soft value variables

For performance effect. I changed all static meshes to soft value.
This commit is contained in:
gurkan01 2025-03-26 01:10:32 +03:00
parent e2044f3ca5
commit 46e8f2509d
412 changed files with 5204 additions and 3816 deletions

15
.vsconfig Normal file
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{
"version": "1.0",
"components": [
"Microsoft.Net.Component.4.6.2.TargetingPack",
"Microsoft.VisualStudio.Component.Unreal.Workspace",
"Microsoft.VisualStudio.Component.VC.14.38.17.8.ATL",
"Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows11SDK.22621",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Workload.NativeGame"
]
}

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"Luckyrobots": "UnrealEditor-Luckyrobots.dll"

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@ -248,7 +248,7 @@ GameDefaultMap=/Game/Map/SelectLevel.SelectLevel
GlobalDefaultGameMode=/Game/Blueprint/Game/BP_LuckyRobots.BP_LuckyRobots_C
GlobalDefaultServerGameMode=/Game/luckyBot/blueprint/gameBP/luckycar.luckycar_C
GameInstanceClass=/Game/Blueprint/Game/BP_LuckyGameinstanceMode.BP_LuckyGameinstanceMode_C
EditorStartupMap=/Game/Levels/House05/Maps/AIUE_vol8_04.AIUE_vol8_04
EditorStartupMap=/Game/Map/Test_Level.Test_Level
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
SpatializationPlugin=

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Content/Blueprint/Core/BP_RoomWall.uasset (Stored with Git LFS)

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{
"Name": "HDRIBackdrop",
"Enabled": true
},
{
"Name": "BlueprintJson",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/f837e4835fbc434a853fe1ead2410b84"
}
],
"TargetPlatforms": [
"Windows",
"Linux"
]
}

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"AsyncLoadingScreen": "UnrealEditor-AsyncLoadingScreen.dll"

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"FileHelper": "UnrealEditor-FileHelper.dll"

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"LuckyMujoco": "UnrealEditor-LuckyMujoco.dll",

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"LuckyTextWrite": "UnrealEditor-LuckyTextWrite.dll"

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{
"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
"BuildId": "37670630",
"Modules":
{
"CoreUtility": "UnrealEditor-CoreUtility.dll",

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