Goran Lazarevski 3bcab085f8 Initial commit
2025-03-20 11:06:26 +01:00

4916 lines
247 KiB
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# Game Korean translation.
# Copyright Epic Games, Inc. All Rights Reserved.
#
msgid ""
msgstr ""
"Project-Id-Version: Game\n"
"POT-Creation-Date: 2023-11-09 17:34\n"
"PO-Revision-Date: 2023-11-09 17:34\n"
"Language-Team: \n"
"Language: ko\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#. Key: F104DF424959AA30FB62D98DDA7E93A1
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",F104DF424959AA30FB62D98DDA7E93A1"
msgid "Forward"
msgstr "앞으로"
#. Key: A3015C164B7B8ECECDCD4EAEB957BCC3
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",A3015C164B7B8ECECDCD4EAEB957BCC3"
msgid "Backward"
msgstr "뒤로"
#. Key: 0C7962B44C85F255428F648B8F196172
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",0C7962B44C85F255428F648B8F196172"
msgid "Left"
msgstr "왼쪽"
#. Key: 953CDA0342D82F1A164935966EB1B429
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
msgctxt ",953CDA0342D82F1A164935966EB1B429"
msgid "Right"
msgstr "오른쪽"
#. Key: C934C5A1433979CE28245DA67A4D589D
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",C934C5A1433979CE28245DA67A4D589D"
msgid "BlendOut"
msgstr "BlendOut"
#. Key: 7648222A4B7B3B8FAA82B18036CF67B3
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",7648222A4B7B3B8FAA82B18036CF67B3"
msgid "Hold"
msgstr "유지"
#. Key: 3638C7F845DE37B44C5A3AAF60955B52
#. SourceLocation: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",3638C7F845DE37B44C5A3AAF60955B52"
msgid "Accumulate"
msgstr "축적"
#. Key: DAA263C04E31DADC56B7B6B783E3998D
#. SourceLocation: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
msgctxt ",DAA263C04E31DADC56B7B6B783E3998D"
msgid "DAMAGE"
msgstr "대미지"
#. Key: CBB820B2438824B79FCF418F8C2BBA0B
#. SourceLocation: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
msgctxt ",CBB820B2438824B79FCF418F8C2BBA0B"
msgid "DAMAGE"
msgstr "대미지"
#. Key: 2FCC9EFE49BADDCC07340F98C3A4B3E6
#. SourceLocation: /Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
msgctxt ",2FCC9EFE49BADDCC07340F98C3A4B3E6"
msgid "Dash"
msgstr ""
#. Key: 435FC1FC41A4B4CE6703AB83335BA861
#. SourceLocation: /Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
msgctxt ",435FC1FC41A4B4CE6703AB83335BA861"
msgid "Heal"
msgstr ""
#. Key: 4B1D63AD486327AF81BB0AB4F29C437D
#. SourceLocation: /Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4B1D63AD486327AF81BB0AB4F29C437D"
msgid "Auto-run"
msgstr ""
#. Key: 34E65A964325C56CA7EA969B05242137
#. SourceLocation: /Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
msgctxt ",34E65A964325C56CA7EA969B05242137"
msgid "Crouch"
msgstr ""
#. Key: 0A2884024FC8B6C32CF97695EFABD2E0
#. SourceLocation: /Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0A2884024FC8B6C32CF97695EFABD2E0"
msgid "Jump"
msgstr ""
#. Key: C4103C0240AC1DCB699B6696C10FEE38
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C4103C0240AC1DCB699B6696C10FEE38"
msgid "Weapon Fire"
msgstr ""
#. Key: 99C07065480519005E24B0A63B64BB4D
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
msgctxt ",99C07065480519005E24B0A63B64BB4D"
msgid "Weapon Fire (Auto)"
msgstr ""
#. Key: D2CC6DE84E102A2F680370BFD8F5C5F0
#. SourceLocation: /Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
msgctxt ",D2CC6DE84E102A2F680370BFD8F5C5F0"
msgid "Reload"
msgstr ""
#. Key: 12E9EFC34D47343A9EF80B8CE3718F25
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
#: /Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
msgctxt ",12E9EFC34D47343A9EF80B8CE3718F25"
msgid "Hero Pawn"
msgstr "히어로 폰"
#. Key: FD2D45F3495717DCCEA955B15C6DE989
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
msgctxt ",FD2D45F3495717DCCEA955B15C6DE989"
msgid "Move Left"
msgstr "왼쪽으로 이동"
#. Key: 9F3531564FC5EE52359EC69A48AD8E04
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
msgctxt ",9F3531564FC5EE52359EC69A48AD8E04"
msgid "Move Right"
msgstr "오른쪽으로 이동"
#. Key: 4E2785AE400A214363A9C2B237C5AC31
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
msgctxt ",4E2785AE400A214363A9C2B237C5AC31"
msgid "Move Backwards"
msgstr "뒤로 이동"
#. Key: B356D1784244FCB7CBBC06B890B9513F
#. SourceLocation: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
msgctxt ",B356D1784244FCB7CBBC06B890B9513F"
msgid "Move Forward"
msgstr "앞으로 이동"
#. Key: 0F7A390846E3CB76304F58848B8654E3
#. SourceLocation: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",0F7A390846E3CB76304F58848B8654E3"
msgid "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
msgstr "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
#. Key: A69C5126480675E3817904A3358825C5
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
msgctxt ",A69C5126480675E3817904A3358825C5"
msgid "No gameplay here, just an example."
msgstr "게임플레이는 불가하며 예시일 뿐입니다."
#. Key: 6EBC0F54428A804A7D96FEBDCB55A25D
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
msgctxt ",6EBC0F54428A804A7D96FEBDCB55A25D"
msgid "Default Map"
msgstr "디폴트 맵"
#. Key: 36D931A644933E8594050DABB8C1F70C
#. SourceLocation: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
msgctxt ",36D931A644933E8594050DABB8C1F70C"
msgid "Default Experience"
msgstr "디폴트 경험"
#. Key: 591A162C4B3B442A2CEFED81414E057C
#. SourceLocation: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
msgctxt ",591A162C4B3B442A2CEFED81414E057C"
msgid "Main menu of the game"
msgstr "게임의 메인 메뉴"
#. Key: 75C95E9D4F42EBC566DA6FBBCE9CF3C5
#. SourceLocation: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
msgctxt ",75C95E9D4F42EBC566DA6FBBCE9CF3C5"
msgid "Front End"
msgstr "프런트 엔드"
#. Key: 69A724B94225BBA33DE819A5D8F7C57E
#. SourceLocation: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
#: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
msgctxt ",69A724B94225BBA33DE819A5D8F7C57E"
msgid "Blue"
msgstr "파란색"
#. Key: F277CCB64896F33E243D3F946AD0A430
#. SourceLocation: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
#: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
msgctxt ",F277CCB64896F33E243D3F946AD0A430"
msgid "Green"
msgstr "그린"
#. Key: E88BD12F4EE26671CCDBAD86C10DD6B1
#. SourceLocation: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
#: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
msgctxt ",E88BD12F4EE26671CCDBAD86C10DD6B1"
msgid "Red"
msgstr "레드"
#. Key: 0FDD55F14B355137369BA68A95A4B5BC
#. SourceLocation: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
#: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
msgctxt ",0FDD55F14B355137369BA68A95A4B5BC"
msgid "Yellow"
msgstr "노란색"
#. Key: F287F4344F47BC35111284922366556A
#. SourceLocation: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
#: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
msgctxt ",F287F4344F47BC35111284922366556A"
msgid "Back"
msgstr "이전"
#. Key: 0F11617E4448679272B82598A22C5546
#. SourceLocation: /Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
#: /Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
msgctxt ",0F11617E4448679272B82598A22C5546"
msgid "{ButtonText}"
msgstr ""
#. Key: 5DC920584136841BFAB871A3A0A404EB
#. SourceLocation: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
#: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
msgctxt ",5DC920584136841BFAB871A3A0A404EB"
msgid "{Button Text}"
msgstr "{Button Text}"
#. Key: D1EF437A4F9FF5DE58443886BD514521
#. SourceLocation: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
msgctxt ",D1EF437A4F9FF5DE58443886BD514521"
msgid "{Reason}..."
msgstr "{Reason}..."
#. Key: 5C5DBA2A476909DE3183B7B0AB22AB5D
#. SourceLocation: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
msgctxt ",5C5DBA2A476909DE3183B7B0AB22AB5D"
msgid "Loading Screen Reason..."
msgstr "Loading Screen Reason..."
#. Key: 02E77A6145C878D7D975239D9542F169
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
msgctxt ",02E77A6145C878D7D975239D9542F169"
msgid "Controller"
msgstr "컨트롤러"
#. Key: 845C671A47C204E52EC0169312E07BFF
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
msgctxt ",845C671A47C204E52EC0169312E07BFF"
msgid "Dual Shock 4"
msgstr "Dual Shock 4"
#. Key: 327F041B48C2F270B56721BA7FF59448
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
msgctxt ",327F041B48C2F270B56721BA7FF59448"
msgid "Playstation®4"
msgstr "PlayStation®4"
#. Key: 9E97BA75491D6F5AC0E034BB1FB2A057
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
msgctxt ",9E97BA75491D6F5AC0E034BB1FB2A057"
msgid "Controller"
msgstr "컨트롤러"
#. Key: 56B94F8C41C6D7C26C888B800AF8BD9F
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
msgctxt ",56B94F8C41C6D7C26C888B800AF8BD9F"
msgid "Dual Sense"
msgstr "Dual Sense"
#. Key: 3C439BB8461C9A566FE740B3E9989B8F
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
msgctxt ",3C439BB8461C9A566FE740B3E9989B8F"
msgid "Playstation®5"
msgstr "PlayStation®5"
#. Key: 596BD2C94671CA046BFC62BE7CC20188
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
msgctxt ",596BD2C94671CA046BFC62BE7CC20188"
msgid "Controller"
msgstr "컨트롤러"
#. Key: 663EDAE54CE37DCDF45443AAF5DB448A
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
msgctxt ",663EDAE54CE37DCDF45443AAF5DB448A"
msgid "Joycons"
msgstr "조이콘"
#. Key: 2E4E25CB47829BC54412B794999A6623
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
msgctxt ",2E4E25CB47829BC54412B794999A6623"
msgid "Nintendo Switch"
msgstr "Nintendo Switch"
#. Key: D086A5324B000302144FA2A57D925E87
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
msgctxt ",D086A5324B000302144FA2A57D925E87"
msgid "Wireless Controller"
msgstr "무선 컨트롤러"
#. Key: 39ACE3D74B1E7F69CCB56CBE3F6F290C
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
msgctxt ",39ACE3D74B1E7F69CCB56CBE3F6F290C"
msgid "Xbox Controller"
msgstr "Xbox 컨트롤러"
#. Key: A622ACF8477B043394C3E3B869899D2E
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
msgctxt ",A622ACF8477B043394C3E3B869899D2E"
msgid "Xbox One"
msgstr "Xbox One"
#. Key: 5DDD0C9145ED691F998EF2ABA1056ADA
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
msgctxt ",5DDD0C9145ED691F998EF2ABA1056ADA"
msgid "Wireless Controller"
msgstr "무선 컨트롤러"
#. Key: 90C04A53441DAB7CC7D259838013F16D
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
msgctxt ",90C04A53441DAB7CC7D259838013F16D"
msgid "Xbox Controller"
msgstr "Xbox 컨트롤러"
#. Key: 58060FA24F1BA9C51A410286083C65EA
#. SourceLocation: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
msgctxt ",58060FA24F1BA9C51A410286083C65EA"
msgid "Xbox Series X"
msgstr "Xbox Series X"
#. Key: 6FF2B920404C2FFE4380DC9152ACC6C2
#. SourceLocation: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
#: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
msgctxt ",6FF2B920404C2FFE4380DC9152ACC6C2"
msgid "Warning"
msgstr "경고"
#. Key: E135EDB34B4D040567F82E8317B2466C
#. SourceLocation: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
#: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
msgctxt ",E135EDB34B4D040567F82E8317B2466C"
msgid "Subtitles live here"
msgstr "이곳에 자막 표시"
#. Key: E80A379D47E62430134083927BC1822D
#. SourceLocation: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
#: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
msgctxt ",E80A379D47E62430134083927BC1822D"
msgid "Eliminated"
msgstr "제거됨"
#. Key: 58CD3851422A3218C746279D676EF38A
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",58CD3851422A3218C746279D676EF38A"
msgid "Exit Game"
msgstr "게임 종료"
#. Key: 70BB3C784F191CC3D37702A86E63BC90
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",70BB3C784F191CC3D37702A86E63BC90"
msgid "Are you sure?"
msgstr "게임을 끝내시겠습니까?"
#. Key: 017173BB418CEE7FB6FD43B688CB7EF2
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
msgctxt ",017173BB418CEE7FB6FD43B688CB7EF2"
msgid "Options"
msgstr "옵션"
#. Key: FADD548E4F869905182BF5B5E276B973
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
msgctxt ",FADD548E4F869905182BF5B5E276B973"
msgid "Stop Play-in-Editor"
msgstr "에디터에서 플레이 중지"
#. Key: A431A6284675D8AD0FA9C685CB59220D
#. SourceLocation: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
msgctxt ",A431A6284675D8AD0FA9C685CB59220D"
msgid "Quit Game"
msgstr "게임 나가기"
#. Key: 9DA5266F48DE03777836849F683D4DC2
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
msgctxt ",9DA5266F48DE03777836849F683D4DC2"
msgid "Example\r\nExperience 1"
msgstr "예시\r\n경험 1"
#. Key: DE1F25434D413F7B785F099C479D589C
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
msgctxt ",DE1F25434D413F7B785F099C479D589C"
msgid "Example\r\nExperience 2"
msgstr "예시\r\n경험 2"
#. Key: 5CF86F044E9FC5A3C979DBBA29B6B2D0
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
msgctxt ",5CF86F044E9FC5A3C979DBBA29B6B2D0"
msgid "Search for active game sessions online and on your local network."
msgstr "온라인 및 로컬 네트워크상의 활성 게임 세션을 검색합니다."
#. Key: FBB001FD475DBE7B05BCB58F061F343B
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
msgctxt ",FBB001FD475DBE7B05BCB58F061F343B"
msgid "Browse"
msgstr "검색"
#. Key: 3BA221904790D694F00235925E1060B0
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",3BA221904790D694F00235925E1060B0"
msgid "Main Menu"
msgstr "메인 메뉴"
#. Key: 93E655B44960423EB691839383DC9F91
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
msgctxt ",93E655B44960423EB691839383DC9F91"
msgid "Create a new session of any type, with other players or bots, online or locally."
msgstr "새로운 세션을 만들어 온라인 또는 로컬에서 다른 플레이어나 봇과 플레이합니다."
#. Key: 4141E85D46F15D4349F470BD679A94A5
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
msgctxt ",4141E85D46F15D4349F470BD679A94A5"
msgid "Start a Game"
msgstr "게임 시작"
#. Key: 120D4E714C781804C66E85ADF6125F54
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
msgctxt ",120D4E714C781804C66E85ADF6125F54"
msgid "Join an existing session of any game type, or start a new online game that others can join"
msgstr "기존 게임 세션에 참가하거나, 다른 플레이어가 참가할 수 있는 새로운 온라인 게임을 시작합니다."
#. Key: E7A1AD66427FB74804771781F29C383A
#. SourceLocation: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
msgctxt ",E7A1AD66427FB74804771781F29C383A"
msgid "Quickplay"
msgstr "빠른 플레이"
#. Key: 21F1934440FE4DBECA9C7FA18F8D9221
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
msgctxt ",21F1934440FE4DBECA9C7FA18F8D9221"
msgid "Session Create"
msgstr ""
#. Key: 1F96D90B46A2B7C75ADCAD9CFA4F7B6F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",1F96D90B46A2B7C75ADCAD9CFA4F7B6F"
msgid "Bots Enabled"
msgstr "봇 활성화됨"
#. Key: 35F0BCE746288C4175C53F8847D6D572
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",35F0BCE746288C4175C53F8847D6D572"
msgid "Bots Disabled"
msgstr "봇 비활성화됨"
#. Key: 6BBCD782422A82A576EB8BB377C1FBBD
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",6BBCD782422A82A576EB8BB377C1FBBD"
msgid "Offline"
msgstr "오프라인"
#. Key: 961D4DF74762E292D7E079A156BCECA9
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",961D4DF74762E292D7E079A156BCECA9"
msgid "Online"
msgstr "온라인"
#. Key: F4D4E89A4F138F69C636A492C1433F1F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",F4D4E89A4F138F69C636A492C1433F1F"
msgid "LAN"
msgstr "LAN"
#. Key: CBDC0A2F4DA740D47489A2A6F20F3E84
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
msgctxt ",CBDC0A2F4DA740D47489A2A6F20F3E84"
msgid "Change"
msgstr "변경"
#. Key: 77D074844B3800FE64B8D6B95A0447D4
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
msgctxt ",77D074844B3800FE64B8D6B95A0447D4"
msgid "{Bots Toggle}"
msgstr "{Bots Toggle}"
#. Key: 706694FA4075BE82B78C7F9EBDBE71C9
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",706694FA4075BE82B78C7F9EBDBE71C9"
msgid "AI Combatants"
msgstr "AI 전투원"
#. Key: B4E733404947D2A3E2909B8E58769923
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
msgctxt ",B4E733404947D2A3E2909B8E58769923"
msgid "Network"
msgstr "네트워크"
#. Key: 9FF4964643BFF859CB6692B91D37AC4F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",9FF4964643BFF859CB6692B91D37AC4F"
msgid "Host a game"
msgstr "게임 호스트"
#. Key: DEF9DA8849FC478F8621F3A509D4000F
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
msgctxt ",DEF9DA8849FC478F8621F3A509D4000F"
msgid "Change"
msgstr "변경"
#. Key: FD741FBF47ECCCBA58BE70A24D3BC4B5
#. SourceLocation: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
msgctxt ",FD741FBF47ECCCBA58BE70A24D3BC4B5"
msgid "{Online Mode}"
msgstr "{Online Mode}"
#. Key: 154ED18F40E6F051EB6D8B8816E175C0
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
msgctxt ",154ED18F40E6F051EB6D8B8816E175C0"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 1C6A40ED4C95F60C2DD17C8F7749CBDA
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",1C6A40ED4C95F60C2DD17C8F7749CBDA"
msgid "{Ping}ms"
msgstr "{Ping}ms"
#. Key: C46362AF402EF874EE7CF79395EBB229
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",C46362AF402EF874EE7CF79395EBB229"
msgid "{GameMode} / "
msgstr "{GameMode} / "
#. Key: FFEED97D46650ADD5F31868DB48D4CDE
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",FFEED97D46650ADD5F31868DB48D4CDE"
msgid " / {MaxPlayers}"
msgstr " / {MaxPlayers}"
#. Key: CDB9EE2B449672AD36E423825315D94A
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
msgctxt ",CDB9EE2B449672AD36E423825315D94A"
msgid "Map"
msgstr "맵"
#. Key: 3433E23E4A7719E159D30DB53204AB55
#. SourceLocation: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
msgctxt ",3433E23E4A7719E159D30DB53204AB55"
msgid "Ping"
msgstr "핑"
#. Key: F21B02BC4A56BA44FD5B45B8B02E421B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
msgctxt ",F21B02BC4A56BA44FD5B45B8B02E421B"
msgid "Join Session"
msgstr ""
#. Key: C5D8D01643616ABFC4AB779CA744C936
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
msgctxt ",C5D8D01643616ABFC4AB779CA744C936"
msgid "Session Search"
msgstr "세션 검색"
#. Key: 21AA855349435B055F6211872B91E873
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",21AA855349435B055F6211872B91E873"
msgid "ping"
msgstr "핑"
#. Key: 32D2AB6D42FB46B58597F8B6CDC264B6
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
msgctxt ",32D2AB6D42FB46B58597F8B6CDC264B6"
msgid "Players"
msgstr "플레이어"
#. Key: FE6097764FD18465D81CDB885CD0AE85
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",FE6097764FD18465D81CDB885CD0AE85"
msgid "Join a game"
msgstr "게임 참가"
#. Key: 60DA22ED4E3BEBEA7DAAB48E10A73AA0
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
msgctxt ",60DA22ED4E3BEBEA7DAAB48E10A73AA0"
msgid "Game / Map"
msgstr "게임/맵"
#. Key: 5BDBB55C48C5B1FC55B3448ABCAD349B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
msgctxt ",5BDBB55C48C5B1FC55B3448ABCAD349B"
msgid "The search found no joinable games. Try refreshing the search with the button below."
msgstr "참여 가능한 게임이 없습니다. 아래 버튼을 눌러 새로고침해 보세요."
#. Key: 8D9CD0874CAA179AF8554CAFEFA1AD5B
#. SourceLocation: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",8D9CD0874CAA179AF8554CAFEFA1AD5B"
msgid "Refresh Search"
msgstr "검색 새로고침"
#. Key: 53F4F1014A3A50B0D86021B076334560
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
msgctxt ",53F4F1014A3A50B0D86021B076334560"
msgid "Select a Saved Replay"
msgstr ""
#. Key: B1E4EB41475AC80D5DA7FC806EBCF55D
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",B1E4EB41475AC80D5DA7FC806EBCF55D"
msgid "REFRESH"
msgstr ""
#. Key: 02AC1F2B46F1837E2DF96593F073AA21
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",02AC1F2B46F1837E2DF96593F073AA21"
msgid "Are you sure you want to play this replay?"
msgstr ""
#. Key: AAD9A4B14AA58CF84C82C4A5AF505379
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",AAD9A4B14AA58CF84C82C4A5AF505379"
msgid "{FriendlyName} ({Duration})"
msgstr ""
#. Key: FA2AB6334F63A85AE4F5DA872BC405B2
#. SourceLocation: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",FA2AB6334F63A85AE4F5DA872BC405B2"
msgid "Play replay?"
msgstr ""
#. Key: C85074294F02CC433E62618A82E030EF
#. SourceLocation: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
msgctxt ",C85074294F02CC433E62618A82E030EF"
msgid "{BuildVer} ({BuildConfig})"
msgstr "{BuildVer} ({BuildConfig})"
#. Key: 5DF4A888407048C78F135EAF83DA3E6E
#. SourceLocation: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
msgctxt ",5DF4A888407048C78F135EAF83DA3E6E"
msgid "[BuildDescription]"
msgstr "[빌드 설명]"
#. Key: F348282746973F4272D935808BCD661C
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
msgctxt ",F348282746973F4272D935808BCD661C"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: DA149703481BAEA4AA828EA651B5648B
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
msgctxt ",DA149703481BAEA4AA828EA651B5648B"
msgid "Experience Title"
msgstr "타이틀 경험하기"
#. Key: B97EA1CB4795D31B6123D49DA26A1632
#. SourceLocation: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
msgctxt ",B97EA1CB4795D31B6123D49DA26A1632"
msgid "Map Title"
msgstr "맵 타이틀"
#. Key: 629A4A544738DC936BC01E82B1EBA722
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",629A4A544738DC936BC01E82B1EBA722"
msgid "Are you sure?"
msgstr "게임을 끝내시겠습니까?"
#. Key: 7E6704DC46DC97DA49D039963C89A6B0
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",7E6704DC46DC97DA49D039963C89A6B0"
msgid "Exit Game"
msgstr "게임 종료"
#. Key: 9395402C4381A44435E10798328D6E3F
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
msgctxt ",9395402C4381A44435E10798328D6E3F"
msgid "Credits"
msgstr "크레디트"
#. Key: 8703EB4442A681348138D983FE3C7FEF
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
msgctxt ",8703EB4442A681348138D983FE3C7FEF"
msgid "Options"
msgstr "옵션"
#. Key: 06AB17CB4651845D828EA29907C0E5FE
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
msgctxt ",06AB17CB4651845D828EA29907C0E5FE"
msgid "Quit Lyra"
msgstr "Lyra 종료"
#. Key: 0F6FC86742C7EE126171218ED449F375
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
msgctxt ",0F6FC86742C7EE126171218ED449F375"
msgid "Show Replay"
msgstr ""
#. Key: F6BE09AA4AEC420C662494804E10C5B4
#. SourceLocation: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
msgctxt ",F6BE09AA4AEC420C662494804E10C5B4"
msgid "Play Lyra"
msgstr "Lyra 플레이"
#. Key: 5D4F912B4290B206E9CF5DBE30392487
#. SourceLocation: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
#: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
msgctxt ",5D4F912B4290B206E9CF5DBE30392487"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 2C7E321D4C078BF23D8C95A127B6F4D6
#. SourceLocation: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
#: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
msgctxt ",2C7E321D4C078BF23D8C95A127B6F4D6"
msgid "Start"
msgstr "시작"
#. Key: 4F5E1E234D8B2ED5696458B537019187
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
msgctxt ",4F5E1E234D8B2ED5696458B537019187"
msgid "{ButtonText}"
msgstr "{ButtonText}"
#. Key: 01A913C649439D1D43AD1598474A150F
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
msgctxt ",01A913C649439D1D43AD1598474A150F"
msgid "{Button description text, wrapping, unbounded length}"
msgstr "{Button description text, wrapping, unbounded length}"
#. Key: C0C628BD460B784B8F63B8B6418FECBC
#. SourceLocation: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
msgctxt ",C0C628BD460B784B8F63B8B6418FECBC"
msgid "{Button Text}"
msgstr "{Button Text}"
#. Key: 8F3C4CE647AB554511FA4B98ED1A75CD
#. SourceLocation: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",8F3C4CE647AB554511FA4B98ED1A75CD"
msgid "Remove Player"
msgstr ""
#. Key: CAD1463F4192B5CACA17F3BC7DBF98AD
#. SourceLocation: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",CAD1463F4192B5CACA17F3BC7DBF98AD"
msgid "Add Player"
msgstr ""
#. Key: 196F8C0F4536584BF2CA3C96EA7DA858
#. SourceLocation: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",196F8C0F4536584BF2CA3C96EA7DA858"
msgid "Not logged in"
msgstr ""
#. Key: 6FF399B649D8DB469410EF991342FFB4
#. SourceLocation: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",6FF399B649D8DB469410EF991342FFB4"
msgid "Player {PlayerNum}: {Status}"
msgstr ""
#. Key: F9B4952E40D27CA896719E8DF06A9556
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",F9B4952E40D27CA896719E8DF06A9556"
msgid "Client FPS: "
msgstr "클라이언트 FPS: "
#. Key: AF2FEF114EC65F6D21283AB9CCD03AFE
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",AF2FEF114EC65F6D21283AB9CCD03AFE"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 7BA0388F4468954236B40AB3D721822A
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",7BA0388F4468954236B40AB3D721822A"
msgid "GPU Time: "
msgstr "GPU 시간: "
#. Key: 33CEE6A946896FA7F7EADDA7C25E0468
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",33CEE6A946896FA7F7EADDA7C25E0468"
msgid "CPU (Game) Time: "
msgstr "CPU(게임) 시간: "
#. Key: 9CE5D9D248DB880DB09177BBFD6F541C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",9CE5D9D248DB880DB09177BBFD6F541C"
msgid "Idle Time: "
msgstr "유휴 시간: "
#. Key: C8D58E734369DF095BF3AF82E70ECA78
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",C8D58E734369DF095BF3AF82E70ECA78"
msgid "CPU (RHI) Time: "
msgstr "CPU(RHI) 시간: "
#. Key: AF8FF73C44708FB3DBC17BA1C8EF3A88
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",AF8FF73C44708FB3DBC17BA1C8EF3A88"
msgid "CPU (Render) Time: "
msgstr "CPU(렌더) 시간: "
#. Key: 235C4BEE403345A0F3A5C19C018DDFC5
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",235C4BEE403345A0F3A5C19C018DDFC5"
msgid "Total Frame Time: "
msgstr "총 프레임 시간: "
#. Key: 3F1D6C954D06419919A94E930BA391BC
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",3F1D6C954D06419919A94E930BA391BC"
msgid "Client FPS"
msgstr "클라이언트 FPS"
#. Key: 493190C14A8E718630FD62AF6E359A82
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",493190C14A8E718630FD62AF6E359A82"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: EB6CF8C849DA8AE7EEA5F199FA1F8124
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",EB6CF8C849DA8AE7EEA5F199FA1F8124"
msgid "GPU Time"
msgstr "GPU 시간"
#. Key: 4B541D0F4FDA94900F8DC383716CB4F2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",4B541D0F4FDA94900F8DC383716CB4F2"
msgid "CPU (Game) Time"
msgstr "CPU(게임) 시간"
#. Key: F79DA43B4FB1FE5DADBA00B783B2A188
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",F79DA43B4FB1FE5DADBA00B783B2A188"
msgid "Idle Time"
msgstr "유휴 시간"
#. Key: 45D7A99B45E8DF9A2C56828FC81D3796
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",45D7A99B45E8DF9A2C56828FC81D3796"
msgid "Packet Loss (in)"
msgstr "패킷 손실(수신)"
#. Key: 14594EDA4B91DAE8B4A963BC2ACBF113
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",14594EDA4B91DAE8B4A963BC2ACBF113"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: D449930A4AAF2B5A7B5C9489D4C789E2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",D449930A4AAF2B5A7B5C9489D4C789E2"
msgid "Packet Loss (out)"
msgstr "패킷 손실(송신)"
#. Key: 129C4C9E470E3ED553BA558A0398A8FD
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",129C4C9E470E3ED553BA558A0398A8FD"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 101FF56440BCC51ECBAF329695991456
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",101FF56440BCC51ECBAF329695991456"
msgid "Packet Receive Rate"
msgstr "패킷 수신율"
#. Key: 4B94288243EDA9C52BB112ABE3B27BA4
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",4B94288243EDA9C52BB112ABE3B27BA4"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: E00B7D5C46A46ECB9DE262966BFD5C57
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",E00B7D5C46A46ECB9DE262966BFD5C57"
msgid "Packet Send Rate"
msgstr "패킷 송신율"
#. Key: 412E77D64296BF5552317BA0FAF5A55D
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",412E77D64296BF5552317BA0FAF5A55D"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: B61C2E384ACF8FA42E80B3A191AE888D
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",B61C2E384ACF8FA42E80B3A191AE888D"
msgid "Packet Avg Size (in)"
msgstr "패킷 평균 크기(수신)"
#. Key: D7C1014D45690433D5ADC79C410A3428
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",D7C1014D45690433D5ADC79C410A3428"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: DE90FC2F465DB72035383EAA5C085C9E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",DE90FC2F465DB72035383EAA5C085C9E"
msgid "Packet Avg Size (out)"
msgstr "패킷 평균 크기(송신)"
#. Key: 938A78C443CEE025B70F749DF31FFAE1
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",938A78C443CEE025B70F749DF31FFAE1"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: 13CC7B4648EADDD497E540AF42A98A59
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",13CC7B4648EADDD497E540AF42A98A59"
msgid "Ping"
msgstr "핑"
#. Key: 8CB5616A41E172DFE018058CA46712E3
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",8CB5616A41E172DFE018058CA46712E3"
msgid "CPU (RHI) Time"
msgstr "CPU(RHI) 시간"
#. Key: 87537FA240954D687BB984B566CD2BF2
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",87537FA240954D687BB984B566CD2BF2"
msgid "CPU (Render) Time"
msgstr "CPU(렌더) 시간"
#. Key: 2E0B952D4F3CF3D4687D7EB75C017AF0
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",2E0B952D4F3CF3D4687D7EB75C017AF0"
msgid "Server FPS"
msgstr "서버 FPS"
#. Key: B37841AC44D4BD9DE2DB33BF2C4BB79C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",B37841AC44D4BD9DE2DB33BF2C4BB79C"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 4B62AB34434C10D9B1C623960522D815
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",4B62AB34434C10D9B1C623960522D815"
msgid "Total Frame Time"
msgstr "총 프레임 시간"
#. Key: 04EEE2CD47276E2B291D28B2865E0D68
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",04EEE2CD47276E2B291D28B2865E0D68"
msgid "Client FPS: "
msgstr "클라이언트 FPS: "
#. Key: B555EB214CBE76A07C4BEA82FE56BE6E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",B555EB214CBE76A07C4BEA82FE56BE6E"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 9A50562A41DE05B9DCA5769B65D0B79A
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",9A50562A41DE05B9DCA5769B65D0B79A"
msgid "GPU Time: "
msgstr "GPU 시간: "
#. Key: 5024FA6B4D52E94C5024DD9EE335AAC8
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",5024FA6B4D52E94C5024DD9EE335AAC8"
msgid "CPU (Game) Time: "
msgstr "CPU(게임) 시간: "
#. Key: 6B0C0E94405AC4CA8A1861BF9A61FB27
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",6B0C0E94405AC4CA8A1861BF9A61FB27"
msgid "Idle Time: "
msgstr "유휴 시간: "
#. Key: 0528E8414331496BAA122CAA13333317
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",0528E8414331496BAA122CAA13333317"
msgid "Packet Loss (in): "
msgstr "패킷 손실(수신): "
#. Key: 9F0691474837C58C9681D7A4D7FE4C31
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",9F0691474837C58C9681D7A4D7FE4C31"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 580739324E7F7B98EEE75F839BA533EF
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",580739324E7F7B98EEE75F839BA533EF"
msgid "Packet Loss (out): "
msgstr "패킷 손실(송신): "
#. Key: BF526E50479F91151D4162865A6C42BE
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",BF526E50479F91151D4162865A6C42BE"
msgid "{StatValue}%"
msgstr "{StatValue}%"
#. Key: 1C66B711470858D9FFFAB499E7FF1040
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",1C66B711470858D9FFFAB499E7FF1040"
msgid "Packet Receive Rate: "
msgstr "패킷 수신율: "
#. Key: 01FDBF3644A0A7A3754C5BBC29C000BD
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",01FDBF3644A0A7A3754C5BBC29C000BD"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 708855C240B9A9AD1B70FFB79672F260
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",708855C240B9A9AD1B70FFB79672F260"
msgid "Packet Send Rate: "
msgstr "패킷 송신율: "
#. Key: 4202FC0B46AB09A29995EF9E17AC8A13
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",4202FC0B46AB09A29995EF9E17AC8A13"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 3B14978D4F2506E63DE582ABC92A1149
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",3B14978D4F2506E63DE582ABC92A1149"
msgid "Packet Avg Size (in): "
msgstr "패킷 평균 크기(수신): "
#. Key: 476E3AA946A5AECDD282FEABF4A2F92E
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",476E3AA946A5AECDD282FEABF4A2F92E"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: C6F3C387451A7A130B6978B359EBB820
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",C6F3C387451A7A130B6978B359EBB820"
msgid "Packet Avg Size (out): "
msgstr "패킷 평균 크기(송신):"
#. Key: 96FC4BAF4556046EC3B8DE8F3C8BCA01
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",96FC4BAF4556046EC3B8DE8F3C8BCA01"
msgid "{StatValue} B"
msgstr "{StatValue} B"
#. Key: 5D5B4220440EB217287861BE2E4E8B38
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",5D5B4220440EB217287861BE2E4E8B38"
msgid "Ping: "
msgstr "핑: "
#. Key: 4CD912BF43D47F81019945B61683C808
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",4CD912BF43D47F81019945B61683C808"
msgid "CPU (RHI) Time: "
msgstr "CPU(RHI) 시간: "
#. Key: 41884DCB416810988DECCABD37FF2A5F
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",41884DCB416810988DECCABD37FF2A5F"
msgid "CPU (Render) Time: "
msgstr "CPU(렌더) 시간: "
#. Key: EB9904634A9A98FC8D7B1CAD08D4E023
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",EB9904634A9A98FC8D7B1CAD08D4E023"
msgid "Server FPS: "
msgstr "서버 FPS: "
#. Key: 065B5A4F4332F5BC9E1877A992FE9377
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",065B5A4F4332F5BC9E1877A992FE9377"
msgid "{StatValue}"
msgstr "{StatValue}"
#. Key: 36B2537E4B9F323343BC429771CCDC0C
#. SourceLocation: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",36B2537E4B9F323343BC429771CCDC0C"
msgid "Total Frame Time: "
msgstr "총 프레임 시간: "
#. Key: 3EB5F138455F65F8A300DC9C777A4047
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
msgctxt ",3EB5F138455F65F8A300DC9C777A4047"
msgid "StatName"
msgstr "StatName"
#. Key: 137C843E4D9915E967627E88C33F559E
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
msgctxt ",137C843E4D9915E967627E88C33F559E"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"
#. Key: E95CC0B641115D1DDAB1AD99CD8FAD73
#. SourceLocation: /Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
#: /Game/UI/PerfStats/W_SingleGraphStat.W_SingleGraphStat_C:WidgetTree.TODO_Label.Text
msgctxt ",E95CC0B641115D1DDAB1AD99CD8FAD73"
msgid "TODO"
msgstr "TODO"
#. Key: 64EB32544FE55DE327638AAD8316671E
#. SourceLocation: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
msgctxt ",64EB32544FE55DE327638AAD8316671E"
msgid "StatName: "
msgstr "StatName: "
#. Key: C182696D4A8DBFB366382E9956D189AB
#. SourceLocation: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
msgctxt ",C182696D4A8DBFB366382E9956D189AB"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"
#. Key: 4843F44A4AE0096FBFF253B360F36C22
#. SourceLocation: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
msgctxt ",4843F44A4AE0096FBFF253B360F36C22"
msgid "Apply"
msgstr "적용"
#. Key: 319439E844CE03938ECD9A81159704A7
#. SourceLocation: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
msgctxt ",319439E844CE03938ECD9A81159704A7"
msgid "Cancel Changes"
msgstr "변경 사항 취소"
#. Key: 29BAA9B34E4F225C39FC8999480BC9FA
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
msgctxt ",29BAA9B34E4F225C39FC8999480BC9FA"
msgid "Not Bound"
msgstr "바인딩되지 않음"
#. Key: F44F201F4E21916ECEFC679E7C5E9C06
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
msgctxt ",F44F201F4E21916ECEFC679E7C5E9C06"
msgid "Not Bound"
msgstr "바인딩되지 않음"
#. Key: CAA4C0B2442C2A679C985DA91241FFC2
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
#: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
msgctxt ",CAA4C0B2442C2A679C985DA91241FFC2"
msgid "No Editor Found"
msgstr "에디터 없음"
#. Key: 6080DFF94F96F4305FBEAD8D1B3C861E
#. SourceLocation: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
#: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
msgctxt ",6080DFF94F96F4305FBEAD8D1B3C861E"
msgid "{Option}"
msgstr "{Option}"
#. Key: A6F6FE04408086953E35A69521479907
#. SourceLocation: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
#: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
msgctxt ",A6F6FE04408086953E35A69521479907"
msgid "Leave fur on owners clothes cat dog hate mouse eat string barf pillow no baths hate everything. Mew stare at owner accusingly then wink purr for no reason yet commence midnight zoomies"
msgstr "Leave fur on owners clothes cat dog hate mouse eat string barf pillow no baths hate everything. Mew stare at owner accusingly then wink purr for no reason yet commence midnight zoomies"
#. Key: 8F86FE4147709E9ADBCC2888BCF07415
#. SourceLocation: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",8F86FE4147709E9ADBCC2888BCF07415"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">왼쪽 스틱</>으로 모서리를 조정하여\r\n디스플레이 가장자리와 정렬합니다."
#. Key: D04D248544CE15424096FCAD1C754FB6
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
msgctxt ",D04D248544CE15424096FCAD1C754FB6"
msgid "Cancel"
msgstr "취소"
#. Key: 569275A347999672502DC4ACF71A97A7
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
msgctxt ",569275A347999672502DC4ACF71A97A7"
msgid "Done"
msgstr "완료"
#. Key: ED7C842241D3DC70AF8DDCADC5669C5E
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",ED7C842241D3DC70AF8DDCADC5669C5E"
msgid "Use <strong>left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "<strong>왼쪽 스틱</>으로 모서리를 조정하여\r\n디스플레이 가장자리와 정렬합니다."
#. Key: 745EEA024D479AE7A07FA7B326621A6F
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
msgctxt ",745EEA024D479AE7A07FA7B326621A6F"
msgid "Please <strong>connect your Nintendo Switch™</> to the TV to setup the Safe Zone."
msgstr "<strong>Nintendo Switch™를 TV에 연결하여</> 세이프 존을 설정하세요."
#. Key: 248ABAA7488DD49A5980C8819A9617CF
#. SourceLocation: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
msgctxt ",248ABAA7488DD49A5980C8819A9617CF"
msgid "Adjust Safe Zone"
msgstr "세이프 존 조정"
#. Key: D51D80674533AB34828155914A7DB176
#. SourceLocation: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
msgctxt ",D51D80674533AB34828155914A7DB176"
msgid "Press any key to continue or Press escape to cancel."
msgstr "계속하려면 아무 키나 누르고, 취소하려면 Escape 키를 누르세요."
#. Key: 63DE096C405593400CD0F9876587EC33
#. SourceLocation: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
msgctxt ",63DE096C405593400CD0F9876587EC33"
msgid "The key pressed has other actions bound to it. TEST"
msgstr "누른 키에 다른 작업이 바인딩되어 있습니다. TEST"
#. Key: EFC808434B60DD86D6F31486D1671CB5
#. SourceLocation: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
msgctxt ",EFC808434B60DD86D6F31486D1671CB5"
msgid "Press escape to cancel."
msgstr "취소하려면 Esc를 누르세요."
#. Key: B0637EB74FB5351D5E9B9C851ADC8094
#. SourceLocation: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
msgctxt ",B0637EB74FB5351D5E9B9C851ADC8094"
msgid "Press any key to assign it to the action you chose."
msgstr "원하는 키를 눌러 액션에 할당하세요."
#. Key: 7B8505164640BE16F0A4AE86007603BE
#. SourceLocation: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
#: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
msgctxt ",7B8505164640BE16F0A4AE86007603BE"
msgid "{Settings Title}"
msgstr "{Settings Title}"
#. Key: C048AC7F49BB5DB44D0533ADDB844C4B
#. SourceLocation: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",C048AC7F49BB5DB44D0533ADDB844C4B"
msgid "No Ammo!"
msgstr "탄약 없음!"
#. Key: E7CF7EBE46557265F664F7998029E2BF
#. SourceLocation: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",E7CF7EBE46557265F664F7998029E2BF"
msgid "Already Full of Ammo"
msgstr "이미 탄약이 가득찼습니다"
#. Key: 8689AED14EB88E33EC1CF78623D8BEC4
#. SourceLocation: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
msgctxt ",8689AED14EB88E33EC1CF78623D8BEC4"
msgid "Not Enough Ammo"
msgstr "탄약 부족"
#. Key: 599ECF164EF5D41D6156389CD95F2E5F
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
msgctxt ",599ECF164EF5D41D6156389CD95F2E5F"
msgid "Double Elimination"
msgstr "2명 제거"
#. Key: 03136AFF43E7466263661EA85739CEA7
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
msgctxt ",03136AFF43E7466263661EA85739CEA7"
msgid "Triple Elimination"
msgstr "3명 제거"
#. Key: 85E017DE4E62414B29880DB637666AFD
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
msgctxt ",85E017DE4E62414B29880DB637666AFD"
msgid "Quadruple Elimination"
msgstr "4명 제거"
#. Key: E457F86B42FC1EF1BE36F7A9F2FE0A65
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
msgctxt ",E457F86B42FC1EF1BE36F7A9F2FE0A65"
msgid "Rampage"
msgstr "10명 제거"
#. Key: 03D5A24748453022D92F6CB88D88A216
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
msgctxt ",03D5A24748453022D92F6CB88D88A216"
msgid "Dominance"
msgstr "15명 제거"
#. Key: 17C398D246C68C5CA2E84EB7695DCDCD
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
msgctxt ",17C398D246C68C5CA2E84EB7695DCDCD"
msgid "Unstoppable"
msgstr "20명 제거"
#. Key: EB97A3DA46CD668B0DC20DA5F93AFEF8
#. SourceLocation: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
msgctxt ",EB97A3DA46CD668B0DC20DA5F93AFEF8"
msgid "Spree"
msgstr "5명 제거"
#. Key: A734B1924414D31819EAE897DA322536
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
msgctxt ",A734B1924414D31819EAE897DA322536"
msgid "Charging"
msgstr "충전 중"
#. Key: 37CDC1814D54416FE2D8B0946EDC8797
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
msgctxt ",37CDC1814D54416FE2D8B0946EDC8797"
msgid "DAMAGE"
msgstr "대미지"
#. Key: 38E12F4042B93DABD6CE02B52649291B
#. SourceLocation: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
msgctxt ",38E12F4042B93DABD6CE02B52649291B"
msgid "HELLO"
msgstr "안녕하세요"
#. Key: D0A00FC54C480DD66974159CB138B62A
#. SourceLocation: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
msgctxt ",D0A00FC54C480DD66974159CB138B62A"
msgid "DAMAGE"
msgstr "대미지"
#. Key: 899ECAF44A434CADB576AF896790318F
#. SourceLocation: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
#: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
msgctxt ",899ECAF44A434CADB576AF896790318F"
msgid "Spare Ammo Full"
msgstr "예비 탄약 가득 참"
#. Key: 58948CD44356A8289F8D65985F6FCE6C
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
msgctxt ",58948CD44356A8289F8D65985F6FCE6C"
msgid "A"
msgstr "A"
#. Key: 48CDA39343920DBD6FF0B6A7A7D6C846
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
msgctxt ",48CDA39343920DBD6FF0B6A7A7D6C846"
msgid "A"
msgstr "A"
#. Key: 29D3A0AA4AB07170CC42F4BA7E6EE61A
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
msgctxt ",29D3A0AA4AB07170CC42F4BA7E6EE61A"
msgid "B"
msgstr "B"
#. Key: A32FF4184C5D7D9DDAF2A48CABEB2C40
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
msgctxt ",A32FF4184C5D7D9DDAF2A48CABEB2C40"
msgid "C"
msgstr "C"
#. Key: 50976ED345FEE679928606A411B37FA7
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
#: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
msgctxt ",50976ED345FEE679928606A411B37FA7"
msgid "999"
msgstr "999"
#. Key: 4C8A98C141199AF098058BBA54F43CA6
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
msgctxt ",4C8A98C141199AF098058BBA54F43CA6"
msgid "Assists"
msgstr "어시스트"
#. Key: 0262A8674C1CBA12802F84BE385D1E5D
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
msgctxt ",0262A8674C1CBA12802F84BE385D1E5D"
msgid "Captures"
msgstr "캡처"
#. Key: 83CFC8D04BCAE02F9DDD539D88AE3232
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",83CFC8D04BCAE02F9DDD539D88AE3232"
msgid "Eliminated"
msgstr "제거 완료"
#. Key: 27B340BA4E762DC045E4608B618399FB
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
msgctxt ",27B340BA4E762DC045E4608B618399FB"
msgid "Ping"
msgstr "핑"
#. Key: 7FD2E328436A17CA3A9E45B318DC74F7
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
msgctxt ",7FD2E328436A17CA3A9E45B318DC74F7"
msgid "Eliminations"
msgstr "제거"
#. Key: 0FAA06494B797EBABF35C0AF811B15CA
#. SourceLocation: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",0FAA06494B797EBABF35C0AF811B15CA"
msgid "Player Name"
msgstr "플레이어 이름"
#. Key: 3E2FCEB2493C9B01B54581BD0E37B9B6
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
msgctxt ",3E2FCEB2493C9B01B54581BD0E37B9B6"
msgid "Assists"
msgstr "어시스트"
#. Key: 99BB6C0B4F25027FD0134A889DFBE75E
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",99BB6C0B4F25027FD0134A889DFBE75E"
msgid "Eliminated"
msgstr "제거 완료"
#. Key: 110932EB44E1726A47B90696FFCF07B1
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
msgctxt ",110932EB44E1726A47B90696FFCF07B1"
msgid "Ping"
msgstr "핑"
#. Key: 56F878A647E31FE0D1B672B8564E8ED1
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
msgctxt ",56F878A647E31FE0D1B672B8564E8ED1"
msgid "Eliminations"
msgstr "제거"
#. Key: AAB8468C47F1A48D7E4DE5B47EFE64BF
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",AAB8468C47F1A48D7E4DE5B47EFE64BF"
msgid "Player Name"
msgstr "플레이어 이름"
#. Key: 90488E3F473C9B6EC494FCBD4F39585D
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
msgctxt ",90488E3F473C9B6EC494FCBD4F39585D"
msgid "{min}:{sec}"
msgstr "{min}:{sec}"
#. Key: A05DB43247D7F3E6BBD46CA5AF18623C
#. SourceLocation: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
msgctxt ",A05DB43247D7F3E6BBD46CA5AF18623C"
msgid "00:00"
msgstr "00:00"
#. Key: 595253FC4210A7D90B1ADD8A75E5B40B
#. SourceLocation: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
#: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
msgctxt ",595253FC4210A7D90B1ADD8A75E5B40B"
msgid "Respawning"
msgstr "리스폰 중"
#. Key: 6FD0F45E4F62CF0232CBE2A6BE8FA3E2
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",6FD0F45E4F62CF0232CBE2A6BE8FA3E2"
msgid "Defeated"
msgstr "패배"
#. Key: F046E8AA444FE70AB3EA6484271E706D
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",F046E8AA444FE70AB3EA6484271E706D"
msgid "You're All Winners"
msgstr "전원 승리"
#. Key: FE4CB0BC4B3EA54CFED75BA71963A047
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",FE4CB0BC4B3EA54CFED75BA71963A047"
msgid "Victorious"
msgstr "승리"
#. Key: DB414375406E207B5FE8788EA419365F
#. SourceLocation: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
msgctxt ",DB414375406E207B5FE8788EA419365F"
msgid "Defeat"
msgstr "패배"
#. Key: 9FC4A82E40FF8868013C0C939C80AC5A
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",9FC4A82E40FF8868013C0C939C80AC5A"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">레드 팀</><text color=\"FFEADBFF\">에 배정되었습니다</> "
#. Key: CB9A026144D3CB6030370CAD4D3ECE82
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",CB9A026144D3CB6030370CAD4D3ECE82"
msgid "<text color=\"CFFFFE99\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">Blue Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">블루 팀</><text color=\"CFFFFE99\">에 배정되었습니다</> "
#. Key: 2DA239084023A7FC60515488F95DCF61
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
msgctxt ",2DA239084023A7FC60515488F95DCF61"
msgid "Waiting for additional players"
msgstr "다른 플레이어를 기다리는 중"
#. Key: 11B503444BF569B31A2ED280CBB6116F
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
msgctxt ",11B503444BF569B31A2ED280CBB6116F"
msgid "Activating"
msgstr "활성화 중"
#. Key: 0925643244B46A081832839FA7F906A2
#. SourceLocation: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
msgctxt ",0925643244B46A081832839FA7F906A2"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">레드 팀</><text color=\"FFEADBFF\">에 배정되었습니다</> "
#. Key: 5AE9B4F6483CED971262A5BCBE3183C5
#. SourceLocation: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5AE9B4F6483CED971262A5BCBE3183C5"
msgid "Shooter Core"
msgstr ""
#. Key: E80C76DE4E0750F3417E298D73C8E42A
#. SourceLocation: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
msgctxt ",E80C76DE4E0750F3417E298D73C8E42A"
msgid "Aim Down Sight"
msgstr ""
#. Key: 5ABDE5304A93552089D457967AE42BB3
#. SourceLocation: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5ABDE5304A93552089D457967AE42BB3"
msgid "Shooter Core"
msgstr ""
#. Key: A1133A78462A993BAB3BE69C41B084EF
#. SourceLocation: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
msgctxt ",A1133A78462A993BAB3BE69C41B084EF"
msgid "Drop Weapon"
msgstr ""
#. Key: 85904718406C7F2ECACFE895AB21AB92
#. SourceLocation: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",85904718406C7F2ECACFE895AB21AB92"
msgid "Shooter Core"
msgstr ""
#. Key: 8E3DC5B54AC62F48E7CB328AC9F110C8
#. SourceLocation: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
msgctxt ",8E3DC5B54AC62F48E7CB328AC9F110C8"
msgid "Emote"
msgstr ""
#. Key: E59819534DADD439E19017B483A675A8
#. SourceLocation: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E59819534DADD439E19017B483A675A8"
msgid "Shooter Core"
msgstr ""
#. Key: F52D1957458113EEF520568F2D3A1CF4
#. SourceLocation: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
msgctxt ",F52D1957458113EEF520568F2D3A1CF4"
msgid "Throw Grenade"
msgstr ""
#. Key: B83D479C40B20FCFDD97C999451DDC8B
#. SourceLocation: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",B83D479C40B20FCFDD97C999451DDC8B"
msgid "Shooter Core"
msgstr ""
#. Key: 1C1059764A41C2230B550F81103BED16
#. SourceLocation: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
msgctxt ",1C1059764A41C2230B550F81103BED16"
msgid "Melee"
msgstr ""
#. Key: 5FED0A1D4F0FB0EF6C05E8B6CE9613EA
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5FED0A1D4F0FB0EF6C05E8B6CE9613EA"
msgid "Shooter Core"
msgstr ""
#. Key: 14469B89453514D69F387BA18D97BD8D
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
msgctxt ",14469B89453514D69F387BA18D97BD8D"
msgid "Quick Slot 1"
msgstr ""
#. Key: 97C4B1B446FA2938E13ADB89FAB31D6B
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",97C4B1B446FA2938E13ADB89FAB31D6B"
msgid "Shooter Core"
msgstr ""
#. Key: 0C13464E4093F1D7841539863D97E233
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0C13464E4093F1D7841539863D97E233"
msgid "Quick Slot 2"
msgstr ""
#. Key: E54D611D453B560E0FC0D1AC49C8E058
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E54D611D453B560E0FC0D1AC49C8E058"
msgid "Shooter Core"
msgstr ""
#. Key: B29BCF594174260C9E95B6BA23612F1B
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
msgctxt ",B29BCF594174260C9E95B6BA23612F1B"
msgid "Quick Slot 3"
msgstr ""
#. Key: 65515C654F1F78B1038C199E738C981D
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",65515C654F1F78B1038C199E738C981D"
msgid "Shooter Core"
msgstr ""
#. Key: 4893793F4458748F0872D4AF61CA5F78
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4893793F4458748F0872D4AF61CA5F78"
msgid "Quickslot Cycle Backward"
msgstr ""
#. Key: 4402E08449A9C90C12A1E09F1464A5A7
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",4402E08449A9C90C12A1E09F1464A5A7"
msgid "Shooter Core"
msgstr ""
#. Key: 9E712BD44EAA8EB72455C5BD95AF5325
#. SourceLocation: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",9E712BD44EAA8EB72455C5BD95AF5325"
msgid "Quickslot Cycle Forward"
msgstr ""
#. Key: 604585564FBA2F80D1EAEE9F9088B73D
#. SourceLocation: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",604585564FBA2F80D1EAEE9F9088B73D"
msgid "Shooter Core"
msgstr ""
#. Key: C87BD62249D75162CEB36C9908AA5DB2
#. SourceLocation: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C87BD62249D75162CEB36C9908AA5DB2"
msgid "Show Scoreboard"
msgstr ""
#. Key: AF7D54CF47CAF2BDD0322CA1DEE33BD8
#. SourceLocation: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
msgctxt ",AF7D54CF47CAF2BDD0322CA1DEE33BD8"
msgid "Input mapping context that will be applied when the player aims down sights. It makes the aim speed slower for better accuracy. See GA_ADS."
msgstr "플레이어가 조준경을 조준할 때 적용될 입력 매핑 컨텍스트입니다. 더 나은 정확도를 위해 조준 속도를 느리게 만듭니다. GA_ADS를 참조하세요."
#. Key: 5D3AA20F4DAC3379C651C59805BCA2F7
#. SourceLocation: /ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
msgctxt ",5D3AA20F4DAC3379C651C59805BCA2F7"
msgid "Shooter Game IMC"
msgstr "Shooter Game IMC"
#. Key: E6D245554B9583B2462D83A367EF32C7
#. SourceLocation: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
msgctxt ",E6D245554B9583B2462D83A367EF32C7"
msgid "HealPickup"
msgstr "힐 픽업"
#. Key: 55A252DB4C70444DD26CD7A33159B016
#. SourceLocation: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",55A252DB4C70444DD26CD7A33159B016"
msgid "Heal Pickup"
msgstr "힐 픽업"
#. Key: E3BFBDD142F276564D9A2082F20E521A
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
msgctxt ",E3BFBDD142F276564D9A2082F20E521A"
msgid "HEAL"
msgstr "힐"
#. Key: 7375572240549E07C95BD88C7AEEE604
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",7375572240549E07C95BD88C7AEEE604"
msgid "Aim Assist Targets"
msgstr "에임 어시스트 타깃"
#. Key: 85B8AC304FDC2DDFE6DA3F806629243F
#. SourceLocation: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",85B8AC304FDC2DDFE6DA3F806629243F"
msgid "Use \"lyra.Weapon.DrawAimAssistDebug\" to draw debug data"
msgstr "디버그 데이터를 확보하려면 \"lyra.Weapon.DrawAimAssistDebug\" 사용"
#. Key: 3060B9604FFCC7BE1222218C77BBACAC
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
msgctxt ",3060B9604FFCC7BE1222218C77BBACAC"
msgid "Small test level for ShooterCore"
msgstr "Small test level for ShooterCore"
#. Key: 8B8C673046123190F1AFB4AC3FEE5431
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
msgctxt ",8B8C673046123190F1AFB4AC3FEE5431"
msgid "Shooter Gym"
msgstr "슈팅 짐"
#. Key: BEB829FE4D185E6F1C6BE7BF5B0A0A79
#. SourceLocation: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
msgctxt ",BEB829FE4D185E6F1C6BE7BF5B0A0A79"
msgid "Control"
msgstr "컨트롤"
#. Key: 74550CC94DA54536E00EA580F2BA48D0
#. SourceLocation: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
#: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
msgctxt ",74550CC94DA54536E00EA580F2BA48D0"
msgid "10"
msgstr "10"
#. Key: 9CC7277D4CED4E33C019ABB279CA2609
#. SourceLocation: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
#: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
msgctxt ",9CC7277D4CED4E33C019ABB279CA2609"
msgid "Empty"
msgstr "비어 있음"
#. Key: DD77478E46DDFB6910CE2EBE9EB5718F
#. SourceLocation: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
#: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
msgctxt ",DD77478E46DDFB6910CE2EBE9EB5718F"
msgid "Accolade Name"
msgstr "칭호"
#. Key: A628D2D947BB3880B76494BDDB22BA26
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",A628D2D947BB3880B76494BDDB22BA26"
msgid "{Player Name : very long text}"
msgstr "{Player Name : very long text}"
#. Key: 2FFEAFA84074A12B70F73295043D2FC4
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
msgctxt ",2FFEAFA84074A12B70F73295043D2FC4"
msgid "999"
msgstr "999"
#. Key: BA912D0B4F8C97D580EF4FA72B5A5AD1
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",BA912D0B4F8C97D580EF4FA72B5A5AD1"
msgid "Red"
msgstr "레드"
#. Key: F285E5FC42CE6BFF45B2859C07EEAA16
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",F285E5FC42CE6BFF45B2859C07EEAA16"
msgid "Blue"
msgstr "블루"
#. Key: E5D0FACC49757D31B57103AD32D851F4
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
msgctxt ",E5D0FACC49757D31B57103AD32D851F4"
msgid "Red"
msgstr "레드"
#. Key: 2FCC8769463BC0AA9D74FA8971E367F7
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
msgctxt ",2FCC8769463BC0AA9D74FA8971E367F7"
msgid "Team"
msgstr "팀"
#. Key: E064C0B046D9196D3BFDA9B87E1E857E
#. SourceLocation: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
msgctxt ",E064C0B046D9196D3BFDA9B87E1E857E"
msgid "<text color=\"FFFFFFFF\">{Ping}</> ms"
msgstr "<text color=\"FFFFFFFF\">{Ping}</>밀리초"
#. Key: 80661AE54A3BA7B6C48D8FB06A50AEDF
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
msgctxt ",80661AE54A3BA7B6C48D8FB06A50AEDF"
msgid "Pistol"
msgstr "피스톨"
#. Key: 9C2E09EE43163AFBBF789CA3FD432965
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",9C2E09EE43163AFBBF789CA3FD432965"
msgid "Pistol"
msgstr "피스톨"
#. Key: 0DD308C74DF294BCD3276CACC3F7D539
#. SourceLocation: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",0DD308C74DF294BCD3276CACC3F7D539"
msgid "Pistol"
msgstr "피스톨"
#. Key: 06BC6D4341EF5BE5748B68A16E19CD59
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
msgctxt ",06BC6D4341EF5BE5748B68A16E19CD59"
msgid "Rifle"
msgstr "라이플"
#. Key: 2E5EF4E142DAC6081E85CFA2647AAA18
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",2E5EF4E142DAC6081E85CFA2647AAA18"
msgid "Rifle"
msgstr "라이플"
#. Key: C94E68504461D73B167087A4C9715B35
#. SourceLocation: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",C94E68504461D73B167087A4C9715B35"
msgid "Auto Rifle"
msgstr "자동 소총"
#. Key: DA1D92AA4BF4946A347E7E8C0CB31DC2
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
msgctxt ",DA1D92AA4BF4946A347E7E8C0CB31DC2"
msgid "Shotgun"
msgstr "샷건"
#. Key: 113E482147C0118B5179388477242E84
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",113E482147C0118B5179388477242E84"
msgid "Shotgun"
msgstr "샷건"
#. Key: 6D46C23149718DC18200EAB91B08D57B
#. SourceLocation: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",6D46C23149718DC18200EAB91B08D57B"
msgid "Shotgun"
msgstr "샷건"
#. Key: D38918B248920EB526FAA18974D2F252
#. SourceLocation: /ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
msgctxt ",D38918B248920EB526FAA18974D2F252"
msgid "BhvTree"
msgstr ""
#. Key: 367121A743B5D97DA49E02925C8B223D
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:ExecuteUbergraph_BP_PadToggle_DataLayer [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:ExecuteUbergraph_BP_PadToggle_DataLayer [Script Bytecode]
msgctxt ",367121A743B5D97DA49E02925C8B223D"
msgid "Toggling layer {LayerName} to {State}"
msgstr ""
#. Key: E27B936548C6537CAB14E49C03BB8470
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:Text_GEN_VARIABLE.Text
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:Text_GEN_VARIABLE.Text
msgctxt ",E27B936548C6537CAB14E49C03BB8470"
msgid "DAMAGE"
msgstr ""
#. Key: 12077F6347D7699CD1477FB8396F2AB2
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:TextToggle_GEN_VARIABLE.Text
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:TextToggle_GEN_VARIABLE.Text
msgctxt ",12077F6347D7699CD1477FB8396F2AB2"
msgid "Toggle"
msgstr ""
#. Key: 62498BEB4A2935C30B259390B4B382B7
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
msgctxt ",62498BEB4A2935C30B259390B4B382B7"
msgid "{LayerName} + {AdditionalLayerCount}"
msgstr ""
#. Key: 986C8802424309B54AA2378AB77C6FC3
#. SourceLocation: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/BP_PadToggle_DataLayer.BP_PadToggle_DataLayer_C:UserConstructionScript [Script Bytecode]
msgctxt ",986C8802424309B54AA2378AB77C6FC3"
msgid "Null"
msgstr ""
#. Key: 3EDF641F467308013BD13CB7552BEB44
#. SourceLocation: /ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
#: /ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
msgctxt ",3EDF641F467308013BD13CB7552BEB44"
msgid "Inventory Test IMC"
msgstr "Inventory Test IMC"
#. Key: CD2506704F0AF1FEFFC0738F0F815C07
#. SourceLocation: /ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
msgctxt ",CD2506704F0AF1FEFFC0738F0F815C07"
msgid "Sit"
msgstr ""
#. Key: C2DAA5164A9CE93794C7478A0403EBDC
#. SourceLocation: /ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
msgctxt ",C2DAA5164A9CE93794C7478A0403EBDC"
msgid "Collect"
msgstr "수집"
#. Key: 9C2844FD497887C75B4B5F95EC3A5642
#. SourceLocation: /ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
#: /ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
msgctxt ",9C2844FD497887C75B4B5F95EC3A5642"
msgid "Rock"
msgstr "바위"
#. Key: FF30C55D4158A3D70B80ECAC2DC9396C
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
msgctxt ",FF30C55D4158A3D70B80ECAC2DC9396C"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 2E5800F846097C5F79FCC597E371C76B
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
msgctxt ",2E5800F846097C5F79FCC597E371C76B"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 0D52BABF49DB1BBF63FE4FADFDBF6D99
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
msgctxt ",0D52BABF49DB1BBF63FE4FADFDBF6D99"
msgid "World LevelInstance"
msgstr ""
#. Key: 83BE42754331CB1710BA64958593F2AB
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
msgctxt ",83BE42754331CB1710BA64958593F2AB"
msgid "World LevelInstance"
msgstr ""
#. Key: 846ADAD7459681C9B8BC27B8F93811FC
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
msgctxt ",846ADAD7459681C9B8BC27B8F93811FC"
msgid "World Separate"
msgstr ""
#. Key: 891555AC4FE3E497700E90A3B0ED4F21
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
msgctxt ",891555AC4FE3E497700E90A3B0ED4F21"
msgid "DataLayer Separate"
msgstr ""
#. Key: 25898026430A4D0ACA1FAA973BF05438
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
msgctxt ",25898026430A4D0ACA1FAA973BF05438"
msgid "World Separate"
msgstr ""
#. Key: FFF78217423A0E9CDB2B58A1528D76FF
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
msgctxt ",FFF78217423A0E9CDB2B58A1528D76FF"
msgid "DataLayer Separate"
msgstr ""
#. Key: 98ABE721435E41C6E09C25A48380AD91
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1805534080.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1805534080.NewTextRenderComponent.Text
msgctxt ",98ABE721435E41C6E09C25A48380AD91"
msgid "Base Content"
msgstr ""
#. Key: DBE754F44FA3191A9C58AF842F2BA9E2
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1953281082.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Dyn_TestMap.L_AiOpenWorld_WP_Dyn_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A447C01_1953281082.NewTextRenderComponent.Text
msgctxt ",DBE754F44FA3191A9C58AF842F2BA9E2"
msgid "Base Content"
msgstr ""
#. Key: CF3282D4411C841357942DB48B26395B
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1440044678.NewTextRenderComponent.Text
msgctxt ",CF3282D4411C841357942DB48B26395B"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 94E3900E4612ABF94E5F0A810758B466
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1550307679.NewTextRenderComponent.Text
msgctxt ",94E3900E4612ABF94E5F0A810758B466"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 75DBEB124C507FB0C761C587F479C9D8
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1573566680.NewTextRenderComponent.Text
msgctxt ",75DBEB124C507FB0C761C587F479C9D8"
msgid "World LevelInstance"
msgstr ""
#. Key: 350175C74BEC468BF10DA0893EF36FAE
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1908061681.NewTextRenderComponent.Text
msgctxt ",350175C74BEC468BF10DA0893EF36FAE"
msgid "World LevelInstance"
msgstr ""
#. Key: D7F88A85425334CE1AF024836EAA5064
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944099682.NewTextRenderComponent.Text
msgctxt ",D7F88A85425334CE1AF024836EAA5064"
msgid "World Separate"
msgstr ""
#. Key: 788A718247C254EA98DDB0A8CA595DF5
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2B7C01_1944100683.NewTextRenderComponent.Text
msgctxt ",788A718247C254EA98DDB0A8CA595DF5"
msgid "DataLayer Separate"
msgstr ""
#. Key: 35F9FBA9444E0EFBB5FF32AF844952D2
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_1906791892.NewTextRenderComponent.Text
msgctxt ",35F9FBA9444E0EFBB5FF32AF844952D2"
msgid "World Separate"
msgstr ""
#. Key: DD99AFD8405CE44D6BDE18AB154179C5
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A2C7C01_2050754893.NewTextRenderComponent.Text
msgctxt ",DD99AFD8405CE44D6BDE18AB154179C5"
msgid "DataLayer Separate"
msgstr ""
#. Key: 552687D9496511A44999E7A004A810FF
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1489566899.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1489566899.NewTextRenderComponent.Text
msgctxt ",552687D9496511A44999E7A004A810FF"
msgid "DataLayer LevelInstance"
msgstr ""
#. Key: 448D64C94840E6A6CC54508CDFEB0096
#. SourceLocation: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1917810901.NewTextRenderComponent.Text
#: /ShooterExplorer/Maps/L_AiOpenWorld_WP_Static_TestMap.L_AiOpenWorld_WP_Static_TestMap:PersistentLevel.TextRenderActor_UAID_E04F43E6D23A437C01_1917810901.NewTextRenderComponent.Text
msgctxt ",448D64C94840E6A6CC54508CDFEB0096"
msgid "Base Content"
msgstr ""
#. Key: CF0DC27A483B91D1BB864CA40C54B5CC
#. SourceLocation: /ShooterExplorer/Maps/L_StateTree_FollowTest.L_StateTree_FollowTest:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
#: /ShooterExplorer/Maps/L_StateTree_FollowTest.L_StateTree_FollowTest:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
msgctxt ",CF0DC27A483B91D1BB864CA40C54B5CC"
msgid "StateTree"
msgstr ""
#. Key: 56F19DE54226323EF313608DAF792D33
#. SourceLocation: /ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
#: /ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
msgctxt ",56F19DE54226323EF313608DAF792D33"
msgid "Interact"
msgstr "상호작용"
#. Key: F815711D4267ECA881EBEEA2E84F2113
#. SourceLocation: /ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",F815711D4267ECA881EBEEA2E84F2113"
msgid "Inventory"
msgstr "인벤토리"
#. Key: E40DBDA84BB0A625640CE890772DF399
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
msgctxt ",E40DBDA84BB0A625640CE890772DF399"
msgid "{Count}x {ItemName}"
msgstr "{Count}x {ItemName}"
#. Key: 6D87F7964B4EC6B934F786A4C96AB875
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
msgctxt ",6D87F7964B4EC6B934F786A4C96AB875"
msgid "Obtained"
msgstr "획득"
#. Key: 1417758D4416AF90E19E768CA7A644A1
#. SourceLocation: /ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
msgctxt ",1417758D4416AF90E19E768CA7A644A1"
msgid "999x Long Item Name"
msgstr "999x Long Item Name"
#. Key: 36251FA440B53320A3C391A85CB615DB
#. SourceLocation: /ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",36251FA440B53320A3C391A85CB615DB"
msgid "Map"
msgstr "맵"
#. Key: 8668AED64BD5269F746A4ABB288D69B0
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
msgctxt ",8668AED64BD5269F746A4ABB288D69B0"
msgid "HEAL!"
msgstr ""
#. Key: 88D9C80E438C653987EE34A071A74BF6
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
msgctxt ",88D9C80E438C653987EE34A071A74BF6"
msgid "Heal Pickup"
msgstr "힐 픽업"
#. Key: 2DF9A3B9471086A281DCEBBC589AAE42
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",2DF9A3B9471086A281DCEBBC589AAE42"
msgid "Launch\r\nForward"
msgstr ""
#. Key: 600D7BE9417285CA9FF9E3810A4B28DF
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",600D7BE9417285CA9FF9E3810A4B28DF"
msgid "To Lower Level"
msgstr ""
#. Key: 1049232F4715148A3B501CBA39D69120
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
msgctxt ",1049232F4715148A3B501CBA39D69120"
msgid "Launch\r\nUp"
msgstr ""
#. Key: 3C54EE564C3AB0280800E186088C808F
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
msgctxt ",3C54EE564C3AB0280800E186088C808F"
msgid "Launch\r\nUp"
msgstr ""
#. Key: F580457149490B59CD9482A0CA1FC6B4
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",F580457149490B59CD9482A0CA1FC6B4"
msgid "To Upper Level"
msgstr ""
#. Key: 79CFE81C4EE21D2080F0AF8D83B93882
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",79CFE81C4EE21D2080F0AF8D83B93882"
msgid "To Upper Level"
msgstr ""
#. Key: 964E671A4CBE6AAC3D8F0CAD00A31046
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",964E671A4CBE6AAC3D8F0CAD00A31046"
msgid "To Lower Level\r\nBlockout"
msgstr ""
#. Key: BB3BA4BC48222517DC6E278688585CF6
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",BB3BA4BC48222517DC6E278688585CF6"
msgid "To Lower Level\r\nTerrain"
msgstr ""
#. Key: 4C926AA843B9416E63C773B2DD368571
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",4C926AA843B9416E63C773B2DD368571"
msgid "Step"
msgstr ""
#. Key: 08D523D949D6C8BC49EC3F86373F0BA3
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
msgctxt ",08D523D949D6C8BC49EC3F86373F0BA3"
msgid "Jump"
msgstr ""
#. Key: E4B885B649F8FADC5296768C002EB023
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
msgctxt ",E4B885B649F8FADC5296768C002EB023"
msgid "Jump"
msgstr ""
#. Key: 3DD8050D47AF82E4E96B2D825A9C80C1
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
msgctxt ",3DD8050D47AF82E4E96B2D825A9C80C1"
msgid "Launch\r\nUp"
msgstr ""
#. Key: 994D0B5545356B24989E47B09428A21E
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
msgctxt ",994D0B5545356B24989E47B09428A21E"
msgid "Aim Assist"
msgstr ""
#. Key: C042FED8415A1B572D1DD2B1E33E0153
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
msgctxt ",C042FED8415A1B572D1DD2B1E33E0153"
msgid "Teleport 1 - To 2"
msgstr ""
#. Key: 4E906F704A79F499B09167B6F7FF89B9
#. SourceLocation: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
msgctxt ",4E906F704A79F499B09167B6F7FF89B9"
msgid "Teleport 2 - To 1"
msgstr ""
#. Key: CE374A054872725046E790BED48F5270
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
msgctxt ",CE374A054872725046E790BED48F5270"
msgid "Secure the control points along with your teammates to increase your score and win."
msgstr "팀원들과 점령 지점을 확보해 점수를 모아서 승리하세요."
#. Key: 5EAFD051443F26B45AC9D697A680371B
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
msgctxt ",5EAFD051443F26B45AC9D697A680371B"
msgid "Convolution"
msgstr "컨볼루션"
#. Key: 54D16C6D4197D4C27B7B90A56B95E822
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
msgctxt ",54D16C6D4197D4C27B7B90A56B95E822"
msgid "Control"
msgstr "컨트롤"
#. Key: 9DB4CB3B40ED9D904D883396DA91DD36
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
msgctxt ",9DB4CB3B40ED9D904D883396DA91DD36"
msgid "Find and eliminate enough enemies to win in this classic head-to-head team match."
msgstr "클래식 근접 팀 매치에서 적을 찾고 승리에 필요한 만큼 적을 제거하세요."
#. Key: 8BDBDE6E4846AE5A124CE784872AD82D
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
msgctxt ",8BDBDE6E4846AE5A124CE784872AD82D"
msgid "Expanse"
msgstr "익스팬스"
#. Key: E1EF205E4368573D6E8ABEA7BF0DBC6E
#. SourceLocation: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
msgctxt ",E1EF205E4368573D6E8ABEA7BF0DBC6E"
msgid "Elimination"
msgstr "일리미네이션"
#. Key: D4739F964AFB0EBAD6FAE7A448CAED1C
#. SourceLocation: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
msgctxt ",D4739F964AFB0EBAD6FAE7A448CAED1C"
msgid "DAMAGE"
msgstr ""
#. Key: ED58779549577023E90D5EA604E53BD3
#. SourceLocation: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
msgctxt ",ED58779549577023E90D5EA604E53BD3"
msgid "No Effect"
msgstr ""
#. Key: C644994C470D6BA07B6F108E0B512B87
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_AutoRun.L_ShooterTest_AutoRun:PersistentLevel.B_Test_AutoRun_C_1.TestName.Text
#: /ShooterTests/Maps/L_ShooterTest_AutoRun.L_ShooterTest_AutoRun:PersistentLevel.B_Test_AutoRun_C_1.TestName.Text
msgctxt ",C644994C470D6BA07B6F108E0B512B87"
msgid "B_Test_AutoRun"
msgstr ""
#. Key: B9B593B24A864CF63C3BCB8D646D3896
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",B9B593B24A864CF63C3BCB8D646D3896"
msgid "Plays a vibration and sound effect on the gamepad. \r\n\r\nNote: You cannot use Audio vibrations AND normal force feedback effects. \r\n\r\nIf you want to use audio vibrations,\r\n you will need to enable it in the config file for your specific platform. "
msgstr ""
#. Key: D41746D140AF122671BE4E9776D751B8
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",D41746D140AF122671BE4E9776D751B8"
msgid "Set device light color to pink "
msgstr ""
#. Key: 8EEDC1FB4CA202D55058FB83697F9FB0
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",8EEDC1FB4CA202D55058FB83697F9FB0"
msgid "Set trigger feedback on left trigger\r\nwhich changes over time based on a curve. "
msgstr ""
#. Key: 35DF9F6F4949AF03F3DAF5AD36F9561D
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",35DF9F6F4949AF03F3DAF5AD36F9561D"
msgid "1. Plays a vibration \r\n2. Changes color of light from red -> blue over time"
msgstr ""
#. Key: 7C6CD0D54B4678B4D9ED9CBBD99276E5
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",7C6CD0D54B4678B4D9ED9CBBD99276E5"
msgid "Plays a trigger vibration on the right trigger"
msgstr ""
#. Key: AC8871654BA14A21CCE8D8A904501660
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",AC8871654BA14A21CCE8D8A904501660"
msgid "Walk over any blue platform to play the effect. \r\nWalk off to immediately stop the effect"
msgstr ""
#. Key: 896A39B44D688A35626B5F9426CCE582
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",896A39B44D688A35626B5F9426CCE582"
msgid "Device Properties can also be used from a Force Feedback Effect"
msgstr ""
#. Key: A8FC50144EDF1FD4E466DD9C2E68F916
#. SourceLocation: /ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
#: /ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
msgctxt ",A8FC50144EDF1FD4E466DD9C2E68F916"
msgid "B_Test_FireWeapon"
msgstr ""
#. Key: FB69B8C24C0DA4B3019E24AD285015DF
#. SourceLocation: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",FB69B8C24C0DA4B3019E24AD285015DF"
msgid "Bomb Count Up"
msgstr "폭탄 합계"
#. Key: E6F3933C44E632BE4BF96287CE8E39FA
#. SourceLocation: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",E6F3933C44E632BE4BF96287CE8E39FA"
msgid "Range Up"
msgstr "범위 증가"
#. Key: 3857C2D0488B5A51B495E2AD3FF3AE3D
#. SourceLocation: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
#: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
msgctxt ",3857C2D0488B5A51B495E2AD3FF3AE3D"
msgid "GET READY!"
msgstr "준비!"
#. Key: 7B2F08BF48C0047091136091BE70CAAF
#. SourceLocation: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",7B2F08BF48C0047091136091BE70CAAF"
msgid "Bomb +1"
msgstr "폭탄 +1"
#. Key: 74F650E84B355AC854086795FA554412
#. SourceLocation: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",74F650E84B355AC854086795FA554412"
msgid "Range +1"
msgstr "범위 +1"
#. Key: 3A7254AF40AF165710F5B79BE84AE44D
#. SourceLocation: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",3A7254AF40AF165710F5B79BE84AE44D"
msgid "Bomb +1"
msgstr "폭탄 +1"
#. Key: 27040E234FDEA725E909E3A82C83FC95
#. SourceLocation: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",27040E234FDEA725E909E3A82C83FC95"
msgid "Range +1"
msgstr "범위 +1"
#. Key: CE75D27C47CA790902A6208A9E218BEE
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
msgctxt ",CE75D27C47CA790902A6208A9E218BEE"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this multiplayer top-down party game!"
msgstr "이 멀티플레이어 톱다운 파티 게임에서 블록을 파괴하고, 파워업을 수집하고, 폭파되지 않도록 피하세요!"
#. Key: 4E1ED5E54A6EDFDC149D5F96A9D70EBB
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
msgctxt ",4E1ED5E54A6EDFDC149D5F96A9D70EBB"
msgid "Local Multiplayer"
msgstr "로컬 멀티플레이어"
#. Key: AD7E95F040115CB8913BB4A8B8024281
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
msgctxt ",AD7E95F040115CB8913BB4A8B8024281"
msgid "Exploder Multiplayer"
msgstr "폭발 장치 멀티플레이어"
#. Key: 6712F27C4E870E339083C1915F794F9D
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
msgctxt ",6712F27C4E870E339083C1915F794F9D"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this top-down party game."
msgstr "톱다운 파티 게임에서 블록을 파괴하고, 파워업을 수집하고, 폭파되지 않도록 피하세요."
#. Key: 74B3967F4C1BBC6A237194B1B9F47563
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
msgctxt ",74B3967F4C1BBC6A237194B1B9F47563"
msgid "Checkered"
msgstr "파티 게임"
#. Key: DD47266C480F60C2E35E62AD5AD83AEB
#. SourceLocation: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
msgctxt ",DD47266C480F60C2E35E62AD5AD83AEB"
msgid "Exploder"
msgstr "익스플로더"
#. Key: 96E767F743A25801E4D3A299F8E58EFD
#. SourceLocation: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
#: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
msgctxt ",96E767F743A25801E4D3A299F8E58EFD"
msgid "{Player}"
msgstr "{Player}"
#. Key: 734BCC0D40467B6B4137909E31480314
#. SourceLocation: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
#: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
msgctxt ",734BCC0D40467B6B4137909E31480314"
msgid "{X}"
msgstr "{X}"
#. Key: 6252B9144C13330E7E1B9C95B6708206
#. SourceLocation: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
#: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
msgctxt ",6252B9144C13330E7E1B9C95B6708206"
msgid "{Hours}:{Minutes}"
msgstr "{Hours}:{Minutes}"
#. Key: DDDC55F044A6D009AE3FC89634A4FBE3
#. SourceLocation: Config/DefaultInput.ini(39)
#: Config/DefaultInput.ini(39)
msgctxt ",DDDC55F044A6D009AE3FC89634A4FBE3"
msgid "Back"
msgstr "이전"
#. Key: Warning_RequestedSessionFailed
#. SourceLocation: Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(136)
#: Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(136)
msgctxt "CommonGame,Warning_RequestedSessionFailed"
msgid "Requested Session Failed"
msgstr "요청한 세션 실패"
#. Key: Unbound
#. SourceLocation: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
#: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
msgctxt "CommonKeybindWidget,Unbound"
msgid "Unbound"
msgstr "바인딩 안 됨"
#. Key: Ok
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
msgctxt "Messaging,Ok"
msgid "Ok"
msgstr "확인"
#. Key: Cancel
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
msgctxt "Messaging,Cancel"
msgid "Cancel"
msgstr "취소"
#. Key: Yes
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
msgctxt "Messaging,Yes"
msgid "Yes"
msgstr "예"
#. Key: No
#. SourceLocation: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
msgctxt "Messaging,No"
msgid "No"
msgstr "아니요"
#. Key: LoginFailedEarly
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
#: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
msgctxt "CommonUser,LoginFailedEarly"
msgid "Unable to start login process"
msgstr "로그인 프로세스 시작 불가"
#. Key: Error_FindSessionV1Failed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1056)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1056)
msgctxt "CommonUser,Error_FindSessionV1Failed"
msgid "Find session failed"
msgstr "세션을 찾지 못했습니다"
#. Key: SessionIsFull
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1141)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1141)
msgctxt "NetworkErrors,SessionIsFull"
msgid "Game is full."
msgstr "게임이 가득 찼습니다."
#. Key: SessionDoesNotExist
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1144)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1144)
msgctxt "NetworkErrors,SessionDoesNotExist"
msgid "Game no longer exists."
msgstr "더는 게임이 존재하지 않습니다."
#. Key: JoinSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1147)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1147)
msgctxt "NetworkErrors,JoinSessionFailed"
msgid "Join failed."
msgstr "참가하지 못했습니다."
#. Key: InvalidPlayerController
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1269)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1269)
msgctxt "NetworkErrors,InvalidPlayerController"
msgid "Invalid Player Controller"
msgstr "유효하지 않은 플레이어 컨트롤러"
#. Key: TravelSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1285)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1285)
msgctxt "NetworkErrors,TravelSessionFailed"
msgid "Travel to Session failed."
msgstr "세션으로 이동하지 못했습니다."
#. Key: Error_SessionUserInviteAcceptedFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1361)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1361)
msgctxt "CommonUser,Error_SessionUserInviteAcceptedFailed"
msgid "Failed to handle the join request"
msgstr "참가 요청을 처리하지 못함"
#. Key: InvalidMapFormat
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(297)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(297)
msgctxt "NetworkErrors,InvalidMapFormat"
msgid "Can't find asset data for MapID {0}, hosting request failed."
msgstr ""
#. Key: ClientBuildCannotHost
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(305)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(305)
msgctxt "NetworkErrors,ClientBuildCannotHost"
msgid "Client builds cannot host game sessions."
msgstr ""
#. Key: InvalidRequest
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(453)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(453)
msgctxt "NetworkErrors,InvalidRequest"
msgid "HostSession passed an invalid request."
msgstr ""
#. Key: InvalidHostingPlayer
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(461)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(461)
msgctxt "NetworkErrors,InvalidHostingPlayer"
msgid "HostingPlayer is invalid."
msgstr ""
#. Key: CannotHostAsClient
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(478)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(478)
msgctxt "NetworkErrors,CannotHostAsClient"
msgid "Cannot host offline game as client."
msgstr ""
#. Key: CreateSessionFailed
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(668)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(668)
msgctxt "NetworkErrors,CreateSessionFailed"
msgid "Failed to create session."
msgstr ""
#. Key: Error_FindSessionAlreadyInProgress
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(723)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(723)
msgctxt "CommonUser,Error_FindSessionAlreadyInProgress"
msgid "Session search already in progress"
msgstr "세션 검색이 이미 진행 중입니다"
#. Key: Error_FindSessionBadPlayer
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(730)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(730)
msgctxt "CommonUser,Error_FindSessionBadPlayer"
msgid "Session search was not provided a local player"
msgstr "로컬 플레이어에게는 세션 검색이 제공되지 않았습니다"
#. Key: LoginFailedTitle
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1412)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1412)
msgctxt "CommonUser,LoginFailedTitle"
msgid "Login Failure"
msgstr "로그인 실패"
#. Key: InvalidPlatformUser
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1493)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1493)
msgctxt "CommonUser,InvalidPlatformUser"
msgid "Invalid Platform User"
msgstr "유효하지 않은 플랫폼 사용자"
#. Key: FailedToRequest
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1691)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1691)
msgctxt "CommonUser,FailedToRequest"
msgid "Failed to Request Login"
msgstr ""
#. Key: PrivilegeFailureFormat
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1842)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1842)
msgctxt "CommonUser,PrivilegeFailureFormat"
msgid "{0} to {1}"
msgstr "{0}~{1}"
#. Key: PrivilegeCanPlay
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2246)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2246)
msgctxt "CommonUser,PrivilegeCanPlay"
msgid "play the game"
msgstr "게임 플레이"
#. Key: PrivilegeCanPlayOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2248)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2248)
msgctxt "CommonUser,PrivilegeCanPlayOnline"
msgid "play online"
msgstr "온라인으로 플레이"
#. Key: PrivilegeCanCommunicateViaTextOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2250)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2250)
msgctxt "CommonUser,PrivilegeCanCommunicateViaTextOnline"
msgid "communicate with text"
msgstr "텍스트로 커뮤니케이션"
#. Key: PrivilegeCanCommunicateViaVoiceOnline
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2252)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2252)
msgctxt "CommonUser,PrivilegeCanCommunicateViaVoiceOnline"
msgid "communicate with voice"
msgstr "음성으로 커뮤니케이션"
#. Key: PrivilegeCanUseUserGeneratedContent
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2254)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2254)
msgctxt "CommonUser,PrivilegeCanUseUserGeneratedContent"
msgid "access user content"
msgstr "사용자 콘텐츠에 액세스"
#. Key: PrivilegeCanUseCrossPlay
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2256)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2256)
msgctxt "CommonUser,PrivilegeCanUseCrossPlay"
msgid "play with other platforms"
msgstr "다른 플랫폼으로 플레이"
#. Key: ResultUnknown
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2268)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2268)
msgctxt "CommonUser,ResultUnknown"
msgid "Unknown if the user is allowed"
msgstr "사용자가 허용되는지 알 수 없습니다"
#. Key: ResultAvailable
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2270)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2270)
msgctxt "CommonUser,ResultAvailable"
msgid "The user is allowed"
msgstr "이 사용자는 허용됩니다"
#. Key: ResultUserNotLoggedIn
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2272)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2272)
msgctxt "CommonUser,ResultUserNotLoggedIn"
msgid "The user must login"
msgstr "사용자가 로그인해야 합니다"
#. Key: ResultLicenseInvalid
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2274)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2274)
msgctxt "CommonUser,ResultLicenseInvalid"
msgid "A valid game license is required"
msgstr "유효한 게임 라이선스가 필요합니다"
#. Key: VersionOutdated
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2276)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2276)
msgctxt "CommonUser,VersionOutdated"
msgid "The game or hardware needs to be updated"
msgstr "게임 또는 하드웨어를 업데이트해야 합니다"
#. Key: ResultNetworkConnectionUnavailable
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2278)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2278)
msgctxt "CommonUser,ResultNetworkConnectionUnavailable"
msgid "A network connection is required"
msgstr "네트워크 연결이 필요합니다"
#. Key: ResultAgeRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2280)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2280)
msgctxt "CommonUser,ResultAgeRestricted"
msgid "This age restricted account is not allowed"
msgstr "이 연령 제한 계정은 허용되지 않습니다"
#. Key: ResultAccountTypeRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2282)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2282)
msgctxt "CommonUser,ResultAccountTypeRestricted"
msgid "This account type does not have access"
msgstr "이 계정 유형에는 액세스 권한이 없습니다"
#. Key: ResultAccountUseRestricted
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2284)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2284)
msgctxt "CommonUser,ResultAccountUseRestricted"
msgid "This account is not allowed"
msgstr "이 계정은 허용되지 않습니다"
#. Key: ResultPlatformFailure
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2286)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2286)
msgctxt "CommonUser,ResultPlatformFailure"
msgid "Not allowed"
msgstr "허용되지 않습니다"
#. Key: GuestNickname
#. SourceLocation: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(259)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(259)
msgctxt "CommonUser,GuestNickname"
msgid "Guest"
msgstr "게스트"
#. Key: PayloadOutTooltip
#. SourceLocation: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
#: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
msgctxt "K2Node,PayloadOutTooltip"
msgid "\n\nThe message structure that we received"
msgstr "\n\n저희가 받은 메시지 구조"
#. Key: OnlyPrimaryPlayerEditable
#. SourceLocation: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
#: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
msgctxt "GameSetting,OnlyPrimaryPlayerEditable"
msgid "Can only be changed by the primary player."
msgstr "주 플레이어만 변경할 수 있습니다."
#. Key: DevDynamicDetailsFormat
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
#: Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
msgctxt "GameSetting,DevDynamicDetailsFormat"
msgid "{0}{1}"
msgstr "{0}{1}"
#. Key: OFF
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
msgctxt "GameSettingValueDiscreteDynamic,OFF"
msgid "OFF"
msgstr "끔"
#. Key: ON
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
msgctxt "GameSettingValueDiscreteDynamic,ON"
msgid "ON"
msgstr "켬"
#. Key: PercentFormat
#. SourceLocation: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
#: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
msgctxt "GameSetting,PercentFormat"
msgid "{0}%"
msgstr "{0}%"
#. Key: DisabledReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
msgctxt "GameSetting,DisabledReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"
#. Key: DisabledOptionReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
msgctxt "GameSetting,DisabledOptionReasonLine"
msgid "<Icon.Warning></> There are fewer options than available due to Parental Controls."
msgstr "<Icon.Warning></> 자녀보호 기능으로 인해 옵션이 사용 가능한 것보다 적게 표시됩니다."
#. Key: WarningReasonLine
#. SourceLocation: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
msgctxt "GameSetting,WarningReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"
#. Key: DesignTime_ExtensionPointLabel
#. SourceLocation: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
#: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
msgctxt "UIExtension,DesignTime_ExtensionPointLabel"
msgid "Extension Point\n{0}"
msgstr "익스텐션 포인트\n{0}"
#. Key: LyraReplayName_Format
#. SourceLocation: Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
#: Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
msgctxt "Lyra,LyraReplayName_Format"
msgid "Client Replay {0}"
msgstr ""
#. Key: SafeZoneValue_Name
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
msgctxt "LyraSettings,SafeZoneValue_Name"
msgid "Safe Zone Value"
msgstr "세이프 존 값"
#. Key: SafeZoneValue_Description
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
msgctxt "LyraSettings,SafeZoneValue_Description"
msgid "The safezone area percentage."
msgstr "세이프 존 영역 비율입니다."
#. Key: LyraErrors_UnknownMappingName
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
msgctxt "LyraSettings,LyraErrors_UnknownMappingName"
msgid "Unknown Mapping"
msgstr ""
#. Key: DynamicDetails_KeyboardInputAction
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
msgctxt "LyraSettings,DynamicDetails_KeyboardInputAction"
msgid "Bindings for {0}"
msgstr "{0}의 바인딩"
#. Key: SystemDefaultLanguage
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
msgctxt "Lyra,SystemDefaultLanguage"
msgid "System Default ({0})"
msgstr "시스템 디폴트({0})"
#. Key: WarningLanguage_Title
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
msgctxt "Lyra,WarningLanguage_Title"
msgid "Language Changed"
msgstr "언어 변경 완료"
#. Key: WarningLanguage_Message
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
msgctxt "Lyra,WarningLanguage_Message"
msgid "You will need to restart the game completely for all language related changes to take effect."
msgstr "언어 관련 변경 사항을 모두 적용하려면 게임을 완전히 재시작해야 합니다."
#. Key: MobileFPSType_Note
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
msgctxt "LyraSettings,MobileFPSType_Note"
msgid "<strong>Note: Changing the framerate setting to {0} or higher might lower your Quality Presets.</>"
msgstr "<strong>참고: 프레임 레이트 세팅을 {0} 이상으로 변경하면 퀄리티 프리셋을 저하할 수 있습니다.</>"
#. Key: MobileFrameRateOption
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
msgctxt "LyraSettings,MobileFrameRateOption"
msgid "{0} FPS"
msgstr "{0}FPS"
#. Key: VideoQualityOverall_Low
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
msgctxt "LyraSettings,VideoQualityOverall_Low"
msgid "Low"
msgstr "낮음"
#. Key: VideoQualityOverall_Medium
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
msgctxt "LyraSettings,VideoQualityOverall_Medium"
msgid "Medium"
msgstr "중간"
#. Key: VideoQualityOverall_High
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
msgctxt "LyraSettings,VideoQualityOverall_High"
msgid "High"
msgstr "높음"
#. Key: VideoQualityOverall_Epic
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
msgctxt "LyraSettings,VideoQualityOverall_Epic"
msgid "Epic"
msgstr "매우 높음"
#. Key: VideoQualityOverall_Custom
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
msgctxt "LyraSettings,VideoQualityOverall_Custom"
msgid "Custom"
msgstr "커스텀"
#. Key: OverallQuality_Mobile_ImpactsFramerate
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
msgctxt "LyraSettings,OverallQuality_Mobile_ImpactsFramerate"
msgid "<strong>Note: Changing the Quality setting to {0} or higher might limit your framerate.</>"
msgstr "<strong>참고: 퀄리티 세팅을 {0} 이상으로 변경하면 프레임 레이트가 제한될 수 있습니다.</>"
#. Key: PerfStatDisplayMode_None
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
msgctxt "LyraSettings,PerfStatDisplayMode_None"
msgid "None"
msgstr "없음"
#. Key: PerfStatDisplayMode_TextOnly
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
msgctxt "LyraSettings,PerfStatDisplayMode_TextOnly"
msgid "Text Only"
msgstr "텍스트만"
#. Key: PerfStatDisplayMode_GraphOnly
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
msgctxt "LyraSettings,PerfStatDisplayMode_GraphOnly"
msgid "Graph Only"
msgstr "그래프만"
#. Key: PerfStatDisplayMode_TextAndGraph
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
msgctxt "LyraSettings,PerfStatDisplayMode_TextAndGraph"
msgid "Text and Graph"
msgstr "텍스트 및 그래프"
#. Key: AspectRatio-4:3
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
msgctxt "LyraSettings,AspectRatio-4:3"
msgid "4:3"
msgstr "4:3"
#. Key: AspectRatio-16:9
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
msgctxt "LyraSettings,AspectRatio-16:9"
msgid "16:9"
msgstr "16:9"
#. Key: AspectRatio-16:10
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
msgctxt "LyraSettings,AspectRatio-16:10"
msgid "16:10"
msgstr "16:10"
#. Key: AspectRatio-3:4
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
msgctxt "LyraSettings,AspectRatio-3:4"
msgid "3:4"
msgstr "3:4"
#. Key: AspectRatio-9:16
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
msgctxt "LyraSettings,AspectRatio-9:16"
msgid "9:16"
msgstr "9:16"
#. Key: AspectRatio-10:16
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
msgctxt "LyraSettings,AspectRatio-10:16"
msgid "10:16"
msgstr "10:16"
#. Key: AspectRatio
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
msgctxt "LyraSettings,AspectRatio"
msgid "{X} x {Y}"
msgstr "{X} x {Y}"
#. Key: DefaultAudioOutputDevice
#. SourceLocation: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
msgctxt "LyraSettings,DefaultAudioOutputDevice"
msgid "Default Output - {0}"
msgstr "디폴트 출력 - {0}"
#. Key: VoiceChatVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
msgctxt "Lyra,VoiceChatVolume_Name"
msgid "Voice Chat"
msgstr "음성 채팅"
#. Key: VoiceChatVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
msgctxt "Lyra,VoiceChatVolume_Description"
msgid "Adjusts the volume of voice chat."
msgstr "음성 채팅의 음량을 조정합니다."
#. Key: SoundCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
msgctxt "Lyra,SoundCollection_Name"
msgid "Sound"
msgstr "사운드"
#. Key: SubtitlePage_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
msgctxt "Lyra,SubtitlePage_Name"
msgid "Subtitles"
msgstr "자막"
#. Key: SubtitlePage_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
msgctxt "Lyra,SubtitlePage_Description"
msgid "Configure the visual appearance of subtitles."
msgstr "자막 디자인을 설정합니다."
#. Key: SubtitlePage_Navigation
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
msgctxt "Lyra,SubtitlePage_Navigation"
msgid "Options"
msgstr "옵션"
#. Key: SubtitlesCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
msgctxt "Lyra,SubtitlesCollection_Name"
msgid "Subtitles"
msgstr "자막"
#. Key: Subtitles_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
msgctxt "Lyra,Subtitles_Name"
msgid "Subtitles"
msgstr "자막"
#. Key: Subtitles_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
msgctxt "Lyra,Subtitles_Description"
msgid "Turns subtitles on/off."
msgstr "자막을 켜거나 끕니다."
#. Key: SubtitleTextSize_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
msgctxt "Lyra,SubtitleTextSize_Name"
msgid "Text Size"
msgstr "텍스트 크기"
#. Key: SubtitleTextSize_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
msgctxt "Lyra,SubtitleTextSize_Description"
msgid "Choose different sizes of the the subtitle text."
msgstr "다른 자막 텍스트 크기를 선택합니다."
#. Key: ESubtitleTextSize_ExtraSmall
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
msgctxt "Lyra,ESubtitleTextSize_ExtraSmall"
msgid "Extra Small"
msgstr "초소형"
#. Key: ESubtitleTextSize_Small
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
msgctxt "Lyra,ESubtitleTextSize_Small"
msgid "Small"
msgstr "소형"
#. Key: ESubtitleTextSize_Medium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
msgctxt "Lyra,ESubtitleTextSize_Medium"
msgid "Medium"
msgstr "중간"
#. Key: ESubtitleTextSize_Large
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
msgctxt "Lyra,ESubtitleTextSize_Large"
msgid "Large"
msgstr "대형"
#. Key: ESubtitleTextSize_ExtraLarge
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
msgctxt "Lyra,ESubtitleTextSize_ExtraLarge"
msgid "Extra Large"
msgstr "초대형"
#. Key: SubtitleTextColor_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
msgctxt "Lyra,SubtitleTextColor_Name"
msgid "Text Color"
msgstr "텍스트 색상"
#. Key: SubtitleTextColor_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
msgctxt "Lyra,SubtitleTextColor_Description"
msgid "Choose different colors for the subtitle text."
msgstr "다른 자막 텍스트 색상을 선택합니다."
#. Key: ESubtitleTextColor_White
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
msgctxt "Lyra,ESubtitleTextColor_White"
msgid "White"
msgstr "흰색"
#. Key: ESubtitleTextColor_Yellow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
msgctxt "Lyra,ESubtitleTextColor_Yellow"
msgid "Yellow"
msgstr "노란색"
#. Key: SubtitleBackgroundStyle_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
msgctxt "Lyra,SubtitleBackgroundStyle_Name"
msgid "Text Border"
msgstr "텍스트 테두리"
#. Key: SubtitleTextBorder_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
msgctxt "Lyra,SubtitleTextBorder_Description"
msgid "Choose different borders for the text."
msgstr "다른 텍스트 테두리를 선택합니다."
#. Key: ESubtitleTextBorder_None
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
msgctxt "Lyra,ESubtitleTextBorder_None"
msgid "None"
msgstr "없음"
#. Key: ESubtitleTextBorder_Outline
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
msgctxt "Lyra,ESubtitleTextBorder_Outline"
msgid "Outline"
msgstr "윤곽선"
#. Key: ESubtitleTextBorder_DropShadow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
msgctxt "Lyra,ESubtitleTextBorder_DropShadow"
msgid "Drop Shadow"
msgstr "섀도 넣기"
#. Key: SubtitleBackground_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
msgctxt "Lyra,SubtitleBackground_Name"
msgid "Background Opacity"
msgstr "백그라운드 투명도"
#. Key: SubtitleBackgroundOpacity_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
msgctxt "Lyra,SubtitleBackgroundOpacity_Description"
msgid "Choose a different background or letterboxing for the subtitles."
msgstr "자막의 백그라운드와 텍스트를 설정합니다."
#. Key: ESubtitleBackgroundOpacity_Clear
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Clear"
msgid "Clear"
msgstr "지우기"
#. Key: ESubtitleBackgroundOpacity_Low
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Low"
msgid "Low"
msgstr "낮음"
#. Key: ESubtitleBackgroundOpacity_Medium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Medium"
msgid "Medium"
msgstr "중간"
#. Key: ESubtitleBackgroundOpacity_High
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
msgctxt "Lyra,ESubtitleBackgroundOpacity_High"
msgid "High"
msgstr "높음"
#. Key: ESubtitleBackgroundOpacity_Solid
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Solid"
msgid "Solid"
msgstr "단색"
#. Key: AudioOutputDevice_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
msgctxt "Lyra,AudioOutputDevice_Name"
msgid "Audio Output Device"
msgstr "오디오 출력 디바이스"
#. Key: AudioOutputDevice_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
msgctxt "Lyra,AudioOutputDevice_Description"
msgid "Changes the audio output device for game audio (not voice chat)."
msgstr "게임 오디오(음성 채팅 아님)의 오디오 출력 디바이스를 변경합니다."
#. Key: BackgroundAudio_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
msgctxt "Lyra,BackgroundAudio_Name"
msgid "Background Audio"
msgstr "배경 오디오"
#. Key: BackgroundAudio_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
msgctxt "Lyra,BackgroundAudio_Description"
msgid "Turns game audio on/off when the game is in the background. When on, the game audio will continue to play when the game is minimized, or another window is focused."
msgstr "게임이 백그라운드에서 진행 중일 때 게임 오디오를 켜거나 끕니다. 이 세팅을 켜면 게임이 최소화되거나 다른 창으로 포커스를 옮겨도 게임 오디오가 계속 재생됩니다."
#. Key: ELyraAllowBackgroundAudioSetting_Off
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_Off"
msgid "Off"
msgstr "끔"
#. Key: ELyraAllowBackgroundAudioSetting_AllSounds
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_AllSounds"
msgid "All Sounds"
msgstr "모든 사운드"
#. Key: AudioCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
msgctxt "Lyra,AudioCollection_Name"
msgid "Audio"
msgstr "오디오"
#. Key: HeadphoneMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
msgctxt "Lyra,HeadphoneMode_Name"
msgid "3D Headphones"
msgstr "3D 헤드폰"
#. Key: HeadphoneMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
msgctxt "Lyra,HeadphoneMode_Description"
msgid "Enable binaural audio. Provides 3D audio spatialization, so you can hear the location of sounds more precisely, including above, below, and behind you. Recommended for use with stereo headphones only."
msgstr "바이노럴 오디오를 활성화합니다. 3D 오디오 공간화를 제공하므로 위, 아래, 뒤편 등 사운드의 위치를 더 정확하게 파악할 수 있습니다. 스테레오 헤드폰 착용 시에만 사용하길 권장합니다."
#. Key: HDRAudioMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
msgctxt "Lyra,HDRAudioMode_Name"
msgid "High Dynamic Range Audio"
msgstr "하이 다이내믹 레인지 오디오"
#. Key: HDRAudioMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
msgctxt "Lyra,HDRAudioMode_Description"
msgid "Enable high dynamic range audio. Changes the runtime processing chain to increase the dynamic range of the audio mixdown, appropriate for theater or more cinematic experiences."
msgstr "하이 다이내믹 레인지 오디오를 활성화합니다. 영화관 또는 더욱 영화적인 체험에 적합하게 오디오 믹스다운의 다이내믹 레인지를 증가시키기 위해 런타임 프로세싱 체인을 변경합니다."
#. Key: VolumeCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
msgctxt "Lyra,VolumeCollection_Name"
msgid "Volume"
msgstr "음량"
#. Key: OverallVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
msgctxt "Lyra,OverallVolume_Name"
msgid "Overall"
msgstr "전체"
#. Key: OverallVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
msgctxt "Lyra,OverallVolume_Description"
msgid "Adjusts the volume of everything."
msgstr "모든 사운드의 음량을 조정합니다."
#. Key: MusicVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
msgctxt "Lyra,MusicVolume_Name"
msgid "Music"
msgstr "BGM"
#. Key: MusicVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
msgctxt "Lyra,MusicVolume_Description"
msgid "Adjusts the volume of music."
msgstr "BGM의 음량을 조정합니다."
#. Key: SoundEffectsVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
msgctxt "Lyra,SoundEffectsVolume_Name"
msgid "Sound Effects"
msgstr "사운드 이펙트"
#. Key: SoundEffectsVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
msgctxt "Lyra,SoundEffectsVolume_Description"
msgid "Adjusts the volume of sound effects."
msgstr "사운드 이펙트의 음량을 조정합니다."
#. Key: DialogueVolume_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
msgctxt "Lyra,DialogueVolume_Name"
msgid "Dialogue"
msgstr "대화"
#. Key: DialogueVolume_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
msgctxt "Lyra,DialogueVolume_Description"
msgid "Adjusts the volume of dialogue for game characters and voice overs."
msgstr "게임 캐릭터와 보이스 오버의 대화 음량을 조정합니다."
#. Key: InvertHorizontalAxis_Gamepad_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Name"
msgid "Invert Horizontal Axis"
msgstr "수평 축 반전"
#. Key: InvertHorizontalAxis_Gamepad_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "수평 축 반전을 활성화합니다."
#. Key: GamepadBindingCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
msgctxt "Lyra,GamepadBindingCollection_Name"
msgid "Controls"
msgstr "컨트롤"
#. Key: BasicSensitivityCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
msgctxt "Lyra,BasicSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "민감도"
#. Key: EFortGamepadSensitivity_Slow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
msgctxt "Lyra,EFortGamepadSensitivity_Slow"
msgid "1 (Slow)"
msgstr "1(느림)"
#. Key: EFortGamepadSensitivity_SlowPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlus"
msgid "2 (Slow+)"
msgstr "2(느림+)"
#. Key: EFortGamepadSensitivity_SlowPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlusPlus"
msgid "3 (Slow++)"
msgstr "3(느림++)"
#. Key: EFortGamepadSensitivity_Normal
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
msgctxt "Lyra,EFortGamepadSensitivity_Normal"
msgid "4 (Normal)"
msgstr "4(보통)"
#. Key: EFortGamepadSensitivity_NormalPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlus"
msgid "5 (Normal+)"
msgstr "5(보통+)"
#. Key: EFortGamepadSensitivity_NormalPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlusPlus"
msgid "6 (Normal++)"
msgstr "6(보통++)"
#. Key: EFortGamepadSensitivity_Fast
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
msgctxt "Lyra,EFortGamepadSensitivity_Fast"
msgid "7 (Fast)"
msgstr "7(빠름)"
#. Key: EFortGamepadSensitivity_FastPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlus"
msgid "8 (Fast+)"
msgstr "8(빠름+)"
#. Key: EFortGamepadSensitivity_FastPlusPlus
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlusPlus"
msgid "9 (Fast++)"
msgstr "9(빠름++)"
#. Key: EFortGamepadSensitivity_Insane
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
msgctxt "Lyra,EFortGamepadSensitivity_Insane"
msgid "10 (Insane)"
msgstr "10(초고속)"
#. Key: LookSensitivityPreset_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
msgctxt "Lyra,LookSensitivityPreset_Name"
msgid "Look Sensitivity"
msgstr "보기 민감도"
#. Key: LookSensitivityPreset_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
msgctxt "Lyra,LookSensitivityPreset_Description"
msgid "How quickly your view rotates."
msgstr "시야 회전 속도입니다."
#. Key: LookSensitivityPresetAds_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
msgctxt "Lyra,LookSensitivityPresetAds_Name"
msgid "Aim Sensitivity (ADS)"
msgstr "조준 민감도(확대 조준 시)"
#. Key: LookSensitivityPresetAds_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
msgctxt "Lyra,LookSensitivityPresetAds_Description"
msgid "How quickly your view rotates while aiming down sights (ADS)."
msgstr "확대 조준(ADS) 시 시야 회전 속도입니다."
#. Key: DeadZoneCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
msgctxt "Lyra,DeadZoneCollection_Name"
msgid "Controller DeadZone"
msgstr "컨트롤러 데드존"
#. Key: MoveStickDeadZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
msgctxt "Lyra,MoveStickDeadZone_Name"
msgid "Left Stick DeadZone"
msgstr "왼쪽 스틱 데드존"
#. Key: MoveStickDeadZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
msgctxt "Lyra,MoveStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from. Setting this value too low may result in the character continuing to move even after removing your finger from the stick."
msgstr "스틱 주변에 입력이 무시되는 공간을 늘리거나 줄입니다. 이 값을 너무 낮게 설정하면 스틱에서 손을 뗀 이후에도 캐릭터가 계속 움직일 수 있습니다."
#. Key: LookStickDeadZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
msgctxt "Lyra,LookStickDeadZone_Name"
msgid "Right Stick DeadZone"
msgstr "오른쪽 스틱 데드존"
#. Key: LookStickDeadZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
msgctxt "Lyra,LookStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from. Setting this value too low may result in the camera continuing to move even after removing your finger from the stick."
msgstr "스틱 주변에 입력이 무시되는 공간을 늘리거나 줄입니다. 이 값을 너무 낮게 설정하면 스틱에서 손을 뗀 이후에도 카메라가 계속 움직일 수 있습니다."
#. Key: GamepadCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
msgctxt "Lyra,GamepadCollection_Name"
msgid "Gamepad"
msgstr "게임패드"
#. Key: HardwareCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
msgctxt "Lyra,HardwareCollection_Name"
msgid "Hardware"
msgstr "하드웨어"
#. Key: ControllerHardware_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
msgctxt "Lyra,ControllerHardware_Name"
msgid "Controller Hardware"
msgstr "컨트롤러 하드웨어"
#. Key: ControllerHardware_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
msgctxt "Lyra,ControllerHardware_Description"
msgid "The type of controller you're using."
msgstr "사용 중인 컨트롤러의 유형입니다."
#. Key: GamepadVibration_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
msgctxt "Lyra,GamepadVibration_Name"
msgid "Vibration"
msgstr "진동"
#. Key: GamepadVibration_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
msgctxt "Lyra,GamepadVibration_Description"
msgid "Turns controller vibration on/off."
msgstr "컨트롤러 진동을 켜거나 끕니다."
#. Key: InvertVerticalAxis_Gamepad_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Name"
msgid "Invert Vertical Axis"
msgstr "수직 축 반전"
#. Key: InvertVerticalAxis_Gamepad_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "수직 축 반전을 활성화합니다."
#. Key: GameplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
msgctxt "Lyra,GameplayCollection_Name"
msgid "Gameplay"
msgstr "게임플레이"
#. Key: LanguageCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
msgctxt "Lyra,LanguageCollection_Name"
msgid "Language"
msgstr "언어"
#. Key: LanguageSetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
msgctxt "Lyra,LanguageSetting_Name"
msgid "Language"
msgstr "언어"
#. Key: LanguageSetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
msgctxt "Lyra,LanguageSetting_Description"
msgid "The language of the game."
msgstr "게임 언어입니다."
#. Key: ReplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
msgctxt "Lyra,ReplayCollection_Name"
msgid "Replays"
msgstr ""
#. Key: RecordReplaySetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
msgctxt "Lyra,RecordReplaySetting_Name"
msgid "Record Replays"
msgstr ""
#. Key: RecordReplaySetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
msgctxt "Lyra,RecordReplaySetting_Description"
msgid "Automatically record game replays. Experimental feature, recorded demos may have playback issues."
msgstr ""
#. Key: KeepReplayLimitSetting_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
msgctxt "Lyra,KeepReplayLimitSetting_Name"
msgid "Keep Replay Limit"
msgstr ""
#. Key: KeepReplayLimitSetting_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
msgctxt "Lyra,KeepReplayLimitSetting_Description"
msgid "Number of saved replays to keep, set to 0 for infinite."
msgstr ""
#. Key: InvertVerticalAxis_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
msgctxt "Lyra,InvertVerticalAxis_Name"
msgid "Invert Vertical Axis"
msgstr "수직 축 반전"
#. Key: InvertVerticalAxis_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
msgctxt "Lyra,InvertVerticalAxis_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "수직 축 반전을 활성화합니다."
#. Key: InvertHorizontalAxis_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
msgctxt "Lyra,InvertHorizontalAxis_Name"
msgid "Invert Horizontal Axis"
msgstr "수평 축 반전"
#. Key: InvertHorizontalAxis_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
msgctxt "Lyra,InvertHorizontalAxis_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "수평 축 반전을 활성화합니다."
#. Key: KeyBindingCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
msgctxt "Lyra,KeyBindingCollection_Name"
msgid "Keyboard & Mouse"
msgstr "키보드 및 마우스"
#. Key: LyraInputDefaults
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
msgctxt "LyraInputSettings,LyraInputDefaults"
msgid "Default Experiences"
msgstr ""
#. Key: MouseAndKeyboardCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
msgctxt "Lyra,MouseAndKeyboardCollection_Name"
msgid "Mouse & Keyboard"
msgstr "마우스 및 키보드"
#. Key: MouseSensitivityCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
msgctxt "Lyra,MouseSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "민감도"
#. Key: MouseSensitivityYaw_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
msgctxt "Lyra,MouseSensitivityYaw_Name"
msgid "X-Axis Sensitivity"
msgstr "X축 민감도"
#. Key: MouseSensitivityYaw_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
msgctxt "Lyra,MouseSensitivityYaw_Description"
msgid "Sets the sensitivity of the mouse's horizontal (x) axis. With higher settings the camera will move faster when looking left and right with the mouse."
msgstr "마우스의 수평(x) 축 민감도를 설정합니다. 세팅 값을 높이면 마우스를 왼쪽 오른쪽으로 움직일 때 카메라가 더 빠르게 움직입니다."
#. Key: MouseSensitivityPitch_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
msgctxt "Lyra,MouseSensitivityPitch_Name"
msgid "Y-Axis Sensitivity"
msgstr "Y축 민감도"
#. Key: MouseSensitivityPitch_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
msgctxt "Lyra,MouseSensitivityPitch_Description"
msgid "Sets the sensitivity of the mouse's vertical (y) axis. With higher settings the camera will move faster when looking up and down with the mouse."
msgstr "마우스의 수직(y) 축 민감도를 설정합니다. 세팅 값을 높이면 마우스를 위아래로 움직일 때 카메라가 더 빠르게 움직입니다."
#. Key: MouseTargetingMultiplier_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
msgctxt "Lyra,MouseTargetingMultiplier_Name"
msgid "Targeting Sensitivity"
msgstr "조준 민감도"
#. Key: MouseTargetingMultiplier_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
msgctxt "Lyra,MouseTargetingMultiplier_Description"
msgid "Sets the modifier for reducing mouse sensitivity when targeting. 100% will have no slow down when targeting. Lower settings will have more slow down when targeting."
msgstr "조준 시 마우스 민감도를 줄이는 모디파이어를 설정합니다. 100%로 설정하면 조준 시 속도가 느려지지 않습니다. 세팅 값을 낮출수록 조준 시 속도가 더 느려집니다."
#. Key: PerfStatDescription_FrameTime_GPU
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(100)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(100)
msgctxt "Lyra,PerfStatDescription_FrameTime_GPU"
msgid "The amount of time spent on the GPU."
msgstr "GPU에 사용한 시간입니다."
#. Key: StatCategory_Network_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(111)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(111)
msgctxt "Lyra,StatCategory_Network_Name"
msgid "Network"
msgstr "네트워크"
#. Key: PerfStat_Ping
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(118)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(118)
msgctxt "Lyra,PerfStat_Ping"
msgid "Ping"
msgstr "핑"
#. Key: PerfStatDescription_Ping
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(119)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(119)
msgctxt "Lyra,PerfStatDescription_Ping"
msgid "The roundtrip latency of your connection to the server."
msgstr "서버 연결 시 왕복 지연시간입니다."
#. Key: PerfStat_PacketLoss_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(126)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(126)
msgctxt "Lyra,PerfStat_PacketLoss_Incoming"
msgid "Incoming Packet Loss"
msgstr "수신 패킷 손실"
#. Key: PerfStatDescription_PacketLoss_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(127)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(127)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Incoming"
msgid "The percentage of incoming packets lost."
msgstr "수신 패킷 손실 비율입니다."
#. Key: PerfStat_PacketLoss_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(134)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(134)
msgctxt "Lyra,PerfStat_PacketLoss_Outgoing"
msgid "Outgoing Packet Loss"
msgstr "송신 패킷 손실"
#. Key: PerfStatDescription_PacketLoss_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(135)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(135)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Outgoing"
msgid "The percentage of outgoing packets lost."
msgstr "송신 패킷 손실 비율입니다."
#. Key: PerfStat_PacketRate_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(142)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(142)
msgctxt "Lyra,PerfStat_PacketRate_Incoming"
msgid "Incoming Packet Rate"
msgstr "수신 패킷 비율"
#. Key: PerfStatDescription_PacketRate_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
msgctxt "Lyra,PerfStatDescription_PacketRate_Incoming"
msgid "Rate of incoming packets (per second)"
msgstr "수신 패킷 비율(초당)"
#. Key: PerfStat_PacketRate_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(150)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(150)
msgctxt "Lyra,PerfStat_PacketRate_Outgoing"
msgid "Outgoing Packet Rate"
msgstr "송신 패킷 비율"
#. Key: PerfStatDescription_PacketRate_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
msgctxt "Lyra,PerfStatDescription_PacketRate_Outgoing"
msgid "Rate of outgoing packets (per second)"
msgstr "송신 패킷 비율(초당)"
#. Key: PerfStat_PacketSize_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(158)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(158)
msgctxt "Lyra,PerfStat_PacketSize_Incoming"
msgid "Incoming Packet Size"
msgstr "수신 패킷 크기"
#. Key: PerfStatDescription_PacketSize_Incoming
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
msgctxt "Lyra,PerfStatDescription_PacketSize_Incoming"
msgid "The average size (in bytes) of packets recieved in the last second."
msgstr "마지막 초에 수신된 패킷의 평균 크기(byte)"
#. Key: PerfStat_PacketSize_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(166)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(166)
msgctxt "Lyra,PerfStat_PacketSize_Outgoing"
msgid "Outgoing Packet Size"
msgstr "송신 패킷 크기"
#. Key: PerfStatDescription_PacketSize_Outgoing
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
msgctxt "Lyra,PerfStatDescription_PacketSize_Outgoing"
msgid "The average size (in bytes) of packets sent in the last second."
msgstr "마지막 초에 송신된 패킷의 평균 크기(byte)"
#. Key: PerfStatsPage_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(23)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(23)
msgctxt "Lyra,PerfStatsPage_Name"
msgid "Performance Stats"
msgstr "퍼포먼스 통계"
#. Key: PerfStatsPage_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(24)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(24)
msgctxt "Lyra,PerfStatsPage_Description"
msgid "Configure the display of performance statistics."
msgstr "퍼포먼스 통계 표시를 설정합니다."
#. Key: PerfStatsPage_Navigation
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(25)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(25)
msgctxt "Lyra,PerfStatsPage_Navigation"
msgid "Edit"
msgstr "편집"
#. Key: StatCategory_Performance_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(36)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(36)
msgctxt "Lyra,StatCategory_Performance_Name"
msgid "Performance"
msgstr "퍼포먼스"
#. Key: PerfStat_ClientFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(43)
msgctxt "Lyra,PerfStat_ClientFPS"
msgid "Client FPS"
msgstr "클라이언트 FPS"
#. Key: PerfStatDescription_ClientFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(44)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(44)
msgctxt "Lyra,PerfStatDescription_ClientFPS"
msgid "Client frame rate (higher is better)"
msgstr "클라이언트 프레임 레이트(높을수록 좋음)"
#. Key: PerfStat_ServerFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(51)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(51)
msgctxt "Lyra,PerfStat_ServerFPS"
msgid "Server FPS"
msgstr "서버 FPS"
#. Key: PerfStatDescription_ServerFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(52)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(52)
msgctxt "Lyra,PerfStatDescription_ServerFPS"
msgid "Server frame rate"
msgstr "서버 프레임 레이트"
#. Key: PerfStat_FrameTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(59)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(59)
msgctxt "Lyra,PerfStat_FrameTime"
msgid "Frame Time"
msgstr "프레임 시간"
#. Key: PerfStatDescription_FrameTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(60)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(60)
msgctxt "Lyra,PerfStatDescription_FrameTime"
msgid "The total frame time."
msgstr "총 프레임 시간입니다."
#. Key: PerfStat_IdleTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(67)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(67)
msgctxt "Lyra,PerfStat_IdleTime"
msgid "Idle Time"
msgstr "유휴 시간"
#. Key: PerfStatDescription_IdleTime
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(68)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(68)
msgctxt "Lyra,PerfStatDescription_IdleTime"
msgid "The amount of time spent waiting idle for frame pacing."
msgstr "프레임 페이싱을 위한 유휴 대기에 사용한 시간입니다."
#. Key: PerfStat_FrameTime_GameThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(75)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(75)
msgctxt "Lyra,PerfStat_FrameTime_GameThread"
msgid "CPU Game Time"
msgstr "CPU 게임 시간"
#. Key: PerfStatDescription_FrameTime_GameThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(76)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(76)
msgctxt "Lyra,PerfStatDescription_FrameTime_GameThread"
msgid "The amount of time spent on the main game thread."
msgstr "메인 게임 스레드에 사용한 시간입니다."
#. Key: PerfStat_FrameTime_RenderThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(83)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(83)
msgctxt "Lyra,PerfStat_FrameTime_RenderThread"
msgid "CPU Render Time"
msgstr "CPU 렌더 시간"
#. Key: PerfStatDescription_FrameTime_RenderThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(84)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(84)
msgctxt "Lyra,PerfStatDescription_FrameTime_RenderThread"
msgid "The amount of time spent on the rendering thread."
msgstr "렌더링 스레드에 사용한 시간입니다."
#. Key: PerfStat_FrameTime_RHIThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(91)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(91)
msgctxt "Lyra,PerfStat_FrameTime_RHIThread"
msgid "CPU RHI Time"
msgstr "CPU RHI 시간"
#. Key: PerfStatDescription_FrameTime_RHIThread
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(92)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(92)
msgctxt "Lyra,PerfStatDescription_FrameTime_RHIThread"
msgid "The amount of time spent on the Render Hardware Interface thread."
msgstr "렌더 하드웨어 인터페이스 스레드에 사용한 시간입니다."
#. Key: PerfStat_FrameTime_GPU
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(99)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(99)
msgctxt "Lyra,PerfStat_FrameTime_GPU"
msgid "GPU Render Time"
msgstr "GPU 렌더 시간"
#. Key: DisplayCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
msgctxt "Lyra,DisplayCollection_Name"
msgid "Display"
msgstr "디스플레이"
#. Key: WindowMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
msgctxt "Lyra,WindowMode_Name"
msgid "Window Mode"
msgstr "창 모드"
#. Key: WindowMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
msgctxt "Lyra,WindowMode_Description"
msgid "In Windowed mode you can interact with other windows more easily, and drag the edges of the window to set the size. In Windowed Fullscreen mode you can easily switch between applications. In Fullscreen mode you cannot interact with other windows as easily, but the game will run slightly faster."
msgstr "창 모드에서는 다른 창과 더 쉽게 상호작용하고 창 가장자리를 끌어 크기를 조정할 수 있습니다. 테두리 없는 전체 창 모드에서는 애플리케이션 사이를 쉽게 오갈 수 있습니다. 전체 화면 모드에서는 다른 창과 쉽게 상호작용할 수 없지만, 게임은 조금 더 빠르게 작동합니다."
#. Key: WindowModeFullscreen
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
msgctxt "Lyra,WindowModeFullscreen"
msgid "Fullscreen"
msgstr "전체화면 모드"
#. Key: WindowModeWindowedFullscreen
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
msgctxt "Lyra,WindowModeWindowedFullscreen"
msgid "Windowed Fullscreen"
msgstr "전체 창 모드"
#. Key: WindowModeWindowed
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
msgctxt "Lyra,WindowModeWindowed"
msgid "Windowed"
msgstr "창 모드"
#. Key: Resolution_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
msgctxt "Lyra,Resolution_Name"
msgid "Resolution"
msgstr "해상도"
#. Key: Resolution_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
msgctxt "Lyra,Resolution_Description"
msgid "Display Resolution determines the size of the window in Windowed mode. In Fullscreen mode, Display Resolution determines the graphics card output resolution, which can result in black bars depending on monitor and graphics card. Display Resolution is inactive in Windowed Fullscreen mode."
msgstr "디스플레이 해상도는 창 모드에서 창의 크기를 결정합니다. 전체화면 모드에서, 디스플레이 해상도는 그래픽 카드 출력 해상도를 결정하며, 모니터와 그래픽 카드에 따라 검게 표시되는 부분이 생길 수 있습니다. 디스플레이 해상도는 전체화면 창 모드에서 사용할 수 없습니다."
#. Key: ResolutionWindowedFullscreen_Disabled
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
msgctxt "Lyra,ResolutionWindowedFullscreen_Disabled"
msgid "When the Window Mode is set to <strong>Windowed Fullscreen</>, the resolution must match the native desktop resolution."
msgstr "창 모드가 <strong>창 전체 화면</>으로 설정된 경우 해상도는 기본 데스크톱 해상도와 일치해야 합니다."
#. Key: GraphicsCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
msgctxt "Lyra,GraphicsCollection_Name"
msgid "Graphics"
msgstr "그래픽"
#. Key: ColorBlindMode_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
msgctxt "Lyra,ColorBlindMode_Name"
msgid "Color Blind Mode"
msgstr "색맹 모드"
#. Key: ColorBlindMode_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
msgctxt "Lyra,ColorBlindMode_Description"
msgid "Using the provided images, test out the different color blind modes to find a color correction that works best for you."
msgstr "제공된 이미지를 사용하여 서로 다른 색맹 모드를 테스트하고 최적의 색상 보정을 찾아보세요."
#. Key: ColorBlindRotatorSettingOff
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
msgctxt "Lyra,ColorBlindRotatorSettingOff"
msgid "Off"
msgstr "끔"
#. Key: ColorBlindRotatorSettingDeuteranope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
msgctxt "Lyra,ColorBlindRotatorSettingDeuteranope"
msgid "Deuteranope"
msgstr "녹색맹"
#. Key: ColorBlindRotatorSettingProtanope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
msgctxt "Lyra,ColorBlindRotatorSettingProtanope"
msgid "Protanope"
msgstr "적색맹"
#. Key: ColorBlindRotatorSettingTritanope
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
msgctxt "Lyra,ColorBlindRotatorSettingTritanope"
msgid "Tritanope"
msgstr "청색맹"
#. Key: ColorBlindStrength_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
msgctxt "Lyra,ColorBlindStrength_Name"
msgid "Color Blind Strength"
msgstr "색맹 강도"
#. Key: ColorBlindStrength_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
msgctxt "Lyra,ColorBlindStrength_Description"
msgid "Using the provided images, test out the different strengths to find a color correction that works best for you."
msgstr "제공된 이미지를 사용하여 다양한 강도를 테스트하고 최적의 색 보정을 설정합니다."
#. Key: Brightness_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
msgctxt "Lyra,Brightness_Name"
msgid "Brightness"
msgstr "밝기"
#. Key: Brightness_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
msgctxt "Lyra,Brightness_Description"
msgid "Adjusts the brightness."
msgstr "밝기를 조정합니다."
#. Key: BrightnessFormat
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
msgctxt "Lyra,BrightnessFormat"
msgid "{0}%"
msgstr "{0}%"
#. Key: SafeZone_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
msgctxt "Lyra,SafeZone_Name"
msgid "Safe Zone"
msgstr "세이프 존"
#. Key: SafeZone_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
msgctxt "Lyra,SafeZone_Description"
msgid "Set the UI safe zone for the platform."
msgstr "플랫폼에서 UI 세이프 존을 설정합니다."
#. Key: SafeZone_Action
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
msgctxt "Lyra,SafeZone_Action"
msgid "Set Safe Zone"
msgstr "세이프 존 설정"
#. Key: GraphicsQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
msgctxt "Lyra,GraphicsQuality_Name"
msgid "Graphics Quality"
msgstr "그래픽 퀄리티"
#. Key: DeviceProfileSuffix_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
msgctxt "Lyra,DeviceProfileSuffix_Name"
msgid "Quality Presets"
msgstr "퀄리티 프리셋"
#. Key: DeviceProfileSuffix_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
msgctxt "Lyra,DeviceProfileSuffix_Description"
msgid "Choose between different quality presets to make a trade off between quality and speed."
msgstr "퀄리티와 속도 간 균형을 유지할 수 있도록 퀄리티를 설정합니다."
#. Key: FrameRateLimit_Mobile_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
msgctxt "Lyra,FrameRateLimit_Mobile_Name"
msgid "Frame Rate Limit"
msgstr "프레임 레이트 제한"
#. Key: FrameRateLimit_Mobile_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
msgctxt "Lyra,FrameRateLimit_Mobile_Description"
msgid "Select a desired framerate. Use this to fine tune performance on your device."
msgstr "원하는 프레임 레이트를 선택합니다. 디바이스 퍼포먼스를 미세 조정하는 데 사용합니다."
#. Key: AutoSetQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
msgctxt "Lyra,AutoSetQuality_Name"
msgid "Auto-Set Quality"
msgstr "퀄리티 자동 설정"
#. Key: AutoSetQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
msgctxt "Lyra,AutoSetQuality_Description"
msgid "Automatically configure the graphics quality options based on a benchmark of the hardware."
msgstr "하드웨어 기준에 따라 그래픽 퀄리티 옵션을 자동으로 설정합니다."
#. Key: AutoSetQuality_Action
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
msgctxt "Lyra,AutoSetQuality_Action"
msgid "Auto-Set"
msgstr "자동 설정"
#. Key: GraphicsQualityPresets_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
msgctxt "Lyra,GraphicsQualityPresets_Name"
msgid "Quality Presets"
msgstr "퀄리티 프리셋"
#. Key: GraphicsQualityPresets_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
msgctxt "Lyra,GraphicsQualityPresets_Description"
msgid "Quality Preset allows you to adjust multiple video options at once. Try a few options to see what fits your preference and device's performance."
msgstr "퀄리티 프리셋으로 여러 비디오 옵션을 한 번에 조정할 수 있습니다. 취향과 디바이스 성능에 맞는 옵션을 찾아보세요."
#. Key: ResolutionScale_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
msgctxt "Lyra,ResolutionScale_Name"
msgid "3D Resolution"
msgstr "3D 해상도"
#. Key: ResolutionScale_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
msgctxt "Lyra,ResolutionScale_Description"
msgid "3D resolution determines the resolution that objects are rendered in game, but does not affect the main menu. Lower resolutions can significantly increase frame rate."
msgstr "3D 해상도는 오브젝트가 게임 내에서 렌더링되는 해상도를 결정하지만, 메인 메뉴에는 영향을 미치지 않습니다. 해상도가 낮을수록 프레임 레이트가 크게 증가합니다."
#. Key: GlobalIlluminationQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
msgctxt "Lyra,GlobalIlluminationQuality_Name"
msgid "Global Illumination"
msgstr "글로벌 일루미네이션"
#. Key: GlobalIlluminationQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
msgctxt "Lyra,GlobalIlluminationQuality_Description"
msgid "Global Illumination controls the quality of dynamically calculated indirect lighting bounces, sky shadowing and Ambient Occlusion. Settings of 'High' and above use more accurate ray tracing methods to solve lighting, but can reduce performance."
msgstr "글로벌 일루미네이션은 동적으로 계산된 간접 라이팅 반사, 스카이 섀도잉, 앰비언트 오클루전의 퀄리티를 제어합니다. '높음' 이상으로 설정하면 더 정밀한 레이 트레이싱 기법을 사용하여 라이팅을 해결하지만, 퍼포먼스는 저하될 수 있습니다."
#. Key: VisualEffectQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
msgctxt "Lyra,VisualEffectQualityLow"
msgid "Low"
msgstr "낮음"
#. Key: VisualEffectQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
msgctxt "Lyra,VisualEffectQualityMedium"
msgid "Medium"
msgstr "중간"
#. Key: VisualEffectQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
msgctxt "Lyra,VisualEffectQualityHigh"
msgid "High"
msgstr "높음"
#. Key: VisualEffectQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
msgctxt "Lyra,VisualEffectQualityEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: Shadows_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
msgctxt "Lyra,Shadows_Name"
msgid "Shadows"
msgstr "섀도"
#. Key: Shadows_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
msgctxt "Lyra,Shadows_Description"
msgid "Shadow quality determines the resolution and view distance of dynamic shadows. Shadows improve visual quality and give better depth perception, but can reduce performance."
msgstr "섀도 퀄리티는 다이내믹 섀도의 해상도와 뷰 디스턴스를 결정합니다. 섀도는 시각적 퀄리티와 깊이 인식을 향상하지만, 퍼포먼스를 저하할 수 있습니다."
#. Key: ShadowLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
msgctxt "Lyra,ShadowLow"
msgid "Off"
msgstr "끔"
#. Key: ShadowMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
msgctxt "Lyra,ShadowMedium"
msgid "Medium"
msgstr "중간"
#. Key: ShadowHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
msgctxt "Lyra,ShadowHigh"
msgid "High"
msgstr "높음"
#. Key: ShadowEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
msgctxt "Lyra,ShadowEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: AntiAliasing_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
msgctxt "Lyra,AntiAliasing_Name"
msgid "Anti-Aliasing"
msgstr "안티 에일리어싱"
#. Key: AntiAliasing_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
msgctxt "Lyra,AntiAliasing_Description"
msgid "Anti-Aliasing reduces jaggy artifacts along geometry edges. Increasing this setting will make edges look smoother, but can reduce performance. Higher settings mean more anti-aliasing."
msgstr "안티 에일리어싱은 지오메트리의 가장자리 선이 각지게 그려지는 아티팩트를 줄여줍니다. 이 세팅을 높이면 가장자리 선이 더 부드러워지지만 퍼포먼스가 저하될 수 있습니다. 세팅 값이 높을수록 안티 에일리어싱이 더 강화됩니다."
#. Key: AntiAliasingLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
msgctxt "Lyra,AntiAliasingLow"
msgid "Off"
msgstr "끔"
#. Key: AntiAliasingMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
msgctxt "Lyra,AntiAliasingMedium"
msgid "Medium"
msgstr "중간"
#. Key: AntiAliasingHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
msgctxt "Lyra,AntiAliasingHigh"
msgid "High"
msgstr "높음"
#. Key: AntiAliasingEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
msgctxt "Lyra,AntiAliasingEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: ViewDistance_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
msgctxt "Lyra,ViewDistance_Name"
msgid "View Distance"
msgstr "뷰 디스턴스"
#. Key: ViewDistance_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
msgctxt "Lyra,ViewDistance_Description"
msgid "View distance determines how far away objects are culled for performance."
msgstr "뷰 디스턴스는 퍼포먼스에 대한 오브젝트의 컬링 거리를 결정합니다."
#. Key: ViewDistanceNear
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
msgctxt "Lyra,ViewDistanceNear"
msgid "Near"
msgstr "가까이"
#. Key: ViewDistanceMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
msgctxt "Lyra,ViewDistanceMedium"
msgid "Medium"
msgstr "중간"
#. Key: ViewDistanceFar
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
msgctxt "Lyra,ViewDistanceFar"
msgid "Far"
msgstr "멀리"
#. Key: ViewDistanceEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
msgctxt "Lyra,ViewDistanceEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: TextureQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
msgctxt "Lyra,TextureQuality_Name"
msgid "Textures"
msgstr "텍스처"
#. Key: TextureQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
msgctxt "Lyra,TextureQuality_Description"
msgid "Texture quality determines the resolution of textures in game. Increasing this setting will make objects more detailed, but can reduce performance."
msgstr "텍스처 퀄리티는 게임 내 텍스처 해상도를 결정합니다. 이 세팅을 높이면 오브젝트 디테일이 높아지지만 퍼포먼스가 저하될 수 있습니다."
#. Key: TextureQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
msgctxt "Lyra,TextureQualityLow"
msgid "Low"
msgstr "낮음"
#. Key: TextureQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
msgctxt "Lyra,TextureQualityMedium"
msgid "Medium"
msgstr "중간"
#. Key: TextureQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
msgctxt "Lyra,TextureQualityHigh"
msgid "High"
msgstr "높음"
#. Key: TextureQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
msgctxt "Lyra,TextureQualityEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: VisualEffectQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
msgctxt "Lyra,VisualEffectQuality_Name"
msgid "Effects"
msgstr "이펙트"
#. Key: VisualEffectQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
msgctxt "Lyra,VisualEffectQuality_Description"
msgid "Effects determines the quality of visual effects and lighting in game. Increasing this setting will increase the quality of visual effects, but can reduce performance."
msgstr "이펙트는 게임 내 비주얼 이펙트와 라이팅 퀄리티를 결정합니다. 이 세팅을 높이면 비주얼 이펙트 퀄리티가 높아지지만, 퍼포먼스가 저하될 수 있습니다."
#. Key: ReflectionQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
msgctxt "Lyra,ReflectionQuality_Name"
msgid "Reflections"
msgstr "리플렉션"
#. Key: ReflectionQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
msgctxt "Lyra,ReflectionQuality_Description"
msgid "Reflection quality determines the resolution and accuracy of reflections. Settings of 'High' and above use more accurate ray tracing methods to solve reflections, but can reduce performance."
msgstr "리플렉션 퀄리티는 리플렉션의 해상도와 정확도를 결정합니다. '높음' 이상으로 설정하면 더 정밀한 레이 트레이싱 기법을 사용해 리플렉션을 해결하나, 퍼포먼스는 저하될 수 있습니다."
#. Key: PostProcessingQuality_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
msgctxt "Lyra,PostProcessingQuality_Name"
msgid "Post Processing"
msgstr "포스트 프로세싱"
#. Key: PostProcessingQuality_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
msgctxt "Lyra,PostProcessingQuality_Description"
msgid "Post Processing effects include Motion Blur, Depth of Field and Bloom. Increasing this setting improves the quality of post process effects, but can reduce performance."
msgstr "포스트 프로세싱 이펙트에는 모션 블러, 뎁스 오브 필드 및 블룸 등이 포함됩니다. 이 세팅 값을 높이면 포스트 프로세싱 이펙트의 퀄리티가 향상되나, 퍼포먼스는 저하될 수 있습니다."
#. Key: PostProcessingQualityLow
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
msgctxt "Lyra,PostProcessingQualityLow"
msgid "Low"
msgstr "낮음"
#. Key: PostProcessingQualityMedium
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
msgctxt "Lyra,PostProcessingQualityMedium"
msgid "Medium"
msgstr "중간"
#. Key: PostProcessingQualityHigh
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
msgctxt "Lyra,PostProcessingQualityHigh"
msgid "High"
msgstr "높음"
#. Key: PostProcessingQualityEpic
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
msgctxt "Lyra,PostProcessingQualityEpic"
msgid "Epic"
msgstr "매우 높음"
#. Key: AdvancedGraphics_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
msgctxt "Lyra,AdvancedGraphics_Name"
msgid "Advanced Graphics"
msgstr "고급 그래픽"
#. Key: VerticalSync_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
msgctxt "Lyra,VerticalSync_Name"
msgid "Vertical Sync"
msgstr "수직 동기화"
#. Key: VerticalSync_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
msgctxt "Lyra,VerticalSync_Description"
msgid "Enabling Vertical Sync eliminates screen tearing by always rendering and presenting a full frame. Disabling Vertical Sync can give higher frame rate and better input response, but can result in horizontal screen tearing."
msgstr "Vsync를 활성화하면 항상 풀 프레임을 렌더링하고 표시하여 스크린 티어링 현상을 없앱니다. 수직 동기화를 비활성화하면 프레임 레이트와 입력 응답을 향상할 수 있지만, 수평 스크린 티어링 현상이 나타날 수 있습니다."
#. Key: FullscreenNeededForVSync
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
msgctxt "Lyra,FullscreenNeededForVSync"
msgid "This feature only works if 'Window Mode' is set to 'Fullscreen'."
msgstr "이 기능은 '창 모드'가 '전체화면'으로 설정되어 있을 때에만 작동합니다."
#. Key: FPSFormat
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
msgctxt "Lyra,FPSFormat"
msgid "{0} FPS"
msgstr "{0}FPS"
#. Key: UnlimitedFPS
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
msgctxt "Lyra,UnlimitedFPS"
msgid "Unlimited"
msgstr "무제한"
#. Key: FrameRateLimit_OnBattery_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
msgctxt "Lyra,FrameRateLimit_OnBattery_Name"
msgid "Frame Rate Limit (On Battery)"
msgstr "프레임 레이트 제한(배터리 사용 시)"
#. Key: FrameRateLimit_OnBattery_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
msgctxt "Lyra,FrameRateLimit_OnBattery_Description"
msgid "Frame rate limit when running on battery. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "배터리로 사용 시 프레임 레이트를 제한합니다. 더 일정한 프레임 레이트를 원하면 이 세팅을 더 낮게 하거나 퍼포먼스가 더 빠른 디바이스에서 최고의 경험을 원하면 세팅을 더 높여야 합니다. 높은 프레임 레이트를 위해서는 Vsync를 비활성화해야 할 수도 있습니다."
#. Key: FrameRateLimit_InMenu_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
msgctxt "Lyra,FrameRateLimit_InMenu_Name"
msgid "Frame Rate Limit (Menu)"
msgstr "프레임 레이트 제한(메뉴)"
#. Key: FrameRateLimit_InMenu_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
msgctxt "Lyra,FrameRateLimit_InMenu_Description"
msgid "Frame rate limit when in the menu. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "메뉴에서 프레임 레이트를 제한합니다. 더 일정한 프레임 레이트를 원하면 이 세팅을 더 낮게 하거나 퍼포먼스가 더 빠른 디바이스에서 최고의 경험을 원하면 세팅을 더 높여야 합니다. 높은 프레임 레이트를 위해서는 Vsync를 비활성화해야 할 수도 있습니다."
#. Key: FrameRateLimit_WhenBackgrounded_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Name"
msgid "Frame Rate Limit (Background)"
msgstr "프레임 레이트 제한(배경)"
#. Key: FrameRateLimit_WhenBackgrounded_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Description"
msgid "Frame rate limit when in the background. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "배경에서 프레임 레이트를 제한합니다. 더 일정한 프레임 레이트를 원하면 이 세팅을 더 낮게 하거나 퍼포먼스가 더 빠른 디바이스에서 최고의 경험을 원하면 세팅을 더 높여야 합니다. 높은 프레임 레이트를 위해서는 Vsync를 비활성화해야 할 수도 있습니다."
#. Key: FrameRateLimit_Always_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
msgctxt "Lyra,FrameRateLimit_Always_Name"
msgid "Frame Rate Limit"
msgstr "프레임 레이트 제한"
#. Key: FrameRateLimit_Always_Description
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
msgctxt "Lyra,FrameRateLimit_Always_Description"
msgid "Frame rate limit sets the highest frame rate that is allowed. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "프레임 레이트 제한은 허용되는 최고 프레임 레이트를 설정합니다. 더 일정한 프레임 레이트를 원하면 이 세팅을 더 낮게 하거나 퍼포먼스가 더 빠른 디바이스에서 최고의 경험을 원하면 세팅을 더 높여야 합니다. 높은 프레임 레이트를 위해서는 Vsync를 비활성화해야 할 수도 있습니다."
#. Key: VideoCollection_Name
#. SourceLocation: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
msgctxt "Lyra,VideoCollection_Name"
msgid "Video"
msgstr "비디오"
#. Key: SafeZone_KeyToPress_Gamepad
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Gamepad"
msgid "Left Stick"
msgstr "왼쪽 스틱"
#. Key: SafeZone_KeyToPress_Mouse
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Mouse"
msgid "Mouse Wheel"
msgstr "마우스 휠"
#. Key: BrightnessAdjustInstructions
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
msgctxt "Lyra,BrightnessAdjustInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the brightness"
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">{0}</>|hpp(을,를) 사용하여 밝기를 조정합니다."
#. Key: SafeZoneEditorInstructions
#. SourceLocation: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
msgctxt "Lyra,SafeZoneEditorInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the corners so it lines up with the edges of your display."
msgstr "<text color=\"FFFFFFFF\" fontface=\"black\">{0}</>|hpp(으로,로) 모서리를 조정하여 디스플레이 가장자리와 정렬합니다."
#. Key: WarningText
#. SourceLocation: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
msgctxt "LyraSettings,WarningText"
msgid "{InKey} is already bound to {ActionNames} are you sure you want to rebind it?"
msgstr "{InKey}은(는) 이미 {ActionNames}에 바인딩되어 있습니다. 재바인딩하시겠습니까?"
#. Key: CancelText
#. SourceLocation: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
msgctxt "LyraSettings,CancelText"
msgid "Press escape to cancel, or press {InKey} again to confirm rebinding."
msgstr "Escape 키를 눌러 취소하거나, {InKey} 키를 다시 눌러 재바인딩을 확인하세요."