lyra_game_ue/Plugins/AsyncMixin/Source/AsyncMixin.Build.cs
Goran Lazarevski 3bcab085f8 Initial commit
2025-03-20 11:06:26 +01:00

30 lines
477 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AsyncMixin : ModuleRules
{
public AsyncMixin(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
}
);
}
}