20 lines
496 B
C++
20 lines
496 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UserSettings/EnhancedInputUserSettings.h"
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#include "LyraPlayerMappableKeyProfile.generated.h"
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UCLASS()
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class LYRAGAME_API ULyraPlayerMappableKeyProfile : public UEnhancedPlayerMappableKeyProfile
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{
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GENERATED_BODY()
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protected:
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//~ Begin UEnhancedPlayerMappableKeyProfile interface
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virtual void EquipProfile() override;
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virtual void UnEquipProfile() override;
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//~ End UEnhancedPlayerMappableKeyProfile interface
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}; |