Optimizing WB_MainScreen
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@ -73,11 +73,11 @@ public:
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/** Generate a delegates for callback events */
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnRequestComplete, class USIOJRequestJSON*, Request);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnRequestFail, class USIOJRequestJSON*, Request);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FSIOJOnRequestComplete, class USIOJRequestJSON*, Request);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FSIOJOnRequestFail, class USIOJRequestJSON*, Request);
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnStaticRequestComplete, class USIOJRequestJSON*);
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnStaticRequestFail, class USIOJRequestJSON*);
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DECLARE_MULTICAST_DELEGATE_OneParam(FSIOJOnStaticRequestComplete, class USIOJRequestJSON*);
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DECLARE_MULTICAST_DELEGATE_OneParam(FSIOJOnStaticRequestFail, class USIOJRequestJSON*);
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/**
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@ -216,17 +216,17 @@ private:
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public:
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/** Event occured when the request has been completed */
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UPROPERTY(BlueprintAssignable, Category = "SIOJ|Event")
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FOnRequestComplete OnRequestComplete;
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FSIOJOnRequestComplete OnRequestComplete;
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/** Event occured when the request wasn't successfull */
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UPROPERTY(BlueprintAssignable, Category = "SIOJ|Event")
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FOnRequestFail OnRequestFail;
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FSIOJOnRequestFail OnRequestFail;
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/** Event occured when the request has been completed */
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FOnStaticRequestComplete OnStaticRequestComplete;
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FSIOJOnStaticRequestComplete OnStaticRequestComplete;
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/** Event occured when the request wasn't successfull */
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FOnStaticRequestFail OnStaticRequestFail;
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FSIOJOnStaticRequestFail OnStaticRequestFail;
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//////////////////////////////////////////////////////////////////////////
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@ -10,6 +10,14 @@ void UMainScreenUserWidget::NativeConstruct()
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{
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Super::NativeConstruct();
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InitData();
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BPSendReadyJson();
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BPGetdataHTTP();
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if (ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance()))
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{
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GameInstance->bIsFirstOpenGame = false;
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GameInstance->DoResolutionChange(bIsFullScreen);
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}
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}
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void UMainScreenUserWidget::InitData()
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@ -28,6 +28,12 @@ public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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int32 CurrentQualityIndex;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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bool bIsFullScreen = true;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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TSoftObjectPtr<UWorld> CurrentSelectLevelObject;
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public:
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UFUNCTION(BlueprintCallable)
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void InitData();
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@ -73,4 +79,8 @@ public:
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void BPUpdateSelectLevel();
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UFUNCTION(BlueprintImplementableEvent)
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void BPUpdateSelectQuality();
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UFUNCTION(BlueprintImplementableEvent)
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void BPSendReadyJson();
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UFUNCTION(BlueprintImplementableEvent)
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void BPGetdataHTTP();
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};
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