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<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>6D3C62554AFEAEB7314BEE8CB67037F2</ExecutionGuid>
<CrashGUID>UECC-Windows-D01098E04DA8B9B37144C8B2088017E0_0000</CrashGUID>
<IsEnsure>true</IsEnsure>
<IsStall>false</IsStall>
<IsAssert>false</IsAssert>
<CrashType>Ensure</CrashType>
<ErrorMessage>Ensure condition failed: Entry.Num() == 1 [File:E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp] [Line: 1257]
Couldn&apos;t find a Function Entry node in graph ArmScenarioSwitcherWidget
Stack:
0x00007ffb30ada488 UnrealEditor-BlueprintGraph.dll!`UK2Node_Variable::FunctionParameterExists&apos;::`3&apos;::&lt;lambda_1&gt;::operator()() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1257]
0x00007ffb30a26ee6 UnrealEditor-BlueprintGraph.dll!UK2Node_Variable::FunctionParameterExists() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1257]
0x00007ffb30a42bff UnrealEditor-BlueprintGraph.dll!UK2Node_Variable::PostPasteNode() [E:\EpicGames\UE5_5\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Variable.cpp:1106]
0x00007ffb3c542f8d UnrealEditor-UnrealEd.dll!FEdGraphUtilities::PostProcessPastedNodes() [E:\EpicGames\UE5_5\Engine\Source\Editor\UnrealEd\Private\EdGraphUtilities.cpp:243]
0x00007ffb3c5164f7 UnrealEditor-UnrealEd.dll!FEdGraphUtilities::ImportNodesFromText() [E:\EpicGames\UE5_5\Engine\Source\Editor\UnrealEd\Private\EdGraphUtilities.cpp:494]
0x00007ffb3a0d2482 UnrealEditor-Kismet.dll!FBPGraphClipboardData::PopulateGraph() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\BPGraphClipboardData.cpp:164]
0x00007ffb3a022530 UnrealEditor-Kismet.dll!FBPGraphClipboardData::CreateAndPopulateGraph() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\BPGraphClipboardData.cpp:95]
0x00007ffb3a4b0a69 UnrealEditor-Kismet.dll!SMyBlueprint::OnPasteMacro() [E:\EpicGames\UE5_5\Engine\Source\Editor\Kismet\Private\SMyBlueprint.cpp:4080]
0x00007ffb3a44ae6c UnrealEditor-Kismet.dll!TBaseSPMethodDelegateInstance&lt;0,SMyBlueprint,1,void __cdecl(void),FDefaultDelegateUserPolicy&gt;::ExecuteIfSafe() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:299]
0x00007ffb3eda4a85 UnrealEditor-Slate.dll!FUIAction::Execute() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Public\Framework\Commands\UIAction.h:139]
0x00007ffb3eda4c01 UnrealEditor-Slate.dll!FUICommandList::ExecuteAction() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Commands\UICommandList.cpp:117]
0x00007ffb3eecffdc UnrealEditor-Slate.dll!SMenuEntryBlock::OnClicked() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:1170]
0x00007ffb3eed5440 UnrealEditor-Slate.dll!SMenuEntryBlock::OnMenuItemButtonClicked() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:1130]
0x00007ffb3eea1d60 UnrealEditor-Slate.dll!TBaseSPMethodDelegateInstance&lt;0,SMenuEntryBlock,1,FReply __cdecl(void),FDefaultDelegateUserPolicy&gt;::Execute() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:282]
0x00007ffb3ef4f2dc UnrealEditor-Slate.dll!SButton::ExecuteOnClick() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:467]
0x00007ffb3ef77b3f UnrealEditor-Slate.dll!SButton::OnMouseButtonUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Widgets\Input\SButton.cpp:392]
0x00007ffb3eed7c39 UnrealEditor-Slate.dll!SMenuEntryButton::OnMouseButtonUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\SMenuEntryBlock.cpp:446]
0x00007ffb3ecd5870 UnrealEditor-Slate.dll!FEventRouter::Route&lt;FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,`FSlateApplication::RoutePointerUpEvent&apos;::`8&apos;::&lt;lambda_2&gt; &gt;() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:456]
0x00007ffb3ed2e9a3 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerUpEvent() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5332]
0x00007ffb3ed1c9c2 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseButtonUpEvent() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5917]
0x00007ffb3ed11606 UnrealEditor-Slate.dll!FSlateApplication::OnMouseUp() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5873]
0x00007ffb821f485d UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2271]
0x00007ffb821d9606 UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2783]
0x00007ffb821f7495 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1944]
0x00007ffb821d1cf7 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:945]
0x00007ffc333bb643 USER32.dll!UnknownFunction []
0x00007ffc333b91cd USER32.dll!UnknownFunction []
0x00007ffb821f88d6 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [E:\EpicGames\UE5_5\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:145]
0x00007ff7274b5f86 UnrealEditor.exe!FEngineLoop::Tick() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5806]
0x00007ff7274d5a5c UnrealEditor.exe!GuardedMain() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
0x00007ff7274d5b4a UnrealEditor.exe!GuardedMainWrapper() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
0x00007ff7274d93e4 UnrealEditor.exe!LaunchWindowsStartup() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
0x00007ff7274ebec4 UnrealEditor.exe!WinMain() [E:\EpicGames\UE5_5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
0x00007ff7274ef27a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffc3311e8d7 KERNEL32.DLL!UnknownFunction []
0x00007ffc34f114fc ntdll.dll!UnknownFunction []
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