28 lines
985 B
C++
28 lines
985 B
C++
// Copyright 2019-current Getnamo. All Rights Reserved
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#pragma once
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#include "CoreMinimal.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "SocketIOClientComponent.h"
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#include "SocketIOFunctionLibrary.generated.h"
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/**
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* Static spawning support library
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*/
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UCLASS()
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class SOCKETIOCLIENT_API USocketIOFunctionLibrary : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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/** Static function to spawn a component that doesn't attach */
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UFUNCTION(BlueprintCallable, Category = "SocketIO Client Static", meta = (WorldContext = "WorldContextObject"))
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static USocketIOClientComponent* ConstructSocketIOComponent(UObject* WorldContextObject);
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/** Call a function by name with SIOJsonValue signature. Utility for RPC in BPs*/
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UFUNCTION(BlueprintCallable, Category = "SocketIO Utility", meta = (WorldContext = "WorldContextObject"))
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static bool CallFunctionByName(const FString& FunctionName, UObject* Target, UObject* WorldContextObject, USIOJsonValue* Param);
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};
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