21 lines
476 B
C++
21 lines
476 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "TP_VehicleAdvOffroadWheelRear.h"
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UTP_VehicleAdvOffroadWheelRear::UTP_VehicleAdvOffroadWheelRear()
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{
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WheelRadius = 50.f;
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CorneringStiffness = 750.0f;
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FrictionForceMultiplier = 4.0f;
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SuspensionMaxRaise = 20.0f;
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SuspensionMaxDrop = 20.0f;
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WheelLoadRatio = 1.0f;
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SpringRate = 100.0f;
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SpringPreload = 100.0f;
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SweepShape = ESweepShape::Shapecast;
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MaxBrakeTorque = 3000.0f;
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MaxHandBrakeTorque = 6000.0f;
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} |