LogPluginManager: Display: Module VaRest from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
LogPluginManager: Display: Module VaRestEditor from plugin VaRest is already associated with plugin VaRestX (maybe because the plugin should be using bIsPluginExtension)
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogPluginManager: Warning: Engine version string in D:/Projects/luckyworld/luckyworld/Plugins/SocketIOClient/SocketIOClient.uplugin could not be parsed ("5.5")
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogCoreRedirects: Warning: ReadRedirectsFromIni(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) 'MatchSubstring=' is deprecated. Please prefer `MatchWildcard=' instead for redirect (OldName="/VaRestPlugin/", NewName="/VaRest/", MatchSubstring=true).
For more information refer to the documentation in Engine/Config/BaseEngine.ini.
LogCoreRedirects: AddRedirect(D:/Projects/luckyworld/luckyworld/Saved/Config/WindowsEditor/VaRest.ini) has wildcard redirect /VaRestPlugin/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
[2025.04.16-19.34.02:827][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.04.16-19.34.02:828][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.04.16-19.34.02:828][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.04.16-19.34.02:828][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.04.16-19.34.02:828][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.04.16-19.34.02:828][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.04.16-19.34.02:828][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.04.16-19.34.02:828][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2025.04.16-19.34.02:829][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.04.16-19.34.02:830][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2025.04.16-19.34.02:831][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
[2025.04.16-19.34.02:831][ 0]LogConfig: CVar [[bEnableVirtualTexturePostProcessing:0]] deferred - dummy variable created
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2025.04.16-19.34.02:831][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
[2025.04.16-19.34.02:832][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
[2025.04.16-19.34.02:833][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2025.04.16-19.34.02:833][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2025.04.16-19.34.02:833][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2025.04.16-19.34.02:833][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2025.04.16-19.34.02:833][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.04.16-19.34.02:834][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
[2025.04.16-19.34.02:835][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.PathTracing:0]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.04.16-19.34.02:836][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.04.16-19.34.02:837][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.04.16-19.34.02:837][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2025.04.16-19.34.02:838][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2025.04.16-19.34.02:839][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:2]]
[2025.04.16-19.34.02:840][ 0]LogConfig: Set CVar [[r.MSAACount:2]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:85.000000]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2025.04.16-19.34.02:841][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2025.04.16-19.34.02:843][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.04.16-19.34.02:843][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2025.04.16-19.34.02:844][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.04.16-19.34.02:845][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2025.04.16-19.34.02:846][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2025.04.16-19.34.02:847][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2025.04.16-19.34.02:848][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2025.04.16-19.34.02:850][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
[2025.04.16-19.34.02:851][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2025.04.16-19.34.02:852][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
[2025.04.16-19.34.02:852][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2025.04.16-19.34.02:852][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.16-19.34.02:852][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.16-19.34.02:853][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2025.04.16-19.34.02:853][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.04.16-19.34.02:853][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.04.16-19.34.02:853][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.04.16-19.34.02:853][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.04.16-19.34.02:853][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.04.16-19.34.02:853][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.04.16-19.34.02:854][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.04.16-19.34.02:855][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.04.16-19.34.02:855][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.04.16-19.34.02:855][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.04.16-19.34.02:855][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.04.16-19.34.02:855][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.04.16-19.34.02:855][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.04.16-19.34.02:856][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.04.16-19.34.02:856][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.04.16-19.34.02:856][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.04.16-19.34.02:856][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.04.16-19.34.02:856][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.04.16-19.34.02:856][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.04.16-19.34.02:857][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.04.16-19.34.02:858][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.04.16-19.34.02:858][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.04.16-19.34.02:858][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.04.16-19.34.02:858][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.04.16-19.34.02:858][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.04.16-19.34.02:858][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.04.16-19.34.02:858][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.04.16-19.34.02:859][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.04.16-19.34.02:860][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.04.16-19.34.02:861][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.04.16-19.34.02:862][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.04.16-19.34.02:863][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.04.16-19.34.02:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.04.16-19.34.02:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.04.16-19.34.02:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.04.16-19.34.02:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.04.16-19.34.02:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.04.16-19.34.02:876][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.04.16-19.34.02:876][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.04.16-19.34.02:876][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.04.16-19.34.02:876][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.04.16-19.34.02:876][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.04.16-19.34.02:876][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.04.16-19.34.02:877][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.04.16-19.34.02:878][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.04.16-19.34.02:879][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.04.16-19.34.02:880][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.04.16-19.34.02:881][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.04.16-19.34.02:882][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.04.16-19.34.02:883][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.04.16-19.34.02:885][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.04.16-19.34.02:886][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.04.16-19.34.02:887][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.04.16-19.34.02:888][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.04.16-19.34.02:889][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.04.16-19.34.02:890][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.04.16-19.34.02:891][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.04.16-19.34.02:892][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.04.16-19.34.02:893][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.04.16-19.34.02:893][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.04.16-19.34.02:893][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.04.16-19.34.02:893][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.04.16-19.34.02:894][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.04.16-19.34.02:895][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.04.16-19.34.02:896][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.04.16-19.34.02:896][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.04.16-19.34.02:896][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.04.16-19.34.02:896][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.04.16-19.34.02:896][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.04.16-19.34.02:896][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.04.16-19.34.02:901][ 0]LogRHI: Using Default RHI: D3D12
[2025.04.16-19.34.02:901][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.04.16-19.34.02:923][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.04.16-19.34.02:923][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.04.16-19.34.03:457][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti SUPER (VendorId: 10de, DeviceId: 2705, SubSysId: e13c1462, Revision: 00a1
[2025.04.16-19.34.03:457][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.16-19.34.03:457][ 0]LogD3D12RHI: Adapter has 16063MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 3 output[s]
[2025.04.16-19.34.03:489][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.04.16-19.34.03:489][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.16-19.34.03:489][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65498MB of shared system memory, 0 output[s]
[2025.04.16-19.34.06:258][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.04.16-19.34.06:505][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.04.16-19.34.06:509][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.04.16-19.34.06:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Projects/luckyworld/luckyworld/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.04.16-19.34.06:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Root.
[2025.04.16-19.34.06:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.04.16-19.34.06:509][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
[2025.04.16-19.34.06:516][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.04.16-19.34.06:516][ 0]LogZenServiceInstance: InTree version at 'E:/EpicGames/UE5_5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.04.16-19.34.06:517][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.04.16-19.34.06:517][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2025.04.16-19.34.06:517][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Bhrama/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Bhrama\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 2400 --child-id Zen_2400_Startup'
[2025.04.16-19.34.06:664][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.04.16-19.34.06:664][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.149 seconds
[2025.04.16-19.34.06:669][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.04.16-19.34.06:679][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.04.16-19.34.06:681][ 0]LogDerivedDataCache: Local: Using data cache path ../../../Engine/DerivedDataCache: DeleteOnly
[2025.04.16-19.34.06:681][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.04.16-19.34.06:681][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Root.
[2025.04.16-19.34.06:681][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.04.16-19.34.06:681][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
[2025.04.16-19.34.06:682][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.04.16-19.34.06:682][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Root.
[2025.04.16-19.34.06:683][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (D:/Projects/luckyworld/luckyworld/Intermediate/Shaders/WorkingDirectory/2400/).
[2025.04.16-19.34.06:684][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Bhrama/AppData/Local/Temp/UnrealShaderWorkingDir/2FEE3E0B4572398389679B9E53B7D80F/'.
[2025.04.16-19.34.06:684][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.04.16-19.34.06:684][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
[2025.04.16-19.34.08:857][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.16-19.34.08:858][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.16-19.34.08:968][ 0]LogAssetRegistry: FAssetRegistry took 0.0086 seconds to start up
[2025.04.16-19.34.08:973][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.04.16-19.34.09:664][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO On Lambda=100, Effort=Normal
[2025.04.16-19.34.09:664][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.04.16-19.34.09:829][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2025.04.16-19.34.09:829][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2025.04.16-19.34.09:937][ 0]LogDeviceProfileManager: Active device profile: [00000A53B3067600][00000A53B378A000 66] WindowsEditor
[2025.04.16-19.34.09:937][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2025.04.16-19.34.10:025][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:026][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.04.16-19.34.10:026][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:026][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:027][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.04.16-19.34.10:027][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:027][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:030][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.04.16-19.34.10:030][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:031][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:031][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.04.16-19.34.10:031][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:032][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:034][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:034][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.04.16-19.34.10:034][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.16-19.34.10:035][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:035][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.04.16-19.34.10:035][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.16-19.34.10:036][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:037][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:037][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.04.16-19.34.10:037][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:037][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:037][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.04.16-19.34.10:039][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:039][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:041][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:042][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:042][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.04.16-19.34.10:042][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.04.16-19.34.10:043][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:043][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.04.16-19.34.10:043][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.04.16-19.34.10:044][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:045][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.04.16-19.34.10:045][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:045][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:046][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.04.16-19.34.10:046][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.04.16-19.34.10:046][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.04.16-19.34.10:046][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.16-19.34.10:047][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:047][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.04.16-19.34.10:047][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.04.16-19.34.10:047][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.04.16-19.34.10:049][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:049][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.04.16-19.34.10:049][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2025.04.16-19.34.10:050][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.04.16-19.34.10:739][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.04.16-19.34.10:740][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.04.16-19.34.10:740][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.04.16-19.34.10:740][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.04.16-19.34.10:740][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.04.16-19.34.11:076][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.82ms
[2025.04.16-19.34.11:152][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 2.25ms
[2025.04.16-19.34.11:223][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 2.41ms
[2025.04.16-19.34.11:247][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 2.12ms
[2025.04.16-19.34.11:950][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.04.16-19.34.11:952][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.04.16-19.34.23:574][ 0]LogVaRest: FVaRestModule::StartupModule(28): VaRest (1.1-r32) module started
[2025.04.16-19.34.32:598][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.92ms
[2025.04.16-19.34.36:478][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.04.16-19.34.36:491][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.04.16-19.34.36:894][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.04.16-19.34.37:800][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.16-19.34.37:811][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.16-19.34.38:635][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
[2025.04.16-19.34.38:637][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
[2025.04.16-19.34.38:638][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
[2025.04.16-19.34.38:639][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
[2025.04.16-19.34.38:640][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
[2025.04.16-19.34.38:641][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
[2025.04.16-19.34.38:642][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
[2025.04.16-19.34.38:643][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
[2025.04.16-19.34.38:644][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
[2025.04.16-19.34.38:645][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
[2025.04.16-19.34.38:645][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
[2025.04.16-19.34.38:647][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
[2025.04.16-19.34.38:648][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
[2025.04.16-19.34.38:649][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
[2025.04.16-19.34.38:651][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
[2025.04.16-19.34.38:651][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
[2025.04.16-19.34.38:652][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
[2025.04.16-19.34.38:653][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
[2025.04.16-19.34.38:654][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
[2025.04.16-19.34.38:655][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
[2025.04.16-19.34.38:656][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
[2025.04.16-19.34.38:658][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
[2025.04.16-19.34.38:659][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
[2025.04.16-19.34.38:660][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
[2025.04.16-19.34.38:660][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
[2025.04.16-19.34.38:663][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
[2025.04.16-19.34.38:663][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
[2025.04.16-19.34.38:665][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
[2025.04.16-19.34.38:665][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
[2025.04.16-19.34.38:667][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
[2025.04.16-19.34.38:668][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
[2025.04.16-19.34.38:669][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
[2025.04.16-19.34.38:670][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
[2025.04.16-19.34.38:671][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
[2025.04.16-19.34.38:673][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/EpicGames/UE5_5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
[2025.04.16-19.34.38:890][ 0]LogCollectionManager: Loaded 0 collections in 0.002318 seconds
[2025.04.16-19.34.38:895][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Saved/Collections/' took 0.00s
[2025.04.16-19.34.38:901][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Developers/Bhrama/Collections/' took 0.01s
[2025.04.16-19.34.38:907][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/Collections/' took 0.01s
[2025.04.16-19.34.39:238][ 0]LogWindows: Failed to load 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' (GetLastError=126)
[2025.04.16-19.34.39:239][ 0]LogWindows: File 'D:/Projects/luckyworld/luckyworld/Binaries/Win64/mujoco.dll' does not exist
[2025.04.16-19.34.43:336][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.16-19.34.43:375][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.16-19.34.43:380][ 0]Message dialog closed, result: Ok, title: Message, text: Failed to load Mujoco library. Please make sure that Mujoco is installed and the library is in the correct path.
[2025.04.16-19.34.43:762][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.16-19.34.43:763][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.16-19.34.43:874][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.04.16-19.34.43:874][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.04.16-19.34.43:930][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2025-04-16T19:34:43.922Z using C
[2025.04.16-19.34.43:934][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.04.16-19.34.43:948][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.04.16-19.34.44:509][ 0]LogClass: Error: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
[2025.04.16-19.34.44:514][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/CPathfinding.CPathNode. Time(ms): 2.1
[2025.04.16-19.34.44:522][ 0]LogClass: Error: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:525][ 0]LogClass: Error: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:525][ 0]LogClass: Error: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:525][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/LuckyMujoco.IKJoint. Time(ms): 11.0
[2025.04.16-19.34.44:526][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2025.04.16-19.34.44:527][ 0]LogClass: Display: 5 Uninitialized script struct members found including 2 object properties
[2025.04.16-19.34.44:564][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMake". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMake". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.16-19.34.44:565][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonObject defines MetaData key "HasnativeBreak" which contains short type name "BlueprintJson.BlueprintJsonLibrary.Conv_JsonObjectToString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:Conv_JsonObjectToString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.16-19.34.44:565][ 0]LogClass: Warning: ScriptStruct FBlueprintJsonValue defines MetaData key "HasNativeMake" which contains short type name "BlueprintJson.BlueprintJsonLibrary.JsonMakeString". Suggested pathname: "/Script/BlueprintJson.BlueprintJsonLibrary:JsonMakeString". Module:BlueprintJson File:Classes/BlueprintJsonLibrary.h
[2025.04.16-19.34.44:648][ 0]LogClass: Display: 3 short type names in reflected types' MetaData
[2025.04.16-19.34.44:654][ 0]LogAutomationTest: Error: LogClass: StructProperty FCPathNode::WorldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:CPathfinding File:Public/CPathNode.h
[2025.04.16-19.34.44:667][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Joint is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:667][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FIKJoint::Actuator is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:672][ 0]LogAutomationTest: Error: LogClass: StructProperty FIKJoint::Axis is not initialized properly. Module:LuckyMujoco File:Public/Components/MujocoIKControllerComponent.h
[2025.04.16-19.34.44:673][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2025.04.16-19.34.46:993][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.04.16-19.34.46:993][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.04.16-19.34.46:994][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2025.04.16-19.34.46:994][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.04.16-19.34.47:065][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2025.04.16-19.34.47:076][ 0]LogInit: Undo buffer set to 256 MB
[2025.04.16-19.34.47:076][ 0]LogInit: Transaction tracking system initialized
[2025.04.16-19.34.47:323][ 0]LogSlate: Took 0.000457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.04.16-19.34.49:563][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.16-19.34.49:572][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.16-19.34.51:118][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2025.04.16-19.34.51:168][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/luckyworld/luckyworld/Content/' took 0.10s
[2025.04.16-19.34.51:225][ 0]LogPython: Using Python 3.11.8
[2025.04.16-19.34.54:123][ 0]LogPython: Warning: '/Script/SIOJson.OnRequestComplete__DelegateSignature' and '/Script/VaRest.OnRequestComplete__DelegateSignature' have the same name (OnRequestComplete) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
[2025.04.16-19.34.54:124][ 0]LogPython: Warning: '/Script/SIOJson.OnRequestFail__DelegateSignature' and '/Script/VaRest.OnRequestFail__DelegateSignature' have the same name (OnRequestFail) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
[2025.04.16-19.34.54:302][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2025.04.16-19.34.57:015][ 0]LogAssetRegistry: Display: Asset registry cache written as 75.1 MiB to D:/Projects/luckyworld/luckyworld/Intermediate/CachedAssetRegistry_*.bin
[2025.04.16-19.35.04:810][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Test_Level'.
[2025.04.16-19.35.04:811][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
[2025.04.16-19.35.04:930][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.04.16-19.35.04:931][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution 1771180464 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.04:931][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution 1771614848 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.04:931][ 0]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution 1771622512 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.04:981][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 9/10 (lucky_drone) ...
[2025.04.16-19.35.05:342][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms
[2025.04.16-19.35.07:194][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2025.04.16-19.35.07:307][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.16-19.35.07:381][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.16-19.35.07:450][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.16-19.35.07:554][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.16-19.35.08:381][ 0]LogSlate: Took 0.000201 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.04.16-19.35.08:524][ 0]LogSlate: The tab "/TodoLogging/Logger/TodoLogger.TodoLogger_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:524][ 0]LogSlate: The tab "/EmberEditor/EMBEREDITOR.EMBEREDITOR_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:525][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:528][ 0]LogSlate: The tab "SGCTodoList" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:528][ 0]LogSlate: The tab "/NodeToCode/UI/NodeToCodeUI.NodeToCodeUI_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:594][ 0]LogPakFile: Display: Mounted Pak file 'E:/EpicGames/UE5_5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.04.16-19.35.08:802][ 0]LogSlate: The tab "/Game/ProceduralCity/Blueprints/Interface/PCG_Main.PCG_Main_ActiveTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.08:885][ 0]LogSlate: Took 0.000264 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.04.16-19.35.08:936][ 0]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.04.16-19.35.11:960][ 0]LogFSR3: Warning: frameTimeDelta is less than 1.0f - this value should be milliseconds (~16.6f for 60fps)
[2025.04.16-19.35.12:105][ 0]LogLoad: (Engine Initialization) Total time: 73.28 seconds
[2025.04.16-19.35.14:603][ 0]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.16-19.35.14:603][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.16-19.35.14:603][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.16-19.35.14:603][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.16-19.35.14:604][ 0]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.16-19.35.14:727][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2025.04.16-19.35.14:727][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2025.04.16-19.35.14:839][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.16-19.35.14:935][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 90.885 ms
[2025.04.16-19.35.14:940][ 0]LogPython: Display: Running start-up script E:/EpicGames/UE5_5/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 5.324 ms (total: 96.210 ms)
[2025.04.16-19.35.14:941][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:941][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_BC.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:941][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:942][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_M.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:942][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:942][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_light_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_birch_light_01_N.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:944][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:944][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_BC.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:944][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:945][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_M.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:945][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:945][ 0]LoadErrors: Warning: While trying to load package /Game/Levels/House01/Materials/MI_AI_vol8_05_wood_oak_01, a dependent package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'D:/Projects/luckyworld/luckyworld/Content/Levels/House01/Textures/T_AI_vol8_05_wood_oak_01_N.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.14:946][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineMeshes/Humanoid which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.04.16-19.35.14:946][ 0]LoadErrors: Warning: While trying to load package /Game/Scanned3DPeoplePack/RP_Character/00_rp_master/Mannequin/UE4_Mannequin_Skeleton, a dependent package /Engine/EngineMeshes/Humanoid was not available. Additional explanatory information follows:
FPackageName: Skipped package /Engine/EngineMeshes/Humanoid has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'E:/EpicGames/UE5_5/Engine/Content/EngineMeshes/Humanoid.uasset'. Perhaps it has been deleted or was not synced?
[2025.04.16-19.35.20:914][ 2]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.16-19.35.20:914][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.16-19.35.20:914][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.16-19.35.20:914][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.16-19.35.20:914][ 2]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.16-19.35.23:807][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
[2025.04.16-19.35.23:976][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/RobotPawnActors/BP_mujoco_SOArm100.BP_mujoco_SOArm100
[2025.04.16-19.35.23:977][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
[2025.04.16-19.35.24:103][ 18]LogSlate: Took 0.000275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.04.16-19.35.25:956][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Game/BP_LuckyGameState.BP_LuckyGameState
[2025.04.16-19.35.25:957][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
[2025.04.16-19.35.26:205][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/RobotPawnActors/BP_mujokoStretch.BP_mujokoStretch
[2025.04.16-19.35.26:206][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
[2025.04.16-19.35.26:458][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Game/BP_LuckyGameinstanceMode.BP_LuckyGameinstanceMode
[2025.04.16-19.35.26:458][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
[2025.04.16-19.35.26:663][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/component/BPC_NaviPoint.BPC_NaviPoint
[2025.04.16-19.35.26:664][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
[2025.04.16-19.35.26:871][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/robotAccessoriesSensors/BP_CameraSensor.BP_CameraSensor
[2025.04.16-19.35.26:873][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
[2025.04.16-19.35.27:227][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Developers/Wdev/Robots/BP_SoArm100robot.BP_SoArm100robot
[2025.04.16-19.35.27:228][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
[2025.04.16-19.35.27:722][ 18]LogAssetEditorSubsystem: Opening Asset editor for StateTree /Game/Blueprint/State/ST_LuckyWorld.ST_LuckyWorld
[2025.04.16-19.35.27:773][ 18]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'Standalone_StateTree_Layout_v4' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.27:774][ 18]LogSlate: The tab "BottomRightModeTab" attempted to spawn in layout 'Standalone_StateTree_Layout_v4' but failed for some reason. It will not be displayed.
[2025.04.16-19.35.27:904][ 18]LogToolMenus: Warning: Menu already registered : AssetEditor.StateTreeEditor.MainMenu.File
[2025.04.16-19.35.27:932][ 18]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/luckyBot/Luckywidget/WB_GameWidget.WB_GameWidget
[2025.04.16-19.35.27:933][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
[2025.04.16-19.35.27:951][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9
[2025.04.16-19.35.27:964][ 18]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2025.04.16-19.35.28:542][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Core/BP_PickAndPlaceTarget.BP_PickAndPlaceTarget
[2025.04.16-19.35.28:543][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10
[2025.04.16-19.35.28:881][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Core/BP_RobotArmRandomItemsVolume.BP_RobotArmRandomItemsVolume
[2025.04.16-19.35.28:883][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11
[2025.04.16-19.35.29:226][ 18]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprint/Core/BP_RobotArmPlacementVolume.BP_RobotArmPlacementVolume
[2025.04.16-19.35.29:227][ 18]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
[2025.04.16-19.35.34:558][ 18]LogBlueprint: Warning: Blueprint /Game/Blueprint/NPC/tasks/BTTask_RandomLocation_01 is missing GeneratedClass asset tag
[2025.04.16-19.35.34:559][ 18]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchLevel/BP_StretchLevel is missing GeneratedClass asset tag
[2025.04.16-19.35.34:559][ 18]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/StretchAiueVol804/BP_StretchAiueVol804 is missing GeneratedClass asset tag
[2025.04.16-19.35.34:559][ 18]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Stretch1HouseAiRobottest/BP_Stretch1HouseAiRobottest is missing GeneratedClass asset tag
[2025.04.16-19.35.34:559][ 18]LogBlueprint: Warning: Blueprint /Game/Developers/Wdev/Maps/Kitchenarm/BP_Kitchenarm is missing GeneratedClass asset tag
[2025.04.16-19.35.34:778][ 18]LogSlate: Took 0.000402 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2025.04.16-19.35.34:784][ 18]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2025.04.16-19.35.51:817][713]LogSavePackage: Moving output files for package: /Game/Blueprint/State/ST_LuckyWorld
[2025.04.16-19.35.51:818][713]LogSavePackage: Moving 'D:/Projects/luckyworld/luckyworld/Saved/ST_LuckyWorldFE5D86004D989029D526E1AE18910D73.tmp' to 'D:/Projects/luckyworld/luckyworld/Content/Blueprint/State/ST_LuckyWorld.uasset'
[2025.04.16-19.35.51:830][713]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.710 ms
[2025.04.16-19.35.51:895][713]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.16-19.35.54:088][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map/Test_Level.Test_Level to /Game/Map/UEDPIE_0_Test_Level.Test_Level (0.030732s)
[2025.04.16-19.35.54:252][788]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2025.04.16-19.35.54:258][788]LogChaosDD: Creating Chaos Debug Draw Scene for world Test_Level
[2025.04.16-19.35.54:260][788]LogPlayLevel: PIE: World Init took: (0.002162s)
[2025.04.16-19.35.54:325][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2025.04.16-19.35.54:325][788]LogInit: FAudioDevice initialized with ID 2.
[2025.04.16-19.35.54:325][788]LogAudio: Display: Audio Device (ID: 2) registered with world 'Test_Level'.
[2025.04.16-19.35.54:325][788]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2025.04.16-19.35.54:329][788]LogLoad: Game class is 'BP_LuckyRobots_C'
[2025.04.16-19.35.54:341][788]LogWorld: Bringing World /Game/Map/UEDPIE_0_Test_Level.Test_Level up for play (max tick rate 0) at 2025.04.16-13.35.54
[2025.04.16-19.35.54:341][788]LogWorld: Bringing up level for play took: 0.011992
[2025.04.16-19.35.54:342][788]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.100000) for resolution 1771180464 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 2.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.54:342][788]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.200000) for resolution 1771614848 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 3.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.54:342][788]LogNavigationDataBuild: RecastNavMesh-Default: AgentMaxStepHeight (0.300000) for resolution 1771622512 is not high enough in steep slopes (AgentMaxSlope is 44.000000). Use AgentMaxStepHeight bigger than 4.000000 or a smaller AgentMaxSlope to avoid undesirable navmesh holes in steep slopes. This can also be avoided by using smaller CellSize and CellHeight.
[2025.04.16-19.35.54:370][788]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2025.04.16-19.35.54:382][788]LogConsoleManager: Warning: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '58.8235'
[2025.04.16-19.35.54:397][788]LogStateTree: Warning: Parameters for 'ST_LuckyWorld' stored in StateTreeReference were auto-fixed to be usable at runtime.
[2025.04.16-19.35.54:682][788]PIE: Server logged in
[2025.04.16-19.35.54:684][788]PIE: Play in editor total start time 0.637 seconds.
[2025.04.16-19.35.54:734][788]LogTraceServices: Warning: [Regions] A region end event (EndTime=115.234790, Name="Editor") was encountered without having seen a matching region begin event first.
[2025.04.16-19.35.54:734][788]LogTraceServices: Warning: [Regions] A region end event (EndTime=115.234799, Name="Editor.Interact") was encountered without having seen a matching region begin event first.
[2025.04.16-19.35.58:899][874]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
[2025.04.16-19.35.58:899][874]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
[2025.04.16-19.35.58:900][874]LogScript: Warning: Script Msg: Attempted to access random index from empty array!
[2025.04.16-19.35.58:900][874]LogScript: Warning: Script Msg called by: BP_RobotArmRandomItemsVolume_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_RobotArmRandomItemsVolume_C_0
[2025.04.16-19.35.58:901][874]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.36.16:758][200]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_0.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_0.
[2025.04.16-19.36.17:761][214]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.36.20:042][258]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.20:042][258]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.20:232][258]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.20:232][258]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.22:098][293]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.16-19.36.23:034][313]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.23:034][313]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.23:230][313]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.23:231][313]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.26:054][372]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.26:055][372]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.26:258][372]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.26:259][372]Blueprint: Warning: CaptureScene: Scene capture with bCaptureEveryFrame enabled was told to update - major inefficiency.
[2025.04.16-19.36.41:712][663]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_1.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_1.
[2025.04.16-19.36.42:764][683]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.37.06:803][133]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_2.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_2.
[2025.04.16-19.37.07:807][154]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.37.32:830][604]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_3.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_3.
[2025.04.16-19.37.33:876][625]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.37.57:893][ 71]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_4.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_4.
[2025.04.16-19.37.58:912][ 92]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.38.23:963][544]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_5.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_5.
[2025.04.16-19.38.24:996][566]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.38.49:014][ 12]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_6.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_6.
[2025.04.16-19.38.50:022][ 30]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.38.50:826][ 39]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_7.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_7.
[2025.04.16-19.38.51:864][ 58]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.39.14:621][477]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_8.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_8.
[2025.04.16-19.39.15:623][497]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.39.40:459][947]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_9.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_9.
[2025.04.16-19.39.41:599][963]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.40.06:880][413]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_10.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_10.
[2025.04.16-19.40.07:925][432]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2025.04.16-19.40.41:665][882]LogActorComponent: Error: May not destroy component BoxComponent /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_11.Box owned by BP_PickAndPlaceTarget_C /Game/Map/UEDPIE_0_Test_Level.Test_Level:PersistentLevel.BP_PickAndPlaceTarget_C_11.
[2025.04.16-19.40.42:681][905]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.