2025-04-03 10:13:55 +08:00
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// Fill out your copyright notice in the Description page of Project Settings.
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2025-04-07 10:28:47 +08:00
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#include "UI/GameUserWidget.h"
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#include "Core/LuckyRobotsGameInstance.h"
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2025-04-03 10:13:55 +08:00
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void UGameUserWidget::NativeConstruct()
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{
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Super::NativeConstruct();
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2025-04-07 11:32:45 +08:00
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if (ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance()))
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2025-04-03 10:13:55 +08:00
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{
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2025-04-07 11:32:45 +08:00
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GameInstance->GameUserWidget = this;
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2025-04-03 10:13:55 +08:00
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}
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2025-04-07 11:32:45 +08:00
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}
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