V1 -> V2 migrations

This commit is contained in:
Behron 2025-04-22 09:28:41 -06:00
parent b6ea8caab1
commit ddd6928b7f
522 changed files with 5451 additions and 17 deletions

View File

@ -148,3 +148,6 @@ LOD3ColorPointHashWidth=10000.000000
ActiveColorPointHashWidth=500.000000
ActiveColorPointHashUpdateTimeSeconds=1.000000
[/Script/LuckyWorld.LuckyWorldSettings]
GameWidgetClass=/Game/GameBP/UI/WB_GameWidget.WB_GameWidget_C

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,6 +1,6 @@
{
"FileVersion": 3,
"EngineAssociation": "5.5",
"EngineAssociation": "{DE82EB6D-473F-1481-4E35-93AB246AA955}",
"Category": "",
"Description": "",
"Modules": [
@ -68,6 +68,10 @@
"SupportedTargetPlatforms": [
"Win64"
]
},
{
"Name": "GameplayStateTree",
"Enabled": true
}
],
"TargetPlatforms": [

View File

@ -1,5 +1,5 @@
{
"BuildId": "37670630",
"BuildId": "827e4aed-aff1-4853-85bd-51def0d581c9",
"Modules":
{
"BlueprintJson": "UnrealEditor-BlueprintJson.dll"

View File

@ -0,0 +1,7 @@
{
"BuildId": "827e4aed-aff1-4853-85bd-51def0d581c9",
"Modules":
{
"CPathfinding": "UnrealEditor-CPathfinding.dll"
}
}

View File

@ -0,0 +1,26 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.03",
"FriendlyName": "CPathfinding",
"Description": "This plugin lets you find paths in (not only) 3D space between two points. For detailed info, please refer to the documentation.",
"Category": "AI",
"CreatedBy": "Dominik Trautman",
"CreatedByURL": "https://github.com/NonStaticGH",
"DocsURL": "https://docs.google.com/document/d/1j3NQCgR5H0Uz8qd1RfNvZPzvJEcxNIapOkz0MESesWY/edit?usp=sharing",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/c533ad0234c540fb81bdfa7bd55d3514",
"SupportURL": "",
"EngineVersion": "5.5.0",
"CanContainContent": true,
"Installed": true,
"Modules": [
{
"Name": "CPathfinding",
"Type": "Runtime",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
}
]
}

View File

@ -0,0 +1,8 @@
[FilterPlugin]
; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and
; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively.
;
; Examples:
; /README.txt
; /Extras/...
; /Binaries/ThirdParty/*.dll

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More