Goran Lazarevski 3bcab085f8 Initial commit
2025-03-20 11:06:26 +01:00

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# Game Japanese translation.
# Copyright Epic Games, Inc. All Rights Reserved.
#
msgid ""
msgstr ""
"Project-Id-Version: Game\n"
"POT-Creation-Date: 2023-11-09 17:34\n"
"PO-Revision-Date: 2023-11-09 17:34\n"
"Language-Team: \n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#. Key: F104DF424959AA30FB62D98DDA7E93A1
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",F104DF424959AA30FB62D98DDA7E93A1"
msgid "Forward"
msgstr "前方"
#. Key: A3015C164B7B8ECECDCD4EAEB957BCC3
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",A3015C164B7B8ECECDCD4EAEB957BCC3"
msgid "Backward"
msgstr "後方"
#. Key: 0C7962B44C85F255428F648B8F196172
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",0C7962B44C85F255428F648B8F196172"
msgid "Left"
msgstr "左"
#. Key: 953CDA0342D82F1A164935966EB1B429
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
msgctxt ",953CDA0342D82F1A164935966EB1B429"
msgid "Right"
msgstr "右"
#. Key: C934C5A1433979CE28245DA67A4D589D
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",C934C5A1433979CE28245DA67A4D589D"
msgid "BlendOut"
msgstr "BlendOut"
#. Key: 7648222A4B7B3B8FAA82B18036CF67B3
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",7648222A4B7B3B8FAA82B18036CF67B3"
msgid "Hold"
msgstr "長押し"
#. Key: 3638C7F845DE37B44C5A3AAF60955B52
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",3638C7F845DE37B44C5A3AAF60955B52"
msgid "Accumulate"
msgstr "累積"
#. Key: DAA263C04E31DADC56B7B6B783E3998D
#. SourceLocation: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
msgctxt ",DAA263C04E31DADC56B7B6B783E3998D"
msgid "DAMAGE"
msgstr "ダメージ"
#. Key: CBB820B2438824B79FCF418F8C2BBA0B
#. SourceLocation: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
msgctxt ",CBB820B2438824B79FCF418F8C2BBA0B"
msgid "DAMAGE"
msgstr "ダメージ"
#. Key: 2FCC9EFE49BADDCC07340F98C3A4B3E6
#. SourceLocation: /Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
msgctxt ",2FCC9EFE49BADDCC07340F98C3A4B3E6"
msgid "Dash"
msgstr ""
#. Key: 435FC1FC41A4B4CE6703AB83335BA861
#. SourceLocation: /Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
msgctxt ",435FC1FC41A4B4CE6703AB83335BA861"
msgid "Heal"
msgstr ""
#. Key: 4B1D63AD486327AF81BB0AB4F29C437D
#. SourceLocation: /Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4B1D63AD486327AF81BB0AB4F29C437D"
msgid "Auto-run"
msgstr ""
#. Key: 34E65A964325C56CA7EA969B05242137
#. SourceLocation: /Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
msgctxt ",34E65A964325C56CA7EA969B05242137"
msgid "Crouch"
msgstr ""
#. Key: 0A2884024FC8B6C32CF97695EFABD2E0
#. SourceLocation: /Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0A2884024FC8B6C32CF97695EFABD2E0"
msgid "Jump"
msgstr ""
#. Key: C4103C0240AC1DCB699B6696C10FEE38
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C4103C0240AC1DCB699B6696C10FEE38"
msgid "Weapon Fire"
msgstr ""
#. Key: 99C07065480519005E24B0A63B64BB4D
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
msgctxt ",99C07065480519005E24B0A63B64BB4D"
msgid "Weapon Fire (Auto)"
msgstr ""
#. Key: D2CC6DE84E102A2F680370BFD8F5C5F0
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
msgctxt ",D2CC6DE84E102A2F680370BFD8F5C5F0"
msgid "Reload"
msgstr ""
#. Key: 12E9EFC34D47343A9EF80B8CE3718F25
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
#: /Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
msgctxt ",12E9EFC34D47343A9EF80B8CE3718F25"
msgid "Hero Pawn"
msgstr "ヒーロー・ポーン"
#. Key: FD2D45F3495717DCCEA955B15C6DE989
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
msgctxt ",FD2D45F3495717DCCEA955B15C6DE989"
msgid "Move Left"
msgstr "左に移動"
#. Key: 9F3531564FC5EE52359EC69A48AD8E04
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
msgctxt ",9F3531564FC5EE52359EC69A48AD8E04"
msgid "Move Right"
msgstr "右に移動"
#. Key: 4E2785AE400A214363A9C2B237C5AC31
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
msgctxt ",4E2785AE400A214363A9C2B237C5AC31"
msgid "Move Backwards"
msgstr "後退"
#. Key: B356D1784244FCB7CBBC06B890B9513F
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
msgctxt ",B356D1784244FCB7CBBC06B890B9513F"
msgid "Move Forward"
msgstr "前進"
#. Key: 0F7A390846E3CB76304F58848B8654E3
#. SourceLocation: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",0F7A390846E3CB76304F58848B8654E3"
msgid "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
msgstr "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
#. Key: A69C5126480675E3817904A3358825C5
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
msgctxt ",A69C5126480675E3817904A3358825C5"
msgid "No gameplay here, just an example."
msgstr "ここにゲームプレイはありません。一例のみです。"
#. Key: 6EBC0F54428A804A7D96FEBDCB55A25D
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
msgctxt ",6EBC0F54428A804A7D96FEBDCB55A25D"
msgid "Default Map"
msgstr "デフォルトのマップ"
#. Key: 36D931A644933E8594050DABB8C1F70C
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
msgctxt ",36D931A644933E8594050DABB8C1F70C"
msgid "Default Experience"
msgstr "デフォルトの体験"
#. Key: 591A162C4B3B442A2CEFED81414E057C
#. SourceLocation: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
msgctxt ",591A162C4B3B442A2CEFED81414E057C"
msgid "Main menu of the game"
msgstr "ゲームのメインメニュー"
#. Key: 75C95E9D4F42EBC566DA6FBBCE9CF3C5
#. SourceLocation: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
msgctxt ",75C95E9D4F42EBC566DA6FBBCE9CF3C5"
msgid "Front End"
msgstr "フロントエンド"
#. Key: 69A724B94225BBA33DE819A5D8F7C57E
#. SourceLocation: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
#: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
msgctxt ",69A724B94225BBA33DE819A5D8F7C57E"
msgid "Blue"
msgstr "ブルー"
#. Key: F277CCB64896F33E243D3F946AD0A430
#. SourceLocation: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
#: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
msgctxt ",F277CCB64896F33E243D3F946AD0A430"
msgid "Green"
msgstr "グリーン"
#. Key: E88BD12F4EE26671CCDBAD86C10DD6B1
#. SourceLocation: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
#: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
msgctxt ",E88BD12F4EE26671CCDBAD86C10DD6B1"
msgid "Red"
msgstr "レッド"
#. Key: 0FDD55F14B355137369BA68A95A4B5BC
#. SourceLocation: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
#: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
msgctxt ",0FDD55F14B355137369BA68A95A4B5BC"
msgid "Yellow"
msgstr "イエロー"
#. Key: F287F4344F47BC35111284922366556A
#. SourceLocation: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
#: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
msgctxt ",F287F4344F47BC35111284922366556A"
msgid "Back"
msgstr "戻る"
#. Key: 0F11617E4448679272B82598A22C5546
#. SourceLocation: /Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
#: /Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
msgctxt ",0F11617E4448679272B82598A22C5546"
msgid "{ButtonText}"
msgstr ""
#. Key: 5DC920584136841BFAB871A3A0A404EB
#. SourceLocation: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
#: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
msgctxt ",5DC920584136841BFAB871A3A0A404EB"
msgid "{Button Text}"
msgstr "{Button Text}"
#. Key: D1EF437A4F9FF5DE58443886BD514521
#. SourceLocation: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
msgctxt ",D1EF437A4F9FF5DE58443886BD514521"
msgid "{Reason}..."
msgstr "{Reason}..."
#. Key: 5C5DBA2A476909DE3183B7B0AB22AB5D
#. SourceLocation: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
msgctxt ",5C5DBA2A476909DE3183B7B0AB22AB5D"
msgid "Loading Screen Reason..."
msgstr "Loading Screen Reason..."
#. Key: 02E77A6145C878D7D975239D9542F169
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
msgctxt ",02E77A6145C878D7D975239D9542F169"
msgid "Controller"
msgstr "コントローラー"
#. Key: 845C671A47C204E52EC0169312E07BFF
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
msgctxt ",845C671A47C204E52EC0169312E07BFF"
msgid "Dual Shock 4"
msgstr "DualShock 4"
#. Key: 327F041B48C2F270B56721BA7FF59448
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
msgctxt ",327F041B48C2F270B56721BA7FF59448"
msgid "Playstation®4"
msgstr "Playstation®4"
#. Key: 9E97BA75491D6F5AC0E034BB1FB2A057
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
msgctxt ",9E97BA75491D6F5AC0E034BB1FB2A057"
msgid "Controller"
msgstr "コントローラー"
#. Key: 56B94F8C41C6D7C26C888B800AF8BD9F
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
msgctxt ",56B94F8C41C6D7C26C888B800AF8BD9F"
msgid "Dual Sense"
msgstr "DualSense"
#. Key: 3C439BB8461C9A566FE740B3E9989B8F
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
msgctxt ",3C439BB8461C9A566FE740B3E9989B8F"
msgid "Playstation®5"
msgstr "PlayStation®5"
#. Key: 596BD2C94671CA046BFC62BE7CC20188
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
msgctxt ",596BD2C94671CA046BFC62BE7CC20188"
msgid "Controller"
msgstr "コントローラー"
#. Key: 663EDAE54CE37DCDF45443AAF5DB448A
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
msgctxt ",663EDAE54CE37DCDF45443AAF5DB448A"
msgid "Joycons"
msgstr "Joy-Con"
#. Key: 2E4E25CB47829BC54412B794999A6623
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
msgctxt ",2E4E25CB47829BC54412B794999A6623"
msgid "Nintendo Switch"
msgstr "Nintendo Switch"
#. Key: D086A5324B000302144FA2A57D925E87
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
msgctxt ",D086A5324B000302144FA2A57D925E87"
msgid "Wireless Controller"
msgstr "ワイヤレスコントローラー"
#. Key: 39ACE3D74B1E7F69CCB56CBE3F6F290C
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
msgctxt ",39ACE3D74B1E7F69CCB56CBE3F6F290C"
msgid "Xbox Controller"
msgstr "Xboxコントローラー"
#. Key: A622ACF8477B043394C3E3B869899D2E
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
msgctxt ",A622ACF8477B043394C3E3B869899D2E"
msgid "Xbox One"
msgstr "Xbox One"
#. Key: 5DDD0C9145ED691F998EF2ABA1056ADA
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
msgctxt ",5DDD0C9145ED691F998EF2ABA1056ADA"
msgid "Wireless Controller"
msgstr "ワイヤレスコントローラー"
#. Key: 90C04A53441DAB7CC7D259838013F16D
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
msgctxt ",90C04A53441DAB7CC7D259838013F16D"
msgid "Xbox Controller"
msgstr "Xboxコントローラー"
#. Key: 58060FA24F1BA9C51A410286083C65EA
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
msgctxt ",58060FA24F1BA9C51A410286083C65EA"
msgid "Xbox Series X"
msgstr "Xbox Series X"
#. Key: 6FF2B920404C2FFE4380DC9152ACC6C2
#. SourceLocation: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
#: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
msgctxt ",6FF2B920404C2FFE4380DC9152ACC6C2"
msgid "Warning"
msgstr "警告"
#. Key: E135EDB34B4D040567F82E8317B2466C
#. SourceLocation: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
#: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
msgctxt ",E135EDB34B4D040567F82E8317B2466C"
msgid "Subtitles live here"
msgstr "字幕はここに表示されます"
#. Key: E80A379D47E62430134083927BC1822D
#. SourceLocation: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
#: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
msgctxt ",E80A379D47E62430134083927BC1822D"
msgid "Eliminated"
msgstr "脱落"
#. Key: 58CD3851422A3218C746279D676EF38A
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",58CD3851422A3218C746279D676EF38A"
msgid "Exit Game"
msgstr "ゲームを終了"
#. Key: 70BB3C784F191CC3D37702A86E63BC90
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",70BB3C784F191CC3D37702A86E63BC90"
msgid "Are you sure?"
msgstr "よろしいですか?"
#. Key: 017173BB418CEE7FB6FD43B688CB7EF2
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
msgctxt ",017173BB418CEE7FB6FD43B688CB7EF2"
msgid "Options"
msgstr "オプション"
#. Key: FADD548E4F869905182BF5B5E276B973
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
msgctxt ",FADD548E4F869905182BF5B5E276B973"
msgid "Stop Play-in-Editor"
msgstr "PIEエディタ内再生を停止"
#. Key: A431A6284675D8AD0FA9C685CB59220D
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
msgctxt ",A431A6284675D8AD0FA9C685CB59220D"
msgid "Quit Game"
msgstr "ゲームを終了"
#. Key: 9DA5266F48DE03777836849F683D4DC2
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
msgctxt ",9DA5266F48DE03777836849F683D4DC2"
msgid "Example\r\nExperience 1"
msgstr "例\r\n経験1"
#. Key: DE1F25434D413F7B785F099C479D589C
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
msgctxt ",DE1F25434D413F7B785F099C479D589C"
msgid "Example\r\nExperience 2"
msgstr "例\r\n経験2"
#. Key: 5CF86F044E9FC5A3C979DBBA29B6B2D0
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
msgctxt ",5CF86F044E9FC5A3C979DBBA29B6B2D0"
msgid "Search for active game sessions online and on your local network."
msgstr "オンラインとローカルネットワークでアクティブなゲームセッションを検索します。"
#. Key: FBB001FD475DBE7B05BCB58F061F343B
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
msgctxt ",FBB001FD475DBE7B05BCB58F061F343B"
msgid "Browse"
msgstr "ブラウズ"
#. Key: 3BA221904790D694F00235925E1060B0
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",3BA221904790D694F00235925E1060B0"
msgid "Main Menu"
msgstr "メインメニュー"
#. Key: 93E655B44960423EB691839383DC9F91
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
msgctxt ",93E655B44960423EB691839383DC9F91"
msgid "Create a new session of any type, with other players or bots, online or locally."
msgstr "オンラインまたはローカルで、他のプレイヤーやボットとのあらゆる種類のセッションを新規に作成します。"
#. Key: 4141E85D46F15D4349F470BD679A94A5
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
msgctxt ",4141E85D46F15D4349F470BD679A94A5"
msgid "Start a Game"
msgstr "ゲームを開始"
#. Key: 120D4E714C781804C66E85ADF6125F54
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
msgctxt ",120D4E714C781804C66E85ADF6125F54"
msgid "Join an existing session of any game type, or start a new online game that others can join"
msgstr "あらゆる種類のゲームで既存のセッションに参加、または他人が参加できる新しいオンラインゲームを開始します。"
#. Key: E7A1AD66427FB74804771781F29C383A
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
msgctxt ",E7A1AD66427FB74804771781F29C383A"
msgid "Quickplay"
msgstr "クイックプレイ"
#. Key: 21F1934440FE4DBECA9C7FA18F8D9221
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
msgctxt ",21F1934440FE4DBECA9C7FA18F8D9221"
msgid "Session Create"
msgstr ""
#. Key: 1F96D90B46A2B7C75ADCAD9CFA4F7B6F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",1F96D90B46A2B7C75ADCAD9CFA4F7B6F"
msgid "Bots Enabled"
msgstr "ボットが有効です"
#. Key: 35F0BCE746288C4175C53F8847D6D572
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",35F0BCE746288C4175C53F8847D6D572"
msgid "Bots Disabled"
msgstr "ボットが無効です"
#. Key: 6BBCD782422A82A576EB8BB377C1FBBD
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",6BBCD782422A82A576EB8BB377C1FBBD"
msgid "Offline"
msgstr "オフライン"
#. Key: 961D4DF74762E292D7E079A156BCECA9
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",961D4DF74762E292D7E079A156BCECA9"
msgid "Online"
msgstr "オンライン"
#. Key: F4D4E89A4F138F69C636A492C1433F1F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",F4D4E89A4F138F69C636A492C1433F1F"
msgid "LAN"
msgstr "LAN"
#. Key: CBDC0A2F4DA740D47489A2A6F20F3E84
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
msgctxt ",CBDC0A2F4DA740D47489A2A6F20F3E84"
msgid "Change"
msgstr "変更"
#. Key: 77D074844B3800FE64B8D6B95A0447D4
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
msgctxt ",77D074844B3800FE64B8D6B95A0447D4"
msgid "{Bots Toggle}"
msgstr "{Bots Toggle}"
#. Key: 706694FA4075BE82B78C7F9EBDBE71C9
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",706694FA4075BE82B78C7F9EBDBE71C9"
msgid "AI Combatants"
msgstr "AIの戦闘員"
#. Key: B4E733404947D2A3E2909B8E58769923
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
msgctxt ",B4E733404947D2A3E2909B8E58769923"
msgid "Network"
msgstr "ネットワーク"
#. Key: 9FF4964643BFF859CB6692B91D37AC4F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",9FF4964643BFF859CB6692B91D37AC4F"
msgid "Host a game"
msgstr "ゲームをホストする"
#. Key: DEF9DA8849FC478F8621F3A509D4000F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
msgctxt ",DEF9DA8849FC478F8621F3A509D4000F"
msgid "Change"
msgstr "変更"
#. Key: FD741FBF47ECCCBA58BE70A24D3BC4B5
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
msgctxt ",FD741FBF47ECCCBA58BE70A24D3BC4B5"
msgid "{Online Mode}"
msgstr "{Online Mode}"
#. Key: 154ED18F40E6F051EB6D8B8816E175C0
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
msgctxt ",154ED18F40E6F051EB6D8B8816E175C0"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 1C6A40ED4C95F60C2DD17C8F7749CBDA
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",1C6A40ED4C95F60C2DD17C8F7749CBDA"
msgid "{Ping}ms"
msgstr "{Ping}ms"
#. Key: C46362AF402EF874EE7CF79395EBB229
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",C46362AF402EF874EE7CF79395EBB229"
msgid "{GameMode} / "
msgstr "{GameMode} / "
#. Key: FFEED97D46650ADD5F31868DB48D4CDE
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",FFEED97D46650ADD5F31868DB48D4CDE"
msgid " / {MaxPlayers}"
msgstr " / {MaxPlayers}"
#. Key: CDB9EE2B449672AD36E423825315D94A
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
msgctxt ",CDB9EE2B449672AD36E423825315D94A"
msgid "Map"
msgstr "マップ"
#. Key: 3433E23E4A7719E159D30DB53204AB55
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
msgctxt ",3433E23E4A7719E159D30DB53204AB55"
msgid "Ping"
msgstr "Ping"
#. Key: F21B02BC4A56BA44FD5B45B8B02E421B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
msgctxt ",F21B02BC4A56BA44FD5B45B8B02E421B"
msgid "Join Session"
msgstr ""
#. Key: C5D8D01643616ABFC4AB779CA744C936
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
msgctxt ",C5D8D01643616ABFC4AB779CA744C936"
msgid "Session Search"
msgstr "セッション検索"
#. Key: 21AA855349435B055F6211872B91E873
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",21AA855349435B055F6211872B91E873"
msgid "ping"
msgstr "ping"
#. Key: 32D2AB6D42FB46B58597F8B6CDC264B6
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
msgctxt ",32D2AB6D42FB46B58597F8B6CDC264B6"
msgid "Players"
msgstr "プレイヤー"
#. Key: FE6097764FD18465D81CDB885CD0AE85
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",FE6097764FD18465D81CDB885CD0AE85"
msgid "Join a game"
msgstr "ゲームに参加する"
#. Key: 60DA22ED4E3BEBEA7DAAB48E10A73AA0
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
msgctxt ",60DA22ED4E3BEBEA7DAAB48E10A73AA0"
msgid "Game / Map"
msgstr "ゲーム / マップ"
#. Key: 5BDBB55C48C5B1FC55B3448ABCAD349B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
msgctxt ",5BDBB55C48C5B1FC55B3448ABCAD349B"
msgid "The search found no joinable games. Try refreshing the search with the button below."
msgstr "参加できるゲームを見つけられませんでした。下のボタンで検索結果を更新してみてください。"
#. Key: 8D9CD0874CAA179AF8554CAFEFA1AD5B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",8D9CD0874CAA179AF8554CAFEFA1AD5B"
msgid "Refresh Search"
msgstr "検索を更新"
#. Key: 53F4F1014A3A50B0D86021B076334560
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
msgctxt ",53F4F1014A3A50B0D86021B076334560"
msgid "Select a Saved Replay"
msgstr ""
#. Key: B1E4EB41475AC80D5DA7FC806EBCF55D
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",B1E4EB41475AC80D5DA7FC806EBCF55D"
msgid "REFRESH"
msgstr ""
#. Key: 02AC1F2B46F1837E2DF96593F073AA21
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",02AC1F2B46F1837E2DF96593F073AA21"
msgid "Are you sure you want to play this replay?"
msgstr ""
#. Key: AAD9A4B14AA58CF84C82C4A5AF505379
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",AAD9A4B14AA58CF84C82C4A5AF505379"
msgid "{FriendlyName} ({Duration})"
msgstr ""
#. Key: FA2AB6334F63A85AE4F5DA872BC405B2
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",FA2AB6334F63A85AE4F5DA872BC405B2"
msgid "Play replay?"
msgstr ""
#. Key: C85074294F02CC433E62618A82E030EF
#. SourceLocation: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
msgctxt ",C85074294F02CC433E62618A82E030EF"
msgid "{BuildVer} ({BuildConfig})"
msgstr "{BuildVer} ({BuildConfig})"
#. Key: 5DF4A888407048C78F135EAF83DA3E6E
#. SourceLocation: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
msgctxt ",5DF4A888407048C78F135EAF83DA3E6E"
msgid "[BuildDescription]"
msgstr "[ビルドの説明]"
#. Key: F348282746973F4272D935808BCD661C
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
msgctxt ",F348282746973F4272D935808BCD661C"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: DA149703481BAEA4AA828EA651B5648B
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
msgctxt ",DA149703481BAEA4AA828EA651B5648B"
msgid "Experience Title"
msgstr "経験タイトル"
#. Key: B97EA1CB4795D31B6123D49DA26A1632
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
msgctxt ",B97EA1CB4795D31B6123D49DA26A1632"
msgid "Map Title"
msgstr "マップのタイトル"
#. Key: 629A4A544738DC936BC01E82B1EBA722
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",629A4A544738DC936BC01E82B1EBA722"
msgid "Are you sure?"
msgstr "よろしいですか?"
#. Key: 7E6704DC46DC97DA49D039963C89A6B0
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",7E6704DC46DC97DA49D039963C89A6B0"
msgid "Exit Game"
msgstr "ゲームを終了"
#. Key: 9395402C4381A44435E10798328D6E3F
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
msgctxt ",9395402C4381A44435E10798328D6E3F"
msgid "Credits"
msgstr "クレジット"
#. Key: 8703EB4442A681348138D983FE3C7FEF
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
msgctxt ",8703EB4442A681348138D983FE3C7FEF"
msgid "Options"
msgstr "オプション"
#. Key: 06AB17CB4651845D828EA29907C0E5FE
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
msgctxt ",06AB17CB4651845D828EA29907C0E5FE"
msgid "Quit Lyra"
msgstr "Lyraを終了する"
#. Key: 0F6FC86742C7EE126171218ED449F375
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
msgctxt ",0F6FC86742C7EE126171218ED449F375"
msgid "Show Replay"
msgstr ""
#. Key: F6BE09AA4AEC420C662494804E10C5B4
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
msgctxt ",F6BE09AA4AEC420C662494804E10C5B4"
msgid "Play Lyra"
msgstr "Lyraをプレイする"
#. Key: 5D4F912B4290B206E9CF5DBE30392487
#. SourceLocation: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
#: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
msgctxt ",5D4F912B4290B206E9CF5DBE30392487"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 2C7E321D4C078BF23D8C95A127B6F4D6
#. SourceLocation: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
#: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
msgctxt ",2C7E321D4C078BF23D8C95A127B6F4D6"
msgid "Start"
msgstr "開始"
#. Key: 4F5E1E234D8B2ED5696458B537019187
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
msgctxt ",4F5E1E234D8B2ED5696458B537019187"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 01A913C649439D1D43AD1598474A150F
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
msgctxt ",01A913C649439D1D43AD1598474A150F"
msgid "{Button description text, wrapping, unbounded length}"
msgstr "{Button description text, wrapping, unbounded length}"
#. Key: C0C628BD460B784B8F63B8B6418FECBC
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
msgctxt ",C0C628BD460B784B8F63B8B6418FECBC"
msgid "{Button Text}"
msgstr "{Button Text}"
#. Key: 8F3C4CE647AB554511FA4B98ED1A75CD
#. SourceLocation: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",8F3C4CE647AB554511FA4B98ED1A75CD"
msgid "Remove Player"
msgstr ""
#. Key: CAD1463F4192B5CACA17F3BC7DBF98AD
#. SourceLocation: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",CAD1463F4192B5CACA17F3BC7DBF98AD"
msgid "Add Player"
msgstr ""
#. Key: 196F8C0F4536584BF2CA3C96EA7DA858
#. SourceLocation: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",196F8C0F4536584BF2CA3C96EA7DA858"
msgid "Not logged in"
msgstr ""
#. Key: 6FF399B649D8DB469410EF991342FFB4
#. SourceLocation: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",6FF399B649D8DB469410EF991342FFB4"
msgid "Player {PlayerNum}: {Status}"
msgstr ""
#. Key: F9B4952E40D27CA896719E8DF06A9556
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",F9B4952E40D27CA896719E8DF06A9556"
msgid "Client FPS: "
msgstr "クライアントFPS "
#. Key: AF2FEF114EC65F6D21283AB9CCD03AFE
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",AF2FEF114EC65F6D21283AB9CCD03AFE"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 7BA0388F4468954236B40AB3D721822A
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",7BA0388F4468954236B40AB3D721822A"
msgid "GPU Time: "
msgstr "GPU時間 "
#. Key: 33CEE6A946896FA7F7EADDA7C25E0468
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",33CEE6A946896FA7F7EADDA7C25E0468"
msgid "CPU (Game) Time: "
msgstr "CPUゲーム時間 "
#. Key: 9CE5D9D248DB880DB09177BBFD6F541C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",9CE5D9D248DB880DB09177BBFD6F541C"
msgid "Idle Time: "
msgstr "アイドル時間: "
#. Key: C8D58E734369DF095BF3AF82E70ECA78
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",C8D58E734369DF095BF3AF82E70ECA78"
msgid "CPU (RHI) Time: "
msgstr "CPURHI時間 "
#. Key: AF8FF73C44708FB3DBC17BA1C8EF3A88
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",AF8FF73C44708FB3DBC17BA1C8EF3A88"
msgid "CPU (Render) Time: "
msgstr "CPUレンダリング時間 "
#. Key: 235C4BEE403345A0F3A5C19C018DDFC5
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",235C4BEE403345A0F3A5C19C018DDFC5"
msgid "Total Frame Time: "
msgstr "合計フレーム時間: "
#. Key: 3F1D6C954D06419919A94E930BA391BC
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",3F1D6C954D06419919A94E930BA391BC"
msgid "Client FPS"
msgstr "クライアントFPS"
#. Key: 493190C14A8E718630FD62AF6E359A82
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",493190C14A8E718630FD62AF6E359A82"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: EB6CF8C849DA8AE7EEA5F199FA1F8124
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",EB6CF8C849DA8AE7EEA5F199FA1F8124"
msgid "GPU Time"
msgstr "GPU時間"
#. Key: 4B541D0F4FDA94900F8DC383716CB4F2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",4B541D0F4FDA94900F8DC383716CB4F2"
msgid "CPU (Game) Time"
msgstr "CPUゲーム時間"
#. Key: F79DA43B4FB1FE5DADBA00B783B2A188
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",F79DA43B4FB1FE5DADBA00B783B2A188"
msgid "Idle Time"
msgstr "アイドル時間"
#. Key: 45D7A99B45E8DF9A2C56828FC81D3796
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",45D7A99B45E8DF9A2C56828FC81D3796"
msgid "Packet Loss (in)"
msgstr "パケットロス(受信)"
#. Key: 14594EDA4B91DAE8B4A963BC2ACBF113
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",14594EDA4B91DAE8B4A963BC2ACBF113"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: D449930A4AAF2B5A7B5C9489D4C789E2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",D449930A4AAF2B5A7B5C9489D4C789E2"
msgid "Packet Loss (out)"
msgstr "パケットロス(送信)"
#. Key: 129C4C9E470E3ED553BA558A0398A8FD
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",129C4C9E470E3ED553BA558A0398A8FD"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 101FF56440BCC51ECBAF329695991456
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",101FF56440BCC51ECBAF329695991456"
msgid "Packet Receive Rate"
msgstr "パケット受信レート"
#. Key: 4B94288243EDA9C52BB112ABE3B27BA4
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",4B94288243EDA9C52BB112ABE3B27BA4"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: E00B7D5C46A46ECB9DE262966BFD5C57
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",E00B7D5C46A46ECB9DE262966BFD5C57"
msgid "Packet Send Rate"
msgstr "パケット送信レート"
#. Key: 412E77D64296BF5552317BA0FAF5A55D
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",412E77D64296BF5552317BA0FAF5A55D"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: B61C2E384ACF8FA42E80B3A191AE888D
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",B61C2E384ACF8FA42E80B3A191AE888D"
msgid "Packet Avg Size (in)"
msgstr "平均パケットサイズ(受信)"
#. Key: D7C1014D45690433D5ADC79C410A3428
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",D7C1014D45690433D5ADC79C410A3428"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: DE90FC2F465DB72035383EAA5C085C9E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",DE90FC2F465DB72035383EAA5C085C9E"
msgid "Packet Avg Size (out)"
msgstr "平均パケットサイズ(送信)"
#. Key: 938A78C443CEE025B70F749DF31FFAE1
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",938A78C443CEE025B70F749DF31FFAE1"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: 13CC7B4648EADDD497E540AF42A98A59
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",13CC7B4648EADDD497E540AF42A98A59"
msgid "Ping"
msgstr "Ping"
#. Key: 8CB5616A41E172DFE018058CA46712E3
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",8CB5616A41E172DFE018058CA46712E3"
msgid "CPU (RHI) Time"
msgstr "CPURHI時間"
#. Key: 87537FA240954D687BB984B566CD2BF2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",87537FA240954D687BB984B566CD2BF2"
msgid "CPU (Render) Time"
msgstr "CPUレンダリング時間"
#. Key: 2E0B952D4F3CF3D4687D7EB75C017AF0
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",2E0B952D4F3CF3D4687D7EB75C017AF0"
msgid "Server FPS"
msgstr "サーバーFPS"
#. Key: B37841AC44D4BD9DE2DB33BF2C4BB79C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",B37841AC44D4BD9DE2DB33BF2C4BB79C"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 4B62AB34434C10D9B1C623960522D815
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",4B62AB34434C10D9B1C623960522D815"
msgid "Total Frame Time"
msgstr "合計フレーム時間"
#. Key: 04EEE2CD47276E2B291D28B2865E0D68
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",04EEE2CD47276E2B291D28B2865E0D68"
msgid "Client FPS: "
msgstr "クライアントFPS "
#. Key: B555EB214CBE76A07C4BEA82FE56BE6E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",B555EB214CBE76A07C4BEA82FE56BE6E"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 9A50562A41DE05B9DCA5769B65D0B79A
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",9A50562A41DE05B9DCA5769B65D0B79A"
msgid "GPU Time: "
msgstr "GPU時間 "
#. Key: 5024FA6B4D52E94C5024DD9EE335AAC8
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",5024FA6B4D52E94C5024DD9EE335AAC8"
msgid "CPU (Game) Time: "
msgstr "CPUゲーム時間 "
#. Key: 6B0C0E94405AC4CA8A1861BF9A61FB27
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",6B0C0E94405AC4CA8A1861BF9A61FB27"
msgid "Idle Time: "
msgstr "アイドル時間: "
#. Key: 0528E8414331496BAA122CAA13333317
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",0528E8414331496BAA122CAA13333317"
msgid "Packet Loss (in): "
msgstr "パケットロス(受信): "
#. Key: 9F0691474837C58C9681D7A4D7FE4C31
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",9F0691474837C58C9681D7A4D7FE4C31"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 580739324E7F7B98EEE75F839BA533EF
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",580739324E7F7B98EEE75F839BA533EF"
msgid "Packet Loss (out): "
msgstr "パケットロス(送信): "
#. Key: BF526E50479F91151D4162865A6C42BE
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",BF526E50479F91151D4162865A6C42BE"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 1C66B711470858D9FFFAB499E7FF1040
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",1C66B711470858D9FFFAB499E7FF1040"
msgid "Packet Receive Rate: "
msgstr "パケット受信レート: "
#. Key: 01FDBF3644A0A7A3754C5BBC29C000BD
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",01FDBF3644A0A7A3754C5BBC29C000BD"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 708855C240B9A9AD1B70FFB79672F260
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",708855C240B9A9AD1B70FFB79672F260"
msgid "Packet Send Rate: "
msgstr "パケット送信レート: "
#. Key: 4202FC0B46AB09A29995EF9E17AC8A13
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",4202FC0B46AB09A29995EF9E17AC8A13"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 3B14978D4F2506E63DE582ABC92A1149
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",3B14978D4F2506E63DE582ABC92A1149"
msgid "Packet Avg Size (in): "
msgstr "平均パケットサイズ(受信): "
#. Key: 476E3AA946A5AECDD282FEABF4A2F92E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",476E3AA946A5AECDD282FEABF4A2F92E"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: C6F3C387451A7A130B6978B359EBB820
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",C6F3C387451A7A130B6978B359EBB820"
msgid "Packet Avg Size (out): "
msgstr "平均パケットサイズ(送信): "
#. Key: 96FC4BAF4556046EC3B8DE8F3C8BCA01
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",96FC4BAF4556046EC3B8DE8F3C8BCA01"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: 5D5B4220440EB217287861BE2E4E8B38
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",5D5B4220440EB217287861BE2E4E8B38"
msgid "Ping: "
msgstr "Ping "
#. Key: 4CD912BF43D47F81019945B61683C808
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",4CD912BF43D47F81019945B61683C808"
msgid "CPU (RHI) Time: "
msgstr "CPURHI時間 "
#. Key: 41884DCB416810988DECCABD37FF2A5F
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",41884DCB416810988DECCABD37FF2A5F"
msgid "CPU (Render) Time: "
msgstr "CPUレンダリング時間 "
#. Key: EB9904634A9A98FC8D7B1CAD08D4E023
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",EB9904634A9A98FC8D7B1CAD08D4E023"
msgid "Server FPS: "
msgstr "サーバーFPS "
#. Key: 065B5A4F4332F5BC9E1877A992FE9377
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",065B5A4F4332F5BC9E1877A992FE9377"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 36B2537E4B9F323343BC429771CCDC0C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",36B2537E4B9F323343BC429771CCDC0C"
msgid "Total Frame Time: "
msgstr "合計フレーム時間: "
#. Key: 3EB5F138455F65F8A300DC9C777A4047
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
msgctxt ",3EB5F138455F65F8A300DC9C777A4047"
msgid "StatName"
msgstr "StatName"
#. Key: 137C843E4D9915E967627E88C33F559E
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
msgctxt ",137C843E4D9915E967627E88C33F559E"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"
#. Key: E95CC0B641115D1DDAB1AD99CD8FAD73
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
#: /Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
msgctxt ",E95CC0B641115D1DDAB1AD99CD8FAD73"
msgid "TODO"
msgstr "TODO"
#. Key: 64EB32544FE55DE327638AAD8316671E
#. SourceLocation: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
msgctxt ",64EB32544FE55DE327638AAD8316671E"
msgid "StatName: "
msgstr "StatName: "
#. Key: C182696D4A8DBFB366382E9956D189AB
#. SourceLocation: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
msgctxt ",C182696D4A8DBFB366382E9956D189AB"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"
#. Key: 4843F44A4AE0096FBFF253B360F36C22
#. SourceLocation: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
msgctxt ",4843F44A4AE0096FBFF253B360F36C22"
msgid "Apply"
msgstr "適用"
#. Key: 319439E844CE03938ECD9A81159704A7
#. SourceLocation: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
msgctxt ",319439E844CE03938ECD9A81159704A7"
msgid "Cancel Changes"
msgstr "変更をキャンセルする"
#. Key: 29BAA9B34E4F225C39FC8999480BC9FA
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
msgctxt ",29BAA9B34E4F225C39FC8999480BC9FA"
msgid "Not Bound"
msgstr "バインドされていません"
#. Key: F44F201F4E21916ECEFC679E7C5E9C06
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
msgctxt ",F44F201F4E21916ECEFC679E7C5E9C06"
msgid "Not Bound"
msgstr "バインドされていません"
#. Key: CAA4C0B2442C2A679C985DA91241FFC2
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
#: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
msgctxt ",CAA4C0B2442C2A679C985DA91241FFC2"
msgid "No Editor Found"
msgstr "エディタが見つかりません"
#. Key: 6080DFF94F96F4305FBEAD8D1B3C861E
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
#: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
msgctxt ",6080DFF94F96F4305FBEAD8D1B3C861E"
msgid "{Option}"
msgstr "{Option}"
#. Key: A6F6FE04408086953E35A69521479907
#. SourceLocation: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
#: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
msgctxt ",A6F6FE04408086953E35A69521479907"
msgid "Leave fur on owners clothes cat dog hate mouse eat string barf pillow no baths hate everything. Mew stare at owner accusingly then wink purr for no reason yet commence midnight zoomies"
msgstr "飼い主の服に毛皮を残す、猫犬はネズミを食べる、糸を食べる、枕を吐く、風呂がない、すべて大嫌い。飼い主を非難するように見つめるMew、そして理由もなくウインクしてゴロゴロ言いながら、真夜中だというのに走り始める"
#. Key: 8F86FE4147709E9ADBCC2888BCF07415
#. SourceLocation: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",8F86FE4147709E9ADBCC2888BCF07415"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">左スティック</>を使用して\r\nディスプレイの端に合うように角を調節します。"
#. Key: D04D248544CE15424096FCAD1C754FB6
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
msgctxt ",D04D248544CE15424096FCAD1C754FB6"
msgid "Cancel"
msgstr "キャンセル"
#. Key: 569275A347999672502DC4ACF71A97A7
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
msgctxt ",569275A347999672502DC4ACF71A97A7"
msgid "Done"
msgstr "完了"
#. Key: ED7C842241D3DC70AF8DDCADC5669C5E
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",ED7C842241D3DC70AF8DDCADC5669C5E"
msgid "Use <strong>left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "<strong>左スティック</>を使用して\r\nディスプレイの端に合うように角を調節します。"
#. Key: 745EEA024D479AE7A07FA7B326621A6F
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
msgctxt ",745EEA024D479AE7A07FA7B326621A6F"
msgid "Please <strong>connect your Nintendo Switch™</> to the TV to setup the Safe Zone."
msgstr "テレビに<strong>Nintendo Switch™を接続して</>セーフゾーンを設定してください。"
#. Key: 248ABAA7488DD49A5980C8819A9617CF
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
msgctxt ",248ABAA7488DD49A5980C8819A9617CF"
msgid "Adjust Safe Zone"
msgstr "セーフゾーンの調節"
#. Key: D51D80674533AB34828155914A7DB176
#. SourceLocation: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
msgctxt ",D51D80674533AB34828155914A7DB176"
msgid "Press any key to continue or Press escape to cancel."
msgstr "何かキーを押して続行するか、エスケープを押してキャンセルしてください。"
#. Key: 63DE096C405593400CD0F9876587EC33
#. SourceLocation: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
msgctxt ",63DE096C405593400CD0F9876587EC33"
msgid "The key pressed has other actions bound to it. TEST"
msgstr "押されたキーには他の操作が割り当てられています。TEST"
#. Key: EFC808434B60DD86D6F31486D1671CB5
#. SourceLocation: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
msgctxt ",EFC808434B60DD86D6F31486D1671CB5"
msgid "Press escape to cancel."
msgstr "エスケープを押してキャンセルしてください。"
#. Key: B0637EB74FB5351D5E9B9C851ADC8094
#. SourceLocation: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
msgctxt ",B0637EB74FB5351D5E9B9C851ADC8094"
msgid "Press any key to assign it to the action you chose."
msgstr "いずれかのキーを押して、選んだアクションに割り当ててください。"
#. Key: 7B8505164640BE16F0A4AE86007603BE
#. SourceLocation: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
#: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
msgctxt ",7B8505164640BE16F0A4AE86007603BE"
msgid "{Settings Title}"
msgstr "{Settings Title}"
#. Key: C048AC7F49BB5DB44D0533ADDB844C4B
#. SourceLocation: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",C048AC7F49BB5DB44D0533ADDB844C4B"
msgid "No Ammo!"
msgstr "弾薬がない!"
#. Key: E7CF7EBE46557265F664F7998029E2BF
#. SourceLocation: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",E7CF7EBE46557265F664F7998029E2BF"
msgid "Already Full of Ammo"
msgstr "すでに弾薬がいっぱいだ"
#. Key: 8689AED14EB88E33EC1CF78623D8BEC4
#. SourceLocation: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
msgctxt ",8689AED14EB88E33EC1CF78623D8BEC4"
msgid "Not Enough Ammo"
msgstr "弾薬が不足している"
#. Key: 599ECF164EF5D41D6156389CD95F2E5F
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
msgctxt ",599ECF164EF5D41D6156389CD95F2E5F"
msgid "Double Elimination"
msgstr "ダブル撃破"
#. Key: 03136AFF43E7466263661EA85739CEA7
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
msgctxt ",03136AFF43E7466263661EA85739CEA7"
msgid "Triple Elimination"
msgstr "トリプル撃破"
#. Key: 85E017DE4E62414B29880DB637666AFD
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
msgctxt ",85E017DE4E62414B29880DB637666AFD"
msgid "Quadruple Elimination"
msgstr "4連続撃破"
#. Key: E457F86B42FC1EF1BE36F7A9F2FE0A65
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
msgctxt ",E457F86B42FC1EF1BE36F7A9F2FE0A65"
msgid "Rampage"
msgstr "ランペイジ"
#. Key: 03D5A24748453022D92F6CB88D88A216
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
msgctxt ",03D5A24748453022D92F6CB88D88A216"
msgid "Dominance"
msgstr "ドミナンス"
#. Key: 17C398D246C68C5CA2E84EB7695DCDCD
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
msgctxt ",17C398D246C68C5CA2E84EB7695DCDCD"
msgid "Unstoppable"
msgstr "アンストッパブル"
#. Key: EB97A3DA46CD668B0DC20DA5F93AFEF8
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
msgctxt ",EB97A3DA46CD668B0DC20DA5F93AFEF8"
msgid "Spree"
msgstr "スプリー"
#. Key: A734B1924414D31819EAE897DA322536
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
msgctxt ",A734B1924414D31819EAE897DA322536"
msgid "Charging"
msgstr "チャージ中"
#. Key: 37CDC1814D54416FE2D8B0946EDC8797
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
msgctxt ",37CDC1814D54416FE2D8B0946EDC8797"
msgid "DAMAGE"
msgstr "ダメージ"
#. Key: 38E12F4042B93DABD6CE02B52649291B
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
msgctxt ",38E12F4042B93DABD6CE02B52649291B"
msgid "HELLO"
msgstr "こんにちは"
#. Key: D0A00FC54C480DD66974159CB138B62A
#. SourceLocation: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
msgctxt ",D0A00FC54C480DD66974159CB138B62A"
msgid "DAMAGE"
msgstr "ダメージ"
#. Key: 899ECAF44A434CADB576AF896790318F
#. SourceLocation: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
#: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
msgctxt ",899ECAF44A434CADB576AF896790318F"
msgid "Spare Ammo Full"
msgstr "予備弾薬フル"
#. Key: 58948CD44356A8289F8D65985F6FCE6C
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
msgctxt ",58948CD44356A8289F8D65985F6FCE6C"
msgid "A"
msgstr "A"
#. Key: 48CDA39343920DBD6FF0B6A7A7D6C846
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
msgctxt ",48CDA39343920DBD6FF0B6A7A7D6C846"
msgid "A"
msgstr "A"
#. Key: 29D3A0AA4AB07170CC42F4BA7E6EE61A
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
msgctxt ",29D3A0AA4AB07170CC42F4BA7E6EE61A"
msgid "B"
msgstr "B"
#. Key: A32FF4184C5D7D9DDAF2A48CABEB2C40
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
msgctxt ",A32FF4184C5D7D9DDAF2A48CABEB2C40"
msgid "C"
msgstr "C"
#. Key: 50976ED345FEE679928606A411B37FA7
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
#: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
msgctxt ",50976ED345FEE679928606A411B37FA7"
msgid "999"
msgstr "999"
#. Key: 4C8A98C141199AF098058BBA54F43CA6
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
msgctxt ",4C8A98C141199AF098058BBA54F43CA6"
msgid "Assists"
msgstr "アシスト"
#. Key: 0262A8674C1CBA12802F84BE385D1E5D
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
msgctxt ",0262A8674C1CBA12802F84BE385D1E5D"
msgid "Captures"
msgstr "キャプチャー"
#. Key: 83CFC8D04BCAE02F9DDD539D88AE3232
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",83CFC8D04BCAE02F9DDD539D88AE3232"
msgid "Eliminated"
msgstr "脱落"
#. Key: 27B340BA4E762DC045E4608B618399FB
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
msgctxt ",27B340BA4E762DC045E4608B618399FB"
msgid "Ping"
msgstr "Ping"
#. Key: 7FD2E328436A17CA3A9E45B318DC74F7
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
msgctxt ",7FD2E328436A17CA3A9E45B318DC74F7"
msgid "Eliminations"
msgstr "撃破"
#. Key: 0FAA06494B797EBABF35C0AF811B15CA
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",0FAA06494B797EBABF35C0AF811B15CA"
msgid "Player Name"
msgstr "プレイヤー名"
#. Key: 3E2FCEB2493C9B01B54581BD0E37B9B6
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
msgctxt ",3E2FCEB2493C9B01B54581BD0E37B9B6"
msgid "Assists"
msgstr "アシスト"
#. Key: 99BB6C0B4F25027FD0134A889DFBE75E
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",99BB6C0B4F25027FD0134A889DFBE75E"
msgid "Eliminated"
msgstr "脱落"
#. Key: 110932EB44E1726A47B90696FFCF07B1
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
msgctxt ",110932EB44E1726A47B90696FFCF07B1"
msgid "Ping"
msgstr "Ping"
#. Key: 56F878A647E31FE0D1B672B8564E8ED1
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
msgctxt ",56F878A647E31FE0D1B672B8564E8ED1"
msgid "Eliminations"
msgstr "撃破"
#. Key: AAB8468C47F1A48D7E4DE5B47EFE64BF
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",AAB8468C47F1A48D7E4DE5B47EFE64BF"
msgid "Player Name"
msgstr "プレイヤー名"
#. Key: 90488E3F473C9B6EC494FCBD4F39585D
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
msgctxt ",90488E3F473C9B6EC494FCBD4F39585D"
msgid "{min}:{sec}"
msgstr "{min}:{sec}"
#. Key: A05DB43247D7F3E6BBD46CA5AF18623C
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
msgctxt ",A05DB43247D7F3E6BBD46CA5AF18623C"
msgid "00:00"
msgstr "00:00"
#. Key: 595253FC4210A7D90B1ADD8A75E5B40B
#. SourceLocation: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
#: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
msgctxt ",595253FC4210A7D90B1ADD8A75E5B40B"
msgid "Respawning"
msgstr "リスポーン中"
#. Key: 6FD0F45E4F62CF0232CBE2A6BE8FA3E2
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",6FD0F45E4F62CF0232CBE2A6BE8FA3E2"
msgid "Defeated"
msgstr "敗北"
#. Key: F046E8AA444FE70AB3EA6484271E706D
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",F046E8AA444FE70AB3EA6484271E706D"
msgid "You're All Winners"
msgstr "全員勝利"
#. Key: FE4CB0BC4B3EA54CFED75BA71963A047
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",FE4CB0BC4B3EA54CFED75BA71963A047"
msgid "Victorious"
msgstr "勝利"
#. Key: DB414375406E207B5FE8788EA419365F
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
msgctxt ",DB414375406E207B5FE8788EA419365F"
msgid "Defeat"
msgstr "敗北"
#. Key: 9FC4A82E40FF8868013C0C939C80AC5A
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",9FC4A82E40FF8868013C0C939C80AC5A"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">レッドチーム</><text color=\"FFEADBFF\">になりました</> "
#. Key: CB9A026144D3CB6030370CAD4D3ECE82
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",CB9A026144D3CB6030370CAD4D3ECE82"
msgid "<text color=\"CFFFFE99\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">Blue Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">ブルーチーム </><text color=\"CFFFFE99\">になりました</> "
#. Key: 2DA239084023A7FC60515488F95DCF61
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
msgctxt ",2DA239084023A7FC60515488F95DCF61"
msgid "Waiting for additional players"
msgstr "他のプレイヤーを待っています"
#. Key: 11B503444BF569B31A2ED280CBB6116F
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
msgctxt ",11B503444BF569B31A2ED280CBB6116F"
msgid "Activating"
msgstr "アクティベート中"
#. Key: 0925643244B46A081832839FA7F906A2
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
msgctxt ",0925643244B46A081832839FA7F906A2"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">レッドチーム</><text color=\"FFEADBFF\">になりました</> "
#. Key: 5AE9B4F6483CED971262A5BCBE3183C5
#. SourceLocation: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5AE9B4F6483CED971262A5BCBE3183C5"
msgid "Shooter Core"
msgstr ""
#. Key: E80C76DE4E0750F3417E298D73C8E42A
#. SourceLocation: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
msgctxt ",E80C76DE4E0750F3417E298D73C8E42A"
msgid "Aim Down Sight"
msgstr ""
#. Key: 5ABDE5304A93552089D457967AE42BB3
#. SourceLocation: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5ABDE5304A93552089D457967AE42BB3"
msgid "Shooter Core"
msgstr ""
#. Key: A1133A78462A993BAB3BE69C41B084EF
#. SourceLocation: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
msgctxt ",A1133A78462A993BAB3BE69C41B084EF"
msgid "Drop Weapon"
msgstr ""
#. Key: 85904718406C7F2ECACFE895AB21AB92
#. SourceLocation: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",85904718406C7F2ECACFE895AB21AB92"
msgid "Shooter Core"
msgstr ""
#. Key: 8E3DC5B54AC62F48E7CB328AC9F110C8
#. SourceLocation: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
msgctxt ",8E3DC5B54AC62F48E7CB328AC9F110C8"
msgid "Emote"
msgstr ""
#. Key: E59819534DADD439E19017B483A675A8
#. SourceLocation: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E59819534DADD439E19017B483A675A8"
msgid "Shooter Core"
msgstr ""
#. Key: F52D1957458113EEF520568F2D3A1CF4
#. SourceLocation: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
msgctxt ",F52D1957458113EEF520568F2D3A1CF4"
msgid "Throw Grenade"
msgstr ""
#. Key: B83D479C40B20FCFDD97C999451DDC8B
#. SourceLocation: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",B83D479C40B20FCFDD97C999451DDC8B"
msgid "Shooter Core"
msgstr ""
#. Key: 1C1059764A41C2230B550F81103BED16
#. SourceLocation: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
msgctxt ",1C1059764A41C2230B550F81103BED16"
msgid "Melee"
msgstr ""
#. Key: 5FED0A1D4F0FB0EF6C05E8B6CE9613EA
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5FED0A1D4F0FB0EF6C05E8B6CE9613EA"
msgid "Shooter Core"
msgstr ""
#. Key: 14469B89453514D69F387BA18D97BD8D
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
msgctxt ",14469B89453514D69F387BA18D97BD8D"
msgid "Quick Slot 1"
msgstr ""
#. Key: 97C4B1B446FA2938E13ADB89FAB31D6B
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",97C4B1B446FA2938E13ADB89FAB31D6B"
msgid "Shooter Core"
msgstr ""
#. Key: 0C13464E4093F1D7841539863D97E233
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0C13464E4093F1D7841539863D97E233"
msgid "Quick Slot 2"
msgstr ""
#. Key: E54D611D453B560E0FC0D1AC49C8E058
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E54D611D453B560E0FC0D1AC49C8E058"
msgid "Shooter Core"
msgstr ""
#. Key: B29BCF594174260C9E95B6BA23612F1B
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
msgctxt ",B29BCF594174260C9E95B6BA23612F1B"
msgid "Quick Slot 3"
msgstr ""
#. Key: 65515C654F1F78B1038C199E738C981D
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",65515C654F1F78B1038C199E738C981D"
msgid "Shooter Core"
msgstr ""
#. Key: 4893793F4458748F0872D4AF61CA5F78
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4893793F4458748F0872D4AF61CA5F78"
msgid "Quickslot Cycle Backward"
msgstr ""
#. Key: 4402E08449A9C90C12A1E09F1464A5A7
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",4402E08449A9C90C12A1E09F1464A5A7"
msgid "Shooter Core"
msgstr ""
#. Key: 9E712BD44EAA8EB72455C5BD95AF5325
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",9E712BD44EAA8EB72455C5BD95AF5325"
msgid "Quickslot Cycle Forward"
msgstr ""
#. Key: 604585564FBA2F80D1EAEE9F9088B73D
#. SourceLocation: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",604585564FBA2F80D1EAEE9F9088B73D"
msgid "Shooter Core"
msgstr ""
#. Key: C87BD62249D75162CEB36C9908AA5DB2
#. SourceLocation: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C87BD62249D75162CEB36C9908AA5DB2"
msgid "Show Scoreboard"
msgstr ""
#. Key: AF7D54CF47CAF2BDD0322CA1DEE33BD8
#. SourceLocation: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
msgctxt ",AF7D54CF47CAF2BDD0322CA1DEE33BD8"
msgid "Input mapping context that will be applied when the player aims down sights. It makes the aim speed slower for better accuracy. See GA_ADS."
msgstr "プレイヤーが照準を下げたときに適用される入力マッピングコンテキスト。照準速度を遅くして精度を高めます。GA_ADSを参照してください。"
#. Key: 5D3AA20F4DAC3379C651C59805BCA2F7
#. SourceLocation: /ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
msgctxt ",5D3AA20F4DAC3379C651C59805BCA2F7"
msgid "Shooter Game IMC"
msgstr "Shooter Game IMC"
#. Key: E6D245554B9583B2462D83A367EF32C7
#. SourceLocation: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
msgctxt ",E6D245554B9583B2462D83A367EF32C7"
msgid "HealPickup"
msgstr "ヒールピックアップ"
#. Key: 55A252DB4C70444DD26CD7A33159B016
#. SourceLocation: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",55A252DB4C70444DD26CD7A33159B016"
msgid "Heal Pickup"
msgstr "ヒールピックアップ"
#. Key: E3BFBDD142F276564D9A2082F20E521A
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
msgctxt ",E3BFBDD142F276564D9A2082F20E521A"
msgid "HEAL"
msgstr "回復"
#. Key: 7375572240549E07C95BD88C7AEEE604
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",7375572240549E07C95BD88C7AEEE604"
msgid "Aim Assist Targets"
msgstr "エイムアシストターゲット"
#. Key: 85B8AC304FDC2DDFE6DA3F806629243F
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",85B8AC304FDC2DDFE6DA3F806629243F"
msgid "Use \"lyra.Weapon.DrawAimAssistDebug\" to draw debug data"
msgstr "\"lyra.Weapon.DrawAimAssistDebug\"でデバッグデータを抽出"
#. Key: 3060B9604FFCC7BE1222218C77BBACAC
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
msgctxt ",3060B9604FFCC7BE1222218C77BBACAC"
msgid "Small test level for ShooterCore"
msgstr "Small test level for ShooterCore"
#. Key: 8B8C673046123190F1AFB4AC3FEE5431
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
msgctxt ",8B8C673046123190F1AFB4AC3FEE5431"
msgid "Shooter Gym"
msgstr "シュータージム"
#. Key: BEB829FE4D185E6F1C6BE7BF5B0A0A79
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
msgctxt ",BEB829FE4D185E6F1C6BE7BF5B0A0A79"
msgid "Control"
msgstr "コントロール"
#. Key: 74550CC94DA54536E00EA580F2BA48D0
#. SourceLocation: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
#: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
msgctxt ",74550CC94DA54536E00EA580F2BA48D0"
msgid "10"
msgstr "10"
#. Key: 9CC7277D4CED4E33C019ABB279CA2609
#. SourceLocation: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
#: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
msgctxt ",9CC7277D4CED4E33C019ABB279CA2609"
msgid "Empty"
msgstr "空"
#. Key: DD77478E46DDFB6910CE2EBE9EB5718F
#. SourceLocation: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
#: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
msgctxt ",DD77478E46DDFB6910CE2EBE9EB5718F"
msgid "Accolade Name"
msgstr "功績名"
#. Key: A628D2D947BB3880B76494BDDB22BA26
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",A628D2D947BB3880B76494BDDB22BA26"
msgid "{Player Name : very long text}"
msgstr "{Player Name : very long text}"
#. Key: 2FFEAFA84074A12B70F73295043D2FC4
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
msgctxt ",2FFEAFA84074A12B70F73295043D2FC4"
msgid "999"
msgstr "999"
#. Key: BA912D0B4F8C97D580EF4FA72B5A5AD1
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",BA912D0B4F8C97D580EF4FA72B5A5AD1"
msgid "Red"
msgstr "レッド"
#. Key: F285E5FC42CE6BFF45B2859C07EEAA16
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",F285E5FC42CE6BFF45B2859C07EEAA16"
msgid "Blue"
msgstr "ブルー"
#. Key: E5D0FACC49757D31B57103AD32D851F4
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
msgctxt ",E5D0FACC49757D31B57103AD32D851F4"
msgid "Red"
msgstr "レッド"
#. Key: 2FCC8769463BC0AA9D74FA8971E367F7
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
msgctxt ",2FCC8769463BC0AA9D74FA8971E367F7"
msgid "Team"
msgstr "チーム"
#. Key: E064C0B046D9196D3BFDA9B87E1E857E
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
msgctxt ",E064C0B046D9196D3BFDA9B87E1E857E"
msgid "<text color=\"FFFFFFFF\">{Ping}</> ms"
msgstr "<text color=\"FFFFFFFF\">{Ping}</> ms"
#. Key: 80661AE54A3BA7B6C48D8FB06A50AEDF
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
msgctxt ",80661AE54A3BA7B6C48D8FB06A50AEDF"
msgid "Pistol"
msgstr "ピストル"
#. Key: 9C2E09EE43163AFBBF789CA3FD432965
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",9C2E09EE43163AFBBF789CA3FD432965"
msgid "Pistol"
msgstr "ピストル"
#. Key: 0DD308C74DF294BCD3276CACC3F7D539
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",0DD308C74DF294BCD3276CACC3F7D539"
msgid "Pistol"
msgstr "ピストル"
#. Key: 06BC6D4341EF5BE5748B68A16E19CD59
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
msgctxt ",06BC6D4341EF5BE5748B68A16E19CD59"
msgid "Rifle"
msgstr "ライフル"
#. Key: 2E5EF4E142DAC6081E85CFA2647AAA18
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",2E5EF4E142DAC6081E85CFA2647AAA18"
msgid "Rifle"
msgstr "ライフル"
#. Key: C94E68504461D73B167087A4C9715B35
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",C94E68504461D73B167087A4C9715B35"
msgid "Auto Rifle"
msgstr "オートライフル"
#. Key: DA1D92AA4BF4946A347E7E8C0CB31DC2
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
msgctxt ",DA1D92AA4BF4946A347E7E8C0CB31DC2"
msgid "Shotgun"
msgstr "ショットガン"
#. Key: 113E482147C0118B5179388477242E84
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",113E482147C0118B5179388477242E84"
msgid "Shotgun"
msgstr "ショットガン"
#. Key: 6D46C23149718DC18200EAB91B08D57B
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",6D46C23149718DC18200EAB91B08D57B"
msgid "Shotgun"
msgstr "ショットガン"
#. Key: D38918B248920EB526FAA18974D2F252
#. SourceLocation: /ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
msgctxt ",D38918B248920EB526FAA18974D2F252"
msgid "BhvTree"
msgstr ""
#. Key: 367121A743B5D97DA49E02925C8B223D
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:ExecuteUbergraph_BP_PadToggle_DataLayer [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:ExecuteUbergraph_BP_PadToggle_DataLayer [Script Bytecode]
msgctxt ",367121A743B5D97DA49E02925C8B223D"
msgid "Toggling layer {LayerName} to {State}"
msgstr ""
#. Key: E27B936548C6537CAB14E49C03BB8470
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:Text_GEN_VARIABLE.Text
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:Text_GEN_VARIABLE.Text
msgctxt ",E27B936548C6537CAB14E49C03BB8470"
msgid "DAMAGE"
msgstr ""
#. Key: 12077F6347D7699CD1477FB8396F2AB2
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:TextToggle_GEN_VARIABLE.Text
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:TextToggle_GEN_VARIABLE.Text
msgctxt ",12077F6347D7699CD1477FB8396F2AB2"
msgid "Toggle"
msgstr ""
#. Key: 62498BEB4A2935C30B259390B4B382B7
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
msgctxt ",62498BEB4A2935C30B259390B4B382B7"
msgid "{LayerName} + {AdditionalLayerCount}"
msgstr ""
#. Key: 986C8802424309B54AA2378AB77C6FC3
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
msgctxt ",986C8802424309B54AA2378AB77C6FC3"
msgid "Null"
msgstr ""
#. Key: 3EDF641F467308013BD13CB7552BEB44
#. SourceLocation: /ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
#: /ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
msgctxt ",3EDF641F467308013BD13CB7552BEB44"
msgid "Inventory Test IMC"
msgstr "Inventory Test IMC"
#. Key: CD2506704F0AF1FEFFC0738F0F815C07
#. SourceLocation: /ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
msgctxt ",CD2506704F0AF1FEFFC0738F0F815C07"
msgid "Sit"
msgstr ""
#. Key: C2DAA5164A9CE93794C7478A0403EBDC
#. SourceLocation: /ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
msgctxt ",C2DAA5164A9CE93794C7478A0403EBDC"
msgid "Collect"
msgstr "回収"
#. Key: 9C2844FD497887C75B4B5F95EC3A5642
#. SourceLocation: /ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
#: /ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
msgctxt ",9C2844FD497887C75B4B5F95EC3A5642"
msgid "Rock"
msgstr "Rock"
#. Key: FF30C55D4158A3D70B80ECAC2DC9396C
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
msgctxt ",FF30C55D4158A3D70B80ECAC2DC9396C"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 2E5800F846097C5F79FCC597E371C76B
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
msgctxt ",2E5800F846097C5F79FCC597E371C76B"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 0D52BABF49DB1BBF63FE4FADFDBF6D99
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
msgctxt ",0D52BABF49DB1BBF63FE4FADFDBF6D99"
msgid "World LevelInstance"
msgstr ""
#. Key: 83BE42754331CB1710BA64958593F2AB
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
msgctxt ",83BE42754331CB1710BA64958593F2AB"
msgid "World LevelInstance"
msgstr ""
#. Key: 846ADAD7459681C9B8BC27B8F93811FC
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
msgctxt ",846ADAD7459681C9B8BC27B8F93811FC"
msgid "World Separate"
msgstr ""
#. Key: 891555AC4FE3E497700E90A3B0ED4F21
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
msgctxt ",891555AC4FE3E497700E90A3B0ED4F21"
msgid "DataLayer Separate"
msgstr ""
#. Key: 25898026430A4D0ACA1FAA973BF05438
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
msgctxt ",25898026430A4D0ACA1FAA973BF05438"
msgid "World Separate"
msgstr ""
#. Key: FFF78217423A0E9CDB2B58A1528D76FF
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
msgctxt ",FFF78217423A0E9CDB2B58A1528D76FF"
msgid "DataLayer Separate"
msgstr ""
#. Key: 98ABE721435E41C6E09C25A48380AD91
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1805534080.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1805534080.NewTextRenderComponent.Text
msgctxt ",98ABE721435E41C6E09C25A48380AD91"
msgid "Base Content"
msgstr ""
#. Key: DBE754F44FA3191A9C58AF842F2BA9E2
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1953281082.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1953281082.NewTextRenderComponent.Text
msgctxt ",DBE754F44FA3191A9C58AF842F2BA9E2"
msgid "Base Content"
msgstr ""
#. Key: CF3282D4411C841357942DB48B26395B
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
msgctxt ",CF3282D4411C841357942DB48B26395B"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 94E3900E4612ABF94E5F0A810758B466
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
msgctxt ",94E3900E4612ABF94E5F0A810758B466"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 75DBEB124C507FB0C761C587F479C9D8
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
msgctxt ",75DBEB124C507FB0C761C587F479C9D8"
msgid "World LevelInstance"
msgstr ""
#. Key: 350175C74BEC468BF10DA0893EF36FAE
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
msgctxt ",350175C74BEC468BF10DA0893EF36FAE"
msgid "World LevelInstance"
msgstr ""
#. Key: D7F88A85425334CE1AF024836EAA5064
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
msgctxt ",D7F88A85425334CE1AF024836EAA5064"
msgid "World Separate"
msgstr ""
#. Key: 788A718247C254EA98DDB0A8CA595DF5
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
msgctxt ",788A718247C254EA98DDB0A8CA595DF5"
msgid "DataLayer Separate"
msgstr ""
#. Key: 35F9FBA9444E0EFBB5FF32AF844952D2
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
msgctxt ",35F9FBA9444E0EFBB5FF32AF844952D2"
msgid "World Separate"
msgstr ""
#. Key: DD99AFD8405CE44D6BDE18AB154179C5
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
msgctxt ",DD99AFD8405CE44D6BDE18AB154179C5"
msgid "DataLayer Separate"
msgstr ""
#. Key: 552687D9496511A44999E7A004A810FF
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1489566899.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1489566899.NewTextRenderComponent.Text
msgctxt ",552687D9496511A44999E7A004A810FF"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 448D64C94840E6A6CC54508CDFEB0096
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1917810901.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1917810901.NewTextRenderComponent.Text
msgctxt ",448D64C94840E6A6CC54508CDFEB0096"
msgid "Base Content"
msgstr ""
#. Key: CF0DC27A483B91D1BB864CA40C54B5CC
#. SourceLocation: /ShooterExplorer/Maps/L_StateTree_FollowTest.L_StateTree_FollowTest:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
#: /ShooterExplorer/Maps/L_StateTree_FollowTest.L_StateTree_FollowTest:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
msgctxt ",CF0DC27A483B91D1BB864CA40C54B5CC"
msgid "StateTree"
msgstr ""
#. Key: 56F19DE54226323EF313608DAF792D33
#. SourceLocation: /ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
#: /ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
msgctxt ",56F19DE54226323EF313608DAF792D33"
msgid "Interact"
msgstr "インタラクト"
#. Key: F815711D4267ECA881EBEEA2E84F2113
#. SourceLocation: /ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",F815711D4267ECA881EBEEA2E84F2113"
msgid "Inventory"
msgstr "インベントリ"
#. Key: E40DBDA84BB0A625640CE890772DF399
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
msgctxt ",E40DBDA84BB0A625640CE890772DF399"
msgid "{Count}x {ItemName}"
msgstr "{Count}x {ItemName}"
#. Key: 6D87F7964B4EC6B934F786A4C96AB875
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
msgctxt ",6D87F7964B4EC6B934F786A4C96AB875"
msgid "Obtained"
msgstr "入手"
#. Key: 1417758D4416AF90E19E768CA7A644A1
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
msgctxt ",1417758D4416AF90E19E768CA7A644A1"
msgid "999x Long Item Name"
msgstr "999x Long Item Name"
#. Key: 36251FA440B53320A3C391A85CB615DB
#. SourceLocation: /ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",36251FA440B53320A3C391A85CB615DB"
msgid "Map"
msgstr "マップ"
#. Key: 8668AED64BD5269F746A4ABB288D69B0
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
msgctxt ",8668AED64BD5269F746A4ABB288D69B0"
msgid "HEAL!"
msgstr ""
#. Key: 88D9C80E438C653987EE34A071A74BF6
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
msgctxt ",88D9C80E438C653987EE34A071A74BF6"
msgid "Heal Pickup"
msgstr "ヒールピックアップ"
#. Key: 2DF9A3B9471086A281DCEBBC589AAE42
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",2DF9A3B9471086A281DCEBBC589AAE42"
msgid "Launch\r\nForward"
msgstr ""
#. Key: 600D7BE9417285CA9FF9E3810A4B28DF
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",600D7BE9417285CA9FF9E3810A4B28DF"
msgid "To Lower Level"
msgstr ""
#. Key: 1049232F4715148A3B501CBA39D69120
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
msgctxt ",1049232F4715148A3B501CBA39D69120"
msgid "Launch\r\nUp"
msgstr ""
#. Key: 3C54EE564C3AB0280800E186088C808F
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
msgctxt ",3C54EE564C3AB0280800E186088C808F"
msgid "Launch\r\nUp"
msgstr ""
#. Key: F580457149490B59CD9482A0CA1FC6B4
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",F580457149490B59CD9482A0CA1FC6B4"
msgid "To Upper Level"
msgstr ""
#. Key: 79CFE81C4EE21D2080F0AF8D83B93882
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",79CFE81C4EE21D2080F0AF8D83B93882"
msgid "To Upper Level"
msgstr ""
#. Key: 964E671A4CBE6AAC3D8F0CAD00A31046
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",964E671A4CBE6AAC3D8F0CAD00A31046"
msgid "To Lower Level\r\nBlockout"
msgstr ""
#. Key: BB3BA4BC48222517DC6E278688585CF6
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",BB3BA4BC48222517DC6E278688585CF6"
msgid "To Lower Level\r\nTerrain"
msgstr ""
#. Key: 4C926AA843B9416E63C773B2DD368571
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",4C926AA843B9416E63C773B2DD368571"
msgid "Step"
msgstr ""
#. Key: 08D523D949D6C8BC49EC3F86373F0BA3
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
msgctxt ",08D523D949D6C8BC49EC3F86373F0BA3"
msgid "Jump"
msgstr ""
#. Key: E4B885B649F8FADC5296768C002EB023
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
msgctxt ",E4B885B649F8FADC5296768C002EB023"
msgid "Jump"
msgstr ""
#. Key: 3DD8050D47AF82E4E96B2D825A9C80C1
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
msgctxt ",3DD8050D47AF82E4E96B2D825A9C80C1"
msgid "Launch\r\nUp"
msgstr ""
#. Key: 994D0B5545356B24989E47B09428A21E
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
msgctxt ",994D0B5545356B24989E47B09428A21E"
msgid "Aim Assist"
msgstr ""
#. Key: C042FED8415A1B572D1DD2B1E33E0153
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
msgctxt ",C042FED8415A1B572D1DD2B1E33E0153"
msgid "Teleport 1 - To 2"
msgstr ""
#. Key: 4E906F704A79F499B09167B6F7FF89B9
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
msgctxt ",4E906F704A79F499B09167B6F7FF89B9"
msgid "Teleport 2 - To 1"
msgstr ""
#. Key: CE374A054872725046E790BED48F5270
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
msgctxt ",CE374A054872725046E790BED48F5270"
msgid "Secure the control points along with your teammates to increase your score and win."
msgstr "チームメイトと共にコントロールポイントを確保し、スコアを上げて勝利をものにしよう。"
#. Key: 5EAFD051443F26B45AC9D697A680371B
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
msgctxt ",5EAFD051443F26B45AC9D697A680371B"
msgid "Convolution"
msgstr "コンボリューション"
#. Key: 54D16C6D4197D4C27B7B90A56B95E822
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
msgctxt ",54D16C6D4197D4C27B7B90A56B95E822"
msgid "Control"
msgstr "コントロール"
#. Key: 9DB4CB3B40ED9D904D883396DA91DD36
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
msgctxt ",9DB4CB3B40ED9D904D883396DA91DD36"
msgid "Find and eliminate enough enemies to win in this classic head-to-head team match."
msgstr "この古典的なチーム対決で、十分な数の敵を見つけて排除しよう。"
#. Key: 8BDBDE6E4846AE5A124CE784872AD82D
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
msgctxt ",8BDBDE6E4846AE5A124CE784872AD82D"
msgid "Expanse"
msgstr "エクスパンス"
#. Key: E1EF205E4368573D6E8ABEA7BF0DBC6E
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
msgctxt ",E1EF205E4368573D6E8ABEA7BF0DBC6E"
msgid "Elimination"
msgstr "撃破"
#. Key: D4739F964AFB0EBAD6FAE7A448CAED1C
#. SourceLocation: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
msgctxt ",D4739F964AFB0EBAD6FAE7A448CAED1C"
msgid "DAMAGE"
msgstr ""
#. Key: ED58779549577023E90D5EA604E53BD3
#. SourceLocation: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
msgctxt ",ED58779549577023E90D5EA604E53BD3"
msgid "No Effect"
msgstr ""
#. Key: C644994C470D6BA07B6F108E0B512B87
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_AutoRun.L_ShooterTest_AutoRun:PersistentLevel.B_Test_AutoRun_C_1.TestName.Text
#: /ShooterTests/Maps/L_ShooterTest_AutoRun.L_ShooterTest_AutoRun:PersistentLevel.B_Test_AutoRun_C_1.TestName.Text
msgctxt ",C644994C470D6BA07B6F108E0B512B87"
msgid "B_Test_AutoRun"
msgstr ""
#. Key: B9B593B24A864CF63C3BCB8D646D3896
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",B9B593B24A864CF63C3BCB8D646D3896"
msgid "Plays a vibration and sound effect on the gamepad. \r\n\r\nNote: You cannot use Audio vibrations AND normal force feedback effects. \r\n\r\nIf you want to use audio vibrations,\r\n you will need to enable it in the config file for your specific platform. "
msgstr ""
#. Key: D41746D140AF122671BE4E9776D751B8
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",D41746D140AF122671BE4E9776D751B8"
msgid "Set device light color to pink "
msgstr ""
#. Key: 8EEDC1FB4CA202D55058FB83697F9FB0
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",8EEDC1FB4CA202D55058FB83697F9FB0"
msgid "Set trigger feedback on left trigger\r\nwhich changes over time based on a curve. "
msgstr ""
#. Key: 35DF9F6F4949AF03F3DAF5AD36F9561D
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",35DF9F6F4949AF03F3DAF5AD36F9561D"
msgid "1. Plays a vibration \r\n2. Changes color of light from red -> blue over time"
msgstr ""
#. Key: 7C6CD0D54B4678B4D9ED9CBBD99276E5
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",7C6CD0D54B4678B4D9ED9CBBD99276E5"
msgid "Plays a trigger vibration on the right trigger"
msgstr ""
#. Key: AC8871654BA14A21CCE8D8A904501660
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",AC8871654BA14A21CCE8D8A904501660"
msgid "Walk over any blue platform to play the effect. \r\nWalk off to immediately stop the effect"
msgstr ""
#. Key: 896A39B44D688A35626B5F9426CCE582
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",896A39B44D688A35626B5F9426CCE582"
msgid "Device Properties can also be used from a Force Feedback Effect"
msgstr ""
#. Key: A8FC50144EDF1FD4E466DD9C2E68F916
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
#: /ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
msgctxt ",A8FC50144EDF1FD4E466DD9C2E68F916"
msgid "B_Test_FireWeapon"
msgstr ""
#. Key: FB69B8C24C0DA4B3019E24AD285015DF
#. SourceLocation: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",FB69B8C24C0DA4B3019E24AD285015DF"
msgid "Bomb Count Up"
msgstr "爆弾のカウントアップ"
#. Key: E6F3933C44E632BE4BF96287CE8E39FA
#. SourceLocation: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",E6F3933C44E632BE4BF96287CE8E39FA"
msgid "Range Up"
msgstr "レンジアップ"
#. Key: 3857C2D0488B5A51B495E2AD3FF3AE3D
#. SourceLocation: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
#: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
msgctxt ",3857C2D0488B5A51B495E2AD3FF3AE3D"
msgid "GET READY!"
msgstr "準備はいいか!"
#. Key: 7B2F08BF48C0047091136091BE70CAAF
#. SourceLocation: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",7B2F08BF48C0047091136091BE70CAAF"
msgid "Bomb +1"
msgstr "爆弾 +1"
#. Key: 74F650E84B355AC854086795FA554412
#. SourceLocation: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",74F650E84B355AC854086795FA554412"
msgid "Range +1"
msgstr "レンジ +1"
#. Key: 3A7254AF40AF165710F5B79BE84AE44D
#. SourceLocation: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",3A7254AF40AF165710F5B79BE84AE44D"
msgid "Bomb +1"
msgstr "爆弾 +1"
#. Key: 27040E234FDEA725E909E3A82C83FC95
#. SourceLocation: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",27040E234FDEA725E909E3A82C83FC95"
msgid "Range +1"
msgstr "レンジ +1"
#. Key: CE75D27C47CA790902A6208A9E218BEE
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
msgctxt ",CE75D27C47CA790902A6208A9E218BEE"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this multiplayer top-down party game!"
msgstr "ブロックを破壊し、パワーアップアイテムを集め、爆破を避ける見下ろし型のマルチプレイヤーパーティーゲームです!"
#. Key: 4E1ED5E54A6EDFDC149D5F96A9D70EBB
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
msgctxt ",4E1ED5E54A6EDFDC149D5F96A9D70EBB"
msgid "Local Multiplayer"
msgstr "ローカルマルチプレイヤー"
#. Key: AD7E95F040115CB8913BB4A8B8024281
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
msgctxt ",AD7E95F040115CB8913BB4A8B8024281"
msgid "Exploder Multiplayer"
msgstr "エクスプローダーマルチプレイヤー"
#. Key: 6712F27C4E870E339083C1915F794F9D
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
msgctxt ",6712F27C4E870E339083C1915F794F9D"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this top-down party game."
msgstr "ブロックを破壊し、パワーアップアイテムを集め、爆風を避ける見下ろし型のパーティーゲーム。"
#. Key: 74B3967F4C1BBC6A237194B1B9F47563
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
msgctxt ",74B3967F4C1BBC6A237194B1B9F47563"
msgid "Checkered"
msgstr "チェスボード"
#. Key: DD47266C480F60C2E35E62AD5AD83AEB
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
msgctxt ",DD47266C480F60C2E35E62AD5AD83AEB"
msgid "Exploder"
msgstr "エクスプローダー"
#. Key: 96E767F743A25801E4D3A299F8E58EFD
#. SourceLocation: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
#: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
msgctxt ",96E767F743A25801E4D3A299F8E58EFD"
msgid "{Player}"
msgstr "{Player}"
#. Key: 734BCC0D40467B6B4137909E31480314
#. SourceLocation: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
#: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
msgctxt ",734BCC0D40467B6B4137909E31480314"
msgid "{X}"
msgstr "{X}"
#. Key: 6252B9144C13330E7E1B9C95B6708206
#. SourceLocation: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
#: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
msgctxt ",6252B9144C13330E7E1B9C95B6708206"
msgid "{Hours}:{Minutes}"
msgstr "{Hours}:{Minutes}"
#. Key: DDDC55F044A6D009AE3FC89634A4FBE3
#. SourceLocation: Config/DefaultInput.ini(39)
#: Config/DefaultInput.ini(39)
msgctxt ",DDDC55F044A6D009AE3FC89634A4FBE3"
msgid "Back"
msgstr "戻る"
#. Key: Warning_RequestedSessionFailed
#. SourceLocation: Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(136)
#: Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(136)
msgctxt "CommonGame,Warning_RequestedSessionFailed"
msgid "Requested Session Failed"
msgstr "リクエストされたセッションは失敗しました"
#. Key: Unbound
#. SourceLocation: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
#: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
msgctxt "CommonKeybindWidget,Unbound"
msgid "Unbound"
msgstr "バインドの解除"
#. Key: Ok
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
msgctxt "Messaging,Ok"
msgid "Ok"
msgstr "OK"
#. Key: Cancel
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
msgctxt "Messaging,Cancel"
msgid "Cancel"
msgstr "キャンセル"
#. Key: Yes
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
msgctxt "Messaging,Yes"
msgid "Yes"
msgstr "はい"
#. Key: No
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
msgctxt "Messaging,No"
msgid "No"
msgstr "いいえ"
#. Key: LoginFailedEarly
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
#: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
msgctxt "CommonUser,LoginFailedEarly"
msgid "Unable to start login process"
msgstr "ログインプロセスを開始できません"
#. Key: Error_FindSessionV1Failed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1056)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1056)
msgctxt "CommonUser,Error_FindSessionV1Failed"
msgid "Find session failed"
msgstr "セッションの検索に失敗しました。"
#. Key: SessionIsFull
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1141)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1141)
msgctxt "NetworkErrors,SessionIsFull"
msgid "Game is full."
msgstr "ゲームがいっぱいです。"
#. Key: SessionDoesNotExist
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1144)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1144)
msgctxt "NetworkErrors,SessionDoesNotExist"
msgid "Game no longer exists."
msgstr "ゲームが存在しません。"
#. Key: JoinSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1147)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1147)
msgctxt "NetworkErrors,JoinSessionFailed"
msgid "Join failed."
msgstr "参加に失敗しました。"
#. Key: InvalidPlayerController
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1269)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1269)
msgctxt "NetworkErrors,InvalidPlayerController"
msgid "Invalid Player Controller"
msgstr "無効なプレイヤーコントローラー"
#. Key: TravelSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1285)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1285)
msgctxt "NetworkErrors,TravelSessionFailed"
msgid "Travel to Session failed."
msgstr "セッションへの移動に失敗しました。"
#. Key: Error_SessionUserInviteAcceptedFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1361)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1361)
msgctxt "CommonUser,Error_SessionUserInviteAcceptedFailed"
msgid "Failed to handle the join request"
msgstr "参加リクエストの処理に失敗しました"
#. Key: InvalidMapFormat
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(297)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(297)
msgctxt "NetworkErrors,InvalidMapFormat"
msgid "Can't find asset data for MapID {0}, hosting request failed."
msgstr ""
#. Key: ClientBuildCannotHost
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(305)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(305)
msgctxt "NetworkErrors,ClientBuildCannotHost"
msgid "Client builds cannot host game sessions."
msgstr ""
#. Key: InvalidRequest
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(453)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(453)
msgctxt "NetworkErrors,InvalidRequest"
msgid "HostSession passed an invalid request."
msgstr ""
#. Key: InvalidHostingPlayer
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(461)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(461)
msgctxt "NetworkErrors,InvalidHostingPlayer"
msgid "HostingPlayer is invalid."
msgstr ""
#. Key: CannotHostAsClient
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(478)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(478)
msgctxt "NetworkErrors,CannotHostAsClient"
msgid "Cannot host offline game as client."
msgstr ""
#. Key: CreateSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(668)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(668)
msgctxt "NetworkErrors,CreateSessionFailed"
msgid "Failed to create session."
msgstr ""
#. Key: Error_FindSessionAlreadyInProgress
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(723)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(723)
msgctxt "CommonUser,Error_FindSessionAlreadyInProgress"
msgid "Session search already in progress"
msgstr "セッション検索はすでに進行中です"
#. Key: Error_FindSessionBadPlayer
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(730)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(730)
msgctxt "CommonUser,Error_FindSessionBadPlayer"
msgid "Session search was not provided a local player"
msgstr "セッション検索にローカルプレイヤーが指定されていません"
#. Key: LoginFailedTitle
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1412)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1412)
msgctxt "CommonUser,LoginFailedTitle"
msgid "Login Failure"
msgstr "ログインに失敗しました"
#. Key: InvalidPlatformUser
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1493)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1493)
msgctxt "CommonUser,InvalidPlatformUser"
msgid "Invalid Platform User"
msgstr "無効なプラットフォームユーザー"
#. Key: FailedToRequest
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1691)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1691)
msgctxt "CommonUser,FailedToRequest"
msgid "Failed to Request Login"
msgstr ""
#. Key: PrivilegeFailureFormat
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1842)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1842)
msgctxt "CommonUser,PrivilegeFailureFormat"
msgid "{0} to {1}"
msgstr "{0}から{1}"
#. Key: PrivilegeCanPlay
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2246)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2246)
msgctxt "CommonUser,PrivilegeCanPlay"
msgid "play the game"
msgstr "ゲームをプレイ"
#. Key: PrivilegeCanPlayOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2248)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2248)
msgctxt "CommonUser,PrivilegeCanPlayOnline"
msgid "play online"
msgstr "オンラインでプレイ"
#. Key: PrivilegeCanCommunicateViaTextOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2250)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2250)
msgctxt "CommonUser,PrivilegeCanCommunicateViaTextOnline"
msgid "communicate with text"
msgstr "テキストで通信する"
#. Key: PrivilegeCanCommunicateViaVoiceOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2252)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2252)
msgctxt "CommonUser,PrivilegeCanCommunicateViaVoiceOnline"
msgid "communicate with voice"
msgstr "声で通信する"
#. Key: PrivilegeCanUseUserGeneratedContent
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2254)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2254)
msgctxt "CommonUser,PrivilegeCanUseUserGeneratedContent"
msgid "access user content"
msgstr "ユーザーコンテンツにアクセス"
#. Key: PrivilegeCanUseCrossPlay
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2256)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2256)
msgctxt "CommonUser,PrivilegeCanUseCrossPlay"
msgid "play with other platforms"
msgstr "他のプラットフォームでプレイ"
#. Key: ResultUnknown
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2268)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2268)
msgctxt "CommonUser,ResultUnknown"
msgid "Unknown if the user is allowed"
msgstr "ユーザーが許可されているか不明です"
#. Key: ResultAvailable
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2270)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2270)
msgctxt "CommonUser,ResultAvailable"
msgid "The user is allowed"
msgstr "ユーザーは許可されています"
#. Key: ResultUserNotLoggedIn
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2272)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2272)
msgctxt "CommonUser,ResultUserNotLoggedIn"
msgid "The user must login"
msgstr "ユーザーはログインする必要があります"
#. Key: ResultLicenseInvalid
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2274)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2274)
msgctxt "CommonUser,ResultLicenseInvalid"
msgid "A valid game license is required"
msgstr "有効なゲームライセンスが必要です"
#. Key: VersionOutdated
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2276)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2276)
msgctxt "CommonUser,VersionOutdated"
msgid "The game or hardware needs to be updated"
msgstr "ゲームまたはハードウェアのアップデートが必要です"
#. Key: ResultNetworkConnectionUnavailable
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2278)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2278)
msgctxt "CommonUser,ResultNetworkConnectionUnavailable"
msgid "A network connection is required"
msgstr "ネットワーク接続が必要です"
#. Key: ResultAgeRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2280)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2280)
msgctxt "CommonUser,ResultAgeRestricted"
msgid "This age restricted account is not allowed"
msgstr "年齢制限のあるこのアカウントは許可されていません"
#. Key: ResultAccountTypeRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2282)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2282)
msgctxt "CommonUser,ResultAccountTypeRestricted"
msgid "This account type does not have access"
msgstr "このアカウントタイプにはアクセス権がありません"
#. Key: ResultAccountUseRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2284)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2284)
msgctxt "CommonUser,ResultAccountUseRestricted"
msgid "This account is not allowed"
msgstr "このアカウントは許可されていません"
#. Key: ResultPlatformFailure
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2286)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2286)
msgctxt "CommonUser,ResultPlatformFailure"
msgid "Not allowed"
msgstr "許可されていません"
#. Key: GuestNickname
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(259)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(259)
msgctxt "CommonUser,GuestNickname"
msgid "Guest"
msgstr "ゲスト"
#. Key: PayloadOutTooltip
#. SourceLocation: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
#: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
msgctxt "K2Node,PayloadOutTooltip"
msgid "\n\nThe message structure that we received"
msgstr "\n\n受け取ったメッセージ構造"
#. Key: OnlyPrimaryPlayerEditable
#. SourceLocation: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
#: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
msgctxt "GameSetting,OnlyPrimaryPlayerEditable"
msgid "Can only be changed by the primary player."
msgstr "プライマリプレイヤーのみ変更可能です。"
#. Key: DevDynamicDetailsFormat
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
#: Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
msgctxt "GameSetting,DevDynamicDetailsFormat"
msgid "{0}{1}"
msgstr "{0}{1}"
#. Key: OFF
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
msgctxt "GameSettingValueDiscreteDynamic,OFF"
msgid "OFF"
msgstr "オフ"
#. Key: ON
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
msgctxt "GameSettingValueDiscreteDynamic,ON"
msgid "ON"
msgstr "オン"
#. Key: PercentFormat
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
#: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
msgctxt "GameSetting,PercentFormat"
msgid "{0}%"
msgstr "{0}%"
#. Key: DisabledReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
msgctxt "GameSetting,DisabledReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"
#. Key: DisabledOptionReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
msgctxt "GameSetting,DisabledOptionReasonLine"
msgid "<Icon.Warning></> There are fewer options than available due to Parental Controls."
msgstr "<Icon.Warning></> ペアレンタルコントロールにより、利用可能なオプションが少なくなっています。"
#. Key: WarningReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
msgctxt "GameSetting,WarningReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"
#. Key: DesignTime_ExtensionPointLabel
#. SourceLocation: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
#: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
msgctxt "UIExtension,DesignTime_ExtensionPointLabel"
msgid "Extension Point\n{0}"
msgstr "拡張ポイント\n{0}"
#. Key: LyraReplayName_Format
#. SourceLocation: Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
#: Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
msgctxt "Lyra,LyraReplayName_Format"
msgid "Client Replay {0}"
msgstr ""
#. Key: SafeZoneValue_Name
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
msgctxt "LyraSettings,SafeZoneValue_Name"
msgid "Safe Zone Value"
msgstr "セーフゾーン値"
#. Key: SafeZoneValue_Description
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
msgctxt "LyraSettings,SafeZoneValue_Description"
msgid "The safezone area percentage."
msgstr "セーフゾーンエリアの割合。"
#. Key: LyraErrors_UnknownMappingName
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
msgctxt "LyraSettings,LyraErrors_UnknownMappingName"
msgid "Unknown Mapping"
msgstr ""
#. Key: DynamicDetails_KeyboardInputAction
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
msgctxt "LyraSettings,DynamicDetails_KeyboardInputAction"
msgid "Bindings for {0}"
msgstr "{0}のキーバインド"
#. Key: SystemDefaultLanguage
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
msgctxt "Lyra,SystemDefaultLanguage"
msgid "System Default ({0})"
msgstr "システムデフォルト({0}"
#. Key: WarningLanguage_Title
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
msgctxt "Lyra,WarningLanguage_Title"
msgid "Language Changed"
msgstr "言語が変更されました"
#. Key: WarningLanguage_Message
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
msgctxt "Lyra,WarningLanguage_Message"
msgid "You will need to restart the game completely for all language related changes to take effect."
msgstr "言語に関連する変更をすべて有効にするためには、ゲームを完全に再起動する必要があります。"
#. Key: MobileFPSType_Note
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
msgctxt "LyraSettings,MobileFPSType_Note"
msgid "<strong>Note: Changing the framerate setting to {0} or higher might lower your Quality Presets.</>"
msgstr "<strong>注:フレームレートの設定を{0}以上にすると、品質のプリセットが低下することがあります。</>"
#. Key: MobileFrameRateOption
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
msgctxt "LyraSettings,MobileFrameRateOption"
msgid "{0} FPS"
msgstr "{0} FPS"
#. Key: VideoQualityOverall_Low
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
msgctxt "LyraSettings,VideoQualityOverall_Low"
msgid "Low"
msgstr "低"
#. Key: VideoQualityOverall_Medium
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
msgctxt "LyraSettings,VideoQualityOverall_Medium"
msgid "Medium"
msgstr "中"
#. Key: VideoQualityOverall_High
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
msgctxt "LyraSettings,VideoQualityOverall_High"
msgid "High"
msgstr "高"
#. Key: VideoQualityOverall_Epic
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
msgctxt "LyraSettings,VideoQualityOverall_Epic"
msgid "Epic"
msgstr "エピック"
#. Key: VideoQualityOverall_Custom
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
msgctxt "LyraSettings,VideoQualityOverall_Custom"
msgid "Custom"
msgstr "カスタム"
#. Key: OverallQuality_Mobile_ImpactsFramerate
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
msgctxt "LyraSettings,OverallQuality_Mobile_ImpactsFramerate"
msgid "<strong>Note: Changing the Quality setting to {0} or higher might limit your framerate.</>"
msgstr "<strong>注:品質の設定を{0}以上にすると、フレームレートが限定されることがあります。</>"
#. Key: PerfStatDisplayMode_None
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
msgctxt "LyraSettings,PerfStatDisplayMode_None"
msgid "None"
msgstr "なし"
#. Key: PerfStatDisplayMode_TextOnly
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
msgctxt "LyraSettings,PerfStatDisplayMode_TextOnly"
msgid "Text Only"
msgstr "テキストのみ"
#. Key: PerfStatDisplayMode_GraphOnly
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
msgctxt "LyraSettings,PerfStatDisplayMode_GraphOnly"
msgid "Graph Only"
msgstr "グラフのみ"
#. Key: PerfStatDisplayMode_TextAndGraph
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
msgctxt "LyraSettings,PerfStatDisplayMode_TextAndGraph"
msgid "Text and Graph"
msgstr "テキストとグラフ"
#. Key: AspectRatio-4:3
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
msgctxt "LyraSettings,AspectRatio-4:3"
msgid "4:3"
msgstr "4:3"
#. Key: AspectRatio-16:9
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
msgctxt "LyraSettings,AspectRatio-16:9"
msgid "16:9"
msgstr "16:9"
#. Key: AspectRatio-16:10
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
msgctxt "LyraSettings,AspectRatio-16:10"
msgid "16:10"
msgstr "16:10"
#. Key: AspectRatio-3:4
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
msgctxt "LyraSettings,AspectRatio-3:4"
msgid "3:4"
msgstr "3:4"
#. Key: AspectRatio-9:16
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
msgctxt "LyraSettings,AspectRatio-9:16"
msgid "9:16"
msgstr "9:16"
#. Key: AspectRatio-10:16
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
msgctxt "LyraSettings,AspectRatio-10:16"
msgid "10:16"
msgstr "10:16"
#. Key: AspectRatio
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
msgctxt "LyraSettings,AspectRatio"
msgid "{X} x {Y}"
msgstr "{X} x {Y}"
#. Key: DefaultAudioOutputDevice
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
msgctxt "LyraSettings,DefaultAudioOutputDevice"
msgid "Default Output - {0}"
msgstr "デフォルト出力 - {0}"
#. Key: VoiceChatVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
msgctxt "Lyra,VoiceChatVolume_Name"
msgid "Voice Chat"
msgstr "ボイスチャット"
#. Key: VoiceChatVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
msgctxt "Lyra,VoiceChatVolume_Description"
msgid "Adjusts the volume of voice chat."
msgstr "ボイスチャットの音量を調節します。"
#. Key: SoundCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
msgctxt "Lyra,SoundCollection_Name"
msgid "Sound"
msgstr "サウンド"
#. Key: SubtitlePage_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
msgctxt "Lyra,SubtitlePage_Name"
msgid "Subtitles"
msgstr "字幕"
#. Key: SubtitlePage_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
msgctxt "Lyra,SubtitlePage_Description"
msgid "Configure the visual appearance of subtitles."
msgstr "字幕の外観を設定します。"
#. Key: SubtitlePage_Navigation
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
msgctxt "Lyra,SubtitlePage_Navigation"
msgid "Options"
msgstr "オプション"
#. Key: SubtitlesCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
msgctxt "Lyra,SubtitlesCollection_Name"
msgid "Subtitles"
msgstr "字幕"
#. Key: Subtitles_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
msgctxt "Lyra,Subtitles_Name"
msgid "Subtitles"
msgstr "字幕"
#. Key: Subtitles_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
msgctxt "Lyra,Subtitles_Description"
msgid "Turns subtitles on/off."
msgstr "字幕をオン/オフに切り替えます。"
#. Key: SubtitleTextSize_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
msgctxt "Lyra,SubtitleTextSize_Name"
msgid "Text Size"
msgstr "テキストサイズ"
#. Key: SubtitleTextSize_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
msgctxt "Lyra,SubtitleTextSize_Description"
msgid "Choose different sizes of the the subtitle text."
msgstr "字幕テキストのサイズを選択します。"
#. Key: ESubtitleTextSize_ExtraSmall
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
msgctxt "Lyra,ESubtitleTextSize_ExtraSmall"
msgid "Extra Small"
msgstr "極小"
#. Key: ESubtitleTextSize_Small
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
msgctxt "Lyra,ESubtitleTextSize_Small"
msgid "Small"
msgstr "小"
#. Key: ESubtitleTextSize_Medium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
msgctxt "Lyra,ESubtitleTextSize_Medium"
msgid "Medium"
msgstr "中"
#. Key: ESubtitleTextSize_Large
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
msgctxt "Lyra,ESubtitleTextSize_Large"
msgid "Large"
msgstr "大"
#. Key: ESubtitleTextSize_ExtraLarge
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
msgctxt "Lyra,ESubtitleTextSize_ExtraLarge"
msgid "Extra Large"
msgstr "特大"
#. Key: SubtitleTextColor_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
msgctxt "Lyra,SubtitleTextColor_Name"
msgid "Text Color"
msgstr "テキストカラー"
#. Key: SubtitleTextColor_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
msgctxt "Lyra,SubtitleTextColor_Description"
msgid "Choose different colors for the subtitle text."
msgstr "字幕テキストの色を選択します。"
#. Key: ESubtitleTextColor_White
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
msgctxt "Lyra,ESubtitleTextColor_White"
msgid "White"
msgstr "白"
#. Key: ESubtitleTextColor_Yellow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
msgctxt "Lyra,ESubtitleTextColor_Yellow"
msgid "Yellow"
msgstr "黄"
#. Key: SubtitleBackgroundStyle_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
msgctxt "Lyra,SubtitleBackgroundStyle_Name"
msgid "Text Border"
msgstr "テキストボーダー"
#. Key: SubtitleTextBorder_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
msgctxt "Lyra,SubtitleTextBorder_Description"
msgid "Choose different borders for the text."
msgstr "テキストのボーダーを選択します。"
#. Key: ESubtitleTextBorder_None
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
msgctxt "Lyra,ESubtitleTextBorder_None"
msgid "None"
msgstr "なし"
#. Key: ESubtitleTextBorder_Outline
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
msgctxt "Lyra,ESubtitleTextBorder_Outline"
msgid "Outline"
msgstr "アウトライン"
#. Key: ESubtitleTextBorder_DropShadow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
msgctxt "Lyra,ESubtitleTextBorder_DropShadow"
msgid "Drop Shadow"
msgstr "ドロップシャドウ"
#. Key: SubtitleBackground_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
msgctxt "Lyra,SubtitleBackground_Name"
msgid "Background Opacity"
msgstr "背景のオパシティ"
#. Key: SubtitleBackgroundOpacity_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
msgctxt "Lyra,SubtitleBackgroundOpacity_Description"
msgid "Choose a different background or letterboxing for the subtitles."
msgstr "字幕の背景またはレターボックスを選択します。"
#. Key: ESubtitleBackgroundOpacity_Clear
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Clear"
msgid "Clear"
msgstr "クリア"
#. Key: ESubtitleBackgroundOpacity_Low
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Low"
msgid "Low"
msgstr "低"
#. Key: ESubtitleBackgroundOpacity_Medium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Medium"
msgid "Medium"
msgstr "中"
#. Key: ESubtitleBackgroundOpacity_High
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
msgctxt "Lyra,ESubtitleBackgroundOpacity_High"
msgid "High"
msgstr "高"
#. Key: ESubtitleBackgroundOpacity_Solid
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Solid"
msgid "Solid"
msgstr "単色"
#. Key: AudioOutputDevice_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
msgctxt "Lyra,AudioOutputDevice_Name"
msgid "Audio Output Device"
msgstr "オーディオ出力機器"
#. Key: AudioOutputDevice_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
msgctxt "Lyra,AudioOutputDevice_Description"
msgid "Changes the audio output device for game audio (not voice chat)."
msgstr "ゲームオーディオ用(ボイスチャット以外)にオーディオ出力機器を変更します。"
#. Key: BackgroundAudio_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
msgctxt "Lyra,BackgroundAudio_Name"
msgid "Background Audio"
msgstr "バックグラウンドオーディオ"
#. Key: BackgroundAudio_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
msgctxt "Lyra,BackgroundAudio_Description"
msgid "Turns game audio on/off when the game is in the background. When on, the game audio will continue to play when the game is minimized, or another window is focused."
msgstr "ゲームがバックグラウンドにあるときに、ゲームのオーディオをオン/オフに切り替えます。オン状態では、ゲームを最小化したときや、他のウィンドウがフォーカスされている場合に、ゲームのオーディオが継続して再生されます。"
#. Key: ELyraAllowBackgroundAudioSetting_Off
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_Off"
msgid "Off"
msgstr "オフ"
#. Key: ELyraAllowBackgroundAudioSetting_AllSounds
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_AllSounds"
msgid "All Sounds"
msgstr "すべてのサウンド"
#. Key: AudioCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
msgctxt "Lyra,AudioCollection_Name"
msgid "Audio"
msgstr "オーディオ"
#. Key: HeadphoneMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
msgctxt "Lyra,HeadphoneMode_Name"
msgid "3D Headphones"
msgstr "3Dヘッドフォン"
#. Key: HeadphoneMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
msgctxt "Lyra,HeadphoneMode_Description"
msgid "Enable binaural audio. Provides 3D audio spatialization, so you can hear the location of sounds more precisely, including above, below, and behind you. Recommended for use with stereo headphones only."
msgstr "両耳用のオーディオを有効にします。3Dオーディオ空間処理を提供するため、上下左右の音の位置をより正確に聞き取れるようになります。ステレオヘッドフォンのみでの使用をおすすめします。"
#. Key: HDRAudioMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
msgctxt "Lyra,HDRAudioMode_Name"
msgid "High Dynamic Range Audio"
msgstr "HDRハイダイナミックレンジオーディオ"
#. Key: HDRAudioMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
msgctxt "Lyra,HDRAudioMode_Description"
msgid "Enable high dynamic range audio. Changes the runtime processing chain to increase the dynamic range of the audio mixdown, appropriate for theater or more cinematic experiences."
msgstr "HDRハイダイナミックレンジオーディオを有効にします。ランタイム処理チェーンを変更することで、オーディオのミックスダウンのダイナミックレンジを広げて、劇場やより映画のような体験に適したものにします。"
#. Key: VolumeCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
msgctxt "Lyra,VolumeCollection_Name"
msgid "Volume"
msgstr "音量"
#. Key: OverallVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
msgctxt "Lyra,OverallVolume_Name"
msgid "Overall"
msgstr "全般"
#. Key: OverallVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
msgctxt "Lyra,OverallVolume_Description"
msgid "Adjusts the volume of everything."
msgstr "全ての音量を調節します。"
#. Key: MusicVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
msgctxt "Lyra,MusicVolume_Name"
msgid "Music"
msgstr "音楽"
#. Key: MusicVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
msgctxt "Lyra,MusicVolume_Description"
msgid "Adjusts the volume of music."
msgstr "音楽の音量を調節します。"
#. Key: SoundEffectsVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
msgctxt "Lyra,SoundEffectsVolume_Name"
msgid "Sound Effects"
msgstr "効果音"
#. Key: SoundEffectsVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
msgctxt "Lyra,SoundEffectsVolume_Description"
msgid "Adjusts the volume of sound effects."
msgstr "効果音の音量を調節します。"
#. Key: DialogueVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
msgctxt "Lyra,DialogueVolume_Name"
msgid "Dialogue"
msgstr "ダイアログ"
#. Key: DialogueVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
msgctxt "Lyra,DialogueVolume_Description"
msgid "Adjusts the volume of dialogue for game characters and voice overs."
msgstr "ゲームキャラクターのセリフや吹き替えのボリュームを調節します。"
#. Key: InvertHorizontalAxis_Gamepad_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Name"
msgid "Invert Horizontal Axis"
msgstr "水平軸を反転"
#. Key: InvertHorizontalAxis_Gamepad_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "水平軸の反転を有効にします。"
#. Key: GamepadBindingCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
msgctxt "Lyra,GamepadBindingCollection_Name"
msgid "Controls"
msgstr "操作"
#. Key: BasicSensitivityCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
msgctxt "Lyra,BasicSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "感度"
#. Key: EFortGamepadSensitivity_Slow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
msgctxt "Lyra,EFortGamepadSensitivity_Slow"
msgid "1 (Slow)"
msgstr "1遅い"
#. Key: EFortGamepadSensitivity_SlowPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlus"
msgid "2 (Slow+)"
msgstr "2遅い+"
#. Key: EFortGamepadSensitivity_SlowPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlusPlus"
msgid "3 (Slow++)"
msgstr "3遅い++"
#. Key: EFortGamepadSensitivity_Normal
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
msgctxt "Lyra,EFortGamepadSensitivity_Normal"
msgid "4 (Normal)"
msgstr "4普通"
#. Key: EFortGamepadSensitivity_NormalPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlus"
msgid "5 (Normal+)"
msgstr "5普通+"
#. Key: EFortGamepadSensitivity_NormalPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlusPlus"
msgid "6 (Normal++)"
msgstr "6普通++"
#. Key: EFortGamepadSensitivity_Fast
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
msgctxt "Lyra,EFortGamepadSensitivity_Fast"
msgid "7 (Fast)"
msgstr "7速い"
#. Key: EFortGamepadSensitivity_FastPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlus"
msgid "8 (Fast+)"
msgstr "8速い+"
#. Key: EFortGamepadSensitivity_FastPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlusPlus"
msgid "9 (Fast++)"
msgstr "9速い++"
#. Key: EFortGamepadSensitivity_Insane
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
msgctxt "Lyra,EFortGamepadSensitivity_Insane"
msgid "10 (Insane)"
msgstr "10超高速"
#. Key: LookSensitivityPreset_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
msgctxt "Lyra,LookSensitivityPreset_Name"
msgid "Look Sensitivity"
msgstr "表示感度"
#. Key: LookSensitivityPreset_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
msgctxt "Lyra,LookSensitivityPreset_Description"
msgid "How quickly your view rotates."
msgstr "回転表示の速さを設定します。"
#. Key: LookSensitivityPresetAds_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
msgctxt "Lyra,LookSensitivityPresetAds_Name"
msgid "Aim Sensitivity (ADS)"
msgstr "照準感度ADS"
#. Key: LookSensitivityPresetAds_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
msgctxt "Lyra,LookSensitivityPresetAds_Description"
msgid "How quickly your view rotates while aiming down sights (ADS)."
msgstr "下方向に照準を当てている時の回転表示の速さADSを設定します。"
#. Key: DeadZoneCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
msgctxt "Lyra,DeadZoneCollection_Name"
msgid "Controller DeadZone"
msgstr "コントローラーデッドゾーン"
#. Key: MoveStickDeadZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
msgctxt "Lyra,MoveStickDeadZone_Name"
msgid "Left Stick DeadZone"
msgstr "左スティックのデッドゾーン"
#. Key: MoveStickDeadZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
msgctxt "Lyra,MoveStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from. Setting this value too low may result in the character continuing to move even after removing your finger from the stick."
msgstr "入力を無視するスティックの周囲の領域を増減します。この値を小さく設定しすぎると、スティックから指を離してもキャラクターが動き続けることがあります。"
#. Key: LookStickDeadZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
msgctxt "Lyra,LookStickDeadZone_Name"
msgid "Right Stick DeadZone"
msgstr "右スティックのデッドゾーン"
#. Key: LookStickDeadZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
msgctxt "Lyra,LookStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from. Setting this value too low may result in the camera continuing to move even after removing your finger from the stick."
msgstr "入力を無視するスティックの周囲の領域を増減します。この値を小さく設定しすぎると、スティックから指を離してもカメラが動き続けることがあります。"
#. Key: GamepadCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
msgctxt "Lyra,GamepadCollection_Name"
msgid "Gamepad"
msgstr "ゲームパッド"
#. Key: HardwareCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
msgctxt "Lyra,HardwareCollection_Name"
msgid "Hardware"
msgstr "ハードウェア"
#. Key: ControllerHardware_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
msgctxt "Lyra,ControllerHardware_Name"
msgid "Controller Hardware"
msgstr "コントローラーハードウェア"
#. Key: ControllerHardware_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
msgctxt "Lyra,ControllerHardware_Description"
msgid "The type of controller you're using."
msgstr "使用するコントローラータイプを選択します。"
#. Key: GamepadVibration_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
msgctxt "Lyra,GamepadVibration_Name"
msgid "Vibration"
msgstr "振動"
#. Key: GamepadVibration_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
msgctxt "Lyra,GamepadVibration_Description"
msgid "Turns controller vibration on/off."
msgstr "コントローラーのバイブレーションをオン/オフに切り替えます。"
#. Key: InvertVerticalAxis_Gamepad_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Name"
msgid "Invert Vertical Axis"
msgstr "垂直軸を反転"
#. Key: InvertVerticalAxis_Gamepad_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "垂直軸の反転を有効にします。"
#. Key: GameplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
msgctxt "Lyra,GameplayCollection_Name"
msgid "Gameplay"
msgstr "ゲームプレイ"
#. Key: LanguageCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
msgctxt "Lyra,LanguageCollection_Name"
msgid "Language"
msgstr "言語"
#. Key: LanguageSetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
msgctxt "Lyra,LanguageSetting_Name"
msgid "Language"
msgstr "言語"
#. Key: LanguageSetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
msgctxt "Lyra,LanguageSetting_Description"
msgid "The language of the game."
msgstr "ゲームの言語"
#. Key: ReplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
msgctxt "Lyra,ReplayCollection_Name"
msgid "Replays"
msgstr ""
#. Key: RecordReplaySetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
msgctxt "Lyra,RecordReplaySetting_Name"
msgid "Record Replays"
msgstr ""
#. Key: RecordReplaySetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
msgctxt "Lyra,RecordReplaySetting_Description"
msgid "Automatically record game replays. Experimental feature, recorded demos may have playback issues."
msgstr ""
#. Key: KeepReplayLimitSetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
msgctxt "Lyra,KeepReplayLimitSetting_Name"
msgid "Keep Replay Limit"
msgstr ""
#. Key: KeepReplayLimitSetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
msgctxt "Lyra,KeepReplayLimitSetting_Description"
msgid "Number of saved replays to keep, set to 0 for infinite."
msgstr ""
#. Key: InvertVerticalAxis_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
msgctxt "Lyra,InvertVerticalAxis_Name"
msgid "Invert Vertical Axis"
msgstr "垂直軸を反転"
#. Key: InvertVerticalAxis_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
msgctxt "Lyra,InvertVerticalAxis_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "垂直軸の反転を有効にします。"
#. Key: InvertHorizontalAxis_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
msgctxt "Lyra,InvertHorizontalAxis_Name"
msgid "Invert Horizontal Axis"
msgstr "水平軸を反転"
#. Key: InvertHorizontalAxis_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
msgctxt "Lyra,InvertHorizontalAxis_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "水平軸の反転を有効にします。"
#. Key: KeyBindingCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
msgctxt "Lyra,KeyBindingCollection_Name"
msgid "Keyboard & Mouse"
msgstr "キーボード&マウス"
#. Key: LyraInputDefaults
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
msgctxt "LyraInputSettings,LyraInputDefaults"
msgid "Default Experiences"
msgstr ""
#. Key: MouseAndKeyboardCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
msgctxt "Lyra,MouseAndKeyboardCollection_Name"
msgid "Mouse & Keyboard"
msgstr "マウス&キーボード"
#. Key: MouseSensitivityCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
msgctxt "Lyra,MouseSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "感度"
#. Key: MouseSensitivityYaw_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
msgctxt "Lyra,MouseSensitivityYaw_Name"
msgid "X-Axis Sensitivity"
msgstr "X軸の感度"
#. Key: MouseSensitivityYaw_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
msgctxt "Lyra,MouseSensitivityYaw_Description"
msgid "Sets the sensitivity of the mouse's horizontal (x) axis. With higher settings the camera will move faster when looking left and right with the mouse."
msgstr "マウスの水平軸X軸の感度を設定します。高く設定すると、マウスで左右を見た時のカメラの動きが速くなります。"
#. Key: MouseSensitivityPitch_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
msgctxt "Lyra,MouseSensitivityPitch_Name"
msgid "Y-Axis Sensitivity"
msgstr "Y軸の感度"
#. Key: MouseSensitivityPitch_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
msgctxt "Lyra,MouseSensitivityPitch_Description"
msgid "Sets the sensitivity of the mouse's vertical (y) axis. With higher settings the camera will move faster when looking up and down with the mouse."
msgstr "マウスの垂直軸Y軸の感度を設定します。高く設定すると、マウスで上下を見た時のカメラの動きが速くなります。"
#. Key: MouseTargetingMultiplier_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
msgctxt "Lyra,MouseTargetingMultiplier_Name"
msgid "Targeting Sensitivity"
msgstr "標準設定の感度"
#. Key: MouseTargetingMultiplier_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
msgctxt "Lyra,MouseTargetingMultiplier_Description"
msgid "Sets the modifier for reducing mouse sensitivity when targeting. 100% will have no slow down when targeting. Lower settings will have more slow down when targeting."
msgstr "標準設定時にマウスの感度を下げるためのモディファイヤを設定します。100%の場合、標準設定時に速度が落ちることはありません。設定が低い場合、標準設定時に速度が落ちます。"
#. Key: PerfStatDescription_FrameTime_GPU
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(100)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(100)
msgctxt "Lyra,PerfStatDescription_FrameTime_GPU"
msgid "The amount of time spent on the GPU."
msgstr "GPUに費やした時間。"
#. Key: StatCategory_Network_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(111)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(111)
msgctxt "Lyra,StatCategory_Network_Name"
msgid "Network"
msgstr "ネットワーク"
#. Key: PerfStat_Ping
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(118)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(118)
msgctxt "Lyra,PerfStat_Ping"
msgid "Ping"
msgstr "Ping"
#. Key: PerfStatDescription_Ping
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(119)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(119)
msgctxt "Lyra,PerfStatDescription_Ping"
msgid "The roundtrip latency of your connection to the server."
msgstr "サーバーへの接続の往復遅延。"
#. Key: PerfStat_PacketLoss_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(126)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(126)
msgctxt "Lyra,PerfStat_PacketLoss_Incoming"
msgid "Incoming Packet Loss"
msgstr "受信するパケットロス"
#. Key: PerfStatDescription_PacketLoss_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(127)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(127)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Incoming"
msgid "The percentage of incoming packets lost."
msgstr "受信パケットの損失率。"
#. Key: PerfStat_PacketLoss_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(134)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(134)
msgctxt "Lyra,PerfStat_PacketLoss_Outgoing"
msgid "Outgoing Packet Loss"
msgstr "送信するパケットロス"
#. Key: PerfStatDescription_PacketLoss_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(135)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(135)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Outgoing"
msgid "The percentage of outgoing packets lost."
msgstr "送信パケットの損失率。"
#. Key: PerfStat_PacketRate_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(142)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(142)
msgctxt "Lyra,PerfStat_PacketRate_Incoming"
msgid "Incoming Packet Rate"
msgstr "受信パケットレート"
#. Key: PerfStatDescription_PacketRate_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
msgctxt "Lyra,PerfStatDescription_PacketRate_Incoming"
msgid "Rate of incoming packets (per second)"
msgstr "受信パケットレート(毎秒)"
#. Key: PerfStat_PacketRate_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(150)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(150)
msgctxt "Lyra,PerfStat_PacketRate_Outgoing"
msgid "Outgoing Packet Rate"
msgstr "送信パケットレート"
#. Key: PerfStatDescription_PacketRate_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
msgctxt "Lyra,PerfStatDescription_PacketRate_Outgoing"
msgid "Rate of outgoing packets (per second)"
msgstr "送信パケットレート(毎秒)"
#. Key: PerfStat_PacketSize_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(158)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(158)
msgctxt "Lyra,PerfStat_PacketSize_Incoming"
msgid "Incoming Packet Size"
msgstr "受信パケットサイズ"
#. Key: PerfStatDescription_PacketSize_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
msgctxt "Lyra,PerfStatDescription_PacketSize_Incoming"
msgid "The average size (in bytes) of packets recieved in the last second."
msgstr "最後の1秒に受信した平均パケットサイズバイト。"
#. Key: PerfStat_PacketSize_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(166)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(166)
msgctxt "Lyra,PerfStat_PacketSize_Outgoing"
msgid "Outgoing Packet Size"
msgstr "送信パケットサイズ"
#. Key: PerfStatDescription_PacketSize_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
msgctxt "Lyra,PerfStatDescription_PacketSize_Outgoing"
msgid "The average size (in bytes) of packets sent in the last second."
msgstr "最後の1秒に送信した平均パケットサイズバイト。"
#. Key: PerfStatsPage_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(23)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(23)
msgctxt "Lyra,PerfStatsPage_Name"
msgid "Performance Stats"
msgstr "パフォーマンスの統計"
#. Key: PerfStatsPage_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(24)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(24)
msgctxt "Lyra,PerfStatsPage_Description"
msgid "Configure the display of performance statistics."
msgstr "パフォーマンスの統計の表示を設定します。"
#. Key: PerfStatsPage_Navigation
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(25)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(25)
msgctxt "Lyra,PerfStatsPage_Navigation"
msgid "Edit"
msgstr "編集"
#. Key: StatCategory_Performance_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(36)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(36)
msgctxt "Lyra,StatCategory_Performance_Name"
msgid "Performance"
msgstr "パフォーマンス"
#. Key: PerfStat_ClientFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(43)
msgctxt "Lyra,PerfStat_ClientFPS"
msgid "Client FPS"
msgstr "クライアントFPS"
#. Key: PerfStatDescription_ClientFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(44)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(44)
msgctxt "Lyra,PerfStatDescription_ClientFPS"
msgid "Client frame rate (higher is better)"
msgstr "クライアントのフレームレート(高いほど良い)"
#. Key: PerfStat_ServerFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(51)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(51)
msgctxt "Lyra,PerfStat_ServerFPS"
msgid "Server FPS"
msgstr "サーバーFPS"
#. Key: PerfStatDescription_ServerFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(52)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(52)
msgctxt "Lyra,PerfStatDescription_ServerFPS"
msgid "Server frame rate"
msgstr "サーバーのフレームレート"
#. Key: PerfStat_FrameTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(59)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(59)
msgctxt "Lyra,PerfStat_FrameTime"
msgid "Frame Time"
msgstr "フレーム時間"
#. Key: PerfStatDescription_FrameTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(60)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(60)
msgctxt "Lyra,PerfStatDescription_FrameTime"
msgid "The total frame time."
msgstr "フレーム時間の合計。"
#. Key: PerfStat_IdleTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(67)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(67)
msgctxt "Lyra,PerfStat_IdleTime"
msgid "Idle Time"
msgstr "アイドル時間"
#. Key: PerfStatDescription_IdleTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(68)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(68)
msgctxt "Lyra,PerfStatDescription_IdleTime"
msgid "The amount of time spent waiting idle for frame pacing."
msgstr "フレームペーシングのためにアイドル状態で待機していた時間。"
#. Key: PerfStat_FrameTime_GameThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(75)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(75)
msgctxt "Lyra,PerfStat_FrameTime_GameThread"
msgid "CPU Game Time"
msgstr "CPUゲーム時間"
#. Key: PerfStatDescription_FrameTime_GameThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(76)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(76)
msgctxt "Lyra,PerfStatDescription_FrameTime_GameThread"
msgid "The amount of time spent on the main game thread."
msgstr "メインのゲームスレッドに費やした時間。"
#. Key: PerfStat_FrameTime_RenderThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(83)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(83)
msgctxt "Lyra,PerfStat_FrameTime_RenderThread"
msgid "CPU Render Time"
msgstr "CPUレンダリング時間"
#. Key: PerfStatDescription_FrameTime_RenderThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(84)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(84)
msgctxt "Lyra,PerfStatDescription_FrameTime_RenderThread"
msgid "The amount of time spent on the rendering thread."
msgstr "レンダリングスレッドに費やした時間。"
#. Key: PerfStat_FrameTime_RHIThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(91)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(91)
msgctxt "Lyra,PerfStat_FrameTime_RHIThread"
msgid "CPU RHI Time"
msgstr "CPU RHI時間"
#. Key: PerfStatDescription_FrameTime_RHIThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(92)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(92)
msgctxt "Lyra,PerfStatDescription_FrameTime_RHIThread"
msgid "The amount of time spent on the Render Hardware Interface thread."
msgstr "レンダリングハードウェアインターフェイスのスレッドに費やした時間。"
#. Key: PerfStat_FrameTime_GPU
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(99)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(99)
msgctxt "Lyra,PerfStat_FrameTime_GPU"
msgid "GPU Render Time"
msgstr "GPUレンダリング時間"
#. Key: DisplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
msgctxt "Lyra,DisplayCollection_Name"
msgid "Display"
msgstr "表示方法"
#. Key: WindowMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
msgctxt "Lyra,WindowMode_Name"
msgid "Window Mode"
msgstr "表示モード"
#. Key: WindowMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
msgctxt "Lyra,WindowMode_Description"
msgid "In Windowed mode you can interact with other windows more easily, and drag the edges of the window to set the size. In Windowed Fullscreen mode you can easily switch between applications. In Fullscreen mode you cannot interact with other windows as easily, but the game will run slightly faster."
msgstr "ウィンドウ表示モードでは、他のウィンドウへの切り替えがより簡単になり、ウィンドウの端をドラッグしてサイズを設定することができます。ウィンドウ全画面表示モードでは、アプリケーションを簡単に切り替えることができます。全画面表示モードでは、他のウィンドウへの切り替えはそれほど簡単にできませんが、ゲームの動作は多少速くなります。"
#. Key: WindowModeFullscreen
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
msgctxt "Lyra,WindowModeFullscreen"
msgid "Fullscreen"
msgstr "全画面表示"
#. Key: WindowModeWindowedFullscreen
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
msgctxt "Lyra,WindowModeWindowedFullscreen"
msgid "Windowed Fullscreen"
msgstr "ウィンドウ全画面表示"
#. Key: WindowModeWindowed
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
msgctxt "Lyra,WindowModeWindowed"
msgid "Windowed"
msgstr "ウィンドウ表示"
#. Key: Resolution_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
msgctxt "Lyra,Resolution_Name"
msgid "Resolution"
msgstr "解像度"
#. Key: Resolution_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
msgctxt "Lyra,Resolution_Description"
msgid "Display Resolution determines the size of the window in Windowed mode. In Fullscreen mode, Display Resolution determines the graphics card output resolution, which can result in black bars depending on monitor and graphics card. Display Resolution is inactive in Windowed Fullscreen mode."
msgstr "ディスプレイの解像度は、ウィンドウ表示モードでウィンドウの大きさを決定します。全画面表示モードでは、ディスプレイの解像度がグラフィックカードの出力解像度を決定します。これにより、モニターやグラフィックカードによっては黒いバーが表示されることがあります。ディスプレイの解像度は、ウィンドウ全画面表示モードでは無効になります。"
#. Key: ResolutionWindowedFullscreen_Disabled
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
msgctxt "Lyra,ResolutionWindowedFullscreen_Disabled"
msgid "When the Window Mode is set to <strong>Windowed Fullscreen</>, the resolution must match the native desktop resolution."
msgstr "ウィンドウモードが<strong>ウィンドウ全画面表示</>に設定されている場合、解像度はネイティブのデスクトップ解像度と一致させる必要があります。"
#. Key: GraphicsCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
msgctxt "Lyra,GraphicsCollection_Name"
msgid "Graphics"
msgstr "グラフィック"
#. Key: ColorBlindMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
msgctxt "Lyra,ColorBlindMode_Name"
msgid "Color Blind Mode"
msgstr "色覚異常サポートモード"
#. Key: ColorBlindMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
msgctxt "Lyra,ColorBlindMode_Description"
msgid "Using the provided images, test out the different color blind modes to find a color correction that works best for you."
msgstr "提供された画像を使って、異なる色覚異常サポートモードを試し、自分に合った色補正を見つけてください。"
#. Key: ColorBlindRotatorSettingOff
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
msgctxt "Lyra,ColorBlindRotatorSettingOff"
msgid "Off"
msgstr "オフ"
#. Key: ColorBlindRotatorSettingDeuteranope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
msgctxt "Lyra,ColorBlindRotatorSettingDeuteranope"
msgid "Deuteranope"
msgstr "緑(第二)色覚異常"
#. Key: ColorBlindRotatorSettingProtanope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
msgctxt "Lyra,ColorBlindRotatorSettingProtanope"
msgid "Protanope"
msgstr "赤(第一)色覚異常"
#. Key: ColorBlindRotatorSettingTritanope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
msgctxt "Lyra,ColorBlindRotatorSettingTritanope"
msgid "Tritanope"
msgstr "青黄(第三)色覚異常"
#. Key: ColorBlindStrength_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
msgctxt "Lyra,ColorBlindStrength_Name"
msgid "Color Blind Strength"
msgstr "色覚異常強度"
#. Key: ColorBlindStrength_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
msgctxt "Lyra,ColorBlindStrength_Description"
msgid "Using the provided images, test out the different strengths to find a color correction that works best for you."
msgstr "提供された画像を使って、さまざまな強度を試し、自分に合った色補正を見つけてください。"
#. Key: Brightness_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
msgctxt "Lyra,Brightness_Name"
msgid "Brightness"
msgstr "明るさ"
#. Key: Brightness_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
msgctxt "Lyra,Brightness_Description"
msgid "Adjusts the brightness."
msgstr "明るさを調節します。"
#. Key: BrightnessFormat
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
msgctxt "Lyra,BrightnessFormat"
msgid "{0}%"
msgstr "{0}%"
#. Key: SafeZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
msgctxt "Lyra,SafeZone_Name"
msgid "Safe Zone"
msgstr "セーフゾーン"
#. Key: SafeZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
msgctxt "Lyra,SafeZone_Description"
msgid "Set the UI safe zone for the platform."
msgstr "プラットフォームのUIセーフゾーンを設定します。"
#. Key: SafeZone_Action
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
msgctxt "Lyra,SafeZone_Action"
msgid "Set Safe Zone"
msgstr "セーフゾーン設定"
#. Key: GraphicsQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
msgctxt "Lyra,GraphicsQuality_Name"
msgid "Graphics Quality"
msgstr "グラフィックの品質"
#. Key: DeviceProfileSuffix_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
msgctxt "Lyra,DeviceProfileSuffix_Name"
msgid "Quality Presets"
msgstr "品質のプリセット"
#. Key: DeviceProfileSuffix_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
msgctxt "Lyra,DeviceProfileSuffix_Description"
msgid "Choose between different quality presets to make a trade off between quality and speed."
msgstr "異なる品質のプリセットを選択して、品質と速度の適切なトレードオフを決定します。"
#. Key: FrameRateLimit_Mobile_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
msgctxt "Lyra,FrameRateLimit_Mobile_Name"
msgid "Frame Rate Limit"
msgstr "フレームレートの上限"
#. Key: FrameRateLimit_Mobile_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
msgctxt "Lyra,FrameRateLimit_Mobile_Description"
msgid "Select a desired framerate. Use this to fine tune performance on your device."
msgstr "希望するフレームレートを選択します。これを使用して、お使いのデバイスのパフォーマンスを微調整します。"
#. Key: AutoSetQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
msgctxt "Lyra,AutoSetQuality_Name"
msgid "Auto-Set Quality"
msgstr "品質の自動設定"
#. Key: AutoSetQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
msgctxt "Lyra,AutoSetQuality_Description"
msgid "Automatically configure the graphics quality options based on a benchmark of the hardware."
msgstr "ハードウェアのベンチマークに基づいて、グラフィック品質オプションを自動で設定します。"
#. Key: AutoSetQuality_Action
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
msgctxt "Lyra,AutoSetQuality_Action"
msgid "Auto-Set"
msgstr "自動設定"
#. Key: GraphicsQualityPresets_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
msgctxt "Lyra,GraphicsQualityPresets_Name"
msgid "Quality Presets"
msgstr "品質のプリセット"
#. Key: GraphicsQualityPresets_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
msgctxt "Lyra,GraphicsQualityPresets_Description"
msgid "Quality Preset allows you to adjust multiple video options at once. Try a few options to see what fits your preference and device's performance."
msgstr "品質のプリセットでは、複数のビデオオプションをまとめて調節することができます。オプションをいくつか試してみて、好みやデバイスの性能に合うものを選んでください。"
#. Key: ResolutionScale_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
msgctxt "Lyra,ResolutionScale_Name"
msgid "3D Resolution"
msgstr "3D解像度"
#. Key: ResolutionScale_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
msgctxt "Lyra,ResolutionScale_Description"
msgid "3D resolution determines the resolution that objects are rendered in game, but does not affect the main menu. Lower resolutions can significantly increase frame rate."
msgstr "3D解像度は、ゲーム内でオブジェクトがレンダリングされる解像度を決定しますが、メインメニューには影響しません。解像度を下げると、フレームレートが大幅に向上します。"
#. Key: GlobalIlluminationQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
msgctxt "Lyra,GlobalIlluminationQuality_Name"
msgid "Global Illumination"
msgstr "グローバルイルミネーション"
#. Key: GlobalIlluminationQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
msgctxt "Lyra,GlobalIlluminationQuality_Description"
msgid "Global Illumination controls the quality of dynamically calculated indirect lighting bounces, sky shadowing and Ambient Occlusion. Settings of 'High' and above use more accurate ray tracing methods to solve lighting, but can reduce performance."
msgstr "グローバルイルミネーションは、動的計算された間接ライティングの反射、スカイシャドウイング、およびアンビエントオクルージョンの品質を制御します。「高」以上に設定すると、より正確なレイトレーシングでライティングを解決できますが、パフォーマンスが低下することがあります。"
#. Key: VisualEffectQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
msgctxt "Lyra,VisualEffectQualityLow"
msgid "Low"
msgstr "低"
#. Key: VisualEffectQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
msgctxt "Lyra,VisualEffectQualityMedium"
msgid "Medium"
msgstr "中"
#. Key: VisualEffectQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
msgctxt "Lyra,VisualEffectQualityHigh"
msgid "High"
msgstr "高"
#. Key: VisualEffectQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
msgctxt "Lyra,VisualEffectQualityEpic"
msgid "Epic"
msgstr "エピック"
#. Key: Shadows_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
msgctxt "Lyra,Shadows_Name"
msgid "Shadows"
msgstr "シャドウ"
#. Key: Shadows_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
msgctxt "Lyra,Shadows_Description"
msgid "Shadow quality determines the resolution and view distance of dynamic shadows. Shadows improve visual quality and give better depth perception, but can reduce performance."
msgstr "シャドウの品質は、ダイナミックシャドウの解像度と表示距離を決定します。シャドウは視覚品質と深度感覚を向上させますが、パフォーマンスを低下させる可能性があります。"
#. Key: ShadowLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
msgctxt "Lyra,ShadowLow"
msgid "Off"
msgstr "オフ"
#. Key: ShadowMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
msgctxt "Lyra,ShadowMedium"
msgid "Medium"
msgstr "中"
#. Key: ShadowHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
msgctxt "Lyra,ShadowHigh"
msgid "High"
msgstr "高"
#. Key: ShadowEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
msgctxt "Lyra,ShadowEpic"
msgid "Epic"
msgstr "エピック"
#. Key: AntiAliasing_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
msgctxt "Lyra,AntiAliasing_Name"
msgid "Anti-Aliasing"
msgstr "アンチエイリアス処理"
#. Key: AntiAliasing_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
msgctxt "Lyra,AntiAliasing_Description"
msgid "Anti-Aliasing reduces jaggy artifacts along geometry edges. Increasing this setting will make edges look smoother, but can reduce performance. Higher settings mean more anti-aliasing."
msgstr "アンチエイリアス処理は、ジオメトリの縁に表示されるジャギーを軽減します。この設定を上げると、縁は滑らかになりますが、パフォーマンスが低下する可能性があります。設定が高いほど、より高度なアンチエイリアス処理を行うことになります。"
#. Key: AntiAliasingLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
msgctxt "Lyra,AntiAliasingLow"
msgid "Off"
msgstr "オフ"
#. Key: AntiAliasingMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
msgctxt "Lyra,AntiAliasingMedium"
msgid "Medium"
msgstr "中"
#. Key: AntiAliasingHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
msgctxt "Lyra,AntiAliasingHigh"
msgid "High"
msgstr "高"
#. Key: AntiAliasingEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
msgctxt "Lyra,AntiAliasingEpic"
msgid "Epic"
msgstr "エピック"
#. Key: ViewDistance_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
msgctxt "Lyra,ViewDistance_Name"
msgid "View Distance"
msgstr "表示距離"
#. Key: ViewDistance_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
msgctxt "Lyra,ViewDistance_Description"
msgid "View distance determines how far away objects are culled for performance."
msgstr "表示距離は、パフォーマンスのためにどの程度遠くのオブジェクトをカリングするかを決定します。"
#. Key: ViewDistanceNear
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
msgctxt "Lyra,ViewDistanceNear"
msgid "Near"
msgstr "近"
#. Key: ViewDistanceMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
msgctxt "Lyra,ViewDistanceMedium"
msgid "Medium"
msgstr "中"
#. Key: ViewDistanceFar
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
msgctxt "Lyra,ViewDistanceFar"
msgid "Far"
msgstr "遠"
#. Key: ViewDistanceEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
msgctxt "Lyra,ViewDistanceEpic"
msgid "Epic"
msgstr "エピック"
#. Key: TextureQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
msgctxt "Lyra,TextureQuality_Name"
msgid "Textures"
msgstr "テクスチャ"
#. Key: TextureQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
msgctxt "Lyra,TextureQuality_Description"
msgid "Texture quality determines the resolution of textures in game. Increasing this setting will make objects more detailed, but can reduce performance."
msgstr "テクスチャクオリティはゲーム内のテクスチャの解像度を決定します。この設定を上げると、オブジェクトはより詳細になりますが、パフォーマンスが低下する可能性があります。"
#. Key: TextureQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
msgctxt "Lyra,TextureQualityLow"
msgid "Low"
msgstr "低"
#. Key: TextureQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
msgctxt "Lyra,TextureQualityMedium"
msgid "Medium"
msgstr "中"
#. Key: TextureQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
msgctxt "Lyra,TextureQualityHigh"
msgid "High"
msgstr "高"
#. Key: TextureQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
msgctxt "Lyra,TextureQualityEpic"
msgid "Epic"
msgstr "エピック"
#. Key: VisualEffectQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
msgctxt "Lyra,VisualEffectQuality_Name"
msgid "Effects"
msgstr "エフェクト"
#. Key: VisualEffectQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
msgctxt "Lyra,VisualEffectQuality_Description"
msgid "Effects determines the quality of visual effects and lighting in game. Increasing this setting will increase the quality of visual effects, but can reduce performance."
msgstr "エフェクトは、ゲーム内の視覚効果やライティングの品質を決定します。この設定を上げると、視覚効果の品質が向上しますが、パフォーマンスが低下する可能性があります。"
#. Key: ReflectionQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
msgctxt "Lyra,ReflectionQuality_Name"
msgid "Reflections"
msgstr "反射"
#. Key: ReflectionQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
msgctxt "Lyra,ReflectionQuality_Description"
msgid "Reflection quality determines the resolution and accuracy of reflections. Settings of 'High' and above use more accurate ray tracing methods to solve reflections, but can reduce performance."
msgstr "反射の品質は、反射の解像度と精度を決定します。「高」以上に設定すると、より正確なレイトレーシングで反射を解決できますが、パフォーマンスが低下することがあります。"
#. Key: PostProcessingQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
msgctxt "Lyra,PostProcessingQuality_Name"
msgid "Post Processing"
msgstr "ポストプロセス"
#. Key: PostProcessingQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
msgctxt "Lyra,PostProcessingQuality_Description"
msgid "Post Processing effects include Motion Blur, Depth of Field and Bloom. Increasing this setting improves the quality of post process effects, but can reduce performance."
msgstr "ポストプロセス効果には、モーションブラー、被写界深度、ブルームなどがあります。この設定を上げると、ポストプロセス効果の品質が向上しますが、パフォーマンスが低下する可能性があります。"
#. Key: PostProcessingQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
msgctxt "Lyra,PostProcessingQualityLow"
msgid "Low"
msgstr "低"
#. Key: PostProcessingQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
msgctxt "Lyra,PostProcessingQualityMedium"
msgid "Medium"
msgstr "中"
#. Key: PostProcessingQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
msgctxt "Lyra,PostProcessingQualityHigh"
msgid "High"
msgstr "高"
#. Key: PostProcessingQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
msgctxt "Lyra,PostProcessingQualityEpic"
msgid "Epic"
msgstr "エピック"
#. Key: AdvancedGraphics_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
msgctxt "Lyra,AdvancedGraphics_Name"
msgid "Advanced Graphics"
msgstr "高度なグラフィック"
#. Key: VerticalSync_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
msgctxt "Lyra,VerticalSync_Name"
msgid "Vertical Sync"
msgstr "垂直同期"
#. Key: VerticalSync_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
msgctxt "Lyra,VerticalSync_Description"
msgid "Enabling Vertical Sync eliminates screen tearing by always rendering and presenting a full frame. Disabling Vertical Sync can give higher frame rate and better input response, but can result in horizontal screen tearing."
msgstr "垂直同期を有効にすると、常にフルフレームでレンダリングして表示するため、画面のテアリングが発生しません。垂直同期を無効化すると、フレームレートが上がり、入力の応答性が良くなりますが、水平方向の画面のテアリングが発生する場合があります。"
#. Key: FullscreenNeededForVSync
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
msgctxt "Lyra,FullscreenNeededForVSync"
msgid "This feature only works if 'Window Mode' is set to 'Fullscreen'."
msgstr "この機能は、「ウィンドウ表示モード」が「全画面表示」に設定されている場合にのみ有効です。"
#. Key: FPSFormat
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
msgctxt "Lyra,FPSFormat"
msgid "{0} FPS"
msgstr "{0} FPS"
#. Key: UnlimitedFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
msgctxt "Lyra,UnlimitedFPS"
msgid "Unlimited"
msgstr "無限"
#. Key: FrameRateLimit_OnBattery_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
msgctxt "Lyra,FrameRateLimit_OnBattery_Name"
msgid "Frame Rate Limit (On Battery)"
msgstr "フレームレートの上限(バッテリー駆動時)"
#. Key: FrameRateLimit_OnBattery_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
msgctxt "Lyra,FrameRateLimit_OnBattery_Description"
msgid "Frame rate limit when running on battery. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "バッテリー駆動時のフレームレートを制限します。低く設定するとフレームレートがより安定し、高く設定すると高速マシンで最高の体験を得られます。高フレームレートに達するために、Vsyncの無効化が必要になる場合があります。"
#. Key: FrameRateLimit_InMenu_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
msgctxt "Lyra,FrameRateLimit_InMenu_Name"
msgid "Frame Rate Limit (Menu)"
msgstr "フレームレートの上限(メニュー)"
#. Key: FrameRateLimit_InMenu_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
msgctxt "Lyra,FrameRateLimit_InMenu_Description"
msgid "Frame rate limit when in the menu. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "メニュー内のフレームレートを制限します。低く設定するとフレームレートがより安定し、高く設定すると高速マシンで最高の体験を得られます。高フレームレートに達するために、Vsyncの無効化が必要になる場合があります。"
#. Key: FrameRateLimit_WhenBackgrounded_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Name"
msgid "Frame Rate Limit (Background)"
msgstr "フレームレートの上限(バックグラウンド)"
#. Key: FrameRateLimit_WhenBackgrounded_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Description"
msgid "Frame rate limit when in the background. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "バックグラウンドでのフレームレートを制限します。低く設定するとフレームレートがより安定し、高く設定すると高速マシンで最高の体験を得られます。高フレームレートに達するために、Vsyncの無効化が必要になる場合があります。"
#. Key: FrameRateLimit_Always_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
msgctxt "Lyra,FrameRateLimit_Always_Name"
msgid "Frame Rate Limit"
msgstr "フレームレートの上限"
#. Key: FrameRateLimit_Always_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
msgctxt "Lyra,FrameRateLimit_Always_Description"
msgid "Frame rate limit sets the highest frame rate that is allowed. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "フレームレートの上限は、許容される最大フレームレートを設定します。低く設定するとフレームレートがより安定し、高く設定すると高速マシンで最高の体験を得られます。高フレームレートに達するために、Vsyncの無効化が必要になる場合があります。"
#. Key: VideoCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
msgctxt "Lyra,VideoCollection_Name"
msgid "Video"
msgstr "ビデオ"
#. Key: SafeZone_KeyToPress_Gamepad
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Gamepad"
msgid "Left Stick"
msgstr "左スティック"
#. Key: SafeZone_KeyToPress_Mouse
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Mouse"
msgid "Mouse Wheel"
msgstr "マウスホイール"
#. Key: BrightnessAdjustInstructions
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
msgctxt "Lyra,BrightnessAdjustInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the brightness"
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">{0}</>を使用して明るさを調節します"
#. Key: SafeZoneEditorInstructions
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
msgctxt "Lyra,SafeZoneEditorInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the corners so it lines up with the edges of your display."
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">{0}</>を使用してディスプレイの端に合うように角を調節します。"
#. Key: WarningText
#. SourceLocation: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
msgctxt "LyraSettings,WarningText"
msgid "{InKey} is already bound to {ActionNames} are you sure you want to rebind it?"
msgstr "{InKey}は既に{ActionNames}に割り当てられています。再割り当てしますか?"
#. Key: CancelText
#. SourceLocation: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
msgctxt "LyraSettings,CancelText"
msgid "Press escape to cancel, or press {InKey} again to confirm rebinding."
msgstr "エスケープを押してキャンセルするか、{InKey}を再度押してキーの再割り当てを確定してください。"