luckyrobots/media/Physics/Suspension/Legacy/WishboneRearMidEngine.xml
Goran Lazarevski 997b97a113 first commit
2025-03-12 11:55:10 +01:00

253 lines
6.7 KiB
XML

<!-- SLS AMG Front -->
<!-- "\\depot\main\Design\Suspension\Point_Definition\DoubleWishbone.jpg" -->
<Suspension Steered="true" HalfTrack="0.83989" TireRadius="0.35725" TireWidth="0.295" DroopTravel="-0.16" BumpTravel="0.20" UnsprungMassPortionOfBodyMassPerWheel="0.0055">
<!--
By convention, locators have been researched in a different coordinate system than the simulation. See "\\depot\main\Design\Suspension\Point_Definition\Axis.jpg"
The game consumes these values assuming they are authored with respect to its own car axis. See "\\depot\main\Design\Suspension\Point_Definition\SimulationAxis.jpg"
Please apply the following conversion to researched values:
GAME | RESEARCH
X -Y
Y Z
Z X
It is also assumed all suspension measurements are of the left side of the car, So all of the x components will likely be negative once converted to game values.
-->
<Locator Id= "A" x=" -0.80587 " y=" 0.18000 " z= " -0.0 " />
<Locator Id= "B" x=" -0.30633 " y=" 0.20155 " z= " 0.45000 " />
<Locator Id= "C" x=" -0.30633 " y=" 0.20155 " z= " -0.20000 " />
<Locator Id= "D" x=" -0.76089 " y=" 0.50000 " z= " -0.0 " />
<Locator Id= "E" x=" -0.43114 " y=" 0.48737 " z= " 0.45000 " />
<Locator Id= "F" x=" -0.43114 " y=" 0.48737 " z= " -0.20000 " />
<Locator Id= "G" x=" -0.41616 " y=" 0.53625 " z= " -0.0 " />
<Locator Id= "H" x=" -0.77616 " y=" 0.13625 " z= " -0.0 " />
<Locator Id= "S" x=" -0.83989 " y=" 0.35725 " z= " 0 " />
<Locator Id="Z" x="-0.592" y="0.128" z="0.000"/>
<Chassis NumLocators="5">
<Locator Id="B"/>
<Locator Id="C"/>
<Locator Id="E"/>
<Locator Id="F"/>
<Locator Id="G"/>
</Chassis>
<Upright NumLocators="3">
<Locator Id="A"/>
<Locator Id="D"/>
<Locator Id="S"/>
</Upright>
<UpperControlArm NumLocators="3">
<Locator Id="D"/>
<Locator Id="E"/>
<Locator Id="F"/>
</UpperControlArm>
<LowerControlArm NumLocators="5">
<Locator Id="A"/>
<Locator Id="B"/>
<Locator Id="C"/>
<Locator Id="H"/>
<Locator Id="Z"/>
</LowerControlArm>
<CoilSpring NumLocators="2">
<Locator Id="G"/>
<Locator Id="H"/>
</CoilSpring>
<Damper NumLocators="2">
<Locator Id="G"/>
<Locator Id="H"/>
</Damper>
<Kingpin NumLocators="2">
<Locator Id="D"/>
<Locator Id="A"/>
</Kingpin>
<SpringProgression>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.03"/>
<Scale Value="1.06"/>
<Scale Value="1.11"/>
<Scale Value="1.19"/>
<Scale Value="1.32"/>
<Scale Value="1.54"/>
<Scale Value="1.91"/>
<Scale Value="2.50"/>
<Scale Value="3.46"/>
<Scale Value="5.00"/>
</SpringProgression>
<SpringProgressionDamping>
<Scale Value="1.00"/> <!--Mean F Drop--start1 power6 scaler1 clamp1.5--Bump--start1 power 16 scaler2 clamp3-->
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.02"/>
<Scale Value="1.04"/>
<Scale Value="1.06"/>
<Scale Value="1.08"/>
<Scale Value="1.12"/>
<Scale Value="1.18"/>
<Scale Value="1.26"/>
<Scale Value="1.37"/>
<Scale Value="1.53"/>
<Scale Value="1.74"/>
<Scale Value="2.04"/>
<Scale Value="2.45"/>
<Scale Value="3.00"/>
</SpringProgressionDamping>
<SpringProgressionReboundDamping>
<Scale Value="1.00"/> <!--Mean F Drop--start1 power1 scaler1 clamp1.5--Bump--start1 power 20 scaler3.5 clamp4.5-->
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.04"/>
<Scale Value="1.07"/>
<Scale Value="1.11"/>
<Scale Value="1.17"/>
<Scale Value="1.27"/>
<Scale Value="1.43"/>
<Scale Value="1.66"/>
<Scale Value="2.02"/>
<Scale Value="2.55"/>
<Scale Value="3.34"/>
<Scale Value="4.50"/>
</SpringProgressionReboundDamping>
<SuspensionXAxis>
<Gradient Value="0.1"/>
<Gradient Value="0.1"/>
</SuspensionXAxis>
<SuspensionZAxis>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
</SuspensionZAxis>
<SuspensionxAxisRear>
<Gradient Value="-0.1"/>
<Gradient Value="-0.1"/>
</SuspensionxAxisRear>
<SuspensionZAxisRear>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
<Gradient Value="0.0"/>
</SuspensionZAxisRear>
</Suspension>