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ContentVault/TheLoft/AssetRegistry.hzr

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2025-12-10 17:10:19 -05:00
Assets:
- Handle: 66626710595523400
FilePath: Meshes/Source/mosin/arms1_Mat_spec.jpg
Type: Texture
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FilePath: Audio/AudioDemo/SC_Env_Hum.hsoundc
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FilePath: Audio/Nerf/nerf shoot blank2.wav
Type: Audio
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FilePath: env/rooitou_park_4k.hdr
Type: EnvMap
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FilePath: ContentVault/TheLoft/Models/SM_Mug_07.glb
Type: MeshSource
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FilePath: Meshes/Source/cerberus/Cerberus_A.png
Type: Texture
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FilePath: ContentVault/TheLoft/Materials/M_Gravel.hmaterial
Type: Material
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FilePath: ContentVault/TheLoft/Models/SM_Table_04.glb
Type: MeshSource
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FilePath: Meshes/TheLoft/SM_DeckFence_01.hsmesh
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Type: Texture
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FilePath: Non-SG Config.hsoundc
Type: SoundConfig
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FilePath: Audio/SoundGraph Demo/hit-03.wav
Type: Audio
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FilePath: Audio/AudioDemo/short one-shot/weird sfx-07-2.wav
Type: Audio
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FilePath: scenes/Flocking.hscene
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FilePath: Meshes/Source/HazelText.gltf
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FilePath: ContentVault/TheLoft/Models/SM_ShelfDetritis.glb
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FilePath: Meshes/Default/Source/Cube.gltf
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FilePath: ContentVault/TheLoft/Models/SM_DeckPatio.fbx
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FilePath: Meshes/TheLoft/SM_Cabinets_Merged.hsmesh
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FilePath: Scripts/Source/SandboxUtility.cs
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-10 - mono.wav
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FilePath: ContentVault/TheLoft/Models/SM_Plant_03.glb
Type: MeshSource
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FilePath: Meshes/TheLoft/SM_Book_05.hsmesh
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FilePath: ContentVault/TheLoft/Models/SM_Pot_02.glb
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-13 - mono.wav
Type: Audio
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FilePath: Meshes/TheLoft/SM_Lamp_01.hsmesh
Type: StaticMesh
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FilePath: Audio/SoundGraph Demo/hit-02.wav
Type: Audio
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FilePath: Meshes/TheLoft/SM_Desk_01.hsmesh
Type: StaticMesh
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FilePath: Audio/AudioDemo/sequence one-shots/SC_Env_MachineLang.hsoundc
Type: SoundConfig
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FilePath: Animation/Knight-Walking_A.hanim
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Type: Mesh
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FilePath: Materials/GreenEmission.hmaterial
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FilePath: ContentVault/TheLoft/Models/SM_Mug_05.glb
Type: MeshSource
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FilePath: Meshes/TheLoft/SM_Table_04.hsmesh
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FilePath: Audio/AudioDemo/random one-shots/st/Machine one-shot-06.wav
Type: Audio
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FilePath: Meshes/Source/KayKit/Target_wall_large_B.glb
Type: MeshSource
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FilePath: Meshes/AnimationTest/Pillar_A.hsmesh
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FilePath: ContentVault/TheLoft/Materials/T_AI_vol8_05_wood_06_R.PNG
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FilePath: Meshes/Source/mosin/arms1_Mat_spec.png
Type: Texture
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FilePath: ContentVault/TheLoft/Models/SM_HousePlant_01.glb
Type: MeshSource
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FilePath: Audio/AudioDemo/footsteps/footstep-06.wav
Type: Audio
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FilePath: Scripts/Source/BasicController.cs
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FilePath: Audio/AudioDemo/Fake copter L.wav
Type: Audio
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FilePath: Audio/AudioDemo/Ambiance/SC_Amb_Windy.hsoundc
Type: SoundConfig
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FilePath: Materials/M_ExplosiveParticle.hmaterial
Type: Material
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FilePath: ContentVault/TheLoft/Models/SM_Bush_01.glb
Type: MeshSource
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FilePath: Audio/AudioDemo/Machine hum L.wav
Type: Audio
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FilePath: Meshes/TheLoft/SM_Book_10.hsmesh
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FilePath: ContentVault/TheLoft/Models/SM_Bowl_03.glb
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FilePath: Meshes/TheLoft/SM_Counter_01.hsmesh
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FilePath: ContentVault/TheLoft/Models/SM_Trees.glb
Type: MeshSource
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FilePath: Meshes/Source/cerberus/cerberus.gltf
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-02 - mono.wav
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FilePath: Meshes/SponzaDemo/Sponza.hsmesh
Type: StaticMesh
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FilePath: Audio/AudioDemo/SC_Env_Sliding.hsoundc
Type: SoundConfig
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FilePath: Meshes/TheLoft/SM_Deck_Fence_02.hsmesh
Type: StaticMesh
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FilePath: Scripts/Source/RandomColor.cs
Type: ScriptFile
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FilePath: Materials/M_Laser.hmaterial
Type: Material
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FilePath: ContentVault/TheLoft/Models/SM_Jar_01.glb
Type: MeshSource
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Type: Texture
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FilePath: Audio/AudioDemo/sequence one-shots/Machine Language-33.wav
Type: Audio
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FilePath: ContentVault/TheLoft/Materials/M_WhiteWall.hmaterial
Type: Material
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-05 - mono.wav
Type: Audio
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FilePath: Meshes/TheLoft/SM_DeckGrass.fbx
Type: MeshSource
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FilePath: textures/HDRIs/lake_pier_4k.hdr
Type: EnvMap
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FilePath: Prefabs/Flocking/Boid.hprefab
Type: Prefab
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FilePath: Meshes/TheLoft/SM_Speakers.hsmesh
Type: StaticMesh
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FilePath: Meshes/TheLoft/SM_Painting_03.hsmesh
Type: StaticMesh
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FilePath: Meshes/Source/KayKit/Wall_decorated.glb
Type: MeshSource
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FilePath: Audio/AudioDemo/random one-shots/st/Machine one-shot-09.wav
Type: Audio
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FilePath: models/m1911/m1911.gltf
Type: MeshSource
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FilePath: textures/Grass/M_Grass_01.hmaterial
Type: Material
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Type: MeshSource
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FilePath: Audio/AudioDemo/footsteps/footstep-08.wav
Type: Audio
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FilePath: ContentVault/TheLoft/Models/SM_Jar_02.glb
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FilePath: Meshes/Default/Torus.hsmesh
Type: StaticMesh
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FilePath: ContentVault/TheLoft/Materials/T_AI_vol8_05_black_tiles_M.PNG
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FilePath: ContentVault/TheLoft/Models/SM_Deck_Floor.fbx
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FilePath: Animation/Knight - 1H_Ranged_Aiming.hanim
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FilePath: scenes/AudioTesting.hscene
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FilePath: Audio/Nerf/nerf shoot4.wav
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FilePath: Meshes/Source/KayKit/Wall.glb
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FilePath: Audio/Nerf/Nerf Gun Blank.hsoundc
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FilePath: Meshes/TheLoft/SM_Chair_01.hsmesh
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FilePath: Prefabs/Prefab Test.hprefab
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FilePath: Meshes/Source/KayKit/Workbench.glb
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FilePath: Audio/AudioDemo/sequence one-shots/Machine Language-28.wav
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FilePath: Sound Graphs/Music Test.sound_graph
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FilePath: ContentVault/TheLoft/Models/SM_Wardrobe.glb
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FilePath: Audio/AudioDemo/random one-shots/st/Machine one-shot-07.wav
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FilePath: scenes/PrefabSandbox.hscene
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FilePath: Audio/AudioDemo/Ambiance/SC_Amb_Thunder.hsoundc
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FilePath: Prefabs/Projectile.hprefab
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FilePath: Meshes/TheLoft/SM_Teapot_01.hsmesh
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-03 - mono.wav
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FilePath: scenes/PhysicsStress.hscene
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FilePath: Audio/AudioDemo/random one-shots/Machine one-shot-11 - mono.wav
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