Better Fidelity in Unreal Levels #183
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- Video output should reflect Gurkans cinematics (on website)
- Higher fidelity lighting and materials
- Improve video rendering quality → allow user to select resolution/quality.
- Support high-quality outputs even if slower (trade-off: realism vs. speed).
- Video output should reflect Gurkans cinematics (on website)
- Higher fidelity lighting and materials
- Improve video rendering quality → allow user to select resolution/quality.
- Support high-quality outputs even if slower (trade-off: realism vs. speed).
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