// Copyright Epic Games, Inc. All Rights Reserved. #include "LyraTeamPrivateInfo.h" #include "Teams/LyraTeamInfoBase.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(LyraTeamPrivateInfo) ALyraTeamPrivateInfo::ALyraTeamPrivateInfo(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { //@TODO: Actually make private (using replication graph) }