11 lines
268 B
C++
11 lines
268 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "TP_VehicleAdvWheelFront.h"
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#include "UObject/ConstructorHelpers.h"
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UTP_VehicleAdvWheelFront::UTP_VehicleAdvWheelFront()
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{
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AxleType = EAxleType::Front;
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bAffectedBySteering = true;
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MaxSteerAngle = 40.f;
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}
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