Lucky World source code
This commit is contained in:
parent
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84
.gitea/workflows/unreal-build.yml
Normal file
84
.gitea/workflows/unreal-build.yml
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@ -0,0 +1,84 @@
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name: Unreal Engine Build
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||||
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on:
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push:
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branches: [ main, develop ]
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pull_request:
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branches: [ main, develop ]
|
||||
|
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jobs:
|
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windows-build:
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runs-on: windows
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steps:
|
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- name: Checkout repository
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uses: actions/checkout@v3
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with:
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lfs: true
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fetch-depth: 0
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||||
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- name: Setup Unreal Engine
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run: |
|
||||
# Ensure Unreal Engine is installed and set up
|
||||
# This assumes you have Unreal Engine installed on your runner
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# If not, you can add installation steps here
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# Set environment variables for Unreal Engine
|
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echo "UE_ROOT=C:\Program Files\Epic Games\UE_5.2" >> $GITHUB_ENV
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- name: Build Unreal Project
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run: |
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# Find your .uproject file (adjust path as needed)
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$UPROJECT_PATH = Get-ChildItem -Path . -Filter "*.uproject" -Recurse | Select-Object -First 1 -ExpandProperty FullName
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Write-Host "Building project: $UPROJECT_PATH"
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# Use Unreal Automation Tool to build the project
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& "$env:UE_ROOT\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun `
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-project="$UPROJECT_PATH" `
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-noP4 `
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-platform=Win64 `
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-clientconfig=Development `
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-cook -build -stage -pak -archive `
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-archivedirectory="$PWD\Build"
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||||
- name: Upload build artifacts
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uses: actions/upload-artifact@v3
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||||
with:
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name: windows-build
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path: Build/
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retention-days: 7
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macos-build:
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runs-on: macos
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||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: true
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Setup Unreal Engine
|
||||
run: |
|
||||
# Set environment variables for Unreal Engine
|
||||
echo "UE_ROOT=/Applications/Unreal Engine.app/Contents/MacOS" >> $GITHUB_ENV
|
||||
|
||||
- name: Build Unreal Project
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||||
run: |
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||||
# Find your .uproject file (adjust path as needed)
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UPROJECT_PATH=$(find . -name "*.uproject" -type f | head -1)
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echo "Building project: $UPROJECT_PATH"
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# Use Unreal Automation Tool to build the project
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"$UE_ROOT/Engine/Build/BatchFiles/RunUAT.sh" BuildCookRun \
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-project="$UPROJECT_PATH" \
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-noP4 \
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-platform=Mac \
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-clientconfig=Development \
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-cook -build -stage -pak -archive \
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-archivedirectory="$PWD/Build"
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|
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- name: Upload build artifacts
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uses: actions/upload-artifact@v3
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||||
with:
|
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name: macos-build
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path: Build/
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retention-days: 7
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2
.gitignore
vendored
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2
.gitignore
vendored
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BP_Puralink
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BP_Revolute
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34402
Binaries/Win64/LuckyrobotsEditor.target
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34402
Binaries/Win64/LuckyrobotsEditor.target
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File diff suppressed because it is too large
Load Diff
3552
Binaries/Win64/ShaderCompileWorker.target
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3552
Binaries/Win64/ShaderCompileWorker.target
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File diff suppressed because it is too large
Load Diff
BIN
Binaries/Win64/UnrealEditor-Luckyrobots.dll
(Stored with Git LFS)
Normal file
BIN
Binaries/Win64/UnrealEditor-Luckyrobots.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Binaries/Win64/UnrealEditor-Luckyrobots.exp
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BIN
Binaries/Win64/UnrealEditor-Luckyrobots.exp
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Binary file not shown.
BIN
Binaries/Win64/UnrealEditor-Luckyrobots.pdb
(Stored with Git LFS)
Normal file
BIN
Binaries/Win64/UnrealEditor-Luckyrobots.pdb
(Stored with Git LFS)
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Binary file not shown.
7
Binaries/Win64/UnrealEditor.modules
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7
Binaries/Win64/UnrealEditor.modules
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@ -0,0 +1,7 @@
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{
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"BuildId": "3DA13EC1-4E26-42D4-D22C-198304AE847E",
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"Modules":
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{
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"Luckyrobots": "UnrealEditor-Luckyrobots.dll"
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}
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}
|
11
Config/DefaultCrypto.ini
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11
Config/DefaultCrypto.ini
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@ -0,0 +1,11 @@
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[/Script/CryptoKeys.CryptoKeysSettings]
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EncryptionKey=YOeN/oljLZkrYveA1/i73xPuXnF+zBMJ+xMKtW4s+Wk=
|
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bEncryptPakIniFiles=True
|
||||
bEncryptPakIndex=True
|
||||
bEncryptUAssetFiles=True
|
||||
bEncryptAllAssetFiles=True
|
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SigningPublicExponent=AQAB
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SigningModulus="WcPP5e6bzU8VrbxIlod7wWDkW23P8wL2LHESVDV1vhiZSdRFo/cApStulxz6Xk0/q8ojJ4COHoI6cYba0PNuh4AESzlCee5Bvjm3c+NXZAyYjJCQxFxQ6Hok9LOT/UTga4HP5YZU2YCWoCvHn38SNCLPfGjRlOP5dOAWTqs+ts54EHQymR35BGOuLH15szo+RDNO7fhvMpb0XS9PbuGsiXs3OC4NU8XNCPWo2G1o4t8cqzXjTo8Q1Wwn/F2XaTQHY3dve6+faR398KJcG88r/g2kIG8q/u23BOUPkopZy2HGCLrD3LzShtPbzxNzP/o+5UJZZjhBAh6tfStTWi6dQQujRyP9MeKUuQ1iC6WR5cxwl8uZ942pwLi0c1zXNf9WkzRBc/iTyDkXl/19+LXb2PBQz+fsr+//pt3Cv4zC9AXmiXH1VIwGW4R13PNQbVSaWQw1SXSarL6ksygExep52dAXqL/MqtBQ2ubO7mzpe+SnRXsT00750r9F806O/9HS9Q5KwluqBWV5MmTO53mj8X6SQMdjoufpFR4v6pLONzjRSze/JfAG5XiwBVjIWRXlLkD7cKZMTFCcij1SKnycXB7sXQxcOYT5nKGszWG+wphty29pQk+xsa2DgqsK0yrrW8jqklBroq1tbA9vRLYV5Nw0RPpgEFZ8REtQ+xeFTMg="
|
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SigningPrivateExponent=YbRSJhnisj6X7vpo8NgPmP7fSEOnLwTF4L2y7WgPbuH1Qz3qMAI2II/xu60P1iF0fRo8l3Q45fRZ6XnX4FGxJpGfU54Hpr8XIINXASiAnoZQAPoUVUwRWhM3tdv5lHk6DckcyJQWPYGWPCH6O2EcfzKTLEx0Ege4aQ9uvzQTul7vIxw3ungM2421kC4S11UqJMjjeS1COlHhTXavk1Gc3GwjVqAu7hhdfY02dDb27I6pL0g/EK9h3FOlPy5fz+41cxN+ImfPJAP667cuNchQ+Dl9L7oXb8PmDo8e0tyhOOW1z405lFOb3ybHIlZoI+8GZb+s3adDNd4/u8sQWrjIBaztrKBcU/zu+jZDabaseL6Y3e4VOKKibwwrxQk7hgMRBiXzq8zmCQvCE1vFFhx7HZc6VfxlWB+PhswrWkEIT8kTbXESJoq5/Dg8cI+pkcC8VApDPdYQ+Ti+FUw6nThquQ8A220LdrbNL+YZIGPv2YQtgPGkpK07Vvaw/ranvadnRCS5f/AFMwRAIsRZN+/1ASnJHtf5gfVbgljld9K+FJQudeSmO3Oz6JyRD+y5to5DiQI2sovfeihW0iQN/XrX9pwwGawpBlVC+CyjOIZJUivW2pbs7VlekIzdDqm8trtLMXgYZqoWk/7SEoAm+suG/+St+M0c64OYSxt6r+izSTI=
|
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bEnablePakSigning=True
|
||||
|
0
Config/DefaultEditor.ini
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0
Config/DefaultEditor.ini
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2
Config/DefaultEditorPerProjectUserSettings.ini
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2
Config/DefaultEditorPerProjectUserSettings.ini
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@ -0,0 +1,2 @@
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
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321
Config/DefaultEngine.ini
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321
Config/DefaultEngine.ini
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@ -0,0 +1,321 @@
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|
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[Audio]
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||||
UseAudioMixer=True
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Scalable
|
||||
AppliedDefaultGraphicsPerformance=Scalable
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||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
r.Mobile.ShadingPath=0
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||||
r.Mobile.AllowDeferredShadingOpenGL=False
|
||||
r.Mobile.SupportGPUScene=True
|
||||
r.Mobile.AntiAliasing=1
|
||||
r.Mobile.FloatPrecisionMode=0
|
||||
r.Mobile.AllowDitheredLODTransition=False
|
||||
r.Mobile.VirtualTextures=False
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||||
r.DiscardUnusedQuality=False
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||||
r.AllowOcclusionQueries=True
|
||||
r.MinScreenRadiusForLights=0.030000
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||||
r.MinScreenRadiusForDepthPrepass=0.030000
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||||
r.PrecomputedVisibilityWarning=False
|
||||
r.TextureStreaming=True
|
||||
Compat.UseDXT5NormalMaps=False
|
||||
r.VirtualTextures=False
|
||||
r.VT.EnableAutoImport=True
|
||||
r.VirtualTexturedLightmaps=False
|
||||
r.VT.AnisotropicFiltering=False
|
||||
bEnableVirtualTextureOpacityMask=True
|
||||
bEnableVirtualTexturePostProcessing=False
|
||||
r.VT.TileSize=128
|
||||
r.VT.TileBorderSize=4
|
||||
r.vt.FeedbackFactor=16
|
||||
r.MeshPaintVirtualTexture.TileSize=32
|
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r.MeshPaintVirtualTexture.TileBorderSize=2
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r.MeshPaintVirtualTexture.UseCompression=True
|
||||
r.StaticMesh.DefaultMeshPaintTextureSupport=True
|
||||
r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4
|
||||
r.MeshPaintVirtualTexture.MaxTextureSize=4096
|
||||
r.vt.rvt.EnableBaseColor=True
|
||||
r.vt.rvt.EnableBaseColorRoughness=True
|
||||
r.vt.rvt.EnableBaseColorSpecular=True
|
||||
r.vt.rvt.EnableMask4=True
|
||||
r.vt.rvt.EnableWorldHeight=True
|
||||
r.vt.rvt.EnableDisplacement=True
|
||||
r.vt.rvt.HighQualityPerPixelHeight=True
|
||||
WorkingColorSpaceChoice=sRGB
|
||||
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
|
||||
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
|
||||
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
|
||||
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
|
||||
r.LegacyLuminanceFactors=False
|
||||
r.ClearCoatNormal=False
|
||||
r.DynamicGlobalIlluminationMethod=1
|
||||
r.ReflectionMethod=1
|
||||
r.ReflectionCaptureResolution=128
|
||||
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
|
||||
r.Lumen.HardwareRayTracing=True
|
||||
r.Lumen.HardwareRayTracing.LightingMode=0
|
||||
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
|
||||
r.Lumen.TraceMeshSDFs=1
|
||||
r.Lumen.ScreenTracingSource=0
|
||||
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
|
||||
r.MegaLights.EnableForProject=False
|
||||
r.RayTracing.Shadows=False
|
||||
r.Shadow.Virtual.Enable=1
|
||||
r.RayTracing=True
|
||||
r.RayTracing.UseTextureLod=False
|
||||
r.PathTracing=True
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.DistanceFields.DefaultVoxelDensity=0.200000
|
||||
r.Nanite.ProjectEnabled=True
|
||||
r.AllowStaticLighting=False
|
||||
r.NormalMapsForStaticLighting=False
|
||||
r.ForwardShading=False
|
||||
r.VertexFoggingForOpaque=True
|
||||
r.SeparateTranslucency=True
|
||||
r.TranslucentSortPolicy=0
|
||||
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
||||
r.LocalFogVolume.ApplyOnTranslucent=False
|
||||
xr.VRS.FoveationLevel=0
|
||||
xr.VRS.DynamicFoveation=False
|
||||
r.CustomDepth=1
|
||||
r.CustomDepthTemporalAAJitter=True
|
||||
r.PostProcessing.PropagateAlpha=False
|
||||
r.Deferred.SupportPrimitiveAlphaHoldout=False
|
||||
r.DefaultFeature.Bloom=True
|
||||
r.DefaultFeature.AmbientOcclusion=True
|
||||
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
||||
r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.AutoExposure.Method=0
|
||||
r.DefaultFeature.AutoExposure.Bias=1.000000
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
|
||||
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.DefaultFeature.LensFlare=False
|
||||
r.TemporalAA.Upsampling=True
|
||||
r.AntiAliasingMethod=2
|
||||
r.MSAACount=4
|
||||
r.DefaultFeature.LightUnits=1
|
||||
r.DefaultBackBufferPixelFormat=4
|
||||
r.ScreenPercentage.Default=100.000000
|
||||
r.ScreenPercentage.Default.Desktop.Mode=1
|
||||
r.ScreenPercentage.Default.Mobile.Mode=0
|
||||
r.ScreenPercentage.Default.VR.Mode=0
|
||||
r.ScreenPercentage.Default.PathTracer.Mode=0
|
||||
r.Shadow.UnbuiltPreviewInGame=True
|
||||
r.StencilForLODDither=False
|
||||
r.EarlyZPass=3
|
||||
r.EarlyZPassOnlyMaterialMasking=False
|
||||
r.Shadow.CSMCaching=False
|
||||
r.DBuffer=True
|
||||
r.ClearSceneMethod=1
|
||||
r.VelocityOutputPass=0
|
||||
r.Velocity.EnableVertexDeformation=2
|
||||
r.SelectiveBasePassOutputs=False
|
||||
bDefaultParticleCutouts=False
|
||||
fx.GPUSimulationTextureSizeX=1024
|
||||
fx.GPUSimulationTextureSizeY=1024
|
||||
r.AllowGlobalClipPlane=False
|
||||
r.GBufferFormat=1
|
||||
r.MorphTarget.Mode=True
|
||||
r.MorphTarget.MaxBlendWeight=5.000000
|
||||
r.SupportSkyAtmosphere=True
|
||||
r.SupportSkyAtmosphereAffectsHeightFog=True
|
||||
r.SupportExpFogMatchesVolumetricFog=False
|
||||
r.SupportLocalFogVolumes=True
|
||||
r.SupportCloudShadowOnForwardLitTranslucent=False
|
||||
r.LightFunctionAtlas.Format=0
|
||||
r.VolumetricFog.LightFunction=True
|
||||
r.Deferred.UsesLightFunctionAtlas=True
|
||||
r.SingleLayerWater.UsesLightFunctionAtlas=False
|
||||
r.Translucent.UsesLightFunctionAtlas=False
|
||||
r.Translucent.UsesIESProfiles=False
|
||||
r.Translucent.UsesRectLights=False
|
||||
r.GPUCrashDebugging=False
|
||||
vr.InstancedStereo=False
|
||||
r.MobileHDR=True
|
||||
vr.MobileMultiView=False
|
||||
r.Mobile.UseHWsRGBEncoding=False
|
||||
vr.RoundRobinOcclusion=False
|
||||
r.MeshStreaming=False
|
||||
r.HeterogeneousVolumes=True
|
||||
r.HeterogeneousVolumes.Shadows=False
|
||||
r.Translucency.HeterogeneousVolumes=False
|
||||
r.WireframeCullThreshold=5.000000
|
||||
r.SupportStationarySkylight=True
|
||||
r.SupportLowQualityLightmaps=True
|
||||
r.SupportPointLightWholeSceneShadows=True
|
||||
r.Shadow.TranslucentPerObject.ProjectEnabled=False
|
||||
r.Water.SingleLayerWater.SupportCloudShadow=False
|
||||
r.Substrate=False
|
||||
r.Substrate.OpaqueMaterialRoughRefraction=False
|
||||
r.Refraction.Blur=True
|
||||
r.Substrate.Debug.AdvancedVisualizationShaders=False
|
||||
r.Material.RoughDiffuse=False
|
||||
r.Material.EnergyConservation=False
|
||||
r.Material.DefaultAutoMaterialUsage=True
|
||||
r.OIT.SortedPixels=False
|
||||
r.HairStrands.LODMode=True
|
||||
r.SkinCache.CompileShaders=True
|
||||
r.VRS.Support=True
|
||||
r.SkinCache.SkipCompilingGPUSkinVF=False
|
||||
r.SkinCache.DefaultBehavior=1
|
||||
r.SkinCache.SceneMemoryLimitInMB=128.000000
|
||||
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
||||
r.Mobile.EnableMovableLightCSMShaderCulling=True
|
||||
r.Mobile.Forward.EnableLocalLights=1
|
||||
r.Mobile.Forward.EnableClusteredReflections=False
|
||||
r.Mobile.AllowDistanceFieldShadows=True
|
||||
r.Mobile.EnableMovableSpotlightsShadow=False
|
||||
r.GPUSkin.Support16BitBoneIndex=False
|
||||
r.GPUSkin.Limit2BoneInfluences=False
|
||||
r.SupportDepthOnlyIndexBuffers=False
|
||||
r.SupportReversedIndexBuffers=False
|
||||
r.Mobile.AmbientOcclusion=False
|
||||
r.Mobile.DBuffer=False
|
||||
r.GPUSkin.UnlimitedBoneInfluences=False
|
||||
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
|
||||
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
|
||||
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
|
||||
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
|
||||
r.Mobile.PlanarReflectionMode=0
|
||||
r.Mobile.ScreenSpaceReflections=False
|
||||
r.Mobile.SupportsGen4TAA=True
|
||||
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
|
||||
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
|
||||
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
|
||||
VisualizeCalibrationCustomMaterialPath=None
|
||||
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=48000
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=0
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=65536
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=48000.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[/Script/Engine.UserInterfaceSettings]
|
||||
bAuthorizeAutomaticWidgetVariableCreation=True
|
||||
FontDPIPreset=Standard
|
||||
FontDPI=72
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=96E5836D48D5885AACB66A9971217D3D
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
GameDefaultMap=/Game/Map/SelectLevel.SelectLevel
|
||||
GlobalDefaultGameMode=/Game/Blueprint/Game/BP_LuckyRobots.BP_LuckyRobots_C
|
||||
GlobalDefaultServerGameMode=/Game/luckyBot/blueprint/gameBP/luckycar.luckycar_C
|
||||
GameInstanceClass=/Game/Blueprint/Game/BP_LuckyGameinstanceMode.BP_LuckyGameinstanceMode_C
|
||||
EditorStartupMap=/Game/Levels/House05/Maps/AIUE_vol8_04.AIUE_vol8_04
|
||||
|
||||
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
SoundCueCookQualityIndex=-1
|
||||
-TargetedRHIs=SF_VULKAN_SM5
|
||||
+TargetedRHIs=SF_VULKAN_SM6
|
||||
TargetArchitecture=x86_64-unknown-linux-gnu
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
bDrawPolyEdges=False
|
||||
bDistinctlyDrawTilesBeingBuilt=True
|
||||
DrawOffset=0.000000
|
||||
bFixedTilePoolSize=False
|
||||
TilePoolSize=102
|
||||
TileSizeUU=900.000000
|
||||
CellSize=19.000000
|
||||
CellHeight=10.000000
|
||||
AgentMaxStepHeight=35.000000
|
||||
NavMeshResolutionParams[0]=(CellSize=3.000000,CellHeight=1.000000,AgentMaxStepHeight=0.100000)
|
||||
NavMeshResolutionParams[1]=(CellSize=4.000000,CellHeight=1.000000,AgentMaxStepHeight=0.200000)
|
||||
NavMeshResolutionParams[2]=(CellSize=5.000000,CellHeight=1.000000,AgentMaxStepHeight=0.300000)
|
||||
AgentRadius=10.000000
|
||||
AgentHeight=144.000000
|
||||
AgentMaxSlope=44.000000
|
||||
MinRegionArea=0.000000
|
||||
MergeRegionSize=400.000000
|
||||
MaxVerticalMergeError=2147483647
|
||||
MaxSimplificationError=0.100000
|
||||
SimplificationElevationRatio=0.000000
|
||||
MaxSimultaneousTileGenerationJobsCount=1024
|
||||
TileNumberHardLimit=1048576
|
||||
DefaultDrawDistance=5000.000000
|
||||
DefaultMaxSearchNodes=2048.000000
|
||||
DefaultMaxHierarchicalSearchNodes=2048.000000
|
||||
LedgeSlopeFilterMode=Recast
|
||||
RegionPartitioning=Watershed
|
||||
LayerPartitioning=Watershed
|
||||
RegionChunkSplits=2
|
||||
LayerChunkSplits=2
|
||||
bSortNavigationAreasByCost=True
|
||||
bIsWorldPartitioned=False
|
||||
bGenerateNavLinks=True
|
||||
bPerformVoxelFiltering=True
|
||||
bMarkLowHeightAreas=False
|
||||
bUseExtraTopCellWhenMarkingAreas=True
|
||||
bFilterLowSpanSequences=False
|
||||
bFilterLowSpanFromTileCache=False
|
||||
bDoFullyAsyncNavDataGathering=False
|
||||
bUseBetterOffsetsFromCorners=True
|
||||
bStoreEmptyTileLayers=False
|
||||
bUseVirtualFilters=True
|
||||
bUseVirtualGeometryFilteringAndDirtying=False
|
||||
bAllowNavLinkAsPathEnd=False
|
||||
TimeSliceFilterLedgeSpansMaxYProcess=13
|
||||
TimeSliceLongDurationDebug=0.002000
|
||||
InvokerTilePriorityBumpDistanceThresholdInTileUnits=1
|
||||
InvokerTilePriorityBumpIncrease=1
|
||||
NavLinkJumpDownConfig=(bEnabled=True,JumpLength=150.000000,JumpDistanceFromEdge=10.000000,JumpMaxDepth=150.000000,JumpHeight=50.000000,JumpEndsHeightTolerance=80.000000,SamplingSeparationFactor=1.000000,FilterDistanceThreshold=80.000000,LinkBuilderFlags=1,AreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'",LinkProxyClass=None,LinkProxyId=(Id=0))
|
||||
bUseVoxelCache=False
|
||||
TileSetUpdateInterval=1.000000
|
||||
HeuristicScale=0.999000
|
||||
VerticalDeviationFromGroundCompensation=0.000000
|
||||
RuntimeGeneration=Dynamic
|
||||
|
||||
[/Script/AIModule.CrowdManager]
|
||||
MaxAgentRadius=100.000000
|
||||
|
150
Config/DefaultGame.ini
Normal file
150
Config/DefaultGame.ini
Normal file
File diff suppressed because one or more lines are too long
12
Config/DefaultGameplayTags.ini
Normal file
12
Config/DefaultGameplayTags.ini
Normal file
@ -0,0 +1,12 @@
|
||||
[/Script/GameplayTags.GameplayTagsSettings]
|
||||
ImportTagsFromConfig=True
|
||||
WarnOnInvalidTags=True
|
||||
ClearInvalidTags=False
|
||||
AllowEditorTagUnloading=True
|
||||
AllowGameTagUnloading=False
|
||||
FastReplication=False
|
||||
InvalidTagCharacters="\"\',"
|
||||
+GameplayTagTableList=/Game/ElectircDream/Audio/Soundscape/SoundscapeStates.SoundscapeStates
|
||||
NumBitsForContainerSize=6
|
||||
NetIndexFirstBitSegment=16
|
||||
|
86
Config/DefaultInput.ini
Normal file
86
Config/DefaultInput.ini
Normal file
@ -0,0 +1,86 @@
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bEnableInputDeviceSubsystem=True
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
BIN
Content/Animations/LuckyRobot/DroneBlendSpace.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/DroneBlendSpace.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/Drone_Close.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/Drone_Close.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/Idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/Idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/back_walk.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/back_walk.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/drone_open.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/drone_open.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_Drone_Close.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_Drone_Close.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_back.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_back.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_front.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_front.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_left.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_open.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_open.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_right.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_drone_Anim_drone_right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_hi_vehicle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_hi_vehicle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/lucky_walk.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/lucky_walk.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/vehicle_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/vehicle_Idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/vehicle_hello.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/vehicle_hello.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/vehicle_select_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/vehicle_select_Idle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/vehicle_select_start.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/vehicle_select_start.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Animations/LuckyRobot/walk.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Animations/LuckyRobot/walk.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_IstanbulLevels.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_IstanbulLevels.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_KitchenLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_KitchenLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_Levels.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_Levels.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_LoftLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_LoftLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_MarseilleLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_MarseilleLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_OfficeLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_OfficeLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_ParisLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_ParisLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_RomeLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_RomeLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/AssetManager/PAL_SelectLevel.uasset
(Stored with Git LFS)
Normal file
BIN
Content/AssetManager/PAL_SelectLevel.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Attenuation/ATT_Default.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Attenuation/ATT_Default.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Attenuation/ATT_Near.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Attenuation/ATT_Near.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Amb_Quad/fx_amb_quad_global_lp.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Amb_Quad/fx_amb_quad_global_lp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Amb_Quad/fx_amb_quad_riverbed_canopy_small_lp.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Amb_Quad/fx_amb_quad_riverbed_canopy_small_lp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_02.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_03.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_04.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_04.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_05.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_05.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_06.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_06.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_07.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_07.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_08.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_08.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_09.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_09.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_10.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Aud_Source/fx_Prop/Physics/fx_Physics_Boulder_Impact_10.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/Compressor_Main_Bus.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/Compressor_Main_Bus.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/IRs/IR_B7_AmbCaveShort_TS_IR.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/IRs/IR_B7_AmbCaveShort_TS_IR.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/IRs/IR_B7_ThickVines_MS_IR.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/IRs/IR_B7_ThickVines_MS_IR.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/IRs/IR_B7_TightCab_TS_IR.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/IRs/IR_B7_TightCab_TS_IR.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/Reverb_Convolution_Default.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/Reverb_Convolution_Default.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/Reverb_Convolution_HalfCave.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/Reverb_Convolution_HalfCave.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Effects/Reverb_Convolution_Interior.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Effects/Reverb_Convolution_Interior.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Metasound_Presets/sfx_Amb_Quad_Global_Preset.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Metasound_Presets/sfx_Amb_Quad_Global_Preset.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Metasound_Presets/sfx_Amb_Quad_Riverbed_Canopy_Small_Preset.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Metasound_Presets/sfx_Amb_Quad_Riverbed_Canopy_Small_Preset.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Metasounds/sfx_Amb_OneShotwEnv_Meta.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Metasounds/sfx_Amb_OneShotwEnv_Meta.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Metasounds/sfx_Amb_RocksInteract_Meta.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Metasounds/sfx_Amb_RocksInteract_Meta.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Audio/Metasounds/sfx_Amb_WorldLockedQuad_Meta.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Metasounds/sfx_Amb_WorldLockedQuad_Meta.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Audio/Sound_Classes/SCLASS_Amb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Sound_Classes/SCLASS_Amb.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Audio/Sound_Classes/SCLASS_Vehicle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Sound_Classes/SCLASS_Vehicle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Amb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Amb.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Cab.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Cab.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Env_Reverb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Env_Reverb.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Int_Reverb.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Int_Reverb.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Audio/Submix/SUBMIX_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Mus.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Mus.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Prop.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Prop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Sfx.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Sfx.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/Submix/SUBMIX_Vehicle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/Submix/SUBMIX_Vehicle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/AnimBP/BPA_LuckyAllBody.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/AnimBP/BPA_LuckyAllBody.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/AnimBP/BPA_LuckyDrone.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/AnimBP/BPA_LuckyDrone.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/AnimBP/BPA_LuckyUpBody.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/AnimBP/BPA_LuckyUpBody.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Blueprint/AnimBP/BPA_LuckyVehicle.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/AnimBP/BPA_LuckyVehicle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/AnimBP/BPA_SelectScreenChar.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/AnimBP/BPA_SelectScreenChar.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BPI_PipeConnect.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BPI_PipeConnect.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_3DtextHelp.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_3DtextHelp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_AllSenario.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_AllSenario.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_Basket.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_Basket.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_BlinkNotify.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_BlinkNotify.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Blueprint/Core/BP_CreateRoomMesh.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_CreateRoomMesh.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_DrawrCabin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_DrawrCabin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_HumanSpawner.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_HumanSpawner.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_LampButton.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_LampButton.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_NaviSplineCreator.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_NaviSplineCreator.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_Navipoint.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_Navipoint.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_ObjectToRobotPathFinding.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_ObjectToRobotPathFinding.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_PipeCreator.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_PipeCreator.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_PipeElbowMujoco.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_PipeElbowMujoco.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Blueprint/Core/BP_PipeMujoco.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Blueprint/Core/BP_PipeMujoco.uasset
(Stored with Git LFS)
Normal file
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