Work at Lucky Robots
We’re Lucky Robots. A small, sharp, fast-moving team building the next generation of robotics and AI. Our mission is to make robotics usable by regular software engineers—without ROS, without hardware, and without friction.
Instead of spending months debugging robot arms, we’re building powerful AI simulations using Lucky Engine, MuJoCo, and natural language interfaces—so robots can learn fast and perform better in the real world.
AI/ML Open positions
Meet Harrison Kinsley, Director of Engineering for AI. He built one of the biggest machine learning audiences on his YouTube channel. You will work with him hands on.
Game Engine Open positions
Software Engineer (C++) - Core/Game Engine
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Full Time
United States
Software Engineer (C++) - Core/Game Engine
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Full Time
Melbourne, Victoria, Australia
Rendering Engineer - Core/Game Engine
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Full Time
Melbourne, Victoria, Australia
Software Engineer (C++) - Platform (Linux/macOS) - Core/Game Engine
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Full Time
Remote, Worldwide
Software Engineer (C++) - Platform (Linux/macOS) - Core/Game Engine
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Full Time
Melbourne, Victoria, Australia
Meet Yan Chernikov, our CTO. He built Hazel, the open source game engine behind Lucky, and one of the most respected game engine YouTube channels, aka "The Cherno". You will collaborate with him daily.
We’re hiring people who




