luckyrobots/media/Drivers/CustomisationAssets.xml
Goran Lazarevski 997b97a113 first commit
2025-03-12 11:55:10 +01:00

6465 lines
478 KiB
XML

<Assets>
<!--
<Asset id="ASSET_NAME" slots="ASSET_SLOT" tags="ASSET_TAGS" excludeTags="EXCLUSION_TAGS">
<Variants>
<Variant skeleton="ASSET_SKELETON" driverbuildskeleton="DRIVER_SKELETON" excludetags="EXCLUSION_TAGS" requiredtags="REQUIRED_TAGS" cullgroups="CULL_GROUPS"
closeup="cinematic_assets\ExampleLOD0\ExampleLOD0.modelbin"
foreground="cinematic_assets\ExampleLOD1\ExampleLOD1.modelbin"
background="cinematic_assets\ExampleLOD2\ExampleLOD2.modelbin"
player="drivers\ExampleLOD0\driver.modelbin"
nonplayer="drivers\ExampleLOD1\driver.modelbin">
<ExposedMaterials>
<Material id="MODELFILE_MATERIALID" key="DESCRIPTOR" materialtype="FORZAMATERIALTYPE" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
-->
<!-- Section TESTS -->
<Asset id="_TEMP_Natty_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\_TEMP_Natty_Hair\_TEMP_Natty_Hair.modelbin"
foreground="Cinematic_Assets\_TEMP_Natty_Hair\_TEMP_Natty_Hair.modelbin"
background="Cinematic_Assets\_TEMP_Natty_Hair\_TEMP_Natty_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Alice_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_Hair_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- DRIVERS -->
<Asset id="Driver_F_Alice" slots="Body" tags="Body,isAlice" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_alice" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Alice\CHARACTER_Driver_F_Alice.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Alice\CHARACTER_Driver_F_Alice.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Alice\CHARACTER_Driver_F_Alice.modelbin"
player="drivers\CHARACTER_Driver_F_Alice\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Chloe" slots="Body" tags="Body,isChloe" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_chloe" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Chloe\CHARACTER_Driver_F_Chloe.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Chloe\CHARACTER_Driver_F_Chloe.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Chloe\CHARACTER_Driver_F_Chloe.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Estrella" slots="Body" tags="Body,isEstrella,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_estrella" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Estrella\CHARACTER_Driver_F_Estrella.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Estrella\CHARACTER_Driver_F_Estrella.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Estrella\CHARACTER_Driver_F_Estrella.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Jane" slots="Body" tags="Body,isJane" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_jane" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Jane\CHARACTER_Driver_F_Jane.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Jane\CHARACTER_Driver_F_Jane.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Jane\CHARACTER_Driver_F_Jane.modelbin"
player="drivers\CHARACTER_Driver_F_Jane\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Karen" slots="Body" tags="Body,isKaren" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_karen" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Karen\CHARACTER_Driver_F_Karen.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Karen\CHARACTER_Driver_F_Karen.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Karen\CHARACTER_Driver_F_Karen.modelbin"
player="drivers\CHARACTER_Driver_F_Karen\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Karen_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Kim" slots="Body" tags="Body,isKim" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Kim\CHARACTER_Driver_F_Kim.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Kim\CHARACTER_Driver_F_Kim.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Kim\CHARACTER_Driver_F_Kim.modelbin"
player="drivers\CHARACTER_Driver_F_Kim\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Kim_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Maya" slots="Body" tags="Body,isMaya,hasBigNose" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_maya" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Maya\CHARACTER_Driver_F_Maya.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Maya\CHARACTER_Driver_F_Maya.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Maya\CHARACTER_Driver_F_Maya.modelbin"
player="drivers\CHARACTER_Driver_F_Maya\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Maya_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Megan" slots="Body" tags="Body,isMegan" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_megan" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Megan\CHARACTER_Driver_F_Megan.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Megan\CHARACTER_Driver_F_Megan.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Megan\CHARACTER_Driver_F_Megan.modelbin"
player="drivers\CHARACTER_Driver_F_Megan\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Megan_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Safa" slots="Body" tags="Body,isSafa" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_safa" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Safa\CHARACTER_Driver_F_Safa.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Safa\CHARACTER_Driver_F_Safa.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Safa\CHARACTER_Driver_F_Safa.modelbin"
player="drivers\CHARACTER_Driver_F_Safa\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Safa_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Summer" slots="Body" tags="Body,isSummer" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_summer" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Summer\CHARACTER_Driver_F_Summer.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Summer\CHARACTER_Driver_F_Summer.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Summer\CHARACTER_Driver_F_Summer.modelbin"
player="drivers\CHARACTER_Driver_F_Summer\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Summer_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Tammy" slots="Body" tags="Body,isTammy" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_tammy" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Tammy\CHARACTER_Driver_F_Tammy.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Tammy\CHARACTER_Driver_F_Tammy.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Tammy\CHARACTER_Driver_F_Tammy.modelbin"
player="drivers\CHARACTER_Driver_F_Tammy\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Tammy_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Willow" slots="Body" tags="Body,isWillow" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_willow" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Willow\CHARACTER_Driver_F_Willow.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Willow\CHARACTER_Driver_F_Willow.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Willow\CHARACTER_Driver_F_Willow.modelbin"
player="drivers\CHARACTER_Driver_F_Willow\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Willow_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Zara" slots="Body" tags="Body,isZara" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_zara" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Zara\CHARACTER_Driver_F_Zara.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Zara\CHARACTER_Driver_F_Zara.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Zara\CHARACTER_Driver_F_Zara.modelbin"
player="drivers\CHARACTER_Driver_F_Zara\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Zara_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Angelo" slots="Body" tags="Body,isAngelo,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_angelo" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Angelo\CHARACTER_Driver_M_Angelo.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Angelo\CHARACTER_Driver_M_Angelo.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Angelo\CHARACTER_Driver_M_Angelo.modelbin"
player="drivers\CHARACTER_Driver_M_Angelo\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Angelo_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Bastien" slots="Body" tags="Body,isBastien,hasBigNose" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_bastien" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Bastien\CHARACTER_Driver_M_Bastien.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Bastien\CHARACTER_Driver_M_Bastien.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Bastien\CHARACTER_Driver_M_Bastien.modelbin"
player="drivers\CHARACTER_Driver_M_Bastien\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Bastien_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Chad" slots="Body" tags="Body,isChad,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Chad\CHARACTER_Driver_M_Chad.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Chad\CHARACTER_Driver_M_Chad.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Chad\CHARACTER_Driver_M_Chad.modelbin"
player="drivers\CHARACTER_Driver_M_Chad\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Malik" slots="Body" tags="Body,isMalik,hasBigNose" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_malik" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Malik\CHARACTER_Driver_M_Malik.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Malik\CHARACTER_Driver_M_Malik.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Malik\CHARACTER_Driver_M_Malik.modelbin"
player="drivers\CHARACTER_Driver_M_Malik\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Malik_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Marcel" slots="Body" tags="Body,isMarcel,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_marcel" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Marcel\CHARACTER_Driver_M_Marcel.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Marcel\CHARACTER_Driver_M_Marcel.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Marcel\CHARACTER_Driver_M_Marcel.modelbin"
player="drivers\CHARACTER_Driver_M_Marcel\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Marcel_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Miguel" slots="Body" tags="Body,isMiguel,hasBigNose,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_miguel" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Miguel\CHARACTER_Driver_M_Miguel.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Miguel\CHARACTER_Driver_M_Miguel.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Miguel\CHARACTER_Driver_M_Miguel.modelbin"
player="drivers\CHARACTER_Driver_M_Miguel\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Miguel_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Owen" slots="Body" tags="Body,isOwen,hasBigNose,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_owen" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Owen\CHARACTER_Driver_M_Owen.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Owen\CHARACTER_Driver_M_Owen.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Owen\CHARACTER_Driver_M_Owen.modelbin"
player="drivers\CHARACTER_Driver_M_Owen\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Owen_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Pedro" slots="Body" tags="Body,isPedro,hasBigNose,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_pedro" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Pedro\CHARACTER_Driver_M_Pedro.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Pedro\CHARACTER_Driver_M_Pedro.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Pedro\CHARACTER_Driver_M_Pedro.modelbin"
player="drivers\CHARACTER_Driver_M_Pedro\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Pedro_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Peter" slots="Body" tags="Body,isPeter" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_peter" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Peter\CHARACTER_Driver_M_Peter.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Peter\CHARACTER_Driver_M_Peter.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Peter\CHARACTER_Driver_M_Peter.modelbin"
player="drivers\CHARACTER_Driver_M_Peter\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Peter_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Roman" slots="Body" tags="Body,isRoman" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_roman" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Roman\CHARACTER_Driver_M_Roman.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Roman\CHARACTER_Driver_M_Roman.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Roman\CHARACTER_Driver_M_Roman.modelbin"
player="drivers\CHARACTER_Driver_M_Roman\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Roman_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Vin" slots="Body" tags="Body,isVin,hasBigNose,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_vin" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Vin\CHARACTER_Driver_M_Vin.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Vin\CHARACTER_Driver_M_Vin.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Vin\CHARACTER_Driver_M_Vin.modelbin"
player="drivers\CHARACTER_Driver_M_Vin\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Vin_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Xander" slots="Body" tags="Body,isXander,hasBigNose,hasBigChin" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_xander" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Xander\CHARACTER_Driver_M_Xander.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Xander\CHARACTER_Driver_M_Xander.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Xander\CHARACTER_Driver_M_Xander.modelbin"
player="drivers\CHARACTER_Driver_M_Xander\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Xander_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- STORY DRIVERS -->
<Asset id="Story_F_Alice" slots="Body" tags="Body,isAlice" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_alice" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_F_Alice\CHARACTER_Story_F_Alice.modelbin"
foreground="Cinematic_Assets\CHARACTER_Story_F_Alice\CHARACTER_Story_F_Alice.modelbin"
background="Cinematic_Assets\CHARACTER_Story_F_Alice\CHARACTER_Story_F_Alice.modelbin"
player="drivers\CHARACTER_Driver_F_Alice\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Story_F_Chloe" slots="Body" tags="Body,isChloe" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_chloe" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_F_Chloe\CHARACTER_Story_F_Chloe.modelbin"
foreground="Cinematic_Assets\CHARACTER_Story_F_Chloe\CHARACTER_Story_F_Chloe.modelbin"
background="Cinematic_Assets\CHARACTER_Story_F_Chloe\CHARACTER_Story_F_Chloe.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Story_F_Estrella" slots="Body" tags="Body,isEstrella" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_estrella" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_F_Estrella\CHARACTER_Story_F_Estrella.modelbin"
foreground="Cinematic_Assets\CHARACTER_Story_F_Estrella\CHARACTER_Story_F_Estrella.modelbin"
background="Cinematic_Assets\CHARACTER_Story_F_Estrella\CHARACTER_Story_F_Estrella.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Story_F_Jane" slots="Body" tags="Body,isJane" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_jane" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_F_Jane\CHARACTER_Story_F_Jane.modelbin"
foreground="Cinematic_Assets\CHARACTER_Story_F_Jane\CHARACTER_Story_F_Jane.modelbin"
background="Cinematic_Assets\CHARACTER_Story_F_Jane\CHARACTER_Story_F_Jane.modelbin"
player="drivers\CHARACTER_Driver_F_Jane\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Story_F_Karen" slots="Body" tags="Body,isKaren" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_karen" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_F_Karen\CHARACTER_Story_F_Karen.modelbin"
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closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Alex\CHARACTER_Ambassador_M_Alex.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Alex\CHARACTER_Ambassador_M_Alex.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Alex\CHARACTER_Ambassador_M_Alex.modelbin"
player="drivers\CHARACTER_Ambassador_M_Alex\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Alex_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_F_Haley" slots="Body" tags="Body" excludeTags="">
<Variants>
<Variant skeleton="female" driverbuildskeleton="ambassador_f_haley" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Haley\CHARACTER_Ambassador_F_Haley.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Haley\CHARACTER_Ambassador_F_Haley.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Haley\CHARACTER_Ambassador_F_Haley.modelbin"
player="drivers\CHARACTER_Ambassador_F_Haley\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Haley_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Story_M_Mike_Steele" slots="Body" tags="Body" excludeTags="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Story_M_Mike_Steel\CHARACTER_Story_M_Mike_Steel.modelbin"
foreground="Cinematic_Assets\CHARACTER_Story_M_Mike_Steel\CHARACTER_Story_M_Mike_Steel.modelbin"
background="Cinematic_Assets\CHARACTER_Story_M_Mike_Steel\CHARACTER_Story_M_Mike_Steel.modelbin"
player="drivers\CHARACTER_Driver_M_Chad\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | Wristband-->
<Asset id="Accessory_Wristband" slots="Wristband" tags="" excludeTags="isMitten,hidesWristbands" animationPath="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="cinematic_assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
foreground="cinematic_assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
background="cinematic_assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
player="drivers\GARMENT_Bracelet_Wristband_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Wristband_M_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Wristband_Colour" key="Wristband" materialtype="tileandtint_diff_normao_specgloss" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="cinematic_assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
foreground="cinematic_assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
background="cinematic_assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
player="drivers\GARMENT_Bracelet_Wristband_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Wristband_F_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Wristband_Colour" key="Wristband" materialtype="tileandtint_diff_normao_specgloss" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | BRACELETS-->
<Asset id="Bracelet_Stack_01" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_01_M\GARMENT_Bracelet_Stack_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_01_M\GARMENT_Bracelet_Stack_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_01_M\GARMENT_Bracelet_Stack_01_M.modelbin"
player="drivers\GARMENT_Bracelet_Stack_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_01_F\GARMENT_Bracelet_Stack_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_01_F\GARMENT_Bracelet_Stack_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_01_F\GARMENT_Bracelet_Stack_01_F.modelbin"
player="drivers\GARMENT_Bracelet_Stack_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Stack_02" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_02_M\GARMENT_Bracelet_Stack_02_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_02_M\GARMENT_Bracelet_Stack_02_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_02_M\GARMENT_Bracelet_Stack_02_M.modelbin"
player="drivers\GARMENT_Bracelet_Stack_02_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_02_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_02_F\GARMENT_Bracelet_Stack_02_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_02_F\GARMENT_Bracelet_Stack_02_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_02_F\GARMENT_Bracelet_Stack_02_F.modelbin"
player="drivers\GARMENT_Bracelet_Stack_02_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_02_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Stack_03" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_03_M\GARMENT_Bracelet_Stack_03_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_03_M\GARMENT_Bracelet_Stack_03_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_03_M\GARMENT_Bracelet_Stack_03_M.modelbin"
player="drivers\GARMENT_Bracelet_Stack_03_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_03_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_03_F\GARMENT_Bracelet_Stack_03_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_03_F\GARMENT_Bracelet_Stack_03_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_03_F\GARMENT_Bracelet_Stack_03_F.modelbin"
player="drivers\GARMENT_Bracelet_Stack_03_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_03_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Stack_04" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_04_M\GARMENT_Bracelet_Stack_04_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_04_M\GARMENT_Bracelet_Stack_04_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_04_M\GARMENT_Bracelet_Stack_04_M.modelbin"
player="drivers\GARMENT_Bracelet_Stack_04_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_04_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Stack_04_F\GARMENT_Bracelet_Stack_04_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Stack_04_F\GARMENT_Bracelet_Stack_04_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Stack_04_F\GARMENT_Bracelet_Stack_04_F.modelbin"
player="drivers\GARMENT_Bracelet_Stack_04_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Stack_04_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bracelets_Colour" key="Mat_bracelets" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Watch_Chunky" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_M\GARMENT_Bracelet_Watch_Chunky_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_M\GARMENT_Bracelet_Watch_Chunky_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_M\GARMENT_Bracelet_Watch_Chunky_M.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Chunky_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Chunky_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_F\GARMENT_Bracelet_Watch_Chunky_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_F\GARMENT_Bracelet_Watch_Chunky_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Chunky_F\GARMENT_Bracelet_Watch_Chunky_F.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Chunky_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Chunky_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Watch_Square" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_M\GARMENT_Bracelet_Watch_Square_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_M\GARMENT_Bracelet_Watch_Square_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_M\GARMENT_Bracelet_Watch_Square_M.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Square_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Square_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_F\GARMENT_Bracelet_Watch_Square_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_F\GARMENT_Bracelet_Watch_Square_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Square_F\GARMENT_Bracelet_Watch_Square_F.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Square_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Square_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Watch_Thin" slots="LeftWrist" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_M\GARMENT_Bracelet_Watch_Thin_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_M\GARMENT_Bracelet_Watch_Thin_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_M\GARMENT_Bracelet_Watch_Thin_M.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Thin_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Thin_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_F\GARMENT_Bracelet_Watch_Thin_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_F\GARMENT_Bracelet_Watch_Thin_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Watch_Thin_F\GARMENT_Bracelet_Watch_Thin_F.modelbin"
player="drivers\GARMENT_Bracelet_Watch_Thin_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Watch_Thin_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_strap_Colour" key="Mat_strap" materialtype="uber_clothing"/>
<Material id="Mat_strapconnect_Colour" key="Mat_strapconnect" materialtype="uber_clothing"/>
<Material id="Mat_watch_Colour" key="Mat_watch" materialtype="watch"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Bracelet_Wristband" slots="Wristband" tags="" excludeTags="isMitten,hidesWristbands" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Wristband_M\GARMENT_Bracelet_Wristband_M.modelbin"
player="drivers\GARMENT_Bracelet_Wristband_M\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Wristband_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Wristband_Colour" key="Wristband" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
background="Cinematic_Assets\GARMENT_Bracelet_Wristband_F\GARMENT_Bracelet_Wristband_F.modelbin"
player="drivers\GARMENT_Bracelet_Wristband_F\driver.modelbin"
nonplayer="drivers\GARMENT_Bracelet_Wristband_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Wristband_Colour" key="Wristband" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | SOCKS -->
<Asset id="Socks_Ankle" slots="Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Sock_Ankle" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Ankle_M\GARMENT_Socks_Ankle_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Ankle_M\GARMENT_Socks_Ankle_M.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Ankle_M\GARMENT_Socks_Ankle_M.modelbin"
player="drivers\GARMENT_Socks_Ankle_M\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Ankle_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Sock_Ankle" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Ankle_F\GARMENT_Socks_Ankle_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Ankle_F\GARMENT_Socks_Ankle_F.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Ankle_F\GARMENT_Socks_Ankle_F.modelbin"
player="drivers\GARMENT_Socks_Ankle_F\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Ankle_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Socks_Shin" slots="Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Sock_Shin" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Shin_M\GARMENT_Socks_Shin_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Shin_M\GARMENT_Socks_Shin_M.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Shin_M\GARMENT_Socks_Shin_M.modelbin"
player="drivers\GARMENT_Socks_Shin_M\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Shin_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Sock_Shin" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Shin_F\GARMENT_Socks_Shin_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Shin_F\GARMENT_Socks_Shin_F.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Shin_F\GARMENT_Socks_Shin_F.modelbin"
player="drivers\GARMENT_Socks_Shin_F\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Shin_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Socks_Knee" slots="Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Sock_Knee" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Knee_M\GARMENT_Socks_Knee_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Knee_M\GARMENT_Socks_Knee_M.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Knee_M\GARMENT_Socks_Knee_M.modelbin"
player="drivers\GARMENT_Socks_Knee_M\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Knee_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Sock_Knee" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Socks_Knee_F\GARMENT_Socks_Knee_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Socks_Knee_F\GARMENT_Socks_Knee_F.modelbin"
background="Cinematic_Assets\GARMENT_Socks_Knee_F\GARMENT_Socks_Knee_F.modelbin"
player="drivers\GARMENT_Socks_Knee_F\driver.modelbin"
nonplayer="drivers\GARMENT_Socks_Knee_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Socks_Colour" key="Mat_Socks" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | FOOTWEAR -->
<Asset id="Footwear_Canvaslowtops_01" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="canvaslowtops_front,canvaslowtops_heel" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_M\GARMENT_Footwear_Canvaslowtops_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_M\GARMENT_Footwear_Canvaslowtops_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_M\GARMENT_Footwear_Canvaslowtops_01_M.modelbin"
player="drivers\GARMENT_Footwear_CanvasLowTops_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_CanvasLowTops_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoes_Canvas_Colour" key="Mat_Shoes_Canvas" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Laces_Colour" key="Mat_Shoes_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Rings_Colour" key="Mat_Shoes_Rings" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_sole_Colour" key="Mat_Shoes_sole" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="canvaslowtops_front,canvaslowtops_heel" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_F\GARMENT_Footwear_Canvaslowtops_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_F\GARMENT_Footwear_Canvaslowtops_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Canvaslowtops_01_F\GARMENT_Footwear_Canvaslowtops_01_F.modelbin"
player="drivers\GARMENT_Footwear_CanvasLowTops_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_CanvasLowTops_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoes_Canvas_Colour" key="Mat_Shoes_Canvas" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Laces_Colour" key="Mat_Shoes_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Rings_Colour" key="Mat_Shoes_Rings" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_sole_Colour" key="Mat_Shoes_sole" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Leatherboots" slots="Feet" tags="TuckLowers" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Boots" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Leatherboots_M\GARMENT_Footwear_Leatherboots_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Leatherboots_M\GARMENT_Footwear_Leatherboots_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Leatherboots_M\GARMENT_Footwear_Leatherboots_M.modelbin"
player="drivers\GARMENT_Footwear_LeatherBoots_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_LeatherBoots_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Eyelets_Colour" key="Mat_Eyelets" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
<Material id="Mat_Top_Rim_Colour" key="Mat_Top_Rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Boots" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Leatherboots_F\GARMENT_Footwear_Leatherboots_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Leatherboots_F\GARMENT_Footwear_Leatherboots_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Leatherboots_F\GARMENT_Footwear_Leatherboots_F.modelbin"
player="drivers\GARMENT_Footwear_Leatherboots_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Leatherboots_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Eyelets_Colour" key="Mat_Eyelets" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
<Material id="Mat_Top_Rim_Colour" key="Mat_Top_Rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_LeatherBoots_Ramiro" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Boots" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Leatherboots_Ramiro\GARMENT_Footwear_Leatherboots_Ramiro.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Leatherboots_Ramiro\GARMENT_Footwear_Leatherboots_Ramiro.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Leatherboots_Ramiro\GARMENT_Footwear_Leatherboots_Ramiro.modelbin"
player="drivers\GARMENT_Footwear_LeatherBoots_Ramiro\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_LeatherBoots_Ramiro\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Eyelets_Colour" key="Mat_Eyelets" materialtype="tileandtint_normao"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
<Material id="Mat_Top_Rim_Colour" key="Mat_Top_Rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Pumps" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Pumps" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Pumps_M\GARMENT_Footwear_Pumps_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Pumps_M\GARMENT_Footwear_Pumps_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Pumps_M\GARMENT_Footwear_Pumps_M.modelbin"
player="drivers\GARMENT_Footwear_Pumps_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Pumps_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bow_Colour" key="Mat_Bow" materialtype="uber_clothing"/>
<Material id="Mat_Flats_Colour" key="Mat_Flats" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Pumps" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Pumps_F\GARMENT_Footwear_Pumps_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Pumps_F\GARMENT_Footwear_Pumps_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Pumps_F\GARMENT_Footwear_Pumps_F.modelbin"
player="drivers\GARMENT_Footwear_Pumps_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Pumps_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bow_Colour" key="Mat_Bow" materialtype="uber_clothing"/>
<Material id="Mat_Flats_Colour" key="Mat_Flats" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Running_Shoes" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_M\GARMENT_Footwear_Running_Shoes_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_M\GARMENT_Footwear_Running_Shoes_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_M\GARMENT_Footwear_Running_Shoes_M.modelbin"
player="drivers\GARMENT_Footwear_Running_Shoes_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Running_Shoes_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Front_Colour" key="Mat_Front" materialtype="uber_clothing"/>
<Material id="Mat_Back_Colour" key="Mat_Back" materialtype="uber_clothing"/>
<Material id="Mat_Sides_Colour" key="Mat_Sides" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Eyelets_Colour" key="Mat_Eyelets" materialtype="uber_clothing"/>
<Material id="Mat_Tag_Colour" key="Mat_Tag" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_F\GARMENT_Footwear_Running_Shoes_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_F\GARMENT_Footwear_Running_Shoes_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Running_Shoes_F\GARMENT_Footwear_Running_Shoes_F.modelbin"
player="drivers\GARMENT_Footwear_Running_Shoes_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Running_Shoes_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Front_Colour" key="Mat_Front" materialtype="uber_clothing"/>
<Material id="Mat_Back_Colour" key="Mat_Back" materialtype="uber_clothing"/>
<Material id="Mat_Sides_Colour" key="Mat_Sides" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Eyelets_Colour" key="Mat_Eyelets" materialtype="uber_clothing"/>
<Material id="Mat_Tag_Colour" key="Mat_Tag" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Smart_Shoes_Buckle" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_M\GARMENT_Footwear_Smart_Shoes_Buckle_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_M\GARMENT_Footwear_Smart_Shoes_Buckle_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_M\GARMENT_Footwear_Smart_Shoes_Buckle_M.modelbin"
player="drivers\GARMENT_Footwear_Smart_Shoes_Buckle_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Smart_Shoes_Buckle_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Shoe2_Colour" key="Mat_Shoe2" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Laces_Buckle_Colour" key="Mat_Sole_Laces_Buckle" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_F\GARMENT_Footwear_Smart_Shoes_Buckle_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_F\GARMENT_Footwear_Smart_Shoes_Buckle_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_Buckle_F\GARMENT_Footwear_Smart_Shoes_Buckle_F.modelbin"
player="drivers\GARMENT_Footwear_Smart_Shoes_Buckle_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Smart_Shoes_Buckle_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Shoe2_Colour" key="Mat_Shoe2" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Laces_Buckle_Colour" key="Mat_Sole_Laces_Buckle" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Smart_Shoes" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_M\GARMENT_Footwear_Smart_Shoes_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_M\GARMENT_Footwear_Smart_Shoes_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_M\GARMENT_Footwear_Smart_Shoes_M.modelbin"
player="drivers\GARMENT_Footwear_Smart_Shoes_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Smart_Shoes_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Shoe2_Colour" key="Mat_Shoe2" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Laces_Buckle_Colour" key="Mat_Sole_Laces_Buckle" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_F\GARMENT_Footwear_Smart_Shoes_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_F\GARMENT_Footwear_Smart_Shoes_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Smart_Shoes_F\GARMENT_Footwear_Smart_Shoes_F.modelbin"
player="drivers\GARMENT_Footwear_Smart_Shoes_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Smart_Shoes_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoe_Colour" key="Mat_Shoe" materialtype="uber_clothing"/>
<Material id="Mat_Shoe2_Colour" key="Mat_Shoe2" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Laces_Buckle_Colour" key="Mat_Sole_Laces_Buckle" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Winterboots_01" slots="Feet" tags="TuckLowers,TuckForWinterBoots" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Boots" cullslots="Body,Outfit,Socks,ProstheticLegs,LowerBody"
closeup="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_M\GARMENT_Footwear_Winterboots_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_M\GARMENT_Footwear_Winterboots_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_M\GARMENT_Footwear_Winterboots_01_M.modelbin"
player="drivers\GARMENT_Footwear_Winterboots_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Winterboots_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Boot_Colour" key="Mat_Boot" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Fur_Colour" key="Mat_Fur" materialtype="uber_clothing_alpha"/>
<Material id="Mat_InnerFur_Colour" key="Mat_InnerFur" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Suede_Colour" key="Mat_Suede" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Boots" cullslots="Body,Outfit,Socks,ProstheticLegs,LowerBody"
closeup="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_F\GARMENT_Footwear_Winterboots_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_F\GARMENT_Footwear_Winterboots_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Winterboots_01_F\GARMENT_Footwear_Winterboots_01_F.modelbin"
player="drivers\GARMENT_Footwear_Winterboots_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Winterboots_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Boot_Colour" key="Mat_Boot" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Fur_Colour" key="Mat_Fur" materialtype="uber_clothing_alpha"/>
<Material id="Mat_InnerFur_Colour" key="Mat_InnerFur" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Suede_Colour" key="Mat_Suede" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_High_Tops" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_HighTops" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_High_Tops_M\GARMENT_Footwear_High_Tops_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_High_Tops_M\GARMENT_Footwear_High_Tops_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_High_Tops_M\GARMENT_Footwear_High_Tops_M.modelbin"
player="drivers\GARMENT_Footwear_High_Tops_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_High_Tops_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Fabric_Colour" key="Mat_Fabric" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Trainer_Colour" key="Mat_Trainer" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_HighTops" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_High_Tops_F\GARMENT_Footwear_High_Tops_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_High_Tops_F\GARMENT_Footwear_High_Tops_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_High_Tops_F\GARMENT_Footwear_High_Tops_F.modelbin"
player="drivers\GARMENT_Footwear_High_Tops_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_High_Tops_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Fabric_Colour" key="Mat_Fabric" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Trainer_Colour" key="Mat_Trainer" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Classic_Trainers" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_M\GARMENT_Footwear_Classic_Trainers_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_M\GARMENT_Footwear_Classic_Trainers_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_M\GARMENT_Footwear_Classic_Trainers_M.modelbin"
player="drivers\GARMENT_Footwear_Classic_Trainers_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Classic_Trainers_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Fabric_Colour" key="Mat_Fabric" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileuv2andtint_diff_normao_specgloss"/>
<Material id="Mat_Trainers_Colour" key="Mat_Trainers" materialtype="uber_clothing"/>
<Material id="Mat_Trainers2_Colour" key="Mat_Trainers2" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_F\GARMENT_Footwear_Classic_Trainers_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_F\GARMENT_Footwear_Classic_Trainers_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Classic_Trainers_F\GARMENT_Footwear_Classic_Trainers_F.modelbin"
player="drivers\GARMENT_Footwear_Classic_Trainers_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Classic_Trainers_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Fabric_Colour" key="Mat_Fabric" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileuv2andtint_diff_normao_specgloss"/>
<Material id="Mat_Trainers_Colour" key="Mat_Trainers" materialtype="uber_clothing"/>
<Material id="Mat_Trainers2_Colour" key="Mat_Trainers2" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Footwear_Skate_Shoes" slots="Feet" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_M\GARMENT_Footwear_Skate_Shoes_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_M\GARMENT_Footwear_Skate_Shoes_M.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_M\GARMENT_Footwear_Skate_Shoes_M.modelbin"
player="drivers\GARMENT_Footwear_Skate_Shoes_M\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Skate_Shoes_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Logo_Colour" key="Mat_Logo" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileuv2andtint_diff_normao_specgloss"/>
<Material id="Mat_Trainer_Colour" key="Mat_Trainer" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Foot_Heel,Foot_Front" cullslots="Body,Outfit,Socks,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_F\GARMENT_Footwear_Skate_Shoes_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_F\GARMENT_Footwear_Skate_Shoes_F.modelbin"
background="Cinematic_Assets\GARMENT_Footwear_Skate_Shoes_F\GARMENT_Footwear_Skate_Shoes_F.modelbin"
player="drivers\GARMENT_Footwear_Skate_Shoes_F\driver.modelbin"
nonplayer="drivers\GARMENT_Footwear_Skate_Shoes_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Logo_Colour" key="Mat_Logo" materialtype="uber_clothing"/>
<Material id="Mat_Sole_Colour" key="Mat_Sole" materialtype="tileuv2andtint_diff_normao_specgloss"/>
<Material id="Mat_Trainer_Colour" key="Mat_Trainer" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | FACE -->
<Asset id="Face_Mask_Light" slots="Face" tags="" excludeTags="isHelmet,hidesMask" animationPath="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_miguel" excludetags="" requiredtags="hasBigNose,hasBigChin" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_angelo" excludetags="" requiredtags="hasBigChin" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_bastien" excludetags="" requiredtags="hasBigNose" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_f_chloe" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_m_miguel" excludetags="" requiredtags="hasBigNose,hasBigChin" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Big_Chin_Big_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_m_angelo" excludetags="" requiredtags="hasBigChin" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Big_Chin_Small_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_m_bastien" excludetags="" requiredtags="hasBigNose" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Small_Chin_Big_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_chloe" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose.modelbin"
player="drivers\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Light_Small_Chin_Small_Nose_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Mask_Colour" key="Mat_Mask" materialtype="uber_clothing" />
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Face_Mask_Luchador" slots="Face,Eye,Hat" tags="CoversHair" excludeTags="isHelmet,hidesMask" animationPath="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_angelo" excludetags="" requiredtags="isAngelo" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Angelo\GARMENT_Face_Mask_Luchador_Angelo.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Angelo\GARMENT_Face_Mask_Luchador_Angelo.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Angelo\GARMENT_Face_Mask_Luchador_Angelo.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Angelo\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Angelo_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_bastien" excludetags="" requiredtags="isBastien" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Bastien\GARMENT_Face_Mask_Luchador_Bastien.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Bastien\GARMENT_Face_Mask_Luchador_Bastien.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Bastien\GARMENT_Face_Mask_Luchador_Bastien.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Bastien\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Bastien_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="isChad" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chad\GARMENT_Face_Mask_Luchador_Chad.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chad\GARMENT_Face_Mask_Luchador_Chad.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chad\GARMENT_Face_Mask_Luchador_Chad.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Chad\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Chad_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_malik" excludetags="" requiredtags="isMalik" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Malik\GARMENT_Face_Mask_Luchador_Malik.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Malik\GARMENT_Face_Mask_Luchador_Malik.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Malik\GARMENT_Face_Mask_Luchador_Malik.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Malik\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Malik_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_marcel" excludetags="" requiredtags="isMarcel" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Marcel\GARMENT_Face_Mask_Luchador_Marcel.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Marcel\GARMENT_Face_Mask_Luchador_Marcel.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Marcel\GARMENT_Face_Mask_Luchador_Marcel.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Marcel\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Marcel_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_miguel" excludetags="" requiredtags="isMiguel" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Miguel\GARMENT_Face_Mask_Luchador_Miguel.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Miguel\GARMENT_Face_Mask_Luchador_Miguel.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Miguel\GARMENT_Face_Mask_Luchador_Miguel.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Miguel\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Miguel_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_owen" excludetags="" requiredtags="isOwen" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Owen\GARMENT_Face_Mask_Luchador_Owen.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Owen\GARMENT_Face_Mask_Luchador_Owen.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Owen\GARMENT_Face_Mask_Luchador_Owen.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Owen\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Owen_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_pedro" excludetags="" requiredtags="isPedro" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Pedro\GARMENT_Face_Mask_Luchador_Pedro.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Pedro\GARMENT_Face_Mask_Luchador_Pedro.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Pedro\GARMENT_Face_Mask_Luchador_Pedro.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Pedro\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Pedro_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_peter" excludetags="" requiredtags="isPeter" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Peter\GARMENT_Face_Mask_Luchador_Peter.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Peter\GARMENT_Face_Mask_Luchador_Peter.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Peter\GARMENT_Face_Mask_Luchador_Peter.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Peter\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Peter_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_roman" excludetags="" requiredtags="isRoman" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Roman\GARMENT_Face_Mask_Luchador_Roman.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Roman\GARMENT_Face_Mask_Luchador_Roman.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Roman\GARMENT_Face_Mask_Luchador_Roman.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Roman\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Roman_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_vin" excludetags="" requiredtags="isVin" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Vin\GARMENT_Face_Mask_Luchador_Vin.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Vin\GARMENT_Face_Mask_Luchador_Vin.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Vin\GARMENT_Face_Mask_Luchador_Vin.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Vin\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Vin_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_xander" excludetags="" requiredtags="isXander" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Xander\GARMENT_Face_Mask_Luchador_Xander.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Xander\GARMENT_Face_Mask_Luchador_Xander.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Xander\GARMENT_Face_Mask_Luchador_Xander.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Xander\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Xander_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_alice" excludetags="" requiredtags="isAlice" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Alice\GARMENT_Face_Mask_Luchador_Alice.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Alice\GARMENT_Face_Mask_Luchador_Alice.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Alice\GARMENT_Face_Mask_Luchador_Alice.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Alice\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Alice_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_chloe" excludetags="" requiredtags="isChloe" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chloe\GARMENT_Face_Mask_Luchador_Chloe.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chloe\GARMENT_Face_Mask_Luchador_Chloe.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Chloe\GARMENT_Face_Mask_Luchador_Chloe.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Chloe\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Chloe_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_estrella" excludetags="" requiredtags="isEstrella" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Estrella\GARMENT_Face_Mask_Luchador_Estrella.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Estrella\GARMENT_Face_Mask_Luchador_Estrella.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Estrella\GARMENT_Face_Mask_Luchador_Estrella.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Estrella\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Estrella_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_jane" excludetags="" requiredtags="isJane" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Jane\GARMENT_Face_Mask_Luchador_Jane.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Jane\GARMENT_Face_Mask_Luchador_Jane.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Jane\GARMENT_Face_Mask_Luchador_Jane.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Jane\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Jane_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_karen" excludetags="" requiredtags="isKaren" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Karen\GARMENT_Face_Mask_Luchador_Karen.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Karen\GARMENT_Face_Mask_Luchador_Karen.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Karen\GARMENT_Face_Mask_Luchador_Karen.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Karen\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Karen_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="isKim" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Kim\GARMENT_Face_Mask_Luchador_Kim.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Kim\GARMENT_Face_Mask_Luchador_Kim.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Kim\GARMENT_Face_Mask_Luchador_Kim.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Kim\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Kim_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_maya" excludetags="" requiredtags="isMaya" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Maya\GARMENT_Face_Mask_Luchador_Maya.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Maya\GARMENT_Face_Mask_Luchador_Maya.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Maya\GARMENT_Face_Mask_Luchador_Maya.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Maya\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Maya_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_megan" excludetags="" requiredtags="isMegan" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Megan\GARMENT_Face_Mask_Luchador_Megan.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Megan\GARMENT_Face_Mask_Luchador_Megan.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Megan\GARMENT_Face_Mask_Luchador_Megan.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Megan\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Megan_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_safa" excludetags="" requiredtags="isSafa" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Safa\GARMENT_Face_Mask_Luchador_Safa.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Safa\GARMENT_Face_Mask_Luchador_Safa.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Safa\GARMENT_Face_Mask_Luchador_Safa.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Safa\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Safa_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_summer" excludetags="" requiredtags="isSummer" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Summer\GARMENT_Face_Mask_Luchador_Summer.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Summer\GARMENT_Face_Mask_Luchador_Summer.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Summer\GARMENT_Face_Mask_Luchador_Summer.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Summer\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Summer_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_tammy" excludetags="" requiredtags="isTammy" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Tammy\GARMENT_Face_Mask_Luchador_Tammy.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Tammy\GARMENT_Face_Mask_Luchador_Tammy.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Tammy\GARMENT_Face_Mask_Luchador_Tammy.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Tammy\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Tammy_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_willow" excludetags="" requiredtags="isWillow" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Willow\GARMENT_Face_Mask_Luchador_Willow.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Willow\GARMENT_Face_Mask_Luchador_Willow.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Willow\GARMENT_Face_Mask_Luchador_Willow.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Willow\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Willow_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_zara" excludetags="" requiredtags="isZara" cullgroups="Luchador_Mask" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Zara\GARMENT_Face_Mask_Luchador_Zara.modelbin"
foreground="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Zara\GARMENT_Face_Mask_Luchador_Zara.modelbin"
background="Cinematic_Assets\GARMENT_Face_Mask_Luchador_Zara\GARMENT_Face_Mask_Luchador_Zara.modelbin"
player="drivers\GARMENT_Face_Mask_Luchador_Zara\driver.modelbin"
nonplayer="drivers\GARMENT_Face_Mask_Luchador_Zara_AI\driver.modelbin">
<ExposedMaterials>
<Material id="Mat_Capped_Colour" key="Mat_Capped" materialtype="tint" />
<Material id="Mat_Mask_Cloth_Colour" key="Mat_Mask_Cloth" materialtype="uber_clothing" />
<Material id="Mat_Mask_Leather_Colour" key="Mat_Mask_Leather" materialtype="uber_clothing" />
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="uber_clothing" />
<Material id="Mat_String_Colour" key="Mat_String" materialtype="uber_clothing" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | GLASSES -->
<Asset id="Glasses_Aviator" slots="Eye" tags="" excludeTags="isHelmet" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
player="drivers\GARMENT_Glasses_Aviator\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Aviator_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_frame_Colour" key="Mat_frame" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_lens_Colour" key="Mat_lens" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Aviator\GARMENT_Glasses_Aviator.modelbin"
player="drivers\GARMENT_Glasses_Aviator\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Aviator_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_frame_Colour" key="Mat_frame" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_lens_Colour" key="Mat_lens" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Glasses_Round" slots="Eye" tags="" excludeTags="isHelmet" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
player="drivers\GARMENT_Glasses_Round\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Round_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_frame_Colour" key="Mat_frame" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_lens_Colour" key="Mat_lens" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Round\GARMENT_Glasses_Round.modelbin"
player="drivers\GARMENT_Glasses_Round\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Round_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_frame_Colour" key="Mat_frame" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_lens_Colour" key="Mat_lens" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Glasses_Thick_Rimmed" slots="Eye" tags="" excludeTags="isHelmet" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
player="drivers\GARMENT_Glasses_Thick_Rimmed\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Thick_Rimmed_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_glasses_Colour" key="Mat_glasses" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
foreground="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
background="Cinematic_Assets\GARMENT_Glasses_Thick_Rimmed\GARMENT_Glasses_Thick_Rimmed.modelbin"
player="drivers\GARMENT_Glasses_Thick_Rimmed\driver.modelbin"
nonplayer="drivers\GARMENT_Glasses_Thick_Rimmed_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_glasses_Colour" key="Mat_glasses" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | GLOVES -->
<Asset id="Gloves_Mittens" slots="Hands" tags="isMitten" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Mittens_Left,Mittens_Right" cullslots="Body,Outfit,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Gloves_Mittens_M\GARMENT_Gloves_Mittens_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Gloves_Mittens_M\GARMENT_Gloves_Mittens_M.modelbin"
background="Cinematic_Assets\GARMENT_Gloves_Mittens_M\GARMENT_Gloves_Mittens_M.modelbin"
player="drivers\GARMENT_Gloves_Mittens_M\driver.modelbin"
nonplayer="drivers\GARMENT_Gloves_Mittens_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_mittens_Colour" key="Mat_mittens" materialtype="uber_clothing"/>
<Material id="Mat_mittenswrist_Colour" key="Mat_mittenswrist" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Mittens_Left,Mittens_Right" cullslots="Body,Outfit,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Gloves_Mittens_F\GARMENT_Gloves_Mittens_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Gloves_Mittens_F\GARMENT_Gloves_Mittens_F.modelbin"
background="Cinematic_Assets\GARMENT_Gloves_Mittens_F\GARMENT_Gloves_Mittens_F.modelbin"
player="drivers\GARMENT_Gloves_Mittens_F\driver.modelbin"
nonplayer="drivers\GARMENT_Gloves_Mittens_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_mittens_Colour" key="Mat_mittens" materialtype="uber_clothing"/>
<Material id="Mat_mittenswrist_Colour" key="Mat_mittenswrist" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- excludeTags="closedCockpit" -->
<!-- Section CLOTHING | Hats -->
<Asset id="Hat_Beanie_01" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
player="drivers\GARMENT_Hat_Beanie_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Beanie_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_beanie_Colour" key="Mat_beanie" materialtype="uber_clothing"/>
<Material id="Mat_beanie_rim_Colour" key="Mat_beanie_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
player="drivers\GARMENT_Hat_Beanie_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Beanie_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_beanie_Colour" key="Mat_beanie" materialtype="uber_clothing"/>
<Material id="Mat_beanie_rim_Colour" key="Mat_beanie_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Beanie_01_F\GARMENT_Hat_Beanie_01_F.modelbin"
player="drivers\GARMENT_Hat_Beanie_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Beanie_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_beanie_Colour" key="Mat_beanie" materialtype="uber_clothing"/>
<Material id="Mat_beanie_rim_Colour" key="Mat_beanie_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Beanie_01_M\GARMENT_Hat_Beanie_01_M.modelbin"
player="drivers\GARMENT_Hat_Beanie_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Beanie_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_beanie_Colour" key="Mat_beanie" materialtype="uber_clothing"/>
<Material id="Mat_beanie_rim_Colour" key="Mat_beanie_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Cap_Baseball" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_F\GARMENT_Hat_Cap_Baseball_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_M\GARMENT_Hat_Cap_Baseball_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Cap_Baseball_Patch" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_Patch_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_Patch_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_Patch_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_Patch_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_F\GARMENT_Hat_Cap_Baseball_Patch_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_Patch_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_Patch_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Baseball_Patch_M\GARMENT_Hat_Cap_Baseball_Patch_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Baseball_Patch_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Baseball_Patch_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Cap_Fitted" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Fitted_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Fitted_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Fitted_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Fitted_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_F\GARMENT_Hat_Cap_Fitted_F.modelbin"
player="drivers\GARMENT_Hat_Cap_Fitted_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Fitted_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cap_Fitted_M\GARMENT_Hat_Cap_Fitted_M.modelbin"
player="drivers\GARMENT_Hat_Cap_Fitted_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cap_Fitted_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_cap_Colour" key="Mat_cap" materialtype="uber_clothing"/>
<Material id="Mat_cap_baseball_patch_Colour" key="Mat_cap_baseball_patch" materialtype="patchlogo"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Chauffer" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
player="drivers\GARMENT_Hat_Chauffer_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Chauffer_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_plastic_Colour" key="Mat_plastic" materialtype="uber_clothing"/>
<Material id="Mat_side_Colour" key="Mat_side" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
player="drivers\GARMENT_Hat_Chauffer_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Chauffer_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_plastic_Colour" key="Mat_plastic" materialtype="uber_clothing"/>
<Material id="Mat_side_Colour" key="Mat_side" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Chauffer_F\GARMENT_Hat_Chauffer_F.modelbin"
player="drivers\GARMENT_Hat_Chauffer_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Chauffer_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_plastic_Colour" key="Mat_plastic" materialtype="uber_clothing"/>
<Material id="Mat_side_Colour" key="Mat_side" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Chauffer_M\GARMENT_Hat_Chauffer_M.modelbin"
player="drivers\GARMENT_Hat_Chauffer_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Chauffer_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_plastic_Colour" key="Mat_plastic" materialtype="uber_clothing"/>
<Material id="Mat_side_Colour" key="Mat_side" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Cowboy" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
player="drivers\GARMENT_Hat_Cowboy_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
player="drivers\GARMENT_Hat_Cowboy_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_F\GARMENT_Hat_Cowboy_F.modelbin"
player="drivers\GARMENT_Hat_Cowboy_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_M\GARMENT_Hat_Cowboy_M.modelbin"
player="drivers\GARMENT_Hat_Cowboy_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
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</Variant>
</Variants>
</Asset>
<Asset id="Hat_Cowboy_Expeditions" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
player="drivers\GARMENT_Hat_Cowboy_F_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_F_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
player="drivers\GARMENT_Hat_Cowboy_M_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_M_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_F_Expeditions\GARMENT_Hat_Cowboy_F_Expeditions.modelbin"
player="drivers\GARMENT_Hat_Cowboy_F_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_F_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Cowboy_M_Expeditions\GARMENT_Hat_Cowboy_M_Expeditions.modelbin"
player="drivers\GARMENT_Hat_Cowboy_M_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Cowboy_M_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_hatedge_Colour" key="Mat_hatedge" materialtype="uber_clothing"/>
<Material id="Mat_rim_Colour" key="Mat_rim" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Crown" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
player="drivers\GARMENT_Hat_Crown_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Crown_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_crown_Colour" key="Mat_crown" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_puffy_bit_Colour" key="Mat_puffy_bit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
player="drivers\GARMENT_Hat_Crown_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Crown_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_crown_Colour" key="Mat_crown" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_puffy_bit_Colour" key="Mat_puffy_bit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Crown_F\GARMENT_Hat_Crown_F.modelbin"
player="drivers\GARMENT_Hat_Crown_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Crown_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_crown_Colour" key="Mat_crown" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_puffy_bit_Colour" key="Mat_puffy_bit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Crown_M\GARMENT_Hat_Crown_M.modelbin"
player="drivers\GARMENT_Hat_Crown_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Crown_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_crown_Colour" key="Mat_crown" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_puffy_bit_Colour" key="Mat_puffy_bit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Festival_Sombrero" slots="Hat" tags="isHat" excludeTags="closedCockpit" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
player="drivers\GARMENT_Hat_Festival_Sombrero_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Festival_Sombrero_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_roses_Colour" key="Mat_roses" materialtype="sunriseskin"/>
<Material id="Mat_skulls_Colour" key="Mat_skulls" materialtype="tileandtint_diff_normao"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
player="drivers\GARMENT_Hat_Festival_Sombrero_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Festival_Sombrero_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_roses_Colour" key="Mat_roses" materialtype="sunriseskin"/>
<Material id="Mat_skulls_Colour" key="Mat_skulls" materialtype="tileandtint_diff_normao"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_F\GARMENT_Hat_Festival_Sombrero_F.modelbin"
player="drivers\GARMENT_Hat_Festival_Sombrero_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Festival_Sombrero_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_roses_Colour" key="Mat_roses" materialtype="sunriseskin"/>
<Material id="Mat_skulls_Colour" key="Mat_skulls" materialtype="tileandtint_diff_normao"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Festival_Sombrero_M\GARMENT_Hat_Festival_Sombrero_M.modelbin"
player="drivers\GARMENT_Hat_Festival_Sombrero_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Festival_Sombrero_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hat_Colour" key="Mat_hat" materialtype="uber_clothing"/>
<Material id="Mat_roses_Colour" key="Mat_roses" materialtype="sunriseskin"/>
<Material id="Mat_skulls_Colour" key="Mat_skulls" materialtype="tileandtint_diff_normao"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Hat_Trilby" slots="Hat" tags="isHat" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
player="drivers\GARMENT_Hat_Trilby_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Trilby_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_band_Colour" key="Mat_band" materialtype="uber_clothing"/>
<Material id="Mat_trilby_Colour" key="Mat_trilby" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
player="drivers\GARMENT_Hat_Trilby_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Trilby_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_band_Colour" key="Mat_band" materialtype="uber_clothing"/>
<Material id="Mat_trilby_Colour" key="Mat_trilby" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="shortHair" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Trilby_F\GARMENT_Hat_Trilby_F.modelbin"
player="drivers\GARMENT_Hat_Trilby_F\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Trilby_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_band_Colour" key="Mat_band" materialtype="uber_clothing"/>
<Material id="Mat_trilby_Colour" key="Mat_trilby" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
background="Cinematic_Assets\GARMENT_Hat_Trilby_M\GARMENT_Hat_Trilby_M.modelbin"
player="drivers\GARMENT_Hat_Trilby_M\driver.modelbin"
nonplayer="drivers\GARMENT_Hat_Trilby_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_band_Colour" key="Mat_band" materialtype="uber_clothing"/>
<Material id="Mat_trilby_Colour" key="Mat_trilby" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Motox" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
player="drivers\GARMENT_Helmet_Motox\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Motox_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_helmet_bolts_Colour" key="Mat_helmet_bolts" materialtype="tileandtint_normao"/>
<Material id="Mat_helmet_foam_Colour" key="Mat_helmet_foam" materialtype="uber_clothing"/>
<Material id="Mat_helmet_nose_Colour" key="Mat_helmet_nose" materialtype="tileandtint_normao"/>
<Material id="Mat_helmet_visor_Colour" key="Mat_helmet_visor" materialtype="uber_clothing"/>
<Material id="Mat_vents_Colour" key="Mat_vents" materialtype="tileandtint_normao_specgloss"/>
<Material id="Mat_Accessory_MotoX_Goggles_Colour" key="Mat_Accessory_MotoX_Goggles" materialtype="uber_clothing"/>
<Material id="Mat_Accessory_MotoX_Goggles_Glass_Colour" key="Mat_Accessory_MotoX_Goggles_Glass" materialtype="glass"/>
<Material id="Mat_Accessory_MotoX_Goggles_HeadBand_Colour" key="Mat_Accessory_MotoX_Goggles_HeadBand" materialtype="uber_clothing"/>
<Material id="Mat_Accessory_MotoX_Goggles_bolts_Colour" key="Mat_Accessory_MotoX_Goggles_bolts" materialtype="tint"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Motox\GARMENT_Helmet_Motox.modelbin"
player="drivers\GARMENT_Helmet_Motox\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Motox_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_helmet_bolts_Colour" key="Mat_helmet_bolts" materialtype="tileandtint_normao"/>
<Material id="Mat_helmet_foam_Colour" key="Mat_helmet_foam" materialtype="uber_clothing"/>
<Material id="Mat_helmet_nose_Colour" key="Mat_helmet_nose" materialtype="tileandtint_normao"/>
<Material id="Mat_helmet_visor_Colour" key="Mat_helmet_visor" materialtype="uber_clothing"/>
<Material id="Mat_vents_Colour" key="Mat_vents" materialtype="tileandtint_normao_specgloss"/>
<Material id="Mat_Accessory_MotoX_Goggles_Colour" key="Mat_Accessory_MotoX_Goggles" materialtype="uber_clothing"/>
<Material id="Mat_Accessory_MotoX_Goggles_Glass_Colour" key="Mat_Accessory_MotoX_Goggles_Glass" materialtype="glass"/>
<Material id="Mat_Accessory_MotoX_Goggles_HeadBand_Colour" key="Mat_Accessory_MotoX_Goggles_HeadBand" materialtype="uber_clothing"/>
<Material id="Mat_Accessory_MotoX_Goggles_bolts_Colour" key="Mat_Accessory_MotoX_Goggles_bolts" materialtype="tint"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Race_Block" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
player="drivers\GARMENT_Helmet_Race_Block\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Block_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_glass_Colour" key="Mat_glass" materialtype="glass"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_inner_Colour" key="Mat_inner" materialtype="uber_clothing"/>
<Material id="Mat_yellow_Colour" key="Mat_yellow" materialtype="uber_clothing"/>
<Material id="Mat_bits_Colour" key="Mat_bits" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_vents_Colour" key="Mat_vents" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Block\GARMENT_Helmet_Race_Block.modelbin"
player="drivers\GARMENT_Helmet_Race_Block\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Block_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_glass_Colour" key="Mat_glass" materialtype="glass"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_inner_Colour" key="Mat_inner" materialtype="uber_clothing"/>
<Material id="Mat_yellow_Colour" key="Mat_yellow" materialtype="uber_clothing"/>
<Material id="Mat_bits_Colour" key="Mat_bits" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_vents_Colour" key="Mat_vents" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Race_Classic" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
player="drivers\GARMENT_Helmet_Race_Classic\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Classic_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_balaclava_Colour" key="Mat_balaclava" materialtype="uber_clothing"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_cloth_Colour" key="Mat_cloth" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Classic\GARMENT_Helmet_Race_Classic.modelbin"
player="drivers\GARMENT_Helmet_Race_Classic\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Classic_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_balaclava_Colour" key="Mat_balaclava" materialtype="uber_clothing"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_cloth_Colour" key="Mat_cloth" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Race_Classic_Expeditions" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
player="drivers\GARMENT_Helmet_Race_Classic_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Classic_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_balaclava_Colour" key="Mat_balaclava" materialtype="uber_clothing"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_cloth_Colour" key="Mat_cloth" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Classic_Expeditions\GARMENT_Helmet_Race_Classic_Expeditions.modelbin"
player="drivers\GARMENT_Helmet_Race_Classic_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Classic_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_balaclava_Colour" key="Mat_balaclava" materialtype="uber_clothing"/>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_cloth_Colour" key="Mat_cloth" materialtype="uber_clothing"/>
<Material id="Mat_lenses_Colour" key="Mat_lenses" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Race_Modern" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
player="drivers\GARMENT_Helmet_Race_Modern\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Modern_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_vent_Colour" key="Mat_vent" materialtype="uber_clothing"/>
<Material id="Mat_bits_Colour" key="Mat_bits" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_padding_Colour" key="Mat_padding" materialtype="uber_clothing"/>
<Material id="Mat_rubber_Colour" key="Mat_rubber" materialtype="tileandtint_normao"/>
<Material id="Mat_visor_Colour" key="Mat_visor" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Race_Modern\GARMENT_Helmet_Race_Modern.modelbin"
player="drivers\GARMENT_Helmet_Race_Modern\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Race_Modern_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_helmet_Colour" key="Mat_helmet" materialtype="uber_clothing"/>
<Material id="Mat_vent_Colour" key="Mat_vent" materialtype="uber_clothing"/>
<Material id="Mat_bits_Colour" key="Mat_bits" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_padding_Colour" key="Mat_padding" materialtype="uber_clothing"/>
<Material id="Mat_rubber_Colour" key="Mat_rubber" materialtype="tileandtint_normao"/>
<Material id="Mat_visor_Colour" key="Mat_visor" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Helmet_Space" slots="Hat" tags="isHelmet" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
player="drivers\GARMENT_Helmet_Space\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Space_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Helmet_Space_Colour" key="Mat_Helmet_Space" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Visor_Colour" key="Mat_Visor" materialtype="glass"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
foreground="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
background="Cinematic_Assets\GARMENT_Helmet_Space\GARMENT_Helmet_Space.modelbin"
player="drivers\GARMENT_Helmet_Space\driver.modelbin"
nonplayer="drivers\GARMENT_Helmet_Space_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Helmet_Space_Colour" key="Mat_Helmet_Space" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Visor_Colour" key="Mat_Visor" materialtype="glass"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | LOWER REGULAR -->
<Asset id="Lower_Cargo_Trousers" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="TuckLowers" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Feet,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_M\GARMENT_Lower_Cargo_Trousers_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_M\GARMENT_Lower_Cargo_Trousers_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_M\GARMENT_Lower_Cargo_Trousers_M.modelbin"
player="drivers\GARMENT_Lower_Cargo_Trousers_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cargo_Trousers_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="uber_clothing"/>
<Material id="Mat_cargopants_Colour" key="Mat_cargopants" materialtype="uber_clothing"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tint"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_M\GARMENT_Lower_Cargo_Trousers_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_M\GARMENT_Lower_Cargo_Trousers_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_M\GARMENT_Lower_Cargo_Trousers_Tuck_M.modelbin"
player="drivers\GARMENT_Lower_Cargo_Trousers_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cargo_Trousers_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="uber_clothing"/>
<Material id="Mat_cargopants_Colour" key="Mat_cargopants" materialtype="uber_clothing"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tint"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="TuckLowers" requiredtags="" cullgroups="F_Lower_Regular" cullslots="Body,ProstheticLegs,Feet,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_F\GARMENT_Lower_Cargo_Trousers_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_F\GARMENT_Lower_Cargo_Trousers_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_F\GARMENT_Lower_Cargo_Trousers_F.modelbin"
player="drivers\GARMENT_Lower_Cargo_Trousers_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cargo_Trousers_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="uber_clothing"/>
<Material id="Mat_cargopants_Colour" key="Mat_cargopants" materialtype="uber_clothing"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tint"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_F\GARMENT_Lower_Cargo_Trousers_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_F\GARMENT_Lower_Cargo_Trousers_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cargo_Trousers_Tuck_F\GARMENT_Lower_Cargo_Trousers_Tuck_F.modelbin"
player="drivers\GARMENT_Lower_Cargo_Trousers_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cargo_Trousers_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="uber_clothing"/>
<Material id="Mat_cargopants_Colour" key="Mat_cargopants" materialtype="uber_clothing"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tint"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Joggers" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Joggers_M\GARMENT_Lower_Joggers_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Joggers_M\GARMENT_Lower_Joggers_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Joggers_M\GARMENT_Lower_Joggers_M.modelbin"
player="drivers\GARMENT_Lower_Joggers_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Joggers_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_anklecuffs_Colour" key="Mat_anklecuffs" materialtype="uber_clothing"/>
<Material id="Mat_frontcuff_Colour" key="Mat_frontcuff" materialtype="uber_clothing"/>
<Material id="Mat_joggers_Colour" key="Mat_joggers" materialtype="uber_clothing"/>
<Material id="Mat_lace_Colour" key="Mat_lace" materialtype="uber_clothing"/>
<Material id="Mat_tubing_Colour" key="Mat_tubing" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Three_Quarter" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Joggers_F\GARMENT_Lower_Joggers_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Joggers_F\GARMENT_Lower_Joggers_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Joggers_F\GARMENT_Lower_Joggers_F.modelbin"
player="drivers\GARMENT_Lower_Joggers_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Joggers_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_anklecuffs_Colour" key="Mat_anklecuffs" materialtype="uber_clothing"/>
<Material id="Mat_frontcuff_Colour" key="Mat_frontcuff" materialtype="uber_clothing"/>
<Material id="Mat_joggers_Colour" key="Mat_joggers" materialtype="uber_clothing"/>
<Material id="Mat_lace_Colour" key="Mat_lace" materialtype="uber_clothing"/>
<Material id="Mat_tubing_Colour" key="Mat_tubing" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Regularjeans" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="TuckForWinterBoots" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Feet,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_M\GARMENT_Lower_Regularjeans_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_M\GARMENT_Lower_Regularjeans_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_M\GARMENT_Lower_Regularjeans_M.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_Rollups_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Regular" cullslots="Body,ProstheticLegs,Feet,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_F\GARMENT_Lower_Regularjeans_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_F\GARMENT_Lower_Regularjeans_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_F\GARMENT_Lower_Regularjeans_F.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Regularjeans_Rollups" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="TuckLowers" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_M\GARMENT_Lower_Regularjeans_Rollups_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_M\GARMENT_Lower_Regularjeans_Rollups_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_M\GARMENT_Lower_Regularjeans_Rollups_M.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_Rollups_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_Rollups_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\GARMENT_Lower_Regularjeans_Rollups_Tuck_M.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_Rollups_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_Rollups_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Three_Quarter" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_F\GARMENT_Lower_Regularjeans_Rollups_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_F\GARMENT_Lower_Regularjeans_Rollups_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_F\GARMENT_Lower_Regularjeans_Rollups_F.modelbin"
player="drivers\GARMENT_Lower_Regularjeans_Rollups_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Regularjeans_Rollups_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Tightjeans_01" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_M\GARMENT_Lower_Tightjeans_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_M\GARMENT_Lower_Tightjeans_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_M\GARMENT_Lower_Tightjeans_01_M.modelbin"
player="drivers\GARMENT_Lower_TightJeans_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_TightJeans_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
<Material id="Mat_Jeans_Buttons_Colour" key="Mat_Jeans_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Regular" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_F\GARMENT_Lower_Tightjeans_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_F\GARMENT_Lower_Tightjeans_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_01_F\GARMENT_Lower_Tightjeans_01_F.modelbin"
player="drivers\GARMENT_Lower_TightJeans_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_TightJeans_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
<Material id="Mat_Jeans_Buttons_Colour" key="Mat_Jeans_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Tightjeans_Ripped" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="ripped_jeans_back,ripped_jeans_shin,ripped_jeans_thigh,ripped_jeans_r_thigh,ripped_jeans_r_thigh_upper,ripped_jeans_l_thigh" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_M\GARMENT_Lower_Tightjeans_Ripped_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_M\GARMENT_Lower_Tightjeans_Ripped_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_M\GARMENT_Lower_Tightjeans_Ripped_M.modelbin"
player="drivers\GARMENT_Lower_Tightjeans_Ripped_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Tightjeans_Ripped_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
<Material id="Mat_Rips_Colour" key="Mat_Rips" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="ripped_jeans_back,ripped_jeans_shin,ripped_jeans_thigh,ripped_jeans_r_thigh,ripped_jeans_r_thigh_upper,ripped_jeans_l_thigh" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_F\GARMENT_Lower_Tightjeans_Ripped_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_F\GARMENT_Lower_Tightjeans_Ripped_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_Ripped_F\GARMENT_Lower_Tightjeans_Ripped_F.modelbin"
player="drivers\GARMENT_Lower_Tightjeans_Ripped_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Tightjeans_Ripped_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
<Material id="Mat_Rips_Colour" key="Mat_Rips" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Cuffed_Utility_Trousers" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Three_Quarter" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_M\GARMENT_Lower_Cuffed_Utility_Trousers_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_M\GARMENT_Lower_Cuffed_Utility_Trousers_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_M\GARMENT_Lower_Cuffed_Utility_Trousers_M.modelbin"
player="drivers\GARMENT_Lower_Cuffed_Utility_Trousers_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cuffed_Utility_Trousers_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Trousers_Colour" key="Mat_Trousers" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Three_Quarter" cullslots="Body,ProstheticLegs,Socks"
closeup="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_F\GARMENT_Lower_Cuffed_Utility_Trousers_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_F\GARMENT_Lower_Cuffed_Utility_Trousers_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Cuffed_Utility_Trousers_F\GARMENT_Lower_Cuffed_Utility_Trousers_F.modelbin"
player="drivers\GARMENT_Lower_Cuffed_Utility_Trousers_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Cuffed_Utility_Trousers_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Trousers_Colour" key="Mat_Trousers" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | LOWER SHORTS -->
<Asset id="Lower_Bermuda_Shorts" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Bermuda" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_M\GARMENT_Lower_Bermuda_Shorts_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_M\GARMENT_Lower_Bermuda_Shorts_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_M\GARMENT_Lower_Bermuda_Shorts_M.modelbin"
player="drivers\GARMENT_Lower_Bermuda_Shorts_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Bermuda_Shorts_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_button_jean_Colour" key="Mat_button_jean" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Bermuda" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_F\GARMENT_Lower_Bermuda_Shorts_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_F\GARMENT_Lower_Bermuda_Shorts_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Bermuda_Shorts_F\GARMENT_Lower_Bermuda_Shorts_F.modelbin"
player="drivers\GARMENT_Lower_Bermuda_Shorts_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Bermuda_Shorts_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_button_jean_Colour" key="Mat_button_jean" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Tightjeans_Shorts" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Tight_Shorts" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_M\GARMENT_Lower_Tightjeans_Shorts_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_M\GARMENT_Lower_Tightjeans_Shorts_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_M\GARMENT_Lower_Tightjeans_Shorts_M.modelbin"
player="drivers\GARMENT_Lower_Tightjeans_Shorts_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Tightjeans_Shorts_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Jeans_Buttons_Colour" key="Mat_Jeans_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Tight_Shorts" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_F\GARMENT_Lower_Tightjeans_Shorts_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_F\GARMENT_Lower_Tightjeans_Shorts_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Tightjeans_Shorts_F\GARMENT_Lower_Tightjeans_Shorts_F.modelbin"
player="drivers\GARMENT_Lower_Tightjeans_Shorts_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Tightjeans_Shorts_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Jeans_Buttons_Colour" key="Mat_Jeans_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_Jean_Shorts_Ripped" slots="LowerBody" tags="" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Ripped_Shorts" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_M\GARMENT_Lower_Jean_Shorts_Ripped_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_M\GARMENT_Lower_Jean_Shorts_Ripped_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_M\GARMENT_Lower_Jean_Shorts_Ripped_M.modelbin"
player="drivers\GARMENT_Lower_Jean_Shorts_Ripped_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Jean_Shorts_Ripped_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Button_Colour" key="Mat_Button" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Frays_Colour" key="Mat_Frays" materialtype="uber_clothing_transparancy"/>
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="tileandtint_diff_normao"/>
<Material id="Mat_Shorts_Colour" key="Mat_Shorts" materialtype="uber_clothing_transparancy"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Ripped_Shorts" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_F\GARMENT_Lower_Jean_Shorts_Ripped_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_F\GARMENT_Lower_Jean_Shorts_Ripped_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Jean_Shorts_Ripped_F\GARMENT_Lower_Jean_Shorts_Ripped_F.modelbin"
player="drivers\GARMENT_Lower_Jean_Shorts_Ripped_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Jean_Shorts_Ripped_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Button_Colour" key="Mat_Button" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Frays_Colour" key="Mat_Frays" materialtype="uber_clothing_transparancy"/>
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="tileandtint_diff_normao"/>
<Material id="Mat_Shorts_Colour" key="Mat_Shorts" materialtype="uber_clothing_transparancy"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | LOWER SKIRT -->
<Asset id="Lower_Skirt_Summer" slots="LowerBody" tags="isSkirt" excludeTags="isDress" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Lower_Summer_Skirt" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_M\GARMENT_Lower_Skirt_Summer_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_M\GARMENT_Lower_Skirt_Summer_M.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_M\GARMENT_Lower_Skirt_Summer_M.modelbin"
player="drivers\GARMENT_Lower_Skirt_Summer_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Skirt_Summer_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ribbon_Colour" key="Mat_Ribbon" materialtype="uber_clothing"/>
<Material id="Mat_Skirt_Colour" key="Mat_Skirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Lower_Summer_Skirt" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_F\GARMENT_Lower_Skirt_Summer_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_F\GARMENT_Lower_Skirt_Summer_F.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Skirt_Summer_F\GARMENT_Lower_Skirt_Summer_F.modelbin"
player="drivers\GARMENT_Lower_Skirt_Summer_F\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_Skirt_Summer_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ribbon_Colour" key="Mat_Ribbon" materialtype="uber_clothing"/>
<Material id="Mat_Skirt_Colour" key="Mat_Skirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING RAMIRO | LOWER -->
<Asset id="Lower_Regularjeans_Rollups_Ramiro" slots="LowerBody" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Mids" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Ramiro\GARMENT_Lower_Regularjeans_Rollups_Ramiro.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Ramiro\GARMENT_Lower_Regularjeans_Rollups_Ramiro.modelbin"
background="Cinematic_Assets\GARMENT_Lower_Regularjeans_Rollups_Ramiro\GARMENT_Lower_Regularjeans_Rollups_Ramiro.modelbin"
player="drivers\GARMENT_Lower_TightJeans_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_TightJeans_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_jeans_Colour" key="Mat_jeans" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Lower_TightJeans_01_Ramiro" slots="LowerBody" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Skinnys" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Lower_TightJeans_01_Ramiro\GARMENT_Lower_TightJeans_01_Ramiro.modelbin"
foreground="Cinematic_Assets\GARMENT_Lower_TightJeans_01_Ramiro\GARMENT_Lower_TightJeans_01_Ramiro.modelbin"
background="Cinematic_Assets\GARMENT_Lower_TightJeans_01_Ramiro\GARMENT_Lower_TightJeans_01_Ramiro.modelbin"
player="drivers\GARMENT_Lower_TightJeans_01_Ramiro\driver.modelbin"
nonplayer="drivers\GARMENT_Lower_TightJeans_01_Ramiro\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Jeans_Colour" key="Mat_Jeans" materialtype="uber_clothing"/>
<Material id="Mat_Jeans_Buttons_Colour" key="Mat_Jeans_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | OUTERS -->
<Asset id="Outer_Blazer" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outer_blazer_la,outer_blazer_ra,outer_blazer_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Blazer_M\GARMENT_Outer_Blazer_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Blazer_M\GARMENT_Outer_Blazer_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Blazer_M\GARMENT_Outer_Blazer_M.modelbin"
player="drivers\GARMENT_Outer_Blazer_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Blazer_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_diffalpha_normao_specgloss"/>
<Material id="Mat_lapels_Colour" key="Mat_lapels" materialtype="uber_clothing"/>
<Material id="Mat_suit_Colour" key="Mat_suit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outer_blazer_la,outer_blazer_ra,outer_blazer_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Blazer_F\GARMENT_Outer_Blazer_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Blazer_F\GARMENT_Outer_Blazer_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Blazer_F\GARMENT_Outer_Blazer_F.modelbin"
player="drivers\GARMENT_Outer_Blazer_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Blazer_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_diffalpha_normao_specgloss"/>
<Material id="Mat_lapels_Colour" key="Mat_lapels" materialtype="uber_clothing"/>
<Material id="Mat_suit_Colour" key="Mat_suit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Bomber_Jacket" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Right,F_LongSleevesJacket_Left,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M\GARMENT_Outer_Bomber_Jacket_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M\GARMENT_Outer_Bomber_Jacket_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M\GARMENT_Outer_Bomber_Jacket_M.modelbin"
player="drivers\GARMENT_Outer_Bomber_Jacket_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Bomber_Jacket_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bomber_Colour" key="Mat_bomber" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Right,F_LongSleevesJacket_Left,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F\GARMENT_Outer_Bomber_Jacket_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F\GARMENT_Outer_Bomber_Jacket_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F\GARMENT_Outer_Bomber_Jacket_F.modelbin"
player="drivers\GARMENT_Outer_Bomber_Jacket_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Bomber_Jacket_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bomber_Colour" key="Mat_bomber" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Bomber_Jacket_Expeditions" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Right,F_LongSleevesJacket_Left,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband"
closeup="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M_Expeditions\GARMENT_Outer_Bomber_Jacket_M_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M_Expeditions\GARMENT_Outer_Bomber_Jacket_M_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_M_Expeditions\GARMENT_Outer_Bomber_Jacket_M_Expeditions.modelbin"
player="drivers\GARMENT_Outer_Bomber_Jacket_M_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Bomber_Jacket_M_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bomber_Colour" key="Mat_bomber" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Right,F_LongSleevesJacket_Left,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband"
closeup="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F_Expeditions\GARMENT_Outer_Bomber_Jacket_F_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F_Expeditions\GARMENT_Outer_Bomber_Jacket_F_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Bomber_Jacket_F_Expeditions\GARMENT_Outer_Bomber_Jacket_F_Expeditions.modelbin"
player="drivers\GARMENT_Outer_Bomber_Jacket_F_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Bomber_Jacket_F_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_bomber_Colour" key="Mat_bomber" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Denim_Jacket" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_LongSleevesJacket_Right,M_LongSleevesJacket_Left,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_M\GARMENT_Outer_Denim_Jacket_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_M\GARMENT_Outer_Denim_Jacket_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_M\GARMENT_Outer_Denim_Jacket_M.modelbin"
player="drivers\GARMENT_Outer_Denim_Jacket_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Denim_Jacket_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Button_DenimJacket_Colour" key="Mat_Button_DenimJacket" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_DenimJacket_Colour" key="Mat_DenimJacket" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_F\GARMENT_Outer_Denim_Jacket_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_F\GARMENT_Outer_Denim_Jacket_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Denim_Jacket_F\GARMENT_Outer_Denim_Jacket_F.modelbin"
player="drivers\GARMENT_Outer_Denim_Jacket_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Denim_Jacket_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Button_DenimJacket_Colour" key="Mat_Button_DenimJacket" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_DenimJacket_Colour" key="Mat_DenimJacket" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Hoodie_Unzipped" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_LongSleevesJacket_Right,M_LongSleevesJacket_Left,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms,Hands"
closeup="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_M\GARMENT_Outer_Hoodie_Unzipped_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_M\GARMENT_Outer_Hoodie_Unzipped_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_M\GARMENT_Outer_Hoodie_Unzipped_M.modelbin"
player="drivers\GARMENT_Outer_Hoodie_Unzipped_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Hoodie_Unzipped_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hoodie_Colour" key="Mat_hoodie" materialtype="uber_clothing"/>
<Material id="Mat_inner_hood_Colour" key="Mat_inner_hood" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_laces_Colour" key="Mat_laces" materialtype="uber_clothing"/>
<Material id="Mat_ringlets_Colour" key="Mat_ringlets" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Left,F_LongSleevesJacket_Right,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms,Hands"
closeup="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_F\GARMENT_Outer_Hoodie_Unzipped_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_F\GARMENT_Outer_Hoodie_Unzipped_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Hoodie_Unzipped_F\GARMENT_Outer_Hoodie_Unzipped_F.modelbin"
player="drivers\GARMENT_Outer_Hoodie_Unzipped_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Hoodie_Unzipped_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_hoodie_Colour" key="Mat_hoodie" materialtype="uber_clothing"/>
<Material id="Mat_inner_hood_Colour" key="Mat_inner_hood" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
<Material id="Mat_laces_Colour" key="Mat_laces" materialtype="uber_clothing"/>
<Material id="Mat_ringlets_Colour" key="Mat_ringlets" materialtype="uber_clothing"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Jumper" slots="UpperBodyLayer2" tags="isOuter,hidesUppers,isJumper" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isDress" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,M_Shoulder_Left,M_Shoulder_Right,M_Jumper" cullslots="Body,UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
player="drivers\GARMENT_Outer_Jumper_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Jumper_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jumper_Colour" key="Mat_jumper" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,M_Shoulder_Left,M_Shoulder_Right,M_Jumper_Dress" cullslots="UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Jumper_M\GARMENT_Outer_Jumper_M.modelbin"
player="drivers\GARMENT_Outer_Jumper_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Jumper_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jumper_Colour" key="Mat_jumper" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isDress" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,F_Jumper" cullslots="Body,UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
player="drivers\GARMENT_Outer_Jumper_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Jumper_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jumper_Colour" key="Mat_jumper" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,F_Jumper_Dress" cullslots="UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Jumper_F\GARMENT_Outer_Jumper_F.modelbin"
player="drivers\GARMENT_Outer_Jumper_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Jumper_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jumper_Colour" key="Mat_jumper" materialtype="uber_clothing"/>
<Material id="Mat_cuffs_Colour" key="Mat_cuffs" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Labcoat" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="M_LongSleevesJacket_Left,M_LongSleevesJacket_Right,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Labcoat_M\GARMENT_Outer_Labcoat_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Labcoat_M\GARMENT_Outer_Labcoat_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Labcoat_M\GARMENT_Outer_Labcoat_M.modelbin"
player="drivers\GARMENT_Outer_Labcoat_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Labcoat_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_normao"/>
<Material id="Mat_fabric_Colour" key="Mat_fabric" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_LongSleevesJacket_Left,M_LongSleevesJacket_Right,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_M\GARMENT_Outer_Labcoat_Skirt_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_M\GARMENT_Outer_Labcoat_Skirt_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_M\GARMENT_Outer_Labcoat_Skirt_M.modelbin"
player="drivers\GARMENT_Outer_Labcoat_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Labcoat_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_normao"/>
<Material id="Mat_fabric_Colour" key="Mat_fabric" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt" requiredtags="" cullgroups="F_LongSleevesJacket_Left,F_LongSleevesJacket_Right,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Labcoat_F\GARMENT_Outer_Labcoat_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Labcoat_F\GARMENT_Outer_Labcoat_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Labcoat_F\GARMENT_Outer_Labcoat_F.modelbin"
player="drivers\GARMENT_Outer_Labcoat_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Labcoat_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_normao"/>
<Material id="Mat_fabric_Colour" key="Mat_fabric" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_LongSleevesJacket_Left,F_LongSleevesJacket_Right,outer_short_shirt_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_F\GARMENT_Outer_Labcoat_Skirt_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_F\GARMENT_Outer_Labcoat_Skirt_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Labcoat_Skirt_F\GARMENT_Outer_Labcoat_Skirt_F.modelbin"
player="drivers\GARMENT_Outer_Labcoat_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Labcoat_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_normao"/>
<Material id="Mat_fabric_Colour" key="Mat_fabric" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Motorcycle_Jacket" slots="UpperBodyLayer2" tags="isOuter,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_LongSleevesJacket_Left,M_LongSleevesJacket_Right,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_M\GARMENT_Outer_Motorcycle_Jacket_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_M\GARMENT_Outer_Motorcycle_Jacket_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_M\GARMENT_Outer_Motorcycle_Jacket_M.modelbin"
player="drivers\GARMENT_Outer_Motorcycle_Jacket_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Motorcycle_Jacket_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jacket_Colour" key="Mat_jacket" materialtype="uber_clothing"/>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_diffalpha_normao_specgloss"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tileandtint_normao"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,outer_denim_jacket_back" cullslots="Body,UpperBodyLayer1,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_F\GARMENT_Outer_Motorcycle_Jacket_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_F\GARMENT_Outer_Motorcycle_Jacket_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Motorcycle_Jacket_F\GARMENT_Outer_Motorcycle_Jacket_F.modelbin"
player="drivers\GARMENT_Outer_Motorcycle_Jacket_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Motorcycle_Jacket_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_jacket_Colour" key="Mat_jacket" materialtype="uber_clothing"/>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tileandtint_diffalpha_normao_specgloss"/>
<Material id="Mat_metal_Colour" key="Mat_metal" materialtype="tileandtint_normao"/>
<Material id="Mat_zip_Colour" key="Mat_zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Shirt_01" slots="UpperBodyLayer2" tags="isOuter" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="shirt_01_body,shirt_01_l_arm,shirt_01_r_arm,shirt_01_l_peck,shirt_01_r_peck,shirt_02_back" cullslots="Body,UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_01_M\GARMENT_Outer_Shirt_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_01_M\GARMENT_Outer_Shirt_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_01_M\GARMENT_Outer_Shirt_01_M.modelbin"
player="drivers\GARMENT_Outer_Shirt_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shirt_Buttons_Colour" key="Mat_Shirt_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shirt_Colour" key="Mat_shirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="shirt_01_body,shirt_01_l_arm,shirt_01_r_arm,shirt_01_l_peck,shirt_01_r_peck,shirt_02_back" cullslots="Body,UpperBodyLayer1,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_01_F\GARMENT_Outer_Shirt_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_01_F\GARMENT_Outer_Shirt_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_01_F\GARMENT_Outer_Shirt_01_F.modelbin"
player="drivers\GARMENT_Outer_Shirt_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shirt_Buttons_Colour" key="Mat_Shirt_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shirt_Colour" key="Mat_shirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Shirt_02" slots="UpperBodyLayer2" tags="isOuter" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="shirt_02_l_arm,shirt_02_r_arm,shirt_02_back" cullslots="Body,UpperBodyLayer1,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_02_M\GARMENT_Outer_Shirt_02_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_02_M\GARMENT_Outer_Shirt_02_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_02_M\GARMENT_Outer_Shirt_02_M.modelbin"
player="drivers\GARMENT_Outer_Shirt_02_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_02_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Tag_Colour" key="Mat_Shirt_Tag" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="shirt_02_l_arm,shirt_02_r_arm,shirt_02_back" cullslots="Body,UpperBodyLayer1,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_02_F\GARMENT_Outer_Shirt_02_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_02_F\GARMENT_Outer_Shirt_02_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_02_F\GARMENT_Outer_Shirt_02_F.modelbin"
player="drivers\GARMENT_Outer_Shirt_02_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_02_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Tag_Colour" key="Mat_Shirt_Tag" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Shirt_02_Ramiro" slots="UpperBodyLayer2" tags="isOuter" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="ramiro_shirt_02_la,ramiro_shirt_02_ra,ramiro_shirt_02_back" cullslots="Body,UpperBodyLayer1"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_02_Ramiro\GARMENT_Outer_Shirt_02_Ramiro.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_02_Ramiro\GARMENT_Outer_Shirt_02_Ramiro.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_02_Ramiro\GARMENT_Outer_Shirt_02_Ramiro.modelbin"
player="drivers\GARMENT_Outer_Shirt_02_Ramiro\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_02_Ramiro\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Tag_Colour" key="Mat_Shirt_Tag" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Shirt_Short_Sleeved" slots="UpperBodyLayer2" tags="isOuter,hidesUpperArms" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outer_short_shirt_body,outer_short_shirt_la,outer_short_shirt_ra,outer_short_shirt_back" cullslots="UpperBodyLayer1,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_M\GARMENT_Outer_Shirt_Short_Sleeved_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_M\GARMENT_Outer_Shirt_Short_Sleeved_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_M\GARMENT_Outer_Shirt_Short_Sleeved_M.modelbin"
player="drivers\GARMENT_Outer_Shirt_Short_Sleeved_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_Short_Sleeved_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outer_short_shirt_body,outer_short_shirt_la,outer_short_shirt_ra,outer_short_shirt_back" cullslots="UpperBodyLayer1,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_F\GARMENT_Outer_Shirt_Short_Sleeved_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_F\GARMENT_Outer_Shirt_Short_Sleeved_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Shirt_Short_Sleeved_F\GARMENT_Outer_Shirt_Short_Sleeved_F.modelbin"
player="drivers\GARMENT_Outer_Shirt_Short_Sleeved_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Shirt_Short_Sleeved_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Buttons_Colour" key="Mat_Buttons" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outer_Track_Top" slots="UpperBodyLayer2" tags="isOuter,hidesUppers,hidesWristbands" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outer_track_top_body,outer_track_top_la,outer_track_top_ra,outer_track_top_ls,outer_track_top_rs,outer_track_top_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,Hands,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Track_Top_M\GARMENT_Outer_Track_Top_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Track_Top_M\GARMENT_Outer_Track_Top_M.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Track_Top_M\GARMENT_Outer_Track_Top_M.modelbin"
player="drivers\GARMENT_Outer_Track_Top_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Track_Top_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Jacket_Colour" key="Mat_Jacket" materialtype="uber_clothing"/>
<Material id="Mat_Zip_Colour" key="Mat_Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outer_track_top_body,outer_track_top_la,outer_track_top_ra,outer_track_top_ls,outer_track_top_rs,outer_track_top_back" cullslots="Body,UpperBodyLayer1,LeftWrist,Wristband,Hands,ProstheticArms,LowerBody"
closeup="Cinematic_Assets\GARMENT_Outer_Track_Top_F\GARMENT_Outer_Track_Top_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outer_Track_Top_F\GARMENT_Outer_Track_Top_F.modelbin"
background="Cinematic_Assets\GARMENT_Outer_Track_Top_F\GARMENT_Outer_Track_Top_F.modelbin"
player="drivers\GARMENT_Outer_Track_Top_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outer_Track_Top_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Jacket_Colour" key="Mat_Jacket" materialtype="uber_clothing"/>
<Material id="Mat_Zip_Colour" key="Mat_Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | OUTFIT -->
<Asset id="Outfit_Chauffer" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chauffer_M\GARMENT_Outfit_Chauffer_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chauffer_M\GARMENT_Outfit_Chauffer_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chauffer_M\GARMENT_Outfit_Chauffer_M.modelbin"
player="drivers\GARMENT_Outfit_Chauffer_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chauffer_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_boots_Colour" key="Mat_boots" materialtype="uber_clothing"/>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_legs_Colour" key="Mat_legs" materialtype="uber_clothing"/>
<Material id="Mat_top_Colour" key="Mat_top" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chauffer_F\GARMENT_Outfit_Chauffer_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chauffer_F\GARMENT_Outfit_Chauffer_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chauffer_F\GARMENT_Outfit_Chauffer_F.modelbin"
player="drivers\GARMENT_Outfit_Chauffer_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chauffer_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_boots_Colour" key="Mat_boots" materialtype="uber_clothing"/>
<Material id="Mat_buttons_Colour" key="Mat_buttons" materialtype="tint"/>
<Material id="Mat_legs_Colour" key="Mat_legs" materialtype="uber_clothing"/>
<Material id="Mat_top_Colour" key="Mat_top" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Chickensuit" slots="Outfit,Hat,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="CoversHair,hidesMask" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M\GARMENT_Outfit_Chickensuit_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M\GARMENT_Outfit_Chickensuit_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M\GARMENT_Outfit_Chickensuit_M.modelbin"
player="drivers\GARMENT_Outfit_Chickensuit_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chickensuit_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Body_Colour" key="Mat_Body" materialtype="uber_clothing"/>
<Material id="Mat_Eyes_Colour" key="Mat_Eyes" materialtype="customeye"/>
<Material id="Mat_Head_Colour" key="Mat_Head" materialtype="uber_clothing"/>
<Material id="Mat_Legs_Colour" key="Mat_Legs" materialtype="uber_clothing"/>
<Material id="Mat_Tail_Colour" key="Mat_Tail" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F\GARMENT_Outfit_Chickensuit_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F\GARMENT_Outfit_Chickensuit_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F\GARMENT_Outfit_Chickensuit_F.modelbin"
player="drivers\GARMENT_Outfit_Chickensuit_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chickensuit_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Body_Colour" key="Mat_Body" materialtype="uber_clothing"/>
<Material id="Mat_Eyes_Colour" key="Mat_Eyes" materialtype="customeye"/>
<Material id="Mat_Head_Colour" key="Mat_Head" materialtype="uber_clothing"/>
<Material id="Mat_Legs_Colour" key="Mat_Legs" materialtype="uber_clothing"/>
<Material id="Mat_Tail_Colour" key="Mat_Tail" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Chickensuit_Expeditions" slots="Outfit,Hat,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="CoversHair,hidesMask" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M_Expeditions\GARMENT_Outfit_Chickensuit_M_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M_Expeditions\GARMENT_Outfit_Chickensuit_M_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chickensuit_M_Expeditions\GARMENT_Outfit_Chickensuit_M_Expeditions.modelbin"
player="drivers\GARMENT_Outfit_Chickensuit_M_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chickensuit_M_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Body_Colour" key="Mat_Body" materialtype="uber_clothing"/>
<Material id="Mat_Eyes_Colour" key="Mat_Eyes" materialtype="customeye"/>
<Material id="Mat_Head_Colour" key="Mat_Head" materialtype="uber_clothing"/>
<Material id="Mat_Legs_Colour" key="Mat_Legs" materialtype="uber_clothing"/>
<Material id="Mat_Tail_Colour" key="Mat_Tail" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F_Expeditions\GARMENT_Outfit_Chickensuit_F_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F_Expeditions\GARMENT_Outfit_Chickensuit_F_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Chickensuit_F_Expeditions\GARMENT_Outfit_Chickensuit_F_Expeditions.modelbin"
player="drivers\GARMENT_Outfit_Chickensuit_F_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Chickensuit_F_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Body_Colour" key="Mat_Body" materialtype="uber_clothing"/>
<Material id="Mat_Eyes_Colour" key="Mat_Eyes" materialtype="customeye"/>
<Material id="Mat_Head_Colour" key="Mat_Head" materialtype="uber_clothing"/>
<Material id="Mat_Legs_Colour" key="Mat_Legs" materialtype="uber_clothing"/>
<Material id="Mat_Tail_Colour" key="Mat_Tail" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Delivery" slots="Outfit,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="OutfitDelivery_Torso,M_ShortSleeves_Left,M_ShortSleeves_Right,M_ShortsMid,Foot_Boots" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Delivery_M\GARMENT_Outfit_Delivery_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Delivery_M\GARMENT_Outfit_Delivery_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Delivery_M\GARMENT_Outfit_Delivery_M.modelbin"
player="drivers\GARMENT_Outfit_Delivery_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Delivery_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shirt_Colour" key="Mat_shirt" materialtype="uber_clothing"/>
<Material id="Mat_shoes_Colour" key="Mat_shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shorts_Colour" key="Mat_shorts" materialtype="uber_clothing"/>
<Material id="Mat_socks_Colour" key="Mat_socks" materialtype="uber_clothing"/>
<Material id="Mat_topbits_Colour" key="Mat_topbits" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_TShirt_Torso,F_ShortSleeves_Left,F_ShortSleeves_Right,F_ShortsMid,Foot_Boots" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Delivery_F\GARMENT_Outfit_Delivery_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Delivery_F\GARMENT_Outfit_Delivery_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Delivery_F\GARMENT_Outfit_Delivery_F.modelbin"
player="drivers\GARMENT_Outfit_Delivery_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Delivery_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_belt_Colour" key="Mat_belt" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shirt_Colour" key="Mat_shirt" materialtype="uber_clothing"/>
<Material id="Mat_shoes_Colour" key="Mat_shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_shorts_Colour" key="Mat_shorts" materialtype="uber_clothing"/>
<Material id="Mat_socks_Colour" key="Mat_socks" materialtype="uber_clothing"/>
<Material id="Mat_topbits_Colour" key="Mat_topbits" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Mechanic" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Mechanic_M\GARMENT_Outfit_Mechanic_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Mechanic_M\GARMENT_Outfit_Mechanic_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Mechanic_M\GARMENT_Outfit_Mechanic_M.modelbin"
player="drivers\GARMENT_Outfit_Mechanic_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Mechanic_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing_savage"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Mechanic_F\GARMENT_Outfit_Mechanic_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Mechanic_F\GARMENT_Outfit_Mechanic_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Mechanic_F\GARMENT_Outfit_Mechanic_F.modelbin"
player="drivers\GARMENT_Outfit_Mechanic_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Mechanic_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing_savage"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Morphsuit" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="CoversHair,hidesMask" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Full_Body" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Morphsuit_M\GARMENT_Outfit_Morphsuit_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Morphsuit_M\GARMENT_Outfit_Morphsuit_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Morphsuit_M\GARMENT_Outfit_Morphsuit_M.modelbin"
player="drivers\GARMENT_Outfit_Morphsuit_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Morphsuit_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_morphsuit_Colour" key="Mat_morphsuit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_Full_Body" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Morphsuit_F\GARMENT_Outfit_Morphsuit_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Morphsuit_F\GARMENT_Outfit_Morphsuit_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Morphsuit_F\GARMENT_Outfit_Morphsuit_F.modelbin"
player="drivers\GARMENT_Outfit_Morphsuit_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Morphsuit_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_morphsuit_Colour" key="Mat_morphsuit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Race_Suit_Block" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_M\GARMENT_Outfit_Race_Suit_Block_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_M\GARMENT_Outfit_Race_Suit_Block_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_M\GARMENT_Outfit_Race_Suit_Block_M.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Block_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Block_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoulders_Colour" key="Mat_Shoulders" materialtype="uber_clothing"/>
<Material id="Mat_White_Colour" key="Mat_White" materialtype="uber_clothing"/>
<Material id="Mat_Black_Colour" key="Mat_Black" materialtype="uber_clothing"/>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_ShoulderBorder_Colour" key="Mat_ShoulderBorder" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Soles_Colour" key="Mat_Soles" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_F\GARMENT_Outfit_Race_Suit_Block_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_F\GARMENT_Outfit_Race_Suit_Block_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Block_F\GARMENT_Outfit_Race_Suit_Block_F.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Block_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Block_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoulders_Colour" key="Mat_Shoulders" materialtype="uber_clothing"/>
<Material id="Mat_White_Colour" key="Mat_White" materialtype="uber_clothing"/>
<Material id="Mat_Black_Colour" key="Mat_Black" materialtype="uber_clothing"/>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_ShoulderBorder_Colour" key="Mat_ShoulderBorder" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Soles_Colour" key="Mat_Soles" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Race_Suit_Classic" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_M\GARMENT_Outfit_Race_Suit_Classic_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_M\GARMENT_Outfit_Race_Suit_Classic_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_M\GARMENT_Outfit_Race_Suit_Classic_M.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Classic_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Classic_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Leather_Colour" key="Mat_Gloves_Leather" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing_savage"/>
<Material id="Mat_Suit2_Colour" key="Mat_Suit2" materialtype="uber_clothing_savage"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_F\GARMENT_Outfit_Race_Suit_Classic_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_F\GARMENT_Outfit_Race_Suit_Classic_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Classic_F\GARMENT_Outfit_Race_Suit_Classic_F.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Classic_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Classic_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Leather_Colour" key="Mat_Gloves_Leather" materialtype="uber_clothing"/>
<Material id="Mat_Laces_Colour" key="Mat_Laces" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing_savage"/>
<Material id="Mat_Suit2_Colour" key="Mat_Suit2" materialtype="uber_clothing_savage"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Race_Suit_Horizon" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks,Hat" tags="CoversHair" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Full_Body" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_M\GARMENT_Outfit_Race_Suit_Horizon_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_M\GARMENT_Outfit_Race_Suit_Horizon_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_M\GARMENT_Outfit_Race_Suit_Horizon_M.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Horizon_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Horizon_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_ShoulderBorder_Colour" key="Mat_ShoulderBorder" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Helmet_Colour" key="Mat_Helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Inner_Colour" key="Mat_Inner" materialtype="uber_clothing"/>
<Material id="Mat_Vents_Colour" key="Mat_Vents" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Balaclava_Colour" key="Mat_Balaclava" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_Full_Body" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_F\GARMENT_Outfit_Race_Suit_Horizon_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_F\GARMENT_Outfit_Race_Suit_Horizon_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Horizon_F\GARMENT_Outfit_Race_Suit_Horizon_F.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Horizon_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Horizon_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_ShoulderBorder_Colour" key="Mat_ShoulderBorder" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Helmet_Colour" key="Mat_Helmet" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Inner_Colour" key="Mat_Inner" materialtype="uber_clothing"/>
<Material id="Mat_Vents_Colour" key="Mat_Vents" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_Balaclava_Colour" key="Mat_Balaclava" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Race_Suit_Modern" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_M\GARMENT_Outfit_Race_Suit_Modern_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_M\GARMENT_Outfit_Race_Suit_Modern_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_M\GARMENT_Outfit_Race_Suit_Modern_M.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Modern_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Modern_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoulders_Colour" key="Mat_Shoulders" materialtype="uber_clothing"/>
<Material id="Mat_InnerArm_Colour" key="Mat_InnerArm" materialtype="uber_clothing"/>
<Material id="Mat_Black_Colour" key="Mat_Black" materialtype="uber_clothing"/>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_ND" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_F\GARMENT_Outfit_Race_Suit_Modern_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_F\GARMENT_Outfit_Race_Suit_Modern_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Race_Suit_Modern_F\GARMENT_Outfit_Race_Suit_Modern_F.modelbin"
player="drivers\GARMENT_Outfit_Race_Suit_Modern_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Race_Suit_Modern_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Shoulders_Colour" key="Mat_Shoulders" materialtype="uber_clothing"/>
<Material id="Mat_InnerArm_Colour" key="Mat_InnerArm" materialtype="uber_clothing"/>
<Material id="Mat_Black_Colour" key="Mat_Black" materialtype="uber_clothing"/>
<Material id="Mat_Cuffs_Colour" key="Mat_Cuffs" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Gloves_Colour" key="Mat_Gloves" materialtype="uber_clothing"/>
<Material id="Mat_GlovePalm_Colour" key="Mat_GlovePalm" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Space_Suit" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M\GARMENT_Outfit_Space_Suit_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M\GARMENT_Outfit_Space_Suit_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M\GARMENT_Outfit_Space_Suit_M.modelbin"
player="drivers\GARMENT_Outfit_Space_Suit_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Space_Suit_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Black_Colour" key="Black" materialtype="uber_clothing"/>
<Material id="Buttons_Colour" key="Buttons" materialtype="tint"/>
<Material id="Patch_Colour" key="Patch" materialtype="patchlogo"/>
<Material id="Shoes_Colour" key="Shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="ShoulderPads_Colour" key="ShoulderPads" materialtype="uber_clothing"/>
<Material id="Silver_Colour" key="Silver" materialtype="uber_clothing"/>
<Material id="Yellow_Colour" key="Yellow" materialtype="uber_clothing"/>
<Material id="Zip_Colour" key="Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F\GARMENT_Outfit_Space_Suit_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F\GARMENT_Outfit_Space_Suit_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F\GARMENT_Outfit_Space_Suit_F.modelbin"
player="drivers\GARMENT_Outfit_Space_Suit_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Space_Suit_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Black_Colour" key="Black" materialtype="uber_clothing"/>
<Material id="Buttons_Colour" key="Buttons" materialtype="tint"/>
<Material id="Patch_Colour" key="Patch" materialtype="patchlogo"/>
<Material id="Shoes_Colour" key="Shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="ShoulderPads_Colour" key="ShoulderPads" materialtype="uber_clothing"/>
<Material id="Silver_Colour" key="Silver" materialtype="uber_clothing"/>
<Material id="Yellow_Colour" key="Yellow" materialtype="uber_clothing"/>
<Material id="Zip_Colour" key="Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Space_Suit_Expeditions" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M_Expeditions\GARMENT_Outfit_Space_Suit_M_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M_Expeditions\GARMENT_Outfit_Space_Suit_M_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Space_Suit_M_Expeditions\GARMENT_Outfit_Space_Suit_M_Expeditions.modelbin"
player="drivers\GARMENT_Outfit_Space_Suit_M_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Space_Suit_M_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Black_Colour" key="Black" materialtype="uber_clothing"/>
<Material id="Buttons_Colour" key="Buttons" materialtype="tint"/>
<Material id="Patch_Colour" key="Patch" materialtype="patchlogo"/>
<Material id="Shoes_Colour" key="Shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="ShoulderPads_Colour" key="ShoulderPads" materialtype="uber_clothing"/>
<Material id="Silver_Colour" key="Silver" materialtype="uber_clothing"/>
<Material id="Yellow_Colour" key="Yellow" materialtype="uber_clothing"/>
<Material id="Zip_Colour" key="Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_spacesuit_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F_Expeditions\GARMENT_Outfit_Space_Suit_F_Expeditions.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F_Expeditions\GARMENT_Outfit_Space_Suit_F_Expeditions.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Space_Suit_F_Expeditions\GARMENT_Outfit_Space_Suit_F_Expeditions.modelbin"
player="drivers\GARMENT_Outfit_Space_Suit_F_Expeditions\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Space_Suit_F_Expeditions_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Black_Colour" key="Black" materialtype="uber_clothing"/>
<Material id="Buttons_Colour" key="Buttons" materialtype="tint"/>
<Material id="Patch_Colour" key="Patch" materialtype="patchlogo"/>
<Material id="Shoes_Colour" key="Shoes" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="ShoulderPads_Colour" key="ShoulderPads" materialtype="uber_clothing"/>
<Material id="Silver_Colour" key="Silver" materialtype="uber_clothing"/>
<Material id="Yellow_Colour" key="Yellow" materialtype="uber_clothing"/>
<Material id="Zip_Colour" key="Zip" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Tux_01" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Tux_01_M\GARMENT_Outfit_Tux_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Tux_01_M\GARMENT_Outfit_Tux_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Tux_01_M\GARMENT_Outfit_Tux_01_M.modelbin"
player="drivers\GARMENT_Outfit_Tux_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Tux_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bowtie_Colour" key="Mat_Bowtie" materialtype="uber_clothing"/>
<Material id="Mat_ButtonJacket_Colour" key="Mat_ButtonJacket" materialtype="tileandtint_normao"/>
<Material id="Mat_ButtonShirt_Colour" key="Mat_ButtonShirt" materialtype="watch"/>
<Material id="Mat_Lapels_Colour" key="Mat_Lapels" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Tux_01_F\GARMENT_Outfit_Tux_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Tux_01_F\GARMENT_Outfit_Tux_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Tux_01_F\GARMENT_Outfit_Tux_01_F.modelbin"
player="drivers\GARMENT_Outfit_Tux_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Tux_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bowtie_Colour" key="Mat_Bowtie" materialtype="uber_clothing"/>
<Material id="Mat_ButtonJacket_Colour" key="Mat_ButtonJacket" materialtype="tileandtint_normao"/>
<Material id="Mat_ButtonShirt_Colour" key="Mat_ButtonShirt" materialtype="watch"/>
<Material id="Mat_Lapels_Colour" key="Mat_Lapels" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Tux_02" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Tux_02_M\GARMENT_Outfit_Tux_02_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Tux_02_M\GARMENT_Outfit_Tux_02_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Tux_02_M\GARMENT_Outfit_Tux_02_M.modelbin"
player="drivers\GARMENT_Outfit_Tux_02_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Tux_02_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bowtie_Colour" key="Mat_Bowtie" materialtype="uber_clothing"/>
<Material id="Mat_ButtonJacket_Colour" key="Mat_ButtonJacket" materialtype="tileandtint_normao"/>
<Material id="Mat_ButtonShirt_Colour" key="Mat_ButtonShirt" materialtype="watch"/>
<Material id="Mat_Lapels_Colour" key="Mat_Lapels" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Collar_Colour" key="Mat_Collar" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Trousers_Colour" key="Mat_Trousers" materialtype="uber_clothing"/>
<Material id="Mat_Boutonniere_Colour" key="Mat_Boutonniere" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="outfit_chauffer_body,outfit_spacesuit_la,outfit_spacesuit_ra" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Tux_02_F\GARMENT_Outfit_Tux_02_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Tux_02_F\GARMENT_Outfit_Tux_02_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Tux_02_F\GARMENT_Outfit_Tux_02_F.modelbin"
player="drivers\GARMENT_Outfit_Tux_02_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Tux_02_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Bowtie_Colour" key="Mat_Bowtie" materialtype="uber_clothing"/>
<Material id="Mat_ButtonJacket_Colour" key="Mat_ButtonJacket" materialtype="tileandtint_normao"/>
<Material id="Mat_ButtonShirt_Colour" key="Mat_ButtonShirt" materialtype="watch"/>
<Material id="Mat_Lapels_Colour" key="Mat_Lapels" materialtype="uber_clothing"/>
<Material id="Mat_Shirt_Colour" key="Mat_Shirt" materialtype="uber_clothing"/>
<Material id="Mat_Collar_Colour" key="Mat_Collar" materialtype="uber_clothing"/>
<Material id="Mat_Shoes_Colour" key="Mat_Shoes" materialtype="uber_clothing"/>
<Material id="Mat_Suit_Colour" key="Mat_Suit" materialtype="uber_clothing"/>
<Material id="Mat_Trousers_Colour" key="Mat_Trousers" materialtype="uber_clothing"/>
<Material id="Mat_Boutonniere_Colour" key="Mat_Boutonniere" materialtype="tileandtint_diffalpha_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Leather_Suit" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_M\GARMENT_Outfit_Leather_Suit_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_M\GARMENT_Outfit_Leather_Suit_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_M\GARMENT_Outfit_Leather_Suit_M.modelbin"
player="drivers\GARMENT_Outfit_Leather_Suit_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Leather_Suit_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Boot_Soles_Colour" key="Mat_Boot_Soles" materialtype="uber_clothing"/>
<Material id="Mat_Cloth_Colour" key="Mat_Cloth" materialtype="uber_clothing"/>
<Material id="Mat_Leather_Boots_Colour" key="Mat_Leather_Boots" materialtype="uber_clothing"/>
<Material id="Mat_Leather_Clothes_Colour" key="Mat_Leather_Clothes" materialtype="uber_clothing"/>
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_F\GARMENT_Outfit_Leather_Suit_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_F\GARMENT_Outfit_Leather_Suit_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Leather_Suit_F\GARMENT_Outfit_Leather_Suit_F.modelbin"
player="drivers\GARMENT_Outfit_Leather_Suit_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Leather_Suit_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Boot_Soles_Colour" key="Mat_Boot_Soles" materialtype="uber_clothing"/>
<Material id="Mat_Cloth_Colour" key="Mat_Cloth" materialtype="uber_clothing"/>
<Material id="Mat_Leather_Boots_Colour" key="Mat_Leather_Boots" materialtype="uber_clothing"/>
<Material id="Mat_Leather_Clothes_Colour" key="Mat_Leather_Clothes" materialtype="uber_clothing"/>
<Material id="Mat_Metal_Colour" key="Mat_Metal" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador_El_Campion" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="isLuchador" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Campion_M\GARMENT_Outfit_Luchador_El_Campion_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Campion_M\GARMENT_Outfit_Luchador_El_Campion_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Campion_M\GARMENT_Outfit_Luchador_El_Campion_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_El_Campion_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_El_Campion_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Campion_F\GARMENT_Outfit_Luchadora_El_Campion_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Campion_F\GARMENT_Outfit_Luchadora_El_Campion_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Campion_F\GARMENT_Outfit_Luchadora_El_Campion_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_El_Campion_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_El_Campion_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador_El_Rival" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="isLuchador" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Rival_M\GARMENT_Outfit_Luchador_El_Rival_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Rival_M\GARMENT_Outfit_Luchador_El_Rival_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Rival_M\GARMENT_Outfit_Luchador_El_Rival_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_El_Rival_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_El_Rival_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Rival_F\GARMENT_Outfit_Luchadora_El_Rival_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Rival_F\GARMENT_Outfit_Luchadora_El_Rival_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Rival_F\GARMENT_Outfit_Luchadora_El_Rival_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_El_Rival_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_El_Rival_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador_Forzudo" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="isLuchador" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_Forzudo_M\GARMENT_Outfit_Luchador_Forzudo_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_Forzudo_M\GARMENT_Outfit_Luchador_Forzudo_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_Forzudo_M\GARMENT_Outfit_Luchador_Forzudo_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_Forzudo_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_Forzudo_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_Forzudo_F\GARMENT_Outfit_Luchadora_Forzudo_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_Forzudo_F\GARMENT_Outfit_Luchadora_Forzudo_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_Forzudo_F\GARMENT_Outfit_Luchadora_Forzudo_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_Forzudo_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_Forzudo_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador_El_Saltador" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="isLuchador" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Saltador_M\GARMENT_Outfit_Luchador_El_Saltador_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Saltador_M\GARMENT_Outfit_Luchador_El_Saltador_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_El_Saltador_M\GARMENT_Outfit_Luchador_El_Saltador_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_El_Saltador_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_El_Saltador_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Saltador_F\GARMENT_Outfit_Luchadora_El_Saltador_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Saltador_F\GARMENT_Outfit_Luchadora_El_Saltador_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_El_Saltador_F\GARMENT_Outfit_Luchadora_El_Saltador_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_El_Saltador_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_El_Saltador_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador_The_Monster_Ghost" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="isLuchador" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_Ghost_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_Ghost_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_Ghost_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_Ghost_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Outfit_Luchador" slots="Outfit,Hands,LeftWrist,Wristband,UpperBodyLayer1,UpperBodyLayer2,LowerBody,Feet,Socks" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Outfit_Luchador" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchador_Ghost_M\GARMENT_Outfit_Luchador_Ghost_M.modelbin"
player="drivers\GARMENT_Outfit_Luchador_M\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchador_M_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="luchadora_body,luchadora_legs" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
background="Cinematic_Assets\GARMENT_Outfit_Luchadora_Ghost_F\GARMENT_Outfit_Luchadora_Ghost_F.modelbin"
player="drivers\GARMENT_Outfit_Luchadora_F\driver.modelbin"
nonplayer="drivers\GARMENT_Outfit_Luchadora_F_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | UPPER -->
<Asset id="Upper_Tshirt_01" slots="UpperBodyLayer1" tags="" excludeTags="hidesUppers" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="M_Upper_TS1,M_Upper_TS1_LS,M_Upper_TS1_RS,M_Shoulder_L,M_Shoulder_R" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="hidesUpperArms" requiredtags="" cullgroups="M_Upper_TS1,M_Upper_TS1_LS,M_Upper_TS1_RS,M_Shoulder_L,M_Shoulder_R" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="M_Upper_TS1,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_M\GARMENT_Upper_Tshirt_01_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Upper_TS1,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_M\GARMENT_Upper_Tshirt_01_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="F_Upper_TS1,F_Upper_TS1_LS,F_Upper_TS1_RS" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="hidesUpperArms" requiredtags="" cullgroups="F_Upper_TS1,F_Upper_TS1_LS,F_Upper_TS1_RS" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt" requiredtags="" cullgroups="F_Upper_TS1,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_F\GARMENT_Upper_Tshirt_01_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Upper_TS1,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_01_Tuck_F\GARMENT_Upper_Tshirt_01_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_01_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_01_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Tshirt_02" slots="UpperBodyLayer1" tags="" excludeTags="hidesUppers" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="upper_tshirt_02_body,upper_tshirt_02_la,upper_tshirt_02_ra,upper_tshirt_02_back" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="hidesUpperArms" requiredtags="" cullgroups="upper_tshirt_02_body,upper_tshirt_02_la,upper_tshirt_02_ra,upper_tshirt_02_back" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="upper_tshirt_02_body,sshirt_sleeve_la,sshirt_sleeve_ra,upper_tshirt_02_back" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_M\GARMENT_Upper_Tshirt_02_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="upper_tshirt_02_body,sshirt_sleeve_la,sshirt_sleeve_ra,upper_tshirt_02_back" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_M\GARMENT_Upper_Tshirt_02_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="upper_tshirt_02_body,upper_tshirt_02_la,upper_tshirt_02_ra,upper_tshirt_02_back" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="hidesUpperArms" requiredtags="" cullgroups="upper_tshirt_02_body,upper_tshirt_02_la,upper_tshirt_02_ra,upper_tshirt_02_back" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt" requiredtags="" cullgroups="upper_tshirt_02_body,sshirt_sleeve_la,sshirt_sleeve_ra,upper_tshirt_02_back" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_F\GARMENT_Upper_Tshirt_02_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="upper_tshirt_02_body,sshirt_sleeve_la,sshirt_sleeve_ra,upper_tshirt_02_back" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Tuck_F\GARMENT_Upper_Tshirt_02_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Tanktop" slots="UpperBodyLayer1" tags="" excludeTags="hidesUppers" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="Upper_Tanktop" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
player="drivers\GARMENT_Upper_Tanktop_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="hidesUpperArms" requiredtags="" cullgroups="Upper_Tanktop" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tanktop_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="Upper_Tanktop,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_M\GARMENT_Upper_Tanktop_M.modelbin"
player="drivers\GARMENT_Upper_Tanktop_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Upper_Tanktop,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_M\GARMENT_Upper_Tanktop_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tanktop_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="Upper_Tanktop" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
player="drivers\GARMENT_Upper_Tanktop_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="hidesUpperArms" requiredtags="" cullgroups="Upper_Tanktop" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tanktop_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt" requiredtags="" cullgroups="Upper_Tanktop,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_F\GARMENT_Upper_Tanktop_F.modelbin"
player="drivers\GARMENT_Upper_Tanktop_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Upper_Tanktop,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tanktop_Tuck_F\GARMENT_Upper_Tanktop_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tanktop_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tanktop_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Ridges_Colour" key="Mat_Ridges" materialtype="uber_clothing"/>
<Material id="Mat_Tanktop_Colour" key="Mat_Tanktop" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Tshirt_Tucked" slots="UpperBodyLayer1" tags="" excludeTags="hidesUppers" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="M_Upper_TST,M_Upper_TST_LS,M_Upper_TST_RS,M_Shoulder_L,M_Shoulder_R" cullslots="Body,LowerBody,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="hidesUpperArms" requiredtags="" cullgroups="M_Upper_TST,M_Upper_TST_LS,M_Upper_TST_RS" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="M_Upper_TST,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_M\GARMENT_Upper_Tshirt_Tucked_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Upper_TST,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_M\GARMENT_Upper_Tshirt_Tucked_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt,hidesUpperArms" requiredtags="" cullgroups="F_Upper_TST,F_Upper_TST_LS,F_Upper_TST_RS" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="hidesUpperArms" requiredtags="" cullgroups="F_Upper_TST,F_Upper_TST_LS,F_Upper_TST_RS" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isSkirt" requiredtags="" cullgroups="F_Upper_TST,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_F\GARMENT_Upper_Tshirt_Tucked_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Upper_TST,sshirt_sleeve_la,sshirt_sleeve_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_Tucked_Tuck_F\GARMENT_Upper_Tshirt_Tucked_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_Tucked_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Rollups_Colour" key="Mat_Rollups" materialtype="uber_clothing"/>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Tshirt_02_Ramiro" slots="UpperBodyLayer1" tags="" excludeTags="hidesUppers" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isSkirt" requiredtags="" cullgroups="ramiro_tshirt_02_body,ramiro_tshirt_02_la,ramiro_tshirt_02_ra" cullslots="Body,ProstheticArms"
closeup="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Ramiro\GARMENT_Upper_Tshirt_02_Ramiro.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Ramiro\GARMENT_Upper_Tshirt_02_Ramiro.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Tshirt_02_Ramiro\GARMENT_Upper_Tshirt_02_Ramiro.modelbin"
player="drivers\GARMENT_Upper_Tshirt_02_Ramiro\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Tshirt_02_Ramiro\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Tshirt_Colour" key="Mat_Tshirt" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Dress_Sundress" slots="UpperBodyLayer1" tags="isDress" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isOuter" requiredtags="" cullgroups="M_Upper_DP" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_M\GARMENT_Upper_Dress_Sundress_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_M\GARMENT_Upper_Dress_Sundress_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_M\GARMENT_Upper_Dress_Sundress_M.modelbin"
player="drivers\GARMENT_Upper_Dress_Sundress_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Sundress_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Sundress_Colour" key="Mat_Sundress" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Sundress_Top_Colour" key="Mat_Sundress_Top" materialtype="uber_clothing_alpha"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Upper_DP" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_M\GARMENT_Upper_Dress_Sundress_Tuck_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_M\GARMENT_Upper_Dress_Sundress_Tuck_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_M\GARMENT_Upper_Dress_Sundress_Tuck_M.modelbin"
player="drivers\GARMENT_Upper_Dress_Sundress_Tuck_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Sundress_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Sundress_Colour" key="Mat_Sundress" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Sundress_Top_Colour" key="Mat_Sundress_Top" materialtype="uber_clothing_alpha"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isOuter" requiredtags="" cullgroups="F_Upper_DP" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_F\GARMENT_Upper_Dress_Sundress_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_F\GARMENT_Upper_Dress_Sundress_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_F\GARMENT_Upper_Dress_Sundress_F.modelbin"
player="drivers\GARMENT_Upper_Dress_Sundress_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Sundress_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Sundress_Colour" key="Mat_Sundress" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Sundress_Top_Colour" key="Mat_Sundress_Top" materialtype="uber_clothing_alpha"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="F_Upper_DP" cullslots="Body,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_F\GARMENT_Upper_Dress_Sundress_Tuck_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_F\GARMENT_Upper_Dress_Sundress_Tuck_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Sundress_Tuck_F\GARMENT_Upper_Dress_Sundress_Tuck_F.modelbin"
player="drivers\GARMENT_Upper_Dress_Sundress_Tuck_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Sundress_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Sundress_Colour" key="Mat_Sundress" materialtype="uber_clothing_alpha"/>
<Material id="Mat_Sundress_Top_Colour" key="Mat_Sundress_Top" materialtype="uber_clothing_alpha"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Upper_Dress_Pencil" slots="UpperBodyLayer1" tags="isDress" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isJumper" requiredtags="" cullgroups="dress_pencil_body,dress_pencil_l_arm,dress_pencil_r_arm,dress_pencil_back" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
player="drivers\GARMENT_Upper_Dress_Pencil_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Pencil_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Dress_Colour" key="Mat_Dress" materialtype="uber_clothing"/>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,M_Shoulder_Left,M_Shoulder_Right,M_Jumper" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_M\GARMENT_Upper_Dress_Pencil_M.modelbin"
player="drivers\GARMENT_Upper_Dress_Pencil_M\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Pencil_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Dress_Colour" key="Mat_Dress" materialtype="uber_clothing"/>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isJumper" requiredtags="" cullgroups="dress_pencil_body,dress_pencil_l_arm,dress_pencil_r_arm,dress_pencil_back" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
player="drivers\GARMENT_Upper_Dress_Pencil_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Pencil_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Dress_Colour" key="Mat_Dress" materialtype="uber_clothing"/>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="MidSleeves_Left,MidSleeves_Right,F_Jumper" cullslots="Body,ProstheticArms,ProstheticLegs"
closeup="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
background="Cinematic_Assets\GARMENT_Upper_Dress_Pencil_F\GARMENT_Upper_Dress_Pencil_F.modelbin"
player="drivers\GARMENT_Upper_Dress_Pencil_F\driver.modelbin"
nonplayer="drivers\GARMENT_Upper_Dress_Pencil_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Dress_Colour" key="Mat_Dress" materialtype="uber_clothing"/>
<Material id="Mat_Neck_Colour" key="Mat_Neck" materialtype="uber_clothing"/>
<Material id="Mat_Strings_Colour" key="Mat_Strings" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section CLOTHING | Prosthetic Arms -->
<Asset id="Prosthetic_Arm_Both" slots="ProstheticArms" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Left,Prosthetic_Arm_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_M\GARMENT_Prosthetic_Arm_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_M\GARMENT_Prosthetic_Arm_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_M\GARMENT_Prosthetic_Arm_M.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Left,Prosthetic_Arm_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_F\GARMENT_Prosthetic_Arm_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_F\GARMENT_Prosthetic_Arm_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_F\GARMENT_Prosthetic_Arm_F.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Prosthetic_Arm_Left" slots="ProstheticArms" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Left" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_L_M\GARMENT_Prosthetic_Arm_L_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_M\GARMENT_Prosthetic_Arm_L_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_M\GARMENT_Prosthetic_Arm_L_M.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_L_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_L_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Left" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_F\GARMENT_Prosthetic_Arm_L_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_F\GARMENT_Prosthetic_Arm_L_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_L_F\GARMENT_Prosthetic_Arm_L_F.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_L_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_L_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Prosthetic_Arm_Right" slots="ProstheticArms" tags="" excludeTags="" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_M\GARMENT_Prosthetic_Arm_R_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_M\GARMENT_Prosthetic_Arm_R_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_M\GARMENT_Prosthetic_Arm_R_M.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_R_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_R_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Arm_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_F\GARMENT_Prosthetic_Arm_R_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_F\GARMENT_Prosthetic_Arm_R_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Arm_R_F\GARMENT_Prosthetic_Arm_R_F.modelbin"
player="drivers\GARMENT_Prosthetic_Arm_R_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Arm_R_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_Arms_Colour" key="Mat_Arms" materialtype="tileandtint_diff_normao_specgloss"/>
<Material id="Mat_HardPlastic_Colour" key="Mat_HardPlastic" materialtype="uber_clothing"/>
<Material id="Mat_HardRubber_Colour" key="Mat_HardRubber" materialtype="uber_clothing"/>
<Material id="Mat_Shoulder_Cover_Colour" key="Mat_Shoulder_Cover" materialtype="uber_clothing"/>
<Material id="Mat_SoftRubber_Colour" key="Mat_SoftRubber" materialtype="uber_clothing"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Prosthetic_Leg_Both" slots="ProstheticLegs" tags="" excludeTags="isLuchador" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Left,Prosthetic_Leg_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_M\GARMENT_Prosthetic_Leg_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_M\GARMENT_Prosthetic_Leg_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_M\GARMENT_Prosthetic_Leg_M.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Left,Prosthetic_Leg_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_F\GARMENT_Prosthetic_Leg_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_F\GARMENT_Prosthetic_Leg_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_F\GARMENT_Prosthetic_Leg_F.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Prosthetic_Leg_Left" slots="ProstheticLegs" tags="" excludeTags="isLuchador" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Left" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_L_M\GARMENT_Prosthetic_Leg_L_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_M\GARMENT_Prosthetic_Leg_L_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_M\GARMENT_Prosthetic_Leg_L_M.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_L_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_L_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Left" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_F\GARMENT_Prosthetic_Leg_L_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_F\GARMENT_Prosthetic_Leg_L_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_L_F\GARMENT_Prosthetic_Leg_L_F.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_L_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_L_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Prosthetic_Leg_Right" slots="ProstheticLegs" tags="" excludeTags="isLuchador" animationPath="" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_M\GARMENT_Prosthetic_Leg_R_M.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_M\GARMENT_Prosthetic_Leg_R_M.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_M\GARMENT_Prosthetic_Leg_R_M.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_R_M\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_R_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="Prosthetic_Leg_Right" cullslots="Body"
closeup="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_F\GARMENT_Prosthetic_Leg_R_F.modelbin"
foreground="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_F\GARMENT_Prosthetic_Leg_R_F.modelbin"
background="Cinematic_Assets\GARMENT_Prosthetic_Leg_R_F\GARMENT_Prosthetic_Leg_R_F.modelbin"
player="drivers\GARMENT_Prosthetic_Leg_R_F\driver.modelbin"
nonplayer="drivers\GARMENT_Prosthetic_Leg_R_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_LegCovering_Colour" key="Mat_LegCovering" materialtype="uber_clothing"/>
<Material id="Mat_LegCover_Colour" key="Mat_LegCover" materialtype="uber_clothing"/>
<Material id="Mat_LegParts_Colour" key="Mat_LegParts" materialtype="tileandtint_diff_normao_specgloss"/>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section Hair -->
<Asset id="Bald" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
player="drivers\CHARACTER_Driver_Bald_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_Bald_Hair\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_Bald_Hair\CHARACTER_Driver_Bald_Hair.modelbin"
player="drivers\CHARACTER_Driver_Bald_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_Bald_Hair\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Alice_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair\CHARACTER_Driver_F_Alice_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair\CHARACTER_Driver_F_Alice_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair\CHARACTER_Driver_F_Alice_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Alice_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck\CHARACTER_Driver_F_Alice_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck\CHARACTER_Driver_F_Alice_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck\CHARACTER_Driver_F_Alice_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Alice_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_M_M\CHARACTER_Driver_F_Alice_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_M\CHARACTER_Driver_F_Alice_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_M\CHARACTER_Driver_F_Alice_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Alice_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck_M\CHARACTER_Driver_F_Alice_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck_M\CHARACTER_Driver_F_Alice_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Alice_Hair_Tuck_M\CHARACTER_Driver_F_Alice_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Alice_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Alice_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Chloe_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair\CHARACTER_Driver_F_Chloe_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair\CHARACTER_Driver_F_Chloe_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair\CHARACTER_Driver_F_Chloe_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck\CHARACTER_Driver_F_Chloe_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck\CHARACTER_Driver_F_Chloe_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck\CHARACTER_Driver_F_Chloe_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_M\CHARACTER_Driver_F_Chloe_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_M\CHARACTER_Driver_F_Chloe_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_M\CHARACTER_Driver_F_Chloe_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck_M\CHARACTER_Driver_F_Chloe_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck_M\CHARACTER_Driver_F_Chloe_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Chloe_Hair_Tuck_M\CHARACTER_Driver_F_Chloe_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Chloe_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Chloe_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Karen_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair\CHARACTER_Driver_F_Karen_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair\CHARACTER_Driver_F_Karen_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair\CHARACTER_Driver_F_Karen_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Karen_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Karen_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck\CHARACTER_Driver_F_Karen_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck\CHARACTER_Driver_F_Karen_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck\CHARACTER_Driver_F_Karen_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Karen_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Karen_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_M\CHARACTER_Driver_F_Karen_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_M\CHARACTER_Driver_F_Karen_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_M\CHARACTER_Driver_F_Karen_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Karen_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Karen_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck_M\CHARACTER_Driver_F_Karen_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck_M\CHARACTER_Driver_F_Karen_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Karen_Hair_Tuck_M\CHARACTER_Driver_F_Karen_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Karen_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Karen_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Kim_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair\CHARACTER_Driver_F_Kim_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair\CHARACTER_Driver_F_Kim_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair\CHARACTER_Driver_F_Kim_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Kim_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Kim_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck\CHARACTER_Driver_F_Kim_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck\CHARACTER_Driver_F_Kim_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck\CHARACTER_Driver_F_Kim_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Kim_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Kim_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_M\CHARACTER_Driver_F_Kim_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_M\CHARACTER_Driver_F_Kim_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_M\CHARACTER_Driver_F_Kim_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Kim_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Kim_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck_M\CHARACTER_Driver_F_Kim_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck_M\CHARACTER_Driver_F_Kim_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Kim_Hair_Tuck_M\CHARACTER_Driver_F_Kim_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Kim_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Kim_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Summer_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_summer" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair\CHARACTER_Driver_F_Summer_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair\CHARACTER_Driver_F_Summer_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair\CHARACTER_Driver_F_Summer_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Summer_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Summer_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_summer" excludetags="isHelmet" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck\CHARACTER_Driver_F_Summer_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck\CHARACTER_Driver_F_Summer_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck\CHARACTER_Driver_F_Summer_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Summer_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Summer_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_f_summer" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_M\CHARACTER_Driver_F_Summer_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_M\CHARACTER_Driver_F_Summer_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_M\CHARACTER_Driver_F_Summer_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Summer_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Summer_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_f_summer" excludetags="isHelmet" requiredtags="" cullgroups="" cullslots=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck_M\CHARACTER_Driver_F_Summer_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck_M\CHARACTER_Driver_F_Summer_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Summer_Hair_Tuck_M\CHARACTER_Driver_F_Summer_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Summer_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Summer_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Tammy_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair\CHARACTER_Driver_F_Tammy_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair\CHARACTER_Driver_F_Tammy_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair\CHARACTER_Driver_F_Tammy_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Tammy_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Tammy_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck\CHARACTER_Driver_F_Tammy_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck\CHARACTER_Driver_F_Tammy_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck\CHARACTER_Driver_F_Tammy_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Tammy_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Tammy_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_M\CHARACTER_Driver_F_Tammy_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_M\CHARACTER_Driver_F_Tammy_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_M\CHARACTER_Driver_F_Tammy_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Tammy_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Tammy_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck_M\CHARACTER_Driver_F_Tammy_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck_M\CHARACTER_Driver_F_Tammy_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Tammy_Hair_Tuck_M\CHARACTER_Driver_F_Tammy_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Tammy_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Tammy_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Zara_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair\CHARACTER_Driver_F_Zara_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair\CHARACTER_Driver_F_Zara_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair\CHARACTER_Driver_F_Zara_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Zara_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Zara_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck\CHARACTER_Driver_F_Zara_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck\CHARACTER_Driver_F_Zara_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck\CHARACTER_Driver_F_Zara_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Zara_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Zara_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_M\CHARACTER_Driver_F_Zara_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_M\CHARACTER_Driver_F_Zara_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_M\CHARACTER_Driver_F_Zara_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Zara_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Zara_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups="L_Ear,R_Ear" cullslots="Body"
closeup="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck_M\CHARACTER_Driver_F_Zara_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck_M\CHARACTER_Driver_F_Zara_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Zara_Hair_Tuck_M\CHARACTER_Driver_F_Zara_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Zara_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Zara_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Angelo_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair\CHARACTER_Driver_M_Angelo_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair\CHARACTER_Driver_M_Angelo_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair\CHARACTER_Driver_M_Angelo_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Angelo_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Angelo_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck\CHARACTER_Driver_M_Angelo_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck\CHARACTER_Driver_M_Angelo_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck\CHARACTER_Driver_M_Angelo_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Angelo_Hair_tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Angelo_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_F\CHARACTER_Driver_M_Angelo_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_F\CHARACTER_Driver_M_Angelo_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_F\CHARACTER_Driver_M_Angelo_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Angelo_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Angelo_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck_F\CHARACTER_Driver_M_Angelo_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck_F\CHARACTER_Driver_M_Angelo_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Angelo_Hair_Tuck_F\CHARACTER_Driver_M_Angelo_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Angelo_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Angelo_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
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</Asset>
<Asset id="Driver_M_Chad_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair\CHARACTER_Driver_M_Chad_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair\CHARACTER_Driver_M_Chad_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair\CHARACTER_Driver_M_Chad_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Chad_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck\CHARACTER_Driver_M_Chad_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck\CHARACTER_Driver_M_Chad_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck\CHARACTER_Driver_M_Chad_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Chad_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_F\CHARACTER_Driver_M_Chad_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_F\CHARACTER_Driver_M_Chad_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_F\CHARACTER_Driver_M_Chad_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Chad_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck_F\CHARACTER_Driver_M_Chad_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck_F\CHARACTER_Driver_M_Chad_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Chad_Hair_Tuck_F\CHARACTER_Driver_M_Chad_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Chad_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
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</Asset>
<Asset id="Driver_M_Malik_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair\CHARACTER_Driver_M_Malik_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair\CHARACTER_Driver_M_Malik_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair\CHARACTER_Driver_M_Malik_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Malik_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Malik_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck\CHARACTER_Driver_M_Malik_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck\CHARACTER_Driver_M_Malik_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck\CHARACTER_Driver_M_Malik_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Malik_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Malik_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_F\CHARACTER_Driver_M_Malik_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_F\CHARACTER_Driver_M_Malik_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_F\CHARACTER_Driver_M_Malik_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Malik_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Malik_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck_F\CHARACTER_Driver_M_Malik_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck_F\CHARACTER_Driver_M_Malik_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Malik_Hair_Tuck_F\CHARACTER_Driver_M_Malik_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Malik_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Malik_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Owen_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair\CHARACTER_Driver_M_Owen_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair\CHARACTER_Driver_M_Owen_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair\CHARACTER_Driver_M_Owen_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Owen_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Owen_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck\CHARACTER_Driver_M_Owen_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck\CHARACTER_Driver_M_Owen_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck\CHARACTER_Driver_M_Owen_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Owen_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Owen_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_F\CHARACTER_Driver_M_Owen_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_F\CHARACTER_Driver_M_Owen_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_F\CHARACTER_Driver_M_Owen_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Owen_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Owen_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck_F\CHARACTER_Driver_M_Owen_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck_F\CHARACTER_Driver_M_Owen_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Owen_Hair_Tuck_F\CHARACTER_Driver_M_Owen_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Owen_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Owen_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Peter_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair\CHARACTER_Driver_M_Peter_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair\CHARACTER_Driver_M_Peter_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair\CHARACTER_Driver_M_Peter_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Peter_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Peter_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck\CHARACTER_Driver_M_Peter_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck\CHARACTER_Driver_M_Peter_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck\CHARACTER_Driver_M_Peter_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Peter_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Peter_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_F\CHARACTER_Driver_M_Peter_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_F\CHARACTER_Driver_M_Peter_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_F\CHARACTER_Driver_M_Peter_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Peter_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Peter_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck_F\CHARACTER_Driver_M_Peter_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck_F\CHARACTER_Driver_M_Peter_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Peter_Hair_Tuck_F\CHARACTER_Driver_M_Peter_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Peter_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Peter_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Roman_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair\CHARACTER_Driver_M_Roman_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair\CHARACTER_Driver_M_Roman_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair\CHARACTER_Driver_M_Roman_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Roman_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Roman_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck\CHARACTER_Driver_M_Roman_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck\CHARACTER_Driver_M_Roman_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck\CHARACTER_Driver_M_Roman_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Roman_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Roman_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_F\CHARACTER_Driver_M_Roman_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_F\CHARACTER_Driver_M_Roman_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_F\CHARACTER_Driver_M_Roman_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Roman_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Roman_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck_F\CHARACTER_Driver_M_Roman_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck_F\CHARACTER_Driver_M_Roman_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Roman_Hair_Tuck_F\CHARACTER_Driver_M_Roman_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Roman_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Roman_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Vin_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair\CHARACTER_Driver_M_Vin_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair\CHARACTER_Driver_M_Vin_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair\CHARACTER_Driver_M_Vin_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Vin_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Vin_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck\CHARACTER_Driver_M_Vin_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck\CHARACTER_Driver_M_Vin_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck\CHARACTER_Driver_M_Vin_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Vin_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Vin_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_F\CHARACTER_Driver_M_Vin_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_F\CHARACTER_Driver_M_Vin_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_F\CHARACTER_Driver_M_Vin_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Vin_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Vin_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck_F\CHARACTER_Driver_M_Vin_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck_F\CHARACTER_Driver_M_Vin_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Vin_Hair_Tuck_F\CHARACTER_Driver_M_Vin_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Vin_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Vin_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
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</Asset>
<Asset id="Ambassador_F_Rebecca_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair\CHARACTER_Ambassador_F_Rebecca_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair\CHARACTER_Ambassador_F_Rebecca_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair\CHARACTER_Ambassador_F_Rebecca_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_F_Rebecca_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_M\CHARACTER_Ambassador_F_Rebecca_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_M\CHARACTER_Ambassador_F_Rebecca_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_M\CHARACTER_Ambassador_F_Rebecca_Hair_M.modelbin"
player="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Rebecca_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
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</Asset>
<Asset id="Ambassador_M_Jaimin_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair\CHARACTER_Ambassador_M_Jaimin_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair\CHARACTER_Ambassador_M_Jaimin_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair\CHARACTER_Ambassador_M_Jaimin_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_M_Jaimin_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_F\CHARACTER_Ambassador_M_Jaimin_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_F\CHARACTER_Ambassador_M_Jaimin_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_F\CHARACTER_Ambassador_M_Jaimin_Hair_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Jaimin_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_M_Alex_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair\CHARACTER_Ambassador_M_Alex_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair\CHARACTER_Ambassador_M_Alex_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair\CHARACTER_Ambassador_M_Alex_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_M_Alex_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Alex_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck\CHARACTER_Ambassador_M_Alex_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck\CHARACTER_Ambassador_M_Alex_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck\CHARACTER_Ambassador_M_Alex_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Ambassador_M_Alex_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Alex_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_F\CHARACTER_Ambassador_M_Alex_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_F\CHARACTER_Ambassador_M_Alex_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_F\CHARACTER_Ambassador_M_Alex_Hair_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Alex_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Alex_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Alex_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_M_Warren_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair\CHARACTER_Ambassador_M_Warren_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair\CHARACTER_Ambassador_M_Warren_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair\CHARACTER_Ambassador_M_Warren_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_M_Warren_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Warren_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck\CHARACTER_Ambassador_M_Warren_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck\CHARACTER_Ambassador_M_Warren_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck\CHARACTER_Ambassador_M_Warren_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Ambassador_M_Warren_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Warren_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_F\CHARACTER_Ambassador_M_Warren_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_F\CHARACTER_Ambassador_M_Warren_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_F\CHARACTER_Ambassador_M_Warren_Hair_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Warren_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Warren_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Warren_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_M_Ramiro_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Ramiro_Hair\CHARACTER_Ambassador_M_Ramiro_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Ramiro_Hair\CHARACTER_Ambassador_M_Ramiro_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Ramiro_Hair\CHARACTER_Ambassador_M_Ramiro_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_M_Ramiro_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_M_Ramiro_Hair_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_F_Alejandra_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Alejandra_Hair\CHARACTER_Ambassador_F_Alejandra_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Alejandra_Hair\CHARACTER_Ambassador_F_Alejandra_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Alejandra_Hair\CHARACTER_Ambassador_F_Alejandra_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_F_Alejandra_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Alejandra_Hair_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_F_Haley_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_F_Haley_Hair\CHARACTER_Ambassador_F_Haley_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_F_Haley_Hair\CHARACTER_Ambassador_F_Haley_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_F_Haley_Hair\CHARACTER_Ambassador_F_Haley_Hair.modelbin"
player="drivers\CHARACTER_Ambassador_F_Haley_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Ambassador_F_Haley_Hair_AI\driver.modelbin" >
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Jane_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair\CHARACTER_Driver_F_Jane_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair\CHARACTER_Driver_F_Jane_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair\CHARACTER_Driver_F_Jane_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Jane_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck\CHARACTER_Driver_F_Jane_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck\CHARACTER_Driver_F_Jane_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck\CHARACTER_Driver_F_Jane_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Jane_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_M\CHARACTER_Driver_F_Jane_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_M\CHARACTER_Driver_F_Jane_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_M\CHARACTER_Driver_F_Jane_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Jane_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck_M\CHARACTER_Driver_F_Jane_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck_M\CHARACTER_Driver_F_Jane_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Jane_Hair_Tuck_M\CHARACTER_Driver_F_Jane_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Jane_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Jane_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Megan_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair\CHARACTER_Driver_F_Megan_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair\CHARACTER_Driver_F_Megan_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair\CHARACTER_Driver_F_Megan_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Megan_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Megan_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck\CHARACTER_Driver_F_Megan_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck\CHARACTER_Driver_F_Megan_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck\CHARACTER_Driver_F_Megan_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Megan_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Megan_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_M\CHARACTER_Driver_F_Megan_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_M\CHARACTER_Driver_F_Megan_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_M\CHARACTER_Driver_F_Megan_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Megan_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Megan_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck_M\CHARACTER_Driver_F_Megan_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck_M\CHARACTER_Driver_F_Megan_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Megan_Hair_Tuck_M\CHARACTER_Driver_F_Megan_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Megan_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Megan_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Willow_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair\CHARACTER_Driver_F_Willow_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair\CHARACTER_Driver_F_Willow_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair\CHARACTER_Driver_F_Willow_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Willow_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Willow_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck\CHARACTER_Driver_F_Willow_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck\CHARACTER_Driver_F_Willow_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck\CHARACTER_Driver_F_Willow_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Willow_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Willow_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_M\CHARACTER_Driver_F_Willow_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_M\CHARACTER_Driver_F_Willow_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_M\CHARACTER_Driver_F_Willow_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Willow_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Willow_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck_M\CHARACTER_Driver_F_Willow_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck_M\CHARACTER_Driver_F_Willow_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Willow_Hair_Tuck_M\CHARACTER_Driver_F_Willow_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Willow_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Willow_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Maya_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair\CHARACTER_Driver_F_Maya_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair\CHARACTER_Driver_F_Maya_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair\CHARACTER_Driver_F_Maya_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Maya_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Maya_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck\CHARACTER_Driver_F_Maya_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck\CHARACTER_Driver_F_Maya_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck\CHARACTER_Driver_F_Maya_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Maya_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Maya_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_M\CHARACTER_Driver_F_Maya_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_M\CHARACTER_Driver_F_Maya_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_M\CHARACTER_Driver_F_Maya_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Maya_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Maya_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck_M\CHARACTER_Driver_F_Maya_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck_M\CHARACTER_Driver_F_Maya_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Maya_Hair_Tuck_M\CHARACTER_Driver_F_Maya_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Maya_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Maya_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Safa_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair\CHARACTER_Driver_F_Safa_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair\CHARACTER_Driver_F_Safa_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair\CHARACTER_Driver_F_Safa_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Safa_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Safa_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck\CHARACTER_Driver_F_Safa_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck\CHARACTER_Driver_F_Safa_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck\CHARACTER_Driver_F_Safa_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Safa_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Safa_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_M\CHARACTER_Driver_F_Safa_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_M\CHARACTER_Driver_F_Safa_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_M\CHARACTER_Driver_F_Safa_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Safa_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Safa_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck_M\CHARACTER_Driver_F_Safa_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck_M\CHARACTER_Driver_F_Safa_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Safa_Hair_Tuck_M\CHARACTER_Driver_F_Safa_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Safa_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Safa_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_F_Estrella_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair\CHARACTER_Driver_F_Estrella_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair\CHARACTER_Driver_F_Estrella_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair\CHARACTER_Driver_F_Estrella_Hair.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck\CHARACTER_Driver_F_Estrella_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck\CHARACTER_Driver_F_Estrella_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck\CHARACTER_Driver_F_Estrella_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
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</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_M\CHARACTER_Driver_F_Estrella_Hair_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_M\CHARACTER_Driver_F_Estrella_Hair_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_M\CHARACTER_Driver_F_Estrella_Hair_M.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella_Hair_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_Hair_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck_M\CHARACTER_Driver_F_Estrella_Hair_Tuck_M.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck_M\CHARACTER_Driver_F_Estrella_Hair_Tuck_M.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_F_Estrella_Hair_Tuck_M\CHARACTER_Driver_F_Estrella_Hair_Tuck_M.modelbin"
player="drivers\CHARACTER_Driver_F_Estrella_Hair_Tuck_M\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_F_Estrella_Hair_Tuck_M_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Marcel_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair\CHARACTER_Driver_M_Marcel_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair\CHARACTER_Driver_M_Marcel_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair\CHARACTER_Driver_M_Marcel_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Marcel_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Marcel_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck\CHARACTER_Driver_M_Marcel_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck\CHARACTER_Driver_M_Marcel_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck\CHARACTER_Driver_M_Marcel_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Marcel_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Marcel_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_F\CHARACTER_Driver_M_Marcel_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_F\CHARACTER_Driver_M_Marcel_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_F\CHARACTER_Driver_M_Marcel_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Marcel_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Marcel_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck_F\CHARACTER_Driver_M_Marcel_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck_F\CHARACTER_Driver_M_Marcel_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Marcel_Hair_Tuck_F\CHARACTER_Driver_M_Marcel_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Marcel_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Marcel_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Miguel_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair\CHARACTER_Driver_M_Miguel_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair\CHARACTER_Driver_M_Miguel_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair\CHARACTER_Driver_M_Miguel_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Miguel_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Miguel_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck\CHARACTER_Driver_M_Miguel_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck\CHARACTER_Driver_M_Miguel_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck\CHARACTER_Driver_M_Miguel_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Miguel_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Miguel_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_F\CHARACTER_Driver_M_Miguel_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_F\CHARACTER_Driver_M_Miguel_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_F\CHARACTER_Driver_M_Miguel_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Miguel_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Miguel_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck_F\CHARACTER_Driver_M_Miguel_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck_F\CHARACTER_Driver_M_Miguel_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Miguel_Hair_Tuck_F\CHARACTER_Driver_M_Miguel_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Miguel_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Miguel_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairSheet_Colour" key="Mat_HairSheet" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Bastien_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair\CHARACTER_Driver_M_Bastien_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair\CHARACTER_Driver_M_Bastien_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair\CHARACTER_Driver_M_Bastien_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Bastien_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Bastien_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck\CHARACTER_Driver_M_Bastien_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck\CHARACTER_Driver_M_Bastien_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck\CHARACTER_Driver_M_Bastien_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Bastien_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Bastien_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_F\CHARACTER_Driver_M_Bastien_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_F\CHARACTER_Driver_M_Bastien_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_F\CHARACTER_Driver_M_Bastien_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Bastien_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Bastien_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck_F\CHARACTER_Driver_M_Bastien_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck_F\CHARACTER_Driver_M_Bastien_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Bastien_Hair_Tuck_F\CHARACTER_Driver_M_Bastien_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Bastien_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Bastien_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HaircapFlip_Colour" key="Mat_HaircapFlip" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Pedro_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair\CHARACTER_Driver_M_Pedro_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair\CHARACTER_Driver_M_Pedro_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair\CHARACTER_Driver_M_Pedro_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Pedro_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Pedro_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck\CHARACTER_Driver_M_Pedro_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck\CHARACTER_Driver_M_Pedro_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck\CHARACTER_Driver_M_Pedro_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Pedro_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Pedro_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_F\CHARACTER_Driver_M_Pedro_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_F\CHARACTER_Driver_M_Pedro_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_F\CHARACTER_Driver_M_Pedro_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Pedro_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Pedro_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck_F\CHARACTER_Driver_M_Pedro_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck_F\CHARACTER_Driver_M_Pedro_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Pedro_Hair_Tuck_F\CHARACTER_Driver_M_Pedro_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Pedro_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Pedro_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Driver_M_Xander_Hair" slots="Hair" tags="Hair,shortHair" excludeTags="CoversHair" >
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair\CHARACTER_Driver_M_Xander_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair\CHARACTER_Driver_M_Xander_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair\CHARACTER_Driver_M_Xander_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Xander_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Xander_Hair_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck\CHARACTER_Driver_M_Xander_Hair_Tuck.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck\CHARACTER_Driver_M_Xander_Hair_Tuck.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck\CHARACTER_Driver_M_Xander_Hair_Tuck.modelbin"
player="drivers\CHARACTER_Driver_M_Xander_Hair_Tuck\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Xander_Hair_Tuck_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_F\CHARACTER_Driver_M_Xander_Hair_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_F\CHARACTER_Driver_M_Xander_Hair_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_F\CHARACTER_Driver_M_Xander_Hair_F.modelbin"
player="drivers\CHARACTER_Driver_M_Xander_Hair_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Xander_Hair_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck_F\CHARACTER_Driver_M_Xander_Hair_Tuck_F.modelbin"
foreground="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck_F\CHARACTER_Driver_M_Xander_Hair_Tuck_F.modelbin"
background="Cinematic_Assets\CHARACTER_Driver_M_Xander_Hair_Tuck_F\CHARACTER_Driver_M_Xander_Hair_Tuck_F.modelbin"
player="drivers\CHARACTER_Driver_M_Xander_Hair_Tuck_F\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Xander_Hair_Tuck_F_AI\driver.modelbin" >
<ExposedMaterials>
<Material id="Mat_HairPlanes_Colour" key="Mat_HairPlanes" materialtype="hairalphablendgradmap" source="HairDye" />
<Material id="Mat_HairCap_Colour" key="Mat_HairCap" materialtype="hairalphablendgradmap" source="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="Ambassador_M_Joel_Hair" slots="Hair" tags="Hair" excludeTags="CoversHair">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="isHat,isHelmet" requiredtags="" cullgroups=""
closeup="Cinematic_Assets\CHARACTER_Ambassador_M_Joel_Hair\CHARACTER_Ambassador_M_Joel_Hair.modelbin"
foreground="Cinematic_Assets\CHARACTER_Ambassador_M_Joel_Hair\CHARACTER_Ambassador_M_Joel_Hair.modelbin"
background="Cinematic_Assets\CHARACTER_Ambassador_M_Joel_Hair\CHARACTER_Ambassador_M_Joel_Hair.modelbin"
player="drivers\CHARACTER_Driver_M_Chad_Hair\driver.modelbin"
nonplayer="drivers\CHARACTER_Driver_M_Chad_Hair_AI\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<!-- Section Hair Colour -->
<Asset id="Hair_Colour_Modification" slots="HairColour" tags="" excludeTags="" flags="HasEmptyModels">
<Variants>
<Variant skeleton="female" driverbuildskeleton="driver_f_kim" excludetags="" requiredtags="" cullgroups="">
<ExposedMaterials>
<Material id="Mat_HairCap" key="Mat_HairCap" materialtype="hairalphablendgradmap" target="HairDye" />
</ExposedMaterials>
</Variant>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="">
<ExposedMaterials>
<Material id="Mat_HairCap" key="Mat_HairCap" materialtype="hairalphablendgradmap" target="HairDye" />
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
<Asset id="LIGHTINGPROBE_HAT" slots="Hat" tags="isHat,CoversHair,isHelmet" excludeTags="" animationPath="">
<Variants>
<Variant skeleton="male" driverbuildskeleton="driver_m_chad" excludetags="" requiredtags="" cullgroups="M_Headless" cullslots=""
closeup="cinematic_assets\1_Sphere\1_Sphere.modelbin"
foreground="cinematic_assets\1_Sphere\1_Sphere.modelbin"
background="cinematic_assets\1_Sphere\1_Sphere.modelbin"
player="drivers\1_Sphere\driver.modelbin"
nonplayer="drivers\1_Sphere\driver.modelbin">
<ExposedMaterials>
</ExposedMaterials>
</Variant>
</Variants>
</Asset>
</Assets>