; eye adaptation is necessary for the visuals [PostProcessQuality@0] r.EyeAdaptationQuality=2 [PostProcessQuality@1] r.EyeAdaptationQuality=2 [PostProcessQuality@2] r.EyeAdaptationQuality=2 [PostProcessQuality@3] r.EyeAdaptationQuality=2 ; ------------------------------------------------------------------------------ ; Shadow settings ; ------------------------------------------------------------------------------ [ShadowQuality@0] r.ShadowQuality=0 [ShadowQuality@1] r.ShadowQuality=1 r.Shadow.MaxCSMResolution=2048 r.Shadow.CSM.MaxCascades=1 [ShadowQuality@2] r.ShadowQuality=2 r.Shadow.MaxCSMResolution=2048 r.Shadow.CSM.MaxCascades=2 [ShadowQuality@3] r.ShadowQuality=2 r.Shadow.MaxCSMResolution=2048 r.Shadow.CSM.MaxCascades=3