martinluckyrobots 55fabb31e8 Optimizing WB_MainScreen
2025-04-10 10:50:58 +08:00

17 lines
384 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/GameUserWidget.h"
#include "Core/LuckyRobotsGameInstance.h"
void UGameUserWidget::NativeConstruct()
{
Super::NativeConstruct();
ULuckyRobotsGameInstance* GameInstance = Cast<ULuckyRobotsGameInstance>(GetGameInstance());
if (GameInstance)
{
GameInstance->GameUserWidget = this;
}
}