martin #25
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Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset
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Content/GameBP/UI/Settings/WB_NavigateSimpleEnvironments.uasset
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Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset
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Content/GameBP/UI/Settings/WB_SelectGoalMenu.uasset
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@ -2,4 +2,199 @@
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#include "UI/Settings/SelectGoalUserWidget.h"
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#include "SharedDef.h"
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#include "Components/ComboBoxString.h"
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#include "Components/SizeBox.h"
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#include "Core/LuckyRobotsGameInstance.h"
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#include "UI/Settings/PathfindingSelectorUserWidget.h"
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#include "UI/GameUserWidget.h"
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#include "Subsystem/UISubsystem.h"
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void USelectGoalUserWidget::NativeConstruct()
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{
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Super::NativeConstruct();
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bInitAddOption = false;
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if (GetComboBoxString())
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{
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if (AllGoalListDataTable)
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{
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FString ContextString;
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TArray<FName> RowNames = AllGoalListDataTable->GetRowNames();
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for (const FName& RowName : RowNames)
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{
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FAllGoalListData* AllGoalListData = AllGoalListDataTable->FindRow<FAllGoalListData>(RowName, ContextString);
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if (AllGoalListData)
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{
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if (AllGoalListData->bIsActive)
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{
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UEnum* GoalTypeEnum = StaticEnum<EGoalType>();
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FString GoalTypeString = GoalTypeEnum->GetDisplayNameTextByIndex(int(AllGoalListData->GoalType)).ToString();
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GetComboBoxString()->AddOption(GoalTypeString);
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bInitAddOption = true;
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break;
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}
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}
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}
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}
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GetComboBoxString()->SetSelectedIndex(bInitAddOption);
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}
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}
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void USelectGoalUserWidget::DoSelectionChanged(const FString& SelectedItem)
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{
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if (GetComboBoxString())
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{
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if (GetComboBoxString()->GetSelectedIndex() != 0)
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{
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if (AllGoalListDataTable)
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{
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FString ContextString;
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TArray<FName> RowNames = AllGoalListDataTable->GetRowNames();
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for (const FName& RowName : RowNames)
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{
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FAllGoalListData* AllGoalListData = AllGoalListDataTable->FindRow<FAllGoalListData>(RowName, ContextString);
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if (AllGoalListData)
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{
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if (AllGoalListData->bIsActive)
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{
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UEnum* GoalTypeEnum = StaticEnum<EGoalType>();
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FString GoalTypeString = GoalTypeEnum->GetDisplayNameTextByIndex(int(AllGoalListData->GoalType)).ToString();
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if (GoalTypeString == SelectedItem)
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{
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if (AllGoalListData->Widget)
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{
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if (!CreatedUserWidget || (CreatedUserWidget && CreatedUserWidget->GetClass() != AllGoalListData->Widget))
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{
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if (CreatedUserWidget)
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{
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CreatedUserWidget->RemoveFromParent();
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CreatedUserWidget = nullptr;
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}
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CreatedUserWidget = CreateWidget<UUserWidget>(this, AllGoalListData->Widget);
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if (CreatedUserWidget)
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{
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if (GetSizeBox())
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{
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GetSizeBox()->AddChild(CreatedUserWidget);
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}
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}
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}
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}
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else
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{
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if (CreatedUserWidget)
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{
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CreatedUserWidget->RemoveFromParent();
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CreatedUserWidget = nullptr;
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}
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}
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DoSendDetail(AllGoalListData->Example);
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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GameInstance->bIsChanged = false;
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}
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NavigateSimpleEnvironments = Cast<UPathfindingSelectorUserWidget>(CreatedUserWidget);
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break;
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}
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}
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}
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}
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}
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}
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else
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{
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if (CreatedUserWidget)
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{
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CreatedUserWidget->RemoveFromParent();
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CreatedUserWidget = nullptr;
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}
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}
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}
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}
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void USelectGoalUserWidget::DoCloseWindow()
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{
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if (GetComboBoxString())
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{
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GetComboBoxString()->SetSelectedIndex(bInitAddOption);
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}
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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if (GameInstance->GameUserWidget)
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{
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GameInstance->GameUserWidget->bIsGoalMenuVis = false;
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}
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}
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}
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void USelectGoalUserWidget::DoAutoConfirm()
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{
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if (GetComboBoxString())
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{
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if (GetComboBoxString()->GetSelectedIndex() != 0)
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{
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auto UISubsystem = GetGameInstance()->GetSubsystem<UUISubsystem>();
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if (UISubsystem)
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{
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UISubsystem->OnEndTracing.Broadcast();
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}
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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GameInstance->UpdateTargetSelector();
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GameInstance->TempTask = FGoalsTaskData();
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}
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GetComboBoxString()->SetSelectedIndex(bInitAddOption);
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DoCloseWindow();
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}
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}
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}
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void USelectGoalUserWidget::DoAddGoalAndStopTracing()
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{
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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if (GameInstance->bIsChanged)
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{
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if (GetComboBoxString())
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{
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if (GetComboBoxString()->GetSelectedIndex() != 0)
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{
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DoSaveGoalsBTNClick();
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GetWorld()->GetTimerManager().ClearTimer(DelayAddGoalTimerHandle);
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GetWorld()->GetTimerManager().SetTimer(DelayAddGoalTimerHandle, this, &USelectGoalUserWidget::DelayAddGoal, 0.2f, false);
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}
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}
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}
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}
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}
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void USelectGoalUserWidget::DelayAddGoal()
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{
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ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
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if (GameInstance)
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{
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GameInstance->TempTask = FGoalsTaskData();
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}
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if (NavigateSimpleEnvironments)
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{
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NavigateSimpleEnvironments->BPClickSelectObjectBtn();
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}
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}
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@ -14,4 +14,7 @@ class LUCKYWORLDV2_API UPathfindingSelectorUserWidget : public UUserWidget
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{
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void BPClickSelectObjectBtn();
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};
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@ -6,6 +6,9 @@
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#include "Blueprint/UserWidget.h"
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#include "SelectGoalUserWidget.generated.h"
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class UComboBoxString;
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class UPathfindingSelectorUserWidget;
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class USizeBox;
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/**
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*
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*/
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@ -14,7 +17,49 @@ class LUCKYWORLDV2_API USelectGoalUserWidget : public UUserWidget
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{
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GENERATED_BODY()
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protected:
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virtual void NativeConstruct() override;
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public:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config")
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UDataTable* AllGoalListDataTable;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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UPathfindingSelectorUserWidget* NavigateSimpleEnvironments;
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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UUserWidget* CreatedUserWidget;
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public:
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FTimerHandle DelayAddGoalTimerHandle;
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public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite)
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bool bInitAddOption;
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public:
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UFUNCTION(BlueprintCallable)
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void DoSelectionChanged(const FString& SelectedItem);
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UFUNCTION(BlueprintCallable)
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void DoCloseWindow();
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UFUNCTION(BlueprintCallable)
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void DoAutoConfirm();
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UFUNCTION(BlueprintCallable)
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void DoAddGoalAndStopTracing();
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void DelayAddGoal();
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public:
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UFUNCTION(BlueprintPure, BlueprintImplementableEvent)
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UComboBoxString* GetComboBoxString();
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UFUNCTION(BlueprintPure, BlueprintImplementableEvent)
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USizeBox* GetSizeBox();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void DoSendDetail(const FString& Explanationn);
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void DoSaveGoalsBTNClick();
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};
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Block a user