martin #31

Merged
martinluckyrobots merged 4 commits from martin into main 2025-04-22 14:54:41 +00:00
14 changed files with 15 additions and 3 deletions

View File

@ -242,7 +242,7 @@ FString ULuckyRobotsGameInstance::GetWriteFolderPath()
return WriteFolderPath;
}
TSoftObjectPtr<UStaticMesh> ULuckyRobotsGameInstance::GetRandomMesh()
TSoftObjectPtr<UStaticMesh> ULuckyRobotsGameInstance::GetRandomMesh(FTransform& SpawnTransform)
{
int32 MeshCount = GetCurrentRandomMeshes().Num();
if (MeshCount > 0)
@ -250,7 +250,19 @@ TSoftObjectPtr<UStaticMesh> ULuckyRobotsGameInstance::GetRandomMesh()
int32 RandomIndex = UKismetMathLibrary::RandomIntegerInRange(0, MeshCount - 1);
if (GetCurrentRandomMeshes().IsValidIndex(RandomIndex))
{
return GetCurrentRandomMeshes()[RandomIndex];
TSoftObjectPtr<UStaticMesh> randommesh = (GetCurrentRandomMeshes()[RandomIndex]);
TArray<FSelectableItemData> SelectableItemList = GetSelectableItemList(EItemCategory::Furniture);
for (auto SelectableItem : SelectableItemList)
{
if (SelectableItem.Mesh == randommesh)
{
SpawnTransform = SelectableItem.Transform;
break;
}
}
return randommesh;
}
}

View File

@ -202,7 +202,7 @@ public:
FString GetWriteFolderPath();
UFUNCTION(BlueprintPure)
TSoftObjectPtr<UStaticMesh> GetRandomMesh();
TSoftObjectPtr<UStaticMesh> GetRandomMesh(FTransform& SpawnTransform);
UFUNCTION(BlueprintPure, Category = "Selectable Items")
TArray<FSelectableItemData> GetSelectableItemList(EItemCategory ItemCategory);