lyra_game_ue/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Development")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+d67e93cc6062e398099652ed263d7e4eab3a176f")]
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[assembly: System.Reflection.AssemblyProductAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyTitleAttribute("Lyra.Automation")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Generated by the MSBuild WriteCodeFragment class.