Simulate · Train · Deploy

Infinite Data Generation
for Robotic AI

We created the world's first game engine purpose-built for robotics.

Lucky Engine spins up virtual worlds where your robot can try, fail and learn a million times. Then it steps into reality already knowing the job. No hardware to break, no lab time to book, no waiting.

  • Real-time path-traced rendering
  • MuJoCo physics
  • C# Scripting
  • Python SDK
  • gRPC API
  • Procedural mesh & material generation
  • Nanosecond-accurate data recording
  • GPU video encoding
01 — Lucky Engine

A new game engine built from the ground up by the Lucky Robots team

This is not Unity or Unreal. It's a game engine purpose-built for robotics. You can record at 10,000 Hz, and generate millions of accurate episodes for robotics AI training. A unique engine with accurate time and real-world physics underneath.

  1. SIM-TO-REAL

    /01 Physically accurate

    Industry-standard MuJoCo contact, friction and dynamics run underneath, so a grasp learned in simulation holds on the real arm.

  2. VULKAN

    /02 Photorealistic rendering

    Choose from rasterized or photorealistic path-traced rendering that runs in real-time using Vulkan. This drives camera feeds close to what the real sensors see - the difference between a vision model that works and one that doesn't.

  3. EDITOR

    /03 Full game dev experience

    Build scenes procedurally or by hand, place robots and design training tasks with games-industry-standard tools and technology. You can make any environment just like you're making a game, with C# for scripting.

  4. AI

    /04 Autonomous with AI Agents

    Use Claude, Codex, or other AI agents to fully control Lucky Engine, create scenes and record data. Simply tell your agent to build your project in Lucky Engine, out of the box.

  5. DATASETS

    /05 LeRobot 3.0 data output

    Every motion logs camera frames, joint states and sensor streams as labeled episodes, ready for imitation and robot learning. Directly compatible with LeRobot 3.0.

  6. ROBOTS

    /06 Works with your robots

    Supports any MuJoCo XML, with built-in support for robots like Unitree, Franka, Hello Robot, drones, and more.

marble_run.sim
MuJoCo physicsVulkan render1 armmarble run
train.py
# connect to the running simulationfrom luckyrobots import LuckyRobots lr = LuckyRobots()lr.connect(robot="unitree_g1", scene="living_room") for ep in range(1_000_000):    obs = lr.reset(randomize=True)    while not obs.done:        action = policy(obs.camera, obs.joints)        obs = lr.step(action)        # logs a labeled episode
Run Lucky Engine locally
v2026.3 · free for research & personal useOlder versions

Generate a million episodes.
Ship the robot that learned.
Train in simulation, deploy in reality.

Any embodiment Coming soon

Fly a drone through the same engine

Aerial robots run on the same MuJoCo physics and Python SDK as the arms and humanoids. Autonomous flight, captured as labeled episodes.

Articulated props Coming soon

Scenes full of objects that open

Fridges, grills and cabinets are rigged to open and close, so a policy can learn to manipulate the room, not just look at it.

articulated · appliances rigged to hinge open
articulated · doors and drawers that actually open
lucky editor · author articulation in the engine
Train at scale

From one blue cup to a million grasps

live render · G1 lifts a cup to inspect
live render · close-up cup-to-hand reach
90%*

less time and budget than training on real hardware

1,000,000

labeled episodes your team can train on

0

robots dropped, bricked or broken getting here

02 — Lucky Hub

Extending Hugging Face for robotics

Projects, datasets, models and runs together in one workspace. Train in simulation, replay every episode, and roll the best policy straight to production. Your whole team, in sync.

  • AI credits
  • sim minutes
  • task episodes
  • hobby → enterprise
Coming soon
hub.luckyrobots.com / acme-robotics / chasing-spheresmain · episode 04217
RECORDING
episode04217
tasklift cup → inspect
frames0
reward+0.62
statussuccess
datasetg1_tidy_v3
  1. 01REPOS

    Host

    One workspace for robot projects, datasets and models with orgs and teams so the whole crew ships together.

  2. 02RUNS

    Simulate

    Run simulation tasks in the cloud or on your desktop with Lucky Engine. A full train-and-test loop with no real robot required.

  3. 03EPISODES

    Collect & Replay

    Every run is captured. Scrub any episode frame by frame and explore it like a dataset, not a log.

  4. 04CREDITS

    Generate millions of episodes in the cloud

    If you want millions of episodes overnight, you can use Lucky Hub to do it.

  5. 05BILLING

    Scale

    Start free, grow to enterprise. Only pay for what you run: AI credits, sim minutes and episodes.

03 — Team

The people behind Lucky Robots

A team of engineers and researchers building the simulation layer for the robots about to enter the real world. We're hiring →

  • Devrim
    Founder / CEO
  • Yan
    Cofounder / CTO
  • Artia
    Cofounder / COO
  • Nur
    CoS / Ops
  • Michael
    Senior Software Engineer
  • Josh
    Senior Software Engineer
  • Joshua
    Senior Software Engineer
  • Bailey
    Software Engineer
  • James
    Senior Rendering Engineer
  • Eren
    Research Engineer
  • Victor
    Senior Rendering Engineer
  • Jim
    Senior Software Engineer
  • Emily
    Software Engineer
  • Ozgur
    Senior Full-Stack Engineer
  • Constantin
    Drone Simulation Engineer
  • Ecem
    Operations
04 — Investors

The Investors Behind Lucky Robots

Teleop was never going to scale, and Isaac Sim was a pain to set up. Try Lucky Engine.

Cutting-edge robot AI, autonomous systems, research at scale. Lucky Engine and Lucky Hub give you the data and simulation to cross the gap from lab to the real world.

We are looking to work with new marquee customers

If you are deploying autonomous AI and need accurate synthetic data, we will build your scene, assign you a forward-deployed engineer, and give you a turnkey solution.