:: This file is part of the FidelityFX Super Resolution 3.1 Unreal Engine Plugin. :: :: Copyright (c) 2023-2025 Advanced Micro Devices, Inc. All rights reserved. :: :: Permission is hereby granted, free of charge, to any person obtaining a copy :: of this software and associated documentation files (the "Software"), to deal :: in the Software without restriction, including without limitation the rights :: to use, copy, modify, merge, publish, distribute, sublicense, and/or sell :: copies of the Software, and to permit persons to whom the Software is :: furnished to do so, subject to the following conditions: :: The above copyright notice and this permission notice shall be included in :: all copies or substantial portions of the Software. :: :: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR :: IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, :: FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE :: AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER :: LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, :: OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN :: THE SOFTWARE. @echo off setlocal pushd "%~dp0" RMDIR /S /Q FSR3\Source\fidelityfx-hlsl mkdir FSR3\Source\fidelityfx-hlsl mkdir FSR3\Source\fidelityfx-hlsl\frameinterpolation mkdir FSR3\Source\fidelityfx-hlsl\frameinterpolation\spd mkdir FSR3\Source\fidelityfx-hlsl\fsr3upscaler mkdir FSR3\Source\fidelityfx-hlsl\opticalflow mkdir FSR3\Source\fidelityfx-hlsl\spd mkdir FSR3\Source\fidelityfx-hlsl\fsr1 mkdir FSR3\Source\fidelityfx-hlsl\fsr3upscaler\spd mkdir FSR3\Source\fidelityfx-hlsl\fsr3upscaler\fsr1 mkdir FSR3\Source\fidelityfx-hlsl\opticalflow\spd mkdir FSR3\Source\fidelityfx-hlsl\opticalflow\opticalflow xcopy FSR3\Source\fidelityfx-sdk\sdk\src\backends\dx12\shaders\frameinterpolation\*.hlsl FSR3\Source\fidelityfx-hlsl xcopy FSR3\Source\fidelityfx-sdk\sdk\src\backends\dx12\shaders\fsr3upscaler\*.hlsl FSR3\Source\fidelityfx-hlsl xcopy FSR3\Source\fidelityfx-sdk\sdk\src\backends\dx12\shaders\opticalflow\*.hlsl FSR3\Source\fidelityfx-hlsl xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\*.h FSR3\Source\fidelityfx-hlsl\frameinterpolation xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\*.h FSR3\Source\fidelityfx-hlsl\fsr3upscaler xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\*.h FSR3\Source\fidelityfx-hlsl\opticalflow xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\frameinterpolation\*.h FSR3\Source\fidelityfx-hlsl\frameinterpolation xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\fsr3upscaler\*.h FSR3\Source\fidelityfx-hlsl\fsr3upscaler xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\opticalflow\*.h FSR3\Source\fidelityfx-hlsl\opticalflow xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\opticalflow\*.h FSR3\Source\fidelityfx-hlsl\opticalflow\opticalflow xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\fsr1\*.h FSR3\Source\fidelityfx-hlsl\fsr1 xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\spd\*.h FSR3\Source\fidelityfx-hlsl\spd xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\fsr1\*.h FSR3\Source\fidelityfx-hlsl\fsr3upscaler\fsr1 xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\spd\*.h FSR3\Source\fidelityfx-hlsl\fsr3upscaler\spd xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\spd\*.h FSR3\Source\fidelityfx-hlsl\opticalflow\spd xcopy FSR3\Source\fidelityfx-sdk\sdk\include\FidelityFX\gpu\spd\*.h FSR3\Source\fidelityfx-hlsl\frameinterpolation\spd pushd FSR3\Source\fidelityfx-sdk\ffx-api call BuildFfxApiDll.bat -DFFX_API_BACKEND=DX12_X64 -DCMAKE_OBJECT_PATH_MAX=260 popd xcopy /y /q FSR3\Source\fidelityfx-sdk\ffx-api\bin\amd_fidelityfx_dx12.dll FSR3\Source\fidelityfx-sdk\PrebuiltSignedDLL popd