send new binnary addig

This commit is contained in:
gurkan01 2025-04-02 23:11:53 +03:00
parent 13e55228d9
commit 7604b2735e
80 changed files with 292 additions and 1 deletions

1
.gitignore vendored
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@ -50,7 +50,6 @@ SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/**/Binaries/*
# Builds
Build/*

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{
"BuildId": "37670630",
"Modules":
{
"AsyncLoadingScreen": "UnrealEditor-AsyncLoadingScreen-Win64-DebugGame.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"BlueprintJson": "UnrealEditor-BlueprintJson-Win64-DebugGame.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"FileHelper": "UnrealEditor-FileHelper-Win64-DebugGame.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"LuckyMujoco": "UnrealEditor-LuckyMujoco-Win64-DebugGame.dll",
"LuckyMujocoEditor": "UnrealEditor-LuckyMujocoEditor-Win64-DebugGame.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"LuckyTextWrite": "UnrealEditor-LuckyTextWrite-Win64-DebugGame.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"DLSS": "UnrealEditor-DLSS.dll",
"DLSSBlueprint": "UnrealEditor-DLSSBlueprint.dll",
"DLSSEditor": "UnrealEditor-DLSSEditor.dll",
"DLSSUtility": "UnrealEditor-DLSSUtility.dll",
"NGXD3D11RHI": "UnrealEditor-NGXD3D11RHI.dll",
"NGXD3D12RHI": "UnrealEditor-NGXD3D12RHI.dll",
"NGXRHI": "UnrealEditor-NGXRHI.dll",
"NGXVulkanRHI": "UnrealEditor-NGXVulkanRHI.dll",
"NGXVulkanRHIPreInit": "UnrealEditor-NGXVulkanRHIPreInit.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"DLSSMoviePipelineSupport": "UnrealEditor-DLSSMoviePipelineSupport.dll"
}
}

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version https://git-lfs.github.com/spec/v1
oid sha256:5a46a6e40a97d355a8c3aae6a277dd53b361745ffef35ca62b5b322eb357645f
size 58232832

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{
"BuildId": "37670630",
"Modules":
{
"FFXD3D12": "UnrealEditor-FFXD3D12.dll",
"FFXD3D12Backend": "UnrealEditor-FFXD3D12Backend.dll",
"FFXFSR3Api": "UnrealEditor-FFXFSR3Api.dll",
"FFXFSR3Settings": "UnrealEditor-FFXFSR3Settings.dll",
"FFXFSR3TemporalUpscaling": "UnrealEditor-FFXFSR3TemporalUpscaling.dll",
"FFXFrameInterpolation": "UnrealEditor-FFXFrameInterpolation.dll",
"FFXFrameInterpolationApi": "UnrealEditor-FFXFrameInterpolationApi.dll",
"FFXOpticalFlowApi": "UnrealEditor-FFXOpticalFlowApi.dll",
"FFXRHIBackend": "UnrealEditor-FFXRHIBackend.dll",
"FFXShared": "UnrealEditor-FFXShared.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"FSR3MovieRenderPipeline": "UnrealEditor-FSR3MovieRenderPipeline.dll"
}
}

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@ -0,0 +1,9 @@
{
"BuildId": "37670630",
"Modules":
{
"NISBlueprint": "UnrealEditor-NISBlueprint.dll",
"NISCore": "UnrealEditor-NISCore.dll",
"NISShaders": "UnrealEditor-NISShaders.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"StreamlineBlueprint": "UnrealEditor-StreamlineBlueprint.dll",
"StreamlineCore": "UnrealEditor-StreamlineCore.dll",
"StreamlineD3D11RHI": "UnrealEditor-StreamlineD3D11RHI.dll",
"StreamlineD3D12RHI": "UnrealEditor-StreamlineD3D12RHI.dll",
"StreamlineRHI": "UnrealEditor-StreamlineRHI.dll",
"StreamlineShaders": "UnrealEditor-StreamlineShaders.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"StreamlineDLSSGBlueprint": "UnrealEditor-StreamlineDLSSGBlueprint.dll"
}
}

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@ -0,0 +1,7 @@
{
"BuildId": "37670630",
"Modules":
{
"StreamlineDeepDVCBlueprint": "UnrealEditor-StreamlineDeepDVCBlueprint.dll"
}
}

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{
"BuildId": "37670630",
"Modules":
{
"StreamlineReflexBlueprint": "UnrealEditor-StreamlineReflexBlueprint.dll"
}
}

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@ -0,0 +1,11 @@
{
"BuildId": "37670630",
"Modules":
{
"CoreUtility": "UnrealEditor-CoreUtility-Win64-DebugGame.dll",
"SIOJEditorPlugin": "UnrealEditor-SIOJEditorPlugin-Win64-DebugGame.dll",
"SIOJson": "UnrealEditor-SIOJson-Win64-DebugGame.dll",
"SocketIOClient": "UnrealEditor-SocketIOClient-Win64-DebugGame.dll",
"SocketIOLib": "UnrealEditor-SocketIOLib-Win64-DebugGame.dll"
}
}

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version https://git-lfs.github.com/spec/v1
oid sha256:05df608ebf774087c3a440779bb99404601ecb51e0f143a2bcc8224de5e7a89c
size 60575744

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@ -0,0 +1,8 @@
{
"BuildId": "37670630",
"Modules":
{
"VaRest": "UnrealEditor-VaRest-Win64-DebugGame.dll",
"VaRestEditor": "UnrealEditor-VaRestEditor-Win64-DebugGame.dll"
}
}