fixed build issues, added binaries, and updated the AsyncLoadingScreen plugin directory

This commit is contained in:
Devrim Yasar 2025-04-14 13:03:05 -05:00
parent b91d8c9412
commit cc50ba0c39
2200 changed files with 910483 additions and 318 deletions

12
.gitignore vendored
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@ -49,7 +49,7 @@ SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/**/Binaries/*
# Plugins/**/Binaries/* -- don't exclude this, it's needed for the build
# Builds
Build/*
@ -89,10 +89,10 @@ DerivedDataCache/*
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Compiled Dynamic libraries
# *.so -- don't exclude this, it's needed for the build
# *.dylib -- don't exclude this, it's needed for the build
# *.dll -- don't exclude this, it's needed for the build
# Fortran module files
*.mod
@ -512,3 +512,5 @@ FodyWeavers.xsd
*.sln.iml
.vsconfig
.DS_Store
**/.DS_Store

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@ -10,7 +10,7 @@
"DocsURL": "https://github.com/truong-bui/AsyncLoadingScreen",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/01f39767dc6b4290877f38365787cbf8",
"SupportURL": "https://github.com/truong-bui/AsyncLoadingScreen/issues",
"EngineVersion": "5.5.0+",
"EngineVersion": "5.5.0",
"CanContainContent": true,
"Installed": true,
"Modules": [

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"AsyncLoadingScreen": "UnrealEditor-AsyncLoadingScreen.dylib"
}
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"AsyncLoadingScreen": "UnrealEditor-AsyncLoadingScreen-Win64-DebugGame.dll"
}
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"AsyncLoadingScreen": "UnrealEditor-AsyncLoadingScreen.dll"
}
}

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