lyra_game_ue/Source/LyraGame/UI/Frontend/LyraLobbyBackground.h

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2025-03-20 11:06:26 +01:00
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine/DataAsset.h"
#include "LyraLobbyBackground.generated.h"
class UObject;
class UWorld;
/**
* Developer settings / editor cheats
*/
UCLASS(config=EditorPerProjectUserSettings, MinimalAPI)
class ULyraLobbyBackground : public UPrimaryDataAsset
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, BlueprintReadOnly)
TSoftObjectPtr<UWorld> BackgroundLevel;
};