LuckyRobotsUnreal/Source/Luckyrobots/Public/MainScreenUserWidget.h

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2025-03-28 14:45:12 +08:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "MainScreenUserWidget.generated.h"
class UDataTable;
/**
*
*/
UCLASS()
class LUCKYROBOTS_API UMainScreenUserWidget : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config")
UDataTable* RobotDataDataTable;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Config")
UDataTable* LevelDataTable;
public:
void InitData();
};