LuckyWorldV2/Source/LuckyWorldV2.Target.cs

21 lines
515 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class LuckyWorldV2Target : TargetRules
{
public LuckyWorldV2Target(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("LuckyWorldV2");
if (Target.Configuration == UnrealTargetConfiguration.Test)
{
this.bUseLoggingInShipping = true;
}
}
}