[/Script/EngineSettings.GeneralProjectSettings] ProjectID=1B15836B4221645D14D7BD9B6DEC2EA8 Description=Sample starter game for Unreal Engine 5 ProjectName=Lyra [/Script/LyraGame.LyraPlayerController] InputYawScale=1.0 InputPitchScale=1.0 InputRollScale=1.0 ForceFeedbackScale=1.0 [/Script/GameplayAbilities.AbilitySystemGlobals] AbilitySystemGlobalsClassName=/Script/LyraGame.LyraAbilitySystemGlobals bUseDebugTargetFromHud=True GlobalAttributeMetaDataTableName=None GlobalGameplayCueManagerClass=/Script/LyraGame.LyraGameplayCueManager GlobalGameplayCueManagerName=None +GameplayCueNotifyPaths=/Game/GameplayCueNotifies +GameplayCueNotifyPaths=/Game/GameplayCues GlobalCurveTableName=None PredictTargetGameplayEffects=False ReplicateActivationOwnedTags=True ActivateFailCooldownTag=(TagName="Ability.ActivateFail.Cooldown") ActivateFailCostTag=(TagName="Ability.ActivateFail.Cost") ActivateFailNetworkingTag=(TagName="Ability.ActivateFail.Networking") ActivateFailTagsBlockedTag=(TagName="Ability.ActivateFail.TagsBlocked") ActivateFailTagsMissingTag=(TagName="Ability.ActivateFail.TagsMissing") GameplayTagResponseTableName=None bAllowGameplayModEvaluationChannels=False DefaultGameplayModEvaluationChannel=Channel0 GameplayModEvaluationChannelAliases[0]=None GameplayModEvaluationChannelAliases[1]=None GameplayModEvaluationChannelAliases[2]=None GameplayModEvaluationChannelAliases[3]=None GameplayModEvaluationChannelAliases[4]=None GameplayModEvaluationChannelAliases[5]=None GameplayModEvaluationChannelAliases[6]=None GameplayModEvaluationChannelAliases[7]=None GameplayModEvaluationChannelAliases[8]=None GameplayModEvaluationChannelAliases[9]=None MinimalReplicationTagCountBits=5 [/Script/Engine.GameNetworkManager] TotalNetBandwidth=200000 MaxDynamicBandwidth=40000 MinDynamicBandwidth=20000 [/Script/GameFeatures.GameFeaturesSubsystemSettings] GameFeaturesManagerClassName=/Script/LyraGame.LyraGameFeaturePolicy [/Script/LyraGame.LyraAssetManager] LyraGameDataPath=/Game/DefaultGameData.DefaultGameData DefaultPawnData=/Game/Characters/Heroes/EmptyPawnData/DefaultPawnData_EmptyPawn.DefaultPawnData_EmptyPawn [/Script/Engine.AssetManagerSettings] -PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) -PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Maps")),SpecificAssets=("/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd", "/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="LyraGameData",AssetBaseClass="/Script/LyraGame.LyraGameData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=("/Game/DefaultGameData.DefaultGameData"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="GameFeatureData",AssetBaseClass="/Script/GameFeatures.GameFeatureData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Unused")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="LyraExperienceDefinition",AssetBaseClass="/Script/LyraGame.LyraExperienceDefinition",bHasBlueprintClasses=True,bIsEditorOnly=False,Directories=((Path="/Game/System/Experiences")),SpecificAssets=("/Game/System/FrontEnd/B_LyraFrontEnd_Experience.B_LyraFrontEnd_Experience"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="LyraUserFacingExperienceDefinition",AssetBaseClass="/Script/LyraGame.LyraUserFacingExperienceDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/UI/Temp"),(Path="/Game/System/Playlists")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="LyraLobbyBackground",AssetBaseClass="/Script/LyraGame.LyraLobbyBackground",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) +PrimaryAssetTypesToScan=(PrimaryAssetType="LyraExperienceActionSet",AssetBaseClass="/Script/LyraGame.LyraExperienceActionSet",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) bOnlyCookProductionAssets=False bShouldManagerDetermineTypeAndName=False bShouldGuessTypeAndNameInEditor=True bShouldAcquireMissingChunksOnLoad=False bShouldWarnAboutInvalidAssets=True MetaDataTagsForAssetRegistry=() [/Script/LyraGame.LyraUIManagerSubsystem] DefaultUIPolicyClass=/Game/UI/B_LyraUIPolicy.B_LyraUIPolicy_C [/Script/LyraGame.LyraUIMessaging] ConfirmationDialogClass=/Game/UI/Foundation/Dialogs/W_ConfirmationDefault.W_ConfirmationDefault_C ErrorDialogClass=/Game/UI/Foundation/Dialogs/W_ConfirmationError.W_ConfirmationError_C [/Script/CommonLoadingScreen.CommonLoadingScreenSettings] LoadingScreenWidget=/Game/UI/Foundation/LoadingScreen/W_LoadingScreen_Host.W_LoadingScreen_Host_C ForceTickLoadingScreenEvenInEditor=False [/Script/CommonInput.CommonInputSettings] InputData=/Game/UI/B_CommonInputData.B_CommonInputData_C bEnableInputMethodThrashingProtection=True InputMethodThrashingLimit=30 InputMethodThrashingWindowInSeconds=3.000000 InputMethodThrashingCooldownInSeconds=1.000000 bAllowOutOfFocusDeviceInput=True [/Script/CommonUI.CommonUISettings] DefaultThrobberMaterial=/Game/UI/Foundation/Materials/M_UI_Throbber_Base.M_UI_Throbber_Base DefaultRichTextDataClass=/Game/UI/Foundation/RichTextData/CommonUIRichTextData.CommonUIRichTextData_C [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode BuildConfiguration=PPBC_Development BuildTarget=LyraGame LaunchOnTarget= StagingDirectory=(Path="") FullRebuild=False ForDistribution=False IncludeDebugFiles=False BlueprintNativizationMethod=Disabled bIncludeNativizedAssetsInProjectGeneration=False bExcludeMonolithicEngineHeadersInNativizedCode=False UsePakFile=True bMakeBinaryConfig=False bGenerateChunks=true bGenerateNoChunks=False bChunkHardReferencesOnly=False bForceOneChunkPerFile=False MaxChunkSize=0 bBuildHttpChunkInstallData=False HttpChunkInstallDataDirectory=(Path="") bCompressed=True PackageCompressionFormat=Oodle bForceUseProjectCompressionFormatIgnoreHardwareOverride=False PackageAdditionalCompressionOptions= PackageCompressionMethod=Kraken PackageCompressionLevel_DebugDevelopment=4 PackageCompressionLevel_TestShipping=5 PackageCompressionLevel_Distribution=7 PackageCompressionMinBytesSaved=1024 PackageCompressionMinPercentSaved=5 bPackageCompressionEnableDDC=False PackageCompressionMinSizeToConsiderDDC=0 HttpChunkInstallDataVersion= IncludePrerequisites=True IncludeAppLocalPrerequisites=False bShareMaterialShaderCode=True bDeterministicShaderCodeOrder=False bSharedMaterialNativeLibraries=True ApplocalPrerequisitesDirectory=(Path="") IncludeCrashReporter=False InternationalizationPreset=All -CulturesToStage=en +CulturesToStage=en +CulturesToStage=ar +CulturesToStage=es +CulturesToStage=es-419 +CulturesToStage=fr +CulturesToStage=it +CulturesToStage=ja +CulturesToStage=pl +CulturesToStage=pt-BR +CulturesToStage=ru +CulturesToStage=tr +CulturesToStage=zh-Hans +CulturesToStage=ko +CulturesToStage=de LocalizationTargetCatchAllChunkId=0 bCookAll=False bCookMapsOnly=False bSkipEditorContent=False bSkipMovies=False -IniKeyDenylist=KeyStorePassword -IniKeyDenylist=KeyPassword -IniKeyDenylist=rsa.privateexp -IniKeyDenylist=rsa.modulus -IniKeyDenylist=rsa.publicexp -IniKeyDenylist=aes.key -IniKeyDenylist=SigningPublicExponent -IniKeyDenylist=SigningModulus -IniKeyDenylist=SigningPrivateExponent -IniKeyDenylist=EncryptionKey -IniKeyDenylist=DevCenterUsername -IniKeyDenylist=DevCenterPassword -IniKeyDenylist=IOSTeamID -IniKeyDenylist=SigningCertificate -IniKeyDenylist=MobileProvision -IniKeyDenylist=IniKeyDenylist -IniKeyDenylist=IniSectionDenylist +IniKeyDenylist=KeyStorePassword +IniKeyDenylist=KeyPassword +IniKeyDenylist=rsa.privateexp +IniKeyDenylist=rsa.modulus +IniKeyDenylist=rsa.publicexp +IniKeyDenylist=aes.key +IniKeyDenylist=SigningPublicExponent +IniKeyDenylist=SigningModulus +IniKeyDenylist=SigningPrivateExponent +IniKeyDenylist=EncryptionKey +IniKeyDenylist=DevCenterUsername +IniKeyDenylist=DevCenterPassword +IniKeyDenylist=IOSTeamID +IniKeyDenylist=SigningCertificate +IniKeyDenylist=MobileProvision +IniKeyDenylist=IniKeyDenylist +IniKeyDenylist=IniSectionDenylist -IniSectionDenylist=HordeStorageServers -IniSectionDenylist=StorageServers +IniSectionDenylist=HordeStorageServers +IniSectionDenylist=StorageServers +MapsToCook=(FilePath="/Game/System/FrontEnd/Maps/L_LyraFrontEnd") +DirectoriesToAlwaysStageAsNonUFS=(Path="Legal") +DirectoriesToAlwaysStageAsNonUFS=(Path="UI/Foundation/Fonts/Orbitron/Raw") +DirectoriesToAlwaysStageAsNonUFS=(Path="DTLS") PerPlatformBuildConfig=() PerPlatformTargetFlavorName=() PerPlatformBuildTarget=() WriteBackMetadataToAssetRegistry=OriginalFile [CheatScript.DebugAsyncLoading] +Cmd=Log LogAsyncMixin VeryVerbose +Cmd=Log LogAssetManager VeryVerbose +Cmd=Log LogStreaming VeryVerbose [CheatScript.DebugUI] +Cmd=Log LogSlate VeryVerbose +Cmd=Log LogUMG VeryVerbose +Cmd=Log LogCommonUI VeryVerbose +Cmd=Log LogCommonInput VeryVerbose +Cmd=Log LogUIActionRouter VeryVerbose +Cmd=SlateDebugger.Start [/Script/LyraGame.LyraContextEffectsSettings] SurfaceTypeToContextMap=((SurfaceType3, (TagName="SurfaceType.Glass")),(SurfaceType2, (TagName="SurfaceType.Concrete")),(SurfaceType1, (TagName="SurfaceType.Character")),(SurfaceType_Default, (TagName="SurfaceType.Default"))) [/Script/ShooterCoreRuntime.ShooterCoreRuntimeSettings] AimAssistCollisionChannel=ECC_GameTraceChannel5 [/Script/LyraGame.LyraAudioSettings] DefaultControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_BaseMix.CBM_BaseMix UserSettingsControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_UserMix.CBM_UserMix OverallVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Main.CB_Main MusicVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Music.CB_Music SoundFXVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_SFX.CB_SFX DialogueVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Dialogue.CB_Dialogue VoiceChatVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_VoiceChat.CB_VoiceChat +HDRAudioSubmixEffectChain=(Submix="/Game/Audio/Submixes/MainSubmix.MainSubmix",SubmixEffectChain=("/Game/Audio/Effects/SubmixEffects/DYN_MainDynamics.DYN_MainDynamics")) +LDRAudioSubmixEffectChain=(Submix="/Game/Audio/Submixes/MainSubmix.MainSubmix",SubmixEffectChain=("/Game/Audio/DYN_LowMultibandDynamics.DYN_LowMultibandDynamics","/Game/Audio/Effects/SubmixEffects/DYN_LowDynamics.DYN_LowDynamics")) LoadingScreenControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_LoadingScreenMix.CBM_LoadingScreenMix [/Script/LyraGame.LyraReplicationGraphSettings] bDisableReplicationGraph=True DefaultReplicationGraphClass=/Script/LyraGame.LyraReplicationGraph +ClassSettings=(ActorClass="/Script/Engine.PlayerState",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True) +ClassSettings=(ActorClass="/Script/Engine.LevelScriptActor",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True) +ClassSettings=(ActorClass="/Script/ReplicationGraph.ReplicationGraphDebugActor",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True) +ClassSettings=(ActorClass="/Script/LyraGame.LyraPlayerController",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True)