[ConsoleVariables] dp.AllowScalabilityGroupsToChangeAtRuntime=1 ; Enable PSOPrecaching r.PSOPrecaching=1 ; Uncomment this to enable "Audio Based Vibrations" for your game. ; Unfortunately playing both normal Force Feedback Effect vibrations and ; audio based vibrations at the same time isn't supported. So if you want to ; use audio vibrations, you will have to treat every vibration as an audio ; file. You will need to do this in each platform's Engine.ini file that you ; want this to be enabled on! ;[SonyController] ;VibrationMode=Advanced