lyra_game_ue/Source/LyraGame/Weapons/InventoryFragment_ReticleConfig.h
Goran Lazarevski 3bcab085f8 Initial commit
2025-03-20 11:06:26 +01:00

21 lines
459 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Inventory/LyraInventoryItemDefinition.h"
#include "InventoryFragment_ReticleConfig.generated.h"
class ULyraReticleWidgetBase;
class UObject;
UCLASS()
class UInventoryFragment_ReticleConfig : public ULyraInventoryItemFragment
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Reticle)
TArray<TSubclassOf<ULyraReticleWidgetBase>> ReticleWidgets;
};