LuckyRobotsUnreal/Source/Luckyrobots/Public/LuckyrobotsGameInstance.h
martinluckyrobots 0ce046cfaf Update
2025-03-29 22:43:51 +08:00

28 lines
584 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/GameInstance.h"
#include "SharedDef.h"
#include "LuckyrobotsGameInstance.generated.h"
/**
*
*/
UCLASS()
class LUCKYROBOTS_API ULuckyrobotsGameInstance : public UGameInstance
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
ERobotsName CurrentSelectRobot;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
ELevelEnum CurrentSelectLevel;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
EQualityEnum CurrentSelectQuality;
};