Goran Lazarevski 3bcab085f8 Initial commit
2025-03-20 11:06:26 +01:00

17 lines
404 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameSettingFilterState.h"
class ULocalPlayer;
class GAMESETTINGS_API FWhenPlayingAsPrimaryPlayer : public FGameSettingEditCondition
{
public:
static TSharedRef<FWhenPlayingAsPrimaryPlayer> Get();
virtual void GatherEditState(const ULocalPlayer* InLocalPlayer, FGameSettingEditableState& InOutEditState) const override;
};