29 lines
552 B
C++
29 lines
552 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LyraGameSession.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraGameSession)
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ALyraGameSession::ALyraGameSession(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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bool ALyraGameSession::ProcessAutoLogin()
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{
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// This is actually handled in LyraGameMode::TryDedicatedServerLogin
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return true;
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}
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void ALyraGameSession::HandleMatchHasStarted()
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{
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Super::HandleMatchHasStarted();
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}
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void ALyraGameSession::HandleMatchHasEnded()
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{
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Super::HandleMatchHasEnded();
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}
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