22 lines
506 B
C++
22 lines
506 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "TP_VehicleAdvOffroadWheelFront.h"
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UTP_VehicleAdvOffroadWheelFront::UTP_VehicleAdvOffroadWheelFront()
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{
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WheelRadius = 50.0f;
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CorneringStiffness = 750.0f;
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FrictionForceMultiplier = 4.0f;
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bAffectedByEngine = true;
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SuspensionMaxRaise = 20.0f;
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SuspensionMaxDrop = 20.0f;
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WheelLoadRatio = 1.0f;
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SpringRate = 100.0f;
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SpringPreload = 100.0f;
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SweepShape = ESweepShape::Shapecast;
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MaxBrakeTorque = 3000.0f;
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MaxHandBrakeTorque = 6000.0f;
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}
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