// Copyright 2023 RLoris using UnrealBuildTool; public class FileHelper : ModuleRules { public FileHelper(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicIncludePaths.AddRange( new string[] { } ); PrivateIncludePaths.AddRange( new string[] { } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "JsonUtilities", "Json" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "Slate", "SlateCore" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { } ); } }