luckyrobots/media/DefaultOverlaysHierarchy.xml
Goran Lazarevski 997b97a113 first commit
2025-03-12 11:55:10 +01:00

552 lines
21 KiB
XML

<OverlaysHierarchy>
<OverlayCategory Name="AI">
<Overlays>
<OverlayMapping Name="AIOpenWorld_CarLoading"/>
<OverlayMapping Name="AIOpenWorld_CollisionObjects"/>
<OverlayMapping Name="AIOpenWorld_CollisionStats"/>
<OverlayMapping Name="AIOpenWorld_DrivingBehaviorObservations"/>
<OverlayMapping Name="AIOpenWorld_DrivingBehaviorTendencies"/>
<OverlayMapping Name="AIOpenWorld_Focus"/>
<OverlayMapping Name="AIOpenWorld_FreeDrive"/>
<OverlayMapping Name="AIOpenWorld_Streaming"/>
<OverlayMapping Name="AIOpenWorld_TelemetryRecorder"/>
<OverlayMapping Name="AIOpenWorld_Track"/>
<OverlayMapping Name="AIOpenWorld_World"/>
<OverlayMapping Name="DrivatarDataManager"/>
<OverlayMapping Name="DrivatarGlobalCache"/>
<OverlayMapping Name="DriverAnimParameters"/>
<OverlayMapping Contains="AI_"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Animation">
<Overlays>
<OverlayMapping Name="ActorManager"/>
<OverlayMapping Name="AnimatedTransforms"/>
<OverlayMapping Name="AnimationTimers"/>
<OverlayMapping Name="Animation_Skeletons"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Audio">
<Overlays>
<OverlayMapping Contains="Audio_"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Camera">
<Overlays>
<OverlayMapping Name="CameraXYZOverlay"/>
<OverlayMapping Name="FreeFocusCamDebug"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Car">
<Overlays>
<OverlayMapping Name="Attachments"/>
<OverlayMapping Name="Car_AO_Volumes"/>
<OverlayMapping Name="Car&Track_Info"/>
<OverlayMapping Name="CarAABBOverlay"/>
<OverlayMapping Name="CarAnimParameters"/>
<OverlayMapping Name="CarCacheDebugOverlay"/>
<OverlayMapping Name="CarCacheLogOverlay"/>
<OverlayMapping Name="CarCMOverlay"/>
<OverlayMapping Name="CarCollidableSettings"/>
<OverlayMapping Name="CarCollidableSettings3D"/>
<OverlayMapping Name="CarCollisionAnimatedParts"/>
<OverlayMapping Name="CarCollisionBox"/>
<OverlayMapping Name="CarCollisionCarHull"/>
<OverlayMapping Name="CarCollisionObjectHull"/>
<OverlayMapping Name="CarCollisionWorldHull"/>
<OverlayMapping Name="CarDirtiness"/>
<OverlayMapping Name="CarDynamics"/>
<OverlayMapping Name="CarEmissiveBalancing"/>
<OverlayMapping Name="CarLiveryResources"/>
<OverlayMapping Name="CarLoading"/>
<OverlayMapping Name="CarPhotoCollectionDetection"/>
<OverlayMapping Name="CarPhysicsDamage"/>
<OverlayMapping Name="CarPhysicsDrafting"/>
<OverlayMapping Name="CarPhysicsFrictionTorque"/>
<OverlayMapping Name="CarPhysicsFrictionTorqueMod"/>
<OverlayMapping Name="CarPhysicsMain"/>
<OverlayMapping Name="CarPhysicsTireLoad"/>
<OverlayMapping Name="CarPhysicsTires"/>
<OverlayMapping Name="CarPhysicsUnsprungMass"/>
<OverlayMapping Name="CarPOIEditor"/>
<OverlayMapping Name="CarPosition"/>
<OverlayMapping Name="CarPredictOverlay"/>
<OverlayMapping Name="CarReplication"/>
<OverlayMapping Name="Cars_WaterDetection"/>
<OverlayMapping Name="CarStartingGrid"/>
<OverlayMapping Name="CarWalkaroundCollision"/>
<OverlayMapping Name="CarWithExtrasDebugOverlay"/>
<OverlayMapping Name="DigitalGauge"/>
<OverlayMapping Name="ForzaCarGeneralOverlay"/>
<OverlayMapping Name="HydraulicsOverlay"/>
<OverlayMapping Name="SuspensionGeometryFront"/>
<OverlayMapping Name="SuspensionGeometryRear"/>
<OverlayMapping Name="SyncedCarChoices"/>
<OverlayMapping Name="SyncTrafficOverlay"/>
<OverlayMapping Name="TireSpring"/>
<OverlayMapping Name="TireTransformOverlay"/>
<OverlayMapping Name="Upgrades"/>
<OverlayMapping Contains="Locator_List_Overlay"/>
<OverlayMapping Contains="Car_LOD_Overlay"/>
<OverlayMapping Contains="Locator_3D_Overlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Character">
<Overlays>
<OverlayMapping Name="CharacterCustomisation"/>
<OverlayMapping Name="CharacterLightRig"/>
<OverlayMapping Name="IKAnchors"/>
<OverlayMapping Name="IKEndEffectors"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Cinematics">
<Overlays>
<OverlayMapping Name="Cinematics"/>
<OverlayMapping Name="Cinematics_-_ground_snap_objects"/>
<OverlayMapping Name="CutsceneOverlay"/>
<OverlayMapping Name="Dialogue_Manager"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Cloth">
<Overlays>
<OverlayMapping Name="Cloth"/>
<OverlayMapping Contains="ClothPresentation"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Controller">
<Overlays>
<OverlayMapping Name="ForceFeedback"/>
<OverlayMapping Name="KeyboardHelp"/>
<OverlayMapping Name="KeyboardShortcutHistory"/>
<OverlayMapping Name="Mouse"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Crowd">
<Overlays>
<OverlayMapping Name="CrowdCameraFlash"/>
<OverlayMapping Name="CrowdCullingGroups"/>
<OverlayMapping Name="CrowdPivot"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Database">
<Overlays>
<OverlayMapping Name="Database_MainDB_QueryOverlay"/>
<OverlayMapping Name="TableCache"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Debug">
<Overlays>
<OverlayMapping Name="DebugLetterbox"/>
<OverlayMapping Name="DebugLog"/>
<OverlayMapping Name="MemberTracking"/>
<OverlayMapping Name="Outsource_Session_Info"/>
<OverlayMapping Name="RttiTestFramework_Console"/>
<OverlayMapping Name="ScoreboardManagerDisabled"/>
<OverlayMapping Name="Screen_Buffer_Value"/>
<OverlayMapping Name="Session_Info"/>
<OverlayMapping Name="TFS_BugPins"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="EntityModel">
<Overlays>
<OverlayMapping Name="DEBUGMAP:_CreatureFieldComponent"/>
<OverlayMapping Name="DEBUGMAP:_CreatureModule"/>
<OverlayMapping Name="DEBUGMAP:_CampaignSlotComponent"/>
<OverlayMapping Name="DEBUGMAP:_CampaignSlotMapElementComponent"/>
<OverlayMapping Name="DEBUGMAP:_CarComponent"/>
<OverlayMapping Name="DEBUGMAP:_GameplayObjectComponent"/>
<OverlayMapping Name="DEBUGMAP:_LocatorsModule"/>
<OverlayMapping Name="DEBUGMAP:_TriggerableComponent"/>
<OverlayMapping Name="EntityModel_DebugGraphics"/>
<OverlayMapping Name="EntityModel_EntityAddQueue"/>
<OverlayMapping Name="EntityModel_EntityRemoveQueue"/>
<OverlayMapping Name="EntityModel_RouteLocators"/>
<OverlayMapping Name="ObjectDebugOverlay"/>
<OverlayMapping Name="PlayerHouseModuleOverlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Game">
<Overlays>
<OverlayMapping Name="321Component"/>
<OverlayMapping Name="Achievements_AllAchievements"/>
<OverlayMapping Name="AssistsOverlay"/>
<OverlayMapping Name="BucketListDataSourceOverlay"/>
<OverlayMapping Name="ControllerManager"/>
<OverlayMapping Name="ControllerVisual"/>
<OverlayMapping Name="ConvoyGameOverlay"/>
<OverlayMapping Name="Currency_CurrencyManagerOverlay"/>
<OverlayMapping Name="Dialogue Manager"/>
<OverlayMapping Name="DialogueModule_Console"/>
<OverlayMapping Name="DiscountDebugOverlay"/>
<OverlayMapping Name="DLCInfo_ContentManager"/>
<OverlayMapping Name="DLCInfo_ExpansionManager"/>
<OverlayMapping Name="DriftZoneOverlay"/>
<OverlayMapping Name="EventSignup_Console"/>
<OverlayMapping Name="FestivalRouteManager"/>
<OverlayMapping Name="ForzaOnlineProfile"/>
<OverlayMapping Name="ForzathonDailyChallengesOverlay"/>
<OverlayMapping Name="ForzathonDailyScheduleOverlay"/>
<OverlayMapping Name="Game_CarSystemOwnership"/>
<OverlayMapping Name="Game_Control"/>
<OverlayMapping Name="Game_FeatureModule"/>
<OverlayMapping Name="Game_FriendsOverlay"/>
<OverlayMapping Name="Game_HorizonLife"/>
<OverlayMapping Name="Game_Lobby"/>
<OverlayMapping Name="Game_PlayerManager"/>
<OverlayMapping Name="Game_StuntPartyOverlay"/>
<OverlayMapping Name="Game_TaskSystem"/>
<OverlayMapping Name="Game_UniverseLog"/>
<OverlayMapping Name="Gameplay_Debug_HUD"/>
<OverlayMapping Name="Gameplay_HUD"/>
<OverlayMapping Name="GamerPicCacheOverlay"/>
<OverlayMapping Name="Ghosts"/>
<OverlayMapping Name="HandOfGod"/>
<OverlayMapping Name="InstallMonitorOverlay"/>
<OverlayMapping Name="MulliganOverlay"/>
<OverlayMapping Name="Navigation_Route"/>
<OverlayMapping Name="Navigation_Track"/>
<OverlayMapping Name="Navigation_World"/>
<OverlayMapping Name="ObjectiveModule"/>
<OverlayMapping Name="PlayerStats"/>
<OverlayMapping Name="ReplayStreamingSystem"/>
<OverlayMapping Name="RewardHistory_Console"/>
<OverlayMapping Name="RivalsOverlay"/>
<OverlayMapping Name="RouteBuilderOverlay"/>
<OverlayMapping Name="ScoreboardManager"/>
<OverlayMapping Name="ScoreManager"/>
<OverlayMapping Name="Seasons"/>
<OverlayMapping Name="SeasonScheduleWarning"/>
<OverlayMapping Name="SimulationState"/>
<OverlayMapping Name="Skills_Console"/>
<OverlayMapping Name="SkillSongOverlay"/>
<OverlayMapping Name="SkillTreeCurrentCarOverlay"/>
<OverlayMapping Name="SkillTreeModuleOverlay"/>
<OverlayMapping Name="StandingsTable"/>
<OverlayMapping Name="StandingsTablePostRace"/>
<OverlayMapping Name="SteeringGraphs"/>
<OverlayMapping Name="Tamper_Flags_Overlay"/>
<OverlayMapping Name="TeamInfectedRoundResultsOverlay"/>
<OverlayMapping Name="TreasureHunt"/>
<OverlayMapping Name="Trigger Streaming"/>
<OverlayMapping Name="Trigger_TriggerZones"/>
<OverlayMapping Name="TriggerVolume"/>
<OverlayMapping Name="UGC_Inspector"/>
<OverlayMapping Name="WildlifeTriggerOverlay"/>
<OverlayMapping Contains="Route_Locator_Overlay_"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="IO">
<Overlays>
<OverlayMapping Name="ConnectedStorage"/>
<OverlayMapping Name="FileCache_Stats"/>
<OverlayMapping Name="FileSys_Stats"/>
<OverlayMapping Name="LoadingManagerOverlay"/>
<OverlayMapping Name="SaveManager"/>
<OverlayMapping Name="TimelineManager"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Livery">
<Overlays>
<OverlayMapping Name="Livery_Stats"/>
<OverlayMapping Name="LiveryProcessing"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Memory">
<Overlays>
<OverlayMapping Name="MemMinimal"/>
<OverlayMapping Name="Memory_Budget"/>
<OverlayMapping Name="Memory_Small_Block_Stats"/>
<OverlayMapping Name="Memory_Stats"/>
<OverlayMapping Name="Memory_Category"/>
<OverlayMapping Name="Resource_Stats"/>
<OverlayMapping Name="Resources"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Network">
<Overlays>
<OverlayMapping Name="Live"/>
<OverlayMapping Name="Network"/>
<OverlayMapping Name="NetworkTest"/>
<OverlayMapping Name="Network_ClockOverlay"/>
<OverlayMapping Name="GameSessionModule"/>
<OverlayMapping Name="Network_HeadToHeadOverlay"/>
<OverlayMapping Name="Network_HorizonStoryEventSignup"/>
<OverlayMapping Name="Network_InterpolationOverlay"/>
<OverlayMapping Name="MatchmakingModule"/>
<OverlayMapping Name="Network_MatchRequester"/>
<OverlayMapping Name="Network_NerdIntents"/>
<OverlayMapping Name="Network_QualityOfService_DebugQos"/>
<OverlayMapping Name="Network_RemoteCarPrediction"/>
<OverlayMapping Name="Network_SyncedObjectMessages"/>
<OverlayMapping Name="Network_VoiceChatOverlay"/>
<OverlayMapping Name="Party"/>
<OverlayMapping Name="LspOverlay"/>
<OverlayMapping Name="LookingForGroupOverlay"/>
<OverlayMapping Name="SearchableSessions"/>
<OverlayMapping Name="ClockOverlay"/>
<OverlayMapping Name="NetworkDirectIPPortMappingsDebugTool"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Perf">
<Overlays>
<OverlayMapping Name="CPUProfiler"/>
<OverlayMapping Name="DeltaTimeOverlay"/>
<OverlayMapping Name="DroppedFrameCount"/>
<OverlayMapping Name="EventProfiler"/>
<OverlayMapping Name="FPS"/>
<OverlayMapping Name="FPSMinimal"/>
<OverlayMapping Name="Game_Thread_CPU_Timers"/>
<OverlayMapping Name="Metrics"/>
<OverlayMapping Name="MetricsGraph"/>
<OverlayMapping Name="PIXEnabled"/>
<OverlayMapping Name="Render_Timers"/>
<OverlayMapping Name="Render_Timers_->_PIX"/>
<OverlayMapping Name="Resource_Binding_Profiler"/>
<OverlayMapping Name="RigidBodyPhysicsPerf"/>
<OverlayMapping Name="SpeedBenchmark"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Physics">
<Overlays>
<OverlayMapping Name="CollidedObjectBoundsDebugOverlay"/>
<OverlayMapping Name="CollObjDebugOverlay"/>
<OverlayMapping Name="PhysicsDebug"/>
<OverlayMapping Name="RigidBodyPhysicsPerf"/>
<OverlayMapping Name="WorldColl"/>
<OverlayMapping Name="WorldCollisionOverlay"/>
<OverlayMapping Name="WorldCameraCollisionOverlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Rendering">
<Categories>
<OverlayCategory Name="Config">
<Overlays>
<OverlayMapping Name="Dynamic_Render"/>
<OverlayMapping Name="UserConfig"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Cubemaps">
<Overlays>
<OverlayMapping Name="CubemapManager"/>
<OverlayMapping Name="CubemapProbes"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Debug">
<Overlays>
<OverlayMapping Name="CompareTexture"/>
<OverlayMapping Name="DebugLighting"/>
<OverlayMapping Name="DebugNormalsOverlay"/>
<OverlayMapping Name="DebugTextures"/>
<OverlayMapping Name="DebugTextures_0"/>
<OverlayMapping Name="DebugTextures_1"/>
<OverlayMapping Name="DebugTextures_2"/>
<OverlayMapping Name="DebugTextures_3"/>
<OverlayMapping Name="DebugTextures_4"/>
<OverlayMapping Name="DebugTextures_5"/>
<OverlayMapping Name="DebugTextures_6"/>
<OverlayMapping Name="DebugTextures_7"/>
<OverlayMapping Name="DebugTextures_8"/>
<OverlayMapping Name="ReferenceTextures"/>
<OverlayMapping Name="ResolutionMinimal"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="DeformableSnow">
<Overlays>
<OverlayMapping Name="DeformableSnowManager"/>
<OverlayMapping Name="DeformableSnowZones"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="ForwardPlus">
<Overlays>
<OverlayMapping Name="ForwardPlusDebug"/>
<OverlayMapping Name="ForwardPlusLights"/>
<OverlayMapping Name="ForwardPlusShadowsTextureDebugOverlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="GI">
<Overlays>
<OverlayMapping Name="GILightInjection"/>
<OverlayMapping Name="GIOverlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Particles">
<Overlays>
<OverlayMapping Name="FxParticles"/>
<OverlayMapping Name="Particle_Instances:_Usage"/>
<OverlayMapping Name="ParticleInstances"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Post">
<Overlays>
<OverlayMapping Name="ColourGrading"/>
<OverlayMapping Name="DynamicPost"/>
<OverlayMapping Name="Tonemapping"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Procedurals">
<Overlays>
<OverlayMapping Name="Dirty_Instances"/>
<OverlayMapping Name="Instance_Source_Names"/>
<OverlayMapping Name="InstanceVisibility"/>
<OverlayMapping Name="Procedural_Crowd"/>
<OverlayMapping Name="Procedural_Crowd_Meshes"/>
<OverlayMapping Name="Procedural_Crowd_Splines"/>
<OverlayMapping Name="Procedural_Meshes"/>
<OverlayMapping Name="Procedural_Models"/>
<OverlayMapping Name="Procedural_Splines"/>
<OverlayMapping Name="Procedural_Stats"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Systems">
<Overlays>
<OverlayMapping Name="CommandPools"/>
<OverlayMapping Name="DescriptorHeapAllocator"/>
<OverlayMapping Name="GraphicsResourceHeapAllocator"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Weather/Water">
<Overlays>
<OverlayMapping Name="DynamicRainCameraLens"/>
<OverlayMapping Name="DynamicRainLeftSideWindow"/>
<OverlayMapping Name="DynamicRainRightSideWindow"/>
<OverlayMapping Name="DynamicRainWindshield"/>
<OverlayMapping Name="DynamicWaterDepth"/>
<OverlayMapping Name="Ocean_textures"/>
<OverlayMapping Name="OceanParameter"/>
<OverlayMapping Name="RainTexture_CarExterior"/>
<OverlayMapping Name="RainTexture_CarInterior"/>
<OverlayMapping Name="Water_Params_Overlay"/>
</Overlays>
</OverlayCategory>
</Categories>
<Overlays>
<OverlayMapping Name="Dynamic_Limiting"/>
<OverlayMapping Name="DynamicRes"/>
<OverlayMapping Name="GeneralScene"/>
<OverlayMapping Name="MaterialRealTimeUpdate"/>
<OverlayMapping Name="MaterialSystem"/>
<OverlayMapping Name="MegaTexture"/>
<OverlayMapping Name="MegaTexture3D"/>
<OverlayMapping Name="Mirror_Debug_Overlay_:_Game"/>
<OverlayMapping Name="NewRealtimeSky"/>
<OverlayMapping Name="NewRealtimeSkyManager"/>
<OverlayMapping Name="OptimisationZones"/>
<OverlayMapping Name="PresentationVisibilityDebugOverlay"/>
<OverlayMapping Name="ReflectionActivation"/>
<OverlayMapping Name="ShadowsOverlay"/>
<OverlayMapping Name="ShadowsTextureDebugOverlay"/>
<OverlayMapping Name="VegetationFlatten3DTest"/>
<OverlayMapping Name="VegetationFlattenBillboardTest"/>
<OverlayMapping Name="VegetationFlattenTexture"/>
<OverlayMapping Name="VegetationSoftBodies"/>
<OverlayMapping Name="VegetationSoftBodyColliders"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="RTU">
<Overlays>
<OverlayMapping Name="RealTimeUpdate"/>
<OverlayMapping Name="RTUHistoryOverlay"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Telemetry">
<Overlays>
<OverlayMapping Name="StatCELLActions_Console"/>
<OverlayMapping Name="StateFlow_StateMachineDebug"/>
<OverlayMapping Name="StatEvents_Console"/>
<OverlayMapping Name="Stats_AllRegisteredStats"/>
<OverlayMapping Name="Stats_AllStats"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Track">
<Overlays>
<OverlayMapping Name="Car&Track_Info"/>
<OverlayMapping Name="LoneModelsBounds"/>
<OverlayMapping Name="SelectionOverlay"/>
<OverlayMapping Name="Track_Stats"/>
<OverlayMapping Name="Tracking_CarTracking"/>
<OverlayMapping Name="TrackMetrics"/>
<OverlayMapping Name="TrackModelNames"/>
<OverlayMapping Name="TrackPositioning_TrackMatrix"/>
<OverlayMapping Name="TrackSwapManager"/>
<OverlayMapping Name="Track"/>
<OverlayMapping Name="TrackLOD"/>
<OverlayMapping Name="ShowOnlyFocusedModelName"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="UI">
<Overlays>
<OverlayMapping Name="AutoVista_Pin_Editor"/>
<OverlayMapping Name="DebugMapComponentMasterOverlay"/>
<OverlayMapping Name="HudStatusOverlay"/>
<OverlayMapping Name="Map_Cursor"/>
<OverlayMapping Name="NUI_Latency"/>
<OverlayMapping Name="TitleSafeArea"/>
<OverlayMapping Name="UI_Car"/>
<OverlayMapping Name="UI_Debug"/>
<OverlayMapping Name="UI_Editor"/>
<OverlayMapping Name="UI_Transitions"/>
<OverlayMapping Name="UICameraOverlay"/>
<OverlayMapping Name="UIMapProfileOverlay"/>
<OverlayMapping Name="UIInputOverlay"/>
<OverlayMapping Name="UIPerformanceOverlay"/>
<OverlayMapping Name="VisualCompositionGrid"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Visibility/Streaming">
<Overlays>
<OverlayMapping Name="PVS_Debug"/>
<OverlayMapping Name="PVSSamplePoints"/>
<OverlayMapping Name="Streaming"/>
<OverlayMapping Name="StreamingTexturesOverlay"/>
<OverlayMapping Name="StreamingWorldCollisionOverlay"/>
<OverlayMapping Name="Trigger_Streaming"/>
<OverlayMapping Name="VisibilityDebug"/>
<OverlayMapping Contains="StreamedLights_"/>
</Overlays>
</OverlayCategory>
<OverlayCategory Name="Weather/ToD">
<Overlays>
<OverlayMapping Name="TimeOfDayManager"/>
<OverlayMapping Name="WeatherManager"/>
<OverlayMapping Name="WeatherPresets"/>
</Overlays>
</OverlayCategory>
</OverlaysHierarchy>