Noah_DataTransfer_1.0 #39
@ -93,14 +93,6 @@ public:
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void CommandReady(const FPayload& Payload);
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void CommandReady(const FPayload& Payload);
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//---Observations (Sent to server from Unreal)--------------//
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//---Observations (Sent to server from Unreal)--------------//
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//Image Data declarations
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TArray<FString> FeatureNames = {};
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FString CameraName = TEXT("front_camera");
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int32 ImageHeight = 480;
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int32 ImageWidth = 640;
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int32 Fps = 30;
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bool bUseVideo = false;
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//Feature Data declarations
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//Feature Data declarations
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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FString ObservationPayloadString = FString();
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FString ObservationPayloadString = FString();
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@ -70,7 +70,7 @@ public:
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FString timeStamp = FString();
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FString timeStamp = FString();
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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FString ID = FString();
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FString id = FString();
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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UPROPERTY(BlueprintReadWrite, Category = "Observation")
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TMap<FString, float> ObservationState;
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TMap<FString, float> ObservationState;
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