20 lines
358 B
C++
20 lines
358 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LyraGameEngine.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraGameEngine)
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class IEngineLoop;
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ULyraGameEngine::ULyraGameEngine(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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void ULyraGameEngine::Init(IEngineLoop* InEngineLoop)
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{
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Super::Init(InEngineLoop);
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}
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