGAME_IndicatorLayer_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_16_INCLASS \
+private: \
+ static void StaticRegisterNativesUIndicatorLayer(); \
+ friend struct Z_Construct_UClass_UIndicatorLayer_Statics; \
+public: \
+ DECLARE_CLASS(UIndicatorLayer, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UIndicatorLayer)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_16_STANDARD_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UIndicatorLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIndicatorLayer) \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIndicatorLayer); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIndicatorLayer); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UIndicatorLayer(UIndicatorLayer&&); \
+ UIndicatorLayer(const UIndicatorLayer&); \
+public: \
+ NO_API virtual ~UIndicatorLayer();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_16_GENERATED_BODY_LEGACY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_16_INCLASS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h_16_STANDARD_CONSTRUCTORS \
+public: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLayer_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.gen.cpp
new file mode 100644
index 00000000..844a26a1
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.gen.cpp
@@ -0,0 +1,154 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/UI/IndicatorSystem/IndicatorLibrary.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeIndicatorLibrary() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_AController_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorLibrary();
+LYRAGAME_API UClass* Z_Construct_UClass_UIndicatorLibrary_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraIndicatorManagerComponent_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UIndicatorLibrary Function GetIndicatorManagerComponent
+struct Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics
+{
+ struct IndicatorLibrary_eventGetIndicatorManagerComponent_Parms
+ {
+ AController* Controller;
+ ULyraIndicatorManagerComponent* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "Category", "Indicator" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorLibrary.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
+ { "EditInline", "true" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Controller;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorLibrary_eventGetIndicatorManagerComponent_Parms, Controller), Z_Construct_UClass_AController_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(IndicatorLibrary_eventGetIndicatorManagerComponent_Parms, ReturnValue), Z_Construct_UClass_ULyraIndicatorManagerComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::NewProp_Controller,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UIndicatorLibrary, nullptr, "GetIndicatorManagerComponent", nullptr, nullptr, Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::IndicatorLibrary_eventGetIndicatorManagerComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::IndicatorLibrary_eventGetIndicatorManagerComponent_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UIndicatorLibrary::execGetIndicatorManagerComponent)
+{
+ P_GET_OBJECT(AController,Z_Param_Controller);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(ULyraIndicatorManagerComponent**)Z_Param__Result=UIndicatorLibrary::GetIndicatorManagerComponent(Z_Param_Controller);
+ P_NATIVE_END;
+}
+// End Class UIndicatorLibrary Function GetIndicatorManagerComponent
+
+// Begin Class UIndicatorLibrary
+void UIndicatorLibrary::StaticRegisterNativesUIndicatorLibrary()
+{
+ UClass* Class = UIndicatorLibrary::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "GetIndicatorManagerComponent", &UIndicatorLibrary::execGetIndicatorManagerComponent },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UIndicatorLibrary);
+UClass* Z_Construct_UClass_UIndicatorLibrary_NoRegister()
+{
+ return UIndicatorLibrary::StaticClass();
+}
+struct Z_Construct_UClass_UIndicatorLibrary_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "UI/IndicatorSystem/IndicatorLibrary.h" },
+ { "ModuleRelativePath", "UI/IndicatorSystem/IndicatorLibrary.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UIndicatorLibrary_GetIndicatorManagerComponent, "GetIndicatorManagerComponent" }, // 1462875548
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UIndicatorLibrary_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLibrary_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UIndicatorLibrary_Statics::ClassParams = {
+ &UIndicatorLibrary::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x001000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UIndicatorLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UIndicatorLibrary_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UIndicatorLibrary()
+{
+ if (!Z_Registration_Info_UClass_UIndicatorLibrary.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UIndicatorLibrary.OuterSingleton, Z_Construct_UClass_UIndicatorLibrary_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UIndicatorLibrary.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UIndicatorLibrary::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UIndicatorLibrary);
+UIndicatorLibrary::~UIndicatorLibrary() {}
+// End Class UIndicatorLibrary
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UIndicatorLibrary, UIndicatorLibrary::StaticClass, TEXT("UIndicatorLibrary"), &Z_Registration_Info_UClass_UIndicatorLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UIndicatorLibrary), 3126916581U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_2897106164(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.generated.h
new file mode 100644
index 00000000..ea5b11c9
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/IndicatorLibrary.generated.h
@@ -0,0 +1,61 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "UI/IndicatorSystem/IndicatorLibrary.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class AController;
+class ULyraIndicatorManagerComponent;
+#ifdef LYRAGAME_IndicatorLibrary_generated_h
+#error "IndicatorLibrary.generated.h already included, missing '#pragma once' in IndicatorLibrary.h"
+#endif
+#define LYRAGAME_IndicatorLibrary_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execGetIndicatorManagerComponent);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUIndicatorLibrary(); \
+ friend struct Z_Construct_UClass_UIndicatorLibrary_Statics; \
+public: \
+ DECLARE_CLASS(UIndicatorLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UIndicatorLibrary)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UIndicatorLibrary(UIndicatorLibrary&&); \
+ UIndicatorLibrary(const UIndicatorLibrary&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UIndicatorLibrary); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIndicatorLibrary); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UIndicatorLibrary) \
+ NO_API virtual ~UIndicatorLibrary();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_UI_IndicatorSystem_IndicatorLibrary_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.gen.cpp
new file mode 100644
index 00000000..168ec4ba
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.gen.cpp
@@ -0,0 +1,186 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/InteractionOption.h"
+#include "GameplayAbilities/Public/GameplayAbilitySpecHandle.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInteractionOption() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayAbilitySpecHandle();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractableTarget_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInteractionOption();
+UMG_API UClass* Z_Construct_UClass_UUserWidget_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FInteractionOption
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InteractionOption;
+class UScriptStruct* FInteractionOption::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_InteractionOption.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_InteractionOption.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInteractionOption, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("InteractionOption"));
+ }
+ return Z_Registration_Info_UScriptStruct_InteractionOption.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FInteractionOption::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FInteractionOption_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractableTarget_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The interactable target */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The interactable target" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Text_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Simple text the interaction might return */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Simple text the interaction might return" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubText_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Simple sub-text the interaction might return */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Simple sub-text the interaction might return" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractionAbilityToGrant_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The ability to grant the avatar when they get near interactable objects. */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The ability to grant the avatar when they get near interactable objects." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetAbilitySystem_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The ability system on the target that can be used for the TargetInteractionHandle and sending the event, if needed. */" },
+#endif
+ { "EditInline", "true" },
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The ability system on the target that can be used for the TargetInteractionHandle and sending the event, if needed." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetInteractionAbilityHandle_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The ability spec to activate on the object for this option. */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The ability spec to activate on the object for this option." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteractionWidgetClass_MetaData[] = {
+ { "Category", "InteractionOption" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The widget to show for this kind of interaction. */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionOption.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The widget to show for this kind of interaction." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FInterfacePropertyParams NewProp_InteractableTarget;
+ static const UECodeGen_Private::FTextPropertyParams NewProp_Text;
+ static const UECodeGen_Private::FTextPropertyParams NewProp_SubText;
+ static const UECodeGen_Private::FClassPropertyParams NewProp_InteractionAbilityToGrant;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetAbilitySystem;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_TargetInteractionAbilityHandle;
+ static const UECodeGen_Private::FSoftClassPropertyParams NewProp_InteractionWidgetClass;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractableTarget = { "InteractableTarget", nullptr, (EPropertyFlags)0x0014000000000004, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, InteractableTarget), Z_Construct_UClass_UInteractableTarget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractableTarget_MetaData), NewProp_InteractableTarget_MetaData) };
+const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, Text), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Text_MetaData), NewProp_Text_MetaData) };
+const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_SubText = { "SubText", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, SubText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubText_MetaData), NewProp_SubText_MetaData) };
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractionAbilityToGrant = { "InteractionAbilityToGrant", nullptr, (EPropertyFlags)0x0014000000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, InteractionAbilityToGrant), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractionAbilityToGrant_MetaData), NewProp_InteractionAbilityToGrant_MetaData) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_TargetAbilitySystem = { "TargetAbilitySystem", nullptr, (EPropertyFlags)0x011400000008001c, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, TargetAbilitySystem), Z_Construct_UClass_UAbilitySystemComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetAbilitySystem_MetaData), NewProp_TargetAbilitySystem_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_TargetInteractionAbilityHandle = { "TargetInteractionAbilityHandle", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, TargetInteractionAbilityHandle), Z_Construct_UScriptStruct_FGameplayAbilitySpecHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetInteractionAbilityHandle_MetaData), NewProp_TargetInteractionAbilityHandle_MetaData) }; // 3490030742
+const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractionWidgetClass = { "InteractionWidgetClass", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionOption, InteractionWidgetClass), Z_Construct_UClass_UUserWidget_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteractionWidgetClass_MetaData), NewProp_InteractionWidgetClass_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInteractionOption_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractableTarget,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_Text,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_SubText,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractionAbilityToGrant,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_TargetAbilitySystem,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_TargetInteractionAbilityHandle,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionOption_Statics::NewProp_InteractionWidgetClass,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionOption_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInteractionOption_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "InteractionOption",
+ Z_Construct_UScriptStruct_FInteractionOption_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionOption_Statics::PropPointers),
+ sizeof(FInteractionOption),
+ alignof(FInteractionOption),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000005),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionOption_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInteractionOption_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FInteractionOption()
+{
+ if (!Z_Registration_Info_UScriptStruct_InteractionOption.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InteractionOption.InnerSingleton, Z_Construct_UScriptStruct_FInteractionOption_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_InteractionOption.InnerSingleton;
+}
+// End ScriptStruct FInteractionOption
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FInteractionOption::StaticStruct, Z_Construct_UScriptStruct_FInteractionOption_Statics::NewStructOps, TEXT("InteractionOption"), &Z_Registration_Info_UScriptStruct_InteractionOption, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInteractionOption), 4256573821U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h_3492746877(TEXT("/Script/LyraGame"),
+ nullptr, 0,
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.generated.h
new file mode 100644
index 00000000..7fa87937
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionOption.generated.h
@@ -0,0 +1,28 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/InteractionOption.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InteractionOption_generated_h
+#error "InteractionOption.generated.h already included, missing '#pragma once' in InteractionOption.h"
+#endif
+#define LYRAGAME_InteractionOption_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h_16_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FInteractionOption_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionOption_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.gen.cpp
new file mode 100644
index 00000000..e3cf4250
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.gen.cpp
@@ -0,0 +1,129 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/InteractionQuery.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInteractionQuery() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_AController_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FInteractionQuery();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FInteractionQuery
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InteractionQuery;
+class UScriptStruct* FInteractionQuery::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_InteractionQuery.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_InteractionQuery.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInteractionQuery, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("InteractionQuery"));
+ }
+ return Z_Registration_Info_UScriptStruct_InteractionQuery.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FInteractionQuery::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FInteractionQuery_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionQuery.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RequestingAvatar_MetaData[] = {
+ { "Category", "InteractionQuery" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** The requesting pawn. */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionQuery.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "The requesting pawn." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RequestingController_MetaData[] = {
+ { "Category", "InteractionQuery" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Allow us to specify a controller - does not need to match the owner of the requesting avatar. */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionQuery.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Allow us to specify a controller - does not need to match the owner of the requesting avatar." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptionalObjectData_MetaData[] = {
+ { "Category", "InteractionQuery" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** A generic UObject to shove in extra data required for the interaction */" },
+#endif
+ { "ModuleRelativePath", "Interaction/InteractionQuery.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "A generic UObject to shove in extra data required for the interaction" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_RequestingAvatar;
+ static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_RequestingController;
+ static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_OptionalObjectData;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_RequestingAvatar = { "RequestingAvatar", nullptr, (EPropertyFlags)0x0014000000000004, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionQuery, RequestingAvatar), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RequestingAvatar_MetaData), NewProp_RequestingAvatar_MetaData) };
+const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_RequestingController = { "RequestingController", nullptr, (EPropertyFlags)0x0014000000000004, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionQuery, RequestingController), Z_Construct_UClass_AController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RequestingController_MetaData), NewProp_RequestingController_MetaData) };
+const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_OptionalObjectData = { "OptionalObjectData", nullptr, (EPropertyFlags)0x0014000000000004, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteractionQuery, OptionalObjectData), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptionalObjectData_MetaData), NewProp_OptionalObjectData_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInteractionQuery_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_RequestingAvatar,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_RequestingController,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewProp_OptionalObjectData,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionQuery_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInteractionQuery_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "InteractionQuery",
+ Z_Construct_UScriptStruct_FInteractionQuery_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionQuery_Statics::PropPointers),
+ sizeof(FInteractionQuery),
+ alignof(FInteractionQuery),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteractionQuery_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInteractionQuery_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FInteractionQuery()
+{
+ if (!Z_Registration_Info_UScriptStruct_InteractionQuery.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InteractionQuery.InnerSingleton, Z_Construct_UScriptStruct_FInteractionQuery_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_InteractionQuery.InnerSingleton;
+}
+// End ScriptStruct FInteractionQuery
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FInteractionQuery::StaticStruct, Z_Construct_UScriptStruct_FInteractionQuery_Statics::NewStructOps, TEXT("InteractionQuery"), &Z_Registration_Info_UScriptStruct_InteractionQuery, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInteractionQuery), 2707672158U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h_833749486(TEXT("/Script/LyraGame"),
+ nullptr, 0,
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.generated.h
new file mode 100644
index 00000000..998bbfc0
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionQuery.generated.h
@@ -0,0 +1,28 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/InteractionQuery.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InteractionQuery_generated_h
+#error "InteractionQuery.generated.h already included, missing '#pragma once' in InteractionQuery.h"
+#endif
+#define LYRAGAME_InteractionQuery_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h_14_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FInteractionQuery_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionQuery_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.gen.cpp
new file mode 100644
index 00000000..4a5673a2
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.gen.cpp
@@ -0,0 +1,202 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Interaction/InteractionStatics.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInteractionStatics() {}
+
+// Begin Cross Module References
+ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
+ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractableTarget_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractionStatics();
+LYRAGAME_API UClass* Z_Construct_UClass_UInteractionStatics_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInteractionStatics Function GetActorFromInteractableTarget
+struct Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics
+{
+ struct InteractionStatics_eventGetActorFromInteractableTarget_Parms
+ {
+ TScriptInterface InteractableTarget;
+ AActor* ReturnValue;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Interaction/InteractionStatics.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FInterfacePropertyParams NewProp_InteractableTarget;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::NewProp_InteractableTarget = { "InteractableTarget", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractionStatics_eventGetActorFromInteractableTarget_Parms, InteractableTarget), Z_Construct_UClass_UInteractableTarget_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractionStatics_eventGetActorFromInteractableTarget_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::NewProp_InteractableTarget,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::NewProp_ReturnValue,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UInteractionStatics, nullptr, "GetActorFromInteractableTarget", nullptr, nullptr, Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::InteractionStatics_eventGetActorFromInteractableTarget_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::InteractionStatics_eventGetActorFromInteractableTarget_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UInteractionStatics::execGetActorFromInteractableTarget)
+{
+ P_GET_TINTERFACE(IInteractableTarget,Z_Param_InteractableTarget);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ *(AActor**)Z_Param__Result=UInteractionStatics::GetActorFromInteractableTarget(Z_Param_InteractableTarget);
+ P_NATIVE_END;
+}
+// End Class UInteractionStatics Function GetActorFromInteractableTarget
+
+// Begin Class UInteractionStatics Function GetInteractableTargetsFromActor
+struct Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics
+{
+ struct InteractionStatics_eventGetInteractableTargetsFromActor_Parms
+ {
+ AActor* Actor;
+ TArray > OutInteractableTargets;
+ };
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
+ { "ModuleRelativePath", "Interaction/InteractionStatics.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
+ static const UECodeGen_Private::FInterfacePropertyParams NewProp_OutInteractableTargets_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_OutInteractableTargets;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static const UECodeGen_Private::FFunctionParams FuncParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractionStatics_eventGetInteractableTargetsFromActor_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_OutInteractableTargets_Inner = { "OutInteractableTargets", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UInteractableTarget_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_OutInteractableTargets = { "OutInteractableTargets", nullptr, (EPropertyFlags)0x0014000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InteractionStatics_eventGetInteractableTargetsFromActor_Parms, OutInteractableTargets), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_Actor,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_OutInteractableTargets_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::NewProp_OutInteractableTargets,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UInteractionStatics, nullptr, "GetInteractableTargetsFromActor", nullptr, nullptr, Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::InteractionStatics_eventGetInteractableTargetsFromActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::Function_MetaDataParams) };
+static_assert(sizeof(Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::InteractionStatics_eventGetInteractableTargetsFromActor_Parms) < MAX_uint16);
+UFunction* Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor()
+{
+ static UFunction* ReturnFunction = nullptr;
+ if (!ReturnFunction)
+ {
+ UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor_Statics::FuncParams);
+ }
+ return ReturnFunction;
+}
+DEFINE_FUNCTION(UInteractionStatics::execGetInteractableTargetsFromActor)
+{
+ P_GET_OBJECT(AActor,Z_Param_Actor);
+ P_GET_TARRAY_REF(TScriptInterface,Z_Param_Out_OutInteractableTargets);
+ P_FINISH;
+ P_NATIVE_BEGIN;
+ UInteractionStatics::GetInteractableTargetsFromActor(Z_Param_Actor,Z_Param_Out_OutInteractableTargets);
+ P_NATIVE_END;
+}
+// End Class UInteractionStatics Function GetInteractableTargetsFromActor
+
+// Begin Class UInteractionStatics
+void UInteractionStatics::StaticRegisterNativesUInteractionStatics()
+{
+ UClass* Class = UInteractionStatics::StaticClass();
+ static const FNameNativePtrPair Funcs[] = {
+ { "GetActorFromInteractableTarget", &UInteractionStatics::execGetActorFromInteractableTarget },
+ { "GetInteractableTargetsFromActor", &UInteractionStatics::execGetInteractableTargetsFromActor },
+ };
+ FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInteractionStatics);
+UClass* Z_Construct_UClass_UInteractionStatics_NoRegister()
+{
+ return UInteractionStatics::StaticClass();
+}
+struct Z_Construct_UClass_UInteractionStatics_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** */" },
+#endif
+ { "IncludePath", "Interaction/InteractionStatics.h" },
+ { "ModuleRelativePath", "Interaction/InteractionStatics.h" },
+ };
+#endif // WITH_METADATA
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FClassFunctionLinkInfo FuncInfo[] = {
+ { &Z_Construct_UFunction_UInteractionStatics_GetActorFromInteractableTarget, "GetActorFromInteractableTarget" }, // 4167680917
+ { &Z_Construct_UFunction_UInteractionStatics_GetInteractableTargetsFromActor, "GetInteractableTargetsFromActor" }, // 2032744671
+ };
+ static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+UObject* (*const Z_Construct_UClass_UInteractionStatics_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionStatics_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteractionStatics_Statics::ClassParams = {
+ &UInteractionStatics::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ FuncInfo,
+ nullptr,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ UE_ARRAY_COUNT(FuncInfo),
+ 0,
+ 0,
+ 0x000000A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionStatics_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteractionStatics_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInteractionStatics()
+{
+ if (!Z_Registration_Info_UClass_UInteractionStatics.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteractionStatics.OuterSingleton, Z_Construct_UClass_UInteractionStatics_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInteractionStatics.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInteractionStatics::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInteractionStatics);
+UInteractionStatics::~UInteractionStatics() {}
+// End Class UInteractionStatics
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInteractionStatics, UInteractionStatics::StaticClass, TEXT("UInteractionStatics"), &Z_Registration_Info_UClass_UInteractionStatics, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteractionStatics), 3701344633U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_5150132(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.generated.h
new file mode 100644
index 00000000..70074ff7
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InteractionStatics.generated.h
@@ -0,0 +1,62 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Interaction/InteractionStatics.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+class AActor;
+class IInteractableTarget;
+#ifdef LYRAGAME_InteractionStatics_generated_h
+#error "InteractionStatics.generated.h already included, missing '#pragma once' in InteractionStatics.h"
+#endif
+#define LYRAGAME_InteractionStatics_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
+ DECLARE_FUNCTION(execGetInteractableTargetsFromActor); \
+ DECLARE_FUNCTION(execGetActorFromInteractableTarget);
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInteractionStatics(); \
+ friend struct Z_Construct_UClass_UInteractionStatics_Statics; \
+public: \
+ DECLARE_CLASS(UInteractionStatics, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInteractionStatics)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInteractionStatics(UInteractionStatics&&); \
+ UInteractionStatics(const UInteractionStatics&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInteractionStatics); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInteractionStatics); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UInteractionStatics) \
+ NO_API virtual ~UInteractionStatics();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_19_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_RPC_WRAPPERS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h_22_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Interaction_InteractionStatics_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.gen.cpp
new file mode 100644
index 00000000..6cdee18e
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.gen.cpp
@@ -0,0 +1,104 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Inventory/InventoryFragment_EquippableItem.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInventoryFragment_EquippableItem() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_EquippableItem();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_EquippableItem_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraEquipmentDefinition_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemFragment();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInventoryFragment_EquippableItem
+void UInventoryFragment_EquippableItem::StaticRegisterNativesUInventoryFragment_EquippableItem()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInventoryFragment_EquippableItem);
+UClass* Z_Construct_UClass_UInventoryFragment_EquippableItem_NoRegister()
+{
+ return UInventoryFragment_EquippableItem::StaticClass();
+}
+struct Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Inventory/InventoryFragment_EquippableItem.h" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_EquippableItem.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EquipmentDefinition_MetaData[] = {
+ { "Category", "Lyra" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_EquippableItem.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FClassPropertyParams NewProp_EquipmentDefinition;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::NewProp_EquipmentDefinition = { "EquipmentDefinition", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_EquippableItem, EquipmentDefinition), Z_Construct_UClass_UClass, Z_Construct_UClass_ULyraEquipmentDefinition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EquipmentDefinition_MetaData), NewProp_EquipmentDefinition_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::NewProp_EquipmentDefinition,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraInventoryItemFragment,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::ClassParams = {
+ &UInventoryFragment_EquippableItem::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::Class_MetaDataParams), Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInventoryFragment_EquippableItem()
+{
+ if (!Z_Registration_Info_UClass_UInventoryFragment_EquippableItem.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInventoryFragment_EquippableItem.OuterSingleton, Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInventoryFragment_EquippableItem.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInventoryFragment_EquippableItem::StaticClass();
+}
+UInventoryFragment_EquippableItem::UInventoryFragment_EquippableItem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInventoryFragment_EquippableItem);
+UInventoryFragment_EquippableItem::~UInventoryFragment_EquippableItem() {}
+// End Class UInventoryFragment_EquippableItem
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInventoryFragment_EquippableItem, UInventoryFragment_EquippableItem::StaticClass, TEXT("UInventoryFragment_EquippableItem"), &Z_Registration_Info_UClass_UInventoryFragment_EquippableItem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInventoryFragment_EquippableItem), 3723313257U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_3457227960(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.generated.h
new file mode 100644
index 00000000..11cc2d4b
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_EquippableItem.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Inventory/InventoryFragment_EquippableItem.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InventoryFragment_EquippableItem_generated_h
+#error "InventoryFragment_EquippableItem.generated.h already included, missing '#pragma once' in InventoryFragment_EquippableItem.h"
+#endif
+#define LYRAGAME_InventoryFragment_EquippableItem_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_16_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInventoryFragment_EquippableItem(); \
+ friend struct Z_Construct_UClass_UInventoryFragment_EquippableItem_Statics; \
+public: \
+ DECLARE_CLASS(UInventoryFragment_EquippableItem, ULyraInventoryItemFragment, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInventoryFragment_EquippableItem)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_16_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UInventoryFragment_EquippableItem(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInventoryFragment_EquippableItem(UInventoryFragment_EquippableItem&&); \
+ UInventoryFragment_EquippableItem(const UInventoryFragment_EquippableItem&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInventoryFragment_EquippableItem); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInventoryFragment_EquippableItem); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInventoryFragment_EquippableItem) \
+ NO_API virtual ~UInventoryFragment_EquippableItem();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_16_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_16_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_EquippableItem_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.gen.cpp
new file mode 100644
index 00000000..5ec61aeb
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.gen.cpp
@@ -0,0 +1,117 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Inventory/InventoryFragment_PickupIcon.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInventoryFragment_PickupIcon() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
+ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_PickupIcon();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_PickupIcon_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemFragment();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInventoryFragment_PickupIcon
+void UInventoryFragment_PickupIcon::StaticRegisterNativesUInventoryFragment_PickupIcon()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInventoryFragment_PickupIcon);
+UClass* Z_Construct_UClass_UInventoryFragment_PickupIcon_NoRegister()
+{
+ return UInventoryFragment_PickupIcon::StaticClass();
+}
+struct Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Inventory/InventoryFragment_PickupIcon.h" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_PickupIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalMesh_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_PickupIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_PickupIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PadColor_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_PickupIcon.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_SkeletalMesh;
+ static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_PadColor;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_SkeletalMesh = { "SkeletalMesh", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_PickupIcon, SkeletalMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalMesh_MetaData), NewProp_SkeletalMesh_MetaData) };
+const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_PickupIcon, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_PadColor = { "PadColor", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_PickupIcon, PadColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PadColor_MetaData), NewProp_PadColor_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_SkeletalMesh,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_DisplayName,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::NewProp_PadColor,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraInventoryItemFragment,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::ClassParams = {
+ &UInventoryFragment_PickupIcon::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::Class_MetaDataParams), Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInventoryFragment_PickupIcon()
+{
+ if (!Z_Registration_Info_UClass_UInventoryFragment_PickupIcon.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInventoryFragment_PickupIcon.OuterSingleton, Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInventoryFragment_PickupIcon.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInventoryFragment_PickupIcon::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInventoryFragment_PickupIcon);
+UInventoryFragment_PickupIcon::~UInventoryFragment_PickupIcon() {}
+// End Class UInventoryFragment_PickupIcon
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInventoryFragment_PickupIcon, UInventoryFragment_PickupIcon::StaticClass, TEXT("UInventoryFragment_PickupIcon"), &Z_Registration_Info_UClass_UInventoryFragment_PickupIcon, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInventoryFragment_PickupIcon), 973779185U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_306961599(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.generated.h
new file mode 100644
index 00000000..aab903ee
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_PickupIcon.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Inventory/InventoryFragment_PickupIcon.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InventoryFragment_PickupIcon_generated_h
+#error "InventoryFragment_PickupIcon.generated.h already included, missing '#pragma once' in InventoryFragment_PickupIcon.h"
+#endif
+#define LYRAGAME_InventoryFragment_PickupIcon_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_16_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInventoryFragment_PickupIcon(); \
+ friend struct Z_Construct_UClass_UInventoryFragment_PickupIcon_Statics; \
+public: \
+ DECLARE_CLASS(UInventoryFragment_PickupIcon, ULyraInventoryItemFragment, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInventoryFragment_PickupIcon)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInventoryFragment_PickupIcon(UInventoryFragment_PickupIcon&&); \
+ UInventoryFragment_PickupIcon(const UInventoryFragment_PickupIcon&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInventoryFragment_PickupIcon); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInventoryFragment_PickupIcon); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UInventoryFragment_PickupIcon) \
+ NO_API virtual ~UInventoryFragment_PickupIcon();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_13_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_16_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_16_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h_16_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_PickupIcon_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.gen.cpp
new file mode 100644
index 00000000..9ba6f74a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.gen.cpp
@@ -0,0 +1,118 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Inventory/InventoryFragment_QuickBarIcon.h"
+#include "Runtime/SlateCore/Public/Styling/SlateBrush.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInventoryFragment_QuickBarIcon() {}
+
+// Begin Cross Module References
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_QuickBarIcon();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_QuickBarIcon_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemFragment();
+SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateBrush();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInventoryFragment_QuickBarIcon
+void UInventoryFragment_QuickBarIcon::StaticRegisterNativesUInventoryFragment_QuickBarIcon()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInventoryFragment_QuickBarIcon);
+UClass* Z_Construct_UClass_UInventoryFragment_QuickBarIcon_NoRegister()
+{
+ return UInventoryFragment_QuickBarIcon::StaticClass();
+}
+struct Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Inventory/InventoryFragment_QuickBarIcon.h" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_QuickBarIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Brush_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_QuickBarIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AmmoBrush_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_QuickBarIcon.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayNameWhenEquipped_MetaData[] = {
+ { "Category", "Appearance" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_QuickBarIcon.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Brush;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AmmoBrush;
+ static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayNameWhenEquipped;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_Brush = { "Brush", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_QuickBarIcon, Brush), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Brush_MetaData), NewProp_Brush_MetaData) }; // 4269649686
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_AmmoBrush = { "AmmoBrush", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_QuickBarIcon, AmmoBrush), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AmmoBrush_MetaData), NewProp_AmmoBrush_MetaData) }; // 4269649686
+const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_DisplayNameWhenEquipped = { "DisplayNameWhenEquipped", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_QuickBarIcon, DisplayNameWhenEquipped), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayNameWhenEquipped_MetaData), NewProp_DisplayNameWhenEquipped_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_Brush,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_AmmoBrush,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::NewProp_DisplayNameWhenEquipped,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraInventoryItemFragment,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::ClassParams = {
+ &UInventoryFragment_QuickBarIcon::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::Class_MetaDataParams), Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInventoryFragment_QuickBarIcon()
+{
+ if (!Z_Registration_Info_UClass_UInventoryFragment_QuickBarIcon.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInventoryFragment_QuickBarIcon.OuterSingleton, Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInventoryFragment_QuickBarIcon.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInventoryFragment_QuickBarIcon::StaticClass();
+}
+UInventoryFragment_QuickBarIcon::UInventoryFragment_QuickBarIcon(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInventoryFragment_QuickBarIcon);
+UInventoryFragment_QuickBarIcon::~UInventoryFragment_QuickBarIcon() {}
+// End Class UInventoryFragment_QuickBarIcon
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInventoryFragment_QuickBarIcon, UInventoryFragment_QuickBarIcon::StaticClass, TEXT("UInventoryFragment_QuickBarIcon"), &Z_Registration_Info_UClass_UInventoryFragment_QuickBarIcon, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInventoryFragment_QuickBarIcon), 882345615U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_926576195(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.generated.h
new file mode 100644
index 00000000..09b51bc0
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_QuickBarIcon.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Inventory/InventoryFragment_QuickBarIcon.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InventoryFragment_QuickBarIcon_generated_h
+#error "InventoryFragment_QuickBarIcon.generated.h already included, missing '#pragma once' in InventoryFragment_QuickBarIcon.h"
+#endif
+#define LYRAGAME_InventoryFragment_QuickBarIcon_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInventoryFragment_QuickBarIcon(); \
+ friend struct Z_Construct_UClass_UInventoryFragment_QuickBarIcon_Statics; \
+public: \
+ DECLARE_CLASS(UInventoryFragment_QuickBarIcon, ULyraInventoryItemFragment, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInventoryFragment_QuickBarIcon)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_15_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UInventoryFragment_QuickBarIcon(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInventoryFragment_QuickBarIcon(UInventoryFragment_QuickBarIcon&&); \
+ UInventoryFragment_QuickBarIcon(const UInventoryFragment_QuickBarIcon&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInventoryFragment_QuickBarIcon); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInventoryFragment_QuickBarIcon); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInventoryFragment_QuickBarIcon) \
+ NO_API virtual ~UInventoryFragment_QuickBarIcon();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_QuickBarIcon_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.gen.cpp
new file mode 100644
index 00000000..bfea0799
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.gen.cpp
@@ -0,0 +1,107 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Weapons/InventoryFragment_ReticleConfig.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInventoryFragment_ReticleConfig() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_ReticleConfig();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_ReticleConfig_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemFragment();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraReticleWidgetBase_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInventoryFragment_ReticleConfig
+void UInventoryFragment_ReticleConfig::StaticRegisterNativesUInventoryFragment_ReticleConfig()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInventoryFragment_ReticleConfig);
+UClass* Z_Construct_UClass_UInventoryFragment_ReticleConfig_NoRegister()
+{
+ return UInventoryFragment_ReticleConfig::StaticClass();
+}
+struct Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Weapons/InventoryFragment_ReticleConfig.h" },
+ { "ModuleRelativePath", "Weapons/InventoryFragment_ReticleConfig.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReticleWidgets_MetaData[] = {
+ { "Category", "Reticle" },
+ { "ModuleRelativePath", "Weapons/InventoryFragment_ReticleConfig.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FClassPropertyParams NewProp_ReticleWidgets_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_ReticleWidgets;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::NewProp_ReticleWidgets_Inner = { "ReticleWidgets", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_ULyraReticleWidgetBase_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::NewProp_ReticleWidgets = { "ReticleWidgets", nullptr, (EPropertyFlags)0x0014000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_ReticleConfig, ReticleWidgets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReticleWidgets_MetaData), NewProp_ReticleWidgets_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::NewProp_ReticleWidgets_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::NewProp_ReticleWidgets,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraInventoryItemFragment,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::ClassParams = {
+ &UInventoryFragment_ReticleConfig::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::Class_MetaDataParams), Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInventoryFragment_ReticleConfig()
+{
+ if (!Z_Registration_Info_UClass_UInventoryFragment_ReticleConfig.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInventoryFragment_ReticleConfig.OuterSingleton, Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInventoryFragment_ReticleConfig.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInventoryFragment_ReticleConfig::StaticClass();
+}
+UInventoryFragment_ReticleConfig::UInventoryFragment_ReticleConfig(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInventoryFragment_ReticleConfig);
+UInventoryFragment_ReticleConfig::~UInventoryFragment_ReticleConfig() {}
+// End Class UInventoryFragment_ReticleConfig
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInventoryFragment_ReticleConfig, UInventoryFragment_ReticleConfig::StaticClass, TEXT("UInventoryFragment_ReticleConfig"), &Z_Registration_Info_UClass_UInventoryFragment_ReticleConfig, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInventoryFragment_ReticleConfig), 2367396655U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_2541663250(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.generated.h
new file mode 100644
index 00000000..1de53562
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_ReticleConfig.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Weapons/InventoryFragment_ReticleConfig.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InventoryFragment_ReticleConfig_generated_h
+#error "InventoryFragment_ReticleConfig.generated.h already included, missing '#pragma once' in InventoryFragment_ReticleConfig.h"
+#endif
+#define LYRAGAME_InventoryFragment_ReticleConfig_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_15_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInventoryFragment_ReticleConfig(); \
+ friend struct Z_Construct_UClass_UInventoryFragment_ReticleConfig_Statics; \
+public: \
+ DECLARE_CLASS(UInventoryFragment_ReticleConfig, ULyraInventoryItemFragment, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInventoryFragment_ReticleConfig)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_15_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UInventoryFragment_ReticleConfig(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInventoryFragment_ReticleConfig(UInventoryFragment_ReticleConfig&&); \
+ UInventoryFragment_ReticleConfig(const UInventoryFragment_ReticleConfig&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInventoryFragment_ReticleConfig); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInventoryFragment_ReticleConfig); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInventoryFragment_ReticleConfig) \
+ NO_API virtual ~UInventoryFragment_ReticleConfig();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_12_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_15_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_15_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h_15_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Weapons_InventoryFragment_ReticleConfig_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.gen.cpp
new file mode 100644
index 00000000..529f6b86
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.gen.cpp
@@ -0,0 +1,110 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/Inventory/InventoryFragment_SetStats.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeInventoryFragment_SetStats() {}
+
+// Begin Cross Module References
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_SetStats();
+LYRAGAME_API UClass* Z_Construct_UClass_UInventoryFragment_SetStats_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemFragment();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class UInventoryFragment_SetStats
+void UInventoryFragment_SetStats::StaticRegisterNativesUInventoryFragment_SetStats()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UInventoryFragment_SetStats);
+UClass* Z_Construct_UClass_UInventoryFragment_SetStats_NoRegister()
+{
+ return UInventoryFragment_SetStats::StaticClass();
+}
+struct Z_Construct_UClass_UInventoryFragment_SetStats_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "IncludePath", "Inventory/InventoryFragment_SetStats.h" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_SetStats.h" },
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialItemStats_MetaData[] = {
+ { "Category", "Equipment" },
+ { "ModuleRelativePath", "Inventory/InventoryFragment_SetStats.h" },
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FIntPropertyParams NewProp_InitialItemStats_ValueProp;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InitialItemStats_Key_KeyProp;
+ static const UECodeGen_Private::FMapPropertyParams NewProp_InitialItemStats;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats_ValueProp = { "InitialItemStats", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats_Key_KeyProp = { "InitialItemStats_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(0, nullptr) }; // 1298103297
+const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats = { "InitialItemStats", nullptr, (EPropertyFlags)0x0020080000010001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInventoryFragment_SetStats, InitialItemStats), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialItemStats_MetaData), NewProp_InitialItemStats_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInventoryFragment_SetStats_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats_ValueProp,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats_Key_KeyProp,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInventoryFragment_SetStats_Statics::NewProp_InitialItemStats,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_SetStats_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_UInventoryFragment_SetStats_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraInventoryItemFragment,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_SetStats_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_UInventoryFragment_SetStats_Statics::ClassParams = {
+ &UInventoryFragment_SetStats::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_UInventoryFragment_SetStats_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_SetStats_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInventoryFragment_SetStats_Statics::Class_MetaDataParams), Z_Construct_UClass_UInventoryFragment_SetStats_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_UInventoryFragment_SetStats()
+{
+ if (!Z_Registration_Info_UClass_UInventoryFragment_SetStats.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInventoryFragment_SetStats.OuterSingleton, Z_Construct_UClass_UInventoryFragment_SetStats_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_UInventoryFragment_SetStats.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return UInventoryFragment_SetStats::StaticClass();
+}
+UInventoryFragment_SetStats::UInventoryFragment_SetStats(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
+DEFINE_VTABLE_PTR_HELPER_CTOR(UInventoryFragment_SetStats);
+UInventoryFragment_SetStats::~UInventoryFragment_SetStats() {}
+// End Class UInventoryFragment_SetStats
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_UInventoryFragment_SetStats, UInventoryFragment_SetStats::StaticClass, TEXT("UInventoryFragment_SetStats"), &Z_Registration_Info_UClass_UInventoryFragment_SetStats, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInventoryFragment_SetStats), 3076951085U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_3308168937(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.generated.h
new file mode 100644
index 00000000..5b23c15d
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/InventoryFragment_SetStats.generated.h
@@ -0,0 +1,56 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "Inventory/InventoryFragment_SetStats.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_InventoryFragment_SetStats_generated_h
+#error "InventoryFragment_SetStats.generated.h already included, missing '#pragma once' in InventoryFragment_SetStats.h"
+#endif
+#define LYRAGAME_InventoryFragment_SetStats_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_17_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesUInventoryFragment_SetStats(); \
+ friend struct Z_Construct_UClass_UInventoryFragment_SetStats_Statics; \
+public: \
+ DECLARE_CLASS(UInventoryFragment_SetStats, ULyraInventoryItemFragment, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(UInventoryFragment_SetStats)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_17_ENHANCED_CONSTRUCTORS \
+ /** Standard constructor, called after all reflected properties have been initialized */ \
+ NO_API UInventoryFragment_SetStats(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ UInventoryFragment_SetStats(UInventoryFragment_SetStats&&); \
+ UInventoryFragment_SetStats(const UInventoryFragment_SetStats&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UInventoryFragment_SetStats); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInventoryFragment_SetStats); \
+ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInventoryFragment_SetStats) \
+ NO_API virtual ~UInventoryFragment_SetStats();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_14_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_17_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_17_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h_17_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_Inventory_InventoryFragment_SetStats_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.gen.cpp
new file mode 100644
index 00000000..82a73417
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.gen.cpp
@@ -0,0 +1,118 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/AbilitySystem/Abilities/LyraAbilityCost.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraAbilityCost() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class ULyraAbilityCost
+void ULyraAbilityCost::StaticRegisterNativesULyraAbilityCost()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraAbilityCost);
+UClass* Z_Construct_UClass_ULyraAbilityCost_NoRegister()
+{
+ return ULyraAbilityCost::StaticClass();
+}
+struct Z_Construct_UClass_ULyraAbilityCost_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * ULyraAbilityCost\n *\n * Base class for costs that a LyraGameplayAbility has (e.g., ammo or charges)\n */" },
+#endif
+ { "IncludePath", "AbilitySystem/Abilities/LyraAbilityCost.h" },
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "ULyraAbilityCost\n\nBase class for costs that a LyraGameplayAbility has (e.g., ammo or charges)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOnlyApplyCostOnHit_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** If true, this cost should only be applied if this ability hits successfully */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "If true, this cost should only be applied if this ability hits successfully" },
+#endif
+ };
+#endif // WITH_METADATA
+ static void NewProp_bOnlyApplyCostOnHit_SetBit(void* Obj);
+ static const UECodeGen_Private::FBoolPropertyParams NewProp_bOnlyApplyCostOnHit;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+void Z_Construct_UClass_ULyraAbilityCost_Statics::NewProp_bOnlyApplyCostOnHit_SetBit(void* Obj)
+{
+ ((ULyraAbilityCost*)Obj)->bOnlyApplyCostOnHit = 1;
+}
+const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULyraAbilityCost_Statics::NewProp_bOnlyApplyCostOnHit = { "bOnlyApplyCostOnHit", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULyraAbilityCost), &Z_Construct_UClass_ULyraAbilityCost_Statics::NewProp_bOnlyApplyCostOnHit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOnlyApplyCostOnHit_MetaData), NewProp_bOnlyApplyCostOnHit_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULyraAbilityCost_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_Statics::NewProp_bOnlyApplyCostOnHit,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_ULyraAbilityCost_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UObject,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraAbilityCost_Statics::ClassParams = {
+ &ULyraAbilityCost::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_ULyraAbilityCost_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_Statics::PropPointers),
+ 0,
+ 0x003010A1u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraAbilityCost_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraAbilityCost()
+{
+ if (!Z_Registration_Info_UClass_ULyraAbilityCost.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraAbilityCost.OuterSingleton, Z_Construct_UClass_ULyraAbilityCost_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraAbilityCost.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return ULyraAbilityCost::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraAbilityCost);
+ULyraAbilityCost::~ULyraAbilityCost() {}
+// End Class ULyraAbilityCost
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraAbilityCost, ULyraAbilityCost::StaticClass, TEXT("ULyraAbilityCost"), &Z_Registration_Info_UClass_ULyraAbilityCost, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraAbilityCost), 1522987733U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_1232204097(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.generated.h
new file mode 100644
index 00000000..2e554e80
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "AbilitySystem/Abilities/LyraAbilityCost.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_LyraAbilityCost_generated_h
+#error "LyraAbilityCost.generated.h already included, missing '#pragma once' in LyraAbilityCost.h"
+#endif
+#define LYRAGAME_LyraAbilityCost_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_20_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesULyraAbilityCost(); \
+ friend struct Z_Construct_UClass_ULyraAbilityCost_Statics; \
+public: \
+ DECLARE_CLASS(ULyraAbilityCost, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(ULyraAbilityCost)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_20_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraAbilityCost(ULyraAbilityCost&&); \
+ ULyraAbilityCost(const ULyraAbilityCost&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULyraAbilityCost); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraAbilityCost); \
+ DEFINE_ABSTRACT_DEFAULT_CONSTRUCTOR_CALL(ULyraAbilityCost) \
+ NO_API virtual ~ULyraAbilityCost();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_17_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_20_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_20_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h_20_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.gen.cpp
new file mode 100644
index 00000000..f579609a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.gen.cpp
@@ -0,0 +1,131 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h"
+#include "GameplayAbilities/Public/ScalableFloat.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraAbilityCost_InventoryItem() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FScalableFloat();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_InventoryItem();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_InventoryItem_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraInventoryItemDefinition_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class ULyraAbilityCost_InventoryItem
+void ULyraAbilityCost_InventoryItem::StaticRegisterNativesULyraAbilityCost_InventoryItem()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraAbilityCost_InventoryItem);
+UClass* Z_Construct_UClass_ULyraAbilityCost_InventoryItem_NoRegister()
+{
+ return ULyraAbilityCost_InventoryItem::StaticClass();
+}
+struct Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Represents a cost that requires expending a quantity of an inventory item\n */" },
+#endif
+ { "DisplayName", "Inventory Item" },
+ { "IncludePath", "AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h" },
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Represents a cost that requires expending a quantity of an inventory item" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Quantity_MetaData[] = {
+ { "Category", "AbilityCost" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** How much of the item to spend (keyed on ability level) */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "How much of the item to spend (keyed on ability level)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ItemDefinition_MetaData[] = {
+ { "Category", "AbilityCost" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Which item to consume */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Which item to consume" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Quantity;
+ static const UECodeGen_Private::FClassPropertyParams NewProp_ItemDefinition;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::NewProp_Quantity = { "Quantity", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_InventoryItem, Quantity), Z_Construct_UScriptStruct_FScalableFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Quantity_MetaData), NewProp_Quantity_MetaData) }; // 703790095
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::NewProp_ItemDefinition = { "ItemDefinition", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_InventoryItem, ItemDefinition), Z_Construct_UClass_UClass, Z_Construct_UClass_ULyraInventoryItemDefinition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ItemDefinition_MetaData), NewProp_ItemDefinition_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::NewProp_Quantity,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::NewProp_ItemDefinition,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraAbilityCost,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::ClassParams = {
+ &ULyraAbilityCost_InventoryItem::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraAbilityCost_InventoryItem()
+{
+ if (!Z_Registration_Info_UClass_ULyraAbilityCost_InventoryItem.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraAbilityCost_InventoryItem.OuterSingleton, Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraAbilityCost_InventoryItem.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return ULyraAbilityCost_InventoryItem::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraAbilityCost_InventoryItem);
+ULyraAbilityCost_InventoryItem::~ULyraAbilityCost_InventoryItem() {}
+// End Class ULyraAbilityCost_InventoryItem
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraAbilityCost_InventoryItem, ULyraAbilityCost_InventoryItem::StaticClass, TEXT("ULyraAbilityCost_InventoryItem"), &Z_Registration_Info_UClass_ULyraAbilityCost_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraAbilityCost_InventoryItem), 3644715369U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_2376489421(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.generated.h
new file mode 100644
index 00000000..b0b50266
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_InventoryItem.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "AbilitySystem/Abilities/LyraAbilityCost_InventoryItem.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_LyraAbilityCost_InventoryItem_generated_h
+#error "LyraAbilityCost_InventoryItem.generated.h already included, missing '#pragma once' in LyraAbilityCost_InventoryItem.h"
+#endif
+#define LYRAGAME_LyraAbilityCost_InventoryItem_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_26_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesULyraAbilityCost_InventoryItem(); \
+ friend struct Z_Construct_UClass_ULyraAbilityCost_InventoryItem_Statics; \
+public: \
+ DECLARE_CLASS(ULyraAbilityCost_InventoryItem, ULyraAbilityCost, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(ULyraAbilityCost_InventoryItem)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_26_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraAbilityCost_InventoryItem(ULyraAbilityCost_InventoryItem&&); \
+ ULyraAbilityCost_InventoryItem(const ULyraAbilityCost_InventoryItem&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULyraAbilityCost_InventoryItem); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraAbilityCost_InventoryItem); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULyraAbilityCost_InventoryItem) \
+ NO_API virtual ~ULyraAbilityCost_InventoryItem();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_23_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_26_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_26_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h_26_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_InventoryItem_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.gen.cpp
new file mode 100644
index 00000000..14cbc21f
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.gen.cpp
@@ -0,0 +1,144 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h"
+#include "GameplayAbilities/Public/ScalableFloat.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraAbilityCost_ItemTagStack() {}
+
+// Begin Cross Module References
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FScalableFloat();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_ItemTagStack();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class ULyraAbilityCost_ItemTagStack
+void ULyraAbilityCost_ItemTagStack::StaticRegisterNativesULyraAbilityCost_ItemTagStack()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraAbilityCost_ItemTagStack);
+UClass* Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_NoRegister()
+{
+ return ULyraAbilityCost_ItemTagStack::StaticClass();
+}
+struct Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Represents a cost that requires expending a quantity of a tag stack\n * on the associated item instance\n */" },
+#endif
+ { "DisplayName", "Item Tag Stack" },
+ { "IncludePath", "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h" },
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Represents a cost that requires expending a quantity of a tag stack\non the associated item instance" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Quantity_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** How much of the tag to spend (keyed on ability level) */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "How much of the tag to spend (keyed on ability level)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Which tag to spend some of */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Which tag to spend some of" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FailureTag_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Which tag to send back as a response if this cost cannot be applied */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Which tag to send back as a response if this cost cannot be applied" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Quantity;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Tag;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_FailureTag;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_Quantity = { "Quantity", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_ItemTagStack, Quantity), Z_Construct_UScriptStruct_FScalableFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Quantity_MetaData), NewProp_Quantity_MetaData) }; // 703790095
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_ItemTagStack, Tag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; // 1298103297
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_FailureTag = { "FailureTag", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_ItemTagStack, FailureTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FailureTag_MetaData), NewProp_FailureTag_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_Quantity,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_Tag,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::NewProp_FailureTag,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraAbilityCost,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::ClassParams = {
+ &ULyraAbilityCost_ItemTagStack::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraAbilityCost_ItemTagStack()
+{
+ if (!Z_Registration_Info_UClass_ULyraAbilityCost_ItemTagStack.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraAbilityCost_ItemTagStack.OuterSingleton, Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraAbilityCost_ItemTagStack.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return ULyraAbilityCost_ItemTagStack::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraAbilityCost_ItemTagStack);
+ULyraAbilityCost_ItemTagStack::~ULyraAbilityCost_ItemTagStack() {}
+// End Class ULyraAbilityCost_ItemTagStack
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraAbilityCost_ItemTagStack, ULyraAbilityCost_ItemTagStack::StaticClass, TEXT("ULyraAbilityCost_ItemTagStack"), &Z_Registration_Info_UClass_ULyraAbilityCost_ItemTagStack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraAbilityCost_ItemTagStack), 871800849U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_551251423(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.generated.h
new file mode 100644
index 00000000..a1e3d2d3
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_ItemTagStack.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "AbilitySystem/Abilities/LyraAbilityCost_ItemTagStack.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_LyraAbilityCost_ItemTagStack_generated_h
+#error "LyraAbilityCost_ItemTagStack.generated.h already included, missing '#pragma once' in LyraAbilityCost_ItemTagStack.h"
+#endif
+#define LYRAGAME_LyraAbilityCost_ItemTagStack_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_25_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesULyraAbilityCost_ItemTagStack(); \
+ friend struct Z_Construct_UClass_ULyraAbilityCost_ItemTagStack_Statics; \
+public: \
+ DECLARE_CLASS(ULyraAbilityCost_ItemTagStack, ULyraAbilityCost, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(ULyraAbilityCost_ItemTagStack)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_25_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraAbilityCost_ItemTagStack(ULyraAbilityCost_ItemTagStack&&); \
+ ULyraAbilityCost_ItemTagStack(const ULyraAbilityCost_ItemTagStack&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULyraAbilityCost_ItemTagStack); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraAbilityCost_ItemTagStack); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULyraAbilityCost_ItemTagStack) \
+ NO_API virtual ~ULyraAbilityCost_ItemTagStack();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_22_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_25_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_25_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h_25_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_ItemTagStack_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.gen.cpp
new file mode 100644
index 00000000..5e501cfd
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.gen.cpp
@@ -0,0 +1,131 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h"
+#include "GameplayAbilities/Public/ScalableFloat.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraAbilityCost_PlayerTagStack() {}
+
+// Begin Cross Module References
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FScalableFloat();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_NoRegister();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin Class ULyraAbilityCost_PlayerTagStack
+void ULyraAbilityCost_PlayerTagStack::StaticRegisterNativesULyraAbilityCost_PlayerTagStack()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraAbilityCost_PlayerTagStack);
+UClass* Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_NoRegister()
+{
+ return ULyraAbilityCost_PlayerTagStack::StaticClass();
+}
+struct Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * Represents a cost that requires expending a quantity of a tag stack on the player state\n */" },
+#endif
+ { "DisplayName", "Player Tag Stack" },
+ { "IncludePath", "AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h" },
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Represents a cost that requires expending a quantity of a tag stack on the player state" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Quantity_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** How much of the tag to spend (keyed on ability level) */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "How much of the tag to spend (keyed on ability level)" },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
+ { "Category", "Costs" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/** Which tag to spend some of */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Which tag to spend some of" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Quantity;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_Tag;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::NewProp_Quantity = { "Quantity", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_PlayerTagStack, Quantity), Z_Construct_UScriptStruct_FScalableFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Quantity_MetaData), NewProp_Quantity_MetaData) }; // 703790095
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilityCost_PlayerTagStack, Tag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::NewProp_Quantity,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::NewProp_Tag,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_ULyraAbilityCost,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::ClassParams = {
+ &ULyraAbilityCost_PlayerTagStack::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::PropPointers),
+ 0,
+ 0x002010A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack()
+{
+ if (!Z_Registration_Info_UClass_ULyraAbilityCost_PlayerTagStack.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraAbilityCost_PlayerTagStack.OuterSingleton, Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraAbilityCost_PlayerTagStack.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return ULyraAbilityCost_PlayerTagStack::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraAbilityCost_PlayerTagStack);
+ULyraAbilityCost_PlayerTagStack::~ULyraAbilityCost_PlayerTagStack() {}
+// End Class ULyraAbilityCost_PlayerTagStack
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_Statics
+{
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack, ULyraAbilityCost_PlayerTagStack::StaticClass, TEXT("ULyraAbilityCost_PlayerTagStack"), &Z_Registration_Info_UClass_ULyraAbilityCost_PlayerTagStack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraAbilityCost_PlayerTagStack), 1985272582U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_3605655177(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_Statics::ClassInfo),
+ nullptr, 0,
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.generated.h
new file mode 100644
index 00000000..d229377d
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilityCost_PlayerTagStack.generated.h
@@ -0,0 +1,54 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "AbilitySystem/Abilities/LyraAbilityCost_PlayerTagStack.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_LyraAbilityCost_PlayerTagStack_generated_h
+#error "LyraAbilityCost_PlayerTagStack.generated.h already included, missing '#pragma once' in LyraAbilityCost_PlayerTagStack.h"
+#endif
+#define LYRAGAME_LyraAbilityCost_PlayerTagStack_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_24_INCLASS_NO_PURE_DECLS \
+private: \
+ static void StaticRegisterNativesULyraAbilityCost_PlayerTagStack(); \
+ friend struct Z_Construct_UClass_ULyraAbilityCost_PlayerTagStack_Statics; \
+public: \
+ DECLARE_CLASS(ULyraAbilityCost_PlayerTagStack, ULyraAbilityCost, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LyraGame"), NO_API) \
+ DECLARE_SERIALIZER(ULyraAbilityCost_PlayerTagStack)
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_24_ENHANCED_CONSTRUCTORS \
+private: \
+ /** Private move- and copy-constructors, should never be used */ \
+ ULyraAbilityCost_PlayerTagStack(ULyraAbilityCost_PlayerTagStack&&); \
+ ULyraAbilityCost_PlayerTagStack(const ULyraAbilityCost_PlayerTagStack&); \
+public: \
+ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULyraAbilityCost_PlayerTagStack); \
+ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULyraAbilityCost_PlayerTagStack); \
+ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULyraAbilityCost_PlayerTagStack) \
+ NO_API virtual ~ULyraAbilityCost_PlayerTagStack();
+
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_21_PROLOG
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_24_GENERATED_BODY \
+PRAGMA_DISABLE_DEPRECATION_WARNINGS \
+public: \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_24_INCLASS_NO_PURE_DECLS \
+ FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h_24_ENHANCED_CONSTRUCTORS \
+private: \
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
+
+
+template<> LYRAGAME_API UClass* StaticClass();
+
+#undef CURRENT_FILE_ID
+#define CURRENT_FILE_ID FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_Abilities_LyraAbilityCost_PlayerTagStack_h
+
+
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.gen.cpp
new file mode 100644
index 00000000..f68b97c2
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.gen.cpp
@@ -0,0 +1,542 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+#include "UObject/GeneratedCppIncludes.h"
+#include "LyraGame/AbilitySystem/LyraAbilitySet.h"
+#include "GameplayAbilities/Public/ActiveGameplayEffectHandle.h"
+#include "GameplayAbilities/Public/GameplayAbilitySpecHandle.h"
+#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+void EmptyLinkFunctionForGeneratedCodeLyraAbilitySet() {}
+
+// Begin Cross Module References
+COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
+ENGINE_API UClass* Z_Construct_UClass_UPrimaryDataAsset();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet_NoRegister();
+GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FActiveGameplayEffectHandle();
+GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayAbilitySpecHandle();
+GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilitySet();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraAbilitySet_NoRegister();
+LYRAGAME_API UClass* Z_Construct_UClass_ULyraGameplayAbility_NoRegister();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect();
+LYRAGAME_API UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles();
+UPackage* Z_Construct_UPackage__Script_LyraGame();
+// End Cross Module References
+
+// Begin ScriptStruct FLyraAbilitySet_GameplayAbility
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility;
+class UScriptStruct* FLyraAbilitySet_GameplayAbility::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAbilitySet_GameplayAbility"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAbilitySet_GameplayAbility::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * FLyraAbilitySet_GameplayAbility\n *\n *\x09""Data used by the ability set to grant gameplay abilities.\n */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "FLyraAbilitySet_GameplayAbility\n\n Data used by the ability set to grant gameplay abilities." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Ability_MetaData[] = {
+ { "Category", "LyraAbilitySet_GameplayAbility" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Gameplay ability to grant.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Gameplay ability to grant." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilityLevel_MetaData[] = {
+ { "Category", "LyraAbilitySet_GameplayAbility" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Level of ability to grant.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Level of ability to grant." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputTag_MetaData[] = {
+ { "Categories", "InputTag" },
+ { "Category", "LyraAbilitySet_GameplayAbility" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Tag used to process input for the ability.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Tag used to process input for the ability." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FClassPropertyParams NewProp_Ability;
+ static const UECodeGen_Private::FIntPropertyParams NewProp_AbilityLevel;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_InputTag;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_Ability = { "Ability", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GameplayAbility, Ability), Z_Construct_UClass_UClass, Z_Construct_UClass_ULyraGameplayAbility_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Ability_MetaData), NewProp_Ability_MetaData) };
+const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_AbilityLevel = { "AbilityLevel", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GameplayAbility, AbilityLevel), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilityLevel_MetaData), NewProp_AbilityLevel_MetaData) };
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_InputTag = { "InputTag", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GameplayAbility, InputTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputTag_MetaData), NewProp_InputTag_MetaData) }; // 1298103297
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_Ability,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_AbilityLevel,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewProp_InputTag,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAbilitySet_GameplayAbility",
+ Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::PropPointers),
+ sizeof(FLyraAbilitySet_GameplayAbility),
+ alignof(FLyraAbilitySet_GameplayAbility),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.InnerSingleton, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility.InnerSingleton;
+}
+// End ScriptStruct FLyraAbilitySet_GameplayAbility
+
+// Begin ScriptStruct FLyraAbilitySet_GameplayEffect
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect;
+class UScriptStruct* FLyraAbilitySet_GameplayEffect::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAbilitySet_GameplayEffect"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAbilitySet_GameplayEffect::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * FLyraAbilitySet_GameplayEffect\n *\n *\x09""Data used by the ability set to grant gameplay effects.\n */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "FLyraAbilitySet_GameplayEffect\n\n Data used by the ability set to grant gameplay effects." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameplayEffect_MetaData[] = {
+ { "Category", "LyraAbilitySet_GameplayEffect" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Gameplay effect to grant.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Gameplay effect to grant." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EffectLevel_MetaData[] = {
+ { "Category", "LyraAbilitySet_GameplayEffect" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Level of gameplay effect to grant.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Level of gameplay effect to grant." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FClassPropertyParams NewProp_GameplayEffect;
+ static const UECodeGen_Private::FFloatPropertyParams NewProp_EffectLevel;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::NewProp_GameplayEffect = { "GameplayEffect", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GameplayEffect, GameplayEffect), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameplayEffect_MetaData), NewProp_GameplayEffect_MetaData) };
+const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::NewProp_EffectLevel = { "EffectLevel", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GameplayEffect, EffectLevel), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EffectLevel_MetaData), NewProp_EffectLevel_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::NewProp_GameplayEffect,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::NewProp_EffectLevel,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAbilitySet_GameplayEffect",
+ Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::PropPointers),
+ sizeof(FLyraAbilitySet_GameplayEffect),
+ alignof(FLyraAbilitySet_GameplayEffect),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.InnerSingleton, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect.InnerSingleton;
+}
+// End ScriptStruct FLyraAbilitySet_GameplayEffect
+
+// Begin ScriptStruct FLyraAbilitySet_AttributeSet
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet;
+class UScriptStruct* FLyraAbilitySet_AttributeSet::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAbilitySet_AttributeSet"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAbilitySet_AttributeSet::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * FLyraAbilitySet_AttributeSet\n *\n *\x09""Data used by the ability set to grant attribute sets.\n */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "FLyraAbilitySet_AttributeSet\n\n Data used by the ability set to grant attribute sets." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSet_MetaData[] = {
+ { "Category", "LyraAbilitySet_AttributeSet" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Gameplay effect to grant.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Gameplay effect to grant." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FClassPropertyParams NewProp_AttributeSet;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::NewProp_AttributeSet = { "AttributeSet", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_AttributeSet, AttributeSet), Z_Construct_UClass_UClass, Z_Construct_UClass_UAttributeSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeSet_MetaData), NewProp_AttributeSet_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::NewProp_AttributeSet,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAbilitySet_AttributeSet",
+ Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::PropPointers),
+ sizeof(FLyraAbilitySet_AttributeSet),
+ alignof(FLyraAbilitySet_AttributeSet),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000001),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.InnerSingleton, Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet.InnerSingleton;
+}
+// End ScriptStruct FLyraAbilitySet_AttributeSet
+
+// Begin ScriptStruct FLyraAbilitySet_GrantedHandles
+static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles;
+class UScriptStruct* FLyraAbilitySet_GrantedHandles::StaticStruct()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.OuterSingleton)
+ {
+ Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles, (UObject*)Z_Construct_UPackage__Script_LyraGame(), TEXT("LyraAbilitySet_GrantedHandles"));
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.OuterSingleton;
+}
+template<> LYRAGAME_API UScriptStruct* StaticStruct()
+{
+ return FLyraAbilitySet_GrantedHandles::StaticStruct();
+}
+struct Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * FLyraAbilitySet_GrantedHandles\n *\n *\x09""Data used to store handles to what has been granted by the ability set.\n */" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "FLyraAbilitySet_GrantedHandles\n\n Data used to store handles to what has been granted by the ability set." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilitySpecHandles_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Handles to the granted abilities.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Handles to the granted abilities." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameplayEffectHandles_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Handles to the granted gameplay effects.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Handles to the granted gameplay effects." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedAttributeSets_MetaData[] = {
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Pointers to the granted attribute sets\n" },
+#endif
+ { "EditInline", "true" },
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Pointers to the granted attribute sets" },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_AbilitySpecHandles_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_AbilitySpecHandles;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GameplayEffectHandles_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GameplayEffectHandles;
+ static const UECodeGen_Private::FObjectPropertyParams NewProp_GrantedAttributeSets_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedAttributeSets;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static void* NewStructOps()
+ {
+ return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps();
+ }
+ static const UECodeGen_Private::FStructParams StructParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_AbilitySpecHandles_Inner = { "AbilitySpecHandles", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGameplayAbilitySpecHandle, METADATA_PARAMS(0, nullptr) }; // 3490030742
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_AbilitySpecHandles = { "AbilitySpecHandles", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GrantedHandles, AbilitySpecHandles), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilitySpecHandles_MetaData), NewProp_AbilitySpecHandles_MetaData) }; // 3490030742
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GameplayEffectHandles_Inner = { "GameplayEffectHandles", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FActiveGameplayEffectHandle, METADATA_PARAMS(0, nullptr) }; // 290910411
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GameplayEffectHandles = { "GameplayEffectHandles", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GrantedHandles, GameplayEffectHandles), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameplayEffectHandles_MetaData), NewProp_GameplayEffectHandles_MetaData) }; // 290910411
+const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GrantedAttributeSets_Inner = { "GrantedAttributeSets", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAttributeSet_NoRegister, METADATA_PARAMS(0, nullptr) };
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GrantedAttributeSets = { "GrantedAttributeSets", nullptr, (EPropertyFlags)0x0124088000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLyraAbilitySet_GrantedHandles, GrantedAttributeSets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedAttributeSets_MetaData), NewProp_GrantedAttributeSets_MetaData) };
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_AbilitySpecHandles_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_AbilitySpecHandles,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GameplayEffectHandles_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GameplayEffectHandles,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GrantedAttributeSets_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewProp_GrantedAttributeSets,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::PropPointers) < 2048);
+const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::StructParams = {
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+ nullptr,
+ &NewStructOps,
+ "LyraAbilitySet_GrantedHandles",
+ Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::PropPointers,
+ UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::PropPointers),
+ sizeof(FLyraAbilitySet_GrantedHandles),
+ alignof(FLyraAbilitySet_GrantedHandles),
+ RF_Public|RF_Transient|RF_MarkAsNative,
+ EStructFlags(0x00000005),
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::Struct_MetaDataParams)
+};
+UScriptStruct* Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles()
+{
+ if (!Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.InnerSingleton)
+ {
+ UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.InnerSingleton, Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::StructParams);
+ }
+ return Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles.InnerSingleton;
+}
+// End ScriptStruct FLyraAbilitySet_GrantedHandles
+
+// Begin Class ULyraAbilitySet
+void ULyraAbilitySet::StaticRegisterNativesULyraAbilitySet()
+{
+}
+IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULyraAbilitySet);
+UClass* Z_Construct_UClass_ULyraAbilitySet_NoRegister()
+{
+ return ULyraAbilitySet::StaticClass();
+}
+struct Z_Construct_UClass_ULyraAbilitySet_Statics
+{
+#if WITH_METADATA
+ static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
+ { "BlueprintType", "true" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "/**\n * ULyraAbilitySet\n *\n *\x09Non-mutable data asset used to grant gameplay abilities and gameplay effects.\n */" },
+#endif
+ { "IncludePath", "AbilitySystem/LyraAbilitySet.h" },
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+ { "ObjectInitializerConstructorDeclared", "" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "ULyraAbilitySet\n\n Non-mutable data asset used to grant gameplay abilities and gameplay effects." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedGameplayAbilities_MetaData[] = {
+ { "Category", "Gameplay Abilities" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Gameplay abilities to grant when this ability set is granted.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+ { "TitleProperty", "Ability" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Gameplay abilities to grant when this ability set is granted." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedGameplayEffects_MetaData[] = {
+ { "Category", "Gameplay Effects" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Gameplay effects to grant when this ability set is granted.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+ { "TitleProperty", "GameplayEffect" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Gameplay effects to grant when this ability set is granted." },
+#endif
+ };
+ static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GrantedAttributes_MetaData[] = {
+ { "Category", "Attribute Sets" },
+#if !UE_BUILD_SHIPPING
+ { "Comment", "// Attribute sets to grant when this ability set is granted.\n" },
+#endif
+ { "ModuleRelativePath", "AbilitySystem/LyraAbilitySet.h" },
+ { "TitleProperty", "AttributeSet" },
+#if !UE_BUILD_SHIPPING
+ { "ToolTip", "Attribute sets to grant when this ability set is granted." },
+#endif
+ };
+#endif // WITH_METADATA
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GrantedGameplayAbilities_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedGameplayAbilities;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GrantedGameplayEffects_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedGameplayEffects;
+ static const UECodeGen_Private::FStructPropertyParams NewProp_GrantedAttributes_Inner;
+ static const UECodeGen_Private::FArrayPropertyParams NewProp_GrantedAttributes;
+ static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
+ static UObject* (*const DependentSingletons[])();
+ static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
+ TCppClassTypeTraits::IsAbstract,
+ };
+ static const UECodeGen_Private::FClassParams ClassParams;
+};
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayAbilities_Inner = { "GrantedGameplayAbilities", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility, METADATA_PARAMS(0, nullptr) }; // 3706031477
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayAbilities = { "GrantedGameplayAbilities", nullptr, (EPropertyFlags)0x0020080000010011, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilitySet, GrantedGameplayAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedGameplayAbilities_MetaData), NewProp_GrantedGameplayAbilities_MetaData) }; // 3706031477
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayEffects_Inner = { "GrantedGameplayEffects", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect, METADATA_PARAMS(0, nullptr) }; // 198845761
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayEffects = { "GrantedGameplayEffects", nullptr, (EPropertyFlags)0x0020080000010011, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilitySet, GrantedGameplayEffects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedGameplayEffects_MetaData), NewProp_GrantedGameplayEffects_MetaData) }; // 198845761
+const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedAttributes_Inner = { "GrantedAttributes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet, METADATA_PARAMS(0, nullptr) }; // 229780853
+const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedAttributes = { "GrantedAttributes", nullptr, (EPropertyFlags)0x0020080000010011, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULyraAbilitySet, GrantedAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GrantedAttributes_MetaData), NewProp_GrantedAttributes_MetaData) }; // 229780853
+const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULyraAbilitySet_Statics::PropPointers[] = {
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayAbilities_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayAbilities,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayEffects_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedGameplayEffects,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedAttributes_Inner,
+ (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULyraAbilitySet_Statics::NewProp_GrantedAttributes,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilitySet_Statics::PropPointers) < 2048);
+UObject* (*const Z_Construct_UClass_ULyraAbilitySet_Statics::DependentSingletons[])() = {
+ (UObject* (*)())Z_Construct_UClass_UPrimaryDataAsset,
+ (UObject* (*)())Z_Construct_UPackage__Script_LyraGame,
+};
+static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilitySet_Statics::DependentSingletons) < 16);
+const UECodeGen_Private::FClassParams Z_Construct_UClass_ULyraAbilitySet_Statics::ClassParams = {
+ &ULyraAbilitySet::StaticClass,
+ nullptr,
+ &StaticCppClassTypeInfo,
+ DependentSingletons,
+ nullptr,
+ Z_Construct_UClass_ULyraAbilitySet_Statics::PropPointers,
+ nullptr,
+ UE_ARRAY_COUNT(DependentSingletons),
+ 0,
+ UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilitySet_Statics::PropPointers),
+ 0,
+ 0x000100A0u,
+ METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULyraAbilitySet_Statics::Class_MetaDataParams), Z_Construct_UClass_ULyraAbilitySet_Statics::Class_MetaDataParams)
+};
+UClass* Z_Construct_UClass_ULyraAbilitySet()
+{
+ if (!Z_Registration_Info_UClass_ULyraAbilitySet.OuterSingleton)
+ {
+ UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULyraAbilitySet.OuterSingleton, Z_Construct_UClass_ULyraAbilitySet_Statics::ClassParams);
+ }
+ return Z_Registration_Info_UClass_ULyraAbilitySet.OuterSingleton;
+}
+template<> LYRAGAME_API UClass* StaticClass()
+{
+ return ULyraAbilitySet::StaticClass();
+}
+DEFINE_VTABLE_PTR_HELPER_CTOR(ULyraAbilitySet);
+ULyraAbilitySet::~ULyraAbilitySet() {}
+// End Class ULyraAbilitySet
+
+// Begin Registration
+struct Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_Statics
+{
+ static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
+ { FLyraAbilitySet_GameplayAbility::StaticStruct, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics::NewStructOps, TEXT("LyraAbilitySet_GameplayAbility"), &Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAbilitySet_GameplayAbility), 3706031477U) },
+ { FLyraAbilitySet_GameplayEffect::StaticStruct, Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayEffect_Statics::NewStructOps, TEXT("LyraAbilitySet_GameplayEffect"), &Z_Registration_Info_UScriptStruct_LyraAbilitySet_GameplayEffect, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAbilitySet_GameplayEffect), 198845761U) },
+ { FLyraAbilitySet_AttributeSet::StaticStruct, Z_Construct_UScriptStruct_FLyraAbilitySet_AttributeSet_Statics::NewStructOps, TEXT("LyraAbilitySet_AttributeSet"), &Z_Registration_Info_UScriptStruct_LyraAbilitySet_AttributeSet, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAbilitySet_AttributeSet), 229780853U) },
+ { FLyraAbilitySet_GrantedHandles::StaticStruct, Z_Construct_UScriptStruct_FLyraAbilitySet_GrantedHandles_Statics::NewStructOps, TEXT("LyraAbilitySet_GrantedHandles"), &Z_Registration_Info_UScriptStruct_LyraAbilitySet_GrantedHandles, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLyraAbilitySet_GrantedHandles), 3322214549U) },
+ };
+ static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
+ { Z_Construct_UClass_ULyraAbilitySet, ULyraAbilitySet::StaticClass, TEXT("ULyraAbilitySet"), &Z_Registration_Info_UClass_ULyraAbilitySet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULyraAbilitySet), 823694018U) },
+ };
+};
+static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_2430856076(TEXT("/Script/LyraGame"),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_Statics::ClassInfo),
+ Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_Statics::ScriptStructInfo),
+ nullptr, 0);
+// End Registration
+PRAGMA_ENABLE_DEPRECATION_WARNINGS
diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.generated.h
new file mode 100644
index 00000000..864e534a
--- /dev/null
+++ b/Intermediate/Build/Win64/UnrealEditor/Inc/LyraGame/UHT/LyraAbilitySet.generated.h
@@ -0,0 +1,82 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+/*===========================================================================
+ Generated code exported from UnrealHeaderTool.
+ DO NOT modify this manually! Edit the corresponding .h files instead!
+===========================================================================*/
+
+// IWYU pragma: private, include "AbilitySystem/LyraAbilitySet.h"
+#include "UObject/ObjectMacros.h"
+#include "UObject/ScriptMacros.h"
+
+PRAGMA_DISABLE_DEPRECATION_WARNINGS
+#ifdef LYRAGAME_LyraAbilitySet_generated_h
+#error "LyraAbilitySet.generated.h already included, missing '#pragma once' in LyraAbilitySet.h"
+#endif
+#define LYRAGAME_LyraAbilitySet_generated_h
+
+#define FID_Projects_cross_platform_Source_LyraGame_AbilitySystem_LyraAbilitySet_h_28_GENERATED_BODY \
+ friend struct Z_Construct_UScriptStruct_FLyraAbilitySet_GameplayAbility_Statics; \
+ LYRAGAME_API static class UScriptStruct* StaticStruct();
+
+
+template<> LYRAGAME_API UScriptStruct* StaticStruct